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[PICS] VENDETTA - Tau vs Chaos Space Marines - ArbitorIan vs Panic - 1500pts  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Dispassionate Imperial Judge






HATE Club, East London

BACK AGAIN. After the last game - http://www.dakkadakka.com/dakkaforum/posts/list/531832.page - we decided for a late in the week rematch with our two new-fangled 6ed armies, to see if different builds yield wildly different results. Panic went for less deathstars overall - no Daemon Princes and terminators, while I thought I'd see what would happen if I fielded mechanised Tau and broke out ALL my vehicles...

Ian's Bright Yellow Tau Army - 1500pts



* Commander (Vectored Retro-Thrusters, TL Plasma Rifle, Onager Gauntlet)
* 1 Crisis Bodyguard (TL Plasma Rifle) accompanied by a Gun Drone
* 6 Fire Warriors (Shas'ui with Markerlight & Target Lock) in a Devilfish (Disruption Pod, SMS, Seeker Missile)
* 6 Fire Warriors (Shas'ui with Markerlight & Target Lock) in a Devilfish (Disruption Pod, SMS, Seeker Missile)
* 7 Pathfinders (2 Rail Rifles) in a Devilfish (Disruption Pod, SMS, Seeker Missile)
* Hammerhead (Railgun, Burst Cannon, Disruption Pod, Seeker Missile)
* Hammerhead (Railgun, Burst Cannon, Disruption Pod, Seeker Missile)
* Hammerhead (Railgun, Gun Drones, Disruption Pod, Seeker Missile)
* 2 Remora Drones


Panic's Gribbly Plague Marines - 1500pts



* Chaos Lord (Mark of Nurgle, Power Weapon)
* 7 Plague Marines (2 Meltaguns, including a Plague Champion with Power Fist) in a Chaos Rhino (Havoc Launchers)
* 7 Plague Marines (2 Plasmaguns, including a Plague Champion with Power Fist) in a Chaos Rhino (Havoc Launchers)
* Hellbrute (2 Close Combat Weapons)
* Hellbrute (TL Lascannon & Missile Launcher)
* Hellbrute (Multimelta)
* 2 Obliterators (Mark of Nurgle)
* 2 Obliterators (Mark of Nurgle)
* 2 Obliterators (Mark of Nurgle)
* 10 Chaos Cultists


Mission

This time, we tried the Altar of War expansion for Chaos Space Marines and rolled Vendetta! This is basically a kill-points scenario but with the added bonus of a certain unit being worth an additional 3 VPs if Chaos kill it, or to the Tau if it's still alive at the end. There's a table to roll on, to see if it's a Character, Vehicle, unit etc, but we opted to roll '6' and have multiple vendettas against LOADS of units. So, we ended up with a Kill Point game with the following special units (you'd usually only have one of these)

* Warlord: the Tau Commander was worth 3 additional VPs
* Unit: the Tau Bodyguard was worth 3 additional VPs
* Characer: one of the Fire Warrior Shas'ui was worth 3 additional VPs
* Vehicle: the Devifish the FW Shas'ui travels in was worth 3 additional VPs
* Army: if the Chaos Marines can kill 75% of the models in the army, they get 3 additional VPs.


Deployment & Pre-Game

The Chaos Lord rolled Exalted Champion, giving him the option to re-roll his Boons - but he didn't take any this game! The Tau commander rolled Through Unity, Devastation, which allowed all units within 12" to re-roll 1s to hit on one shooting phase of the game.

Tau deployed first, with the Pathfinders in the treeline, and the three Hammerheads in cover behind the hill & forest. One squad of Fire Warriors advanced near another forest in their Devilfish, and the super-valuable squad of Fire Warriors stayed in their super-valuable Devilfish in reserve, along with the Remoras.



Chaos then deployed in the typical 'as far forward as possible' configuration, with the Cultists and the LR Hellbrute holding the strongpoint (because we wanted to use it!!) and one squad of Oblits in reserve. The Chaos Lord went with the plasma Plague Marines in their Rhino.



And the starting deployment. Chaos really far forward, and Tau hiding as far away as possible, as it should be. Tau get first turn.




Tau Turn 1

The Tau line manoeuvre for shooting, but it doesn't go as well as expected - all three combined manage to explode the CC Hellbrute and Pathfinders managing to get a hull point on the closest Rhino.



The Fire Warrior squad have deployed into the woods farther forward to try and get decent marker shots, and the Commander and Bodyguard bounce forward hoping to Plasma themselves some Obliterators next turn (this was a REALLLY stupid move, for some reason I thought I was really safe in cover!!)




