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Warhammer - The Old World news and rumors @ 2023/05/24 15:17:53


Post by: Mr Morden


I really don;t get GW

Its targeting people like me for nostalga but I still have all my armies - especially since they seem to be just dong a few new ones and reusing the old ones like Free Company and not creating "period" units - so limited sales.

What I don't have and 99.9% of Fantasy battle fans don't have is a Cathay army....and whats not anywhere on the horizon......


Warhammer - The Old World news and rumors @ 2023/05/24 15:37:21


Post by: OrlandotheTechnicoloured


New 40K edition = far too much design, production and warehouse capacity in use

so assuming this is launching this year (and i'm still not convinced) launching with the old stuff only minimises the capacity they need and hopefully builds an active buyer/player base in time for new stuff down the line. Nostalgic player will hopefully use their existing kit and pick up the odd new bit or two (or 10) but less chance of a stalled launch with not enough of anything available for new armies


Warhammer - The Old World news and rumors @ 2023/05/24 15:43:12


Post by: DarkBlack


 Mr Morden wrote:
I really don;t get GW

Its targeting people like me for nostalga but I still have all my armies - especially since they seem to be just dong a few new ones and reusing the old ones like Free Company and not creating "period" units - so limited sales.

What I don't have and 99.9% of Fantasy battle fans don't have is a Cathay army....and whats not anywhere on the horizon......

It's not just a straightforward sell product to target market with wargames.

At the very least, the network effect comes into play.
People want to play games that they can find opponents for, so having a "network" of established players from letting prople bring out their old models has value as it makes the game more attractive.

Once people are playing they can then sell armies to new people coming in or selling the new shiny to players who already have old armies.


Warhammer - The Old World news and rumors @ 2023/05/24 20:22:34


Post by: streetsamurai


I got the impression that the initial plan was much more ambitious, but that they have scaled it down a lot for whatever reason (probably production capacity). Weird that the first glimpses we had of TOW were brand new kislev concepts, and now they just seems to show old stuff and they dont even mention Kislev. Well wait and see, but as i said before, im not really optimistic about where this is going...


Warhammer - The Old World news and rumors @ 2023/05/24 20:24:38


Post by: leopard


all this is about is GW seeing other companies have "rank and file" games with a fantasy setting and they want that market

not all of it, but enough no other company can use it to grow


Warhammer - The Old World news and rumors @ 2023/05/24 22:48:10


Post by: chaos0xomega


Eumerin wrote:
 Mentlegen324 wrote:

It says that are not part of the narrative for The Old World - as in, the game itself. When they say that those other armies aren't a part of this project beyond the free rules they're handing out just because people have those miniatures on their shelves, and they are not something being actively considered as part of this game, then taking that to mean they'll still show up and still get things is just odd. They outright say that the game only has rules to let you play those armies "as a service to fans" and "for old times sake", that is pretty much the same as saying they are not part of the game overall.


A narrative isn't a game. A narrative is a sequence of events being told. They distinctly used the word narrative, and not the word game.

The reason we're told that those armies aren't part of the nine is because they didn't do much during the period. And that's fine. But not doing much, and doing absolutely nothing are not the same thing. For example, the Druchii do at least one very important thing during Asavar Kul's invasion, and that:s to launch an invasion of Ulthuan. So in that instance, they intrude on the narrative. They're still not really a part of it. They're still not part of the core group, as it's the only time they really make their presence felt during this period. But it's impossible to tell the narrative without an appearance by the Dark Elves.


But they never said they *would* tell that narrative, did they. They said the game is set (decsdes) BEFORE Asavar Kul and the Siege of Praag and the Great War. The term "before" is usually understood as being an exclusionary one, as in it is not usually inclusive of the thing being described (in this case, the Great War).

Otherwise, yeah that's a lot of words being used to basically say that if something isn't being included in the narrative then it isn't being included in the game, pdfs notwithstanding.



Warhammer - The Old World news and rumors @ 2023/05/25 02:07:41


Post by: Vulcan


leopard wrote:
all this is about is GW seeing other companies have "rank and file" games with a fantasy setting and they want that market

not all of it, but enough no other company can use it to grow


More like they want that market BACK.

They had it locked up, then threw it away because they lacked the capability to make it as profitable as 50 Shades of Space Marines. Others took it up, and now that they see there actually IS a market for a well-done ranks and flanks game, they want their market back. But I don't think they've developed the capability nor the mindset to do one justice in the meantime...


Warhammer - The Old World news and rumors @ 2023/05/25 08:01:05


Post by: Londinium




Just to end this irrational nonsense that the non core factions are basically dead and will never be looked at...


Warhammer - The Old World news and rumors @ 2023/05/25 08:25:25


Post by: Inquisitor Gideon


I mean that's basically saying they're out until if/when we decide to put them back in.


Warhammer - The Old World news and rumors @ 2023/05/25 08:49:32


Post by: Londinium


 Inquisitor Gideon wrote:
I mean that's basically saying they're out until if/when we decide to put them back in.


Yeah but a lot of people in this thread have been saying that they're permanently out and there's no chance of them ever being revisited in future waves or expansions. Which is not true.


Warhammer - The Old World news and rumors @ 2023/05/25 10:18:30


Post by: Mentlegen324


 Londinium wrote:
 Inquisitor Gideon wrote:
I mean that's basically saying they're out until if/when we decide to put them back in.


Yeah but a lot of people in this thread have been saying that they're permanently out and there's no chance of them ever being revisited in future waves or expansions. Which is not true.


No. A lot of people have been saying that the game as it is does not involve those armies and even with the waves and expansions they are doing, they will not feature.

At some point years from now they could change their mind and add them back in, but their current plan, and the game as it is is being done, does not involve them. Being able to imagine a scenario where they possibly get added is meaningless.

Making out as if there's no reason to be disappointed about them not being there because you can make up whatever idea you like with the game and just hope for the best, against what they've actually said to us, is pretty absurd. The game does not involve those armies beyond the free rules and while of course its "possible" they eventually change that, imaginary scenarios that may or may not happen don't actually do anything to help alleviate peoples concerns.


Warhammer - The Old World news and rumors @ 2023/05/25 11:37:57


Post by: tneva82


 Inquisitor Gideon wrote:
I mean that's basically saying they're out until if/when we decide to put them back in.


Yes.

Which is different to they are dead and done for gloommongering rampant here.


Warhammer - The Old World news and rumors @ 2023/05/25 11:49:28


Post by: beast_gts


Spotted on Reddit:



Warhammer - The Old World news and rumors @ 2023/05/25 11:51:38


Post by: Tsagualsa




Interesting, that clears some of the confusion their statements during the Warhammerfest Q&A session created.


Warhammer - The Old World news and rumors @ 2023/05/25 12:11:44


Post by: Tyel


tneva82 wrote:
Yes.

Which is different to they are dead and done for gloommongering rampant here.


Clearly nothing is "dead and done" forever - GW have un-Squatted Squats.
Nothing GW says now binds their decision making in the future.
The argument is over the timeline. My reading is they aren't doing the non-Core armies any time soon. For regular GW that would be a window of at least 3 years. If this is to sort of stand in for Horus Heresy 1.0, we could be talking deep into the 2030s.

If around 2009 you'd asked "when will there be another Bretonnia release" I'm not sure "its certainly possible we could see them return - you know, in about 15 years time, in another game" would have been that pleasing. Even if it was accurate.


Warhammer - The Old World news and rumors @ 2023/05/25 12:11:54


Post by: Mentlegen324


tneva82 wrote:
 Inquisitor Gideon wrote:
I mean that's basically saying they're out until if/when we decide to put them back in.


Yes.

Which is different to they are dead and done for gloommongering rampant here.


That there's a nebulous mention of a possibility that years from now they may or may not decide to change their mind and add them in doesn't change that as the game is actually going to be, they aren't involved. They're not part of the game beyond the free rules, and they are not part of the plan for what they're doing with additions/supplements.

A vague hope that it'll eventually change doesn't override that.


Warhammer - The Old World news and rumors @ 2023/05/25 12:18:52


Post by: Tsagualsa


 Mentlegen324 wrote:
tneva82 wrote:
 Inquisitor Gideon wrote:
I mean that's basically saying they're out until if/when we decide to put them back in.


Yes.

Which is different to they are dead and done for gloommongering rampant here.


That there's a nebulous mention of a possibility that years from now they may or may not decide to change their mind and add them in doesn't change that as the game is actually going to be, they aren't involved. They're not part of the game beyond the free rules, and they are not part of the plan for what they're doing with additions/supplements.

A vague hope that it'll eventually change doesn't override that.


Imho they are just walking back what was perceived (by some, at least) as a hard 'no' to their more usual, noncommital 'We have no concrete plans at the moment'. It's just bog-standard corporate communications, try the waters with your first statement, do the 'no, no, you totally misunderstood' gaslighting if it riles up too many people.


Warhammer - The Old World news and rumors @ 2023/05/25 12:46:20


Post by: Voss


 Mentlegen324 wrote:
 Londinium wrote:
 Inquisitor Gideon wrote:
I mean that's basically saying they're out until if/when we decide to put them back in.


Yeah but a lot of people in this thread have been saying that they're permanently out and there's no chance of them ever being revisited in future waves or expansions. Which is not true.


No. A lot of people have been saying that the game as it is does not involve those armies and even with the waves and expansions they are doing, they will not feature.

At some point years from now they could change their mind and add them back in, but their current plan, and the game as it is is being done, does not involve them. Being able to imagine a scenario where they possibly get added is meaningless.

Making out as if there's no reason to be disappointed about them not being there because you can make up whatever idea you like with the game and just hope for the best, against what they've actually said to us, is pretty absurd. The game does not involve those armies beyond the free rules and while of course its "possible" they eventually change that, imaginary scenarios that may or may not happen don't actually do anything to help alleviate peoples concerns.



Yeah, "its certainly possible" is a pure fortune-teller non-answer. Its certainly possible that somebody here will win the lottery tomorrow.

Kicking off with 'not sure where you heard that" isn't much better.
'Predominantly classic kits' is about the only thing of substance in the reply. To the point that I'm thinking 60% old stuff, 20% new plastic and 20% resin is the very best we can hope for. (For armies they bothered to support). But that's best case. I'm leaning toward 75% old stuff.


Warhammer - The Old World news and rumors @ 2023/05/25 12:51:04


Post by: GaroRobe


Tyel wrote:
tneva82 wrote:
Yes.

Which is different to they are dead and done for gloommongering rampant here.


Clearly nothing is "dead and done" forever - GW have un-Squatted Squats.
Nothing GW says now binds their decision making in the future.


Exactly. Remember when space hulk was originally supposed to never be released again, and had since come out like five more times. They’re even making exclusive warhammer world models widely available

That is not dead which can eternal lie (especially if GW can make money off of it)


Warhammer - The Old World news and rumors @ 2023/05/25 13:01:14


Post by: Tsagualsa


Voss wrote:
 Mentlegen324 wrote:
 Londinium wrote:
 Inquisitor Gideon wrote:
I mean that's basically saying they're out until if/when we decide to put them back in.


Yeah but a lot of people in this thread have been saying that they're permanently out and there's no chance of them ever being revisited in future waves or expansions. Which is not true.


No. A lot of people have been saying that the game as it is does not involve those armies and even with the waves and expansions they are doing, they will not feature.

At some point years from now they could change their mind and add them back in, but their current plan, and the game as it is is being done, does not involve them. Being able to imagine a scenario where they possibly get added is meaningless.

Making out as if there's no reason to be disappointed about them not being there because you can make up whatever idea you like with the game and just hope for the best, against what they've actually said to us, is pretty absurd. The game does not involve those armies beyond the free rules and while of course its "possible" they eventually change that, imaginary scenarios that may or may not happen don't actually do anything to help alleviate peoples concerns.



Yeah, "its certainly possible" is a pure fortune-teller non-answer. Its certainly possible that somebody here will win the lottery tomorrow.

Kicking off with 'not sure where you heard that" isn't much better.
'Predominantly classic kits' is about the only thing of substance in the reply. To the point that I'm thinking 60% old stuff, 20% new plastic and 20% resin is the very best we can hope for. (For armies they bothered to support). But that's best case. I'm leaning toward 75% old stuff.


There's also the question how much the Social Media team actually knows, and how much they're allowed to tell. If it works in the usual way, they have a relatively short window of stuff they are informed about, and a cheat-sheet of 'allowed' answers they have to give to questions, and yet another list of questions they are not even allowed to acknowledge. They're giving out what corporate tells them, and have no knowledge beyond that - it's a sensible way to handle that stuff to prevent leaks and misunderstandings, but ultimately they're speaking from a position of ignorance by design.


Warhammer - The Old World news and rumors @ 2023/05/25 13:35:43


Post by: Mr_Rose


Tsagualsa wrote:


Interesting, that clears some of the confusion their statements during the Warhammerfest Q&A session created.

Those were cleared up at the time, no?
The questioner meant starter set as in first/big set and the person on stage heard starter as in “beginner level set with push fit minis, rulers, dice, and quick play tutorial” since internally they use launch box and starter set to mean separate products and no-one bothered with a follow up to clarify until after all the panic had already set in.


Warhammer - The Old World news and rumors @ 2023/05/25 13:37:18


Post by: Billicus


That would be a bit weird because I don't think anyone really considers "Starter set" to mean "push-fit minis" and also the last few 40k "launch boxes" have had push-fit minis in them anyway.


Warhammer - The Old World news and rumors @ 2023/05/25 13:37:52


Post by: Tsagualsa


 Mr_Rose wrote:
Tsagualsa wrote:


Interesting, that clears some of the confusion their statements during the Warhammerfest Q&A session created.

Those were cleared up at the time, no?
The questioner meant starter set as in first/big set and the person on stage heard starter as in “beginner level set with push fit minis, rulers, dice, and quick play tutorial” since internally they use launch box and starter set to mean separate products and no-one bothered with a follow up to clarify until after all the panic had already set in.



Yeah, the terms got muddled and due to their decision to not stream the Q&A sessions that horse had bolted before they were even aware of the problem. They reacted afterwards on social media, but it seems that that might not have been enough to stop the rumour mill.


Warhammer - The Old World news and rumors @ 2023/05/25 13:38:40


Post by: Voss


Tsagualsa wrote:

There's also the question how much the Social Media team actually knows, and how much they're allowed to tell. If it works in the usual way, they have a relatively short window of stuff they are informed about, and a cheat-sheet of 'allowed' answers they have to give to questions, and yet another list of questions they are not even allowed to acknowledge. They're giving out what corporate tells them, and have no knowledge beyond that - it's a sensible way to handle that stuff to prevent leaks and misunderstandings, but ultimately they're speaking from a position of ignorance by design.


Oh, yeah. That's a given. This is entirely the wrong source to go to for reassurance.
I'm a little surprised that 'maybe in the future, if the stars align!' is an answer they're allowed to give.


Warhammer - The Old World news and rumors @ 2023/05/25 14:20:58


Post by: Kid_Kyoto


Changed the title and took off the reference to page 19, I think we're kind of past that now.


Warhammer - The Old World news and rumors @ 2023/05/25 16:11:34


Post by: WolleK


 kodos wrote:
A news setting/expansion that features the armies that are not yet covered, of course this is possible

GW is picking the game up were they left it, so if it was not worth playing and a dead game back in 8th, why should the very same game now be different?
Why should it now not be DOA with the very same strategy that killed it?
Why should people now buy models that did not sell back than because they were just bad?

---
The models didn`t sell well not just because they were bad, but because there was no demand. Because of bad rules, a barrier of entry way too high, many players quitting - who sold their miniatures and floading the market by doing that - because of divisive rules, no communication, no entry products

If GW targets some of these issues, the dead may not be dead on arrival. It will probably never again reach its status of 2005, but times have changed and so has the market.


Warhammer - The Old World news and rumors @ 2023/05/25 16:47:50


Post by: kodos


No demand is not true, as people played the game but just not with GW Warhammer Fantasy models

you saw armies made from historical metal models and even 40k models rather than the original fantasy models, demand was there but ignored


Warhammer - The Old World news and rumors @ 2023/05/25 17:01:44


Post by: Geifer


Billicus wrote:
That would be a bit weird because I don't think anyone really considers "Starter set" to mean "push-fit minis" and also the last few 40k "launch boxes" have had push-fit minis in them anyway.


It seems that GW has very specific ideas what kind of terminology they want to use for their products (and have been inconsistent about it in the past, at least in some cases, which obviously doesn't help). Customers are far broader and more casual about such things.

The failure at Warhammer Fest seems to have been an inability of the presenters to understand what the audience was asking. Strictly, by their own definitions, they answered correctly. But that does not actually help an audience that may not be aware of GW's terminology, or doesn't care to use it. This is something the PR people have to pick up on to avoid miscommunication.

 Kid_Kyoto wrote:
Changed the title and took off the reference to page 19, I think we're kind of past that now.


Where's your proof?


Warhammer - The Old World news and rumors @ 2023/05/25 17:16:56


Post by: Mallo


 Geifer wrote:
Billicus wrote:
That would be a bit weird because I don't think anyone really considers "Starter set" to mean "push-fit minis" and also the last few 40k "launch boxes" have had push-fit minis in them anyway.


It seems that GW has very specific ideas what kind of terminology they want to use for their products (and have been inconsistent about it in the past, at least in some cases, which obviously doesn't help). Customers are far broader and more casual about such things.

The failure at Warhammer Fest seems to have been an inability of the presenters to understand what the audience was asking. Strictly, by their own definitions, they answered correctly. But that does not actually help an audience that may not be aware of GW's terminology, or doesn't care to use it. This is something the PR people have to pick up on to avoid miscommunication.



I'd understand that if this was like a bunch of suits being plonked in front of an audience. But these guys are meant to be hobbyist themselves, they must have some idea of the words they say will have a certain meaning or that most hobbyist won't always refer to products in the terminology cooked up by marketing. The front line staff of GW are not so far removed from 'regular' hobbyists, surely?

Its either the best marketing strategy ever devised. Nothing keeps things in peoples social media feeds better than putting out some stupid PR commentary, being deliberately vague, and making customers pass about broken whispers (adding to the fable of the now legendary 20+ year old kits! Keep them secret! Keep them safe!) keeping everyone arguing about warhammer (And not noticing other games)

Or

They have weaponised incompetence.


Warhammer - The Old World news and rumors @ 2023/05/25 17:20:49


Post by: Voss


Or, to be fair, institutional jargon that they use on a regular basis wins.

Everybody has their own, and its very easy to forget that other people don't use it. If its really bad, it doesn't translate between departments, let alone the outside world. (and the less said about government acronyms the better)

I know in my own workplace, there's a huge divide between them upstairs, those of us that actually work, and terminology our patrons understand.


Warhammer - The Old World news and rumors @ 2023/05/25 17:21:28


Post by: Tsagualsa


 Mallo wrote:
 Geifer wrote:
Billicus wrote:
That would be a bit weird because I don't think anyone really considers "Starter set" to mean "push-fit minis" and also the last few 40k "launch boxes" have had push-fit minis in them anyway.


It seems that GW has very specific ideas what kind of terminology they want to use for their products (and have been inconsistent about it in the past, at least in some cases, which obviously doesn't help). Customers are far broader and more casual about such things.

The failure at Warhammer Fest seems to have been an inability of the presenters to understand what the audience was asking. Strictly, by their own definitions, they answered correctly. But that does not actually help an audience that may not be aware of GW's terminology, or doesn't care to use it. This is something the PR people have to pick up on to avoid miscommunication.



I'd understand that if this was like a bunch of suits being plonked in front of an audience. But these guys are meant to be hobbyist themselves, they must have some idea of the words they say will have a certain meaning or that most hobbyist won't always refer to products in the terminology cooked up by marketing. The front line staff of GW are not so far removed from 'regular' hobbyists, surely?

