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Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/02 00:23:02


Post by: angel of death 007


Models look really nice. Any idea how much the sets will cost?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/02 00:40:47


Post by: Compel


Rumour is $40 for sets with 1 hero, 3 normal dudes. $45 for sets with 3 heroes.

No idea of the prices in other currencies yet.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/02 07:50:26


Post by: inmygravenimage


Hey guys, a wee review of this month's releases. I'll be giving away the Suicide Squad blister as part of the review over on bigcomicpage.com along with the Amazons and other stuff too. Worth a look

Spoiler:

For starters, there's the excellent value for money squad packs, this month bringing us the Teen Titans, Birds of Prey and Suicide Squad, all packaged with brand new cards for the DCUMG game also. As the models have been around a while, I won't spend ages on each set, but here's some thoughts, along with a bit more of a look at their new DCUMG cards. What I will stress is that, coming in at around £30, these all represent real value for money and are great jumping on points for either game.

Teen titans get a bit of tough rap in BMG as they have the reputation as an underpowered team - and to be honest, it's not entirely underserved. However, all those in this pack are useable as part of Team Batman (or rather, The Brave and the Bold in the new edition). I never liked Ravager anyway* (*this is a lie; see just about every other Geeking Out...) As individual characters, both Starfire and Cyborg are renowned for being expensive but extremely powerful in both games. So I'm going to talk about Kid Flash.
Why? Because I honestly believe he's the best speedster in BMG. He may only have speed force 4, BUT he does what you want a speedster to do: beat up goons and nab objectives. With every other speedster clocking in at over 100 points, and notoriously pillow-fisted, he's a well priced alternative in that mid 70s sweet spot. As for DCUMG, as a 5 point speedster he fulfills a similar role of cheap(ish) fast objective grabber. It's a little bit more of a gamble, as he is pretty squishy, and 5 points can go a long way in this game, but will work in the right list.

The other two packs are chock-full of popular characters.
The fan-favourite Birds of Prey are as excellent in game as you'd hope, but fair warning to novices: these are not the easiest to assemble. Already staples of BMG both in friendly and competitive play, it'll be interesting to see how the BoP do in DCU. Canary and Batgirl are already (relatively) known quantities, filling the low point gap in many a list (albeit a fairly fragile one). Huntress is the new kid on the multiverse, and she looks like she will function as a punchier, stealthier Green Arrow. Even at 6 points, she is pretty darn nasty.

For the indecisive, there's the Suicide Squad, with Boomerang, Deadshot and Katana, pretty much the core of any BMG Suicide Squad force, as well as being top flight free agents. It remains to be seen whether Boomerang and Deadshot will end up with specific factions in 2nd but it seems unlikely; access to this version of Katana, however, adds a rare blood damage melee character to The BatSquad (along with Azrael). Given that melee seems likely to be more relevant than ever in 2nd with the movement rules, she is a major asset. In DCUMG, she's actually cheaper than her other version, sacrificing the admittedly excellent Bodyguard ability for more damage output. Deadshot, as well as continuing to be one of the scariest characters for board control and ultra violence in DCU, seems to be losing none of his edge in BMG 2nd. Personally, I prefer the cheaper Boomerang from the boxed Suicide Squad Vs Joker movie starter set for BMG: this version feels a little over costed, but we'll see if that changes in 2nd; DCUwise, however, his single point increases his damage output considerably. And together, they get access to the Squad team ability in DCU, giving more setup choices, so this is a cracking buy and a great way into the game.

But that's not all that this month has to offer. We get a tease of things to come with the greatest, or certainly angriest, Red Lantern himself, Atrocitus. Straight out of the gate, I have to comment on the irony of how good he is in a team with Sinestro. Both are at the strong, upper middle points bracket for DCUMG, and between them will do for just about any hero in the game.
He's a combat monster, naturally - and actually relatively cheap at 12 points. Able to switch damage types, throw for free and the ability to teleport into combat with wounded foes? Utterly brutal. Don't be fooled, though, he's no mere blunt instrument and great as a tag team with the likes of Sinestro.
Also, it's a lovely physical model, and huge - taller even than Superman on his tactical lump of ice. You can debate whether some models truly offer value, but here there's no argument - it's a lot of metal for your money.
And then, there's the other big release for DCUMG: the Crime Syndicate of America. The survivors of Earth 3 are here as the first, full new DCUMG faction (though they can also be played with Villains) as well as Owlman and Jonny Quick getting BMG versions - which we'll start with.
Both are seriously expensive, among the most costly in the game, rivalling only Deathstroke and Lobo. So straightaway you need to balance whether they're worth it.
Johnny Quick has the same issue with all speedsters: expensive and not fantastic in a fight. He's very similar to the comic Flash (who he's the same cost as, naturally), and though undoubtedly his Molecular Vibration ability - denying an enemy model movement - is powerful, there's more efficient, cheaper ways of achieving similar results. However, 2nd may bring changes to speedsters we haven't anticipated yet.
Owlman, by contrast, is a beast. He's a blood damage dealing Batman for evil crews that can appear anywhere on the board turn 2. He is a strong contender for one of the best evil free agents in the game. Whilst he lacks Deathstroke's Soul Armour or Lobo's general mainmanliness, I think he still has the edge. He's versatile and basically terrifying.

As for DCUMG, that's another matter. Well, Owlman is still great, and brings villains the ability to negate a Resistance or Immunity at last , for only 1 point more than Ravager (told ya I was obsessed... ), whilst at 10 points also Johnny Quick is a faster, better, more deadly version of Zoom. Obviously, with the full Crime Syndicate totalling 60, they're designed to be run together, but that's not a negative - they're a coherent force with the range of strengths.
Speaking of which, what of the others? Power Ring, also 10, is a trimmed down version of green lantern - marginally less power and will, but still plenty of damage. All things being equal, Atrocitus is more impressive, but it's cost, after all. And if I'm being honest, I prefer his pose to GL also.
Ultraman is a beast, at 18 points of course, but as he can't score Victory Points (just kill stuff) he can lack versatility - sure, he's great against Kryptonians but there are better beat-sticks in the wider game; yes, his 10 power is impressive, but Black Adam comes in 2 points cheaper (granted with 1 strength lower) and magic damage across the board.
And this is where Superwoman shines. 12 points and magic snare attack? She's more than just an evil wonder woman, she's got the finesse of Catwoman with the physical strength to back it up. For me, she's the star of the set. Lovely model, too.

This is a great month of releases. There's some serious paralysis of choice for BMG and DCUMG fans alike.

Hope that's of interest


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/04 18:09:56


Post by: Compel


New pricing rumours on Facebook from Chaos Cards. - This is probably with a discount, but...

Batman starter £25
Joker Starter £25
Bane starter £28.50
Ivy starter £28.50
Nightwing (?!) £10
Blackgate prisoners starter £25

That's certainly a big improvement.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/04 18:14:43


Post by: Paradigm


Much better. Post-discount, a tenner for singles and £25 for starers is much more palatable.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/05 11:14:15


Post by: AduroT


They've given up trying to get the Batclaw to have a functioning rule that moves you in a straight line. Spoiler for the day says the Batclaw just flat gives you +8" of movement that you can use to move in any direction you so desire, but you can only use it every other turn.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/05 17:43:29


Post by: Compel


Wayland has the second edition up and lists the RRP's.

Batman Starter Set: £27
Joker Starter Set: £27
Bane & Mercs: £32
Gotham Sirens: £32
Blackgate Prisoners: £27
Nightwing: £11.50


No sign of a rulebook and prices for that, though...


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/05 17:53:21


Post by: NobodyXY


No word on a new starter box? I figured it would be front and center, but having no news about it makes me worried they won't do one at all.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/05 18:19:41


Post by: LunarSol


So, looks like thus far the Arkham Guards have been the QRT2 guy ripped in half.

Personally, I'm happier with individual faction starters over a 2 player starter. Too many games get stuck with the 2 player sets crippling player diversity and leaving people needing to buy a bunch of extra models for that one they might want.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/06 07:19:59


Post by: Ben2


£23 for a starter after discount is the sort of price you can live with. Still no pictures of the Bane set, Sirens set, Blackgate prisoners set or Nightwig.

Knight have been saying release date is late September, and Wayland will ship their preorders 30th September according to their site.

Rulebook will be a pdf on the website.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/06 12:27:30


Post by: AduroT


So a minor thing about Speedsters today where they suffer -1 Move and Defense if they have no counters, called Fatigue, and Speed Force Masters can use two Speed Counters as Action Counters.

Bigger news, to me at least, is they're getting rid of the Run rule. Makes sense given how fast you are with just Movement Counters now.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/06 12:40:20


Post by: Paradigm


Yeah, removing Run is sensible now. Previously, it worked quite nicely at forcing the choice between straight, guaranteed movement and more random but potentially faster and more agile movement, but now extending your range just with MC is reliable enough that you'd almost never need to Run.

Not sure on the Batclaw changes; definitely in favour of just using it to extend movement instead of all the faff with having to hit the edge of a terrain feature and move a minimum height and all that stuff, but not being able to use it in consecutive turns is a bit of a pain, especially since it means in a potential 6-turn game, anyone with a Batclaw but no Batcape (so some Robins, Batwoman, anyone using a grapple gun/hook arrow) could spend half the game just getting up to and down from a rooftop. Maybe that's intentional but with everyone being a lot faster now, I'm not sure limiting the use of the Batclaw is all that necessary.



Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/06 12:48:20


Post by: AduroT


You know, I didn't notice Batwoman didn't have a Batcape. Can't recall ever using her with one, but I know I would have.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/06 12:56:08


Post by: Paradigm


Yeah, it was something I assumed for too long... only to realise halfway through a game and leave her and Damian stuck up a building...

Honestly, it baffles me why some becaped models have the rule and others with similarly impressive capes don't... Are the Batcapes secretly so broken you couldn't possibly spam them?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/06 13:29:07


Post by: LunarSol


Run was a neat mechanic but since the cost is the same with movement counters it makes sense to see it go. I think its overall a huge improvement, as far too often the run mechanic mixed with the circular geometry of bases could make models act like a videogame with glitchy collision detection, getting hung up on lampposts and building corners when the movement roll wasn't enough to slip by it.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/07 04:04:14


Post by: Collinsas


I was curious to see if anyone knows whether or not Knight currently has any intention of moving any of their older sculpts over to the new resin?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/07 11:49:29


Post by: Paradigm


New Batman looks pretty nice.
Spoiler:



Batclaw and Cape, Sneak attack, Counter Attack and Batarmour Mk1 make him a very solid all rounder, and the new ability Mixed Combat style is pretty awesome (performing a Close Combat attack lets you make a free Ranged Attack once a round). A nice way around the 'fight or flight' dilemma as he can get a couple of CC hits in, Batclaw or Run away and then pile on some more damage with a Batarang for the best of both worlds, and it also makes him potentially pretty good at engaging multiple different targets in one go, which is rare in BMG.

And since we were talking about Batcapes, a bit of a change there, now they provide total immunity to Jump/Fall damage for 1SC (passive) and let you move down vertically without using any MC or Movement Distance, so a bit faster and less fiddly than before.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/07 12:37:00


Post by: AduroT


The ranged attack from mixed isn't exactly free since it costs two special to use the skill, more just shifts the cost to a different stat with the big perk of getting to do both.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/07 13:20:22


Post by: Paradigm


Ah, somehow I missed that! Thought it seemed a bit too good. Still pretty decent though. With 8WP, you could easily do 4 melee attacks, a batclaw then a batarang, which is 12 potential damage in a turn if you go all-out. Not bad at all.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/07 13:21:59


Post by: AduroT


Or smoke bomb.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/07 14:15:03


Post by: anab0lic


I hope if they do a new 2 player starter sets they include those cardboard Gotham city buildings, they look pretty cool from the videos ive seen as far as cardboard terrain goes... actually I would buy a bunch more of them if they did additional designs sold seperately....


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/07 18:20:35


Post by: LunarSol


Has there been anything announced that will force the creation of new cards or are old models just going to be stuck with their current stuff?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/07 18:41:08


Post by: Paradigm


In theory, all the old stuff will be completely compatible; individual rules might change but the mechanics will stay pretty much the same. If any of the older sets get redone in resin, Finecast-style (shudder!), I can see KM redoing their cards, but that seems unlikely to be honest.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/07 21:16:50


Post by: LunarSol


Kind of disappointing. Hopefully there's a way to get the new format for everyone.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/08 00:43:14


Post by: TheWaspinator


I kind of wish the card said "Name: Batman. Alias: Bruce Wayne."


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/08 09:22:33


Post by: CptJake


 LunarSol wrote:
Kind of disappointing. Hopefully there's a way to get the new format for everyone.


Don't they typically have cards available as free PDFs?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/08 10:24:37


Post by: Paradigm


Nightwing!
Spoiler:



Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/08 11:48:15


Post by: em_en_oh_pee


That is not the angle of Nightwing the fans want to see...



Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/08 12:12:53


Post by: AduroT


He comes with the gargoyle.

Also not PDFs of the cards afaik, but you can pull images off them off the crew builder website.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/08 12:16:12


Post by: Paradigm


New Blackgates:
Spoiler:



Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/08 13:49:27


Post by: LunarSol


 CptJake wrote:
 LunarSol wrote:
Kind of disappointing. Hopefully there's a way to get the new format for everyone.