Nurgle Turn 1

The whole Nurgle line, of course, immediately advances and opens fire with almost everything on the Commander and his bodyguard. They easily kill the bodyguard and drone, but just as it looks like the commander might be able to run away, his last wound is taken by a Rhino's combi-bolter. Chaos immediately get 9 VPs - 2 kill points, Slay the Warlord and the Vendetta points for Warlord and Unit.



The LR Hellbrute targets the most visible Hammerhead, and explodes it with a single shot, and the topmost Obliterators turn on the Fire Warriors, killing two with flamers.



Only a few models down, but Tau have some catching up to do!!




Tau Turn 2

Markerlights open fire, marking both Rhinos



And the Remoras arrive, firing at the Obliterators. However, it takes a Hammer head to actually do any damage, killing one.



The Devilfish take advantage of the markerlights to glance the Chaos Lord's rhino into a wreck.



And, in the far back corner, the super-valuable Fire Warriors and Devilfish appear and hide behind some terrain. This is really what the Commander should have been doing...!




Nurgle Turn 2

In a fine display of photoshop-style effects, the Obliterators in reserve attempt to DS right next to the super-valuable squads, but mishap off the board and arrive at the complete opposite corner of the battlefield!! They still manage to shake the forward Devilfish from afar.



The rest of the Chaos line runs forward.



The lone Obliterator continues with the flaming, killing another two of the forward Fire Warriors.



And at the end of turn two, Chaos are getting very close to the Tau.




Tau Turn 3

The Tau do the only sensible thing - RUN AWAY SOME MORE! even the Pathfinders fall back, getting another Snap Fire glace on the remaining Rhino



The Rhino is finished off by a Railgun.



And the remoras turn on the untouched Obliterator squad, but fail to hurt them.



Massed SMS fire has taken out the last of the flamey Obliterators and the remains of the Fire Warrior squad have retreated into their Devilfish




Nurgle Turn 3

The LR Hellbrute scores another point, wrecking the Fire Warrior Devilfish as it tries to retreat.



And both squads of Oblits spot the Remoras silhouetted against the bulk of an Imperial Bookcase, but fail to hit them.



The Plague Marine advance has taken out most of the Pathfinder squad, leaving only three survivors.




Tau Turn 4

The Remoras wheel around and target the LR Hellbrute, but both markerlights miss! The rest of the army wheels around to target the closest Plague Marine squad.



However, despite the firepower of the full Tau force being poured into them, none of the Plague Marines go down!!!




Nurgle Turn 4

Massed fire managed to glance one of the Remora drones, while the Plague Marine squads continue their advance, one killing the remaining three Psthfinders, and one killing two of the depleted Fire Warrior squad and forcing the lone survivor to flee off the table.



The Obliterators round the corner of the forest, glancing the closest Devilfish twice.




Tau Turn 5

RUN AWAY!!!



The Remoras, with nowhere left to zoom, switch to Hover mode, and turn on the closest Plague Marines, but still can't cause any wounds.



the rest of the army don't fare much better, stunning the closest Hellbrute but failing to hurt any of the Plague Marines.




Nurgle Turn 5

The Nurgle army runs through the forest, hoping to get close enough to target the super-valuable dEvilfish and it's super-valuable cargo.



And the stunned Hellbrute goes mental, charging the hovering Remoras and destroying them!



Tau still running away.




Turn 6 (Combined)

Turn 6 is more of the same. The Tau move as far away as it's possible to get but fail to harm anything.



While Nurgle inflict glances on the Hammerheads and try to target the prize Devilfish, but fail to hurt it.



Nowhere left to fall back!!




Turn 7 (Combined)

The Tau finally start to score some wounds on the Obliterators, but not enough to get the KP.



But a Railgun shot explodes the MM Hellbrute.



And though the Plague Marines wreck the closest Hammerhead, they still can't get to the prize.



So, we count up the victory points and find, to our surprise, that Nurgle haven't just wn outright! Nurgle have managed to get the points for Commander and Unit, and Tau have managed to keep the Chatacter and Vehicle safe, so that's even. Nurgle get two more kill points than the Tau at 7-5. Nurgle get Slay The Warlord and Linebreaker, and Tau get First Blood. However, we count up the number of dead models and it turns out that Nurgle haven't quite managed to get the Vendetta Army points - they're two models short of killing 75% of the Tau, so it's actually a draw! Moral victory to Nurgle??

Nurgle - 15 (7 KP, Vendetta Commander, Vendetta Unit, Slay the Warlord, Linebreaker)
Tau - 15 (5 KP, Vendetta Character, Vendetta Vehicle, Vendetta Army, First Blood)

This message was edited 2 times. Last update was at 2013/06/10 20:37:32


   
Made in gb
Fixture of Dakka






Wiltshire, UK

Great game guys, I thought Nurgle had this in the bag they started off so well.

