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Borderlands 2 - Discussion Thread @ 2012/10/14 16:56:57


Post by: Kanluwen


 Aldarionn wrote:
 purplefood wrote:
My gun accuses me of not seeing my parents as often as i should...
Now i have a feeling Zero (Or Eduardo as i have renamed him) is the kind of guy whose parents are dead either because of revenge from some people he shooted up or because they are a liability...

I like to think that Zero is the embodiment of violence itself, and thus has no parents. He was simply spawned into being because Pandora is such a hellhole, like a murder elemental.

Zer0--A Murdental!


Borderlands 2 - Discussion Thread @ 2012/10/14 18:25:51


Post by: Aldarionn


So I'm toying with a few skill builds for Gaige once I hit 50. Here are the ones I like best so far:

Best Friends Forever + Ordered Chaos
This spec combines a strong Deathtrap with the key abilities from Anarchy. I think this is probably the most powerful build of the bunch considering it drastically improves gun damage, has multiple ways to regenerate health and shields, and has the option of using Discord to regenerate health and improve rate of fire. This spec would most likely use a low stack of anarchy and constant Discord and only build a high stack of Anarchy if insane burst damage was necessary.

Little Big Trouble + Best Friends Forever
This build is designed to maximize Deathtraps DPS at the expense of his personal survivability. It lacks the cooldown reduction and the shield of the previous build but otherwise is a monster, causing hilarious amounts of elemental damage. I have not been playing down the LBT tree at all though, so much of the talent selection is based on theory. If anyone has some experience with this tree and can give insight I'd appreciate it.

Tri-Spec
A fun build more than an effective one. It's designed to give Deathtrap a large number of abilities while picking up the key abilities in the Ordered Chaos tree. Much like the first build, the idea is to balance Anarchy stacks with Discord, but rather than focusing on one of the other two trees, it splits the points to pick up a number of useful abilities for Deathtrap like Upshot Robot, The Stare and One Two Boom. Close Enough, Fancy Mathmatics and Buck Up are taken to help offset the accuracy problems within Ordered Chaos, and to give Gaige a few defensive abilities. The lack of The Better Half does hurt slightly since Anarchy won't be stacking quite as fast, but I feel that Fancy Mathematics is a more important skill for a build that lacks tanking elements.

Thoughts?


Borderlands 2 - Discussion Thread @ 2012/10/15 15:36:25


Post by: pretre


Advice time!

Okay, so I'm playing Axton. Just finished the first playthrough at 35 with a Guerilla build with a sprinkling of Gunpowder. I'm thinking of switching specs because I was getting REALLY frustrated last night (granted it was a bad day out of game, but whatever)...

It seems like I would pop my head out of anywhere and just get shot down to FFYL in one to two shots (approach with Brick and Mord to Warrior). I was burning through money like crazy. Do I just suck at this game or am I doing something wrong?

My shield was an amplify with lower (~3k) rating and I swapped out to a turtle with higher (~4800) rating because of survivability. I've been sniping with the Hyperion gun and then moving forward to deal with stragglers and heavily depending on my turret.

Right now, I'm probably going to try a couple other builds and play another class to see if I have this much trouble with them.


Borderlands 2 - Discussion Thread @ 2012/10/15 16:37:17


Post by: Aldarionn


 pretre wrote:
Advice time!

Okay, so I'm playing Axton. Just finished the first playthrough at 35 with a Guerilla build with a sprinkling of Gunpowder. I'm thinking of switching specs because I was getting REALLY frustrated last night (granted it was a bad day out of game, but whatever)...

It seems like I would pop my head out of anywhere and just get shot down to FFYL in one to two shots (approach with Brick and Mord to Warrior). I was burning through money like crazy. Do I just suck at this game or am I doing something wrong?

My shield was an amplify with lower (~3k) rating and I swapped out to a turtle with higher (~4800) rating because of survivability. I've been sniping with the Hyperion gun and then moving forward to deal with stragglers and heavily depending on my turret.

Right now, I'm probably going to try a couple other builds and play another class to see if I have this much trouble with them.

No, that's a particularly difficult area. I got knocked down a few times myself, and the only reason I didn't have more trouble was because I have an absolutely absurd weapon, and I'm playing Gaige so I had a tank. That said, Axton should have less trouble than any of the others since the turret can do some pretty serious damage.

Could you outline your spec?

At level 31 you should be able to get this spec which should greatly improve your ability to deal damage and stay alive. You should be constantly regenerating health while damaging enemies and you will have two guns on your rocket firing turret. You should go for a shield that has a high capacity but a long recharge delay, but does NOT reduce health (Avoid turtle shields). A raid shield is perfect for this build. The idea is that while your shield is depleted you should be dealing bonus damage and it should be easier to get second winds, and if your shield is up you should be fine because you aren't taking fire.

If you are still having issues, start taking points in the survivability tree to increase your shields and regenerate health while they are full. At tier 2 you will have increased gun damage and movement speed in FFYL which should make it very easy to get second winds. Shoot for this build at level 50. In addition to all of the stuff that first build gives you, it will let you place your turret on walls and ceilings, project a damage reduction barrier, and give you shield regen when you kill an enemy. It should be one of the most survivable builds in the game.

Edit - Seems my share links are not working properly. I'm not sure why, because they were working fine before. In case they remain broken....

Level 31 spec
Guerrilla
--Sentry (5/5)
--Laser Sight (5/5)
--Willing (5/5)
--Scorched Earth (1/1)
--Able (4/5)
--Crisis Management (5/5)
--Double Up (1/1)

Level 50 spec
Guerrilla
--Sentry (5/5)
--Laser Sight (5/5)
--Willing (5/5)
--Scorched Earth (1/1)
--Able (5/5)
--Crisis Management (5/5)
--Double Up (1/1)
Survival
--Preparation (5/5)
--Last Ditch Effort (5/5)
--Phalanx Shield (1/1)
--Quick Charge (4/5)
--Mag Lock (1/1)
--Resourceful (2/5)

Hope that helps!


Borderlands 2 - Discussion Thread @ 2012/10/15 16:43:26


Post by: pretre


My work comp hates the talent calc. From memory, I have:
5 Sentry
1 Ready
5 Laser Sight
3 or 4 Willing
4 or 5 Able
1 Scorched Earth
5 Onslaught (with +3 Relic)
1 Double Up

3 or 4 Impact (with +2 Relic)
1 Expertise

I'm pretty much always regenning health and my shields come back quick, but some stuff just one to two shots me. If that's just the areas, I'll power through them. The other thing I need to go back and do is the last phase of the Hyperion arena which lost me a ton of money from deaths.


Borderlands 2 - Discussion Thread @ 2012/10/15 17:03:06


Post by: Aldarionn


Your spec is reasonable and I don't see why you should be having that much trouble. There are a few things to watch out for though, in particular the Constructor that spawns on the roof near the end, the Badass constructor at the very end, and the ION Loaders that project shields. You need to damage the shield with a shock weapon to drop it in order to be able to hurt the guys inside of it. The same goes for the turrets that are shielded. Non-elemental weapons will bounce right off and the bullets will ricochet into you, so you need to take down the shield with shock, then kill the turret.

On a side note, since you didn't take Crisis Management it might be a better idea to drop the point from Ready into Willing to bring your shield back faster.

The reason I suggest going Survival as your second tree is because it gives you a kill skill that regenerates your shield when you kill an enemy. Because of the way those skills work, anything that starts your shield regenerating overrides the recharge delay of your shield so it will continue to regenerate up to full strength once the regen starts. It can DRAMATICALLY improve survivability, and you can reasonably take a shield with a 5 second recharge delay if it has decent regeneration rate and capacity. Most other classes have one of those skills in their "best" tree but Axton does not. He regenerates health when damaging enemies instead of shields, and that makes him a little less survivable unless you dip into the Survival tree.

One final piece of advice. If you do not have them already, look for Slag Singularity grenades. They are amazingly useful, since they pull nearby enemies towards them before exploding and slagging them. It's a great way to bunch up enemies for your turret to mow down, and slag them at the same time.


Borderlands 2 - Discussion Thread @ 2012/10/15 17:07:48


Post by: Ahtman


My Axton is 48 and I went heavy on Survival to get the ability to drop two turrets and enough in Guerilla to give them Rockets. My specific layout will change here shortly as I got the Legendary Commando Mod from Terramorphous last night.

+22% Burn Damage
+22% to cause Burn
+2700(ish) HP

+4 Sentry
+4 Ready
+4 Impact
+4 Expertise
+4 Healthy

As those are all the first Tier skills (excluding Preparation) I will point 1 point into each and effectively have them all capped out.

Builds will change as you get into playthrough 2 as the creatures are much faster, tougher, and do more damage. It could just be that I play 3+ player a lot though and solo it might not be all that bad.


Borderlands 2 - Discussion Thread @ 2012/10/15 17:11:22


Post by: Dr. Temujin


Anybody have really embarrassing deaths? When I was going to find the midget riding a bullymong, I fell into the water several times, and found out freezing water damages you! I then died a few times when I was knocked off a ship or something and had to scramble to a ledge or something.
My main character is Axton at level 28. Killed Angel and the Sheriff. I have been building him with a spattering of all three trees, but with emphasis on guerrilla. Something like:
Preparation 5/5
Impact 5/5
Expertise 5/5
Ready 5/5
Laser Sight 3/5
I eventually want to get the slag barrel on the turret.
As with the previous game, I feel like I depend less on health drops, due to my skills and the Pointman class mod (which has saved my bacon numerous times).
Oh yeah, did anyone ever get/use the Bane? It's freakin' hilarious.

And has anyone found The Emperor smg at all? I don't care stats wise, it's just awesome to have a 40K reference in my Borderlands experience.


Borderlands 2 - Discussion Thread @ 2012/10/15 17:45:07


Post by: Aldarionn


 Dr. Temujin wrote:
Anybody have really embarrassing deaths? When I was going to find the midget riding a bullymong, I fell into the water several times, and found out freezing water damages you! I then died a few times when I was knocked off a ship or something and had to scramble to a ledge or something.

Heh, this is actually somewhat of a thing for me. I killed both BNK3R and the Warrior in 1 shot with no deaths, and only a single FFYL on each of them. I kill Badass and Super Badass Constructors without ever getting knocked down, but against standard enemies I will kill everything in an area, and right as the last guy goes down his last shot will blow up a barrel next to me and I'll die because there is nothing around to Second Wind on. That's happened multiple times with each character I have played.

 Dr. Temujin wrote:
My main character is Axton at level 28. Killed Angel and the Sheriff. I have been building him with a spattering of all three trees, but with emphasis on guerrilla. Something like:
Preparation 5/5
Impact 5/5
Expertise 5/5
Ready 5/5
Laser Sight 3/5

I would highly recommend focusing on one tree until 31. Scattering points all around like that means it will take you ages to get into the lower tiers, and encounters are geared around you having those lower tier abilities as you level up. A tri-spec build can work at 50 with some classes (I did it in Borderlands 1 with Mordecai and it worked well enough) but not so much at low level. Then again, if it's been working for you, perhaps I'm wrong.....

 Dr. Temujin wrote:
I eventually want to get the slag barrel on the turret.

You know, I have actually been wondering about this ability. The turret does a LOT of damage by itself, especially in the Guerrilla tree, but the slag upgrade changes the damage type to slag, and slag weapons are significantly less effective against targets that are already slagged. In a group of people it could be incredibly useful since Axton would sacrifice personal DPS for the other three people to have a significant increase, but on a solo play through it would severely gimp the turret, which is a large portion of Axton's damage. If you are playing with friends, go for it, but if you are playing solo, I wouldn't bother.

Edit: I actually didn't realize this was attached to the final ability in the Guerrilla tree, and it makes me wonder how effective that ability really is for solo play.....

 Dr. Temujin wrote:
As with the previous game, I feel like I depend less on health drops, due to my skills and the Pointman class mod (which has saved my bacon numerous times).

Preparation does that. When your shield is full you are regenerating your full HP every 20 seconds which means you do not need to rely on health hypos being dropped any time you have a break from taking fire, and you go into every combat at full HP regardless of how the last combat ended. It's an excellent talent.

 Dr. Temujin wrote:
Oh yeah, did anyone ever get/use the Bane? It's freakin' hilarious.

I got it, then promptly sold it. I don't need a weapon that slows me down so much I can barely move, and screams incoherently at me every time I pull the trigger. It's a shame that they gave a weapon with such good stats such a stupid drawback. If it reduced speed like old Eridian weapons from the first game it would have been fine. If it talked to you when you criticaled or reloaded like the Morningstar, it would have been fine. A combination of both would have been annoying but liveable, but no. It slowed my movement by like 85% and screamed so loud I had to turn the game down or disturb my neighbors. Useless weapon.

 Dr. Temujin wrote:
And has anyone found The Emperor smg at all? I don't care stats wise, it's just awesome to have a 40K reference in my Borderlands experience.

