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Made in gb
Dispassionate Imperial Judge






HATE Club, East London

Back again - we've been playing a lot of games to try out Panic's new DE army against various armies. After three poor showings against Chaos Space Marines, this time we're trying them out against Penal Legion IG - about as different a force as we could find. As always, Panic is trying to refine the army, so C&C on build/tactics is appreciated.

Panic's All-Girl Hellions - 1500 pts



* Baroness Sathonyx
* Haemonculus (Agoniser, Webway Portal)
* 9 Hellions (Helliarch w/ Agoniser)
* 8 Hellions (Helliarch w/ Agoniser, Phantasm Grenade Launcher)
* 8 Hellions (Helliarch w/ Agoniser, Phantasm Grenade Launcher)
* 4 Kabalite Trueborn (3 Blasters, Dracon w/ Agoniser) in a Venom (Nightshield, 2 Splinter Cannon)
* 5 Kabalite Trueborn (3 Blasters, Dracon w/ Agoniser) in a Venom (Nightshield, 2 Splinter Cannon)
* 5 Kabalite Trueborn (3 Blasters, Dracon w/ Agoniser) in a Venom (Nightshield, 2 Splinter Cannon)
* 6 Scourges (2 Blasters, Solarite)


ArbitorIan's Drade 117th Suicide Legion - 1500pts



* Company Command Squad (4 Meltaguns, Astropath) in a Chimera (Multi-laser, Heavy Flamer)
* Primaris Psyker
* Psyker Battle Squad (1 Overseer, 9 Sanctioned Psykers)
* Psyker Battle Squad (1 Overseer, 9 Sanctioned Psykers)
* Ogryns (1 Bone'ead, 5 Ogryns)
* Veteran Squad (3 Flamers, Demolitions, Shotguns) in a Chimera (Multi-laser, Heavy Flamer)
* Penal Legion Squad
* Penal Legion Squad
* Penal Legion Squad
* Scout Sentinel Squadron (3 Sentinels with Multi-lasers)
* Hellhound (Heavy Bolter)
* Hellhound (Heavy Bolter)


Deployment


We rolled Annihilation and Dawn of War, and DE won the dice roll yet again, but this time opting to go second. Imperial Guard set up the Primaris Psyker and the Veteran Squad together in the Veterans' Chimera. Two of the Penal Legionnaires roll 'Psychopaths' and one rolls 'Gunslingers', but none of the squads were sent to outflank - the entire army would be walking on in turn one.



Dark Eldar set up the Haemonculus and two regular Hellion squads the regulation 18" away. The Haemonculus joined one squad to give it a pain token. The Trueborn squads, Baroness, Scourges and remaining Hellions were sent into the webway, with the three empty Venoms ready to arrive on the first turn. The army rolls for Combat Drugs and gets +1S.




End of Deployment - the Imperial Guard are looking rather overwhelmed at the moment.



Then, after choosing to go second, the Dark Eldar roll a six and seize the initiative! First turn to Dark Eldar.





Turn One

The Dark Eldar assault commences with all three Venoms moving flat out into a line around the central hill, aiming for the Chimera. They can't fire this turn, though. The Haemonculus moves forward and drops the Webway Gate directly on the centre line of the board.



The Hellions slowly advance on the Chimera too, taking cover on the other side of the forest.



Imperial Guard then roar onto the board, the entire army taking a refused flank and squishing themselves onto the opposite side of the board from the lone Chimera.



The Hellhounds and Sentinels deploy much closer to the centre, and nearer the Gate, as the foolish Suicide Legion commander forgets that the Truborn are webway reserves rather than riding in the Venoms this game..!



The foolish Suicide Legion commander also manages to forget that it's Night Fighting, and it's only the lone Chimera's Searchlight that manages to spot one of the Venoms.



And, illuminated by the Searchlight, the Venom is quickly taken out by the Hellhounds.



End of Turn One. There's an awful lot of Guard on the board, but they haven't managed to do much, and all the armour is now piled up next to the Gate ready for the Trueborn to emerge...




Turn Two

The Dark Eldar reserves rolls go well, with all three Trueborn squads emerging from the portal.