Don't they typically have cards available as free PDFs?


Yes. I'm just concerned they won't redo the old cards in the new format for existing models if the rules on those models aren't changing.


Automatically Appended Next Post:
Also, really excited to see Nightwing. Hopefully he'll be a multiverse model so we can finally get him in the DC game as well.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/09 06:21:46


Post by: .Mikes.


Anyone seen photos of the new models against the old for size yet?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/12 14:27:28


Post by: tpryan01


sadly Knight Models have gone a little wacky.
they are now stating that members of the fan group "The Dead Pool" are racist and used the terror attacks in Barcelona as a reason for the recent mass banning.
I kid you not.
A fan group being lumped in with a terror attack that murdered several people is kinda like a fan group having discussions about a game of toy soldiers.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/12 16:19:08


Post by: AduroT


What? Where was that posted?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/12 16:53:35


Post by: Compel


Are "Knight Models" saying that, or are Arkham City Limits saying that?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/12 17:27:27


Post by: tpryan01


 Compel wrote:
Are "Knight Models" saying that, or are Arkham City Limits saying that?


it was a message from "Bruno" their community Manager. to the Creator of "The Dead Pool" on why he and a few others were banned from ACL.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/12 17:45:36


Post by: AduroT


What about those of us who were never a part of Deadpool but got banned?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/12 17:55:24


Post by: Compel


Well, that sucks.

All I can suggest then, is sending an email to knight, calmly explaining what happened, that you're disappointed in their decision and choices and, ultimately, highlighting the fact that this has given you a negative disposition to their products and, ultimately, their choice, which they are one hundred percent completely and totally free to make, will, ultimately, in some small way, influence their income as, you'll be less inclined to buy their products and that the people you talk to, may also be less inclined to buy their products.

If you've done that, then that's basically the end of it and it's down to you to get on with your life.


At the end of the day, a company, be it Knight Models, Games Workshop, Bioware or whoever doesn't owe you anything (unless they're not acting in accordance with the law). Your only, only influence you really have over them is your wallet. And that's to say, "if you do X, I'll buy something. If you do Y, I won't buy something. And I may tell my friends the reasons why." That's the only influence you have. If the company then decides, "fine, whatever, we don't need you and your friends money." That's the end of the story.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/12 22:30:33


Post by: .Mikes.


Popcorn!


Automatically Appended Next Post:
tpryan01 wrote:
 Compel wrote:
Are "Knight Models" saying that, or are Arkham City Limits saying that?


it was a message from "Bruno" their community Manager. to the Creator of "The Dead Pool" on why he and a few others were banned from ACL.


Hold on, is it a mass banning or a few? There's a big difference.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/12 23:57:40


Post by: Rygnan


tpryan01 wrote:
sadly Knight Models have gone a little wacky.
they are now stating that members of the fan group "The Dead Pool" are racist and used the terror attacks in Barcelona as a reason for the recent mass banning.
I kid you not.
A fan group being lumped in with a terror attack that murdered several people is kinda like a fan group having discussions about a game of toy soldiers.


That's entirely untrue, and I don't think the drama needs to be spread even further than it already has. I've read that supposed message and all Bruno is saying is that members of that group have made racist comments (spoilers, they have and constantly remind people of it with the Ghetto Deadshot remark) and that in the political climate following the Barcelona attacks (in Spain, where KM are based so close to home) they can't tolerate it on their official platform.

As for mass banning, it's been a small contingent from the Dead Pool group who have been banned, and I'd hazard a guess in saying that they've been banned for starting a ridiculous witch hunt on Knight Models and their associates, probably at some attempt of a power grab in ACL. As I've already said, this isn't a matter to spread on Dakka (as it's one Facebook group leading a hunt on another and thus irrelevant here) just as it's something that shouldn't be spreading around Facebook. It's toxic to the growth of a community, and does nothing but divide people (and the divide isn't between people who support the supposed injustices and those who don't, it's between those who keep ramming it down our throats and those who want to move on and provide something constructive)


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/13 01:03:54


Post by: ced1106


FunAgain Games has a sale right now, including Knight models.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/13 07:34:20


Post by: AduroT


 Rygnan wrote:
tpryan01 wrote:
sadly Knight Models have gone a little wacky.
they are now stating that members of the fan group "The Dead Pool" are racist and used the terror attacks in Barcelona as a reason for the recent mass banning.
I kid you not.
A fan group being lumped in with a terror attack that murdered several people is kinda like a fan group having discussions about a game of toy soldiers.


That's entirely untrue, and I don't think the drama needs to be spread even further than it already has. I've read that supposed message and all Bruno is saying is that members of that group have made racist comments (spoilers, they have and constantly remind people of it with the Ghetto Deadshot remark) and that in the political climate following the Barcelona attacks (in Spain, where KM are based so close to home) they can't tolerate it on their official platform.

As for mass banning, it's been a small contingent from the Dead Pool group who have been banned, and I'd hazard a guess in saying that they've been banned for starting a ridiculous witch hunt on Knight Models and their associates, probably at some attempt of a power grab in ACL. As I've already said, this isn't a matter to spread on Dakka (as it's one Facebook group leading a hunt on another and thus irrelevant here) just as it's something that shouldn't be spreading around Facebook. It's toxic to the growth of a community, and does nothing but divide people (and the divide isn't between people who support the supposed injustices and those who don't, it's between those who keep ramming it down our throats and those who want to move on and provide something constructive)


I was never a member of the Deadpool group. Didn't even know it existed and I was banned, so it's more than just that. Plus there's the additional fun stuff of the ACL admin's side accounts winning prizes for contests he runs on ACL. Where Should one discusss it, given that you can't discuss it at the source what with anyone who tried getting banned?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/13 08:09:53


Post by: Vain


To move away from the facebook drama, why hasn't anyone posted these?







Can't wait to see what the Bane crew looks like.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/13 14:21:01


Post by: drazz


Those ranks are killing me. And they're going to be on smaller cards.

Why is no one posting the pics? I can only speak for myself, and I can say that I am done supporting KM. I'll update the title here, I'll make comments in the thread, but I can't find myself encouraging their business anymore.

I have tried to communicate with the KM staff (as a consumer, as an ACL admin at one point, as their own Sidekick). I have messaged and emailed repeatedly suggestions and concerns. I have advocated for their business. And I have not only been ignored, but now targeted.

So, yes, my only recourse now is to vote with my wallet; No KM products for me. And to speak about my concerns with my "friends," which includes you readers of this thread.

Enjoy the models. Enjoy the game. But, I cannot support KM any more.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/13 14:38:41


Post by: LunarSol


Nightwing is very Nightwing. I'm surprised he doesn't have any "beginner" abilities though. Still sad there's not more organization in how abilities are presented, but at least they're alphabetical now.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/13 16:44:54


Post by: Compel


I could post pictures but they're seeming kinda weirdish sizes that end up being a bit much.

Kinda hoping for some more group shots.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/14 14:48:05


Post by: Collinsas


Full Bane Crew is up:



Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/14 14:51:22


Post by: AduroT


Snake Eyes. Definitely Snake Eyes


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/14 20:38:22


Post by: .Mikes.


Which begs the question ; who gets Storm shadow?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/14 20:44:49


Post by: silent25


 .Mikes. wrote:
Which begs the question ; who gets Storm shadow?


League of Shadows, they're swarming with Stormshadow wannabees


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/14 22:55:44


Post by: AduroT


There's a gold tournament card for Stormshadow.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/14 23:19:54


Post by: .Mikes.


Bane's crew is pretty good, Bane himself is amazing - but I already have titan Bane so I'll be skipping it - new clowns were great, new policemen were forgettable. Hit and miss and so far for me.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/15 20:58:23


Post by: Siygess


Ouch, my Birds of Prey got worked over a little bit. Hawk Girl's flying high is now pretty bleh, and Canary Cry is now limited to once per turn.

But at least Technique got better..


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/15 21:06:41


Post by: inmygravenimage


Changes (rulebook)

3 sewers, 3 lampposts.

After entering a sewer, immediately exit from an other and end activation.

Manipulate: 1MC.

Ping 4+

Crouch is +1 def and only against obstacles that provide a ping.

A model that is mind controlled also loses an AC

Maximum of one ping per shot, no matter how many obstacles in the way

Can shoot freely unless model in contact (not within a certain range)

Can't step over KO models

Crouch is +1 def and only against obstacles that provide a ping.

Small obstacles don't obstruct.

No run.


Automatically Appended Next Post:
Oh, new objectives too.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/15 22:12:02


Post by: Chairman Aeon


Gotham Sirens and Bane Crew... oh my!

Rest meh!

Umm, so can I use my old card with the new rules?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/15 22:34:07


Post by: VictorVonTzeentch


So they mention Nyssa al Ghul (Arkham Knight) and Chesire in the League of Shadows equipment.

Was there ever a Nyssa (AK) and Chesire model or is that a hint at things to come?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/15 23:02:43


Post by: Paradigm


Chairman Aeon wrote:


Umm, so can I use my old card with the new rules?


Yep, all the old stuff still works, the new rules just tweak some Traits and clean up some mechanics. Nothing has been invalidates or replaced.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/16 02:43:47


Post by: Kamsm8


Rules seem good for the most part, but I'm still pissed they didn't update the rules for Recovery and its interaction with Autorepair/Medic. It was a topic that even got a thread on ACL banned because whoever their rules experts were refused to post rulebook backing for their ruling.

Bane is a beast. And his henchmen, although expensive, are killer.

The Prisoners are all very solid.

New Nightwing and Batman are good but not all that different from what we've had before.

New Crew organization is interesting. Should have some good options for Luthor now.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/16 03:17:40


Post by: LunarSol


I'm really disappointed the game isn't more accessible. To figure out how nightwing functions you need fifteen lookups in a forty five page document. That's not even considering the 50+ pages of core rules. That's some serious bloat.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/16 03:30:24


Post by: Compel


Well, part of their idea for accessibility is that you can play a more straightforward game by just using the rules on the boxout at the side.

Which means, the new Nightwing has pretty much 0 special rules.

I don't think it's a too strong argument against the game, myself. For example, X-Wing is one the most accessible miniatures games I know, yet you still end up with literally dozens of additional special rules being played and needed to learn. The only difference is each special rule is on a different, easily lost, card.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/16 06:47:15


Post by: AduroT


I was disappointed they kept light sources being measure from the center of a base. That's just stupid. Also that they didn't specify that Medic makes you recover from KO. They imply it does, because they tell you what happens when you do, but don't just outright say it. Wish they had added at least Safes, but also Bat Signal and Joker Gas Objectives to the book. At least one missing Trait (Self Discipline). Wish theyd have let you walk over KO models, but at least jumping is easier now.

Overall I like it though. Really streamlines most of the movement in the game. The new Ivy Plants are cool. The Sirens have weird potential as Ivy Crew 2.0.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/16 09:09:52


Post by: Rygnan


 Kamsm8 wrote:
Rules seem good for the most part, but I'm still pissed they didn't update the rules for Recovery and its interaction with Autorepair/Medic.


They actually did, it's under the Medic rule rather than Recovery. You don't get to activate or allocate tokens to a model that's been revived by Medic that turn


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/16 09:42:59


Post by: Kamsm8


 AduroT wrote:
Also that they didn't specify that Medic makes you recover from KO. They imply it does, because they tell you what happens when you do, but don't just outright say it.


Rygnan wrote:They actually did, it's under the Medic rule rather than Recovery. You don't get to activate or allocate tokens to a model that's been revived by Medic that turn


And that's stupid. And hardly a clarification. Why tuck a core aspect of your game - that you're not longer KO'd when you fall below Wound Markers = Endurance -
away in a special rule you need to backwards engineer to understand? Just state that in either the Damage section (where KO is introduced) or the Recovery section (where removing KO is explained). I literally JUST brought this up on the FB page and they didn't seem to understand that this was something that could've easily been clarified with a sentence but wasn't.

Furthermore, it complicates the matter because neither Medic nor Autorepair had that sentence last edition and yet people played them the same way. Now, only medic has that sentence, meaning Autorepair (such as on Riddlerbots) won't recover you.



Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/16 10:49:13


Post by: AduroT


Hopefully with this being a PDF they can fix stuff like that better.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/17 17:56:46


Post by: LunarSol


 Compel wrote:
Well, part of their idea for accessibility is that you can play a more straightforward game by just using the rules on the boxout at the side.

Which means, the new Nightwing has pretty much 0 special rules.

I don't think it's a too strong argument against the game, myself. For example, X-Wing is one the most accessible miniatures games I know, yet you still end up with literally dozens of additional special rules being played and needed to learn. The only difference is each special rule is on a different, easily lost, card.


X-Wing is probably equally complex in terms of volume of rules, but its still far more accessible to only have the rules for the models you're playing than to have to memorize keywords and look them each up whenever you need to know the specifics. There's almost no information of value on the cards; not even costs to use or any categorization to know which section of the book you need to go to find it. The advantage is that it lets them change things pretty freely, but in terms of accessibility, its a giant brick wall players have to be willing to push past to put up with the game.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/17 18:44:50


Post by: Chairman Aeon


 LunarSol wrote:
X-Wing is probably equally complex in terms of volume of rules, but its still far more accessible to only have the rules for the models you're playing than to have to memorize keywords and look them each up whenever you need to know the specifics. There's almost no information of value on the cards; not even costs to use or any categorization to know which section of the book you need to go to find it. The advantage is that it lets them change things pretty freely, but in terms of accessibility, its a giant brick wall players have to be willing to push past to put up with the game.