Haven't seen it yet. Heard about it, but haven't seen it.


Borderlands 2 - Discussion Thread @ 2012/10/15 18:51:57


Post by: Ahtman


 Aldarionn wrote:
I killed both BNK3R and the Warrior in 1 shot



Could you go into more detail?


Borderlands 2 - Discussion Thread @ 2012/10/15 19:07:23


Post by: Aldarionn


 Ahtman wrote:
 Aldarionn wrote:
I killed both BNK3R and the Warrior in 1 shot



Could you go into more detail?

Er, that might have been poor phrasing on my part. What I meant is I only took one attempt to kill both of those bosses, and only had a single second wind on each. I did NOT mean I literally fired a single bullet to kill them hehe. The fights felt epic and difficult, but I have gotten very good at avoiding damage and managing my cooldown with Gaige.


Borderlands 2 - Discussion Thread @ 2012/10/15 21:07:20


Post by: pretre


The survival regen health thing is great, thanks A!


Borderlands 2 - Discussion Thread @ 2012/10/15 22:18:29


Post by: Aldarionn


You know, now that I think about it the 2x turrets are more useful DPS than the slag turret in the Guerrilla tree, especially if you yourself use a slag weapon, because that improves your TURRET'S DPS.

Here is a build that goes down Survival to the double turrets skill, allows the turrets to be affixed to walls and ceilings, gives you protective barriers for your turrets, grants increased duration on FFYL, shield regen, improved shield recharge rate and delay, a chance to ignore damage, and STILL has enough points to go down to Scorched Earth in the Guerrilla tree for rockets on your two turrets. It also picks up Willing for increased shield regen rate and decreased delay.

This build lets you throw longbow turrets while keeping a few points in Willing for the shield recharge, but loses some turret accuracy and you don't have rockets, and you sacrifice some turret cooldown.

It seems to me that Axton's Survival tree is really the best of the bunch for solo play, and Guerilla is better for team play because it slags enemies. Then again, I don't have a level 50 Axton so I really do not know how he plays at that level. Your mileage may vary.


Borderlands 2 - Discussion Thread @ 2012/10/15 22:28:03


Post by: Kanluwen


The 2x turrets are absolutely, positively useless for the most part.

Guerilla is great for team play and solo as well.


Borderlands 2 - Discussion Thread @ 2012/10/15 22:49:24


Post by: Aldarionn


 Kanluwen wrote:
The 2x turrets are absolutely, positively useless for the most part.

Guerilla is great for team play and solo as well.


Please elaborate. It would seem to me that doubling up on turrets would double your turret DPS. I don't understand how it's useless.


Borderlands 2 - Discussion Thread @ 2012/10/15 23:05:37


Post by: Kanluwen


Basically, the turret is there to suppress enemies while Axton himself moves in for the kill or help Axton by doing things like slagging the target while applying volleys of rockets that keep the enemy's numbers down to more manageable levels (Guerrilla) or applying a massive damage boost while being incredibly versatile in placement and a massive damage burst at the start of a fight (Gunpowder's "Nuke Surprise!" turret).

In the case of the "Survival" tree, it is very much intended to be a support role for Axton with a full coop group of balanced players. The Phalanx Shield, Mag-Lock, increased up time for the turrets, etc are all aimed at having the turrets be the lynchpin of a stationary defensive spot rather than an offensive punch.

The only time I've ever seen "Survival" be useful is fighting Terramorphus, as you can stick the turrets to the roof of the fight area and it forces Terramorphus to attack the turrets...but he can't so it's essentially "glitching" the fight out.


Borderlands 2 - Discussion Thread @ 2012/10/16 04:53:31


Post by: Tazz Azrael


So i see people like to dip into 2 skill trees....... kinda second guessing just sticking with one now (using guage). So far its gone decent but im only lvl 15 lol


Borderlands 2 - Discussion Thread @ 2012/10/16 05:09:38


Post by: Kanluwen


When you get up to 50, you have points enough to "double dip" and essentially do a double tree build.


Borderlands 2 - Discussion Thread @ 2012/10/16 06:43:51


Post by: Ahtman


As a 2x turret guy that has an amazing amount of success with the build, and only really use them to shred things to itty bitty tiny pieces and not to suppress, I will have to disagree with Kanluwen on his assessment of using 2x turrets.


Borderlands 2 - Discussion Thread @ 2012/10/16 16:11:56


Post by: Kanluwen


Downloading Captain Scarlett and her Pirate's Booty right now.

Also Ahtman, it's okay that you disagree with me. I tried out the Gemini build for a long time (levels 30-35) on Normal and then tried it on True Vault Hunter Mode.

On "Normal", it was brutal-ish. On TVHM...it was pretty blargh and paled in comparison to the amazing that is the Guerilla/Gunpowder combo mod.


Borderlands 2 - Discussion Thread @ 2012/10/16 16:17:44


Post by: pretre


Wait, Captain Scarlett is out already? Dammn that was fast.


Borderlands 2 - Discussion Thread @ 2012/10/16 16:21:55


Post by: Kanluwen


1.29 GB download, and it's out on the 360 at least.

360 DLC always goes up at 2-5 AM EST.


Borderlands 2 - Discussion Thread @ 2012/10/16 16:23:46


Post by: pretre


Hmm. May have to spring for the 4 pack then.


Borderlands 2 - Discussion Thread @ 2012/10/16 16:52:56


Post by: Aldarionn


I'll be downloading it tonight, and I am very much looking forward to it, but hopefully it does not have the same problem the Dr. Zed DLC had. That DLC only seemed to have a Playthrough 1, and we played it after completing playthrough 1 and everything was significantly under-powered for us. Granted, when I finished playthrough 1 in this game, I out-leveled the Warrior because I have done every single quest available except the Hyperion Circle of Slaughter and one quest in Sawtooth that I could not find.


Borderlands 2 - Discussion Thread @ 2012/10/16 17:03:58


Post by: Kanluwen


It has both, I just tested.

Playthrough 1 is level 30ish and 2 is 50.


Borderlands 2 - Discussion Thread @ 2012/10/16 18:06:38


Post by: Necros


didn't even know it was coming, hopefully it'll be out for PS3 today too unlike Skyrim that forgot PS3 exists.


Borderlands 2 - Discussion Thread @ 2012/10/16 19:32:45


Post by: Aldarionn


 Kanluwen wrote:
It has both, I just tested.

Playthrough 1 is level 30ish and 2 is 50.

Excellent. I'll probably wait until I hit 50 to play it then. I'm 35 or 36 with my Mechromancer I believe, so it would probably be dull if I do it now.


Borderlands 2 - Discussion Thread @ 2012/10/16 21:05:42


Post by: Ahtman


 Kanluwen wrote:
Downloading Captain Scarlett and her Pirate's Booty right now.

Also Ahtman, it's okay that you disagree with me. I tried out the Gemini build for a long time (levels 30-35) on Normal and then tried it on True Vault Hunter Mode.

On "Normal", it was brutal-ish. On TVHM...it was pretty blargh and paled in comparison to the amazing that is the Guerilla/Gunpowder combo mod.


That is odd, because I've been using it on TVHM, including defeating Terramorphous, and I have encountered no issues at all with it. It has been amazing all the time. Perhaps you are thinking I am talking about being just Survival? My split is something like 17 Guerrila and 28 Survival.


Borderlands 2 - Discussion Thread @ 2012/10/16 21:34:54


Post by: Aldarionn


 Ahtman wrote:
 Kanluwen wrote:
Downloading Captain Scarlett and her Pirate's Booty right now.

Also Ahtman, it's okay that you disagree with me. I tried out the Gemini build for a long time (levels 30-35) on Normal and then tried it on True Vault Hunter Mode.

On "Normal", it was brutal-ish. On TVHM...it was pretty blargh and paled in comparison to the amazing that is the Guerilla/Gunpowder combo mod.


That is odd, because I've been using it on TVHM, including defeating Terramorphous, and I have encountered no issues at all with it. It has been amazing all the time. Perhaps you are thinking I am talking about being just Survival? My split is something like 17 Guerrila and 28 Survival.

I honestly cannot see why it would be bad. The builds share a number of the same talents, and the primary difference is that you skip the slag barrel and instead take a whole second turret. Both fire rockets. Both have the same health. Both do the same damage. Both project force fields for protection, and Axtons other abilities and health regen are similar, if not MORE powerful with the Survival primary build. I just cannot straight up accept that it's a bad build without some raw numbers behind it.

The primary question is whether or not the increase to Axtons DPS is improved MORE by having a second turret, or by the turret slagging targets but doing less damage itself. Considering how much damage the turret does in comparison to Axton, I suspect the turret does more damage. Of course at level 50 that could change as more powerful weapons are acquired, making the damage bonus from the slag barrel a better choice because it scales and the 2x turrets do not. Having not played the class at that level, I do not know.


Borderlands 2 - Discussion Thread @ 2012/10/17 03:47:04


Post by: Shredsmore


I'm like lvl 14 on my Gunzerker. I hear that Brawn - Rampage is really beast, so I'm going with that.


Borderlands 2 - Discussion Thread @ 2012/10/17 12:08:48


Post by: Ahtman


Can't say for playthrough 1, but the new expansion is quite a challenge on TVHM, especially with 4 players. Cursed Pirates are obscene.


Borderlands 2 - Discussion Thread @ 2012/10/17 13:10:52


Post by: pretre


So far, it's pretty easy for my guy who just finished pt1. I think I'm 37.


Borderlands 2 - Discussion Thread @ 2012/10/17 13:27:00


Post by: Necros


How do you get to the new island? Downloaded it but I can't find any new mission for it or anything. I have a 37ish zero on 2nd playthrough that just made it to sanctuary and did a the first few missions there. Also tried making a new character from scratch and haven't seen any mention of it yet.


Borderlands 2 - Discussion Thread @ 2012/10/17 13:27:54


Post by: pretre


Oasis is in your fast travel list.


Automatically Appended Next Post:
It works just like the Island and others worked in BL1.


Borderlands 2 - Discussion Thread @ 2012/10/17 15:23:49


Post by: Avatar 720


Hmmm, I reached the Caustic Caverns on pt1, and sorta just... crashed. Not in the literal "effing game just froze" sense, but in the "this place is crushing my soul" sense.

Even at lvl 20, doing a side-quest 5 levels below me, it's an annoying enough place to almost convince me to just leave it and come back when I've completed pt1.


Borderlands 2 - Discussion Thread @ 2012/10/17 15:45:06


Post by: Necros


yeah, I hated the caustic caverns too. not going to be doing any side missions there at all next time around.


Borderlands 2 - Discussion Thread @ 2012/10/17 16:03:41


Post by: CthuluIsSpy


Yeah, that place has a nasty habit of ambushing you you threshers and badass varkids.
Did I mention that I hate Varkids?


Borderlands 2 - Discussion Thread @ 2012/10/17 16:47:14


Post by: Avatar 720


I managed to fight through it, but I missed the minecraft part because it was probably somewhere off the beaten track, and I wasn't doing any more than I had to.

yeah, I hated the caustic caverns too. not going to be doing any side missions there at all next time around.


I won't either, far too much trouble.

Yeah, that place has a nasty habit of ambushing you you threshers and badass varkids.
Did I mention that I hate Varkids?


I've got a seething hatred for Varkid now, as well as Threshers, like the Wormhole ones which magically time their wormholes just as you're expending your last shot and having to reload. You're left fumbling with the reload or cycling maniacally through your equipped weapons to find one to use before you die.

I also want to include a special mention for my Lancer turret, without whom I would have long packed up and left the Caverns. I love ya, baby!


Borderlands 2 - Discussion Thread @ 2012/10/17 17:04:45


Post by: pretre


 Avatar 720 wrote:
You're left fumbling with the reload or cycling maniacally through your equipped weapons to find one to use before you die.

As a side note, I tend to keep a rocket launcher on one equip just for FFYL.


Borderlands 2 - Discussion Thread @ 2012/10/17 17:29:04


Post by: Dr. Temujin


 pretre wrote:
 Avatar 720 wrote:
You're left fumbling with the reload or cycling maniacally through your equipped weapons to find one to use before you die.

As a side note, I tend to keep a rocket launcher on one equip just for FFYL.

Funny thing, even though it's rather annoying to listen to after awhile, I keep the Bane with me for situations like wormhole threshers. You're not going anywhere anyways, so you may as well take advantage of its high damage. Either that, or fire weapons do a good job of killing them off.

Does anyone else besides me HATE fighting ratmen? Especially the mutated Rats.


Borderlands 2 - Discussion Thread @ 2012/10/17 17:38:01


Post by: Tazz Azrael


I love my wall mart rocket launcher i have its just so satisfying to reload and watch it sore into the big blue yonder and peg the odd rakk if im lucky


Borderlands 2 - Discussion Thread @ 2012/10/17 17:38:45


Post by: pretre


Heheh. Yeah, I have a 'Bonus Launcher' that I got with a golden key. Great for my lowbie alts and hilarious when you get an extra 'shot' out of a reload.