Its either the best marketing strategy ever devised. Nothing keeps things in peoples social media feeds better than putting out some stupid PR commentary, being deliberately vague, and making customers pass about broken whispers (adding to the fable of the now legendary 20+ year old kits! Keep them secret! Keep them safe!) keeping everyone arguing about warhammer (And not noticing other games)

Or

They have weaponised incompetence.


Warhammerfest was just a weirdly quarter-assed thing all around - like many of these corporate affairs, nowadays you can almost cut the feeling of detached cynicism of most people involved with a knife, as they're neither genuinly excited about the things they're presenting nor involved enough to at least convincingly fake it. I don't remember which panel it was that opened with a dialogue of 'So, Jim, have you done something exciting for $game lately?' 'No, not really Bob, no' but it sums the thing up perfectly - real 'quiet quitting' hour feelings in there.


Warhammer - The Old World news and rumors @ 2023/05/25 17:27:06


Post by: SgtEeveell


 Mallo wrote:

Its either the best marketing strategy ever devised. Nothing keeps things in peoples social media feeds better than putting out some stupid PR commentary, being deliberately vague, and making customers pass about broken whispers (adding to the fable of the now legendary 20+ year old kits! Keep them secret! Keep them safe!) keeping everyone arguing about warhammer (And not noticing other games)


Amusingly enough it was nearly 20 years after Bilbo's Birthday part that Frodo & friends actually got off their butts and starting moving.


Warhammer - The Old World news and rumors @ 2023/05/25 17:28:43


Post by: Overread


Voss wrote:
Or, to be fair, institutional jargon that they use on a regular basis wins.

Everybody has their own, and its very easy to forget that other people don't use it. If its really bad, it doesn't translate between departments, let alone the outside world. (and the lest said about government acronyms the better)

I know in my own workplace, there's a huge divide between them upstairs, those of us that actually work, and terminology our patrons understand.


^^ This

Language and terminology internal to a firm can be very different when it comes to how the public interact with products. Most of the time its totally fine; but every so often you'll get a mistake where someone asks a simple question that gets answered the wrong way because the person answering has their company brain running instead of their consumer brain. Heck sometimes its just because they know a LOT of things that they are not allowed to tell you so they are doing their best to make sure they only release the info that you are supposed to know on that day. Which can result in someone being super cagey about even really simple things or tripping up because they are in full company mode and "no starter set" was drummed into them even if there is a set that's basically what 99.0% of customers would consider a starter set and which marketing will probably call a starter (or use similar language - eg entry set) when marketing it in a few weeks/months time.


Warhammer - The Old World news and rumors @ 2023/05/25 17:49:49


Post by: Easy E


leopard wrote:
all this is about is GW seeing other companies have "rank and file" games with a fantasy setting and they want that market

not all of it, but enough no other company can use it to grow


This man understands.....


Warhammer - The Old World news and rumors @ 2023/05/25 17:50:22


Post by: Geifer


 Overread wrote:
Voss wrote:
Or, to be fair, institutional jargon that they use on a regular basis wins.

Everybody has their own, and its very easy to forget that other people don't use it. If its really bad, it doesn't translate between departments, let alone the outside world. (and the lest said about government acronyms the better)

I know in my own workplace, there's a huge divide between them upstairs, those of us that actually work, and terminology our patrons understand.


^^ This

Language and terminology internal to a firm can be very different when it comes to how the public interact with products. Most of the time its totally fine; but every so often you'll get a mistake where someone asks a simple question that gets answered the wrong way because the person answering has their company brain running instead of their consumer brain. Heck sometimes its just because they know a LOT of things that they are not allowed to tell you so they are doing their best to make sure they only release the info that you are supposed to know on that day. Which can result in someone being super cagey about even really simple things or tripping up because they are in full company mode and "no starter set" was drummed into them even if there is a set that's basically what 99.0% of customers would consider a starter set and which marketing will probably call a starter (or use similar language - eg entry set) when marketing it in a few weeks/months time.


GW is really paranoid about giving anything but the barest, approved at the highest level information away. I suspect that its PR people might worry about the answers they're allowed/not allowed to give so much that they don't even want to try to interpret questions lest they accidentally give something away they shouldn't have.


Warhammer - The Old World news and rumors @ 2023/05/25 18:12:13


Post by: Kid_Kyoto


The wise spokesperson never takes questions from the audience.

At the most you let audience submit questions to the host who then cherry picks, edits or outright makes up the questions you want to answer.


Warhammer - The Old World news and rumors @ 2023/05/25 18:18:27


Post by: leopard


 Kid_Kyoto wrote:
The wise spokesperson never takes questions from the audience.

At the most you let audience submit questions to the host who then cherry picks, edits or outright makes up the questions you want to answer.


see also just about every "FAQ" ever issued


Warhammer - The Old World news and rumors @ 2023/05/25 18:21:52


Post by: Geifer


 Kid_Kyoto wrote:
The wise spokesperson never takes questions from the audience.


A Q&A session where presenters and audience stare at each other in silent loathing for an hour is something GW should try at some point. Maybe even stream it so the Internet can partake in the experience as well.


Warhammer - The Old World news and rumors @ 2023/05/25 19:18:35


Post by: Platuan4th


 Kid_Kyoto wrote:
The wise spokesperson never takes questions from the audience.

At the most you let audience submit questions to the host who then cherry picks, edits or outright makes up the questions you want to answer.


According to people there, questions were being prescreened before brought to the mike.


Warhammer - The Old World news and rumors @ 2023/05/25 19:35:25


Post by: Tyel


I wasn't there - but the idea you'd get confused over what a "starter" is in a Q/A sort of beggars belief.

Find it far easier to believe the guy taking questions didn't think there was, so just said "no". Cue outrage, cue "obviously there will be" a few hours later.

Maybe in GW-head Leviathan, the thing they'd spent 2 days hyping up, isn't a starter (cos it lacks dice and whippy sticks). But if so the response is surely "not a starter as such - but something like Leviathan".


Warhammer - The Old World news and rumors @ 2023/05/26 00:29:57


Post by: chaos0xomega


 Londinium wrote:


Just to end this irrational nonsense that the non core factions are basically dead and will never be looked at...


A few months ago the warhammer Facebook page replied to me saying that they hadnt heard anything about plans to update the Daemon Prince but to keep an eye out in the future. A month later they announced the new Daemon Prince kit. The people that run the social media teams know basically nothing about long term plans and always frame everything in the context of "who knows what might happen woooo anything is possible ahhhh". If you're taking this as an indication of *anything* then you're falling for marketing-speak for empty promises and wishful thinking (and I say that as someone in a long term relationship with someone who specifically does marketing in the game industry).

And before anyone starts, the warcom article was actually written by "the guys from the Warhammer Design Studio" (per the article itself) - its fair to say they know what they are talking about - much moreso than the social media manager.



Warhammer - The Old World news and rumors @ 2023/05/26 03:08:21


Post by: Paymaster Games


Ok lets speak positively for a little bit.

We have seen the new heroes for the Tomb Kings and the Brets. We also know that Brets are getting foot knights (GW said in the Bret reveal article). The last time the Brets had foot knight was 3rd edition. Based off the Tomb King weapon Sprue that they have showed a couple of articles ago, i thought is was a sprue for a plastic hero but since they showed off the Resin Hero i have changed my mind. I think that these weapons will go to a foot mummy unit similar to the one from 4th edition.

With the announcement of the armies that are coming back first and will get new units and heroes. I think heroes do not matter much, unless it is a new model for a existing Special Character. These are the units that i think are returning to TOW from previous editions with new kits.

Empire -
Reiksgard Foot Knights
War Wagon
Halflings

Wood Elves-
Animal Trainers
Falconeers
Zoats (they were part of the wood elf army in 2nd and 3rd editions)

Chaos -
Thugs
Chaos Dwarf War Machines

Beastmen -
Slangors
Tzangors
Centigors

Greenskins
Plastic Snotlings and Pump Wagon
Fimir (Forge World made some and since they are running things they may come back)

Brets -
Foot Knights

Dwarf -
Dwarf Weapon Teams
Norse Dwarfs (berserkers)

High Elves -
No earthly idea

Tomb Kings -
Foot Mummies from 4th edition



Warhammer - The Old World news and rumors @ 2023/05/26 03:40:30


Post by: nathan2004


Paymaster I honestly think Gdubs should have put you in charge of this project, we would have all ended up with something we loved. Also I’m being serious here and not sarcastic.


Warhammer - The Old World news and rumors @ 2023/05/26 04:30:25


Post by: Paymaster Games


 nathan2004 wrote:
Paymaster I honestly think Gdubs should have put you in charge of this project, we would have all ended up with something we loved. Also I’m being serious here and not sarcastic.


Thank you.

When i was a younger man i gave it the old college try and it did not get anywhere. I did write a article that appeared in White Dwarf years ago, and I did have a conversation with one of the designers about updating the rules of the Dogs of War. But all of the is in the past, i run my own model company now but if i could land a job at GW design team at my age i would take it.


Warhammer - The Old World news and rumors @ 2023/05/26 09:50:18


Post by: tneva82


chaos0xomega wrote:
 Londinium wrote:


Just to end this irrational nonsense that the non core factions are basically dead and will never be looked at...


A few months ago the warhammer Facebook page replied to me saying that they hadnt heard anything about plans to update the Daemon Prince but to keep an eye out in the future. A month later they announced the new Daemon Prince kit. The people that run the social media teams know basically nothing about long term plans and always frame everything in the context of "who knows what might happen woooo anything is possible ahhhh". If you're taking this as an indication of *anything* then you're falling for marketing-speak for empty promises and wishful thinking (and I say that as someone in a long term relationship with someone who specifically does marketing in the game industry).

And before anyone starts, the warcom article was actually written by "the guys from the Warhammer Design Studio" (per the article itself) - its fair to say they know what they are talking about - much moreso than the social media manager.



Well. He just repeats what gw has said before.

So if you don't trust then no matter who says you don't trust it.

At which point just admit you think gw lies about everything.

But while gw doesn't tell everything they don't flat out lie generally. Bad business

So according to you for example no foot knights are coming. Gw said are coming but they are lying. Hell even 40k 10th ed coming this year isn't sure thing as everything gw says can be lie regardless of who says what.


Warhammer - The Old World news and rumors @ 2023/05/26 10:09:58


Post by: Cyel


Yup, a good summary of how a conspiracy theory mindset works.


Warhammer - The Old World news and rumors @ 2023/05/26 10:11:50


Post by: Tsagualsa


tneva82 wrote:
chaos0xomega wrote:
 Londinium wrote:


Just to end this irrational nonsense that the non core factions are basically dead and will never be looked at...


A few months ago the warhammer Facebook page replied to me saying that they hadnt heard anything about plans to update the Daemon Prince but to keep an eye out in the future. A month later they announced the new Daemon Prince kit. The people that run the social media teams know basically nothing about long term plans and always frame everything in the context of "who knows what might happen woooo anything is possible ahhhh". If you're taking this as an indication of *anything* then you're falling for marketing-speak for empty promises and wishful thinking (and I say that as someone in a long term relationship with someone who specifically does marketing in the game industry).

And before anyone starts, the warcom article was actually written by "the guys from the Warhammer Design Studio" (per the article itself) - its fair to say they know what they are talking about - much moreso than the social media manager.



Well. He just repeats what gw has said before.

So if you don't trust then no matter who says you don't trust it.

At which point just admit you think gw lies about everything.

But while gw doesn't tell everything they don't flat out lie generally. Bad business

So according to you for example no foot knights are coming. Gw said are coming but they are lying. Hell even 40k 10th ed coming this year isn't sure thing as everything gw says can be lie regardless of who says what.


There's a difference between direct statements like 'There will be Foot Knights for Bretonnia' and deliberately vague statements like 'It is possible that we will do things in the future'.

Concerning the statement above, in the screenshot, there are many possibilities how it can be technically true while also not being what any normal person would think of when they heard it. The statement reads:


Most armies will be comprised predominantly of returning classic kits which include a whole load of plastics, as well as some metal and resin miniatures. There will also be new kits released in both plastic and Forgeworld resin too.


The reading a normal person would infer is: 'Armies will consist mostly of plastic models, with some resin and metal besides, and will get new plastic and resin kits besides'

But if we do a careful (paranoid) reading, and use the most hostile interpretation at every turn, we get:

Most = not all, but the majority
Predominantly = 51%
Returning classics which include... = Some select plastic kits are returning, but it's mostly metal and resin
There will be... = This leaves the widest avenue for interpretation; technically this would be true with a single plastic kit and a handful of FW sets; there's also no definition what a 'kit' is in the end, this encompasses everything from a single multipart character to full regimental boxes or large multipart centrepieces

So effectively this statement could cover as much as 'all classic plastic boxes for these armies, most classic metal/resin characters, as well as new plastic kits and FW resin characters and monsters never seen before' and as little as 'some armies get limited selections of their plastic boxes back, while others will only get their character blisters made available again, and there will be a handful of new plastic kits and FW characters for a few armies'

The truth will obviously lie somewhere in the middle, and probably more on the positive side, but the statement itself is intentionally very vague and noncommittal while sounding very enthusiatic and positive if you only glance over it superficially.

I hope that everything turns out great and the game gets substantial support, but the above statement allows for dirty tricks like plastic boxes just being existing kits with a new weapon loadout, or the 'resin kits' being the handful of command sets and characters Forgeworld did for e.g. Blackfire Pass but never got around to releasing. Better to reign in your expectations somewhat than being disappointed later on.


Warhammer - The Old World news and rumors @ 2023/05/26 12:24:21


Post by: Not Online!!!


Which is still all irrelevant if gw doesn't lower prices and create a ruleset that for once needs to compete with competent ones from other companies.

Because the grogs have left or play oldhammer versions.
A Lot are miffed about the rebasing, especially those with large armies.
Entry price and pts will remain a hurdle for new blood, nvm size of games.


Warhammer - The Old World news and rumors @ 2023/05/26 12:29:39


Post by: Tsagualsa


Not Online!!! wrote:
Which is still all irrelevant if gw doesn't lower prices and create a ruleset that for once needs to compete with competent ones from other companies.


It's directly important because plastic regiment kits are the only product that are affordable enough to allow people to enter the game at all; without a possibility to build the backbone of an army with relatively cheap plastic kits, the whole game rests on people that have armies already, second-hand stuff or 3rd-party replacements, all of which make GW no money. Launching a rank-and-file game that rest squarely on the shoulders of FW resin regiments at FW prices is a doomed endeavour. Rules etc. play a distinct second fiddle if nobody can afford the game.


Warhammer - The Old World news and rumors @ 2023/05/26 12:34:50


Post by: Mozzamanx


Just had a thought regarding new bases.
By keeping the old base sizes, my armies can be used for:
- WFB 6E
- WFB 8E
- Kings of War (In ranks)
- Warhammer Armies Project
- The Old World (Using spaced unit trays)

Conversely, the new sizes allow me to play:
- The Old World (In an environment where I cannot just use spacers)

So we now have a game mode that is not readily compatible with anything else and does not provide equal support to all its factions. For veteran WFB players it does not seem at all appealing to rebase anything, even if I end up playing TOW as a ruleset.


Warhammer - The Old World news and rumors @ 2023/05/26 12:37:40


Post by: Tsagualsa


Mozzamanx wrote:
Just had a thought regarding new bases.
By keeping the old base sizes, my armies can be used for:
- WFB 6E
- WFB 8E
- Kings of War (In ranks)
- Warhammer Armies Project
- The Old World (Using spaced unit trays)

Conversely, the new sizes allow me to play:
- The Old World (In an environment where I cannot just use spacers)

So we now have a game mode that is not readily compatible with anything else and does not provide equal support to all its factions. For veteran WFB players it does not seem at all appealing to rebase anything, even if I end up playing TOW as a ruleset.


It will probably boil down to how important GW-organized Organized Play is to you; if you don't want to do it with some regularity, you have absolutely no incentive to do any rebasing. That, again, contributes to the ongoing problem of this game not really knowing who it is for anyway.


Warhammer - The Old World news and rumors @ 2023/05/26 12:38:28


Post by: Gert


Good thing you aren't required to change your bases at all.


Warhammer - The Old World news and rumors @ 2023/05/26 12:41:03


Post by: Tsagualsa


 Gert wrote:
Good thing you aren't required to change your bases at all.


Since no base size is going to shrink, close to 100% of people will just use movement trays with adequate spacing and markings, if they feel the need to do anything at all. It's a non-issue for most.


Warhammer - The Old World news and rumors @ 2023/05/26 12:53:27


Post by: Luke82


If you flip a 25mm base upside down, a 20mm base nestles in it quite nicely (and I would imagine 25mm bases will do the same with what ever base replaces them, too). Saves a fortune on spaced movement trays, and means models can be used in older editions as well.


Warhammer - The Old World news and rumors @ 2023/05/26 13:38:19


Post by: Gimgamgoo


A change in base size, brings about game changing effects. Movement through spaces, frontage size for charging and fighting etc.
I'm going to assume GW have taken this into account with the statistics of the models they are altering with the necessary playtesting required.



Warhammer - The Old World news and rumors @ 2023/05/26 13:51:38


Post by: tneva82


Tsagualsa wrote:
Not Online!!! wrote:
Which is still all irrelevant if gw doesn't lower prices and create a ruleset that for once needs to compete with competent ones from other companies.


It's directly important because plastic regiment kits are the only product that are affordable enough to allow people to enter the game at all; without a possibility to build the backbone of an army with relatively cheap plastic kits, the whole game rests on people that have armies already, second-hand stuff or 3rd-party replacements, all of which make GW no money. Launching a rank-and-file game that rest squarely on the shoulders of FW resin regiments at FW prices is a doomed endeavour. Rules etc. play a distinct second fiddle if nobody can afford the game.


That's why the old kits coming back means there's plenty of plastics.

And cheaper than all new plastic line some people hoped for.


Warhammer - The Old World news and rumors @ 2023/05/26 13:55:10


Post by: BertBert


 Gimgamgoo wrote:
A change in base size, brings about game changing effects. Movement through spaces, frontage size for charging and fighting etc.
I'm going to assume GW have taken this into account with the statistics of the models they are altering with the necessary playtesting required.



I'm worried about the implications. Units will have a bigger footprint on average, so maybe the will reduce unit size to a pre-hordes amount to compensate? But that would be quite counter productive to selling more models overall. This game still holds quite a few mysteries.


Warhammer - The Old World news and rumors @ 2023/05/26 14:21:34


Post by: Taarnak


I find it a bit disappointing that they decided to bring old models back for this personally. I understand that this is also probably a minority opinion. I have no old armies anymore so the basing question is a moot point for me.

If the new plastics (especially Bretonnians) are sculpted to match the detail and proportion of older kits (and they might very well be, considering the previewed hero) then I am definitely out. I very much prefer their (GW's) newer sculpt proportions and detail levels.

I will still probably get any rulebooks though. Especially if there is new fluff and artwork.


Warhammer - The Old World news and rumors @ 2023/05/26 14:54:09


Post by: Not Online!!!


Tsagualsa wrote:
Not Online!!! wrote:
Which is still all irrelevant if gw doesn't lower prices and create a ruleset that for once needs to compete with competent ones from other companies.


It's directly important because plastic regiment kits are the only product that are affordable enough to allow people to enter the game at all; without a possibility to build the backbone of an army with relatively cheap plastic kits, the whole game rests on people that have armies already, second-hand stuff or 3rd-party replacements, all of which make GW no money. Launching a rank-and-file game that rest squarely on the shoulders of FW resin regiments at FW prices is a doomed endeavour. Rules etc. play a distinct second fiddle if nobody can afford the game.


Which is preciscly what i stated? The competition is cheaper, has more modern sculpts and better rulesets right now. (And i question their skill to produce a ruleset that is competent enough to draw new blood on it's own merit)

Bringing back the old plastics is indeed the right call but with how big some units needed to be and the pts we still are in an area were old whfb was and that was a game that par excellence was described as not accessible due to price.


Warhammer - The Old World news and rumors @ 2023/05/26 14:57:22


Post by: Tsagualsa


Not Online!!! wrote:
Tsagualsa wrote:
Not Online!!! wrote:
Which is still all irrelevant if gw doesn't lower prices and create a ruleset that for once needs to compete with competent ones from other companies.