Serious question follows...

Do you think Knight Models should have gone the 8th Edition route with with bespoke rules, the X-Wing (and many others) of having special ability cards...or maybe just ditch a lot of the special rules. I mean Nightwing as 9 special abilities and some Henchmen have 2-4.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/17 18:51:59


Post by: Paradigm


To be honest, I think the current approach is fine (especially now there's a mostly up-to-date, searchable digital option rather than having stuff spread over 3 books and a wiki). I find the majority of special rules in BMG do a lot to add flavour which is essential in a game based on such rich IP and have always helped characters major and minor feel nice and unique; to take away that flavour and uniqueness would take a way a big chunk of what BMG is.

It's certainly not a beginner's game, but I don't think it's pretending to be; I'd hazard that only a very small portion of the KM audience are entirely new to wargaming, so the chances are the people they're aiming at are plenty experienced with quite fiddly rulesets.

I'd be against the piling on of rules if they didn't add any depth or character (a problem I think the Marvel game suffered from a bit, not played the DC version to see how much that's changed yet), but so long as it's done for a purpose I'm not against complexity and the new Compendium is a nice step forward (so long as next month's releases don't introduce half a dozen new rules that aren't in there! )

At this point, the thing holding me back from jumping back into BMG is the quality of the resin, some of the sculpts look a little soft and a few of the faces in particular seem to be suffering a bit (compare the new Harley to the Arkham or SS ones, might just be the scuplt but her face seems a lot less expressive and sharply defined). Love the new (old!) prices, appreciate the direction the rules have gone in, but I'm not willing to go for any of the new minis until I've seen some reviews out there.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/17 19:55:48


Post by: Chairman Aeon


 Paradigm wrote:
At this point, the thing holding me back from jumping back into BMG is the quality of the resin, some of the sculpts look a little soft and a few of the faces in particular seem to be suffering a bit (compare the new Harley to the Arkham or SS ones, might just be the scuplt but her face seems a lot less expressive and sharply defined). Love the new (old!) prices, appreciate the direction the rules have gone in, but I'm not willing to go for any of the new minis until I've seen some reviews out there.


OK, that seems weird since many tend to believe that resin holds better detail than white metal. And in KM's case there has been some dodgy white metal pushed out. Ironically it's the model you single out that actually has me interested in the new resins. I will agree though that some of the new minis like the cops that accompany the worlds greatest detective seem uninspiring. That said the only thing stoping me from trying out new new rules is someone to play with... :(


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/17 20:14:47


Post by: Paradigm


Resin certainly can hold detail as well as if not better than metal, just see Anvil Industry, Kromlech, Mierce ect. However, it can also be flat and lack sharpness, edging more into boardgame pieces type territory and given that as you say, KM have been iffy in the past regarding cast quality, I'm just not immediately willing to take a chance with it. There's just too much of a spectrum with resin to go in blind, I think. It's such a nebulous term referring to dozens of different casting materials with wildly varying properties (to be fair, the same can be said of plastic in the wargaming business, it ranges from ultra-crisp GW to soft, shoddy early Mantic stuff).

The cops are a good example actually; It may be the sculpt or the paintjob rather than the cast, but a lot of the edges that should be nice and sharp (corners of pouches, edges of guns, creases in uniforms, grilles on the helmets) look a little under-detailed compared to what KM have put out in the past (decent cast willing). Like I say, it could be any number of things (more cartoony paintjob, deliberately less detailed and thus less daunting to paint sculpts, something with the pictures themselves) but I can't help compare them to some of KM's older similar minis and find they don't quite look as crisp.

The other thing that's bugging me is that the seeming reluctance to go with more than about 2 pieces per mini has led to some very flat, 2D poses that may or may not be a result of switching to resin. For instance, guns/arms pressed into chests, a lot of minis being posed with arms out to the side rather than forward or backward. It's a difficult line for KM to walk as assembling their stuff can and has been a pain at times, but in general I'll take more parts if it means I'm not dealing with arms melded into torsos along their entire length like it appears the Sword Guy in the Bane set has, for example (it's a bit of a pet peeve of mine! )

That said, if the minis get into the wild and reviews are generally positive then I'm all in, as there are some really fantastic models there if the material holds up. It means getting Yet More Joker Goons which I already have plenty of, but the Asylum Joker is one of the best minis they've ever put out!


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/18 02:08:19


Post by: AduroT


Where you find those rules in the book is actually all fairly strait forward. There's the three sections, traits in black are in the traits section. Traits in red are special attacks. Traits on weapons are under the weapon special rules. Everything is alphabetical inside those three areas of the book.


Automatically Appended Next Post:
Also, careful criticizing the quality of their casts. That's what got me banned from the Arkham City Limits Facebook page.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/18 03:09:01


Post by: .Mikes.


 AduroT wrote:
Also, careful criticizing the quality of their casts. That's what got me banned from the Arkham City Limits Facebook page.


And quite rightly, too. Frankly, I think you should feel thankful your weren't p[publicly flogged.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/18 03:56:11


Post by: angel of death 007


 Paradigm wrote:
To be honest, I think the current approach is fine (especially now there's a mostly up-to-date, searchable digital option rather than having stuff spread over 3 books and a wiki).
At this point, the thing holding me back from jumping back into BMG is the quality of the resin, some of the sculpts look a little soft and a few of the faces in particular seem to be suffering a bit (compare the new Harley to the Arkham or SS ones, might just be the scuplt but her face seems a lot less expressive and sharply defined). Love the new (old!) prices, appreciate the direction the rules have gone in, but I'm not willing to go for any of the new minis until I've seen some reviews out there.


Well unlike their competition that when GW went to finecrap they initially said it was to save us money. We later learned that it was to not only save them money which they never passed on the savings, they made finecrap even more expensive then the metal models.

Knight models despite their serious distribution problems in the USA, they found they were having a problem with the cost of metal models so they raised their prices. That didn't work so they found a cheaper alternative and immediately passed on the savings. Definately nice to see.

Further when I heard about 2nd edition i cringed at having to buy yet another rule book to use my models. And low and behold they didnt just put out the basic rules but they put out the whole rulebook... for FREE....

So i decided that I would go all in and once they were available to preorder in the USA preordered the lot. It is nice to see a miniature company actually focusing on miniatures rather then the publication company that GW has turned into.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/18 04:10:46


Post by: AduroT


Yeah, so far the second edition has been an improvement. They didn't fix all the rules I would have liked them too, but they did fix some stuff and streamline some stuff a bit. The free PDF is super helpful, especially as I've been moving to all digital Rule books, and being free is a surprise bonus. The lowered cost for resin stuff is nice. What I've seen of the Grodd minis makes me think they won't be amazing quality, but at least not terrible initially. Will have to see if they can not ruin their molds like they did with their metals. I've got a set of the Sirens in preorder at the FLGS.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/18 04:29:07


Post by: -Loki-


The price reduction has pushed me over the edge into starting.

A while ago I asked here about starting with Poison Ivy, but the list of stuff I needed easily hit $150au. Ivy starter ($58au), Cat Woman/Harley ($50au) or Swamp Thing ($42), box of Blackgate Prisoners ($58au). It was just a bit too expensive.

The new Gothan City Sirens box bundles $110 of that into a $35 box (Ivy starter (minus 1 plant), Cat Woman, Harley Quinn) for nearly 2/3 price drop, and almost halves the price of another (Blackgate Prisoners).

What started as over $150au to start became $75 to start, under half. I'm even going to be supportive and buy Ivys metal set early (because I like that Ivy sculpt and for more plants), and it's STILL cheaper.

This is what should happen when you move to a cheaper material.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/18 07:03:51


Post by: AduroT


I don't like the new Ivy model myself and plan to keep using the non-vidja game one. The other two gals are nice, but I'm likely to use the Bombshell Harley limited model. The plants I definitely want. Note the new plants appear to be uniques vs the old ones you could field three each of.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/18 20:04:26


Post by: LunarSol


Chairman Aeon wrote:
 LunarSol wrote:
X-Wing is probably equally complex in terms of volume of rules, but its still far more accessible to only have the rules for the models you're playing than to have to memorize keywords and look them each up whenever you need to know the specifics. There's almost no information of value on the cards; not even costs to use or any categorization to know which section of the book you need to go to find it. The advantage is that it lets them change things pretty freely, but in terms of accessibility, its a giant brick wall players have to be willing to push past to put up with the game.


Serious question follows...

Do you think Knight Models should have gone the 8th Edition route with with bespoke rules, the X-Wing (and many others) of having special ability cards...or maybe just ditch a lot of the special rules. I mean Nightwing as 9 special abilities and some Henchmen have 2-4.


Without redoing the 1st edition cards I don't think there's a lot of options. Personally, I think the digital apps are the way to go but without them, but most of it is simply use of card real estate. I mean, regardless of edition, they don't use the backs of the cards for anything, and having rules there would be a huge improvement. Even making a separate document for each faction would be an option, though hiring options are broad enough it probably wouldn't have huge savings.

Mostly though, its a matter of mapping out your whole design and looking for redundancy and opportunity for streamlining. For example, Nightwing has 3 rules that are all descriptively similar (Acrobatics, Combat Flip, Jump Up!). Is there a better way of doing that? Is each rule truly necessary or could they be combined somehow? Could the book only contain common keywords shared across multiple models and leave the rarer stuff to the back of the cards? The DC version does a good job limiting the book lookups to pretty straightforwards concepts like Resistance, Flying, and the like.

I don't think there's a perfect answer; I'm just disappointed more work wasn't put in to cleaning up the rules. My experience with teaching the game has largely been seeing people overwhelmed with figuring out how a model works and I'm sad to see that looks to still be a problem going forward.


Automatically Appended Next Post:
 AduroT wrote:
Where you find those rules in the book is actually all fairly strait forward. There's the three sections, traits in black are in the traits section. Traits in red are special attacks. Traits on weapons are under the weapon special rules. Everything is alphabetical inside those three areas of the book.


I could have sworn I ran into a Special Attack on a card at one point that wasn't in red, but I might have simply confused it with a Trait that had an activation cost.


Automatically Appended Next Post:
Oh, and another thing. I can assume the answer, but does it say anywhere how models like Gordon work in terms of Rank? Is he always a Sidekick now? I would assume so, but I didn't see it specifically mentioned anywhere under the merged faction.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/18 23:17:59


Post by: AduroT


Oh man, I forgot to look at that. Would mess with my typical Law plan if he's not a Leader anymore.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/19 00:12:46


Post by: Chairman Aeon


 AduroT wrote:
Oh man, I forgot to look at that. Would mess with my typical Law plan if he's not a Leader anymore.


You and anyone else wanting to play cops without a costumed vigilante...


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/19 00:28:30


Post by: LunarSol


Does it change that much over a second sidekick?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/19 21:28:14


Post by: Kamsm8


 LunarSol wrote:
Does it change that much over a second sidekick?


He wouldn't have Inspire, pretty huge for Gordon since he wants to be in the middle of his cop henchmen anyways.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/19 21:39:00


Post by: inmygravenimage


Just had my first game of second. Damn, it's fast. Combination of set movement and navigable rules. 1hr 40mins, done.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/19 22:19:36


Post by: .Mikes.


Got my first game set up next week. Someone told me titan bane is even more of a beast.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/19 22:53:27


Post by: inmygravenimage


Yeah, he's scary. Tried Contraband - not sold. Too random, titan is better. Sewers were less teleporty than expected.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/22 00:00:16


Post by: -Loki-


Finally bought the Ivy and Slave Plants set. I've heard some horror stories about the quality of Knights casts, but these are pretty good. Can't wait to do some painting.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/22 00:26:59


Post by: AduroT


Did the plant actually have both shoulder sockets? All three of mine had one shoulder socket missing/filled in.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/23 22:34:16


Post by: tpryan01


the Second edition rules have been met with a resounding "meh" with my small group. Our biggest complaint is the amount of page flipping you have to do in a game of BMG...This version doesn't fix that at all.
Plus the rules still have wonky English and bad editing.
Won't see much play in our neck of the woods (Boston area)


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/24 00:15:18


Post by: -Loki-


 AduroT wrote:
Did the plant actually have both shoulder sockets? All three of mine had one shoulder socket missing/filled in.


Left side socket was filled in a bit. I just trimmed down the nub and I'm using liquid putty to fill in the gaps.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/09/28 11:14:56


Post by: OrlandotheTechnicoloured


Wayland games shows the new coloured resins (we've seen batman already but I don't recall the others)





Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/20 16:23:03


Post by: VictorVonTzeentch




John Constantine enters the fray.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/20 16:35:23


Post by: LunarSol


I'll be picking him up as soon as we get a Zantanna model I'm sure.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/20 16:37:38


Post by: VictorVonTzeentch


Like wise.

Also since I havent seen this posted, and its a few days old.