Borderlands 2 - Discussion Thread @ 2012/10/17 17:39:36


Post by: Tazz Azrael


 Kanluwen wrote:
When you get up to 50, you have points enough to "double dip" and essentially do a double tree build.

Excelent! thanks for that tidbit


Borderlands 2 - Discussion Thread @ 2012/10/17 18:08:03


Post by: Necros


I use fire weapons for wormhole threshers.. I set em on fire and then duck behind a rock so they can't suck me in, when the fire wears off I duck back out and then rinse & repeat


Borderlands 2 - Discussion Thread @ 2012/10/17 18:32:02


Post by: purplefood


I enjoyed the Caustic Caverns...
Lab Rats are the worst enemies ever...
That stare attack they have is horrific...


Borderlands 2 - Discussion Thread @ 2012/10/18 16:22:03


Post by: Avatar 720


I accidentally dropped my emergency purple rocket launcher so that I could pick up a new skin (stupid that you can't hold down pick-up and auto-activate) and I think the walls of this tunnel have eaten it, since it's not there to pick back up...


Borderlands 2 - Discussion Thread @ 2012/10/18 16:53:27


Post by: pretre


Ugh, that sucks.

What're people using for a Gaige build? I started with the chaos thing but find myself accidentally reloading a lot.


Borderlands 2 - Discussion Thread @ 2012/10/18 18:51:54


Post by: Tazz Azrael


Ive been doing the little big trouble tree ( i think thats the name of the one for elemental effects....) so far its made deathtrap an unstopable force! Which has saved my arse on multiple ocasions and gotten me many a second wind!


Borderlands 2 - Discussion Thread @ 2012/10/19 04:13:53


Post by: Ahtman


 pretre wrote:
So far, it's pretty easy for my guy who just finished pt1. I think I'm 37.


Single or multiplayer? On TVHM with four level 50's the mobs are really nasty.


Borderlands 2 - Discussion Thread @ 2012/10/19 04:18:05


Post by: Kanluwen


Finished the DLC today with a friend of Aldarionn's on TVHM.

It was pretty freaking sweet.


Borderlands 2 - Discussion Thread @ 2012/10/19 13:14:49


Post by: pretre


 Ahtman wrote:
 pretre wrote:
So far, it's pretty easy for my guy who just finished pt1. I think I'm 37.


Single or multiplayer? On TVHM with four level 50's the mobs are really nasty.

Single. And I'm playing on the first playthrough, so mobs are 30-35 so far.


Automatically Appended Next Post:
I just swapped over to Gaige's first tree for a little bit. We'll see how that goes.


Borderlands 2 - Discussion Thread @ 2012/10/19 16:23:52


Post by: Aldarionn


purplefood wrote:I enjoyed the Caustic Caverns...
Lab Rats are the worst enemies ever...
That stare attack they have is horrific...

Lab Rats are the devil. At range, they throw maniac pizza cutters, and close up they have a scream that annihilates you in a single hit. Jesus Christ, I am not looking forward to fighting them on TVHM, which I'm part way through at the moment. My Mechromancer is level 41.

pretre wrote:Ugh, that sucks.

What're people using for a Gaige build? I started with the chaos thing but find myself accidentally reloading a lot.

My Gaige is 41, and until last night I was using this build which worked relatively well with the class mod I have. BFF is a strong tree for leveling up and it makes Deathtrap into a murderous rage machine, but at level 50 I plan to run a BFF/Ordered Chaos build, so I thought I would try out Anarchy now to get the hang of it, so I just switched to this build. Next level I will get Discord which will be the primary focus of the build. Note that on that link, there is a problem with one of the talents. Blood Soaked Shields is actually a 5 point talent, not a 1 point talent, so the 3 points I have shown in Pre-Shrunk Cyberpunk are actually in Blood Soaked Shields. The level 50 build will look like this except the 4 points in Typecast Iconoclast would be in Blood Soaked Shields. The general idea is to balance Anarchy stacks with Discord to constantly maintain health regen and a damage buff with minimal accuracy penalties offset by Close Enough.

I posted a few builds for Gaige that I've been considering on a previous page but at the time I did not realize Blood Soaked Shields was actually 5 points, so the Anarchy builds would be different. If I don't like the Ordered Chaos tree I will probably just go back to BFF/LBT for massive electricity damage. Most of this is just temporary though until I get the legendary class mod dropped by Terramorphous. The skills on that mod will determine my final build.

As a side note, does anyone actually know the stats on that mod? Kanluwen?


Borderlands 2 - Discussion Thread @ 2012/10/19 16:34:04


Post by: pretre


Cool, thanks, A. I'm only level 11, so I have a while to go.


Borderlands 2 - Discussion Thread @ 2012/10/19 16:54:53


Post by: Aldarionn


To start I would put 4 points in Close Enough, 1 point in Cooking Up Trouble, then 1 point in Buck Up and the rest in Fancy Mathematics. That will give you a strong foundation to work with, and lend some survivability to your character as you level up. Take Upshot Robot at the earliest possible level, and unstoppable force to finish off that tier. It's one of the best talents in the tree unless you can get shield regen through some other means.


Borderlands 2 - Discussion Thread @ 2012/10/19 17:07:06


Post by: Avatar 720


When do Lab Rats start becoming trouble? I've never actually been attacked by one yet; none has ever lived to get very close to me.


Borderlands 2 - Discussion Thread @ 2012/10/19 17:24:03


Post by: purplefood


When there are multiples and enough other enemies to distract you from them for long enough for them to get close.
Also every now and then i get unlucky and one spawns behind me and stares at me straight away...


Borderlands 2 - Discussion Thread @ 2012/10/19 17:36:08


Post by: Kanluwen


I don't know what the mod for Mechromancer is, Ald. Eddie should, I think he has a few of them.


Borderlands 2 - Discussion Thread @ 2012/10/19 17:36:18


Post by: Avatar 720


Ah, that'd explain why I've never had any trouble with them. Lancer turret = "what 'other enemies'?"


Borderlands 2 - Discussion Thread @ 2012/10/19 18:11:37


Post by: Aldarionn


 Avatar 720 wrote:
When do Lab Rats start becoming trouble? I've never actually been attacked by one yet; none has ever lived to get very close to me.

The ones you see early in the game are not troublesome. They don't get bad until you end up fighting them out in Lynchwood. The ones out there were hell, even though I out leveled them considerably.

As a side note, I found the Mechromancer Slayer of Terramorphous class mod, and I am a bit diappointed with it.

All four of the other class mods improve tier 1 skills from all three trees, meaning you can spend 5 points and receive full benefit of the mod regardless of what tree you intend to use as your primary, and you can specialize in any one of the three trees and still have enough points left over to get all of the skills on the mod. Assuming you do a two-tree build like most people, you have to at most spend 4 extra points on top of talents you already intend to take (assuming your primary tree is the one in each class where only one of the tier 1 talents are improved by the mod, and your first 5 points are spend in the missing talent), so getting the full benefit of the mod is exceptionally easy.

For the Mechromancer though, the mod doesn't increase a single tier 1 talent. It increases a pair of tier 2 talents, a tier 3 talent, a tier 4 talent and a tier 5 talent all of which are spread out across the three trees, and the only possible way to get all 5 of the talents improved by the mod is to forsake ever taking a tier 6 talent, and you are forced into tier 5 of Little Big Trouble. The only reason to go that far into Little Big Trouble is for the tier 6 talent. I suppose if you did a primary Little Big Trouble build with a secondary in Best Friends Forever, then skip Ordered Chaos entirely you would get 4 out of 5 of the improved skills, but considering the design of the other 4 class mods it's a bit of a let down.

Of course, they probably did it the way they did because the tier 1 talents in both BFF and LBT are exceptional talents, and giving you any more than 5 points in Close Enough would be broken as hell (just think, 80% of your misses ricochet and hit targets for half damage). Still, if it improved Smaller Lighter Faster, Myelin, More Pep, Cooking Up Trouble, and then any one of the tier 2 talents in any of the three trees it would work just fine. Or, if they wanted to break the mold, they could have given it bonuses to only the four talents listed above, but add a cooldown bonus or some other effect. I would even be OK with it dictating a specific tree that you need to take to use the mod, as long as it was possible to get all 5 of the bonus talents and still get a tier 6 like the other 5 class mods. As it is, it's a little disappointing because no matter how I slice it I'll be giving up one of the talents on the mod.




Automatically Appended Next Post:
I think this is the best build I have been able to make using the Slayer of Terramorphous class mod. It uses four of the five skills, two of which are simply taken with a single point to get 5/5, and two of which are taken at max rank for 9/5. Fancy Mathematics is nice considering it will give -126% shield recharge delay and +108% shield recharge speed, and Evil Enchantress will grant 54% increased burn/electrocute/corrode damage every time an enemy dies. Having 5/5 in Made of Sterner Stuff without having to sacrifice in other areas is nice as well, but the lack of Cooking Up Trouble is a bit annoying. I'm not too keen on Interdispersed Outburst to be honest, but it only costs 1 point to take it and get 5/5 so why not?

Still somewhat annoying that it forces the Mechromancer into a specific build, but not other classes.


Borderlands 2 - Discussion Thread @ 2012/10/22 13:20:39


Post by: Necros


I'm real stuck trying to kill the leviathan :( I had a pretty big ragequit last night. I get him down to almost dead and then a bajillion worm eat me. Even if I can take out all of the worms, something really cheapshotty happens and I gotta start over.

I figured out there's a lot of places in the cave where you can keep hitting him down to about 20% health, but to finish him off you'll have to jump down, and as soon as you do he resets to full health again :/


Borderlands 2 - Discussion Thread @ 2012/10/22 13:31:36


Post by: htj


 Necros wrote:
I'm real stuck trying to kill the leviathan :( I had a pretty big ragequit last night. I get him down to almost dead and then a bajillion worm eat me. Even if I can take out all of the worms, something really cheapshotty happens and I gotta start over.

I figured out there's a lot of places in the cave where you can keep hitting him down to about 20% health, but to finish him off you'll have to jump down, and as soon as you do he resets to full health again :/


That doesn't sound right... My friends and I beat him last night and his healthbar didn't regen at all. Maybe a glitch going on there?


Borderlands 2 - Discussion Thread @ 2012/10/22 14:02:25


Post by: Ahtman


 htj wrote:
 Necros wrote:
I'm real stuck trying to kill the leviathan :( I had a pretty big ragequit last night. I get him down to almost dead and then a bajillion worm eat me. Even if I can take out all of the worms, something really cheapshotty happens and I gotta start over.

I figured out there's a lot of places in the cave where you can keep hitting him down to about 20% health, but to finish him off you'll have to jump down, and as soon as you do he resets to full health again :/


That doesn't sound right... My friends and I beat him last night and his healthbar didn't regen at all. Maybe a glitch going on there?


If you leave a battle area, or in multiplayer if everyone is out of the battle area, the boss gets all his HP back. I think what is happening is that he is shooting him from outside the area and then when he has to go in the area to finish the fight it is seen, by the game, as actually starting the fight since all the attacks have been coming from outside the designated area (like shooting Terramorphous from above the drop zone). Since it is triggering the start of the fight by entering the zone he has all his HP.


Borderlands 2 - Discussion Thread @ 2012/10/22 14:08:44


Post by: htj


@Ahtman.

Ah right, of course!


Borderlands 2 - Discussion Thread @ 2012/10/22 14:10:38


Post by: Necros


yeah that's what I was doing. Maybe I just need to do it on multiplayer, but if I do then the brats will take all my loots :(

It's just a tough fight for me being sniper zero. I have a pretty nice explosive chaingun that kills the worms easily, but there's so many of them and they never stop respawning, so it's like you may as well not even bother with em.. but then you start getting swarmed. I can get almost finish it, just always end up getting jumped and dead, and there's no where to really hide and try to get your shields back. And in the heat of battle, I always forget to disappear.


Borderlands 2 - Discussion Thread @ 2012/10/22 14:12:54


Post by: htj


What grenades are you using? I find a homing transfusion to be really useful in situations like that, when I'm playing SP. A great fire and forget weapon so you can focus on taking out enemies whilst getting a semi-constant stream of health.


Borderlands 2 - Discussion Thread @ 2012/10/22 14:34:57


Post by: Necros


My grenade sucks em in then blows up. It does good damage though. I guess I just gotta remember to cloak so I can get my shields back up. I use a survivor class mod, so I can regen HPs.. but I have lots of HPs so it's kind of slow. Oh also I'm on the 2nd playthrough, maybe it's easier on the first. I'll try some more tonight and if I can't get it I'll open it up for people to join in.. I'd rather just finish it than get the loots at this point anyways.