As the Hellions swoop in to converge on the lone Chimera



And the Scourges come out of the portal, taking up position next to a Venom on the hill.



Opening fire, one squad of Trueborn stun and destroy the Mulilaser on the lone predator.



While the other Trueborn and Scourges manage to immobilise and destroy the Inferno Cannon on one Hellhound, and stun the other, while the Venom kills seven of the nearest squad of Penal Legionnaires.



The swarm of Hellions closes in, using their S4 drugs to try to glance the lone Chimera, but only manage to shake it and destroy it's last weapon.



In the Guard turn, the Hellhounds are unable to fire back, but the Sentinels behind them manage to wreck the nearby Venom.



And the three remaining Penal Legionnaires behind them take out one of the Scourges.



The Veterans and the Primaris Psyker disembark from the lone Chimera, and line themselves up for shooting the two Hellion squads. The Psyker disengages from the Veteran unit, and the Veterans on their own take out the whole of one Hellion Squad with their Flamers. The Primaris Psyker then casts Lightning Arc at the second squad, leaving only three alive.



And at the other end of the field, the Command Squad disembark to attack the last remaining Venom, but forget about the Nightshield and are out of range.



End of Turn Two. It's getting bloody.




Turn Three

Turn three goes quickly for the Dark Eldar - the Trueborn and Scourges (joined by the Haemonculus) do badly against the tanks this turn, and are unable to penetrate anywhere. The Baroness and her squad still don't arrive from the webway, and the remaining three Hellions charge the Primaris Psyker and the Veterans, but only manage to inflict one wound on the Psyker.



In return, they take a wound from the Veterans.



One Hellhound is now free to act again, and moves forward to take out a squad and a half of Trueborn with it's Inferno Cannon, while the Sentinels open fire on the Scourges, killing three. The nearby Psyker Battle Squad then reduced their Leadership to 1, forcing them to flee at the end of the phase.



The last trueborn in one of the squads is left standing in front of the Veterans as they win the combat, at the cost of the Psyker's other wound.



End of Turn Three. Tables have turned and it's not looking good for the Dark Eldar.




Turn Four

The remaining Trueborn target the Hellhound, immobilising and stunning it.



While the Baroness and her squad finally arrive and charge into the Sentinels, also assaulting the two Hellhounds with a multi-charge. Two Sentinels are shaken and a third wrecked, and the crippled Hellhound loses it's last weapon.



The Scourges regroup at the back of the board (we later found this was illegal) but have nothign in range to shoot at.



And the final Venom, lurking at the back of the board, is frustrated when the last remaining survivor of the Penal Legion squad it's been whittling down for the last few turns runs behind a hill, out of sight.



And at the end of the turn, the Hellions pile into combat with the Sentinels, avoiding shooting attacks in the next turn.



In the Imperial Guard turn, the Command Squad in the Chimera advance on the Scourges, finishing off the unit, as the remainder of the army arrange themselves to receive a Hellion charge.



And, after destroying another Sentinel, the Hellions jump out of combat with Hit&Run, into cover.



End of Turn Four. The Hellions have positioned themselves to charge any of the soft/damaged targets next turn, but are still quite behind on Kill Points. The Penal Legion have lined up incase they decide to charge the lines. The last remaining Venom was finally destroyed by the Chimera's multi-laser.




Turn Five

Looking for easy Kill Points, the Baroness and Hellions charge into the Sentinel and kill it, destroying a Hellhound in the process and netting a couple more Kill Poins, but the lone Veteran squad come up from the rear and flamer the squad, leaving only a few standing.




The full Ogryn and Penal Legionnaire line advance to within 12" and open fire too.



And, topped with the Multilaser from the Chimera causing Instant Death on the Baroness, only a few Eldar are left on the board. Turn five ends the game.



Result: Dark Eldar 5 - Imperial Guard 10

This message was edited 1 time. Last update was at 2012/03/26 22:30:10


   
Made in nz
Rough Rider with Boomstick






Off the shoulder of Orion

Good report as always - really enjoying this series.

Are those guard made from the Warzone figs? Very nice conversions regardless

My Collected Narrative Photo Battle Reports

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Thanks to Thor 665 for putting together the article
 
   
Made in ca
Twisted Trueborn with Blaster





A great report.interesting to see DE with no ravagers.