New Two-Face gang, featuring a Flamethrower!


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/20 22:57:47


Post by: Paradigm


Yeah, put me down for a Constantine. Fantastic model, they've nailed the pose, despite being quite simple, it really emanates attitude and charisma. Might ditch the glowy skull and just leave the lighter, I tend to prefer Constantine stuff where his magic is a little more subtle than flying skulls and fireballs (though he does do more of that stuff with the JLD, so I can see why it's there if they're building to that). Looking forward to seeing Zatanna, her and John might well be the first BMG models I buy in quite some time.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/21 11:30:33


Post by: Vain


That looks awesome...but delicate at the smoke connection.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/21 11:54:41


Post by: foenixphate


Going by the fact Constantine is resin now, is it safe to assume the whole mini line is moving to resin, that would really help in terms of modelling as multi part metals are just dire to work with.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/22 00:56:04


Post by: .Mikes.


Do weknow who Constantine will fight for?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/22 10:24:31


Post by: Rygnan


He’s pretty much guaranteed to be free agent for Brave and the Bold, the real question is how Swamp Thing will fit in. My guess is we’ll either be seeing a new Swampy soon (he’s in the legends range now) with affinity Constantine, or a team list for Justice League Dark with them on it


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/24 03:06:47


Post by: angel of death 007


I have been playing 2nd edition and had something come up, hopefully someone on here can help. Classic Deadshot, his barret has scope. The wording on scope is very similiar to night vision with the addition of losing ping.

Does scope negate night? basically can Deadshot shoot across the board without having a light source as long as there is no terrain in his way?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/24 03:29:18


Post by: .Mikes.


angel of death 007 wrote:


Does scope negate night? basically can Deadshot shoot across the board without having a light source as long as there is no terrain in his way?


From the copmendium:

"While performing a ranged attack with this
weapon, the firer can see at any distance, limited
only by their line of sight. Targets of this weapon
cannot benefit from Ping! rolls against it."

So basiclaly, yes.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/24 15:12:25


Post by: Motograter


Do like these new sculpts but man the company and its lap dogs suck the fun out the game


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/24 15:56:09


Post by: Alpharius


 Motograter wrote:
Do like these new sculpts but man the company and its lap dogs suck the fun out the game


They do?

How so?

I'm having trouble seeing how they could do this to your games, with your gaming group and/or in your FLGS.

We need more here!


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/24 16:01:45


Post by: LunarSol


I generally don't venture on Facebook, but apparently its the place to go to be abused by companies various companies.

In other news, Zantanna's up, so.... I need to get some JL Dark figures soon.

Also, where's Nightwing rules for DCU? I'd love to paint up some Titans but apparently Nightwing doesn't get to be a thing. :(


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/24 17:18:33


Post by: Paradigm


Zatanna:


Nice model that, I shall be picking up her and John very soon I think.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/24 19:14:26


Post by: .Mikes.


 Alpharius wrote:
[
I'm having trouble seeing how they could do this to your games, with your gaming group and/or in your FLGS.


Because this hobby extends off the table. We like to get axcited about games, models, rules, and we've discussed how KM and its fans and admins behave on FB (and to a lesser extent here) which, like it or not, is a major part of today's hobby.

I agree with him/her to a certain extent. KM have acted as if their customers are an afterthought more than once, and there's a certain part of that customer base who will defend them for it.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/24 19:36:06


Post by: Chairman Aeon


Zatanna is OK. Like the character idea, just not the "old fashion" costume. Too much to hope for the animated JLD version?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/24 19:40:28


Post by: Alpharius


 .Mikes. wrote:
 Alpharius wrote:
[
I'm having trouble seeing how they could do this to your games, with your gaming group and/or in your FLGS.


Because this hobby extends off the table. We like to get axcited about games, models, rules, and we've discussed how KM and its fans and admins behave on FB (and to a lesser extent here) which, like it or not, is a major part of today's hobby.

I agree with him/her to a certain extent. KM have acted as if their customers are an afterthought more than once, and there's a certain part of that customer base who will defend them for it.


Still not seeing that - or how that would really disrupt your gaming experience - but I'll take your word for it as I'm not that deeply into the KM brand to have run across it personally.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/24 20:15:22


Post by: .Mikes.


Mate, you're on a gaming forum. You know, away from the table. Not to mention the toxicity of the KM Facebook groups has been discussed more than once and you yourself have had to step in.

I'll say no more, but we all want to enjoy our hobby away from the table as well as at it. That's why we post here.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/24 20:30:35


Post by: Alpharius


I...know?

If you've further axes to grind, please take it to PM - thanks!


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/24 21:48:19


Post by: .Mikes.


No axes, just stating the pervasive nature of our hobby.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/24 22:29:37


Post by: Aeneades


The only two local gamers that I know who played both stopped after being removed from the official group, one for criticising a rule change in a different Facebook group and the other for complaining about a poor miscast after failing to get a response from the customer service email account for a month. Both were kicked without an official explanation and any attempt to contact the Facebook mods or Knight Models was ignored.

I still buy the occasional figure but just to paint now rather than play due to lack of interest. On that basis I will definitely be picking up both those JL Dark members (and Dr Fate) and will hopefully see some more of the occult DC characters soon. I’m also keen to see what the Resin models are like as have had some poor experience with miacasts and assembly issues with the metal models.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/24 23:05:49


Post by: Compel


I'm loving Zatanna, pretty much exactly what I was wanting. - Though I would have preferred the wand rather than a skull in her hand.

And Constantine is great too.

I'll definitely be getting them both.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/25 01:34:10


Post by: angel of death 007


Batman started out very strong in my LGS but then the distribution to the US sucked and my LGS had a period of time where their vendor could not get any knight models stuff. The flames fizzled out very quickly and was abandoned at my LGS. I kept collecting because I love the game and play it with my step son.

In reference to bad sculpts. I have one of Shiva's agents who is missing half a leg that I wrote KM customer service about two weeks ago and still no response. Then i got the newest harley thugs that i ordered from online and it came with two of the one thug with no weapons and the weapon for the thug without the thug so a total mispack so i emailed them about that earlier this week with no response.

I have only had one issue prior which took them about 2 months or so to address. Not sure if it is the English translation or just their lack of customer service to be honest. The models used to come with like a complaint number or paper in the package and they stopped doing that which I did notice that there was less issues in quality but now I am starting to see it all over again.

It really sucks because I love the game and I hope that the new resin models fix the quality issues they have had in the past.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/25 02:01:18


Post by: LunarSol


My one experience was fine. Nightwing was in my Arsenal pack and they just sent me a new model to replace it.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/26 20:01:38


Post by: VictorVonTzeentch


Really liking the 'Old School' Zatana.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/27 06:49:10


Post by: AduroT


The new resin models I've seen so far have been miscast free and pretty sharp on details. Very flat, two dimensional sculpts though. New models from them tend to be pretty good though, it's when the mold has aged a bit and they don't care for it enough or replace it and some particular miscast on a model becomes common place. The resin worries me on that account because resin molds tend to more easily/quickly wear out, so it's less the models we're seeing now, and more what they look like several months from now that I'm worried/curious about.

Also voicing that concern is what got me banned from the ACL Facebook, which matters in overall gaming because ACL is empowered to make official rules interpretations, which I now don't have access to.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/27 11:19:55


Post by: Motograter


The ACL is laughably bad. One of the worst groups on facebook. They do more to drive people away from the game than bring them in. KM assume cos its batman people will play but the games not all that popular and the goons in acl do more harm than good


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/27 11:36:35


Post by: .Mikes.


I wondered if I'd been banned from ACL so I logged on to check (I haven't) and what's the first thread on the page?

"I may be speaking out of turn. But why is it that as soon as some one says something bad about knight models new stuff. Someone gives a rant about we got what we asked for and the feed is locked by admins or deleted? I can see it for certain ones but others dont have hundreds of messages going back and forth."

I want to like BMG, but jesus h, it's just made so hard from so many different angles.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/27 15:50:31


Post by: Paradigm


More spooky goodness. It's a video so I don't know how to copy it, but... Gone, Gone the Form of Man...
https://en-gb.facebook.com/knightmodels/videos/1207419839358332/


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/27 15:53:04


Post by: Alpharius






Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/27 16:02:44


Post by: LunarSol


Curious....


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/27 16:49:09


Post by: em_en_oh_pee


Come on Deadman... COME ON DEADMAN! DO IT KNIGHT!


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/27 16:51:07


Post by: AduroT


Hoping for a new Swamp Thing as well.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/27 16:55:03


Post by: Paradigm


I do find it quite funny that John, Zatanna and Jason are all in pretty much the same pose... Are we going for a JLD version of the Abbey Road cover?

Deadman would indeed be awesome. Having a 'full' JLD roster right off the bat would be very neat.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/27 17:55:33


Post by: Compel


So that's me going to be having a Justice League Dark force then...


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/28 02:21:28


Post by: Kamsm8


ACL has been pretty frustrating. ESPECIALLY because they're now seen as the "be all, end all" rules brokers.

For instance, Mad Hatter was changed to a FA in the last FAQ. A few users pointed out that this broke him, because you could toss him alongside other strong leaders, like Grodd, Ivy, or what have you, and basically have two very strong plans. KM listened and changed him back to a Leader for Organized Crime in the newest FAQ - specifically, they removed the line that changed him to a Free Agent, reverting him back to whatever his card said. A user then posted that he believed that still made Hatter a Free Agent, because he, AS A TO, applies ALL FAQS. And if a later FAQ doesn't specifically rule out a previous ruling, then all applied. No matter what anyone else said, he refused to accept it until one of the playtesters (is that what the 'admin' on ACL are?) said otherwise.

Another thing that bugged me is the "sometimes, but not always" rulings they make. For instance, in crew building it says models with the same name and same Alias can not be hired in multiples. Normally, this means 'no multiple Batmen' or 'no multiple Joker'. But in the Joker crew, there are a few henchmen named "Unknown" with Alias "Clown". So, technically, they're the same model currently and cannot be taken in the same crew. The game also recently got a new High Security Henchman, and officially there has been no word on whether or not he replaces the older HSH. I asked about the clowns recently in preparation for the CA Championships, and someone told me I'm applying the rules too hard. When I inquired then if this would apply to the HSH, I didn't receive a straight answer. I wasn't specifically trying to point out my frustration with the vagueness of these rulings, but the haphazard way they apply rules was starting to bug me. Just like, if these clowns can be taken together, despite the rules, then why can't I take the old and newer HSH? Not that you'd probably WANT to, but the point stands.

I love the game. I love the models. I love the setting and atmosphere and rules set. This game basically took over Infinity's spot in my group for the time being, but I still get frustrated with the way rules are handled on that FB group, but there's no other way to get official rulings or contact KM directly.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/28 02:35:08


Post by: Compel


Yeah, it is awkward and I'm kinda thankful that I'm not really doing Batman and DC ax a tournament game. It's usually a, "Ok, we've got a free Saturday, lets Batman it up" with my mate.



Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/28 17:46:32


Post by: spiralingcadaver


Wait, does Etrigan really wear those awkward little shorts?!

Wow, that looks terrible... but appears to be canon.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/28 19:15:21


Post by: OrlandotheTechnicoloured


 spiralingcadaver wrote:
Wait, does Etrigan really wear those awkward little shorts?!

Wow, that looks terrible... but appears to be canon.




they usually don't look so bad when the top is the same colour, the OSL here make it look like he's just got shorts on


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/28 19:30:55


Post by: Paradigm


In more recent stuff, such as the Justice League Dark animated movie (which, incidentally, is awesome) his costume is more along the lines of armour and a short robe/tabard. I think with a bit of filing you could get away with that look here.
Spoiler:




Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/29 02:32:47


Post by: AduroT


Do not succumb to the foul temptations of his daemonic booty shorts!


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 15:50:35


Post by: drazz


http://www.bagofholding.co.uk/product-category/tabletop/knight-models/batman/

Appears to be the next wave of Batman/DC releases up at a UK store.

Batgirl (rebirth) resin multiverse
Deathstroke resin multiverse
Enchantress resin multiverse
Jason Blood resin multiverse
Constantine resin multiverse
Mr Freeze Starter resin
Red Hood resin multiverse
Riddler Starter with Quelle resin
Two Face Starter resin
Zatanna resin multiverse


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 16:09:55


Post by: Paradigm


Presumably those Freeze and Riddler sets are the recent ones converted to resin... I wonder if they redid the moulds from the masters, or whether we're looking at a potential Finecast situation here of resin being used in moulds meant for metal.



Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 16:29:59


Post by: inmygravenimage


I dunno, I'm surprised to see Quelle in there.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 16:32:09


Post by: Paradigm


The fact the listing says 'includes Quelle' in brackets and it's got the same RRP as the 5-model Sirens set, I'd assume she's just repacked with the other starter for a 5-model set.


Automatically Appended Next Post:
On the other hand, that release list looks confirmed, Element have the listings now as well:
http://elementgames.co.uk/wargames-and-miniatures/cult-steampunk-other-miniatures-games/batman-miniatures-game


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 16:39:36


Post by: inmygravenimage


I'm not sure how I feel about these at all. Still I have the goons in metal so i guess I can do a direct comparison.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 17:03:34


Post by: drazz


Images up at ACL Facebook page. (Can't post myself)

Also, missed Knightfall Batman.