Borderlands 2 - Discussion Thread @ 2012/10/22 14:38:57


Post by: htj


Be sure about that, it's some pretty sweet loot! Although, of course, it'll be better if you play it with others. I'm lucky, I have friends I can play with for that. The nice thing about the Transfusions is that they give you a tidy wedge of health when you need it, rather than the slow trickle of the survivor mod. Still, horses for courses, go with whatever works. Best of luck!


Borderlands 2 - Discussion Thread @ 2012/10/22 15:06:17


Post by: Aldarionn


 Necros wrote:
yeah that's what I was doing. Maybe I just need to do it on multiplayer, but if I do then the brats will take all my loots :(

It's just a tough fight for me being sniper zero. I have a pretty nice explosive chaingun that kills the worms easily, but there's so many of them and they never stop respawning, so it's like you may as well not even bother with em.. but then you start getting swarmed. I can get almost finish it, just always end up getting jumped and dead, and there's no where to really hide and try to get your shields back. And in the heat of battle, I always forget to disappear.

As I mentioned earlier in the thread, there is a mechanic with shields that can be VERY useful in these kinds of situations. If you have a talent that allows you to regenerate shields for a short time after killing a target, it will override the shield recharge delay and allow the shields to regenerate up to full strength. If you are playing a Sniper Zero, try this spec, which takes all of the important skills in the Sniper tree, but also puts the last three points into Grim, which regenerates your shields after every kill. If you end up depleted on shields, kill a trash enemy to kickstart your shield regen and if you have a reasonably fast shield you should be able to keep this going the entire fight.

You could also try using a Booster Shield, which drops shield boosters when damaged. You pick them up and it restores a large portion of your shields instantly. Very useful in fights where shields are a problem.


Borderlands 2 - Discussion Thread @ 2012/10/23 13:27:59


Post by: Necros


I killed it last night.. died a few times, but when I got it it was like ezmode all the sudden. I used my SMG, dunno what it's called but it shoots a row of like 10 bullets in a line straight across and does burst fire when it's zoomed. I zoomed and blasted away at the soft spots and somehow it died before a single worm spawned. I think it was even getting hit when I missed the spots too somehow. the worms all spawned at the very end but I just ran away and grabbed my loots.


Borderlands 2 - Discussion Thread @ 2012/10/23 15:13:50


Post by: Aldarionn


Hit 50 with my Mechromancer last night and finished TVHM, so I'm on 2.5 with everything now. Got a level 50 Moxxi's Good Touch and now I can start farming named enemies for Legendary drops. Need to try to farm Terramorphous for his shield and his relic, but to do it effectively I'll need to farm up a Bee and Conference Call. Otherwise it just takes too long.


Borderlands 2 - Discussion Thread @ 2012/10/26 15:47:04


Post by: Aldarionn


Does anyone else share the sentiment that the best part about the Captain Scarlett DLC was the head you get at the end? I finally got around to finishing it last night and I'm a little disappointed. I mean, it had some good lines and the enemies were challenging enough (especially Cursed Pirates!) but the story was super basic. More reminiscent of Borderlands 1 than the current story model they have built. The dynamic with Handsome Jack and the various twists they threw in were so well done that I guess I suspected more from this DLC.

I do like the head for Gaige though. Her outfit works well enough with it.


Borderlands 2 - Discussion Thread @ 2012/10/26 20:36:48


Post by: Ahtman


I got a Conference Call off THVM Warrior, and a level 50 Bee, and with the two of them I farm Terramorphous, though now just for the heads. Getting the Conference Call shotgun is the hardest part. I suppose I also need to farm a caustic version of it if I can, but atm I am a bit burnt out on farming items and want to finish Capt. Scarlet when I get the chance, but I tend to get sidetracked in multiplayer.


Borderlands 2 - Discussion Thread @ 2012/10/27 04:05:14


Post by: Tazz Azrael


Well i just got my first orange item and im happy as all hell with it! BUNKER droped it, its got a 83% chance to absorb incoming bullets, sadly its only lvl 25 so its probably goin to get replaced real soon


Borderlands 2 - Discussion Thread @ 2012/10/27 16:52:21


Post by: CthuluIsSpy


I found the Deliverance. It is awesome ^^


Borderlands 2 - Discussion Thread @ 2012/10/28 16:04:04


Post by: Aldarionn


Ahtman wrote:I got a Conference Call off THVM Warrior, and a level 50 Bee, and with the two of them I farm Terramorphous, though now just for the heads. Getting the Conference Call shotgun is the hardest part. I suppose I also need to farm a caustic version of it if I can, but atm I am a bit burnt out on farming items and want to finish Capt. Scarlet when I get the chance, but I tend to get sidetracked in multiplayer.

The Conference Call + Bee Shield combo is considered the most wildly overpowered combo in the game. The Bee adds damage to every pellet fired from shotguns, and Conference Call fires far more pellets than it says on the weapon. In addition to the 7-9 pellets fired from the weapon, it fires another two sets of 7-9 crossing from either side, perpendicular to the primary shots. And as if that were not enough, each of those pellets spawns a new pellet when it hits a target that ricochets and can hit even more targets, including bouncing into other parts of the primary targets body. The result is that the Conference Call gives you massively inflated damage on its own, and when paired with a shield that adds 56k damage to every pellet, it drops just about everything in one shot that isn't a boss, and it drops bosses hilariously fast.

If you want an even MORE broken combo, take that Conference Call and Bee, and use it to farm Madame Von Bartlesby until she drops a Baby Maker. The Baby Maker is a Tediore SMG, so when you reload it, it's thrown like a grenade....except it splits into three smaller versions that all do full damage. Add to this the fact that A) the damage you do based on how many bullets are in the magazine when it is reloaded, and B) The Bee adds its amp damage to every bullet in the magazine when the weapon is thrown. This gets even sillier when you combine it with Gaige's Anarchy skill, which when stacked to 400 provides an additional 700% damage on top of the already ludicrous damage output of that weapon. When used properly, this is the result.

Tazz Azrael wrote:Well i just got my first orange item and im happy as all hell with it! BUNKER droped it, its got a 83% chance to absorb incoming bullets, sadly its only lvl 25 so its probably goin to get replaced real soon

Yeah, you got The Sham which is an excellent shield for the level, but the wiki doesn't seem to have any information on if he can drop it at level 50 on a 2.5 playthrough. The only picture is a level 26 version, so I dunno. I would love to have one at level 50 to swap out and regenerate ammo if I'm in a protracted combat, but I'd hate to have to farm him for hours to get one, especially if it's an ultra-rare drop at higher levels.

CthuluIsSpy wrote:I found the Deliverance. It is awesome ^^

I got mine at level 42, which saddens me, because farming the guy that drops it is a bitch and a half. He does not always spawn, and the drop rate on any kill after the 1st is VERY low. Not to mention when you re-load after a kill you have to run through the entire zone again to get to him. That's why I don't relish trying to farm Son of Mothrakk either.....


Borderlands 2 - Discussion Thread @ 2012/10/28 18:21:02


Post by: Kanluwen


He can drop it at level 50 on a 2.5 playthrough.

I used it when I was playing with Eddie on the Scarlett DLC, and I never ever ran out of bullets.


Borderlands 2 - Discussion Thread @ 2012/10/28 21:12:51


Post by: Aldarionn


Hmmm, I may need to farm up a copy then. It sounds like a good item.

What I really need to do though is finish off all of the 2.0 quests I skipped in my rush to get to 2.5 so I don't have a cluttered quest log. Finishing the Captain Scarlett DLC was somewhat annoying when I had to keep scrolling through 20+ "Undiscovered" markers for various zones.


Borderlands 2 - Discussion Thread @ 2012/10/29 19:48:31


Post by: pretre


Omg, got fire hawk shield around Lv 40 for deathtrap. Hilarious.


Borderlands 2 - Discussion Thread @ 2012/10/29 21:08:09


Post by: Aldarionn


You know, I'm not too keen on that shield for Deathtrap. The problem I was running in to is that the shield gets depleted early, but it gets off about about 3 bursts before it kills everything around him and his shield begins to regenerate. This is all fine and good, but he almost ALWAYS gets hit again before his shield can fully regenerate, and the shield will not nova upon depletion again unless it fully regenerates. Basically what I'm saying is that the shield gets off about 3 novas and never novas again for the entire combat. If it had a very long delay (6+ seconds) and a very fast recharge rate (30% or more) it would operate well enough to be used on a regular basis, but the version I have at level 50 has too quick of a delay (under 4 seconds) and too slow of a recharge (12-15%). Unfortunately it can't really be farmed considering it's a quest reward or I might try to get a better one.


Borderlands 2 - Discussion Thread @ 2012/10/29 22:01:08


Post by: pretre


I guess you could have an alt not complete the quest until 50.


Borderlands 2 - Discussion Thread @ 2012/10/29 22:39:02


Post by: Aldarionn


That is likely what I will do with all of my other characters. I'm working on a Zero and a Maya, and I will be starting an Axton tomorrow evening but he likely will not be 50 for a while (some friends and I are doing a 4 player game, one day a week every Tuesday evening, using the same characters from 1-50). We shall see if I get luckier on one of those characters.


Borderlands 2 - Discussion Thread @ 2012/10/29 22:53:18


Post by: pretre


Speaking of luck, it seems the vault hunter relic works pretty well (the bonus for buying the Mechro pack thing). My axton was played without it and my Mechro was played with it (basically equipped for all but the hardest stuff).

Drops seemed better and my Mechro had about 40 more Eridium then my Commando at the end. Of course, I think I did more gambling, but I don't know how much that helped.


Borderlands 2 - Discussion Thread @ 2012/10/29 23:30:31


Post by: Aldarionn


The Vault Hunter relic is nearly useless. Likely you just had better luck on your Mechromancer.

The reason the Vault Hunter relic is so terrible is because the percentages are multiplicative, not additive. For example, if a boss has a 1% chance to drop a given item, an additive percentage increase of 5% would make the total drop rate 6% (1% + 5% = 6%), while a multiplicative drop rate increase of 5% would make the total drop rate 1.05% (5% of 1%, or 0.01 x 1.05 = 0.0105). Furthermore, it's speculated that this could actually NEGATIVELY impact your chances to get orange items, since the multiplicative percentage would affect blue and purple items far more drastically due to their larger base percentage chance to drop. I honestly think it's a bug, and it should be additive, but as far as I know there is no official word one way or the other.

As for the Eridium, gambling makes a huge difference. In fact, I maxed my Eridium just playing the slots with less than $1 million spent. If you gambled even 20% more on your Mechromancer, that likely made up the difference. Besides, I don't believe the Vault Hunter relic affects currency.....but I could be wrong since technically Eridium is rare currency......


Borderlands 2 - Discussion Thread @ 2012/10/30 00:06:57


Post by: pretre


Heh probably is useless. Although I've gotten plenty of oranges so far, so it doesn't seem to hurt.

I'll probably drop it for a while and get some real relics. Right now I'm playing split screen two players so I have ha two of those relics on. My alt just sits in town and soaks up xp. Although I did get a team fire rate mod for him. Is that infinite range?


Borderlands 2 - Discussion Thread @ 2012/10/30 00:37:02


Post by: Aldarionn


As far as I know, it should be. It affects the whole team no matter where they are.

Can you split screen with the same gamer tag or do you have to use a different account next to your primary? I've done split screen with a friend on his profile, but never tried double-loading my profile to split screen.


Borderlands 2 - Discussion Thread @ 2012/10/30 02:46:22


Post by: pretre


I'm on PS3 and use the same account. THe only weirdness is that you don't get your Badass perks on the second window, although it still counts them and you can spend points next time you load that character.


Borderlands 2 - Discussion Thread @ 2012/10/30 15:56:01


Post by: Aldarionn


Odd. Didn't know that was an option on PS3. I don't think you can do that on 360 because gamertags are unique and I don't believe you can double load them. I could be wrong though.....


Borderlands 2 - Discussion Thread @ 2012/10/30 15:58:27


Post by: pretre


Yeah, it's pretty awesome. It makes Claptrap's stash pretty irrelevant though since I can just mule stuff off on other characters with a quick load.


Borderlands 2 - Discussion Thread @ 2012/10/30 16:11:24


Post by: Aldarionn


Speaking of mules, the incredibly small amount of bank space makes me want to make a few characters that will play up to Sanctuary, then just gamble until they get enough Eridium to buy full bank and bag slots. A mule or two to hold onto the weapons I'm not using but don't want to sell would make managing my bag slots a lot less annoying.


Borderlands 2 - Discussion Thread @ 2012/10/30 16:36:24


Post by: pretre


Keep in mind that if you load a character (PS3 at least), they teleport to your current location.

So if I make a new lv1 alt and load him onto my lv 43 Mechro while she's in Sanc, the Lv1 appears in Sanc. You can then give them money to gamble and they get the cheapest price for gambling.


Borderlands 2 - Discussion Thread @ 2012/10/30 17:33:08


Post by: Aldarionn


Hmmmmm. Interesting.


