I don't disagree, just be aware that updating cards has never been Knight's thing. From their standpoint, you can still play with the 1st edition metals as long as you use the original bifold card and look up the latest version of the traits. I think they see the 2nd edition cards as good enough for most models, though we are seeing some updated cards with no changes to the rules.
LunarSol wrote: I will be curious to see how tables adapt to the flood of 60 mm models. Great looking piece though.
Its a weird one, because by and large the game is popular, but 60mm bases in skirmish scale terrain heavy stuff is a nightmare, never mind the fiddliness of the minis and breakable bits, its almost like Knight wants its older "minis for painting and displaying only" roots, while keeping the game line alive too, I can't see Ivy coming with an optional 40mm either.
LunarSol wrote: I will be curious to see how tables adapt to the flood of 60 mm models. Great looking piece though.
Its a weird one, because by and large the game is popular, but 60mm bases in skirmish scale terrain heavy stuff is a nightmare, never mind the fiddliness of the minis and breakable bits, its almost like Knight wants its older "minis for painting and displaying only" roots, while keeping the game line alive too, I can't see Ivy coming with an optional 40mm either.
Her character card lists 40mm/60mm so she will have the 40mm option.
The newer figures arent as breakable, due to the rather soft (which I really dont like) new plastic they have started using.
I was saying to a friend it seems they are going all in for those over the top bases. In a way yes they are incredibly cool but play wise they can be a nightmare. I feel in friendly games you can agree to use older models and not use the legacy rules as long as you explain to your opponent. Competitively I don't think that would fly sadly.
Also people really complaining about rules changes when you have games like 40k that keep shoveling out rules/minis/updates all the time ? Yes you can counter with other skirmish games usually only have one edition..
Particularly in standard there's a lot of easy proxying to be had. Several models are VERY clearly just errata of older models and a good number of them are the ones that support multiple base sizes so you can easily use the old one as the small base and enjoy the giant over the top base as well. I think that's where the community will settle, even competitively, but given they've done a pretty fantastic job with the Standard format list; I think an extension of that that officially listed the replacement options would help with some of the players that feel they need to stick with eternal to keep their collections valid. I get it, but I really think Standard is in the best interests of the game.
New releases are all now up, including a new DCU box set, the Justice League International.
It's an excellent mini, but somewhat annoying that they've bundled Mister Miracle in there, I was really looking forward to getting him but already have Doc Fate, MM and Shazam, and don't really care for Beetle/Gold. (Not quite sure why they didn't just bundle him and Barda into a double pack rather than splitting them as new minis in repacked sets...)
Paradigm wrote: New releases are all now up, including a new DCU box set, the Justice League International.
It's an excellent mini, but somewhat annoying that they've bundled Mister Miracle in there, I was really looking forward to getting him but already have Doc Fate, MM and Shazam, and don't really care for Beetle/Gold. (Not quite sure why they didn't just bundle him and Barda into a double pack rather than splitting them as new minis in repacked sets...)
You want Mr Miracle with out the rest? He's yours my friend, so long as you...well you know.
Little pricey to ship on his own though, so I shall have to wait for a few more bits to be worth ordering. In the mean time, I do have an old KM Vision which I reckon I could turn into a decent proxy with the right paintjob, and for once they've actually put the DCU cards up on the site.
Alpharius wrote: Did the "DC Universe Game" get updated too, or is it already a part of their new 'Batman' game?
It got a mild revamp last August but not any significant change. They're doing a better job of selling sets of models for it now, but its still something of a murky product line.
The JLI that I know was something like Captain Atom, Flash, Elongated Man, Power Girl, Fire, Ice, and... maybe Booster and Beetle? It's been a while, but I did enjoy that silly old series. I remember reading once that the writer didn't know which characters they were actually going to get to use, so they devised a formula that didn't depend on specific characters so it could work for anyone they were given. Which is why the comic didn't exactly have much in the way of character development or arcs, relying instead on hijinks and humerous banter, at least in the earlier issues.
Ah-hem. Sorry, but JLI was actually one of the first comics I read much of, actually predating things like the JLA or Avengers for me. So the name brings back memories.
Alpharius wrote: I'm more interested in the DCU game vs. the Batman game - is getting into the DCU Game a gamble at this point?
I dont see why it would be a gamble to get into, they support it. They just havent been showing off alot of releases for it.
To me, with their history?
I'm not sure how much I trust them to continue (or really support) anything other then the Batman game.
Plus, how is their new (ish) material working out?
Is it worth paying extra to buy direct in case there are miscasts or problems?
And if there is a problem, how is their customer service?
I can really only talk about the material and it is really nice. I've got the new Harry Potter Core set & the Chronicles Adventure box and I would dare to say that their material is almost on par with GW plastic although you can't use plastic glue und due to the miniscule detailing I role off a wand during transport that I couldn't even find afterwards but that was fixable with green stuff. But let's not talk about the rules or the general gaming aspect of the HP game...