 
   
Made in us
Maddening Mutant Boss of Chaos





Boston

Great batrep. Loved the armies. And particularly the alpha psyker conversion.

   
Made in gb
Airborne Infiltrating Tomcat




London

That DE army is beautiful! So. Many. HELLIONS

The only problem I have is that hellions are only really useful in one big unit. A small unit never seems to have enough impact and you never seem to need more than one unit in a battle, they just always seem to fit too specifically to one part of the battle and then just fly around looking badass.

Also, scourges. Scourges! Why do you look so beautiful but always fail and die without making any kind of impact!!! I keep taking them because they are amazing models but they just never seem to work!

Really good battle report, nice miniatures, board, pic taking, keep it up

 
   
Made in no
Regular Dakkanaut




very nice rep, and lovely minis, really emjoyed this
   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

Good rep! I'd say a rework is due on your list panic

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Made in us
Devestating Grey Knight Dreadknight






Tokyo, Japan

I liked the tires on the chimeras, the turret was nicely done.

+ Thought of the day + Not even in death does duty end.


 
   
Made in gb
Dispassionate Imperial Judge






HATE Club, East London

Thanks guys - I'll leave Panic to answer the DE comments.

Gordy2000 wrote:Are those guard made from the Warzone figs? Very nice conversions regardless


They're VOID 1.1 Junkers - I got a load when I was looking for riot shields for my Arbites, and always thought they'd make good Penal Legionnaires...

sudojoe wrote:I liked the tires on the chimeras, the turret was nicely done.


Thanks - they Chimera hulls are actually Salamander Conversion Kits from Forge World - I thought it would fit in better with the 'Scout' theme.

http://www.forgeworld.co.uk/Warhammer-40000/SALAMANDER-SCOUT-VEHICLE-CONVERSION-KIT.html

   
Made in us
Painlord Titan Princeps of Slaanesh





Syracuse, NY

Just out of curiosity with the deployment being DoW, is there a reason the Haemoculous was not deployed at the midfield point to drop the WWP way deep in the IG deployment? Maybe join him with some Wracks so you can ideally sit in cover with 4+/4+ saves on T4..?

Also, going first seems important to this army, I almost want to see Vect or Lady Malys in here (Malys for some deployment tricks and psyker immunity for a squad). At this level that definitely is a lot on HQ's, but it might provide some extra flexibility. I also agree with your previous statement on anti-tank firepower, I think a few Talos/Chronos could be really interesting in this list.

Daemons Blog - The Mandulian Chapel 
   
Made in gb
Longtime Dakkanaut






London UK

yeah,
guys thanx for the comments.
Although I lost this game too It didn't feel like such a smack down like I'd relieved before.

calypso2ts wrote:Just out of curiosity with the deployment being DoW, is there a reason the Haemoculous was not deployed at the midfield point to drop the WWP way deep in the IG deployment? Maybe join him with some Wracks so you can ideally sit in cover with 4+/4+ saves on T4..?
My original plan was Use the line of hellions and WWP to deploy pen in and destroy the chimera and then assault the passengers with both squads of hellions.
This would have given me three kill points, from there i would have retreated to my corner and try to keep my lead...
the plan got fethed when the blaster chicks failed to pop the chimera. after that Ian took the lead in kill points and the plan was screwed...

The blaster chicks let me down a lot they had several opportunities to kill those tanks.
But they rolled a lot of 2's to hit, and what hits they got only did minor damage... this could have been a completely different game. so I blame the dice!

calypso2ts wrote:Also, going first seems important to this army, I almost want to see Vect or Lady Malys in here (Malys for some deployment tricks and psyker immunity for a squad). At this level that definitely is a lot on HQ's, but it might provide some extra flexibility. I also agree with your previous statement on anti-tank firepower, I think a few Talos/Chronos could be really interesting in this list.
I will check Vect and Malys out, see how they fit with the hellion theme.

I have two talos/chronos kits ... so I think I'll build those next. Should I consider a chronos? could really help out with fetching pain tokens?
Not sure how I'm going to get these guys to match the all female aspect of the army?