Borderlands 2 - Discussion Thread @ 2012/10/30 17:37:36


Post by: Ahtman


Maybe it is different for the PS3, but on the 360 the gambling prices are determined by the host of the game, not the individual player. If you have the 43 hosting the cost of the gambling would be that of the level 43.


Borderlands 2 - Discussion Thread @ 2012/10/30 17:38:46


Post by: pretre


Interesting. I wonder if the Lv1 gets left in Sanctuary on reload. I think they do. So you could give them the money and gear and then quit. Reload just the Lv1.


Borderlands 2 - Discussion Thread @ 2012/10/31 02:29:48


Post by: Avatar 720


Just a bit of a warning: http://www.bbc.co.uk/news/technology-20136922

'Badass' bug kills off Borderlands 2 characters

A bug that works like a disease in humans is permanently killing off characters in the Borderlands 2 video game.

The bug only strikes those playing the game via Microsoft's Xbox 360 console.

It revolves around a hidden feature that can only be activated by those that have modified their console.

Gamers who play alongside people who have modded their console "contract" the bug which deletes their character if they die during play.

The hidden option within the game, known as "badass" or "hardcore", is turned off by default but can be enabled by those that have modified or hacked their console. "Modding" involves altering the hardware or software in a console so it can run pirated games, development code or other non-official programs.

Power play

Modded consoles can enable the "badass mode" on Borderlands 2 which lets their characters gather special weapons and armour and become much more powerful than those created in "normal" mode.

When a player with an unmodded console joins a Borderlands 2 multiplayer game in which there is a character running in badass mode it too gets kicked into that mode.

"Hence the 'virus' explanation - as with a cold or the flu in real life you can spread it to other people before noticing the symptoms, and without any evil intent, and they in turn can spread it on to others," explained one gamer on the forums of Borderlands 2 maker Gearbox.

One consequence of the badass mode is that when characters die during gameplay they suffer permanent deletion rather than respawning.

Gearbox warned about the problem on 22 October saying some gamers were using it to "maliciously disrupt the experience and sabotage characters of legitimate Borderlands 2 players".

Since then the problem has become much more widespread with many posting complaints to the forum thread about long-running characters being deleted.

Gearbox said it had prepared a fix that closed the loophole being exploited but it would take time for this to be fed out to consoles.

In the meantime, Gearbox said, users players should only play with people they trust and avoid public games. To avoid characters being deleted, it said, players should use the "save and quit" option during play so they can reload that avatar later on.

No advice has been given about how to resurrect characters that have been lost as a result of the "badass" bug.


Borderlands 2 - Discussion Thread @ 2012/10/31 12:03:42


Post by: CthuluIsSpy


The errors in that article infuriate the nit picker within me.
Also, all hail the PC master race !


Borderlands 2 - Discussion Thread @ 2012/10/31 13:31:43


Post by: pretre


Not just PC, it doesn't hurt PS3 users either, right?


Borderlands 2 - Discussion Thread @ 2012/10/31 13:46:41


Post by: CthuluIsSpy


 pretre wrote:
Not just PC, it doesn't hurt PS3 users either, right?


Shhh don't use logic. Elitism doesn't like logic.


Borderlands 2 - Discussion Thread @ 2012/10/31 15:49:03


Post by: pretre


I used to be a bigger PC gamer but my PC is so outdated now it won't run practically anything. Yay for PS3!


Automatically Appended Next Post:
As a side note, Gearbox is releasing shift codes for spooky character customizations today. If you follow them on Facebook or Twitter, you can pick them up.


Borderlands 2 - Discussion Thread @ 2012/10/31 18:13:09


Post by: kirsanth


 pretre wrote:
I used to be a bigger PC gamer but my PC is so outdated now it won't run practically anything. Yay for PS3!


Automatically Appended Next Post:
As a side note, Gearbox is releasing shift codes for spooky character customizations today. If you follow them on Facebook or Twitter, you can pick them up.
Thanks for the second part, pretre. I will let my lady know; she is home today and should be able to grab them for us both.

As for the first, I was a PC gamer too, but I spend all day on a PC at work and it's nice to relax on the couch with my lady while we play games together in front of a huge TV.
We have spent some time sitting near each other in front of PCs, but it really is not the same.
Also, our PCs died and most of the games we are interested in are on PS3 lately.


Borderlands 2 - Discussion Thread @ 2012/10/31 18:26:26


Post by: pretre


The great news for the shift codes is that they are all redeemable until Sunday the 4th, I believe. So people have a chance to get them and not rush.


Borderlands 2 - Discussion Thread @ 2012/10/31 19:15:43


Post by: kirsanth


Oh, sweet!
Thanks again.

(She just messaged me that the first two are already opened, so I guess we won't be waiting though. )


Borderlands 2 - Discussion Thread @ 2012/10/31 23:36:36


Post by: fire4effekt


LAst code for the Mechro-mancer just came out. Make sure you get and redeem those codes!


Borderlands 2 - Discussion Thread @ 2012/11/01 06:06:54


Post by: Tazz Azrael


So i jsut killed the warrior for the first time on my Mechromancer, he dropped the Conference call shotgun AND Spike a shield that when you get shot at by bullets, corrosive spikes shoot out and home in on targets, melee attackers take corrosive spike damage corrosive damage is about 8k, has 7k worth of shield, recharge rate is 680 and the recharge delay is 2.6.

Now to see how broken the conference call is on the Warrior.


Borderlands 2 - Discussion Thread @ 2012/11/01 13:50:51


Post by: pretre


 fire4effekt wrote:
LAst code for the Mechro-mancer just came out. Make sure you get and redeem those codes!

I had some difficulties redeeming them (it said they couldn't be redeemed but showed up in my shift list). The good news is that you still have a couple days to redeem them if you haven't had a chance.

Here they are:
Gaige the Mechromancer
Stinger Missile
PC SHiFT Code: W3WBJ-C6ZB5-C6JJT-33JJB-JSFX6
Xbox 360 SHiFT Code: WTKTJ-696S5-R9RB6-5RTT3-BTS3H
PlayStation 3 SHiFT Code: CJWTB-FZK5T-TKKWT-ZJ5B3-X56B9

Zer0 the Assassin
Hornet’s Nest
PC SHiFT Code: 5J5JB-B9S35-W6J33-3BJBT-33JSF
Xbox 360 SHiFT Code: 5J53B-J96HW-F9FBX-CFTT3-FTFXS
PlayStation 3 SHiFT Code: KBKB3-J3R5J-BKCKT-H3W33-9F56C

Axton the Commando
Yellowjacket
PC SHiFt Code: KT53J-36HBK-W6JJ3-BJJB3-WH95H
Xbox 360 SHiFT Code: KBKBT-WH6Z5-X96B6-WX3TJ-5J6J3
PlayStation 3 SHiFT Code: CJ5T3-5H5KT-3KCKT-9JKBB-3SKHT

Salvador the Gunzerker
Killer Bee
PC SHiFT Code: CTK3J-9XH3W-CRB3J-33TBJ-9JJHW
Xbox 360 SHiFT Code: WTK33-HFR95-RZRJX-KRBB3-CZ3KF
PlayStation 3 SHiFT Code: C3W3B-5JX5J-3C55J-ZJWTJ-RH3HR

Maya the Siren
Fright of the Bumblebee
PC SHiFT Code: WTKBJ-XRHTW-C63BT-JTB33-J6C9T
Xbox 360 SHiFT Code: WJC3T-SS6S5-X9FTF-WRTB3-BT39H
PlayStation 3 SHiFT Code: KTCTJ-ZHCKB-BKKW3-STCJT-3FZTW

The codes are set to expire on Sunday, November 4, so be sure to claim them before then.


Borderlands 2 - Discussion Thread @ 2012/11/01 13:58:45


Post by: htj


@pretre

Have they turned up in your inventory in game at all?


Borderlands 2 - Discussion Thread @ 2012/11/01 14:02:26


Post by: pretre


Yeah, the first time I logged in, I got one. Then I logged out and logged in and got another. Then 1 and 1 I already had. Then one and one again. Then out and in again for the last one.


Borderlands 2 - Discussion Thread @ 2012/11/01 14:20:14


Post by: Ahtman


I used the Siren item in the game to unlock the outfit but it isn't showing up as an option on my siren. Everyone else's customization shows up, but somehow the Siren's seems to have disappeared.


Borderlands 2 - Discussion Thread @ 2012/11/01 14:25:39


Post by: pretre


You try readding the shift code? I haven't tested all mine yet. Just the Mechro.


Borderlands 2 - Discussion Thread @ 2012/11/01 14:38:12


Post by: Ahtman


If I check the shift code log it shows that I unlocked the Siren's costume, and I was in the game and used the item, but at the station it just doesn't show up.


Borderlands 2 - Discussion Thread @ 2012/11/01 14:39:18


Post by: htj


That's bizarre. Have you checked out the Gearbox forums, seen if it's happened to anyone else?


Borderlands 2 - Discussion Thread @ 2012/11/01 14:52:51


Post by: pretre


Similar issue, no official response:
http://forums.gearboxsoftware.com/showthread.php?p=3136024

Here's the main forum:
http://forums.gearboxsoftware.com/forumdisplay.php?f=160


Borderlands 2 - Discussion Thread @ 2012/11/01 15:00:20


Post by: htj


Looks like logging in and out a couple of times might solve it. Man, you wouldn't think this is complex enough to go wrong, would you?


Borderlands 2 - Discussion Thread @ 2012/11/04 17:08:22


Post by: Aldarionn


After playing through the campaign with Gaige, and a portion of the campaign as Maya, I have to say that going back to Zer0 is difficult. His action skill can be difficult to use, has less utility than the others, and if you are playing any tree but Bloodshed he doesn't get defensive abilities. Gaige and Axton both have action skills that draw fire away from them and augment their damage, but still allow them to do damage as well while it is active. Maya's action skill incapacitates an opponent and allows her to do other things while she has an enemy phase-locked, and it has the shortest cooldown of any action skill. Salvador has a pure damage action skill that augments his abilities. Zer0's action skill on the other hand will draw fire away from him, but goes away the second he deals damage unless he is deep in the Bloodshed tree, and even then it will only stick around if he kills someone with melee.

All of this serves to make the game a little more challenging, but it also drastically increases the time it takes to complete missions. His damage is single-target oriented, but not any better than the other characters, which means he has to pick enemies apart one by one and it takes forever to complete. I find it interesting that before the game released, Zer0 looked like one of the more interesting characters to play, but now that I've played with him for a reasonable amount of time, he is probably my least favorite. Of course, in a group of 4 people I would expect that to change quite a bit.


Borderlands 2 - Discussion Thread @ 2012/11/04 17:37:12


Post by: Tazz Azrael


I tried using zero with a group a friends and i hated him profusely, but i persisted to lvl 10, after that switch to the siren and went as the group healer and everyones life got wayyyy easier! Although I'm always amused at his echo logs you find.


Borderlands 2 - Discussion Thread @ 2012/11/04 17:58:02


Post by: Aldarionn


I don't think 10 levels of play is enough to really judge a character. I'm level 22 and I'm not sure my judgement of Zer0 is really justified. I will play him to 50, and once I get there I will feel better about calling it one way or another.

I think part of my problem with Zer0 is his uselessness during FFYL, which he gets knocked into far more than the other characters I have played. Axton and Gaige can both get second winds from their action skills. Maya, Salvador and Zer0 cannot. Maya makes up for it by constantly dealing elemental damage to multiple targets, and adding fire damage to her bullets while in FFYL. This drastically improves her chances of getting a second wind just from elemental damage alone (much like how Lilith played in BL1). Salvador makes up for it by having an excessive number of tanking and damage reduction skills, or by constantly gunzerking which puts his damage through the roof, or even gunzerking while in FFYL if he goes down that tree. If Zer0 gets knocked down he cannot use his action skill, and has no talents that directly benefit his ability to get a second wind.

In a group I could see a Sniper Zer0 doing very well since he could hang back and pick off targets while the rest of the party draws fire. Especially once he gets the Critical Ascensi0n talent for massive increased damage depending on how high he is able to get his stack. As a solo character though, he seems to have difficulty staying alive and killing efficiently.


Borderlands 2 - Discussion Thread @ 2012/11/05 04:05:51


Post by: Ahtman


Zero, from talking to Zero players, takes a much longer amount of time to start really come into his own.


Borderlands 2 - Discussion Thread @ 2012/11/05 05:00:10


Post by: Tazz Azrael


Sure 10 levels with zero might not be enough to fully judge him, but I just found him to be so useless even with his action skill that I could not stand the character, sure he would do better in a group but I'm not willing to play him, I'll let someone else suffer (or enjoy) using him. But so far I have found Maya and Gaige to be my two favourite characters so far, with Salvador trailing in third, i have not tried Axton yet but it looks like fun having the turret to lob around and eventually go nuclear upon deployment.


