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![[Post New]](/s/i/i.gif) 2010/07/20 11:40:39
Subject: New rules for old special characters.
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Mighty Brass Scorpion of Khorne
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I'm making this thread as a show case for the rules we have come up with in my thread in the "proposed rules" forum. I thought it would be good to have a place to discuss the finished ideas and to see what people think. If anybody has any major issues with the ideas then helping us throwing ideas around here -> http://www.dakkadakka.com/dakkaforum/posts/list/305127.page would be great. I will update each character in this post and add to this post when anybody suggests another Character to work on. ALL C+C IS WELCOME HERE BUT PLEASE POST ANY SUGGESTED CHANGES IN THE OTHER THREAD Here is what we have come up with so far..... Iyana Farseer of Iyanden- 190 points WS4 BS4 S3 T4 W3 I5 A1 Ld10 Sv4++ Special Rules: Independant character, Unique, Fleet of foot, High Spiritseer Psychic Powers: Fortitude of the ancients, Doom, Giude, Fortune, Mind War, Eldritch Storm Wargear: Singing Spear, Shuriken Pistol, Runes of Witnessing, Runes of Warding, Ghost Helm and Rune Armor. Fortitude of the ancients: Any Wraithlord or unit of Wraithguard within 12" of Iyana gains a 5+ invulnerable save, this power is always in effect, it does not require a psychic test to be used. In addition she may use one other of the Farseer psychic powers per turn High Spiritseer: Whilst Iyana is joined to a unit of wraithguard, she is ignored for wound allocation, in addition, any Wraithguard unit becomes scoring while she remains a part of it. Her spiritseer range is increased to 24" CYPHER, THE FALLEN ANGEL 200 points WS-5 BS-6 S-4 T-4 W-3 I-5 A-3 Ld-10 Sv-3++ Special rules: Independent Character, Unique, Eternal Warrior, Fearless, Gunfighter, Fallen, Watched over. Unit type: Infantry Wargear: Dextra and Sinistra, Lions sword Gunfighter- Cypher is a master of pistol fighting and is able to hit a target that would be untouchable to any other marksman. If Cypher doesn’t move in the preceding movement phase he may fire both of his pistols at double the normal range (24”) if he does move, he may fire both weapons (12"  and re-roll any fails to hit. In close combat his fire his shots with such accuracy that he can guide his rounds into weak points in armour or into an exposed fleshy spot to deliver a round directly into the foes’s skull, because of this precision his attacks ignore armour saves in close combat. Dextra and Sinistra- This pair of Unique pistols have always been Cypher's favored weapons, and he always keeps them at his side. Dextra is a plasma pistol, and Sinistra is a Bolt pistol. They allow Cypher to Re-roll any failed wounds when shooting. Fallen- All units from the Dark Angels Codex have the Prefered enemy special rule when attacking Cypher. In addition, Cypher is worth double victory points to Dark angel player The Lion Sword- Cypher is only rarely seen and from the few scattered reports of his sighting’s, imperial Inquisitors believe him to be slowly making his way towards holy Terra carrying a mighty relic of the Dark Angel's chapter- The Lion Sword . If Cypher is killed he counts as 2 kill points for the opposing team. If he is still alive at the end of the game, or manages to leave play by moving off the opposing players board edge, the controlling player gets 3 Kill points in any appropriate mission. He counts as always holding 1 additional objective during any objective based missions, it is still held by the Chaos player if Cypher moves off the enemy's board edge and is automatically claimed by the army that killed him if cypher is defeted. Watched Over- Roll a dice after Cypher looses his final wound, on the result of a 4+ Cypher has cheated death again and escaped. He is removed from the board but does not count as having been killed, the opposing player gains no victory points, and in objective based games cypher retains the objective. Doomrider 175 Points BS- 4 WS-5 S-4 T-4 (5) I-6 A-3 W-3 Ld-10 Sv-3+/5++ Wargear: Bike with twin-linked meltagun, Deamon weapon, MoS, Bolt pistol. Special Rules: Wild Rider, Wheels of Fire, Allows bike squads to be taken as troops Wild Rider: In the movement phase the Doomrider may move through enemy units as if they are not there, as long as he starts and ends his movement phase more than 1" away from an enemy model. He must still take dangerous terrain tests if moving through difficult terrain, and may not pass through allied units. Wheels of Fire: during the shooting phase the doom rider may make an additional S4 AP5 shooting attack using the flamer template. the narrow end must be placed touching the rear end of the bike and must be directed back along the line in which he moved in the preceding movement phase. Lord Commander Solar Macharius WS- 4 BS- 4 S- 3 T- 3 W- 4 I- 5 A- D3+1 LD- 10 Sv- 4+/3++ One Company Commander may be replaced with Lord Solar Macharius for 105 points. Wargear: Master-crafted bolt pistol, master-crafted power weapon, carapace armor (save already modified above), trademark item (crimson cloak), Helm of Macharius. Special Rules: Commanding Presence. Any Imperial Guard unit within 12" of Macharius takes a Morale or Pinning checks using his Leadership of 10. May also issue any orders up to 12 inches from him. Ferocious Charge. To represent Macharius's legendary ferociousness, he adds D3 Attacks when he charges, instead of the usual +1. Helm of Macharius. This ornate artifact protects the wearer with a powerful force field. The wearer receives a 3+ Invulnerable Save. Old War Wounds. Macharius suffered debilitating wounds during the Siege of Jakart that troubled him for the rest of his life. As such, his attacks are generated randomly at the start of the battle. Master Strategist. Macharius's sudden assaults enables him to launch devastating attacks while the enemy is at his most vulnerable. Unless the mission special rules state otherwise, the owning player can choose to go first. If each player has him in play, each player rolls a die and the highest roller gets to choose. This takes precidence over any wargear or special ability. More to come
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This message was edited 3 times. Last update was at 2010/07/21 11:19:06
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