Also, new rulebook.

And new book with Magic, including cards for magic spells.

You can't get me to touch that book for quite a while NO way they are done editing that.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 17:03:42


Post by: inmygravenimage


And rules are up for download for magic. Spells are a deck. Oh and new objectives.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 17:06:28


Post by: drazz


edit: new Magic book now up at KM site as a PDF. Enjoy the read.

https://www.knightmodels.com/downloads/

All the remade resin models are the exact same sculpts (Riddler, Red Hood, Freeze, and Deathstroke.)


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 17:11:11


Post by: Paradigm


New stuff that we haven't seen yet:
Spoiler:







As for the redone minis in resin, it might just be the new paintjob but this possibly confirms my fears. Compare this original metal Deathstroke:
Spoiler:



With the new resin one:
Spoiler:



It might be the paintjob, it might be the pics, but that definitely looks a bit less sharp to me.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 17:16:17


Post by: OrlandotheTechnicoloured


Just shrink the image to the same size as the metal one, it's probably an artificact


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 17:19:45


Post by: Paradigm


Also missed this:


Spend 100EUR, get Red Son Superman.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 17:38:32


Post by: JBSchroeds


 Paradigm wrote:
New stuff that we haven't seen yet:
Spoiler:







As for the redone minis in resin, it might just be the new paintjob but this possibly confirms my fears. Compare this original metal Deathstroke:
Spoiler:



With the new resin one:
Spoiler:



It might be the paintjob, it might be the pics, but that definitely looks a bit less sharp to me.

I've resized the pictures and put them side-by-side and I can't tell a difference.



Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 17:41:33


Post by: Paradigm


Ok, that might just be the lower-contrast paintjob then.

Has anyone had the new resin in person yet? Any pics?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 17:50:19


Post by: VictorVonTzeentch


Deathstroke lost his guns in the new edition?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 18:15:50


Post by: LunarSol


 VictorVonTzeentch wrote:
Deathstroke lost his guns in the new edition?


You have to pick up the opponent's models now to tell what version they're running according to weight.


Automatically Appended Next Post:
Wowsa. They finally learned their lesson:

Swamp Thing
Constantine
Zatanna
Etrigan
Doctor Fate

60 Levels on the dot, not that you can get Swamp Thing anymore.... and the resin one will probably be level 13


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 18:30:10


Post by: drazz


 VictorVonTzeentch wrote:
Deathstroke lost his guns in the new edition?


And gained Hidden Sniper. Without any guns.

No idea if you can select which card to use, as the model is the same.

Sigh, thanks KM!


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 19:20:28


Post by: VictorVonTzeentch


 drazz wrote:
 VictorVonTzeentch wrote:
Deathstroke lost his guns in the new edition?


And gained Hidden Sniper. Without any guns.

No idea if you can select which card to use, as the model is the same.

Sigh, thanks KM!


Well with how the rule is written, do you need a gun in your equipment to use Hidden Sniper?

Spoiler:
Select a target that this model can see, and that is also
within line of sight of any point on any board edge,
this is the point where the sniper is hidden. Make a
Ranged Attack versus the target from that point – this
attack has RoF 2, Damage 2 Blood, and the Firearm rule


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 19:33:45


Post by: Compel


Nope, it's just simply a ranged attack with the profile given there.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 20:10:58


Post by: VictorVonTzeentch


Alright.

Found the rule in the World's Finest PDF, so not sure if it will be the same or not. It wasnt in the Free 2e PDF.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 20:49:06


Post by: .Mikes.


I'm also not seeing any difference in the Deathstroke sculpts. And having handled some of the new resin stuff I'm impressed. They're a leap forward from the metal.

Do we have an ETA on release?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 20:59:19


Post by: VictorVonTzeentch


Already up for sale under the "News" section of their website.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 21:30:36


Post by: Siygess


I'm liking those BatGirl changes. A small combat buff (needed) and a mobility buff too, with a small rise in Rep that exactly uses up the points you have left over when making a Birds of Prey with her in it.

Not having a cape that is heavier than the rest of the model will also be nice.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 22:21:49


Post by: Dark Severance


 Paradigm wrote:
As for the redone minis in resin, it might just be the new paintjob but this possibly confirms my fears. Compare this original metal Deathstroke:

It might be the paintjob, it might be the pics, but that definitely looks a bit less sharp to me.

 JBSchroeds wrote:


I've resized the pictures and put them side-by-side and I can't tell a difference.
Someone beat me to the image side by side shot. One issue with not being home and only having access to GIMP at work, instead of Photoshop.

They are actually the same image, there is no difference. You can tell because the highlights and scuff marks are "exactly" alike. You can mimic highlights almost duplicated, but the weathering is a perfect match and that just isn't possible. If you do a transparency overlay, then resize you can see where everything lines up perfectly. The original image has a filter on it, which they used to do the fade/cleanup of the background causing it to be softened up. Since they didn't modify the sculpt from metal to resin, it doesn't make sense to get a new miniature painted up. It is just an extra cost so they would have utilized the same stock footage and modified it to be updated with the branding.

Edit: I take that back, they might have utilized a secondary photo from the multiple ones they took of it. There is a very slight angle difference in the photo unless there was digital enhancement done (which I wouldn't put past anyone).



Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 22:33:00


Post by: angel of death 007


I got most of the new models, they are nice most are one piece models. They are very light I am just starting to paint the newest prisoners. I think they will be very good for large models.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/10/31 23:31:44


Post by: drazz


New Freeze goons have same stats and different names. So, can be taken as duplicates.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/11/01 01:51:00


Post by: .Mikes.




Looks pretty crisp.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/11/01 07:30:56


Post by: AduroT


 drazz wrote:
New Freeze goons have same stats and different names. So, can be taken as duplicates.


Which is the weirdest/dumbest thing. They really need to retire old cards as the new ones come out.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/11/04 11:31:56


Post by: Aeneades


Have held off on new Batman miniature game purchases for the last 6 months or so but just caved and order Blood, Constantine, Zatanna, Doctor Fate and Swamp Thing for a JL Dark team along with the two new rule books (also threw in Knightfall Batman as was a big fan of the story growing up). Hopefully the new Red Son Superman promo will still be in stock when it ships later in the month.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/11/04 11:46:54


Post by: Theophony


Miniaturemarket.com has Wonder Woman on horse for $20 as the deal of the day today . Just thought I’d share.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/11/05 04:32:46


Post by: insaniak


 Dark Severance wrote:
Since they didn't modify the sculpt from metal to resin, it doesn't make sense to get a new miniature painted up. It is just an extra cost so they would have utilized the same stock footage and modified it to be updated with the branding.

It also wouldn't make sense given that the 'metal' version was most likely a painted resin master casting rather than one of the actual metal production models.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/11/23 22:48:14


Post by: Aeneades


Knight Models have 25% off all metal models.

They also have several limited editions -

Flashpoint Batman
Harley Quinn Bombshell edition
Batmite
Calendar Man

In addition if you spend over 100 euro then you get a free new Red Son Superman.

Webstore exclusive Knightfall Batman was also added a few weeks ago so one to consider adding if you are making a webstore order.

There are also some large starter bundles.

https://knightmodels-store.com

Spoiler:





Knight Models Latest: Latest releases pg 52 1/18 @ 2017/11/23 23:00:11


Post by: Paradigm


Ooh, I like that Flashpoint Batman a lot. Far too nice a model to be a limited edition one-off online exclusive. For anyone just wanting that in the UK you're looking at nearly double the asking price once you factor in shipping...

Shame, as I'd totally buy one if I could get it normally...


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/11/24 02:08:58


Post by: angel of death 007


 Paradigm wrote:
Ooh, I like that Flashpoint Batman a lot. Far too nice a model to be a limited edition one-off online exclusive. For anyone just wanting that in the UK you're looking at nearly double the asking price once you factor in shipping...

Shame, as I'd totally buy one if I could get it normally...


Or triple it if you live in the USA. These exclusive webstore only models are pissing me off if you are going to do that atleast offer free shipping if you make a larger purchase.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/11/24 10:07:51


Post by: Aeneades


UK get free shipping if you spend over 120 euros, around 75 Euro cut off point would be much better (and expand to worldwide).


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/11/24 10:18:07


Post by: Paradigm


To be honest, just cheaper shipping rates would do it. I've shipped stuff to Europe before and there's no way a single blister pack needs to cost 12EUR to post to the UK unless it's horrifically over-packaged.

The main kicker here is that some non-Bruce Batmen are something the community has been asking for for a good couple of years now, for two to come out inside a month and both be web exclusive is just unfortunate... Or classic KM, depending on how you look at it...


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/11/24 11:27:45


Post by: Baragash


€48 to ship what I wanted to Australia, or €0 to ship it to my parents and have my brother bring it over in February......I think we have a winner.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/11/25 01:33:46


Post by: angel of death 007


Makes no sense to me. They change everything to inches I imagine for an American market and then segregate America. Talk about sending a mixed message.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/11/25 01:39:43


Post by: CptJake


I really like the Flashpoint Batman. Not enough to pay the postage for it through.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/05 00:40:30


Post by: VictorVonTzeentch


According to Knight Miniatures' Facebook page, they released an FAQ 10 hours ago.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/05 01:00:26


Post by: inmygravenimage


There is indeed. Magic is now considered a ranged attack, which is a poor fix but better than nothing, and Penguin/,joker thugs with the same Alias got new names, so are useable again.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/05 13:53:52


Post by: 455_PWR


Just got my shipping notice from my black Friday order! Flashpoint batman here we go! No notice for my October releases order though (had both books on that order too). I heard rumors the books were delayed, anyone know the details of this?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/05 14:33:32


Post by: inmygravenimage


Books are stuck at printers till at least today. Likely to ship 7th afaik.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/05 18:49:20


Post by: 455_PWR


Ok cool. I see posts online of assembled red son superman, the future batman, constantine, etc... can't wait to finally get mine!


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/05 18:52:03


Post by: inmygravenimage


So true. I'm waiting on 3 months' worth of releases!


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/05 18:56:23


Post by: VictorVonTzeentch


Im just waiting on Thomas Wayne and the new Slade.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/05 19:02:48


Post by: Aeneades


My Black Friday order was posted today. Still waiting on my October order (held up by the books). Hopefully that one arrives before Christmas as contains my Justice League Dark Team.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/06 02:23:11


Post by: Kamsm8


When I spoke to my friends about how to fix Magic, we agreed that you needed to treat Magic attacks as ranged attacks in terms of defending against them (allowing pings, dodges, etc), and they needed to cost some sort of Action Counters. Probably SC since Magic Users seem to designed with this in mind. KM did half of that. I'm hoping for some Action Counter increase in the next FAQ.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/06 05:08:19


Post by: inmygravenimage


On one level, it's great to see them responding to concerns the community have. On another, it smacks of a lack of playtesting.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/06 08:37:07


Post by: AduroT


It’s my understanding that the Batman rules have a single guy writing them, so yeah, not much playtesting available. They are a super small company.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/06 17:05:07


Post by: drazz


 AduroT wrote:
It’s my understanding that the Batman rules have a single guy writing them, so yeah, not much playtesting available. They are a super small company.


Not an excuse.

Plenty of games are published with a single rules-writer. but they get playtesting done and ensure new rules fit their game.

KM seems behind in this ability.

Honestly, I think the game has jumped the shark. Models are still nice, but the game has little draw for me anymore.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/06 17:56:20


Post by: VictorVonTzeentch


Well there are only so many Street Level villains you can do before they start all being the same. I dont mind the changes though, nor them doing rules for the Bats Characters in the Justice League game.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/06 18:34:17


Post by: Chairman Aeon


 drazz wrote:

Plenty of games are published with a single rules-writer. but they get playtesting done and ensure new rules fit their game.

KM seems behind in this ability.


I know that WM/Hordes is/was playtested, but 40K didn't have playtesting until 8th edition and there a vital minority that it didn't help those rules. Also, just because something is playtested doesn't mean the playtesting is good. Look to D&D 3rd edition which had lots of playtesting yet had huge problems when released into to wild. Haste I'm looking at you.

One dude doing the rules for a small company with a small market is unlikely to have a lot of playtesting. Most of the games coming out of KS certainly have never seen a proper playtest. Most games don't.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/11 17:48:26


Post by: inmygravenimage


Books printed and received by Knight. Back on track, allegedly.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/11 18:34:40


Post by: Aeneades


Black Friday order arrived today. Happy with most of it (Red Son Superman looks really nice) but unfortunately my Resin Deathstroke is missing the back of his head / cloth blowing in the wind and my Flashpoint Batman is missing his entire body (pack just contained a sprue with his arms and left leg along with a base). Hopefully Customer Service can resolve the issue for me especially with Flashpoint Batman as he was the main reason I ordered.

Looking forward to getting my earlier order with new rule books and Justice League Dark now that the books have arrived!


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/11 20:34:50


Post by: inmygravenimage


Bruno (community manager) told me book orders shipping tomorrow so here's hoping.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/12 08:37:41


Post by: Ben2


 inmygravenimage wrote:
Bruno (community manager) told me book orders shipping tomorrow so here's hoping.