Borderlands 2 - Discussion Thread @ 2012/11/05 16:24:30


Post by: Aldarionn


Tazz Azrael wrote:Sure 10 levels with zero might not be enough to fully judge him, but I just found him to be so useless even with his action skill that I could not stand the character, sure he would do better in a group but I'm not willing to play him, I'll let someone else suffer (or enjoy) using him. But so far I have found Maya and Gaige to be my two favourite characters so far, with Salvador trailing in third, i have not tried Axton yet but it looks like fun having the turret to lob around and eventually go nuclear upon deployment.


Ahtman wrote:Zero, from talking to Zero players, takes a much longer amount of time to start really come into his own.


Ahtman's quote is why I'm really not ready to dismiss him off hand the way you did. It seems like he has some very useful abilities deep in the trees, and he has some excellent synergy between the trees, but it takes level 50 to really get those synergies to work. There are also a number of excellent weapons available at level 50 that I think might work very well with him. I would like to get every character to 50 eventually, so I'm knocking Zer0 out early since he will likely be my least favorite to actually play through the game with.


Borderlands 2 - Discussion Thread @ 2012/11/05 19:54:26


Post by: Ensis Ferrae


 Aldarionn wrote:
Tazz Azrael wrote:Sure 10 levels with zero might not be enough to fully judge him, but I just found him to be so useless even with his action skill that I could not stand the character, sure he would do better in a group but I'm not willing to play him, I'll let someone else suffer (or enjoy) using him. But so far I have found Maya and Gaige to be my two favourite characters so far, with Salvador trailing in third, i have not tried Axton yet but it looks like fun having the turret to lob around and eventually go nuclear upon deployment.


Ahtman wrote:Zero, from talking to Zero players, takes a much longer amount of time to start really come into his own.


Ahtman's quote is why I'm really not ready to dismiss him off hand the way you did. It seems like he has some very useful abilities deep in the trees, and he has some excellent synergy between the trees, but it takes level 50 to really get those synergies to work. There are also a number of excellent weapons available at level 50 that I think might work very well with him. I would like to get every character to 50 eventually, so I'm knocking Zer0 out early since he will likely be my least favorite to actually play through the game with.


I haven't played Zero in multiplayer, but I suspect that the deal with him coming into his own in the higher levels is why he may not be the best choice for MP, even with friends who won't steal loot, or don't mind someone being little more than an extra gun.


Borderlands 2 - Discussion Thread @ 2012/11/05 21:52:34


Post by: Aldarionn


Well he can be a lot more than an extra gun if he isn't getting beaten on routinely. As a sniper build he has enough extra damage from talents to be a solid boss killer and with a melee build he can clean house if there are more people than just him around taking shots. The problem is that he has no means of drawing fire away from himself that ALSO lets him thin down the herd of targets unless you go Bloodshed, and even then he doesn't get it until level 31, and he MUST kill a target with every swing, and his kills must be spaced no more than 5 seconds apart. In a group he should be exceptionally useful, but on his own he is the focus of every attack and so he has to run away constantly to avoid death. The other 4 Hunters have ways of dealing with this, but Zero does not.


Borderlands 2 - Discussion Thread @ 2012/11/07 15:16:15


Post by: pretre


After our conversation about Flame of the Firehawk, I stopped completing any quests that have blue or better rewards until I hit 50. At 49 now, so we'll see if that works.

When I do my next two characters, I'll do that for the whole TVHM playthrough to see if I can keep all the good blues that way.


Borderlands 2 - Discussion Thread @ 2012/11/07 20:13:18


Post by: kirsanth


 pretre wrote:
After our conversation about Flame of the Firehawk, I stopped completing any quests that have blue or better rewards until I hit 50. At 49 now, so we'll see if that works.

When I do my next two characters, I'll do that for the whole TVHM playthrough to see if I can keep all the good blues that way.
I cannot recommend this enough.

Having played the first, we knew to do this. Do not touch side quests in the second play through until its over; do story missions back to back.

Sure, xp and money ones should be ok, but either some of the loot quest rewards seemed to be set by just talking to the person, that there was an issue with starting them, or that the loot was low level for a couple anyway.

Same for tipping Moxxie.


Borderlands 2 - Discussion Thread @ 2012/11/08 06:01:00


Post by: Tazz Azrael


That's good info to know!


Borderlands 2 - Discussion Thread @ 2012/11/08 16:35:21


Post by: pretre


Just hit 50 on Gaige and burned through 20 golden keys. lol

Axton is reaaaally close now.

I realized this morning that I probably should have paired up a different two characters. Both of these have independent action skills and I should have had an active action skill character and an independent one. Now when I dual screen the other character will be useless. Oh well.


Borderlands 2 - Discussion Thread @ 2012/11/08 20:22:48


Post by: Tazz Azrael


Holy heck how did you get so many golden keys I used up that first one i had round level 20ish and have not found any more since!


Borderlands 2 - Discussion Thread @ 2012/11/08 21:05:05


Post by: Aldarionn


kirsanth wrote:
 pretre wrote:
After our conversation about Flame of the Firehawk, I stopped completing any quests that have blue or better rewards until I hit 50. At 49 now, so we'll see if that works.

When I do my next two characters, I'll do that for the whole TVHM playthrough to see if I can keep all the good blues that way.
I cannot recommend this enough.

Having played the first, we knew to do this. Do not touch side quests in the second play through until its over; do story missions back to back.

Sure, xp and money ones should be ok, but either some of the loot quest rewards seemed to be set by just talking to the person, that there was an issue with starting them, or that the loot was low level for a couple anyway.

Same for tipping Moxxie.

It should be noted that you must complete the ENTIRE story line including killing the Warrior, AND kill Terramorphous for playthrough 2.5 to unlock. Once you have done that, it is safe to do the side quests and you will be guaranteed level 50 rewards. Just be sure to not speak to anyone that offers a side quest at any time until you have done all of this if you want the reward to be level 50.

As for tipping Moxxie, you can do that at any time and she will always give you the reward at a level based on your current story progress. However, you must sell the Good Touch in order to get another Good Touch. If you have one on your character or in storage, she will not give you the reward.

As far as I know, she will only ever give you ONE Bad Touch, but she can give you a Good Touch over and over. If you want a level 50 Bad Touch, you cannot tip her at all until Playthrough 2.5 is unlocked.

It should also be noted that until Playthrough 2.5 is unlocked, most Legendary drops will be level 48 or level 49 even if the NPC you are killing for the drop is level 50+. The exceptions to this are the Warrior and Terramorphous I believe.

Tazz Azrael wrote:Holy heck how did you get so many golden keys I used up that first one i had round level 20ish and have not found any more since!

Follow Gearbox on Twitter and/or Facebook. They post codes to unlock Golden Keys. In fact, after your first Golden Key, that is the only way to get more.


Borderlands 2 - Discussion Thread @ 2012/11/08 21:25:22


Post by: pretre


Ugh, I have to kill Terra to get 2.5 to unlock? I may not end up getting that then since I don't really play with other people. Might as well go complete my quests.

Re: Golden Keys, yeah I follow Gearbox and Randy on twitter and facebook.


Borderlands 2 - Discussion Thread @ 2012/11/08 22:48:03


Post by: Aldarionn


Pro Tip:

Once you hit 50, go farm Hunter Hellquist for a Bee shield. It will be level 48 or 49, but that will barely matter. He drops one about every 50-60 kills or so, and kills take about 3-4 minutes each, so it should not take TOO long to get one. Once you have a Bee, you should be able to handle Terramorphous no problem as long as you have a reasonable gun. A Conference Call would be ideal, but assuming you do not have one of those, any decent SMG or Assault Rifle with a solid fire rate (Moxxi's guns and Dahl SMG's are perfect) will work.

When you enter his lair, turn around and look for the ramp leading out. About 3/4 of the way up that ramp on the right hand side there is a rock formation before it drops off onto the plateau. There is a tall, triangular rock that you can hide behind and most of his attacks cannot hit you due to the angle. A few of his tentacles can hit you if you are not careful, namely if they spawn to the left of you.

So, call Terramorhphous with the giant horn overlooking the valley then run to this spot. Use the Bee shield and just shoot him to death with your weapon of choice. If you use a Good Touch, he might become fire immune at one point in the fight and you will have to switch guns, but otherwise he should go down relatively easily. You only need to kill him once to get the unlock.

If you were on 360 I would offer to kill him for you to get you the unlock, but alas, IIRC you are on PS3.


Borderlands 2 - Discussion Thread @ 2012/11/08 23:54:42


Post by: pretre


Wow. Okay. I'll give it a shot. I just got to arid nexus.

I had to respec and juggle too. Sawtooth was destroying me. Lost 500-800k on deaths. Ofc some of that was my 5 year old with axton. Hopefully the new spec will work better.


Borderlands 2 - Discussion Thread @ 2012/11/09 00:36:24


Post by: Aldarionn


What spec are you currently using and what was going wrong?


Borderlands 2 - Discussion Thread @ 2012/11/09 00:49:19


Post by: pretre


I was using a mostly BFF spec with a dip into the central tree. I had swapped class mod to a epic one I picked up that enhanced More Pep and the shooty skills from BFF which was just bad. Deathtrap was going down more than a two dollar whore and me with him.. umm Yeah, so I swapped back and picked up 1 point for Anarchy again.

Without going to my PS3, I think I just went to:
5 Close Enough
3 or 4 Cooking
1 Better Half
5 Pony
1 Upshot
2 or 3 Unstoppable
1 Clap
5 Sterner Stuff
3-5 Cooler
1 Sharing

5 More Pep
5 Shock Storm
1 Stare
5 Evil Ench

1 Anarchy

My classmod is cooldown, +4 Sterner and +4 Pony, I think.


Automatically Appended Next Post:
My Axton is basically Guerilla with Survival secondary.


Borderlands 2 - Discussion Thread @ 2012/11/09 01:41:33


Post by: Aldarionn


This spec?

I have never liked adding Anarchy to an otherwise BFF/LBT build because I feel it dictates a style of play that does not mesh well with the rest of the talents. With BFF/LBT you want to be using an elemental weapon, particularly shock or fire to make use of Evil Enchantress and Shock Storm, but with Anarchy you want to use a weapon with a small clip like a Jacobs Shotgun, which will never have an elemental type.

If you want to play BFF/LBT I would suggest something more like this spec which gives Deathtrap a nice set of abilities to support you in combat. Also, having a proper shield for him will work wonders. The Hide of Terramorphous is an excellent one but very rare. Otherwise a good Roid or Nova Shield would be best until you can get something stronger.

Obviously you should adjust the above spec to incorporate whatever class mod you happen to be using, and I suggest a Roboteer mod if possible. That will usually give a boost to either Fancy Mathematics, Made of Sterner Stuff, Potent as a Pony or Strength of Five Gorillas as well as extra melee damage for you, and a faster Cooldown for Deathtrap.

My current spec is a variation on the above but uses the Slayer of Terramorphous Class Mod, which is incredibly common once you are able to farm him. Mechromancer and Siren seem to be the most common drops from him.

If you want to play an anarchy build you will want a high powered Jacobs Shotgun with a small clip (A Striker is an excellent choice if you can get one to drop), and a build something like this designed to specialize in close quarters combat. Adjust accordingly based on class mod, of course. With that build you should have little trouble staying alive at close range considering you will regenerate your entire shield every time you kill something. It's ideal for using a Nova shield since it will go off constantly, so the Flame of the Firehawk might actually be pretty useful.

Hope that helps!


Borderlands 2 - Discussion Thread @ 2012/11/09 02:34:59


Post by: pretre


I'll give it a shot. I only took anarchy since it is a big buff for 1 pt.


Automatically Appended Next Post:
Okay, found my problem. Coop at 50 is a bad idea with only one real player. Started farming helquist with just Gaige. One I'm a badass.


Borderlands 2 - Discussion Thread @ 2012/11/09 15:35:53


Post by: pretre


32 kills and I have my bee.


Automatically Appended Next Post:
Wow. Okay, that changes things.


Borderlands 2 - Discussion Thread @ 2012/11/09 16:53:39


Post by: Aldarionn


 pretre wrote:
32 kills and I have my bee.


Automatically Appended Next Post:
Wow. Okay, that changes things.

Hehe, see what I mean? It's low capacity but lightning fast recharge and the amp damage is balls-out crazy.

That said, it is NOT the best shield for dealing with groups of enemies on your own. You spend too much time with it depleted for it to function well. It is perfect for assassinating bosses though, like The Warrior, Terramorphous and other single-target bosses with large health pools. It also adds the amp damage to every single bullet left inside the magazine on Tediore weapons when they are thrown like a grenade, so a weapon like the Baby Maker becomes insane since it splits into 3 smaller guns that all do full damage when thrown. Effectively, you get 3x damage for the price of each bullet.