Panic...

   
Made in us
Blood-Raging Khorne Berserker





Los Angeles

Fuggin awesome armies and terrain, as always. I really enjoy your batreps. Thanks for sharing, and please keep them coming.

Avoiding Dakka until they get serious about dealing with their troll problem 
   
Made in us
Regular Dakkanaut




Go with the talos they would have eaten those vehicles for lunch. Once you get the troops out of the can, you hellions will earn their own tokens.
   
Made in us
Stone Bonkers Fabricator General





Beijing, China

could see where that was going before the battle started.

great pain jobs and photography guys.

Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in gb
Longtime Dakkanaut





Staying on target.....

Really enjoyed the report, thanks for sharing

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Made in th
Spawn of Chaos





Chicago, IL USA

Great BR, Id love to see these DE against the arbites (i love that army and the BRs done with it).

also,
where are those plastic smoke markers from? The fire looks like the ones from micro-art studios but im unfamiliar with the smoke (or is it a smoke/fire combo?) Where can i get me some?

This message was edited 4 times. Last update was at 2012/03/28 14:18:35


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Made in sg
Regular Dakkanaut





Awesome painting.

   
Made in us
Wondering Why the Emperor Left




The Warp

Good battle report, I love all the pics! Those are some wonderfully painted models. I have to know, how did Panic get those holes in the scourge wings, I want to do that!

"The uniforms of the Imperial guard are camouflaged in order to protect their wearers by hiding them from sight. the principle is that what the enemy cannot see, he cannot kill. This is not the way of the Adeptus Astartes. A Space Marine's armour is bright with heraldry that proclaims his devotion to his Chapter and the beloved Emperor of Mankind. Our principle is that what the enemy can see, he will soon learn to fear." -The codex Astartes
armies:  
   
Made in us
Nasty Nob on Warbike with Klaw





St. Louis, MO

Love the color scheme, Panic.

Some questions:
Did you forget about Pain Tokens? Every unit you destroy earns you a Pain Token, but you didn't mention getting any or where you put them. You also didn't mention how your FnP rolls went on any of your units.
There was also no mention of how the Flickerfield saves went on the Venoms.

Earlier in your batrep, you mentioned Hellions using the "S4 Drugs" to try to glance a Chimera. Am I remembering incorrectly (as I don't play them a lot), or did you forget that the Hellions weapons add S2 to their attacks?
Again, forgive me if I got something wrong there, as I tend to play shooty DE lists.

Also, how did you give up 10KP, when you only have 9 units & models left on the board?

I could be wrong, but I think you made some errors in the game. It looks -presuming I'm remembering correctly- that you had your Hellions attacking at too low a S (which would have decimated armored vehicles in comparison to S4), and you may not have used Pain Tokens, Flickerfield & FnP to their fullest.
If any of the above is correct, I'd suggest a replay of the same battle with the same armies and mission to see how it goes a second time around.

Eric

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Made in us
Stealthy Warhound Titan Princeps







Nice report! I was really impressed with the table actually - nice change of pace. Fit the suicide legion really well also.

If you're going to use a webway portal, you need something really ugly to jump out of it. Talos sounds good, but so do hellions, because of their long reach.
   
Made in ie
Norn Queen






Dublin, Ireland

Another stunner of a batrep.
Armies, pics, terrain, narrative, overview and quality are amazing.

Take note peeps!

Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in us
Stubborn Prosecutor





USA

Nice report guys as always.

Panic, it looks like you had some bad luck up against an army that would be a tough match for you. I would play a few more games before changing your list.

Once again awsome report

It's time to go full Skeletor  
   
Made in es
Fresh-Faced New User



Barcelona, Catalunya

Nice as usual!!!

 
   
Made in us
Mekboy Hammerin' Somethin'





Battle Creek, MI

Awesome looking armies and nice batrep, thanks for sharing

   
Made in us
Fresh-Faced New User




Amazing looking armies!

I just noticed in one part you said "str4 hellions with the str drug" or somthing along those lines, hellions are s4 base so they would be str5 with the drug, just thought i would mention it incase you missed it.
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA


Man, your battle reports are always such a joy to read...beautiful armies and terrain as well as army lists that aren't just copy-pasted from the internet.