It's directly important because plastic regiment kits are the only product that are affordable enough to allow people to enter the game at all; without a possibility to build the backbone of an army with relatively cheap plastic kits, the whole game rests on people that have armies already, second-hand stuff or 3rd-party replacements, all of which make GW no money. Launching a rank-and-file game that rest squarely on the shoulders of FW resin regiments at FW prices is a doomed endeavour. Rules etc. play a distinct second fiddle if nobody can afford the game.


Which is preciscly what i stated? The competition is cheaper, has more modern sculpts and better rulesets right now. (And i question their skill to produce a ruleset that is competent enough to draw new blood on it's own merit)

Bringing back the old plastics is indeed the right call but with how big some units needed to be and the pts we still are in an area were old whfb was and that was a game that par excellence was described as not accessible due to price.


I wrote my answer before i saw your substantial edit, obviously we share a point of view on this project.


Warhammer - The Old World news and rumors @ 2023/05/26 15:06:25


Post by: Voss


 Taarnak wrote:
I find it a bit disappointing that they decided to bring old models back for this personally. I understand that this is also probably a minority opinion. I have no old armies anymore so the basing question is a moot point for me.


I was fine with having old kits in production while they produce new kits for factions (and of course being the majority of stuff people have for a while- stuff to get by until they get to the faction properly).
I'm less fine with old kits being the majority of stuff in the queue (though several factions had really nice modern kits that were axed for no reason, particularly wood elves)

Combined with new bases, I think they've immediately made a mess, and there's going to be a lot of flailing (internally and among potential customers) until they decide to do a TOW 2.0 (like HH2.0) or... not.


Warhammer - The Old World news and rumors @ 2023/05/26 15:12:06


Post by: Tyel


I feel GW selling old plastics cheap is possibly optimistic.


Warhammer - The Old World news and rumors @ 2023/05/26 15:12:53


Post by: Mr_Rose


All I really want is the Sphinx back and some new TK skellies that are actually usable, buildable models.


Warhammer - The Old World news and rumors @ 2023/05/26 15:15:46


Post by: Tsagualsa


Tyel wrote:
I feel GW selling old plastics cheap is possibly optimistic.


Depends, if you mean real-world-in-absolute-terms-cheap then you're out of luck, if you mean cheap-by-the-standard-of-what -GW-customers-are-conditioned-to-endure-cheap there might be some hope left. Anyway, it's hard to judge the appeal of a classic, 'warhammery' R&F game where about 3/4 of your expensive, painted unit is effectively just wound counters in this day and age, we might see a surprise either way.


Warhammer - The Old World news and rumors @ 2023/05/26 15:24:57


Post by: catbarf


If they're bringing back classic kits, those molds are long since paid for. GW could sell them for cheap to entice new players and still make a profit.

It may depend also on how the rules are structured. If we're returning to units of 4x4 then there will be less need for hundreds of models just to assemble a core force.


Warhammer - The Old World news and rumors @ 2023/05/26 15:30:59


Post by: Not Online!!!


Tsagualsa wrote:



I wrote my answer before i saw your substantial edit, obviously we share a point of view on this project.


No harm done.

I don't think anyone will defend goldhänders once more. Or bloodknights. hopefully...


Warhammer - The Old World news and rumors @ 2023/05/26 15:47:32


Post by: kodos


GW prices are not based on cost but on the market

GW could sell most kits at 50% and still make profit but they don't do it

If GW wanted a cheap entry into the game, we would see an easy to build starter set
Just old kits coming back, good chance we see ebay like prices


Warhammer - The Old World news and rumors @ 2023/05/26 15:55:59


Post by: BertBert


 kodos wrote:

Just old kits coming back, good chance we see ebay like prices


So Tomb Guard for 100-300$? Hardly.


Warhammer - The Old World news and rumors @ 2023/05/26 16:02:38


Post by: Paymaster Games


According to the GW web store 20 Night Goblins are $45 and 10 Empire Troops are $35. Since these are the same set that will be coming back to the old world it would be safe to say the price point is somewhere around there.

Alternatively, 20 KoW Goblins are $37.50 and the average Conquest 12 man warrior kit is $40 to $50 a kit.

I am inclined to say this is a wash.


Warhammer - The Old World news and rumors @ 2023/05/26 16:05:06


Post by: Taarnak


 catbarf wrote:
If they're bringing back classic kits, those molds are long since paid for. GW could sell them for cheap to entice new players and still make a profit.


Since they cut their own tools, all of their plastics are orders of magnitude cheaper for them to produce than if they didn't. Since that is the case, ALL of their plastics could be a lot cheaper than they are. I don't see the old stuff coming back at a price point any cheaper than the new stuff, personally; old molds or not.


Warhammer - The Old World news and rumors @ 2023/05/26 16:41:03


Post by: Mallo


 Paymaster Games wrote:
According to the GW web store 20 Night Goblins are $45 and 10 Empire Troops are $35. Since these are the same set that will be coming back to the old world it would be safe to say the price point is somewhere around there.

Alternatively, 20 KoW Goblins are $37.50 and the average Conquest 12 man warrior kit is $40 to $50 a kit.

I am inclined to say this is a wash.


Wait and see prices brought back at $85 for night goblins and €65 for empire troops.

I'm glad I have stacks of backlog for WFB. Seeing kits return will help knock the insane prices down for things like tomb kings, but I feel sorry for anyone needing to start an army from scratch. One of the biggest issues I foresee is the unbalanced pricing.

They are going to have to juggle selling those 16/20/24 model sets in numbers that make the game profitable & playable, and still convince people that similar models for AoS in sets of 5/10 are worth the same. Or we are just going to see those bigger sets of plastics with huge price increases to 'match' the AoS pricing scheme.

With the cost of the 5 AoS goblin wolf riders, I dread to think what the old world set is going to be.


Warhammer - The Old World news and rumors @ 2023/05/26 16:50:22


Post by: GaroRobe


 catbarf wrote:
If they're bringing back classic kits, those molds are long since paid for. GW could sell them for cheap


Are we talking about Games Workshop here?


Warhammer - The Old World news and rumors @ 2023/05/26 16:56:40


Post by: DarkBlack


 Paymaster Games wrote:
According to the GW web store 20 Night Goblins are $45 and 10 Empire Troops are $35. Since these are the same set that will be coming back to the old world it would be safe to say the price point is somewhere around there.

Alternatively, 20 KoW Goblins are $37.50 and the average Conquest 12 man warrior kit is $40 to $50 a kit.

I am inclined to say this is a wash.

Those are some odd cherries to pick.
GW makes amazing models (for what it's worth, good luck actually playing games with them), but don't come anywhere close to offering valye for money.

Let's include a few more kits in the comparison before declaring it "a wash":
I see $55 for 20 goblins from GW.
$75 for 5 cavalry.
$40 for 10 from GW, for the older kits.
Or $170 for a 35 model start collecting.
$40 for a single plastic character.

Then $65 for a battle tome.
Mantic sell a rulebook with all the lists for $50.

$37.50 for 20 plastic Mantic infantry.
You can get 40 goblins and 2 mincers in a $45 Ambush starter though.
Ambush is the low points game mode aimed at getting new players in.
The $165 starter set has 80 goblins, an 18cm giant and 33 other models.

Resin from Mantic is more expensive though.
Mantic are making their resin models available as stls through a subscription service to address that though.


Warhammer - The Old World news and rumors @ 2023/05/26 17:14:46


Post by: Dysartes


Tyel wrote:
I feel GW selling old plastics cheap is possibly optimistic.

Especially after what happened with the Steel Legion M2O pricing - though I appreciate that was metal, not plastic.


Warhammer - The Old World news and rumors @ 2023/05/26 17:29:22


Post by: Vorian


GW are currently having trouble making enough product to meet demand.

I think it's very optimistic to expect the old kits to be priced as anything other than comparable to 40k/AoS/HH plastics.


Warhammer - The Old World news and rumors @ 2023/05/26 18:24:22


Post by: Mr Morden


Yeah I assume that they will just use their standard pricing structure.


Warhammer - The Old World news and rumors @ 2023/05/26 18:33:29


Post by: Tsagualsa


 Mr Morden wrote:
Yeah I assume that they will just use their standard pricing structure.


Just look at how they're pricing current FW HH stuff - 35€ for a pretty plain SM Librarian sculpt. 35€ for a torso with an Assault Cannon to stick into your tanks. 45€ for one dude with a small-ish back banner. 50€ for a Terminator character with not much bling. If prices are anyway near that they're too high. If that one Bretonnian dude we saw in the sneak peek was 40€, not many people would pull the trigger for what ultimately is a pretty generic fantasy knight.


Warhammer - The Old World news and rumors @ 2023/05/26 18:39:36


Post by: Mr Morden


Tsagualsa wrote:
 Mr Morden wrote:
Yeah I assume that they will just use their standard pricing structure.


Just look at how they're pricing current FW HH stuff - 35€ for a pretty plain SM Librarian sculpt. 35€ for a torso with an Assault Cannon to stick into your tanks. 45€ for one dude with a small-ish back banner. 50€ for a Terminator character with not much bling. If prices are anyway near that they're too high. If that one Bretonnian dude we saw in the sneak peek was 40€, not many people would pull the trigger for what ultimately is a pretty generic fantasy knight.


I agree which does not bode well for the range


Warhammer - The Old World news and rumors @ 2023/05/26 18:45:01


Post by: Tsagualsa


 Mr Morden wrote:
Tsagualsa wrote:
 Mr Morden wrote:
Yeah I assume that they will just use their standard pricing structure.


Just look at how they're pricing current FW HH stuff - 35€ for a pretty plain SM Librarian sculpt. 35€ for a torso with an Assault Cannon to stick into your tanks. 45€ for one dude with a small-ish back banner. 50€ for a Terminator character with not much bling. If prices are anyway near that they're too high. If that one Bretonnian dude we saw in the sneak peek was 40€, not many people would pull the trigger for what ultimately is a pretty generic fantasy knight.


I agree which does not bode well for the range


Also, due to the game still being pretty far out (by what we've been shown so far) it has ample opportunity to pick up a couple of GW's typical price increases until release


Warhammer - The Old World news and rumors @ 2023/05/26 18:48:08


Post by: catbarf


 GaroRobe wrote:
 catbarf wrote:
If they're bringing back classic kits, those molds are long since paid for. GW could sell them for cheap


Are we talking about Games Workshop here?


Yeah, Games Workshop, the company that loves to fleece you for every dollar but also is willing to cut you a deal (see: Start Collecting, new edition boxed sets) if they think it'll lead to you spending more in the long run.

It's been a while since they killed Fantasy, but they have to be aware that the enormous buy-in cost was part of what sunk the game. Using the old plastic infantry as lead-ins to the more expensive characters and special kits you need to actually build out an army could be a viable marketing approach.

I don't know if they will or won't. Just wouldn't make assumptions about pricing yet.


Warhammer - The Old World news and rumors @ 2023/05/26 19:11:08


Post by: Kid_Kyoto


Luke82 wrote:
If you flip a 25mm base upside down, a 20mm base nestles in it quite nicely (and I would imagine 25mm bases will do the same with what ever base replaces them, too). Saves a fortune on spaced movement trays, and means models can be used in older editions as well.


Sir you are wise.


Warhammer - The Old World news and rumors @ 2023/05/26 21:41:05


Post by: nathan2004


For the people chiming in about pricing, you'll realize GW sells 10 tactical (or intercessors) for $60 for 40k and 20 tactical MKIII for $80 for 30k right? Different price points can exist between different games, I think that example illustrates it perfectly and likely what we see in ToW.


Automatically Appended Next Post:
Luke82 wrote:
If you flip a 25mm base upside down, a 20mm base nestles in it quite nicely (and I would imagine 25mm bases will do the same with what ever base replaces them, too). Saves a fortune on spaced movement trays, and means models can be used in older editions as well.


After reading through all the criticism (some warranted) in this thread, it's nice to see something positive and incredibly useful posted here.


Warhammer - The Old World news and rumors @ 2023/05/26 22:59:38


Post by: Sarouan


Prices will be better discussed when the miniatures will actually get released, anyway. We don't even know how many years it will take and in what economic turmoil we will be at that time.

Mozzamanx wrote:

So we now have a game mode that is not readily compatible with anything else and does not provide equal support to all its factions. For veteran WFB players it does not seem at all appealing to rebase anything, even if I end up playing TOW as a ruleset.


It's not for the armies you already possess for sure. The question isn't the same for new collections.

As for using them for other game systems...actually, other rule sets work very well with bigger square bases.It's just a matter of bigger footprint of the unit on the battlefield, that's all. It's not as game breaking as you may think. Well, unless you play hardcore competitive tournaments, but people recycling miniatures from another game usually don't use them for that reason anyway.





Warhammer - The Old World news and rumors @ 2023/05/27 05:44:36


Post by: Kalamadea


laser cut MDF base-conversion trays with a sheet of tin will still be an ideal means of playing ToW with old armies if ToW is any good, but I do like the 25mm upside down base thing. Bravo!

I'm still just glad to have to the old units coming back, even modern GW prices are a fraction of the ebay stupidity in recent years. If I could just get a High Elf Noble kit for less that $100 then that would be great. New kits will be lovely, but I am 100% here for old kits returning. $60 for Witch Aelves is dumb, but $120+ for 5 Dragon Princes is beyond the pale.

I really really REALLY hope the rules are based on the boxes. A return to the hordes units of 8th would kill this game dead dead dead dead dead. But man, if an elite unit of 10 Swordsmasters could be as effective as a unit of 20 Night Goblins then that would be amazing.

Dear GW, please bring back normal units max 20, elite units max 10, amen.


Warhammer - The Old World news and rumors @ 2023/05/27 06:53:20


Post by: Luke82


This is what a unit of swordsmasters looks like on flipped bases. It’s not perfect visually but it works pretty well, and can keep a bag of bases ready if you end up playing someone who is sniffy about playing on old bases.



Warhammer - The Old World news and rumors @ 2023/05/27 08:20:22


Post by: Sarouan


Thanks for the picture, Luke82 ! Indeed, it's genius.

You will still need a movement tray in the end, though.


Warhammer - The Old World news and rumors @ 2023/05/27 08:26:31


Post by: Luke82


Yep, 100%. If you’re starting from scratch you may as well go for new base sizes, or the spaced trays. This idea is more for those of us already down the fantasy rabbit hole and facing a quandary about rebasing. I’ve got something like 90,000 points of painted stuff, all on their own home made magnetised movement trays, rebasing is just not really a viable option. This way I can quickly flip a lot of models into spare bases and repurpose some of my 25mm movement trays quickly and easily (we’ll have to wait and see on the other sizes though!)


Warhammer - The Old World news and rumors @ 2023/05/27 09:20:33


Post by: H.B.M.C.


chaos0xomega wrote:
A few months ago the warhammer Facebook page replied to me saying that they hadnt heard anything about plans to update the Daemon Prince but to keep an eye out in the future. A month later they announced the new Daemon Prince kit. The people that run the social media teams know basically nothing about long term plans and always frame everything in the context of "who knows what might happen woooo anything is possible ahhhh".
Wait, you think they didn't know about the new Daemon Prince and, that if they'd just been pre-informed about a new DP prior to your question that they would have told you and revealed it to the world via Facebook answering some random person's question? Really?





Warhammer - The Old World news and rumors @ 2023/05/27 12:16:28


Post by: Gallahad


Oh man, if I could get Dragon Princes and White Lions kits...I would be pretty happy.

Still think it is just vaporware. I'm trying hard to expect nothing from GW so I don't feel let down.


Warhammer - The Old World news and rumors @ 2023/05/27 13:39:37


Post by: RazorEdge


Just wait until they release Epic, THEN we have a price discussion!

For the Empire - I wish they bring back the old early 2000s States Troops and those ugly 2006 ones stay with AoS or dissapear completely...


Warhammer - The Old World news and rumors @ 2023/05/27 13:48:25


Post by: KidCthulhu


@RazorEdge: The best thing about those Sate Troops was that they were the exact same scale as the Mordheim mercenaries.

I had a box of 20 that I mixed with the Mordheim sprue that I used to make so many varied Marienburgers, Reiklanders, and Middenheimers.


Warhammer - The Old World news and rumors @ 2023/05/27 14:35:51


Post by: chaos0xomega


 H.B.M.C. wrote:
chaos0xomega wrote:
A few months ago the warhammer Facebook page replied to me saying that they hadnt heard anything about plans to update the Daemon Prince but to keep an eye out in the future. A month later they announced the new Daemon Prince kit. The people that run the social media teams know basically nothing about long term plans and always frame everything in the context of "who knows what might happen woooo anything is possible ahhhh".
Wait, you think they didn't know about the new Daemon Prince and, that if they'd just been pre-informed about a new DP prior to your question that they would have told you and revealed it to the world via Facebook answering some random person's question? Really?





If they knew they would have likely excluded the part about "haven't heard anything" and left it more vague. It's marketing 101, you don't want your community outreach and marketing arm to be seen as lying or am unreliable partner to your community.


Warhammer - The Old World news and rumors @ 2023/05/27 14:44:39


Post by: Overread


GW's social media team don't even have to be at the GW HQ. They just need to manage the FB and be fed information as they are required to have it.

Even if they are at the HQ if they aren't in the design or other teams they might well not even hear about things. Remember AoS was kept very secret for a very long time and some key staff didn't know it was a thing almost until we knew.


Plus even if they do know something, if they are not allowed to talk about it they won't even hint at it. This isn't a small 3-10 man gaming team; its a large company operating as large companies do. Information is compartmentalised and the marketing is company style.



This is not totally a bad thing. Anyone who recalls Spartan Games would recall many times they'd openly show previews or concepts or hint at things coming which would sound like they were weeks/months off but would sometimes take years or never come. Teasing things too early has issues; its why GW rarely does it (Old World is perhaps the only example of them really doing a long term tease).

Long term forecasting is hard. Finances change; projects get unforeseen delays or problems; concepts that sounded good turn out to not work (maybe its an unfun idea or the mechanics of the model don't stand up to mass production in the chosen material). Maybe finances are hard and the superlarge resin model is too much an investment. Perhaps Steve who designed 50% of it leaves the company and no one left can pick up the leftover parts; or perhaps he leaves it in some folder on the computer that no one else recalls how to find etc...

There are lots of ways that long term forecasting can fail. Heck anyone who regularly backs Kickstarters knows to never expect delivery date to be real unless its pretty much a pre-order for something already designed, made and just needing a bulk order; and even then it can still backfire for a few weeks/month or two.


Warhammer - The Old World news and rumors @ 2023/05/27 14:57:52


Post by: Gert


The FB page team isn't marketing though, at least not in the normal way.
Their job is to post links to stuff and answer some questions all of which will be replied to with pre-determined answers.
Is it smart? Not really but considering how leaky the GW boat seems to be already, paranoia isn't paranoia when it's actually happening.


Warhammer - The Old World news and rumors @ 2023/05/27 15:11:07


Post by: Inquisitor Gideon


Kinda dropped off the whole news thing again, haven't we?


Warhammer - The Old World news and rumors @ 2023/05/27 16:00:32


Post by: triplegrim


https://www.youtube.com/watch?v=vXfYHJweaE8&t=71s


The start set rumor is doing the rounds again. Who knows. I feel the whole game now seems like vaporware and wont appear until 2025; I seem to have time to paint my remaining Empire metals up.

Should I assume its 50% Special units, with no unit count limit? Hence I can run 3 cannons and 3 Greatswords units at 2500 points?

These are the questions that haunts me as I plot and plan how and what to paint.

As far as commenting on the rumors that the setting is one where Chaos is at a low point/ebb and there are no hordes of daemons around, that suits me fine. We're getting enough daemons in the other 2-3 games they are releasing. A more grounded Empire Centric game suits me well.