Love the new FW board piece looks fantastic, now lets see the other one painted and played on

   
Made in us
Posts with Authority





Boston-area [Watertown] Massachusetts

It is so nice to have you back, especially since Al has ended his battle reports for awhile.

Lovely work on the Stronghold!

I'll say it again: THIS is how 40K was meant to be played.

Falling down is the same as being hit by a planet — "I paint to the 20 foot rule, it saves a lot of time." -- Me
ddogwood wrote:People who feel the need to cheat at Warhammer deserve pity, not anger. I mean, how pathetic does your life have to be to make you feel like you need to cheat at your toy army soldiers game?
 
   
Made in us
Spawn of Chaos





Chicago, IL USA

How like a classic tau build to get a draw. Pretty much the name of the 5th ed tau game.

8th Grand Company (Iron Warriors 8,000pts): 36-11-2
Antiocan Forgeborn (Traitor IG 3,000pts): 11-4-2
Heavy Rain Cadre (Tau 4,000pts): 9-3-0
Hive Fleet Lunulata (Tyranids 2,000pts): 6-4-0
/ G.L.O. Genestealer Cult (IG/Tyranids 2,000pts): 0-2-0
[Stats current as of 9/8/13]

Good Pics with Some of Everything: http://www.dakkadakka.com/gallery/images-44940-37559_Glamor%20Shots.html
Battle Reports: http://www.dakkadakka.com/dakkaforum/posts/list/562168.page 
   
Made in nz
Warp-Screaming Noise Marine





Auckland, New Zealand

Awesome report!
   
Made in gb
Towering Hierophant Bio-Titan



UK

Great report, awesome read.

What were those flame/smoke marker pieces and Where do you get them from. They looked great (and robust), I want some!

 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in gb
Longtime Dakkanaut






London UK

Yeah,
GiraffeX wrote:Great game guys, I thought Nurgle had this in the bag they started off so well.
Love the new FW board piece looks fantastic, now lets see the other one painted and played on
Briancj wrote:It is so nice to have you back, especially since Al has ended his battle reports for awhile.
Lovely work on the Stronghold!
I'll say it again: THIS is how 40K was meant to be played.
Slaanesh-Devotee wrote:Awesome report!
Razerous wrote:Great report, awesome read.

Thanks guys! It was a nicely themed chaos game which made it loads of fun.
So far both 'Altar of War' missions we've played have been great!

Thunderhawk tile is still in progress
Soon!

Razerous wrote:What were those flame/smoke marker pieces and Where do you get them from. They looked great (and robust), I want some!
they are by litko - wreck markers
They have a huge range of similar markers.


Panic...

This message was edited 3 times. Last update was at 2013/06/11 13:03:01


   
Made in us
Regular Dakkanaut






I love your "top-down" shots of the battlefield. How do you do this? Do you use a rig or do you just hold the camera up high and take the picture manually?
   
Made in gb
Dispassionate Imperial Judge






HATE Club, East London

DMDaddy0 wrote:
I love your "top-down" shots of the battlefield. How do you do this? Do you use a rig or do you just hold the camera up high and take the picture manually?


Yup, just manually. Here's a handy 'guide' we wrote a while back.. http://www.dakkadakka.com/dakkaforum/posts/list/491923.page#5030146

   
Made in fr
Regular Dakkanaut




Amazing report as usual, thanks !!!

I would never bet a cent on this Chaos army against this Tau army. Astonishing result.
   
Made in nl
Confessor Of Sins






Plague Marines are tough as old nails, so it shows again.

Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog
   
Made in gb
Dakka Veteran






Folkestone, UK

Cracking repot (they always are) but I think this one has to rank as one of my favorites.

 
   
Made in us
Terrifying Wraith




Houston

Very nice pics, cool effects

Fantasy: 4000 - WoC, 1500 - VC, 1500 - Beastmen
40k: 2000 - White Scars
Hordes: 5/100 - Circle of Orboros
 
   
Made in gb
Rough Rider with Boomstick





Greater Manchester, UK

Yeah you guys have this down to something of an art now. Really nice to see your reports. I usually just cherry-pic IG batreps (being a bigot and all) but I always make an exception for you two. I'd start buying white dwarf if it had batreps of this quality in them...

Will we be seeing some more grot action soon?

Regards,

Cap'n R

Run a whole lot of wfrp and other rpg's, play The Woods and Kill Team, gather and look mournfully at imperial guard knowing I'll never finish enough to use them on the tabletop  
   
Made in gb
Long-Range Land Speeder Pilot





A small, damp hole somewhere in England

Excellent report, great looking armies with very clear photos, thanks for sharing!

Follow the White Scars Fifth Brotherhood as they fight in the Yarov sector - battle report #7 against Eldar here
   
 
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