Thank you so much for taking the time to post!



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Made in ie
Norn Queen






Dublin, Ireland

AI, the little flame/explosion markers, can you link to where sold?

Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in gb
Dispassionate Imperial Judge






HATE Club, East London

Ratius wrote:AI, the little flame/explosion markers, can you link to where sold?


I think they're - http://www.litko.net/products/Flaming-Wreckage.html

   
Made in gb
Longtime Dakkanaut






London UK

yeah,
thanx for all the kind words and sorry for the late reply I've been away for a bit, then busy messing about with necrons.

xambrien wrote:Go with the talos they would have eaten those vehicles for lunch. Once you get the troops out of the can, you hellions will earn their own tokens.
I plan on testing out a pair of talos real soon. see how they go before turning to 3 x ravangers.

BigJP wrote:Great BR, Id love to see these DE against the arbites (i love that army and the BRs done with it).
also, where are those plastic smoke markers from? The fire looks like the ones from micro-art studios but im unfamiliar with the smoke (or is it a smoke/fire combo?) Where can i get me some?
Ratius wrote:AI, the little flame/explosion markers, can you link to where sold?
yeah Ian linked you up in the post above, I think I have a 2 sets of medium and 1 set of large.
I got them at salute2010. there should be someone selling this year on the 21st of April if you can get to London.


brother noobicus wrote:Good battle report, I love all the pics! Those are some wonderfully painted models. I have to know, how did Panic get those holes in the scourge wings, I want to do that!
most of the wings are 'nid gargoyle wings which have holes in them. I just drilled a few holes in the scourge batwings to make them match up.

MagickalMemories wrote:Love the color scheme, Panic.
Some questions:
Did you forget about Pain Tokens? Every unit you destroy earns you a Pain Token, but you didn't mention getting any or where you put them. You also didn't mention how your FnP rolls went on any of your units.
we did remember them this time but only non vehicle units give them up and I killed very few of those so it made little difference this game.
MagickalMemories wrote:There was also no mention of how the Flickerfield saves went on the Venoms.
the flicker fiels made a few saves, but the venoms then got destroyed by the non saves so these were kinda non events and didnt get reported.
Bronzino88 wrote: Amazing looking armies!
I just noticed in one part you said "str4 hellions with the str drug" or somthing along those lines, hellions are s4 base so they would be str5 with the drug, just thought i would mention it incase you missed it.
MagickalMemories wrote:
Earlier in your batrep, you mentioned Hellions using the "S4 Drugs" to try to glance a Chimera. Am I remembering incorrectly (as I don't play them a lot), or did you forget that the Hellions weapons add S2 to their attacks?
hellions are normally str3 +1for having the hellglave. plus +1 for the drugs made them str5.... the sky bitches own rules make her str4 normally and str6 on the charge,
MagickalMemories wrote:
Again, forgive me if I got something wrong there, as I tend to play shooty DE lists.
Also, how did you give up 10KP, when you only have 9 units & models left on the board?
I could be wrong, but I think you made some errors in the game. It looks -presuming I'm remembering correctly- that you had your Hellions attacking at too low a S (which would have decimated armored vehicles in comparison to S4), and you may not have used Pain Tokens, Flickerfield & FnP to their fullest.
If any of the above is correct, I'd suggest a replay of the same battle with the same armies and mission to see how it goes a second time around.
Eric
yeah we probabily got a few things wrong.. i know that in a least one combat i was counting the hellins at str4.
ultimately I need more practice!

Mr. S Baldrick wrote:Nice report guys as always.
Panic, it looks like you had some bad luck up against an army that would be a tough match for you. I would play a few more games before changing your list.
Once again awsome report
I think i need to tweak it a little each time. I'm sure that the 4 whips carried by the girls on foot are wasted. thats 80pts!
Plus again I need more practice with the girls! We've got another game later today. huzzah!

Panic...

   
Made in gb
Dispassionate Imperial Judge






HATE Club, East London

Nostalgically remember this battle report? Like this battle report? Of course you do. So....

BUY MY FETHING ARMY!

http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=141275164322

   
 
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