Warhammer - The Old World news and rumors @ 2023/05/27 16:06:36


Post by: Tsagualsa


 triplegrim wrote:
https://www.youtube.com/watch?v=vXfYHJweaE8&t=71s


The start set rumor is doing the rounds again. Who knows. I feel the whole game now seems like vaporware and wont appear until 2025; I seem to have time to paint my remaining Empire metals up.

Should I assume its 50% Special units, with no unit count limit? Hence I can run 3 cannons and 3 Greatswords units at 2500 points?

These are the questions that haunts me as I plot and plan how and what to paint.

As far as commenting on the rumors that the setting is one where Chaos is at a low point/ebb and there are no hordes of daemons around, that suits me fine. We're getting enough daemons in the other 2-3 games they are releasing. A more grounded Empire Centric game suits me well.



It's unclear what system of army selection this game will use, it has not been stated that unit slots or even percentages will be used. From what we've seen from 'mood shots' and such so far, the game feels a bit smaller than WHFB, although that may be a personal impression, subject to change nearer to release date etc. I'd not bank on multiple 'Special' units and warmachines in a typical game though. My impression (again, personal impression, not based on any facts whatsoever) seems to be that this game is aimed at being somewhere between 1000 and 1500 points in 'classic' WHFB.


Warhammer - The Old World news and rumors @ 2023/05/29 12:11:55


Post by: Tyel


I'd be surprised if the points is low for much the same reason the points tended to rise last time round. GW will presumably be bringing back the big monsters - and if so, games will need to be at a certain points so they are playable.

Admittedly, I know a section of the playerbase would perhaps like GW to go "the big centre piece kits we tried to sell through 8th were a mistake (also monstrous cavalry, what was that all about?) and they won't be in TOW" - but I can't see it.


Warhammer - The Old World news and rumors @ 2023/05/29 12:32:59


Post by: Tsagualsa


Tyel wrote:
I'd be surprised if the points is low for much the same reason the points tended to rise last time round. GW will presumably be bringing back the big monsters - and if so, games will need to be at a certain points so they are playable.

Admittedly, I know a section of the playerbase would perhaps like GW to go "the big centre piece kits we tried to sell through 8th were a mistake (also monstrous cavalry, what was that all about?) and they won't be in TOW" - but I can't see it.


AFAIK they already said that there is no intention to bring back the FW resin monsters, and iirc the only monster we have seen so far in a photograph was the old Treeman. We also know that the Necrosphinx will return, as that was specifically called out at Warhammerfest.


Warhammer - The Old World news and rumors @ 2023/06/01 19:07:34


Post by: TheGoodGerman


https://www.warhammer-community.com/2023/06/01/celebrate-the-40th-anniversary-of-warhammer-with-new-collectible-stamps-from-royal-mail/

So have we just had a sneaky confirmation of things to come? One of the artwork stamps says „Warhammer the Old World / Battle for Skull Pass“. In line with the Rogue Trader artwork they could just have said WHFB but chose to mention their upcoming game. Does that mean they will redo that box?

And also, can anyone see if the two ToW stamps with photos (dwarfs & high elves) show us anything new? I was in hobby hiatus during WHFB‘s last years.



Warhammer - The Old World news and rumors @ 2023/06/01 19:31:40


Post by: kodos


because this is the name of that artwork

would be the same to say that the we are going to see a Rouge Trade release in 40k because of the stamp


Warhammer - The Old World news and rumors @ 2023/06/02 13:25:45


Post by: Just Tony


 kodos wrote:
because this is the name of that artwork

would be the same to say that the we are going to see a Rouge Trade release in 40k because of the stamp


I didn't realize women's make-up was such a hot commodity in the 41st Millenium...


Warhammer - The Old World news and rumors @ 2023/06/02 13:35:44


Post by: MajorWesJanson


 Just Tony wrote:
 kodos wrote:
because this is the name of that artwork

would be the same to say that the we are going to see a Rouge Trade release in 40k because of the stamp


I didn't realize women's make-up was such a hot commodity in the 41st Millenium...


Aspirations to vanity are a path to Slaanesh worship, and thus heresy. Naturally that makes it rare, even for the elites.


Warhammer - The Old World news and rumors @ 2023/06/02 14:25:12


Post by: Just Tony


For you, dear poster: an exalt...


Warhammer - The Old World news and rumors @ 2023/06/22 19:22:15


Post by: triplegrim


https://www.warhammer-community.com/2023/06/21/40-years-of-warhammer-a-rotten-lord-raises-his-axe-for-nurgle/

Nurgle lord & Glottkin celebrated in pictures in the 40th year celebration. End Times mentioned too.

Perhaos of some small interest, the grey 90s illustration style from the tomb king and brets 2023 releases are also used, which is always good looking imo.




Warhammer - The Old World news and rumors @ 2023/06/26 10:22:15


Post by: Dreamchild


Does anyone have an estimate for when we could expect the next article to drop?

I was under the impression that we've entered monthly updates territory but there's been nada in June so far...


Warhammer - The Old World news and rumors @ 2023/06/26 10:24:41


Post by: kodos


There was said to be something in June, so maybe this week

while people expect major news to drop in October when the article series is done


Warhammer - The Old World news and rumors @ 2023/06/26 14:07:00


Post by: Geifer


Online preview on Saturday, promising to reveal one whole* model:

https://www.warhammer-community.com/2023/06/26/the-not-warhammer-40000-preview-drops-on-the-1st-of-july/


* whole is an inference on my part


Warhammer - The Old World news and rumors @ 2023/06/26 17:54:56


Post by: Sarouan


 Geifer wrote:
Online preview on Saturday, promising to reveal one whole* model:


It will surely deserve a full trailer of 5 minutes and a powerpoint with artworks !

* The sad part is that I totally believes that will be the entire preview of The Old World on that day


Warhammer - The Old World news and rumors @ 2023/06/26 18:49:00


Post by: triplegrim


Sarouan wrote:
 Geifer wrote:
Online preview on Saturday, promising to reveal one whole* model:


It will surely deserve a full trailer of 5 minutes and a powerpoint with artworks !

* The sad part is that I totally believes that will be the entire preview of The Old World on that day


Maybe it will be a lady of the lake, one of those sorceresses for bretonnia. I just got a vibe for a female model this month.


Warhammer - The Old World news and rumors @ 2023/06/27 10:02:06


Post by: Geifer


My first guess would be an Empire dude. GW showed a Tomb King and Bretonnian already. If they're going to drip feed us new models, I'd expect to see one of each of the core or whatever it was factions before a focus on a single faction.

Could go either way, of course. Not like we actually have much of a clue yet what GW is doing with The Old World.


Warhammer - The Old World news and rumors @ 2023/06/27 20:10:31


Post by: triplegrim


 Geifer wrote:
My first guess would be an Empire dude. GW showed a Tomb King and Bretonnian already. If they're going to drip feed us new models, I'd expect to see one of each of the core or whatever it was factions before a focus on a single faction.

Could go either way, of course. Not like we actually have much of a clue yet what GW is doing with The Old World.


Apart from that its at least a 2025 release?

Presumably the unit points system/faux power level system will be implemented, going by 40k 10th. Seemed like a game philosophy choice to me.


Warhammer - The Old World news and rumors @ 2023/06/27 20:21:46


Post by: Just Tony


Power Levels is on my "Automatic Non-Starter" list for the new rules.


Warhammer - The Old World news and rumors @ 2023/06/27 20:33:55


Post by: Altruizine


 triplegrim wrote:
 Geifer wrote:
My first guess would be an Empire dude. GW showed a Tomb King and Bretonnian already. If they're going to drip feed us new models, I'd expect to see one of each of the core or whatever it was factions before a focus on a single faction.

Could go either way, of course. Not like we actually have much of a clue yet what GW is doing with The Old World.


Apart from that its at least a 2025 release?

Presumably the unit points system/faux power level system will be implemented, going by 40k 10th. Seemed like a game philosophy choice to me.

Does The Horus Heresy use faux power levels?


Warhammer - The Old World news and rumors @ 2023/06/28 07:02:43


Post by: JimmyWolf87


Can't see them doing that in the slightest for TOW. Fully expecting the 'classic' points and some manner of force organization chart. 10th Edition 40K game philosophy choice may well be a thing but this isn't the same studio.


Warhammer - The Old World news and rumors @ 2023/06/28 07:23:23


Post by: Cyel


Well, the' classic' points system with its 'points per model' costs was inherently flawed in WFB. You paid wildly varying costs for models in the back ranks of units, that mostly did exactly the same thing in the game - provided a static CR bonus, regardless of their stats.

As outdated as GW designs still are in many areas, I think their designers are wiser than that now.


Warhammer - The Old World news and rumors @ 2023/06/28 07:54:12


Post by: Sarouan


Cyel wrote:
Well, the' classic' points system with its 'points per model' costs was inherently flawed in WFB. You paid wildly varying costs for models in the back ranks of units, that mostly did exactly the same thing in the game - provided a static CR bonus, regardless of their stats.

As outdated as GW designs still are in many areas, I think their designers are wiser than that now.


You didn't play 8th edition, did you. You don't pay for "back ranks" in a game where you can change formations that have widly different effects in game. Points can't take into account all the situations you have to face in game, and they will never be.

Besides, "point per model" cost is only a problem when you abuse the system on a hardcore competitive level. It was always a player personnality centered problem. It was never meant to be perfect, not even talking about balance...it was just a tool to build lists of somewhat "equal level". Reason it was at that level of detail is because at that time, customisation of unit equipment was deep in its core design (with unit modularity as well). Nowadays, when you look at AoS miniatures with less and less options (or even non-existent modularity with the models), it is sadly less relevant, thus the use of "Power Level" system.

It really depends on how GW will release future new kits, but I'm not optimistic about going back to the modularity of old editions of Warhammer Battle. But there are good chances they'll use "point per model", indeed. Will still not be balanced and there will still be people complaining about it, but that's the way it is.


Warhammer - The Old World news and rumors @ 2023/06/28 08:17:08


Post by: kodos


JimmyWolf87 wrote:
Can't see them doing that in the slightest for TOW. Fully expecting the 'classic' points and some manner of force organization chart. 10th Edition 40K game philosophy choice may well be a thing but this isn't the same studio.
and AoS Team is a different studio as well yet 40k team took over the point system from them
yet TOW is for now advertised at people who played the game in the past and it makes more sense to keep the old system for that target group

yet it could also be that they want to make it easier and points are based on boxes so you buy units rather than models


Warhammer - The Old World news and rumors @ 2023/06/28 08:22:32


Post by: Cyel


Sarouan wrote:
Cyel wrote:
Well, the' classic' points system with its 'points per model' costs was inherently flawed in WFB. You paid wildly varying costs for models in the back ranks of units, that mostly did exactly the same thing in the game - provided a static CR bonus, regardless of their stats.

As outdated as GW designs still are in many areas, I think their designers are wiser than that now.


You didn't play 8th edition, did you.


You're right. It introduced random charge ranges and I had no desire to play such game so 7th is the last one I've had experience with.


Warhammer - The Old World news and rumors @ 2023/06/28 08:29:36


Post by: JimmyWolf87


Cyel wrote:
Well, the' classic' points system with its 'points per model' costs was inherently flawed in WFB. You paid wildly varying costs for models in the back ranks of units, that mostly did exactly the same thing in the game - provided a static CR bonus, regardless of their stats.

As outdated as GW designs still are in many areas, I think their designers are wiser than that now.


Apparently I was playing a very different game then because the notion that extra bodies in units did nothing more than provide a static CR bonus is pretty nonsensical to me. Even at a bare minimum it's extra wounds before you're eating into the potential for reducing that +3 CR 'ranks' result and that's only looking at bigger blocks of infantry. I'm not going to argue that there aren't flaws or balance issues but personally I much prefer the granularity of points per model. The difference between, say a 9-model unit of heavy cavalry (probably to include a character) and a 10 model unit might seem arbitrary but if that extra model is 40 or 50 points then that's a not-insubstantial factor in a 1500-2000 point game when it comes to list building and I like that level of choice.


Warhammer - The Old World news and rumors @ 2023/06/28 08:59:05


Post by: Baragash


JimmyWolf87 wrote:
Apparently I was playing a very different game then because the notion that extra bodies in units did nothing more than provide a static CR bonus is pretty nonsensical to me. Even at a bare minimum it's extra wounds before you're eating into the potential for reducing that +3 CR 'ranks' result and that's only looking at bigger blocks of infantry.


The explanation Alessio gave as to why points per model was poor is because the value of a Chaos Warrior hitting people is substantially higher than the value of one standing around providing 20%of a single point of static CR, at at the very least it would be a better reflection to price for additional ranks rather than additional models.


Warhammer - The Old World news and rumors @ 2023/06/28 09:23:11


Post by: JimmyWolf87


 Baragash wrote:
JimmyWolf87 wrote:
Apparently I was playing a very different game then because the notion that extra bodies in units did nothing more than provide a static CR bonus is pretty nonsensical to me. Even at a bare minimum it's extra wounds before you're eating into the potential for reducing that +3 CR 'ranks' result and that's only looking at bigger blocks of infantry.


The explanation Alessio gave as to why points per model was poor is because the value of a Chaos Warrior hitting people is substantially higher than the value of one standing around providing 20%of a single point of static CR, at at the very least it would be a better reflection to price for additional ranks rather than additional models.


Sure but, to an extent you can bake that into the actual points and it's somewhat reflected in the respective unit sizes. I push back on the argument that those extra models are just providing additional static CR, particularly at the more elite unit end of the spectrum. If anything I'd hope TOW is going to err more towards the lower model count end of the scale anyway (more 4th/5th Edition then 8th...) and the diminishing returns of sinking points into big footprint units is more pronounced.

I'd also argue that there could be a more holistic response; actual scenario objectives and victory mechanics in WHF could certainly have offered more variety in order to give a better representation of unit 'value' over just how good they were at killing things.


Warhammer - The Old World news and rumors @ 2023/06/28 09:30:04


Post by: kodos


we have/had such calculations, with the minimum amount of models for a unit cost a certain price which is higher than the per model price for models added after that

making the per model points go down the larger the unit gets


Warhammer - The Old World news and rumors @ 2023/06/28 09:41:56


Post by: Overread


AoS had that during 2.0. One problem with it is that it greatly encourages you to take full unit blocks and makes them more and more efficient the bigger they get.

This isn't bad in itself because it allows big infantry blocks to be viable. The downside though is that it can push out middle-weight and elite unit blocks in favour of simply flooding the board with cheaper core infantry.

It's very difficult to balance units of fewer number into a system where taking all or nothing is basically encouraged and where big infantry blocks just get better and better the more points you put into them.


It closes down the viability of smaller elements on the table.



Of course in typical GW fashion they solved this by going a bit overboard against big infantry blocks in 3rd edition by both removing the discount for taking more models per unit and also by removing the ability to take more than 2 full units at 2K points through the reinforcement point system. Which in itself wasn't a bad idea, but I feel was a heavy hand across all armies when forces should vary. Elite Stormcast armies should have had fewer reinforcement points compared to armies like Skaven who should have had more for their chaff-like skaven.

But that's all drilling down into more complexity - the upshot is that units that get cheaper per model, as they get bigger, heavily encourages big units


Warhammer - The Old World news and rumors @ 2023/06/28 10:38:28


Post by: kodos


In R&F being a large unit is a big disadvantage which is not present that way in AoS because there are no LOS or movement restrictions

Bigger being more point efficient but also harder to get those points working


Warhammer - The Old World news and rumors @ 2023/06/28 10:56:58


Post by: boyd


JimmyWolf87 wrote:
Can't see them doing that in the slightest for TOW. Fully expecting the 'classic' points and some manner of force organization chart. 10th Edition 40K game philosophy choice may well be a thing but this isn't the same studio.


Like "Lords cannot exceed 25% of your force, Heroes cannot exceed 50% of your force, special units cannot exceed 50% of your force, and rare units cannot exceed more than 25% of your force. You must include 1 core unit per 1,000 points."

8th wasn't a terrible ruleset. There are things that should be tweaked like steadfast, magic that effects entire units taking characteristic tests or dying (while basic stats being 2-3 so you'd lose 50-67% of the unit), and an overall balancing of the game. WHFB had sharp tiers vs what current AOS is balanced to.


Warhammer - The Old World news and rumors @ 2023/06/28 11:00:06


Post by: leopard


a killy R&F unit should be high cost per model, yes the ones behind are not contributing to the fight directly - thats then a player choice, have those extra bodies for the static CR, or rely on the performance of the ones at the front for direct CR.

making the rear bodies cheaper doesn't work, especially as you then have that on the crappy horde stuff which depends on static CR and all you do is put more models on the table


Automatically Appended Next Post:
also 8th amused me, yes there were "six dice this super spell!!" things, these were in effect a hard counter to a "deathstar" unit, if your force didn't depend upon a single brick such spells were dangerous but less of an issue, same with the scenarios, if you only ever played "battleline" I think it was called the game was quite different to if you played all six scenarios

I saw a lot of tournament packs that tried to limit the six dice magic, which yes is a bit crap but has its purpose, and then as a result had to stick a whole load more rules in to counter deathstars

the games I played with it out of the box so to speak went quite well, you could have the deathstar, but you placed a lot in the lap of lady luck doing it, or you could spread your points out a bit and do better more generally

e.g. the enemy has a deathstar and you don't have a super wizard, well it can be blocked, distracted, entertained with garbage if they only have the one block

a lot depended how you wanted it to go, only having to kill 100 points more than your enemy for a win helped, it was another counter to the deathstars, kill a support unit or two then avoid it


Warhammer - The Old World news and rumors @ 2023/06/28 11:06:11


Post by: Tsagualsa


leopard wrote:
a killy R&F unit should be high cost per model, yes the ones behind are not contributing to the fight directly - thats then a player choice, have those extra bodies for the static CR, or rely on the performance of the ones at the front for direct CR.

making the rear bodies cheaper doesn't work, especially as you then have that on the crappy horde stuff which depends on static CR and all you do is put more models on the table


All of this depends on your combat system, how 'stepping up' works, if you can fight with back ranks, and how many, if 'static CR' is even a thing and how much it matters, and so on. Even then, you can use this as a design element and let e.g. 'horde' armies (or units) have decreasing costs for further ranks, while e.g. Speardudes have constant cost, or even increasing cost, and Elite units have increasing or even quadratic costs. Of course, you'd need to check such a system thoroughly and getting it right would be tricky.


Warhammer - The Old World news and rumors @ 2023/06/28 11:06:34


Post by: Sarouan


 kodos wrote:
In R&F being a large unit is a big disadvantage which is not present that way in AoS because there are no LOS or movement restrictions


The truth is that such a statement is wrong, because it assumes it will be a disadvantage in all situations in game. Depending of the victory conditions, strategic positions, availability of the armies or even the terrain disposition, it can actually be an advantage in itself. For example, big units can block enemy passage in a crucial chokepoint with their big imprint on the battlefield, much easier than multiple smaller ones.

Which is a reason belief points solve everything in balance is fundamentally flawed, and people only looking at them for that matter are just fooling themselves. That's not how a wargame works.

When Kill Team came without points and just set warbands, these people were screaming about imbalance. But the reality of current Kill Team is that points aren't needed for balance. They just put another system based on a definite set of models to be used by all for "balance". And it actually works.

I don't expect TOW to come without points, by the way, since it's all about nostalgia and going back to the old days of Warhammer Battle. But thinking points in absolute is the grail of balanced wargames was already proved wrong so many times in the past. It's just a question of habit that they're used so often, that's all.