It would be better if Knight announced this stuff themselves, instead of keeping retailers and customers in the dark. Literally much better community relations.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/12 09:26:42


Post by: inmygravenimage


I don't disagree but they did announce this, with an apology of sorts, on the FB. I'm not trying to defend them though, they are horribly disorganised.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/12 10:18:25


Post by: AduroT


On the Facebook that’s run by a non-Knight employee who likes to ban people who don’t 100% back Knight at all times, even in other groups? (and whose alternate accounts have been awarded prizes by the Facebook group he runs)


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/12 11:04:08


Post by: inmygravenimage


That may be true ... But I meant KM Facebook rather than ACL.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/12 14:21:30


Post by: Alpharius


 AduroT wrote:
On the Facebook that’s run by a non-Knight employee who likes to ban people who don’t 100% back Knight at all times, even in other groups? (and whose alternate accounts have been awarded prizes by the Facebook group he runs)


Yikes!

Is there actual proof of that?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/12 15:38:36


Post by: drazz


 Alpharius wrote:
 AduroT wrote:
On the Facebook that’s run by a non-Knight employee who likes to ban people who don’t 100% back Knight at all times, even in other groups? (and whose alternate accounts have been awarded prizes by the Facebook group he runs)


Yikes!

Is there actual proof of that?


Yes, though its a bit muddled.

Its very clear the ACL founder has used fake names to enter other Facebook groups. It certainly appears as though bans on ACL are connected to comments in non-ACL forums.

It seems the ACL founder, under a fake name, won a contest draw that the ACL founder ran.

KM has been informed numerous times about the public concerns over the ACL admin. Yet, there he is.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/12 15:43:48


Post by: Alpharius


 drazz wrote:
 Alpharius wrote:
 AduroT wrote:
On the Facebook that’s run by a non-Knight employee who likes to ban people who don’t 100% back Knight at all times, even in other groups? (and whose alternate accounts have been awarded prizes by the Facebook group he runs)


Yikes!

Is there actual proof of that?


Yes, though its a bit muddled.

Its very clear the ACL founder has used fake names to enter other Facebook groups. It certainly appears as though bans on ACL are connected to comments in non-ACL forums.

It seems the ACL founder, under a fake name, won a contest draw that the ACL founder ran.

KM has been informed numerous times about the public concerns over the ACL admin. Yet, there he is.


Huh!

I don't know names, but for sake of clarity:

ACL Founder "JOE" ran a contest.

ACL Founder "JOE" entered his own contest as "EOJ".

"EOJ" is declared the winner by ACL Founder "JOE".

Is that more or less what happened?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/12 16:02:37


Post by: drazz


Yes.

With evidence. As is "EOJ" has use "JOE's" business accounts to pay for things.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/13 17:20:07


Post by: Aeneades


My Rule Book order shipped today so hopefully here before Xmas.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/19 14:57:45


Post by: AduroT


So Knight is going fully GW CnD happy now. Knight straight copied a card tray a third party maker (Red Beam Designs) put out awhile ago, and when RBD commented on it on Knight’s Facebook post advertising their new release, Knight told them they are required to remove all products related to BMG from their site and they are not legally allowed to sell products compatible with it because that infringes on their copyright. I’ll get some screen shots here in a bit.


Automatically Appended Next Post:





Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/19 16:21:06


Post by: Taarnak


Oh look, another company that doesn't have a clue about Copyright/IP/Trademark. I wish I could see the look on their faces when Warner tells them there is no infringement.

Edit:
Lol. I actually misread. Looks like Knight is the one that might be doing the infringing here...


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/19 16:26:54


Post by: Paradigm


That is impressively dumb, trying to stop someone making dice/card/token holders because they are compatible with your licensed game. Red Beam's design is not Batman/DC-themed in any way, and could probably find a use in all sorts of systems that use cards and tokens to track things.


For the sake of completeness, this months other releases are:

New Killer Croc with optional croc-head and tail
JL Flash
Comic Steppenwolf and Parademons starter
New Gordon and SWAT starter
Trinity, Amazons, Darkseid and BvS Batman redone in resin


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/19 16:38:09


Post by: AndrewGPaul


Ah. I'd thought it was a literal copy of the RBM one, but it doesn't appear to be. It's very similar, but of course it would be - it's designed to hold the same cards, dice and tokens, after all.

I suppose you could argue the layout is copied - dice along the bottom, tokens up the side.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/19 16:42:53


Post by: drazz


 AndrewGPaul wrote:
Ah. I'd thought it was a literal copy of the RBM one, but it doesn't appear to be. It's very similar, but of course it would be - it's designed to hold the same cards, dice and tokens, after all.

I suppose you could argue the layout is copied - dice along the bottom, tokens up the side.


If you are saying the design is a copy, then its KM that has copied Red Beam. KM is introducing their card holder today, Red Beam has had theirs out at least a month or two. They designed it very quickly after the second edition cards became known.



Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/19 16:51:50


Post by: AndrewGPaul


That's what I'm saying. Although it's clearly not an exact copy, as details are different (the KM one holds one more die, for a start). The question as to whether the similar layout of compartments is enough to be a copy is for lawyers to sort out. Which I doubt is going to happen, I suppose. I can see some merit in the argument that the form is following function.

None of which excuses KM's rather pathetic outburst following the RBM item being mentioned. That is what annoys me.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/19 16:56:21


Post by: inmygravenimage


It's a very poor show. Reminds me of Gw/chapterhouse.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/19 17:57:01


Post by: AduroT


 AndrewGPaul wrote:
That's what I'm saying. Although it's clearly not an exact copy, as details are different (the KM one holds one more die, for a start). The question as to whether the similar layout of compartments is enough to be a copy is for lawyers to sort out. Which I doubt is going to happen, I suppose. I can see some merit in the argument that the form is following function.

None of which excuses KM's rather pathetic outburst following the RBM item being mentioned. That is what annoys me.


Yeah, that extra dice slot is for a new counter resource that didn’t exist yet when RBD made their tray.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/19 18:16:36


Post by: 455_PWR


Wow, saw the facebook post blow up early today... knight models was way our of line. They copied a design that RBD has been selling since at least September. RBD makes items usable with bmg, but no official logos, km logos, etc were used. WB will laugh at KM as RBD has nothing dc related on their site. They are making products usable with different games... the chapter house lawsuit, aftermarket auto industey, etc had set precidence in court about this.

If RBD make a batman logo token that was an exact copy of dc comics logo and labeled it as such, well then they'd have issues.

I personally like RBDs stuff as it's far cheaper than km's acrylics, easier to read, and their idea of making acrylic items that fit on the tray is genious.

Who wants to bet KM copies RBD in making rectangle acrylic pieces with words like "ammo" on it, as their tray just so happens to have the same item slot above the wound slot.

Sorry km, I love your products but you stole that idea. Moving a card oval, adding a dice spot, and adding a logo doesn't differentiate it enough.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/19 18:22:54


Post by: Alpharius


 Paradigm wrote:
That is impressively dumb, trying to stop someone making dice/card/token holders because they are compatible with your licensed game. Red Beam's design is not Batman/DC-themed in any way, and could probably find a use in all sorts of systems that use cards and tokens to track things.


For the sake of completeness, this months other releases are:

New Killer Croc with optional croc-head and tail
JL Flash
Comic Steppenwolf and Parademons starter
New Gordon and SWAT starter
Trinity, Amazons, Darkseid and BvS Batman redone in resin


Any pics of any of those yet, or is that just a preview list?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/19 19:24:06


Post by: Aeneades


Pics and stat cards are up on the official site.

Spoiler:














The Trinity, Amazons, Darkseid and BvS Batman are the same as the metal versions.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/19 20:07:46


Post by: AduroT


The models are cool. I’m annoyed they’re continueing the trend of making the new versions slightly better than the old versions. Just a slow steady power creep that’s invalidating all my old models unless I use them as proxies for the new.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/19 22:58:12


Post by: inmygravenimage


Not all the new stuff has power creep. The new two face goons are rubbish


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/19 23:05:54


Post by: LunarSol


 AduroT wrote:
The models are cool. I’m annoyed they’re continueing the trend of making the new versions slightly better than the old versions. Just a slow steady power creep that’s invalidating all my old models unless I use them as proxies for the new.


I'm just annoyed they keep making new versions of things. Some of them certainly make sense, but on the whole I've lost any sense they're designing a game and more just making sure the toys they make have some rules for you to play with.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/20 02:34:50


Post by: angel of death 007


still waiting on the stuff i ordered a month ago (two face, magic book, batgirl, etc..) Still showing preorder awaiting fulfillment, it hasn't even shipped yet.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/20 03:07:35


Post by: Monkeysloth


I like a lot of what Knight puts out but I have to wonder if their stupidness over the licenses are them annoyed that Monolith will be more or less selling miniatures for this game at a fraction of the price.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/20 09:10:12


Post by: Compel


I don't think they should be too concerned about Monolith.

As far side know, Monolith are doing a one-and-done kickstarter due to their difficulties getting stores to stock Conan.

While, yes, it could hurt the sales of individual minis (EG Croc) them probably find overall that period just buying the board game probably won't have heard of their game. Or people will buy both.

Because we Are talking franchises and fans here after all.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/21 10:42:21


Post by: Motograter


 Compel wrote:
I don't think they should be too concerned about Monolith.

As far side know, Monolith are doing a one-and-done kickstarter due to their difficulties getting stores to stock Conan.

While, yes, it could hurt the sales of individual minis (EG Croc) them probably find overall that period just buying the board game probably won't have heard of their game. Or people will buy both.

Because we Are talking franchises and fans here after all.


They should if they keep up their crappy attitude. A lot of folks are waiting for the monolith ks to get minis to use so they dont have to give km cash. Their models may be nice but km as a company are a stain on wargames


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/21 12:11:20


Post by: Vain


 Motograter wrote:

They should if they keep up their crappy attitude. A lot of folks are waiting for the monolith ks to get minis to use so they dont have to give km cash. Their models may be nice but km as a company are a stain on wargames


Show me on the dolly where KM hurt you...

There are some pretty models in the Monolith offering (lovely Bane) but if it is just the niche of people who play BMG and dont want to giver KM money, well there is Heroclix for that.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/22 03:34:57


Post by: angel of death 007


I have had more issues with quality control over the past month. This will be the 3rd time I have to contact customer service due to something missing.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/22 16:59:39


Post by: 455_PWR


Ive had more issues recently too with qc. I placed two orders for around $600 of bmg each (tried to get all the metal stuff before it went away). One out of four packages was either missing pieces, miacast, or missing cards. Right now I'm still missing:

Card for one of the Gorillas
Sinnestro arm
Entire body for a metal amazon
Entire body of a spice minion (two face spice set)
Miscast bane guy with armor and rifle
Several bases

I've emailed them a couple times and got no response. I gave up and placed an order with miniature market to make sure I get metal replacements...

I also bought the new batman starter... batman had a broken ear (missing the broken piece). I bought two more sets, each had broken ears with one about half the length of the other... gd it all!


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/22 23:12:46


Post by: Aeneades


My rule book order from October turned up today.

Metal Swamp Thing - No idea what they have done to his body but it's filthy, should be able to clean it up. All parts present.

Zatanna - All fine.

Demon / Jason Blood - Blood is fine but Demon is missing half a foot. Will be awkward but can green stuff something together.

Constantine - Have the body, missing the left arm with spirit attachment.

Knightfall Batman - Missing a chunk of the cape, will be awkward but should be able to green stuff a repair.

Red Son Superman - All okay.

So will just need to request the missing arm for Constantine.

Still waiting for a response to my last customer service request where my Flashpoint Batman came with a leg / arm sprue but no body and a Deathstroke who was missing half his head.

Just checked my unmade Batman starter and he thankfully has two ears present.

Quality control has never been great from Knight models but seems to be suffering even more with the move to Resin, hopefully when they become more experienced it will become better. I don't know a lot about resin production but one of the main issues I am coming across is that the moulds are being under-filled so some extremities (Batman ears, models feet, cloaks, etc) are missing.


Edit: Was really keen to play a Justice League Dark squad back in October when I placed my original order. Not certain how I will actually feel when I finally get the models ready in March when I anticipate I will get replacement parts.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/23 16:54:43


Post by: OrlandotheTechnicoloured


it's more likely a bit of a previous castings (eg ear) has broken off in the mould so every cast from now on will be dud until they replace the mould (or dig it out),

a pretty common problem with resin when you're trying to cut costs


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/24 11:14:59


Post by: grefven


If you receive a cast that has defects, it should be replaced (at the cost of sending the miniature back to the company). If I buy a new pair of jeans, I wouldn't accept it having holes, even if I could fix them with needle and thread.

I hope they sort their casting issues out, as this has been going on for quite some time now. They have some really ace miniatures that I wouldnt mind getting at one point or another.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/25 22:01:04


Post by: AduroT


I do “love” that predicting/worrying they’d have casting/qc issues with the resin is what got me banned from ACL, but low and behold.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/29 21:39:01


Post by: inmygravenimage


Hey gang, just to say my contest for 2nd edition is up
https://bigcomicpage.com/2017/12/29/gravens-new-year-giveaway-starters-orders/comment-page-1/#comment
Crazy amount of stuff to be won, 5 starters, 2 sets of Set of Buildings, Set of objectives, lampposts, sewers and Dice, and a
Print rulebook. Have at it!