The DCU game is is in no danger of just disappearing. Over the last year they've really made the range more accessible with the various faction boxes that give you a full team in one set, pretty much. The last few months, admittedly they've been understandably focused on the BMG relaunch, but priot to that DCU tended to get at least one new set a month, so it's not like it only gets to occasional release normally. And while there are some oddities and omissions (Titans being a BMG box despite having an Amazon, an alien and a witch, and the fact they still haven't replaced the Supergirl that was ditched when they abandoned metal minis) the range is pretty expansive, considering that at most you're packing 7 or so characters for a standard game there's plenty of options.
With the new edition launching last autumn the rules are in a good place (no major overhauls, unlike Batman 3e, basically just refinement from when it was the original Marvel game) and the game itself is a lot of fun. The DCU stuff is all in their resin, which is mostly pretty great. The main issue is that some parts are far too spindly and prone to breakage (Aquaman's trident is the thinnest bit of resin I've ever come across!), but compared to their old metals, it's much nicer to assemble.
All in all, I think this is actually a really good time to get into the game. I only really jumped in in the last few months, but it's definitely been worthwhile, and much easier than it would have been in the past.
Alpharius wrote: I'm more interested in the DCU game vs. the Batman game - is getting into the DCU Game a gamble at this point?
I dont see why it would be a gamble to get into, they support it. They just havent been showing off alot of releases for it.
To me, with their history?
I'm not sure how much I trust them to continue (or really support) anything other then the Batman game.
Plus, how is their new (ish) material working out?
Is it worth paying extra to buy direct in case there are miscasts or problems?
And if there is a problem, how is their customer service?
Their history being that they dropped their Marvel line because they had to chose between that and the DC stuff? That history? Cause Batman is DC, sooo I dont see why they wouldnt continue to support it. Infact the DCU game seems like it stemed from the Marvel on in the first place, so they kept that ruleset and made it work with the license they got to keep.
Their resin is good, if a little brittle or thin (looking at you Deathstroke, damn that sword might as well be an empty fist), I liked it alot and am glad so far it seems they are keeping it for DCU. Their new plastic stuff they use for Batman, I hate, I hate it alot. Like it feels cheap, like should come in a really awful pre-painted paint job for 5 bucks cheap and is hard to clean with out accidentally applying too much pressure and removing detail. As much as I like BMG, Im almost of the mind that people should play DCU instead just for the material.
Only buy direct if you are buying enough for free shipping.
I have never had an issue with getting replacements from their customer service, but I've heard other people have had issues. Lately I havent needed to reach out, so I wouldnt know for sure.
Their support is very good when its good, but they also get overwhelmed easily and things can fall apart for a while. Black Friday is generally a bad time to have a problem.
DCU has some cool models, but as a game its always felt more like a way to brand models people want from the DC license that just don't work in Batman. It's gotten a good deal of support since second edition with bundles of models to give it a little more cohesion and sense of identity. I think for it to really take off it'll need a real revamp that makes it feel like a little more of a cohesive game. Right now the points are just a little too granular without any real incentive to try different things beyond the min/maxed best choices.
I think the success of DCU will end up lying in the storytelling of the games. - They've started playing with it a little bit in the hardback book, but perhaps leaning into it more.
My own personal touchstone is, GW's "Lord of the Rings: Strategy Battle Game." - If Knight can tap more into that feel, they could be on to something.
Admittedly, strong live action ensemble DC movies would help too...
Even so, the idea of having their players go:
"I wanna play Justice League: War" and have games based around that.
Or a 3 player game with someone going: "I wanna do Flashpoint."
Building more of this sort of narrative into the game, is what I'm very excited about.
I've played some hilariously "one sided" in power level games, like Suicide Squad vs Red Death, The Drown and Doomsday. Doomsday gave me the hardest time, because something that powerful you cant fight, and you cant run away from.
Killed Red Death, and almost got The Drowned, but that Doomsday.
We theme'd it as Waller sending Taskforce X to try and stop the Dark Knights and it was fun.
Compel wrote: I think the success of DCU will end up lying in the storytelling of the games. - They've started playing with it a little bit in the hardback book, but perhaps leaning into it more.
My own personal touchstone is, GW's "Lord of the Rings: Strategy Battle Game." - If Knight can tap more into that feel, they could be on to something.
Admittedly, strong live action ensemble DC movies would help too...
Even so, the idea of having their players go:
"I wanna play Justice League: War" and have games based around that.
Or a 3 player game with someone going: "I wanna do Flashpoint."
Building more of this sort of narrative into the game, is what I'm very excited about.
Which is why it can hurt when the product line is a mess of overly specific points. The number of times I've been like, here's my cool comic Justice League list but it only works out points wise if I cut comic Batman for the BvS anti Supes suit or something keeps it from feeling like a cohesive thing. It feels like models with rules and points assigned to them in a vacuum rather than a game with a specific experience in mind. This is where I really find the experience between it and Crisis Protocol night and day.
Knight Models wrote:Holy Nostalgia-Trip, Batman! Introducing the new Legend of the Dark Knight range for the Batman Miniature Game! This line will bring classic villains and supporting characters from the long history of the Dark Knight to the tabletop. Exclusive to the Knight Models webstore, stay tuned to this Bat-Channel for more information.
He’s written like someone who’s a fan of the idea of Kite Man but hasn’t actually read the comics with him. Charismatic? He’s considered a joke. His current backstory in the comics is that he is Literally a joke the Riddler player on Joker. The model is absolutely perfect though.