Warhammer - The Old World news and rumors @ 2023/06/28 11:30:11


Post by: leopard


the main issue I had with WHFB from 3rd onwards when I started playing it was the requirement to charge into combat

for me it should have been possible to move into combat as well, at a cost of losing all charge bonuses/impact hits etc.

why?

because half the time the safest place to be was right next to an enemy unit, they couldn't charge you as you were not in front, and would block ranged fire at you from about a 180 degree arc.

where as in practice a few blokes would wander sideways and say "I have a very sharp bit of metal, would you like to see it?"

and yes I get the point on how you need to adjust the combat system around how you pick points - however I seldom saw a proper fightly unit actually lose a fight to chaff, even with the chaff CR considered - they just killed far too many for it to matter

what mattered then was steadfast meaning units seldom broke - if you had a choice, take the morale test on a characters leadership, with modifiers, or on the units unmodified leadership without modifiers I think it would have been better

would also have gone back to the "free hack" system, whereby a unit can withdraw from any combat, though its enemy gets a "free hack" - i.e. gets to make a single attack per model that automatically hits, resolve as normal

result being its a lot harder for chaff to tarpit an elite unit, say chaos knights trapped by skaven slaves, the knights can probably risk the strikes from the slaves not doing significant damage and so can pull back, potentially allowing another unit to block the slaves from going back in

thing is, as has been noted before there is a lot you could do to "fix" warhammer, but in so doing it stops being warhammer

I thought 8th worked pretty well, some of the army books needed a re-write and the various colours of magic needed adjusting so they were all more or less the same in utility

I do expect a lot of "AoS" stuff however to come over, specifically "upgrades are free" and "you buy units in blocks that are multiples of the box contents" to "simplify" things. the rest I think will be largely unchanged


Warhammer - The Old World news and rumors @ 2023/06/28 11:40:53


Post by: Not Online!!!


 Altruizine wrote:
 triplegrim wrote:
 Geifer wrote:
My first guess would be an Empire dude. GW showed a Tomb King and Bretonnian already. If they're going to drip feed us new models, I'd expect to see one of each of the core or whatever it was factions before a focus on a single faction.

Could go either way, of course. Not like we actually have much of a clue yet what GW is doing with The Old World.


Apart from that its at least a 2025 release?

Presumably the unit points system/faux power level system will be implemented, going by 40k 10th. Seemed like a game philosophy choice to me.

Does The Horus Heresy use faux power levels?


Nope, HH doesn't. Not only does it not use faux powerlevels but it actually iterated in pts cost even and is seemingly not affraid to go under the 5pts bracket either.


Warhammer - The Old World news and rumors @ 2023/06/28 11:43:20


Post by: leopard


and HH has the idea that you buy a block of say ten marines, which will include a sergeant, for a set point value.

and can then add extra bodies, at a slight discount, then pay upgrades for the lot or model by model

also vehicle squadrons where the extra hulls cost less than the first


Warhammer - The Old World news and rumors @ 2023/06/28 11:50:39


Post by: lord_blackfang


leopard wrote:
I do expect a lot of "AoS" stuff however to come over, specifically "upgrades are free" and "you buy units in blocks that are multiples of the box contents" to "simplify" things. the rest I think will be largely unchanged


I don't, this is the fantasy grognard game, it should be as detailed and fiddly as Necromunda or Heresy.


Warhammer - The Old World news and rumors @ 2023/06/28 11:56:59


Post by: leopard


 lord_blackfang wrote:
leopard wrote:
I do expect a lot of "AoS" stuff however to come over, specifically "upgrades are free" and "you buy units in blocks that are multiples of the box contents" to "simplify" things. the rest I think will be largely unchanged


I don't, this is the fantasy grognard game, it should be as detailed and fiddly as Necromunda or Heresy.


fully agree thats how it should be

however this is GW, the rules will be a "least possible effort" thing


Warhammer - The Old World news and rumors @ 2023/06/28 12:17:12


Post by: Geifer


leopard wrote:
 lord_blackfang wrote:
leopard wrote:
I do expect a lot of "AoS" stuff however to come over, specifically "upgrades are free" and "you buy units in blocks that are multiples of the box contents" to "simplify" things. the rest I think will be largely unchanged


I don't, this is the fantasy grognard game, it should be as detailed and fiddly as Necromunda or Heresy.


fully agree thats how it should be

however this is GW, the rules will be a "least possible effort" thing


The Old World is done by the Forge World/Specialist Games team, so at least there is something to be said for waiting until we actually see them screw things up before we worry about that stuff, regardless of how psychotic we think the 40k rules team is.


Warhammer - The Old World news and rumors @ 2023/06/28 12:44:36


Post by: bobthe4th


Sarouan wrote:
 kodos wrote:
In R&F being a large unit is a big disadvantage which is not present that way in AoS because there are no LOS or movement restrictions


The truth is that such a statement is wrong, because it assumes it will be a disadvantage in all situations in game. Depending of the victory conditions, strategic positions, availability of the armies or even the terrain disposition, it can actually be an advantage in itself. For example, big units can block enemy passage in a crucial chokepoint with their big imprint on the battlefield, much easier than multiple smaller ones.

Which is a reason belief points solve everything in balance is fundamentally flawed, and people only looking at them for that matter are just fooling themselves. That's not how a wargame works.

When Kill Team came without points and just set warbands, these people were screaming about imbalance. But the reality of current Kill Team is that points aren't needed for balance. They just put another system based on a definite set of models to be used by all for "balance". And it actually works.

I don't expect TOW to come without points, by the way, since it's all about nostalgia and going back to the old days of Warhammer Battle. But thinking points in absolute is the grail of balanced wargames was already proved wrong so many times in the past. It's just a question of habit that they're used so often, that's all.


No one is claiming points solve all balance issues. But you're ignoring the fact that by far the easiest and fairest way to play a pick up game with someone you don't necessarily know really well is to have a points limit. The more complex the options, the more complex the restrictions should be (e.g. limited "elite" units, better equipment costing more etc).


Warhammer - The Old World news and rumors @ 2023/06/28 13:04:19


Post by: Sarouan


bobthe4th wrote:
But you're ignoring the fact that by far the easiest and fairest way to play a pick up game with someone you don't necessarily know really well is to have a points limit.


That's actually not true, especially because it's not a fact at all. Points is simply a convention, but it's not a guarantee of balance at all. The actual easiest way is to use set units without having to bother building a list with points - like GW does with combat patrols in 10th edition. Buy a combat patrol box and play with it. Can't make it any simpler and easier than that, really. Very newcomer friendly as well.

As to be "fair"...it's so subjective it's not really a point in itself.

What is true is that we have people partisan of points system who are very vocal about how good it is and how a game without it is not worth it. They do spend a lot of energy in that, but that doesn't make it true (mostly, they're afraid of another system because they don't want to play without points). It's not about balance, it's about habits.


The more complex the options, the more complex the restrictions should be (e.g. limited "elite" units, better equipment costing more etc).


That only applies for competitive scene. For a "pick up" game, the more complex your restrictions are, the less appealing your game becomes to newcomers.


Here, with TOW...they already stated the point of this game is not to be appealing to the main market, but to this very niche core of Warhammer Battle fans. So it's not about efficiency or being newcomer friendly ; it's about nostalgia and keeping the veteran players in their comfort zone. So points will be here, I have no doubt.

What will be different with old Battle is the way GW uses nowadays tools to exploit data for "balance" (mostly tournaments) and having points updated given the results to keep abusively optimized armies to stop being so effective. So there's that. But GW knows very well what points are meant to be and what they are not. A different cost for "unit back ranks" will not happen, simply because on the opposite of KoW, Battle unit formations can be changed in game - and thus back rank "being useless" depend wildly from the formation and situation they are in. Their combat efficiency is not absolute in their stats alone.


Warhammer - The Old World news and rumors @ 2023/06/28 13:10:27


Post by: Old-Four-Arms


Mathias Eliasson's WAP (Warhammer Army Project) - "9th Ed." has been contacted by GW and asked to remove all IP-protected art & text.

Initially posted on Facebook, here's a link to tga where the post was copied :

https://www.tga.community/forums/topic/22826-the-rumour-thread/?&page=4236#comments

Could be an indicator that TOW might indeed release this year as rumored..


Warhammer - The Old World news and rumors @ 2023/06/28 13:18:03


Post by: JimmyWolf87


Old-Four-Arms wrote:
Mathias Eliasson's WAP (Warhammer Army Project) - "9th Ed." has been contacted by GW and asked to remove all IP-protected art & text.

Initially posted on Facebook, here's a link to tga where the post was copied :

https://www.tga.community/forums/topic/22826-the-rumour-thread/?&page=4236#comments

Could be an indicator that TOW might indeed release this year as rumored..


Hardly a surprise (even to them). Do seem to be rumblings about an October/November release but given we don't know how much beyond the rules/lore is going to be 'new' in terms of physical releases, it's hard to gauge how viable that sounds (alongside the also heavily rumoured Epic reboot in some guise from the same team).


Warhammer - The Old World news and rumors @ 2023/06/28 13:28:31


Post by: kodos


Maybe, but Fluffhammer was contacted 2019/2020 to remove all IP protected stuff and people thought this indicates a release soon

might be related, might be something else (like GW was not aware of the details of that project and only recently found out)



Warhammer - The Old World news and rumors @ 2023/06/28 13:32:22


Post by: Tsagualsa


 kodos wrote:
Maybe, but Fluffhammer was contacted 2019/2020 to remove all IP protected stuff and people thought this indicates a release soon

might be related, might be something else (like GW was not aware of the details of that project and only recently found out)



Might just be the legal department completing their quota of 'things done this quarter' at the eleventh hour


Warhammer - The Old World news and rumors @ 2023/06/28 13:51:02


Post by: kodos


don't remind me of that, there is enough on my desk that needs something until end of the week that I can get fully behind such things and would call it the most plausible reason


Warhammer - The Old World news and rumors @ 2023/06/28 15:28:08


Post by: triplegrim


Old-Four-Arms wrote:
Mathias Eliasson's WAP (Warhammer Army Project) - "9th Ed." has been contacted by GW and asked to remove all IP-protected art & text.

Initially posted on Facebook, here's a link to tga where the post was copied :

https://www.tga.community/forums/topic/22826-the-rumour-thread/?&page=4236#comments

Could be an indicator that TOW might indeed release this year as rumored..


If they first got around to doing that now, it probably means a september 2025 release, right?

This is not something you do 3 months before launch.

Judging by the single model they are going to present on saturday, I think we are 20 months at least from a release. If they have a game at all, and its not just vaporware. As I've said before, just a reprint of 6th starter box, digital army books and limited support would be fine by me. Or ditto for 7th or 8th. Or just whatever.

I've been paying a few WR and WAP games, and they are no worse than anything GW will release after years of tinkering with the promised Old World.


Warhammer - The Old World news and rumors @ 2023/06/28 23:02:57


Post by: Vulcan


Cyel wrote:
Sarouan wrote:
Cyel wrote:
Well, the' classic' points system with its 'points per model' costs was inherently flawed in WFB. You paid wildly varying costs for models in the back ranks of units, that mostly did exactly the same thing in the game - provided a static CR bonus, regardless of their stats.

As outdated as GW designs still are in many areas, I think their designers are wiser than that now.


You didn't play 8th edition, did you.


You're right. It introduced random charge ranges and I had no desire to play such game so 7th is the last one I've had experience with.


Kinda curious.

Do you think every charge ever done in medieval history was done at exactly the same range every time, regardless of minor variations in terrain?


Automatically Appended Next Post:
 Baragash wrote:
JimmyWolf87 wrote:
Apparently I was playing a very different game then because the notion that extra bodies in units did nothing more than provide a static CR bonus is pretty nonsensical to me. Even at a bare minimum it's extra wounds before you're eating into the potential for reducing that +3 CR 'ranks' result and that's only looking at bigger blocks of infantry.


The explanation Alessio gave as to why points per model was poor is because the value of a Chaos Warrior hitting people is substantially higher than the value of one standing around providing 20%of a single point of static CR, at at the very least it would be a better reflection to price for additional ranks rather than additional models.


That Chaos Warrior in the back has one more function beyond providing static CR. He is making sure anyone who dares charge the unit from behind will have a very, very bad day.

I made that mistake once, early on. Got a unit of CW surrounded and charged them on all sides. The CW trashed the small units on the flanks and rear so badly the accumulated ACR shattered the big block in front.


Warhammer - The Old World news and rumors @ 2023/06/28 23:42:17


Post by: Overread


 Vulcan wrote:
Cyel wrote:
Sarouan wrote:
Cyel wrote:
Well, the' classic' points system with its 'points per model' costs was inherently flawed in WFB. You paid wildly varying costs for models in the back ranks of units, that mostly did exactly the same thing in the game - provided a static CR bonus, regardless of their stats.

As outdated as GW designs still are in many areas, I think their designers are wiser than that now.


You didn't play 8th edition, did you.


You're right. It introduced random charge ranges and I had no desire to play such game so 7th is the last one I've had experience with.


Kinda curious.

Do you think every charge ever done in medieval history was done at exactly the same range every time, regardless of minor variations in terrain?



With wargames everyone has their own limit point on how much random is too much or what parts they want to be random. Sometimes a mechanic in isolation is totally fine, but when combined with others the collective experience can be a problem for some.

I don't think it helps that GW is always "shaking things up" between editions. Heck right now the 40K crowd are going nuts because it seems that GW has cut down upgrade parts drastically from what they've historically been for decades. Big changes like that don't mean that new version is any less fun nor tactical or challenging; its just different. For some they get used to it; some like it; some tolerate and for others its just a direction they didn't want the game to go in.


For some Strategy games are about devising a plan and putting it into motion against your opponent. They don't want random charge distances causing their plan to fail because it feels like the agency for choices in movement is being taken out of their hands. All their careful plan undone because of a dice roll.
For others they love it, it brings the chaos of the battlefield home for them and they like the additional concern that their unit could fail a certain charge because the dice roll bad.



Warhammer - The Old World news and rumors @ 2023/06/29 04:04:42


Post by: Cyel


 Vulcan wrote:


You didn't play 8th edition, did you.

You're right. It introduced random charge ranges and I had no desire to play such game so 7th is the last one I've had experience with.

Kinda curious.

Do you think every charge ever done in medieval history was done at exactly the same range every time, regardless of minor variations in terrain?




Ah, the old "but in real life!" fallacy, one would think it's been properly put to sleep by now.

Do you think ever regular march was done at exactly the same range every time? Always in a direction exactly like the one planned? Was every shooting attack at exactly the same range regardless of minor variations in the wind?



You can find a real life excuse to make everything in such a game random. Life is pretty random after all. But for some reason designers don't. Why? Because just sitting there watching the dice being rolled and consulting random tables is a miserable experience that hardly deserves the name "game". Thus certain things are abstracted to offer an interesting intellectual challenge instead of randomapalooza that hardly shows who is the better player and makes better moves.

Do you complain about units in HoMM 3 always going a set number of spaces? What about armies in Imperial 2030 or A Game of Thrones? What about prices of properties in Monopoly? Why doesn't Great Western Trail properly represent the mechanisms of supply and demand if Power Grid or Brass do it?

Exactly as Overread mentions this abstraction can be applied to a different level in different titles. Randomness serves many important purposes in design - for example it evens the playing field between players of varying skill or experience or muddies the perception of imbalance and hides the differences between sloppily playtested options. Randomness is certainly to stay, but to varying degrees in different titles directed at different audiences (for example families who play with kids need heavy randomness not to make the kids lose every time).

Not happy with Brass or Arkwright being decided solely by players' decisions? You can play Monopoly. A Game of Thrones or Imperial too deterministic and player-driven for your taste? You can play Risk.


Warhammer - The Old World news and rumors @ 2023/06/29 06:13:34


Post by: kodos


 Vulcan wrote:
Do you think every charge ever done in medieval history was done at exactly the same range every time, regardless of minor variations in terrain?
and do you think full plate armour was ever worn in combination with a shield in medieval history?
or that cavalry came in units of 5 charging an infantry unit of 20 and fought until everyone was dead in all of medieval history?

given that the bloodiest battles in that time frame had something like ~30% casualties, the whole "remove single models" is even more stupid than fixed charge ranges, the same as a unit of 20 should be removed from the game as soon as they have 6-7 casualties

there are no random rolls for muddy ground, rain/snow or "too hot to move" in the game, so do you really think it was always the same weather during medieval history?

real life example to proof why one game mechanic is more realistic than another does not work, simply because this is a game and not a simulation it starts on the basic frame of the game not being realistic


Warhammer - The Old World news and rumors @ 2023/06/29 09:13:49


Post by: tneva82


Next somebody wants fixed ranges with pretension of no premeasure thinking its great tacticaj skill to effectively premeasure with number of tricks

Fixed ranges no premeasure leads to fixed result you can predict ahead of time. No need to even play.

No premeasure leads to same with half decent players who know how to premeasue without tape so only noobs gets crushed hard. No surprise no premeasure rule favoured by bad players who enjoy filling own ego by noob smashing


Warhammer - The Old World news and rumors @ 2023/06/29 09:26:17


Post by: kodos


you should bring those arguments to the 40k board, how fixed ranges mean that there is no need to even play as the outcome can be predicted ahead of time

I guess there won't be much support for Bolters having 4D6 range instead of fixed 24


Warhammer - The Old World news and rumors @ 2023/06/29 09:56:21


Post by: Cyel


Yea, and I guess all these games that have hexes, spaces or other countable terriories are all for noobs of no strategic or tactical skill and their results are always a foregone conclusion;D


Warhammer - The Old World news and rumors @ 2023/06/29 09:59:48


Post by: kenofyork


There are some interesting variations on charges and range from other game systems.

One extreme example has all charges making it, regardless of distance. But the effectiveness of the troops diminish the longer the charge has to go.

You can declare a charge right away from across the entire table, and your poor exhausted troops will hit the enemy like a puff of cotton candy and melt away.

Another variation has a limit to range that can be pre-measured, and then dice are rolled to see at what distance the troops start to diminish. Similar to the first version but the charge distance is limited and the troops being spent is random.

3rd edition Warhammer had a series of conditions that would result in a loss of charge bonus. Other situations resulted in a loss of charge bonus and the charging unit being unformed- which could result in it auto breaking if it lost combat.

2 rules from 3rd edition that would make a new version interesting are the unformed rules, and no unit taking a break test until it had lost 25% of its starting strength. I really think the latter solves a lot of problems that later versions suffered from.




Warhammer - The Old World news and rumors @ 2023/06/29 10:16:16


Post by: ingtaer


Back to the topic now please.


Warhammer - The Old World news and rumors @ 2023/06/29 13:23:42


Post by: KidCthulhu


Okay, so we know Bret foot knights are coming out in plastic (they showed us renders of the weapon arms) and we're pretty sure the old men at arms are getting re-released.

Does this mean the new food knights will be in scale with older models instead of being the giant humans in AOS? That alone is exciting news for me


Warhammer - The Old World news and rumors @ 2023/06/29 14:10:27


Post by: lord_blackfang


I would hope so but the new foot paladin looked embiggened to me.


Warhammer - The Old World news and rumors @ 2023/06/29 14:18:59


Post by: KidCthulhu


The one thing that gives me hope about the Paladin's scale is that the impaled Orc head on his base still looks huge in comparison.

EDIT: big image of Paladin (plus the helmet-less version) and the new Tomb King side-by side
Spoiler:




Warhammer - The Old World news and rumors @ 2023/06/29 15:47:40


Post by: Taarnak


 KidCthulhu wrote:

Does this mean the new food knights will be in scale with older models instead of being the giant humans in AOS? That alone is exciting news for me

Kinda sorta seems that way. And if so, it puts me off any chance of buying anything, personally. I really like the proportions and size of the modern stuff, and was really hoping they would make anything new in that style.

Just bringing back old models and making new ones to fit those proportions makes this a no go for me.


Warhammer - The Old World news and rumors @ 2023/06/29 16:04:11


Post by: chaos0xomega


I dunno, how do you justify the significant height difference with the Tomb King? Thats like a 1ft difference in stature between them - the tomb kings lower jaw is sitting at the Paladins eye level.


Warhammer - The Old World news and rumors @ 2023/06/29 16:09:03


Post by: Rihgu


Nehekarans were enormous people, if I remember the lore correctly.


Warhammer - The Old World news and rumors @ 2023/06/29 16:23:16


Post by: Geifer


chaos0xomega wrote:
I dunno, how do you justify the significant height difference with the Tomb King? Thats like a 1ft difference in stature between them - the tomb kings lower jaw is sitting at the Paladins eye level.