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/30 15:22:57


Post by: angel of death 007


@inmygravenimage, very cool contest you got going there just giving you props... won't be participating because I don't use FB but still.

@ all.... did anyone else place an order for the stuff last month my vendor is still saying the Magic book is on back order or some BS like that and that is why my stuff hasn't shipped. (ordered 2 face resin crew, batgirl, enchantress, and magic book)

Anyone else having this problem or know about this?


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/30 17:05:34


Post by: Compel


As far as I know, in the UK at least, my last order is sitting waiting at the store for me to pick up since around Christmas Eve.

Where, naturally, I had already left to do Christmas things with family.


Knight Models Latest: Latest releases pg 52 1/18 @ 2017/12/30 17:49:10


Post by: inmygravenimage


The books only got to km on 19th December afaik. They had real probs with their printers. All a bit chaotic :/


Automatically Appended Next Post:
@angel thanks


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/01/11 07:50:01


Post by: inmygravenimage


Somewhat OT, but I got to play through Monolith's Batman Miniature Board Game the other night. My thoughts are here:
https://www.dakkadakka.com/dakkaforum/posts/list/8250/300224.page#9779980
Have a look and see what you think


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/01/25 15:29:18


Post by: drazz


New Harley Quinn with Hyenas for next month.



Knight Models Latest: Latest releases pg 52 1/18 @ 2018/01/25 16:01:06


Post by: Aeneades


Will probably pick that one up at some point but holding off on new purchases the moment as still haven’t received a reply to my customer service enquiry from mid December (skipped all the January releases for same reason).


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/01/26 23:43:12


Post by: Aeneades


Todays February release announcement is Raven -



Knight Models Latest: Latest releases pg 52 1/18 @ 2018/01/27 08:22:33


Post by: AduroT


I would have preferred Teen Titans Raven, not busty adult Raven.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/01/27 10:50:05


Post by: JimmyWolf87


 AduroT wrote:
I would have preferred Teen Titans Raven, not busty adult Raven.


I'd have preferred a Lady Legasus version


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/01/27 14:51:10


Post by: Alpharius


I think this version is quite nice!

Not sure if I'll ever jump back in here though, what with the impending release of the Monolith (?) Batman boardgame.

Though I do still want to get Superman and company on the table too.

I do still wish they hadn't dumped/been dumped by Marvel though.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/01/27 20:51:01


Post by: inmygravenimage


JimmyWolf87 wrote:
 AduroT wrote:
I would have preferred Teen Titans Raven, not busty adult Raven.


I'd have preferred a Lady Legasus version

Exalted we do need teen titan go versions it's true
I think this version but with non flesh legs will be fine. Yes she's a bit full up top but she's not total cheesecake. Small mercies.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/01/29 02:18:28


Post by: LunarSol


Sooooo can we get DCU rules for Nightwing yet?


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/01/30 20:23:43


Post by: Compel


Hopefully this will work, linking from Facebook gets grumpy...

Harley rules are out.





And today's announcement is a new Oliver.




I'm not entirely sure of the tasche, but maybe that's just the lighting or the way the painting is done..


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/01/30 20:35:23


Post by: Theophony


Freddie Mercury is The Arrow??? , needs to be painted yellow.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/01/30 22:03:30


Post by: .Mikes.




Freddy Mercury? Nah, totally Danny McBride.



Knight Models Latest: Latest releases pg 52 1/18 @ 2018/01/31 05:33:55


Post by: Kamsm8


Harley is neat simply for being usable in any crew. The possibility of Harley and the new Catwoman using their Sirens ability in other crews is exciting. And Bud and Lou are VERY strong, especially in a Joker crew. I often outnumber my opponents, and being able to hit many people on like, 2's? Seems very good.

Bummed that the Green Arrow is a TV version and not the Rebirth one since a lot of the new stuff is Rebirth themed. The face is painted very well from a technical standpoint, but... God it's ugly hahah. Makes him look old, gaunt, and swollen at the same time.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/01/31 05:47:28


Post by: SweetLou


So is the harry potter game just not happening?...


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/01/31 07:43:29


Post by: Aeneades


SweetLou wrote:
So is the harry potter game just not happening?...


Last I heard it was in some sort of final approve nightmare from Warner Brothers / J K Rowling and they had a ton of already created stock they couldn’t sell sitting in a warehouse but this was last autumn. Knight Models have stopped replying to any comments from what I have seen since. Sounds like it’s a bad situation and not one that is necessarily the fault of Knight Models.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/01/31 08:07:09


Post by: AduroT


It definitely feels like a repeat of Marvel where they just stop talking about it or answering questions and it goes away.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/01/31 13:24:56


Post by: inmygravenimage


^ A little from column A, a little from column B. As I understand things are finally getting sorted.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/01/31 16:21:02


Post by: LunarSol


Licensed wargames just seem like a problem. Model production is a pretty failure prone business to begin with before you take into account licensing fees and restrictions.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/02/01 05:50:01


Post by: TheWaspinator


It doesn't help when it's a licensed game being made by a small company. Companies like Hasbro have tons of people to deal with legal licensing issues. Knight Models probably has one guy on it.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/02/01 15:57:11


Post by: LunarSol


I did the kickstarter for the Mega Man board game (terrible game, but the lovely prepainted models was all I was after) and Jasco did a really nice job explaining the licensing process without using it as an excuse or getting hostile with Capcom about it. It was genuinely interesting to see the kind of design notes they were getting and seemed to treat them more as "this is what we need to do to get it perfect" than "this is something holding us back".

It still just seems like a losing prospect most of the time. I get it when it comes to superheroes; there's really no way to compete with the icons, but for the most part it just seems like a bad road to follow, not unlike licensed video games.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/02/02 05:19:28


Post by: Kamsm8


I wouldn't call it a completely losing prospect - it can definitely make the game feel way different than non-licenses ones. For instance, this game seems to have way more 'cinematic' moments than 40k/Fantasy/Infinity, as did the Lord of the Rings game by GW. It also helps the immersion - most of the time, you know these characters going in. It's way easier to imagine a reason that Batman needs to beat up Joker than it is to figure out why this random assortment of Nomads are fighting PanO in some random city while stealing motor cycles out of a closet.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/02/05 23:04:20


Post by: Howard A Treesong


Did the Arkham Knight drone tanks ever get released? They’re pictured in the rule book but seem to have vanished without trace.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/02/05 23:06:59


Post by: drazz


No drone tanks yet.

Raven, also from the Flash/Arrow book, was just teased this week, with cards out today. She will be available next month.

Hawk and Dove have also been seen in the book, but have not been released.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/03/11 17:14:41


Post by: The Warp Forge


Surprised that Harry Potters latest news has not been mentioned...

Well Harry Potter was going to be a KS but they just announced on FB a few days ago that its just going to be an exclusive pre-order on the KM Website.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/03/11 17:55:51


Post by: AduroT


There’s a whole seperate thread for Potter where this has been discussed.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/03/11 20:37:41


Post by: rybackstun


I doubt I'll ever play BMG again, as there is no community for it out here, but I've always been super interested in those tanks. Are they any good?

Scarecrow Militia is one of my favorite Gangs and I do plan on building up at least a Display force of them and those Tanks would look hella good with them.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/03/11 20:39:43


Post by: Aeneades


The Militia tanks were never released and at this point I am not sure if they ever will be.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/03/11 21:49:59


Post by: angel of death 007


I made my own with my 3d printer

Have yet to try them. It is a shame that there is not more support because both the superheros one and batman are great skirmish games


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/03/11 23:14:30


Post by: Rygnan


Aeneades wrote:
The Militia tanks were never released and at this point I am not sure if they ever will be.


I know you aren't a member, but in the Support Group (old ACL, it's a stupid name change but whatever) a few of the playtesters have been throwing around that the vehicle rules are being tested and updated to 2nd edition. It's pretty likely we'll see the Militia tanks when those rules are out, probably alongside the DCEU Batmobile that's been teased in the compendium. I think we're in a Raven sort of scenario here, with a model that's been shown for a while, but the rules just aren't out so it'd be pointless to release the model

That then begs the question though, why didn't they get released in 1st edition? I obviously can't answer that one


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/03/12 20:36:50


Post by: The Warp Forge


 Rygnan wrote:
Aeneades wrote:
The Militia tanks were never released and at this point I am not sure if they ever will be.


I know you aren't a member, but in the Support Group (old ACL, it's a stupid name change but whatever) a few of the playtesters have been throwing around that the vehicle rules are being tested and updated to 2nd edition. It's pretty likely we'll see the Militia tanks when those rules are out, probably alongside the DCEU Batmobile that's been teased in the compendium. I think we're in a Raven sort of scenario here, with a model that's been shown for a while, but the rules just aren't out so it'd be pointless to release the model

That then begs the question though, why didn't they get released in 1st edition? I obviously can't answer that one


Only thing I can think is to add more meat to the AK Campaign book as well as adding rules to the Batmobile in its 50 shades...


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/03/14 00:54:28


Post by: tpryan01


 rybackstun wrote:
I doubt I'll ever play BMG again, as there is no community for it out here, but I've always been super interested in those tanks. Are they any good?

Scarecrow Militia is one of my favorite Gangs and I do plan on building up at least a Display force of them and those Tanks would look hella good with them.


I just found out about a lite supers game called "Super mission force" that I am going to e using my DC and BMG stuff with (as well as my metric ton of Heroclix)

http://www.drivethrurpg.com/product/211788/Super-Mission-Force


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/03/18 17:08:58


Post by: BigDaddio


I'm curious to know something from those with more experience dealing with Knight Models. From what I've read, it seems they have some problems with inconsistent casting quality. I know that happens, especially with resin models. It also sounds like KM is very slow to respond to emails reporting defects when they arise (if they respond at all). What I want to know is, when they do respond to a report of defective product how is it resolved? Do they require a photo like most companies, or do they make you send it back to Spain?

I ask because how they word the "Right of Withdrawal" notice on their webshop. It sounds like they expect defective merchandise to be returned to them no later than 14 days after receipt if there is a problem, after which they will replace if possible (and refund if not possible to replace). Has this always been their policy?

For those who haven't seen it, here's the wording on the notice:

"Right of withdrawal


The right of the User to withdraw the purchase made through the Online Store is acknowledged, and, therefore, if he or she is not satisfied, and provided that the nature of the acquired Product so permits, he or she can return the Product within a maximum period of fourteen (14) calendar days starting from the date of the delivery of the order to the address indicated by the Customer.

Through the Online Store by completing the online form attached to the return request.

The refund of the purchase amount, where appropriate, will be carried out using the same payment method with which the Product was purchased, after deducting the shipping and return costs which shall be borne by the Customer.


In any event, for the purpose of exercising the right to return goods, it is imperative that the Products be in perfect condition. The products should be returned in their original packaging together with the invoice. Before returning the Product, the Customer must ensure that the Product is duly protected and sealed so that it does not suffer any damages during shipping.

Should the product be defective, Three Stones P y D S.L shall take responsibility, to the extent in which it is possible, for replacing the product, at no expense to the Customer. Should, for availability reasons, the replacement of the product not be possible, a full refund of the purchase will be provided or change it for another product with the same valor."



Knight Models Latest: Latest releases pg 52 1/18 @ 2018/03/18 17:39:02


Post by: Aeneades


They just need a photo rather than items returned. Finally had a response to my miscasts from December. It’s always best to send an email rather than use the web form as I have never had a response to the webform.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/03/18 18:09:20


Post by: Theophony


@Bigdaddio, they take a long time to respond, but I believe part of the issue is being non-native speakers, so whoever is in charge of responding needs to overcome that hurdle. They might have that listed because they can use it if they believe someone is being disingenuous and trying to get free pieces. I had gotten one of the bat-mites from a Gencon shopper who honestly didn’t know that it was missing its legs (not cast) . Since I’m half way across the planet they didn’t want me to ship It, but did require a photo.

I will state that their time was longer than hearing back from CB on some missing parts. CB didn’t ask for photos, but as the parts were missing it would have been awkward. I have had more missing parts from CB than I have from Knight. Both were pleasant to deal with, but both took a long time. Not as long as Mantic with missing pledge, but for Spanish companies doing metal figures they were fine, not great, but fine. GW still has the best customer service I’ve seen over the years.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/03/18 19:23:16


Post by: OrlandotheTechnicoloured


Here in the UK (and I suspect across the EU) all internet sales from a commercial organisation are subject to a 14 day 'change of mind' return from the date of delivery even if nothing is wrong with it as unlike buying stuff in a shop you've not actually have a chance to look at it in person

If the company has a correctly worded returns policy on their website (like this) you do, however, have to pay to ship it back

(if the company doesn't have the policy on their website then they have to pay the return costs too)


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/03/18 19:51:49


Post by: BigDaddio


Okay, thanks for the responses, guys.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/03/19 02:22:50


Post by: AduroT


I don’t recall hearing any stories of product replacements going Bad, just that they tend to takes months of time to get sorted. You get your parts, eventually.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/03/19 04:14:36


Post by: Theophony


 AduroT wrote:
I don’t recall hearing any stories of product replacements going Bad, just that they tend to takes months of time to get sorted. You get your parts, eventually.