I switched my Mechromancer to an Anarchy build last night and I have to say, Deathtrap is FAR more fragile in that build. He does a ton of damage for sure, but he is short lived, and in just about every instance he died somewhat early in the fight. Gaige herself does more damage in that build though so it somewhat makes up for it. At close range the build works very well but at medium range she is absolutely useless. A nova shield of one sort or another is definitely the way to go, because every kill gives you back 100% of your shield which is then depleted almost immediately. Also, remembering to melee is a must, because it gives you health regen and does massive damage.


Borderlands 2 - Discussion Thread @ 2012/11/09 16:57:48


Post by: pretre


Yeah, I'm gonna stick with my BFF build for a bit. My 'test' for the bee shield was to head over to Ore Chasm and do the first mission of the arena. I've been putting it off. I just tore through it with the bee. I have a semi-accurate Acid SMG that i just put a burst into each robot from downrange and watched them explode. It was hilarious.

I think I'm going to finish Warrior/Terra and then go work on two of my three remaining for a while (Still have Siren, Gunz and Assassin left to level).


Borderlands 2 - Discussion Thread @ 2012/11/09 21:27:49


Post by: Tazz Azrael


Thanks for the info on how to get the keys! And has anyone else found the Nukem launcher yet? I had it drop off The Black Queen in the dust and damn it is a frightening launcher..... creates a small nuke explosion on impact with about 32k dmg for a lvl 30 launcher


Borderlands 2 - Discussion Thread @ 2012/11/12 21:43:46


Post by: Aldarionn


A friend of mine gave me a level 30 Volcano on my Zer0 and dear sweet lord that gun is beautiful. I've been blowing through the story missions just to get to TVHM, and I'm level 32 at the moment. Once you get tier 5 in the Sniper tree it all starts to make sense, and a good Sniper class mod makes all the difference. It's like playing a totally different character.

I'm going to need to farm the Warrior for a level 50 version now, but in my previous attempts he has only ever dropped a Conference Call. Does anyone on 360 have a level 50 Volcano they don't want and would be willing to trade for a level 50 Social Conference Call?


Borderlands 2 - Discussion Thread @ 2012/11/14 22:02:30


Post by: Tazz Azrael


Is the Volcano the one with the red flavour text "Pele demands a sacrifice" or something similar to that? If so i love that sniper, it's so brutal!


Borderlands 2 - Discussion Thread @ 2012/11/14 22:10:30


Post by: pretre


Yeah, that's the one.

In other news, they nerfed Bee in the latest PC patch, or so I heard. It splits the amp damage between all the projectiles or somesuch.

I never even got to cheaply kill the big guy.


Borderlands 2 - Discussion Thread @ 2012/11/14 22:34:40


Post by: kirsanth


Should still work with shredderfier, lascoux, et al, right? They shoot in a stream, not at once.

Have yet to see a conference call, but have a 53k dmg Bee. . . .

Also, PS3 not patched yet!
Time to farm a CC, I guess.


Borderlands 2 - Discussion Thread @ 2012/11/15 02:44:25


Post by: Ahtman


The damage from the bee is split up across the magazine, essentially. Say you have a weapon with 10 shots and a Bee that does 50k amp damage, intsead of 50k extra damage a shot, you would do 5k extra damage a shot. At least, that is how I understand it. They are also increasing the recharge delay significantly, so that when it is a 0 it will be a while before recharging.

The Tiny Tina quest power level exploit will be fixed and Terramorphous will be getting an huge influx of HP.


Borderlands 2 - Discussion Thread @ 2012/11/15 15:22:52


Post by: kirsanth


As I read it, the damage is divided per bullet fired; basically because of the conference call.
It is to all amp shields too.
As you say it, it is a buff to mechromancers.


Borderlands 2 - Discussion Thread @ 2012/11/15 15:33:46


Post by: pretre


Anyone else finding quests completing themselves when you log back in?


Borderlands 2 - Discussion Thread @ 2012/11/16 02:28:29


Post by: timetowaste85


 pretre wrote:
32 kills and I have my bee.


Automatically Appended Next Post:
Wow. Okay, that changes things.


In playthrough 1 with my Commando, I got the Bee on the first go. Lucky? Oh yeah. Combined with Doc's shotgun from Old Slappy, I'm slaughtering everything in my path. I'm finding that I love the Bee. The nuke from my turret makes me seriously happy too.


Borderlands 2 - Discussion Thread @ 2012/11/16 09:36:53


Post by: orkdestroyer1


So many easter eggs. so little time (who has spotted the warhammer 40k one yet?)


Borderlands 2 - Discussion Thread @ 2012/11/16 13:00:19


Post by: timetowaste85


orkdestroyer1 wrote:
So many easter eggs. so little time (who has spotted the warhammer 40k one yet?)


Refresh my memory-I did, I laughed at it, but quickly forgot it. But you're right, it is in there.


Borderlands 2 - Discussion Thread @ 2012/11/16 13:01:31


Post by: htj


orkdestroyer1 wrote:
So many easter eggs. so little time (who has spotted the warhammer 40k one yet?)


"You know... for him."

That one?


Borderlands 2 - Discussion Thread @ 2012/11/16 13:13:55


Post by: timetowaste85


 htj wrote:
orkdestroyer1 wrote:
So many easter eggs. so little time (who has spotted the warhammer 40k one yet?)


"You know... for him."

That one?


Yes. I feel like there was one more though, actually. Maybe that was the only one. I know I did laugh at that though.


Borderlands 2 - Discussion Thread @ 2012/11/16 13:21:56


Post by: htj


 timetowaste85 wrote:
 htj wrote:
orkdestroyer1 wrote:
So many easter eggs. so little time (who has spotted the warhammer 40k one yet?)


"You know... for him."

That one?


Yes. I feel like there was one more though, actually. Maybe that was the only one. I know I did laugh at that though.


It's certainly the only one I've seen, but then, there are 80 bajillion guns in the game.


Borderlands 2 - Discussion Thread @ 2012/11/16 14:15:20


Post by: orkdestroyer1


Not just that one one of zer0's skins is called ultramarine.
RIGHT at the start of the game


Borderlands 2 - Discussion Thread @ 2012/11/16 14:20:02


Post by: htj


orkdestroyer1 wrote:
Not just that one one of zer0's skins is called ultramarine.
RIGHT at the start of the game


I just figured that it's called that because, you know, it's ultramarine. But you're probably right, most of the other skins are plays on words like that.


Borderlands 2 - Discussion Thread @ 2012/11/16 14:22:39


Post by: Avatar 720


Ultramarine is an actual colour: http://en.wikipedia.org/wiki/Ultramarine

A reference there would be stretching to be honest, especially because of the green patches included that would probably be gold if referring to 40k.


Borderlands 2 - Discussion Thread @ 2012/11/16 14:25:08


Post by: orkdestroyer1


Also when handsome jack says that four people have died in the last week all of there names are actors who played doctor who.


Automatically Appended Next Post:
Just watched a video of the top gun easter egg......just do the mission 'too close for missiles' and all of the mission is top gun.


Borderlands 2 - Discussion Thread @ 2012/11/16 16:07:34


Post by: timetowaste85


I gotta say, one of the best things about this game is its abuse of pop (and nerd) culture. I can't wait for more DLC, more characters, and eventually BL3! The Search For More Mon-errr, Guns. Mel Brooks fans should appreciate that game.


Feth it all, I'm farming Dukino's mom for Mongol, and I haven't gotten a single one yet-twenty kills, nothing. The Bee drops on the first go, but Mongol or Nukem? Not ever. Stupid, stupid...razzelfrazzin gudfernuthin...


Borderlands 2 - Discussion Thread @ 2012/11/16 16:11:14


Post by: pretre


Second DLC is announced for Nov 20th.


Borderlands 2 - Discussion Thread @ 2012/11/16 17:19:19


Post by: Aldarionn


Tazz Azrael wrote:Is the Volcano the one with the red flavour text "Pele demands a sacrifice" or something similar to that? If so i love that sniper, it's so brutal!

The Volcano in Borderlands 1 had the red text "Pele demands a sacrifice," however they changed it in Borderlands 2 to "Pele humbly requests a sacrifice, if it's not too much trouble..."

I found that somewhat amusing. I still have not gotten my level 50 Volcano though.

pretre wrote:Yeah, that's the one.

In other news, they nerfed Bee in the latest PC patch, or so I heard. It splits the amp damage between all the projectiles or somesuch.

I never even got to cheaply kill the big guy.

If you have a level 50 Gaige and a Conference Call of some kind, you can kill him solo without the Bee.

Spec yourself like this and then head to Marcus's gun range. Get yourself a shotgun with only 1-2 bullets in the clip, and the Smaller, Lighter, Faster talent will reduce it to 1. Any Jacobs shotgun that doesn't use multiple rounds per shot is ideal. You can build your Anarchy stacks up to full just by shooting the maniac on the target board and reloading because it counts as you being in combat. I'm using the Slayer of Terramorphous class mod which increases Preshrunk Cyberpunk by 4 points giving me a cap of 600 Anarchy (over 1000% increased damage), but any mod which increases that skill is acceptable. A shotgun damage relic is useful as well, but not 100% necessary.

Once you have a max stack of Anarchy, head to Terramorphous Peak and equip your Conference Call, and whatever shield you have that has the fastest recharge delay and recharge rate possible. Capacity does not matter because he will 1-shot your shield regardless of how much of it there is. I used the Neogenator but anything with a reasonably quick recharge will do. This style of killing him has a bit more risk involved, so doing it on playthrough 1 is preferable, but I had no trouble on playthrough 2.5. He will just have more HP. You will have to get right up next to him in order to hit him with anything, but if you are careful he won't knock you off the edge and you should be able to keep him centered in the platform. Summoning Deathrap will help as well since he sometimes attacks Deathrap instead of you, making it easier to hit him. I was able to kill him before he summoned his second set of tentacles using this build and method, and he only knocked me off the edge once. As a side note, death does not remove Anarchy stacks, only being in FFYL removes them, or reloading early, so if you get knocked down and are unsure if you can second wind, just auto-kill yourself to preserve as many stacks as posible.

kirsanth wrote:Should still work with shredderfier, lascoux, et al, right? They shoot in a stream, not at once.

Have yet to see a conference call, but have a 53k dmg Bee. . . .

Also, PS3 not patched yet!
Time to farm a CC, I guess.

Bah, you're PS3 or I'd hook you up.

I have a Social Conference Call at level 50 that I don't need. If anyone has a level 50 Volcano, Baby Maker, Tediore Plasma Caster (MUST be Tediore), Infinity or Maggie to trade, hit me up on 360. Gamertag is AldarionnEB. I also have a Hyperion Plasma Caster and a Hyperion Hybridification (Sniper Rifle) to trade if anyone has something on my list of wants.


Borderlands 2 - Discussion Thread @ 2012/11/16 21:22:11


Post by: orkdestroyer1


I just wanted to say....claptrap is awesome (his only weakness is stairs)


Borderlands 2 - Discussion Thread @ 2012/11/19 17:39:54


Post by: Aldarionn


HA! I figured out how to get a Bad Touch at 50 without avoiding tipping Moxxie the whole game, and I can't believe it didn't occur to me before!

Get a character to 50 and unlock playthrough 2.5, then import a level 1 character to your game and give them money. Use that character to tip Moxxie and she will give him both the Bad Touch and the Good Touch at level 50. The awesome part is it won't prevent that character from getting a Bad Touch or a Good Touch in their own game, however as always, you can only ever get one Bad Touch, but you can get the Good Touch as many times as you want if you sell it and tip Moxxie again.


Borderlands 2 - Discussion Thread @ 2012/11/19 18:57:01


Post by: Vulkan_He'stan


You can get the bad touch multiple times........


Borderlands 2 - Discussion Thread @ 2012/11/19 19:12:59


Post by: Aldarionn


It might be different on PC, but as far as I can tell, you cannot get the Bad Touch more than once per playthrough on 360. When you tip Moxxie on a given playhtough of the game, the first ~$10,000 you spend gets you a Bad Touch. After that, tipping her yields a Good Touch after roughly $20,000-$40,000 total tip. If you tip her again with the rewards in your inventory, she will give you the line saying she is giving you her favorite gun, but she will not actually give you the gun. If you sell the guns and tip her, she will give you the Good Touch at whatever level in the story you have currently progressed to. When you start over in TVHM this resets, but does not reset for Playthrough 2.5.

Basically, from what I can tell, you give her a tip for the Bad Touch, and after that, any further tips only yield a Good Touch at whatever level you are in the story as long as you don't have a Good Touch in your inventory. If you have a method for resetting the entire process I would love to know, because that makes it much easier and prevents me having to split screen characters into another profile.


Borderlands 2 - Discussion Thread @ 2012/11/19 22:53:37


Post by: pretre


A glitch on ps3 is that if you signed up for shift your second local character on the same profile will always have a golden key.