Tomb Kings got embiggened in the 8th ed model wave. New The Old World models would use that as a standard rather than going back to the smaller models from 6th ed, some of which got discontinued and replaced by those 8th ed updates.

Bretonnians didn't have that happen to them for lack of any new models in 7th and 8th ed.

If the new models are sculpted to match existing miniature lines, that's how it's bound to go. Which indeed has ample potential to suck for people who are happy with GW's modern proportions. It's not exactly ideal for anybody else either. If The Old World is a success that GW intends to keep supporting, you end up with non-future proofed models much the same as Horus Heresy between 1st ed and 2nd ed. GW is redoing Mk.III Marines in fall apparently because of the stunted old ones no longer fitting GW's new Marines. You're still expected to get your Mk.IV fix in old and ugly. You still have the same for characters and special units. The Old World might end up all over the place in terms of model size if at some point the designers are sick of that nonsense and want modern proportions but GW is unwilling to invest enough money in full range refreshes for a side game that isn't even based on their big earner.


Warhammer - The Old World news and rumors @ 2023/06/29 16:38:26


Post by: BobtheInquisitor


 Rihgu wrote:
Nehekarans were enormous people, if I remember the lore correctly.


I remember that lore. At the time I was wondering if the BL authors had some weird axe to grind, and only later found out the minis were just out of scale.


Warhammer - The Old World news and rumors @ 2023/06/29 16:46:30


Post by: kodos


the lore that they were large because of a blessing of the gods that was lost and later humans therefore smaller (and with a shorter live) came later after the minis were out


Warhammer - The Old World news and rumors @ 2023/06/29 16:52:03


Post by: skrulnik


 BobtheInquisitor wrote:
 Rihgu wrote:
Nehekarans were enormous people, if I remember the lore correctly.


I remember that lore. At the time I was wondering if the BL authors had some weird axe to grind, and only later found out the minis were just out of scale.


Wasn't that incorporated into the lore because of the basic Skeleton minis?
They were massive but created around what? 6th ed or earlier?

The TK upgrades were based on them, & they were not updated before the End Times.
New Tomb Kings units/models used the Skeletons as their scale reference.

When Vampire Counts got their own Skeletons that had clothes/armor, they were scaled down to look like they could fit inside a living body, as well as the magic wind from behind look.

So we got the in-universe explanation that the people of Khemri were giants.


Warhammer - The Old World news and rumors @ 2023/06/29 17:11:25


Post by: Tsagualsa


 skrulnik wrote:
 BobtheInquisitor wrote:
 Rihgu wrote:
Nehekarans were enormous people, if I remember the lore correctly.


I remember that lore. At the time I was wondering if the BL authors had some weird axe to grind, and only later found out the minis were just out of scale.


Wasn't that incorporated into the lore because of the basic Skeleton minis?
They were massive but created around what? 6th ed or earlier?

The TK upgrades were based on them, & they were not updated before the End Times.
New Tomb Kings units/models used the Skeletons as their scale reference.

When Vampire Counts got their own Skeletons that had clothes/armor, they were scaled down to look like they could fit inside a living body, as well as the magic wind from behind look.

So we got the in-universe explanation that the people of Khemri were giants.


It's also a semi-common trope with Ancient Aliens / Biblical Literalist peoples and related pseudoscientific fields, basically they take e.g. biblical descriptions literal in that people running around at that time were 9 foot tall and lived for 800 years or whatever I always took it as at least partially being a tongue-in-cheek allusion towards that as well.


Warhammer - The Old World news and rumors @ 2023/06/29 18:16:55


Post by: Segersgia


Hey before we start complaining about their height difference, let's wait untill both are actually released and a proper scale comparison is actually made. We don't even know what base size these things are on.


Warhammer - The Old World news and rumors @ 2023/06/29 19:12:29


Post by: Breotan


Most of the scale differences between old skeletons and the newer ones is due to a stylistic decision to abandon the "Heroic" features such as large hands, feet, and head in favor of more normal proportions. You see it in the old vs new chaos cultist models, too.



Warhammer - The Old World news and rumors @ 2023/06/29 21:08:24


Post by: Sarouan


 KidCthulhu wrote:

Does this mean the new food knights will be in scale with older models instead of being the giant humans in AOS?


They will be in scale with bretonnian last plastic kits for sure, since they already stated that those are coming back.


Warhammer - The Old World news and rumors @ 2023/06/30 03:34:28


Post by: Vulcan


Deleted, WAY off topic.


Warhammer - The Old World news and rumors @ 2023/06/30 16:38:34


Post by: Darnok


Did I dream that there was a WHC statement of "an article for TOW on June"? Did I miss it? I am confused...


Warhammer - The Old World news and rumors @ 2023/06/30 17:04:56


Post by: nels1031


 Darnok wrote:
Did I dream that there was a WHC statement of "an article for TOW on June"? Did I miss it? I am confused...


Not a dream.

From the May 23 dev diary, very last line of the article:

Thanks very much guys – that’s a ton of useful information. Warhammer: The Old World is marching closer to release, and there’ll be another development diary coming at some time in June.


Warhammer - The Old World news and rumors @ 2023/06/30 17:06:33


Post by: Tsagualsa


 nels1031 wrote:
 Darnok wrote:
Did I dream that there was a WHC statement of "an article for TOW on June"? Did I miss it? I am confused...


Not a dream.

From the May 23 dev diary, very last line of the article:

Thanks very much guys – that’s a ton of useful information. Warhammer: The Old World is marching closer to release, and there’ll be another development diary coming at some time in June.


At least we'll get one whole model shown tomorrow...


Warhammer - The Old World news and rumors @ 2023/06/30 18:04:17


Post by: Geifer


Yes, but tomorrow isn't June anymore. Therefore we got shortchanged. Therefore we now have to burn Nottingham to the ground. It's the only way this can go.

Makes me wonder if the author simply mixed up June and July and June was meant to be out to begin with because of how big a deal 10th ed 40k marketing was going to be this month.


Warhammer - The Old World news and rumors @ 2023/06/30 18:05:26


Post by: kodos


they did not wrote which year, so there is still a chance for June 2024, close to the release.....


Warhammer - The Old World news and rumors @ 2023/06/30 18:13:19


Post by: Tsagualsa


 Geifer wrote:
Yes, but tomorrow isn't June anymore. Therefore we got shortchanged. Therefore we now have to burn Nottingham to the ground. It's the only way this can go.

Makes me wonder if the author simply mixed up June and July and June was meant to be out to begin with because of how big a deal 10th ed 40k marketing was going to be this month.


Honestly, their 'diaries' are exercises in non-commital vagueness anyway, if you can clean one or two clear sentences out of one you had a good month... they're just too thin on actual information for me to get excited over missing one


Warhammer - The Old World news and rumors @ 2023/06/30 19:02:34


Post by: nathan2004


Watch them drop a bomb on us tomorrow and announce an idea on when this is projected to launch. I know it’s extremely unlikely but one can hope lol.


Warhammer - The Old World news and rumors @ 2023/06/30 19:32:19


Post by: ProfSrlojohn


 nathan2004 wrote:
Watch them drop a bomb on us tomorrow and announce an idea on when this is projected to launch. I know it’s extremely unlikely but one can hope lol.


Pulls a Nintendo.

"The Pre-order period for Warhammer: the Old World begins, after this presentation"


Warhammer - The Old World news and rumors @ 2023/06/30 19:33:04


Post by: Mr Morden


 ProfSrlojohn wrote:
 nathan2004 wrote:
Watch them drop a bomb on us tomorrow and announce an idea on when this is projected to launch. I know it’s extremely unlikely but one can hope lol.


Pulls a Nintendo.

"The Pre-order period for Warhammer: the Old World begins, after this presentation"


Maybe it will be the same gakshow as 10th ed


Warhammer - The Old World news and rumors @ 2023/07/01 13:57:11


Post by: caladancid


That was definitely a reveal.

Alright you know what to do- Kopium Krew explain how this isn't a dumpster fire with no plan! Go!


Warhammer - The Old World news and rumors @ 2023/07/01 14:06:20


Post by: Mentlegen324


caladancid wrote:
That was definitely a reveal.

Alright you know what to do- Kopium Krew explain how this isn't a dumpster fire with no plan! Go!


There's nothing about this new miniature specifically that supports the idea any more or less than previous things do.


Warhammer - The Old World news and rumors @ 2023/07/01 14:06:29


Post by: Tsagualsa


caladancid wrote:
That was definitely a reveal.

Alright you know what to do- Kopium Krew explain how this isn't a dumpster fire with no plan! Go!


It feels like you'd do TOW a favour by just turning off the machines at this point. I'm not sure if they even intend to release this game like, ever, they'll just 'preview' it at a rate of one model per quarter until eternity, or until the last die-hard fans have worked through the phases of grief and accepted that literally nothing is still better than this.

Their language in the presentation (... 'we have much more to show once we approach that particular release'... and such) has made it clear that it's still far, far off, and at this point entire game systems have been designed and released while TOW still languishes.



Warhammer - The Old World news and rumors @ 2023/07/01 14:07:37


Post by: Inquisitor Gideon


Why does it look like he's missing half his torso?


Warhammer - The Old World news and rumors @ 2023/07/01 14:10:37


Post by: Sarouan


At least this time, they were clear about the content of The Old World preview : just one miniature.


Warhammer - The Old World news and rumors @ 2023/07/01 14:10:38


Post by: DaveC


Better copy this over so there is a picture reference on thread. There's something off about the torso/head proportions at least at this angle.

https://www.warhammer-community.com/2023/07/01/warhammer-preview-a-new-bretonnian-miniature-flies-the-colours-of-the-duke/



Warhammer - The Old World news and rumors @ 2023/07/01 14:11:23


Post by: Tsagualsa


 Inquisitor Gideon wrote:
Why does it look like he's missing half his torso?


He's wearing bot a normal belt and some sort of band around his upper chest, maybe you mistake the band (white-gold) for the belt (brown)?


Warhammer - The Old World news and rumors @ 2023/07/01 14:15:31


Post by: Shadow Walker


I wanted to see new plastics for Brets, and got one resin mini. I totally forgot about what hope really is


Warhammer - The Old World news and rumors @ 2023/07/01 14:17:39


Post by: Kid_Kyoto


The helmet and collar make it look like he has no neck and the torso looks small.

I mean yeah, it's a Brettonian, nothing exciting to be seen here.


Warhammer - The Old World news and rumors @ 2023/07/01 14:19:10


Post by: Scrub


Well, again a model that's really nice and I love the colour scheme (this knight is a a fan of Rennes FC maybe?) but I'm not interested in resin minis at GW's price range if Necromuna is an indicator to go by.


Warhammer - The Old World news and rumors @ 2023/07/01 14:21:22


Post by: Inquisitor Gideon


Tsagualsa wrote:
 Inquisitor Gideon wrote:
Why does it look like he's missing half his torso?


He's wearing bot a normal belt and some sort of band around his upper chest, maybe you mistake the band (white-gold) for the belt (brown)?


No, i can see where his belt is. It looks like his head has collapsed into his chest.


Warhammer - The Old World news and rumors @ 2023/07/01 14:24:15


Post by: His Master's Voice


Tsagualsa wrote:
 Inquisitor Gideon wrote:
Why does it look like he's missing half his torso?


He's wearing bot a normal belt and some sort of band around his upper chest, maybe you mistake the band (white-gold) for the belt (brown)?


Nah, judging by the knee position, his pelvis sits just below his stomach.


Warhammer - The Old World news and rumors @ 2023/07/01 14:30:30


Post by: BertBert


Not too exciting tbh. I'd argue that the Pestilence warband is a bigger reveal for ToW.


Warhammer - The Old World news and rumors @ 2023/07/01 16:33:33


Post by: Scottywan82


Scrub wrote:
Well, again a model that's really nice and I love the colour scheme (this knight is a a fan of Rennes FC maybe?) but I'm not interested in resin minis at GW's price range if Necromunda is an indicator to go by.


100%.


Warhammer - The Old World news and rumors @ 2023/07/01 16:44:33


Post by: Mr Morden


They are really doubling down on blandness.

Hey its an exciting release of a renowned setting, the one where we have Vampire pirates, "Chinese" Dragons, Bear riding Ice Witches - none of which have ever had offical models (but we have been working hard on in Total War to create the lore, models etc ) ....and here to generate interest in old and new players is:

A quite nicely painted resin Knight that will likely be £40+

Lets kill the game before it even comes out...sheesh


Warhammer - The Old World news and rumors @ 2023/07/01 16:49:44


Post by: Shakalooloo


 Inquisitor Gideon wrote:
Tsagualsa wrote:
 Inquisitor Gideon wrote:
Why does it look like he's missing half his torso?


He's wearing bot a normal belt and some sort of band around his upper chest, maybe you mistake the band (white-gold) for the belt (brown)?


No, i can see where his belt is. It looks like his head has collapsed into his chest.


He has Oldhammer proportions.


Warhammer - The Old World news and rumors @ 2023/07/01 16:50:57


Post by: Lord Damocles


How does the resin standard bearer look worse than the metal one from decades ago?


Warhammer - The Old World news and rumors @ 2023/07/01 16:53:37


Post by: triplegrim


I like the historical look of the model. I really do. The chainmail on the barding is sexy too, his weapon and the collar is something new too.

I like how the most fantastical element is his phoenix on the helmet.

Not crazy about his red and black scheme, but they straight up said it is to make regular painters believe they can manage to paint bretonnia units.

I like it. 4/4 stars from me, although note that I am no badass modelist, more of a casual player.

That said. There will be no game released this fall. I say 2025 earliest. Which is mysterious to me. Why cant they just blood release it.




Automatically Appended Next Post:
 Lord Damocles wrote:
How does the resin standard bearer look worse than the metal one from decades ago?


Tell me why you think so, I am genuinly curious. (I have the model I think you are talking about), and I thought it was stiff, clunky, chunky, boxy, and the metal flag would never stay with the undersized pole.

That said, I honestly believe GW designers noticed the reaction to the bear riding bear guard of the bear Tzarina, and the ice-bow archers concept art, and is releasing the more mundane model photos now. Brets are even painted in a fairly boring scheme. I think there might be a connection between fan reaction and GW marketing choice for once, especially since they for once had time to react as well.



Warhammer - The Old World news and rumors @ 2023/07/01 16:57:50


Post by: Tsagualsa


 Shakalooloo wrote:
 Inquisitor Gideon wrote:
Tsagualsa wrote:
 Inquisitor Gideon wrote:
Why does it look like he's missing half his torso?


He's wearing bot a normal belt and some sort of band around his upper chest, maybe you mistake the band (white-gold) for the belt (brown)?


No, i can see where his belt is. It looks like his head has collapsed into his chest.


He has Oldhammer proportions.


He's not even five heads tall, discounting the crown and the helmet decorations completely. Normal-ish to 'heroic' proportions would be around 7 heads.



Warhammer - The Old World news and rumors @ 2023/07/01 16:58:33


Post by: Inquisitor Gideon


 Shakalooloo wrote:
 Inquisitor Gideon wrote:
Tsagualsa wrote:
 Inquisitor Gideon wrote:
Why does it look like he's missing half his torso?


He's wearing bot a normal belt and some sort of band around his upper chest, maybe you mistake the band (white-gold) for the belt (brown)?


No, i can see where his belt is. It looks like his head has collapsed into his chest.


He has Oldhammer proportions.


Which are horrible and should have been updated.


Warhammer - The Old World news and rumors @ 2023/07/01 17:00:59


Post by: Shakalooloo


Tsagualsa wrote:
He's not even five heads tall, discounting the crown and the helmet decorations completely. Normal-ish to 'heroic' proportions would be around 7 heads.


I presume his chin to be at the cross-point of the lower gold design, not at the very base of the helm.


Warhammer - The Old World news and rumors @ 2023/07/01 17:01:48


Post by: BertBert


Yeah, he could definitely use another layer of waist. Depending on the assembly, this might be fairly easy to accomplish. Still a bummer that it's necessary in the first place. The foot paladin looked better in terms of proportions.


Warhammer - The Old World news and rumors @ 2023/07/01 17:02:09


Post by: BobtheInquisitor


To me it looks like someone stuck one of the dinky push-fit Bretonnians onto the multi part kit’s monstro-horse.


Warhammer - The Old World news and rumors @ 2023/07/01 17:02:46


Post by: Tsagualsa


 Shakalooloo wrote:
Tsagualsa wrote:
He's not even five heads tall, discounting the crown and the helmet decorations completely. Normal-ish to 'heroic' proportions would be around 7 heads.


I presume his chin to be at the cross-point of the lower gold design, not at the very base of the helm.


You sure? You know what these Bretonnian dynasties are up to, right?



Warhammer - The Old World news and rumors @ 2023/07/01 17:04:24


Post by: kodos


It somehow gets worse with every preview

first of all, we got new base sizes because this will make it easier to handle Rank & File Formations with the models as the bases became too small for their design and it was hard to rank them up
and the 3rd new model shown which was explicit designed for TOW R&F gets a horse that fills up the new base size instead if being the same size as the old horses
but at least the horse gets a tactical rock, so we know at least that this was using a basic design from the database instead of making one from scratch

and this leads to the other problem, model scale and horses as this new heroe does not really fit next to the older plastic ones and this is also the reason why the hero itself looks off as his proportions do not fit the horse the sits on at all

PS:
horse size is a tricky one as during medieval times horses were rather short (1,40-1,60 meter) making the older models much better in scale with infantry than the newer ones
with early modern times new breeds came up and horses became taller, which also gave a difference in cavalry as the heavy (shock) cavalry used the taller horses and the light cavalry the smaller ones
Empire, which is more or less a copy of the military from early modern times, would have the larger horses for heavy cavalry, smaller ones for light cavalry, yet it is the other way around with the models as the heavy cavalry got the smaller horses, and Bretonnia should have horses of similar size or smaller than the light cavalry of the Empire and not larger ones


Warhammer - The Old World news and rumors @ 2023/07/01 17:31:29


Post by: Mr Morden


Lore wise Bretonnian warhorses have bloodlines that relate them to elven steeds and so are superior to other human bred horses.

https://whfb.lexicanum.com/wiki/Bretonnian_Warhorse



Warhammer - The Old World news and rumors @ 2023/07/01 17:38:09


Post by: His Master's Voice


 Shakalooloo wrote:
He has Oldhammer proportions.


Maybe, but the horse sure doesn't. Right now, if that guy somehow managed to get off his horse without breaking his neck, he would have the stirrup at eye level.


Warhammer - The Old World news and rumors @ 2023/07/01 17:46:04


Post by: JB


What an exciting day of new stuff! Epic 30K and this Bretonnian halfling are the highlights for me.


Warhammer - The Old World news and rumors @ 2023/07/01 17:48:24


Post by: BertBert


I also dread the warping that will likely be going on with that banner pole and flail.


Warhammer - The Old World news and rumors @ 2023/07/01 18:23:19


Post by: bong264


I have an old citadel halberdier with the same weird leather neck bib somewhere around here. I'm still in a "wait and see" mode with the old world but I hope they reveal some plastic stuffs down the line.


Warhammer - The Old World news and rumors @ 2023/07/01 18:23:45


Post by: frankelee


 Shakalooloo wrote:
Tsagualsa wrote:
He's not even five heads tall, discounting the crown and the helmet decorations completely. Normal-ish to 'heroic' proportions would be around 7 heads.


I presume his chin to be at the cross-point of the lower gold design, not at the very base of the helm.


They don't call him Chinny McBigHead for nothing! I don't see anything particularly off about the proportions for a GW mini, or more accurately, I don't see anyone with clear proof the proportions are off from a single picture that would fly anywhere but on dakkadakka . He definitely has a more historical mini pose though, hunched forward. I'll really have to wait and see if there is a worthwhile audience of people waiting for these boutique Old World minis for an army scale game. I sure wouldn't assume there was.