I even got their Limited Bat-Mite replaced which was a special figure that they were out of. They went and cast up a replacement, so they do take care of their customers.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/04/11 18:53:30


Post by: rybackstun


It's disappointing that the Harry Potter game has put an almost complete stop on the BMG and DCUMG. I understand it's an undertaking to get the whole thing sorted, but to leave the playgroup that got their company to that point high and dry seems really gakky.

Hopefully DC gets a much larger release once the Harry Potter game finishes its campaign.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/04/11 19:15:24


Post by: Aeneades


The complete drop in releases for Batman/DC for at least 2 months was really unexpected.

They have apparently had a huge number of Harry Potter models ready since last autumn and you would think they would split any other Harry Potter models over a longer period so that they can at least release a few Batman / DC items each month to build on the momentum gained from the new edition and move to resin.

The last Batman DC releases was start of February and looks like nothing new until May at the earliest. The last non-Harry Potter facebook post was a tactics article at the end of February.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/04/11 20:26:01


Post by: OrlandotheTechnicoloured


I wouldn't be surprised if they couldn't get a final sign off on the project until all of it was done,

so they may have had the sculpts done, but it would have been really risky to actually make loads of casts until about now

(although it would probably have been smarter to save a few DC releases which they could stockpile to release during this period)


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/04/11 20:39:59


Post by: timetowaste85


I’m still salty at losing the Marvel line for Harry Potter (I get reasons for two comic lines costing way more in licensing, or Disney killing it, etc). But being an avid HP “hater”, and being a Marvel junkie, it killed my business to KM. I haven’t spent a dime with them since. I do feel for you guys still going strong with DC/Batman. I haven’t even had the drive to finish my Batman or Marvel pieces.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/04/19 18:06:18


Post by: rybackstun


Knight just posted an image of the Justice League Dark logo, so at least we know SOMETHING is coming.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/04/19 18:07:15


Post by: em_en_oh_pee


 rybackstun wrote:
Knight just posted an image of the Justice League Dark logo, so at least we know SOMETHING is coming.


Fingers crossed for Deadman.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/04/20 06:34:07


Post by: AduroT


A new Swamp Thing is on the list I’m told.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/04/20 06:53:46


Post by: Rygnan


I'm hoping it's Deadman honestly, reading those traits in the Magic book he's going to be a blast to play, and he's one of my favourite members of JLD already


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/04/20 14:59:51


Post by: drazz


Justice League Dark is shown as Deadman, new Swamp Thing and Black Orchid. I'll work on getting a pic now...


Automatically Appended Next Post:
https://www.dakkadakka.com/gallery/943744-.html


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/04/20 15:03:37


Post by: em_en_oh_pee


 drazz wrote:
Justice League Dark is shown as Deadman, new Swamp Thing and Black Orchid. I'll work on getting a pic now...


Automatically Appended Next Post:
https://www.dakkadakka.com/gallery/943744-.html


OH MAN! YESSSSSSSSSSSSSSSSSSSSSSSSSS!


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/04/20 15:39:57


Post by: LunarSol


Wouldn't be my first pic for a Deadman pose, but cool set. Definitely need to look into a JLD set one of these days.

I'm still trying to figure out why we can't play Nightwing in DCU though. :(


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/04/20 17:58:00


Post by: Mysterio




Very nice!

Spectacular paint jobs too.

More tempted to get into their DC game.

(And still sad over the loss of their Marvel game.)


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/04/20 18:38:14


Post by: OrlandotheTechnicoloured


No my fav version of Black Orchid, but very good to see her none the less


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/04/20 19:59:55


Post by: Aeneades


Great! Multiverse models as well.


Automatically Appended Next Post:
I was half hoping for a Sea King version of Dead Man as well so that he could be used in JL Dark or to expand the Crime Syndicate.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/04/20 20:20:11


Post by: drazz


Here some my criticism:

Isn't that their already made Superman, Bane, and Jean Grey?


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/04/20 20:29:00


Post by: VictorVonTzeentch


 drazz wrote:
Here some my criticism:

Isn't that their already made Superman, Bane, and Jean Grey?


Cant speak for the Superman pose or Jean Grey since I never saw Jean, but none of the Banes share a pose with Swampthing.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/04/21 00:29:09


Post by: Rygnan


 drazz wrote:
Here some my criticism:

Isn't that their already made Superman, Bane, and Jean Grey?


I can't see any of those, but Deadman is a pretty obvious rip from Sinestro/Green Lantern pose wise (including the swirly base)


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/04/21 00:51:08


Post by: Compel


I'd say Orchid is more Emma Frost-ish.

But yeah, well... They look good to me and I look forward to buying them.

I should start reading JL actually... But I'm wanting to finish Paul Dini's Zatanna first.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/04/21 07:25:31


Post by: AduroT


Given how two dimensional their sculpts are, there are only so many ways you can pose a person.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/05/08 15:50:58


Post by: Siygess


Has anyone had a problem getting hold of the Harley Quinn rebirth model? Pre-ordered mine online back in Feb and supposedly there was some kind of problem with that model (production? price? quantity? who know) and now KM and distributors are "in talks"


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/05/08 15:52:39


Post by: Aeneades


I received mine a couple of months ago. Not actually opened it yet so will see if I can dig it out and check the quality.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/05/08 18:19:35


Post by: Compel


 Siygess wrote:
Has anyone had a problem getting hold of the Harley Quinn rebirth model? Pre-ordered mine online back in Feb and supposedly there was some kind of problem with that model (production? price? quantity? who know) and now KM and distributors are "in talks"


Apparently something really super super weird has gone wrong with "Kingsley Distribution" that has meant that, if your local shop orders from them, basically you're not getting the model.

Best to cancel and like, buy it off of ebay or somewhere that actually has it in stock.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/05/08 19:14:14


Post by: Siygess


 Compel wrote:
 Siygess wrote:
Has anyone had a problem getting hold of the Harley Quinn rebirth model? Pre-ordered mine online back in Feb and supposedly there was some kind of problem with that model (production? price? quantity? who know) and now KM and distributors are "in talks"


Apparently something really super super weird has gone wrong with "Kingsley Distribution" that has meant that, if your local shop orders from them, basically you're not getting the model.

Best to cancel and like, buy it off of ebay or somewhere that actually has it in stock.


Interesting, thanks. I will make some enquires.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/05/08 19:25:10


Post by: AduroT


I don’t think we ever got that one here either. Their distribution issue are definitely one of the factors that has all but killed the game in our area. When we do get the “new” stuff it’s usually a month or two late.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/05/10 01:41:23


Post by: angel of death 007


 Siygess wrote:
Has anyone had a problem getting hold of the Harley Quinn rebirth model? Pre-ordered mine online back in Feb and supposedly there was some kind of problem with that model (production? price? quantity? who know) and now KM and distributors are "in talks"


I got mine. I live in the US so it was obnoxiously late as their distribution here always is. No issues at all with the models though.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/10/25 17:24:30


Post by: drazz


New models from Essen:

Grundy, Scarecrow and Manbat (finally)







Knight Models Latest: Latest releases pg 52 1/18 @ 2018/10/25 18:28:55


Post by: VictorVonTzeentch


I like em, gonna need that new Scarecrow the most out of those


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/10/25 19:02:14


Post by: LunarSol


Looking to give this game another shot soon. Despite invalidating nearly my entire collection, the Standard format is really what I wanted out of 2nd edition.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/10/25 21:20:25


Post by: VictorVonTzeentch


What in your collection was invalidated?


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/10/25 22:45:48


Post by: Aeneades


A recent rule / website change has invalidated any models that do not have a second edition card available on the website (so all metal medals and a few resin ones) from organised tournaments. Some tournament organisers may still allow them though.

Personally, I must have had at least 100 metal models that are no longer valid (I dread to do an actual count as I went waaaay overboard on batman, have almost all the resins as well).


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/10/26 06:33:00


Post by: AduroT


I’ve not heard from a single TO who plans to run the limited format. Everyone plans to run the Eternal/Legacy rules. But yeah, I likewise had my entire collection invalidated as well by the “standard” rules.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/10/26 11:24:01


Post by: Rygnan


I'm one of the only TOs in my country (and I am close friends with the others) and I can safely say Eternal may as well be the standard in that regard. Once all crews are actually playable with enough options, maybe then we'll reconsider, but as is its just blatantly unfair. This is the attitude with everyone I've spoken to internationally as well

On the new models, they all look great. I'll be starting a new crew this year, either Scarecrow or Court (who also have new models there) depending on the rules, but probably Scarecrow.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/10/26 12:38:24


Post by: AduroT


Scarecrow’s Scythe certainly frightens me. That’s really skinny for the fragility of their resin. Man Bats arms a bit as well, just for the size of the wings supported only by the shoulders, but those are probably ok.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/10/26 15:47:57


Post by: LunarSol


 AduroT wrote:
I’ve not heard from a single TO who plans to run the limited format. Everyone plans to run the Eternal/Legacy rules. But yeah, I likewise had my entire collection invalidated as well by the “standard” rules.


Which I get, but feels like a shame. I mean, I get it, but as a game I'd much rather play the Standard format than Eternal. It's pretty clear that they just didn't really want to bother redesigning most of the backlog of redundant models they built up over the years and they're not designing 2nd edition stuff with any real regard for what came before. Eternal is just quickly going to devolve into arguments over the best way to ban things like Riddler bots and the like and with most of those models essentially unavailable to new players, making Eternal the go to format for more than a year or so is going to cripple growth.

I'm not exactly happy about Standard. I can count the number of Standard legal models I own on two hands and half of them are really only for the DCU game. Given how small of a model count the game actually has though, I'd just rather start fresh with 2nd edition than try and force unsupported models to work. I'd rather see people play any number of the old Green Arrow sculpts as the current Green Arrow rules than fuss around with a meta defined by out of print models. It's not ideal, but as a game, I'm just way more enticed to play Standard than Eternal.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/10/26 16:01:52


Post by: VictorVonTzeentch


Aeneades wrote:
A recent rule / website change has invalidated any models that do not have a second edition card available on the website (so all metal medals and a few resin ones) from organised tournaments. Some tournament organisers may still allow them though.

Personally, I must have had at least 100 metal models that are no longer valid (I dread to do an actual count as I went waaaay overboard on batman, have almost all the resins as well).


I see, thats unfortunate. Luckily for me I only get to play rarely and even then its with the friends that got me in the game. I dont even think I have a full team for the new edition with that ruling though.

Resin models I have are; Deathstroke, Thomas Wayne Batman, Batfleck (Knightmare) and the Dark Knights who cant be run as a full team in Batman, though that does mean I have a full team for a game that I dont play lol.

Waiting for Militia to be updated.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/10/27 21:40:51


Post by: silent25


Aeneades wrote:
A recent rule / website change has invalidated any models that do not have a second edition card available on the website (so all metal medals and a few resin ones) from organised tournaments. Some tournament organisers may still allow them though.

Personally, I must have had at least 100 metal models that are no longer valid (I dread to do an actual count as I went waaaay overboard on batman, have almost all the resins as well).


I think you are being a little to gloom and doom. As Rygnan and talking to my local TO, everyone is doing Eternal format for now. Too many crews are unplayable in standard. It may be a year or two before TOs even start looking at switching. I also wouldn't panic on all you metal figures being useless. A number of metal releases have seen resin releases. The only figures I would be concerned about are some of the Arkham Asylum/Arkham City game. Those are some of Knights oldest and crudest figs. Think the Arkham Knight figs are safe since we've already seen AK Nyssa in the new booklet that comes with the new starter boxes.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/10/27 21:50:12


Post by: Aeneades


 silent25 wrote:
Aeneades wrote:
A recent rule / website change has invalidated any models that do not have a second edition card available on the website (so all metal medals and a few resin ones) from organised tournaments. Some tournament organisers may still allow them though.

Personally, I must have had at least 100 metal models that are no longer valid (I dread to do an actual count as I went waaaay overboard on batman, have almost all the resins as well).


I think you are being a little to gloom and doom. As Rygnan and talking to my local TO, everyone is doing Eternal format for now. Too many crews are unplayable in standard. It may be a year or two before TOs even start looking at switching. I also wouldn't panic on all you metal figures being useless. A number of metal releases have seen resin releases. The only figures I would be concerned about are some of the Arkham Asylum/Arkham City game. Those are some of Knights oldest and crudest figs. Think the Arkham Knight figs are safe since we've already seen AK Nyssa in the new booklet that comes with the new starter boxes.


Don't think I am being negative at all. Someone made a post about all their models being invalidated, someone else asked why they were now invalid and I explained. Didn't say anything on my personal feelings of the rule change in my post.

The only organised events near to where I live seem to be allowing Eternal until the end of the year after which they may switch to the official Batmatch rules.


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/10/31 15:38:22


Post by: VictorVonTzeentch


New models and sets up today for preorder.

Spoiler:





The new version of Damian is a henchmen, time for a Nightwing, Red Hood and Robin Team?


Knight Models Latest: Latest releases pg 52 1/18 @ 2018/10/31 15:51:08


Post by: AduroT


He’s a Free Agent, works for BatB, League, and another I forget off hand.