Warhammer - The Old World news and rumors @ 2023/07/01 18:26:48


Post by: OrlandotheTechnicoloured


Since these will all be digital now any weird proportions will likely be shared by all the Bretonians (unless this one is actually a hunchback or similar)

so it's probably a combination of an unflattering angle, extra large helm and (oldhammer proportions ?) that's making him look a bit odd


Warhammer - The Old World news and rumors @ 2023/07/01 18:32:42


Post by: Tsagualsa


 OrlandotheTechnicoloured wrote:
Since these will all be digital now any weird proportions will likely be shared by all the Bretonians (unless this one is actually a hunchback or similar)

so it's probably a combination of an unflattering angle, extra large helm and (oldhammer proportions ?) that's making him look a bit odd


The video where they do a slight pan around the model makes it look a bit like he was hunched towards the side with the flail, like he was putting effort into raising the standard extra-high and slouching down an bit on the other side as a consequence. If that's the case the angle might be mostly to blame.


Warhammer - The Old World news and rumors @ 2023/07/01 19:31:50


Post by: His Master's Voice


He does reach up with the banner arm, but that doesn't change the fact he's missing about a mm of torso and maybe another mm of neck. And you can't even blame oldhammer scaling on that, when Green Knight exists.



Warhammer - The Old World news and rumors @ 2023/07/01 19:51:22


Post by: Tyel


I think it would be a great model if it was released in 2004. It just isn't doing very much for me today.


Warhammer - The Old World news and rumors @ 2023/07/01 20:02:51


Post by: Mr Morden


 OrlandotheTechnicoloured wrote:
Since these will all be digital now any weird proportions will likely be shared by all the Bretonians (unless this one is actually a hunchback or similar)

so it's probably a combination of an unflattering angle, extra large helm and (oldhammer proportions ?) that's making him look a bit odd


Having Bretonnia have a whole load of hunchback knights would be hilarious


Warhammer - The Old World news and rumors @ 2023/07/01 20:07:49


Post by: Sasorijap


If the whole Old World situation doesn't scream nostalgia cash grab i don't know what is.


Warhammer - The Old World news and rumors @ 2023/07/01 20:24:18


Post by: streetsamurai


Another update/preview that barely teveals anything. I wonder when well see tje first new plastic kit for this game (of theres any, im starting to doubt it)


Warhammer - The Old World news and rumors @ 2023/07/01 20:45:52


Post by: kodos


Tyel wrote:
I think it would be a great model if it was released in 2004. It just isn't doing very much for me today.

this is the one from 6th edition (with a different head, but the best picture from the side I found) https://www.coolminiornot.com/108718

not even in 2004 this would have been a good model als GW made better ones back than


Warhammer - The Old World news and rumors @ 2023/07/01 22:15:07


Post by: leopard


have to say I have a Bretonnian BSB and don't feel the need to rush out to get that as a replacement


Warhammer - The Old World news and rumors @ 2023/07/01 22:21:27


Post by: Mentlegen324


 kodos wrote:
Tyel wrote:
I think it would be a great model if it was released in 2004. It just isn't doing very much for me today.

this is the one from 6th edition (with a different head, but the best picture from the side I found) https://www.coolminiornot.com/108718

not even in 2004 this would have been a good model als GW made better ones back than


Here it is without the changes or the excellent paintjob:



This new miniature is worse just how?


Warhammer - The Old World news and rumors @ 2023/07/01 22:28:01


Post by: kodos


you mean except from the rider and the horse being a different scale and the proportions of the rider being off

there are also less details, like the banner and icons are just painted and not sculpted

the figure on the helm looks better, and the casting quality of the resin model is better over the metal one


Warhammer - The Old World news and rumors @ 2023/07/01 22:31:25


Post by: leopard


dunno if the new one is "worse", I do know its not "better" enough to make me want one

I specifically like the old one for its banner being a different orientation to the unit banners


Warhammer - The Old World news and rumors @ 2023/07/01 22:45:05


Post by: BertBert


The new rider to horse ratio is definitely an improvement in my book.


Warhammer - The Old World news and rumors @ 2023/07/01 22:51:15


Post by: Gert


 kodos wrote:
there are also less details, like the banner and icons are just painted and not sculpted

Empty fields are better than sculpted banners. That's what transfers are for and it allows for greater hobby freedom with regards to heraldry and the such.


Warhammer - The Old World news and rumors @ 2023/07/01 22:53:04


Post by: leopard


 Gert wrote:
 kodos wrote:
there are also less details, like the banner and icons are just painted and not sculpted

Empty fields are better than sculpted banners. That's what transfers are for and it allows for greater hobby freedom with regards to heraldry and the such.


pretty much nail on head, sculpted stuff is nice as an option, but there should always be a plain version included


Warhammer - The Old World news and rumors @ 2023/07/02 00:37:05


Post by: Vulcan


The new BSB definitely looks hunched over to me. The old BSB is sitting up tall in the saddle.

I'll grant the details issue, but one isn't going to notice the details so readily from across the table. One will be able to notice the difference between the BSB who is riding tall and proud, and the other lazily slouching down...


Warhammer - The Old World news and rumors @ 2023/07/02 00:38:44


Post by: DarkBlack


This has dragged so badly that Mantic can simply point out that you can play Kings of War right now to market their game.
They did it in response to the original square base announcement too and it's hard to say it's too soon to do it again.


Warhammer - The Old World news and rumors @ 2023/07/02 07:43:47


Post by: kodos


 Gert wrote:
 kodos wrote:
there are also less details, like the banner and icons are just painted and not sculpted

Empty fields are better than sculpted banners. That's what transfers are for and it allows for greater hobby freedom with regards to heraldry and the such.
I guess this is why people hunt down sculpted shoulder pads for Marines or sculpted banners, because everyone likes to paint free hands or things that decals are easy to apply (if available as the BS won't come with its own decal sheet)


Warhammer - The Old World news and rumors @ 2023/07/02 08:32:24


Post by: Mentlegen324


 kodos wrote:
 Gert wrote:
 kodos wrote:
there are also less details, like the banner and icons are just painted and not sculpted

Empty fields are better than sculpted banners. That's what transfers are for and it allows for greater hobby freedom with regards to heraldry and the such.
I guess this is why people hunt down sculpted shoulder pads for Marines or sculpted banners, because everyone likes to paint free hands or things that decals are easy to apply (if available as the BS won't come with its own decal sheet)


Oh right, because shoulder pads on individual marines armour that someone will have an entire armies worth of are totally comparable to the flag of a standard bearer


Warhammer - The Old World news and rumors @ 2023/07/02 08:43:04


Post by: kodos


you are right, you cannot compare that because there are decals for the shoulder pads of the army available that come with the box while there are non for the banner

so arguing better having free space for non existing decals is a little off
and it is way easier to replace the sculpted banner with a clear one if you want to add free hands, than to add sculpted banner (as those who are good enough to make that free hand won't struggle to add a clean one, while those who are not good enough in painting won't be able to sculpt it either)

but I guess this is because it is a GW model and therefore must be the best model out there
as if anyone here would have considered this a good sculpt if any other company would have released it


Warhammer - The Old World news and rumors @ 2023/07/02 08:54:02


Post by: Mozzamanx


There was always the option of including both a sculpted and non-sculpted banner in the box. It's a resin kit so the cost of tooling is low, and it would be a flat component so minimal impact on box space.
Obviously remains to be seen if GW went for the option.

As for the sculpt itself, I honestly and sincerely believe that the limited edition BSB from the 2004 army set is a better model.

Spoiler:


Warhammer - The Old World news and rumors @ 2023/07/02 08:56:45


Post by: Mentlegen324


 kodos wrote:

but I guess this is because it is a GW model and therefore must be the best model out there
as if anyone here would have considered this a good sculpt if any other company would have released it


You're being absurdly hyperbolic now. The sculpt is fine. There's nothing egregiously bad about it that makes it as terrible as you're making out.


Warhammer - The Old World news and rumors @ 2023/07/02 09:00:59


Post by: Sarouan


Mozzamanx wrote:

Obviously remains to be seen if GW went for the option.


TBH, if there were options, they would have showed it like the previous preview on the paladin on foot.

I wouldn't count too much of having another version of a sculpted banner in the box of this miniature.

Otherwise, the sculpt is indeed fine. Less details is good from time to time. Like all sculpts, it's just a matter of personnal taste. Kodos like Mantic Games miniatures, so he's already fine with low detail or out of proportions miniatures. Real question is the price this one will be sold and if it will be worth it. So far, we don't know, so no point to get outraged for now.


Warhammer - The Old World news and rumors @ 2023/07/02 09:11:23


Post by: kodos


 Mentlegen324 wrote:
You're being absurdly hyperbolic now. The sculpt is fine. There's nothing egregiously bad about it that makes it as terrible as you're making out.
the sculpt is ok, I just said GW made better ones in 2004 and if you think the old sculpts are worse than this, you won't have much fun with TOW as GW is re-releasing the old ones along this


Warhammer - The Old World news and rumors @ 2023/07/02 09:39:33


Post by: Gert


People can like multiple things chief. My HH Iron Warriors have everything from 2nd Ed Rhinos to 2022 plastic Mk6s. You can appreciate the new sculpts while also liking the classic stuff.


Warhammer - The Old World news and rumors @ 2023/07/02 09:42:24


Post by: Mentlegen324


 kodos wrote:
 Mentlegen324 wrote:
You're being absurdly hyperbolic now. The sculpt is fine. There's nothing egregiously bad about it that makes it as terrible as you're making out.
the sculpt is ok, I just said GW made better ones in 2004 and if you think the old sculpts are worse than this, you won't have much fun with TOW as GW is re-releasing the old ones along this


No, you didn't "just" say that. You said it's a bad sculpt that people only say they like due to it having the GW name on it, so it they just like it because brand loyalty.


Warhammer - The Old World news and rumors @ 2023/07/02 09:50:18


Post by: kodos


 Mentlegen324 wrote:

No, you didn't "just" say that. You said it's a bad sculpt that people only say they like due to it having the GW name on it, so it they just like it because brand loyalty.

well:
 kodos wrote:
not even in 2004 this would have been a good model als GW made better ones back than


than there was the response that this one is superior to the old ones for "reasons" and no I cannot follow this as neither does the new one is modeled to match the old sculpt as some will argue, nor das it fit the classic Warhammer design

and "being off and clumsy" was not the classic design of 6th/7th


Warhammer - The Old World news and rumors @ 2023/07/02 10:05:22


Post by: Mentlegen324


 kodos wrote:
 Mentlegen324 wrote:

No, you didn't "just" say that. You said it's a bad sculpt that people only say they like due to it having the GW name on it, so it they just like it because brand loyalty.

well:
 kodos wrote:
not even in 2004 this would have been a good model als GW made better ones back than


than there was the response that this one is superior to the old ones for "reasons" and no I cannot follow this as neither does the new one is modeled to match the old sculpt as some will argue, nor das it fit the classic Warhammer design

and "being off and clumsy" was not the classic design of 6th/7th


And you then went on to say that it's a bad sculpt that people only say they like because brand loyalty:

 kodos wrote:

but I guess this is because it is a GW model and therefore must be the best model out there
as if anyone here would have considered this a good sculpt if any other company would have released it


The sculpt is fine. There is nothing as bad about it as you're making out, it's fine to prefer the older version but acting like it's an outright terrible sculpt that people only say is alright because its a GW mini is absurd.


Warhammer - The Old World news and rumors @ 2023/07/02 10:28:59


Post by: Boosykes


I thought only the pesentry was deformed? Or are they giving the presents magnificent stallions now.


Warhammer - The Old World news and rumors @ 2023/07/02 10:42:51


Post by: Sarouan


The Old World project is a nostalgia game. Since they clearly stated they will release old plastic kits at the time of the end of Warhammer Battle (Bretonnia in particular), it should be a given the new sculpts will have to take into account what was made before, but with new methods / other sculptors than at that time. There's unavoidably another interpretation of the representated model, and thus subtle differences even with some similarities.

Criticizing that is being blind to that reality, IMHO.


Warhammer - The Old World news and rumors @ 2023/07/02 13:26:50


Post by: Grail Seeker


Its not a great model IMO and I'll probably stick with the old model, but I don't understand a lot of peoples anger. Not everything needs to be reacted to only with extreme pleasure or vitriol.


Warhammer - The Old World news and rumors @ 2023/07/02 14:37:12


Post by: Andykp


Sasorijap wrote:
If the whole Old World situation doesn't scream nostalgia cash grab i don't know what is.


Have you seen the HH range!!! GW has been monetising nostalgia for while, and it’s great!


Warhammer - The Old World news and rumors @ 2023/07/02 14:39:22


Post by: Tsagualsa


Andykp wrote:
Sasorijap wrote:
If the whole Old World situation doesn't scream nostalgia cash grab i don't know what is.


Have you seen the HH range!!! GW has been monetising nostalgia for while, and it’s great!


If you ask the right forum pundits, it's a dead game that gets deader whit every single one of its frequent, high profile releases


Warhammer - The Old World news and rumors @ 2023/07/02 19:28:00


Post by: His Master's Voice


Damn, you'd think this guy was the next Pumbagore.

He doesn't really need much to be great, though I get that people shouldn't be expected to fix their models beyond cleaning casting lines and filling gaps.



Warhammer - The Old World news and rumors @ 2023/07/02 19:37:02


Post by: caladancid


 Mentlegen324 wrote:
caladancid wrote:
That was definitely a reveal.

Alright you know what to do- Kopium Krew explain how this isn't a dumpster fire with no plan! Go!


There's nothing about this new miniature specifically that supports the idea any more or less than previous things do.


This is a good first try, but you can do better.


Warhammer - The Old World news and rumors @ 2023/07/02 19:50:20


Post by: Tamereth


The preview of one model at a time really are dragging this out for little fanfare. And nothing really compensates for the change to base sizes.

So far the only news to be excited about is the re-release of some of the old plastic kits, which means I might buy a few new units for my 8th edition armies and keep playing that once in a blue moon.


Warhammer - The Old World news and rumors @ 2023/07/02 21:57:46


Post by: Mentlegen324


caladancid wrote:
 Mentlegen324 wrote:
caladancid wrote:
That was definitely a reveal.

Alright you know what to do- Kopium Krew explain how this isn't a dumpster fire with no plan! Go!


There's nothing about this new miniature specifically that supports the idea any more or less than previous things do.


This is a good first try, but you can do better.


Go on then, explain how this miniature supports that idea any more than the previous stuff did.

I don't think this project is going to go too well myself, but this new miniature doesn't add anything to that either way. We already know there isn't going to be a huge amount of new things.


Warhammer - The Old World news and rumors @ 2023/07/02 23:17:50


Post by: Vulcan


 DarkBlack wrote:
This has dragged so badly that Mantic can simply point out that you can play Kings of War right now to market their game.
They did it in response to the original square base announcement too and it's hard to say it's too soon to do it again.


And it's still the same game it was when I tried it after End Times blew up the world, and I didn't like it then when it was effectively free, and I'm certainly not paying for a game I'm not going to like now.

If it's to your taste, more power to you. It's not to mine, and we'll leave it at that.


Warhammer - The Old World news and rumors @ 2023/07/02 23:48:06


Post by: RustyNumber


Gotta love the duality of man -

"If they release 20 year old style minis I'll be in heaven! That's all they have to do!"

"This looks like it's from 2004 and it's awful, reeeeeee!"


Warhammer - The Old World news and rumors @ 2023/07/02 23:48:44


Post by: Dawnbringer


 Vulcan wrote:
 DarkBlack wrote:
This has dragged so badly that Mantic can simply point out that you can play Kings of War right now to market their game.
They did it in response to the original square base announcement too and it's hard to say it's too soon to do it again.


And it's still the same game it was when I tried it after End Times blew up the world, and I didn't like it then when it was effectively free, and I'm certainly not paying for a game I'm not going to like now.

If it's to your taste, more power to you. It's not to mine, and we'll leave it at that.


Can I ask what you do play currently?


Warhammer - The Old World news and rumors @ 2023/07/03 07:34:14


Post by: Gir Spirit Bane


Honestly?


The model is great but its at an awkward pose and angle together make it look meh, but once we have it in our hands I'm sure it'll look fantastic.

Dynamic action pose from horse back will always have some funky angles to make it look weird


Warhammer - The Old World news and rumors @ 2023/07/03 07:38:53


Post by: Not Online!!!


For me, the question is one about logistics.
GW already has issues supplying 40k and AoS, nvm HH which had a huge push and then was left to languish.
Now we get epic, a whole other supply line and ToW? And whilest i rekon development time for ToW to be comparativly short since GW can recycle just the old moulds, that is still a question of running the machines and stockpiling product for sale.


Warhammer - The Old World news and rumors @ 2023/07/03 09:44:16


Post by: kodos


this depends what the release will bring

limited edition box set with Khemri and Bretonnia, each with 2 new resin heroes and 2 old plastic units and 1 new one and a rulebook
while the other faction coming as made to order one at a time with the army book release over the next years is a possibility


Warhammer - The Old World news and rumors @ 2023/07/03 09:55:29


Post by: leopard


I find it hard to imagine there will be any resin in the boxed set, as add-ons yes but not in the box


Warhammer - The Old World news and rumors @ 2023/07/03 10:12:34


Post by: Inquisitor Gideon


I've been staring at this for a while and I think I know what else is bothering me about it. It doesn't feel like a BSB. The standard is big, but very plain, the rider is slouched his weapon not doing anything. It doesn't have the oomph of a BSB, it looks more like a regular unit standard, especially when you compare it to the older BSB on the previous page.


Warhammer - The Old World news and rumors @ 2023/07/03 10:21:53


Post by: kestral


Missed opportunity to finally release a Joan of Arc miniature! That is pretty much the last piece I need to be done with Bretonnians and lay them in whatever system down to the end of my life.


Warhammer - The Old World news and rumors @ 2023/07/03 10:31:57


Post by: Mozzamanx


 His Master's Voice wrote:
Damn, you'd think this guy was the next Pumbagore.

He doesn't really need much to be great, though I get that people shouldn't be expected to fix their models beyond cleaning casting lines and filling gaps.

Spoiler:


Took me a moment to realise that this was an edit. Really subtle but makes an enormous difference to the overall finish.


Warhammer - The Old World news and rumors @ 2023/07/03 10:47:48


Post by: kodos


but now the models does not look like the old design any more and it is not improved at all as it was already a great model before /s

leopard wrote:I find it hard to imagine there will be any resin in the boxed set, as add-ons yes but not in the box

we don't know if it will be a boxed set, better said we already know that it won't be a regular boxed set so it might be just a bundle with the exclusive resin models as add-on

but what other reason is there to show us single models if they are not part of the launch bundle


Warhammer - The Old World news and rumors @ 2023/07/03 10:49:28


Post by: Sarouan


Mozzamanx wrote:


Took me a moment to realise that this was an edit. Really subtle but makes an enormous difference to the overall finish.


If this is so subtle, maybe it wasn't that big of a deal in the first place.

In reality, when you're in game at Battle's scale, you hardly see the difference. That's the point.


Warhammer - The Old World news and rumors @ 2023/07/03 10:51:19


Post by: leopard


 kodos wrote:
but now the models does not look like the old design any more and it is not improved at all as it was already a great model before /s

leopard wrote:I find it hard to imagine there will be any resin in the boxed set, as add-ons yes but not in the box

we don't know if it will be a boxed set, better said we already know that it won't be a regular boxed set so it might be just a bundle with the exclusive resin models as add-on

but what other reason is there to show us single models if they are not part of the launch bundle


stuff that will be released alongside it?


Warhammer - The Old World news and rumors @ 2023/07/03 11:39:21


Post by: Mozzamanx


Sarouan wrote:
Mozzamanx wrote:


Took me a moment to realise that this was an edit. Really subtle but makes an enormous difference to the overall finish.


If this is so subtle, maybe it wasn't that big of a deal in the first place.

In reality, when you're in game at Battle's scale, you hardly see the difference. That's the point.


Maybe not a massive deal, but of the 2 images below, I feel that one is better than the other. None of the actual details have changed, its purely down to proportions and alignment.
It probably just comes across as whinging but I feel like we are yet again seeing a model where minor attention to fundamentals ends up with something much better. It's frustrating that what I hoped to be a major project, has so little to show for it and what has been done, can be improved upon so easily.

Spoiler:



Warhammer - The Old World news and rumors @ 2023/07/03 12:18:43


Post by: Sarouan


Mozzamanx wrote:


Maybe not a massive deal, but of the 2 images below, I feel that one is better than the other. None of the actual details have changed, its purely down to proportions and alignment.


Yeah, it's just a feeling. Honestly, when I look the two pictures, I just see one that is slightly bigger than the other. And I don't feel one is better.

Maybe because in reality, we all have all kinds of sizes for humans and animals of the same species. As for the proportions, again, at the size of a game, you won't be nitpicking about this. It's likely you won't even notice it at all.

We have already that kind of debate plenty on previous previews based on just pictures, and when the miniature gets out...it's not that big of a deal made on the internet. Feels it's the same here.


Warhammer - The Old World news and rumors @ 2023/07/03 12:47:02


Post by: AllSeeingSkink


 RustyNumber wrote:
Gotta love the duality of man -

"If they release 20 year old style minis I'll be in heaven! That's all they have to do!"

"This looks like it's from 2004 and it's awful, reeeeeee!"


For Bretonnians, they had to go back 25 years to reach the awesome Perry models.


Warhammer - The Old World news and rumors @ 2023/07/03 12:59:24


Post by: Mentlegen324


Are there any classic Bretonnian Minis that have the leather over the mail coif like that does? Looking at some of them, it seems to be one or the other, a few have bits of cloth over mail but not in that same way.


Warhammer - The Old World news and rumors @ 2023/07/03 14:26:41


Post by: JimmyWolf87


 kestral wrote:
Missed opportunity to finally release a Joan of Arc miniature! That is pretty much the last piece I need to be done with Bretonnians and lay them in whatever system down to the end of my life.


...you know that already existed right? Repanse de Lyonesse is a thing.


Automatically Appended Next Post:
AllSeeingSkink wrote:
 RustyNumber wrote:
Gotta love the duality of man -

"If they release 20 year old style minis I'll be in heaven! That's all they have to do!"

"This looks like it's from 2004 and it's awful, reeeeeee!"


For Bretonnians, they had to go back 25 years to reach the awesome Perry models.


I concur. Wish they'd gone that bit further back.


Warhammer - The Old World news and rumors @ 2023/07/03 14:53:59


Post by: BobtheInquisitor


Sarouan wrote:
Mozzamanx wrote:


Took me a moment to realise that this was an edit. Really subtle but makes an enormous difference to the overall finish.


If this is so subtle, maybe it wasn't that big of a deal in the first place.

In reality, when you're in game at Battle's scale, you hardly see the difference. That's the point.


This whole argument, that the poor sculpt doesn’t matter because you won’t see how bad it is from across the table, is a really good argument…for why you should avoid spending GW money and just use Fireforge or Gripping Beast knights for a fraction of the cost. By your logic, From across the table, you can’t even complain about Mantic minis!


Warhammer - The Old World news and rumors @ 2023/07/03 20:27:37


Post by: Sarouan


 BobtheInquisitor wrote:


This whole argument, that the poor sculpt doesn’t matter


It's simply not a poor sculpt. The miniature is fine. People are complaining about some "weird proportions" (I don't really see that, honestly) or lack of details. I don't really see people in good faith here saying it's a bad sculpt.

I was answering specifically about the two pictures of one being "slightly bigger", that's something you'll indeed not see the difference in game.


Warhammer - The Old World news and rumors @ 2023/07/03 21:02:09


Post by: BobtheInquisitor


Just because you can’t perceive the difference between good proportions and bad proportions doesn’t mean the difference doesn’t exist. I can’t tell the difference between Coke and Pepsi, but I know better than to tell soda aficionados who paid for Coke to shut up and enjoy their Pepsi.

For $40 or more, the miniature should be better than “from across the table it’s fine.”


Warhammer - The Old World news and rumors @ 2023/07/03 22:58:37


Post by: Tyel


 RustyNumber wrote:
Gotta love the duality of man -

"If they release 20 year old style minis I'll be in heaven! That's all they have to do!"

"This looks like it's from 2004 and it's awful, reeeeeee!"


Thats seemingly going to sum up this whole release.
Happy for friends in camp 1, I'd like to join them but not feeling it.


Warhammer - The Old World news and rumors @ 2023/07/03 23:43:37


Post by: Vulcan


 Dawnbringer wrote:
 Vulcan wrote:
 DarkBlack wrote:
This has dragged so badly that Mantic can simply point out that you can play Kings of War right now to market their game.
They did it in response to the original square base announcement too and it's hard to say it's too soon to do it again.


And it's still the same game it was when I tried it after End Times blew up the world, and I didn't like it then when it was effectively free, and I'm certainly not paying for a game I'm not going to like now.

If it's to your taste, more power to you. It's not to mine, and we'll leave it at that.


Can I ask what you do play currently?


Spend the last few years in the boonies playing a whole lot of nothing. Trying to find a group that still plays 8th now that I'm back in civilization.


Warhammer - The Old World news and rumors @ 2023/07/03 23:59:57


Post by: Platuan4th


 Vulcan wrote:
 Dawnbringer wrote:
 Vulcan wrote:
 DarkBlack wrote:
This has dragged so badly that Mantic can simply point out that you can play Kings of War right now to market their game.
They did it in response to the original square base announcement too and it's hard to say it's too soon to do it again.


And it's still the same game it was when I tried it after End Times blew up the world, and I didn't like it then when it was effectively free, and I'm certainly not paying for a game I'm not going to like now.

If it's to your taste, more power to you. It's not to mine, and we'll leave it at that.


Can I ask what you do play currently?


Spend the last few years in the boonies playing a whole lot of nothing. Trying to find a group that still plays 8th now that I'm back in civilization.


Checked with Eighth Edition For Life yet?


Warhammer - The Old World news and rumors @ 2023/07/04 00:01:04


Post by: RaptorusRex


It's an alright model, but players expect more by this point.


Warhammer - The Old World news and rumors @ 2023/07/04 00:11:06


Post by: AllSeeingSkink


 RaptorusRex wrote:
It's an alright model, but players expect more by this point.


That was basically my thought, especially given that it's FW resin and is therefore going to cost your left arm and first born to get.

But I was never a big fan of the 6th edition Bretonnian range anyway, they always had wonky proportions, chunky details and too much detail at the expense of not having a nice "flow" to the models... so perhaps it's just a personal bias.



Warhammer - The Old World news and rumors @ 2023/07/04 00:27:22


Post by: GaroRobe


I wonder if there's a possibility for some older FW models to get a second life. Would love to get my hands on the dwarf command set

Or a revamped, much beloved chaos war mammoth...?


Warhammer - The Old World news and rumors @ 2023/07/04 07:32:54


Post by: Sarouan


 BobtheInquisitor wrote:

For $40 or more, the miniature should be better than “from across the table it’s fine.”


Your argument will be valid if it's indeed sold that price when it's released. So far, we only have the miniature. They didn't say anything about the price.

As for the feelings, it's always been subjective for liking or not a miniature's sculpt.


 RaptorusRex wrote:
It's an alright model, but players expect more by this point.


And honestly, I believe that's the real issue. People wanted to see more than just a BSB for a TOW preview. So of course, they're disappointed. What else do we have left but nitpicking about some perceived proportions on a picture ?


Warhammer - The Old World news and rumors @ 2023/07/04 10:41:49


Post by: Mentlegen324


 BobtheInquisitor wrote:
Just because you can’t perceive the difference between good proportions and bad proportions doesn’t mean the difference doesn’t exist. I can’t tell the difference between Coke and Pepsi, but I know better than to tell soda aficionados who paid for Coke to shut up and enjoy their Pepsi.

For $40 or more, the miniature should be better than “from across the table it’s fine.”


What "Bad Proportion" are you on about? Other than the neck, which seems to be down to the armour and the photo angle, there's nothing that stands out as obviously wrong.



Warhammer - The Old World news and rumors @ 2023/07/04 10:44:59


Post by: kodos


the torso is too short, which is what we are all talking about as the upper torso does not fit and that is why the model looks off

specially as the old Warhammer/Bretonnia models had more realistic proportions


Warhammer - The Old World news and rumors @ 2023/07/04 10:48:57


Post by: AllSeeingSkink


Sarouan wrote:
 BobtheInquisitor wrote:

For $40 or more, the miniature should be better than “from across the table it’s fine.”


Your argument will be valid if it's indeed sold that price when it's released. So far, we only have the miniature. They didn't say anything about the price.


Given it's resin and FW, it'll likely be much more than $40. Even basic Space Marine heroes on foot from FW are more than $40, unmounted human sized BB characters are $36, so I'll be surprised if it's less than $50 for a mounted knight.


Warhammer - The Old World news and rumors @ 2023/07/04 11:37:18


Post by: Mr Morden


Its a meh model - not bad not good IMO but its just meh

But there is soooo much they could be telling us without "spoiling" the game - tell us about the period - how Bretonnia is different to 2500s Bretonnia (if it is), what the provinces are like, name some names...some battles, some heros and villians. - anything rather than what they are doing - hell give us some fiction like they are doing for Dawnbringer Crusade..


Warhammer - The Old World news and rumors @ 2023/07/04 12:17:08


Post by: Andykp


 kodos wrote:
the torso is too short, which is what we are all talking about as the upper torso does not fit and that is why the model looks off

specially as the old Warhammer/Bretonnia models had more realistic proportions


I don’t think it is too short, I think what they have done is go with a more “realistic” scaled helmet, which is bigger than the normal look and add the neck protector thing and the torso looks very top heavy, but if you look at the limbs the torso size is fine. For me it fits fine with the rest of the range. Shame it’s resin but Horus heresy has survived well being a forgeworld based game and this is pitched in the same way as that “historical” warhammer game.


Warhammer - The Old World news and rumors @ 2023/07/04 13:18:00


Post by: Gimgamgoo


Well, I quite like it and the paint job, nor do I see any really out of place proportions.
The only things that will stop me buying it when it's released will be;
a) the price
b) the thought of a tall pointy bannered resin model ready to be snagged in the battlefield and snapped
c) I like my models facing forwards


Warhammer - The Old World news and rumors @ 2023/07/04 21:44:55


Post by: Just Tony


A stat line.


ANY stat line.


That would do more to assuage or validate concerns than any number of models posted. I'll refrain from any emotional input until I see one. Until then I'll keep playing 6th.


Warhammer - The Old World news and rumors @ 2023/07/04 21:54:42


Post by: Mentlegen324


 kodos wrote:
the torso is too short, which is what we are all talking about as the upper torso does not fit and that is why the model looks off

specially as the old Warhammer/Bretonnia models had more realistic proportions


No, it isn't. The model has the same amount / proportions as the classic miniatures:




Warhammer - The Old World news and rumors @ 2023/07/04 23:32:08


Post by: AllSeeingSkink


 Mentlegen324 wrote:
 kodos wrote:
the torso is too short, which is what we are all talking about as the upper torso does not fit and that is why the model looks off

specially as the old Warhammer/Bretonnia models had more realistic proportions


No, it isn't. The model has the same amount / proportions as the classic miniatures:
Spoiler:




Kodos is perhaps talking about the older models (the Perry ones from the mid to late 90's) as the 6th edition models had horrific proportions, at best they had the proportions of infants, at worst they looked like bobble heads.

I don't have huge problems with the proportions of this model, it just looks "okay", not "oh wow that's cool". It doesn't even look like a resin model, it looks more like a plastic one.


Warhammer - The Old World news and rumors @ 2023/07/04 23:41:27


Post by: Mentlegen324


AllSeeingSkink wrote:
 Mentlegen324 wrote:
 kodos wrote:
the torso is too short, which is what we are all talking about as the upper torso does not fit and that is why the model looks off

specially as the old Warhammer/Bretonnia models had more realistic proportions


No, it isn't. The model has the same amount / proportions as the classic miniatures:
Spoiler:




Kodos is perhaps talking about the older models (the Perry ones from the mid to late 90's) as the 6th edition models had horrific proportions.


He's been on about the miniatures from 2004 when talking about them. The 80s/90s stuff won't be what would come to mind unless it is stated specifically, as what was available before these new ones are the "old" miniatures.


Warhammer - The Old World news and rumors @ 2023/07/05 00:18:03


Post by: Vulcan


 Platuan4th wrote:
 Vulcan wrote:
 Dawnbringer wrote:
 Vulcan wrote:
 DarkBlack wrote:
This has dragged so badly that Mantic can simply point out that you can play Kings of War right now to market their game.
They did it in response to the original square base announcement too and it's hard to say it's too soon to do it again.


And it's still the same game it was when I tried it after End Times blew up the world, and I didn't like it then when it was effectively free, and I'm certainly not paying for a game I'm not going to like now.

If it's to your taste, more power to you. It's not to mine, and we'll leave it at that.


Can I ask what you do play currently?


Spend the last few years in the boonies playing a whole lot of nothing. Trying to find a group that still plays 8th now that I'm back in civilization.


Checked with Eighth Edition For Life yet?


That's the other WFB forum I'm on, for obvious reasons.


Warhammer - The Old World news and rumors @ 2023/07/07 12:59:41


Post by: triplegrim


So, since epic was announced this year, does anyone believe we are looking at a 2023 release?


Warhammer - The Old World news and rumors @ 2023/07/07 13:09:01


Post by: JimmyWolf87


 triplegrim wrote:
So, since epic was announced this year, does anyone believe we are looking at a 2023 release?


Can't rule it out; general rumours are seemingly still panning out with Legions Imperialis looking set for late Summer/Autumn release. Thought was that Old World might see a launch box/rulebook towards the back end of 2023 then a follow up in the new year. Might not happen but personally I'm not dismissing it entirely just yet.


Warhammer - The Old World news and rumors @ 2023/07/07 13:13:32


Post by: Tsagualsa


JimmyWolf87 wrote:
 triplegrim wrote:
So, since epic was announced this year, does anyone believe we are looking at a 2023 release?


Can't rule it out; general rumours are seemingly still panning out with Legions Imperialis looking set for late Summer/Autumn release. Thought was that Old World might see a launch box/rulebook towards the back end of 2023 then a follow up in the new year. Might not happen but personally I'm not dismissing it entirely just yet.


Valrak seems to think that there will be something like a commemorative box release once these '40 years of Warhammer' miniature showcases reach #40 later in the year.


Warhammer - The Old World news and rumors @ 2023/07/10 05:11:04


Post by: JesusFreak


Personally, i think its a beautiful model and am keen to see the rest of the Bretonnian range.

In the words of Borat - "...I is very excite"


Warhammer - The Old World news and rumors @ 2023/07/13 12:22:37


Post by: Grail Seeker


Many of the remaining Warhammer fantasy lines are being squatted out of Age of Sigmar (join the club) and will be old world only. They also teased more Old World news later in July.

https://www.warhammer-community.com/2023/07/13/cities-of-sigmar-range-announcement/

No mention of these models being changed to made to order only though, which might be a clue for how support for the Old World will look.



Warhammer - The Old World news and rumors @ 2023/07/13 12:28:43


Post by: Overread


I'm sad to see models leaving, but hopeful because I'm willing to bet many of those high elf models and wood elf ones being pulled are going to reappear in Old World

Interesting that none of the Dark Elf lot are being removed!


Warhammer - The Old World news and rumors @ 2023/07/13 12:29:55


Post by: GaroRobe


Probably because dark elves aren’t in the old world. GW will just square base these removed models to prevent confusion


Warhammer - The Old World news and rumors @ 2023/07/13 12:33:10


Post by: Darnok


Interesting to note that the statement goes "Many of these aren’t gone for good, and will in fact be returning in due course under the banner of Warhammer: The Old World, as reinforcements for the High Elves, the Wood Elves, and the Empire." So not all of them will return, as in: some will actually be gone. Happy guessing!

Also:
Grail Seeker wrote:
They also teased more Old World news later in July.

They said the same about June, and... it did not happen. I still believe we will get something for TOW this month, but I would not bet money on it.


Warhammer - The Old World news and rumors @ 2023/07/13 12:40:17


Post by: Voss


Grail Seeker wrote:
Many of the remaining Warhammer fantasy lines are being squatted out of Age of Sigmar (join the club) and will be old world only. They also teased more Old World news later in July.

https://www.warhammer-community.com/2023/07/13/cities-of-sigmar-range-announcement/

No mention of these models being changed to made to order only though, which might be a clue for how support for the Old World will look.



Not much of a surprise. Every CoS book has been preceded by a culling. At least they actually get stuff this time!

That some may live on in TOW (while it lasts) is something, I guess.


Warhammer - The Old World news and rumors @ 2023/07/13 12:45:49


Post by: Overread


At least this culling has come with a nice chunky addition of new models too.


Warhammer - The Old World news and rumors @ 2023/07/13 13:23:44


Post by: Just Tony


Demigryph Knights are being replaced? If that means they, and other 8th Ed. OP units, are headed for TOW, then my optimism is shrinking drastically...


Warhammer - The Old World news and rumors @ 2023/07/13 13:27:50


Post by: Mentlegen324


 Just Tony wrote:
Demigryph Knights are being replaced? If that means they, and other 8th Ed. OP units, are headed for TOW, then my optimism is shrinking drastically...


Why would you think they aren't part of it? It's not like their existence lore-wise is something that only happened during the end-times.


Warhammer - The Old World news and rumors @ 2023/07/13 13:38:25


Post by: lord_blackfang


Demigryphs surprise me, they fit AoS a loooot better than ToW.


Warhammer - The Old World news and rumors @ 2023/07/13 13:50:51


Post by: Gert


Yeah a bit weird but then the armour designs and riders are still very Empire themed.
Would be nice to see CoS get some more magical beasties in return but with the generic horse knights I doubt that.


Warhammer - The Old World news and rumors @ 2023/07/13 13:52:52


Post by: Grail Seeker


I think it was more delusional than optimistic to think that the 8th edition Warhammer Fantasy units wouldn't be in Warhammer fantasy, especially ones like Demigryph Knights which are still in production and are super popular in the Total War games.

Aesthetically I think they fit just fine, demigryphs aren't even the most fantastical thing in the Empire range. They just need decent rules


Warhammer - The Old World news and rumors @ 2023/07/13 16:12:26


Post by: Just Tony


Mentlegen324 wrote:
 Just Tony wrote:
Demigryph Knights are being replaced? If that means they, and other 8th Ed. OP units, are headed for TOW, then my optimism is shrinking drastically...


Why would you think they aren't part of it? It's not like their existence lore-wise is something that only happened during the end-times.


Well, for me part of the reason...

lord_blackfang wrote:Demigryphs surprise me, they fit AoS a loooot better than ToW.


... is summed up right here. The other part...

Grail Seeker wrote:I think it was more delusional than optimistic to think that the 8th edition Warhammer Fantasy units wouldn't be in Warhammer fantasy, especially ones like Demigryph Knights which are still in production and are super popular in the Total War games.

Aesthetically I think they fit just fine, demigryphs aren't even the most fantastical thing in the Empire range. They just need decent rules


... is that they design sensibilities as well as the overlethality of units from 8th isn't something I'd like to see back.


Warhammer - The Old World news and rumors @ 2023/07/13 16:32:15


Post by: Mozzamanx


There's also the fact that the Demigryph models are plastered in sculpted-on details that are completely inappropriate for TOW:
A. All the Sigmar/comet imagery is out of place given that this is set in a civil war with the Empire divided along religious lines. Anyone wanting to play as Ottilian or Middenland is going to be carving off large chunks of pretty much every 8E-era model.
B. Anything with a reference to Karl Franz, who won't be born for a few centuries yet. Admittedly this didn't stop them from using the models in AoS...