Borderlands 2 - Discussion Thread @ 2012/11/20 00:48:45


Post by: Aldarionn


Wish I could do a second local character on my 360 and get that glitch. I don't pay enough attention to the FB and Twitter updates to get the Shift codes on a regular basis.


Borderlands 2 - Discussion Thread @ 2012/11/20 01:08:11


Post by: pretre


I loaded twitter on my phone just for that. The big problem right now is that if you use the same profile the second character doesn't get any quest credit.


Borderlands 2 - Discussion Thread @ 2012/11/20 07:35:01


Post by: Vulkan_He'stan


Maybe just a PC thing but I've had different levels of both guns several times on the same character


Borderlands 2 - Discussion Thread @ 2012/11/20 15:24:36


Post by: pretre


@Al:
Killed Terra with Bee and Moxxi's Good Touch (50) on Normal and my Gaige. Used the restore shield power on my DT and that one spot where he cant' get to you directly. Got a Burn Damage, Burn Chance, Max Health, +4 Intersp Outb, +4 EE, +4 Made of Stern, +4 Fancy Math, +4 Preshrunk mod.

Not bad, but is that the only thing we get (Burn and Health). Pretty lame, but the skills are worth it. I can't get to Intersp or Preshrunk on my build, but i have the other three skills.


Automatically Appended Next Post:
Oh yeah, is there any reason to kill him in TVHM does he drop better stuff?


Borderlands 2 - Discussion Thread @ 2012/11/20 17:40:15


Post by: Aldarionn


 pretre wrote:
@Al:
Killed Terra with Bee and Moxxi's Good Touch (50) on Normal and my Gaige. Used the restore shield power on my DT and that one spot where he cant' get to you directly. Got a Burn Damage, Burn Chance, Max Health, +4 Intersp Outb, +4 EE, +4 Made of Stern, +4 Fancy Math, +4 Preshrunk mod.

He will always drop one guaranteed Legendary item, and it is almost always a class mod. I've noticed that the drop chance for which class the mod is for tends to favor the host of the game, so if you want a particular class mod, host with that character when you kill him.

As for the mod itself, the skills will always be the same, and it will always have burn chance and burn damage 21-26%, and between 6200 and 8500 bonus health. You CAN get a mod that will have 26% burn chance, 26% burn damage and 8500ish health, but usually it's a combination of random numbers within that range. That said, killing him repeatedly is not too difficult or costly if you just save and quit between kills in his lair (so you don't have to pay the 4 Eridium each time, and you get to open the chests near the exit each kill), so you will eventually get one that is better than the others.

He CAN drop other Legendary items, but his drop chance seems to be very small. In the 100s of times I have killed him, I have only gotten one other Legendary item that was not a class mod (A Pitchfork). However, having additional people in the zone can increase his drop chance for things like his Shield, his Grenade Mod or his Relic. He also drops a large number of purple items and can drop E-Tech weapons, so he is the best boss to farm for purple class mods and weapons. Many of my best guns come from farming him while leaching XP on my other characters (using a friend's profile). He drops 3-6 purples every kill, and while the majority will just be fodder to sell, a number of them can be quite good.

 pretre wrote:
Not bad, but is that the only thing we get (Burn and Health). Pretty lame, but the skills are worth it. I can't get to Intersp or Preshrunk on my build, but i have the other three skills.

There are a few builds I designed to use the Slayer of Terramorphous class mod, though it's not great for an Anarchy build due to the weapons you want to use for that build. Unfortunately I have not found a purple Anarchist class mod so I use it anyway in my build, but the build that uses the skills the most is a LBT build with a secondary in BFF. I think this is the spec I used before I switched back to BFF and it worked relatively well.


 pretre wrote:

Oh yeah, is there any reason to kill him in TVHM does he drop better stuff?

As far as I can tell the HP he has on TVHM is about 1.5x his standard HP, but he does the same damage and drops roughly the same loot. He might drop an extra purple or two on TVHM but I don't think the chances increase for Legendary drops other than the class mod. I kill him on TVHM exclusively because I usually have a lower level character parked at the zone entrance soaking XP and increasing his loot drops, and he gives much more XP on TVHM but doesn't take much longer to kill with my loadout. If you are only concerned with loot and not XP, you should be fine killing him on normal mode.


Borderlands 2 - Discussion Thread @ 2012/11/20 17:45:11


Post by: pretre


Hmm. I may farm XP off him. I'll have to pass the Bee around. Axton's next, I suppose.

I just got Maya and Salvador through Playthrough 1 (35 or so). I'm kind of annoyed right now because I didn't know that Salvador wasn't getting quest credit until waaaay too late. So he's level 35 and has completed 2 story quests if you load him as primary.

Poor Zero is still 18. Maybe I'll load him up while I kill Terra with Axton. We'll see if the turret is enough to make up for the lack of a pet tank on terra. Should help with tentacles, I imagine.


Automatically Appended Next Post:
Oh and it did take me a bunch of tries before I figured out the fight well enough to do it. I imagine I'll need practice before I just one shot it every time.


Borderlands 2 - Discussion Thread @ 2012/11/20 18:19:17


Post by: Aldarionn


 pretre wrote:
Hmm. I may farm XP off him. I'll have to pass the Bee around. Axton's next, I suppose.

I just got Maya and Salvador through Playthrough 1 (35 or so). I'm kind of annoyed right now because I didn't know that Salvador wasn't getting quest credit until waaaay too late. So he's level 35 and has completed 2 story quests if you load him as primary.

Poor Zero is still 18. Maybe I'll load him up while I kill Terra with Axton. We'll see if the turret is enough to make up for the lack of a pet tank on terra. Should help with tentacles, I imagine.


Automatically Appended Next Post:
Oh and it did take me a bunch of tries before I figured out the fight well enough to do it. I imagine I'll need practice before I just one shot it every time.


For Axton, try this spec with an Engineer class mod (adjust skills as necessary to suit the mod, of course). Stand in the "safe" spot, and you can throw your Longbow turrets up on the overhang you drop down from to get to his plateau. If you time it right you can knock out a good chunk of his health before he stops playing with the turrets. Then you just need to survive until they become available again.

The hitch you will run into is his tentacles. Some of them will be unable to hit you, but if they spawn on the far left side of the plateau they will bypass it, and the ones that hurl rocks will always hit you no matter where you stand because of the angle the rocks fall on you. Terramorphous himself may or may not be able to hit you in melee if he pops up right next to your hiding spot (he can do this on either side), but most times you should be able to jockey yourself into a position to avoid the hits. When he gets to the rock-throwing tentacles, move out of the safe spot and just strafe around killing them and doing as much damage to Terramorphous as possible, and you should be fine. Just be aware that occasionally he will rush you and pop you into the air. This won't do any damage but it will knock you over the edge of the plateau if you are not careful.

I recommend using a relatively accurate shotgun for this fight instead of a single shot weapon, as you get more out of the Bee that way. If you don't have something like a Conference Call, you can substitute a Moxxi's Heart Breaker, which has great rate of fire, accuracy and pellet count per ammo consumed. You get it by completing the quest to obtain pictures for Marcus, but instead turning them in to Moxxi. Just don't complete the quest until after you finish TVHM on one of your characters so you can get a level 50 version of the gun.

One final thing to note. When he summons the beam tentacles, he becomes a fire type enemy and cannot be damaged by fire, so it is recommended that you have a non-fire type weapon to use during that part of the fight.


Borderlands 2 - Discussion Thread @ 2012/11/20 18:21:32


Post by: pretre


Cool, I'll give it a shot.


Borderlands 2 - Discussion Thread @ 2012/11/20 18:47:59


Post by: Aldarionn


Another idea I have had (but not tried, because I'm using my friends Axton for this so I can't change his spec) is to go for the Slag turret at the bottom of the Guerrilla tree, and pick up Longbow from the Gunpowder tree. This will make Axton deal a LOT more damage to Terra, but still allow him to place the turret where Terramorphous should be unable to hit it. The catch is you will lose cooldown rate on the turret as well as the ability to ignore otherwise fatal damage.

I think I would use something like this with the Slayer of Terramorphous mod and a cooldown relic, the Bee and Moxxi's Heart Breaker.


Borderlands 2 - Discussion Thread @ 2012/11/20 18:50:54


Post by: pretre


I'm not even sure what my spec or gear loadout is on him, tbh. I think it is Guerilla/Survival but I'll have to take a look.

I'll let you know what gets me there.


Automatically Appended Next Post:
Holy crap. Just did it with axton first try with a purple Hyperion shotgun. So easy.


Borderlands 2 - Discussion Thread @ 2012/11/21 00:11:17


Post by: Aldarionn


Yeah, shotguns are the best weapon to use with the Bee, because the amp damage is added to every pellet fired by the gun. Anything that fires multiple pellets is similarly useful with the Bee, hence why the Conference Call is so powerful.

I heard tell that they will be nerfing the Bee soon so it splits the amp damage among the pellets fired (IE shotguns would only get one boos per round fired like other weapons), but I do not know when it will occur. Until then, use it well!


Borderlands 2 - Discussion Thread @ 2012/11/21 00:29:27


Post by: Kanluwen


New DLC is up.


Borderlands 2 - Discussion Thread @ 2012/11/21 00:45:51


Post by: Aldarionn


I'll be picking it up soon, but I need to wait til payday on Friday. Is it any good?

Also, how is the new currency? Is it like Eridium/Dollars or is it more like the Seraph Crystals from Captain Scarlett?


Borderlands 2 - Discussion Thread @ 2012/11/21 00:51:58


Post by: timetowaste85


It seems like Eridium-but it drops from badasses and quest completions. Also, visited 3 Torgue weapon shops and the item of the day has been legendary all three times. Boom Bewm's grenade showed up, a pistol and a Kerboom assault rifle. Only issue is that you need 613 per legendary item...I have 56 right now. They are timed, but it looks like IotD is always legendary. So, that's good.


Borderlands 2 - Discussion Thread @ 2012/11/21 01:11:15


Post by: Kanluwen


I don't know yet.

It's a 1.54 GB download.


Borderlands 2 - Discussion Thread @ 2012/11/21 01:22:58


Post by: Aldarionn


Yes, from what I saw on the Kotaku and IGN previews the Torgue machines will always have a legendary item of the day. What I would like to know is if that legendary will always be a Torgue weapon, or if there are other items that can appear.

One trick that works on other vending machines is to just quit out and re-load the game if the item isn't something you want, especially if the vending machines are near the spawn area. I don't know if this works on the Torgue machines or not, but if they work like the rest I assume it does. Save up your 613 tokens, then just re-load the game until the item you want appears in the slot.

Of course, those items might have their own rarity system, where certain items show up in the machine more often than others.


Borderlands 2 - Discussion Thread @ 2012/11/21 01:27:16


Post by: timetowaste85


When I saw the first IotD as legendary, costing 613, and I had 5 Torgue dollars, I was pissed-I can't get that high in the next 15 minutes! Then I found 2 more machines with legendary items. I realized it was a moot point, but it stopped me for a second. I was ready to flip, as it's a legendary that I have no hope of receiving.


Borderlands 2 - Discussion Thread @ 2012/11/21 03:48:58


Post by: pretre


Hmm. Is it only up on steam or ps3 as well?


Borderlands 2 - Discussion Thread @ 2012/11/21 04:31:35


Post by: timetowaste85


 pretre wrote:
Hmm. Is it only up on steam or ps3 as well?


Not sure on those. I have it for the 360. I DLed it a couple hours ago, it took about 20 mins or so. Mr. Torgue is...loud. And there a million F-Bombs dropped by him. A second. Envision that. Then go play it. The only thing that really gets bleeped is the 'U', so it's pretty easy to hear him swearing up a storm. I thought it was just going to be a circle of slaughter like Moxxxi's was last go around, but there is actually story to it.


Borderlands 2 - Discussion Thread @ 2012/11/21 14:55:38


Post by: pretre


Yeah, I bought the campaign pack, so just checked the downloadables page and poof, there it was.

Looks good so far.


Automatically Appended Next Post:
ANyone know if torgue currency transfers between playthroughs? I imagine saving it for lv 50 legendaries would be the way to go.


Borderlands 2 - Discussion Thread @ 2012/11/21 16:28:26


Post by: Aldarionn


 pretre wrote:
Yeah, I bought the campaign pack, so just checked the downloadables page and poof, there it was.

Looks good so far.


Automatically Appended Next Post:
ANyone know if torgue currency transfers between playthroughs? I imagine saving it for lv 50 legendaries would be the way to go.

I would be surprised if it did not. All other forms of currency do, so I don't see why Torgue Dollars would not. Hopefully the pace for acquiring Torgue Dollars is not too slow, and hopefully there are more than just Torgue Legendaries as IotD in the machines. I personally hate Torgue guns so if there aren't other Legendaries then I won't even bother collecting the money.


Borderlands 2 - Discussion Thread @ 2012/11/21 16:38:32


Post by: timetowaste85


 pretre wrote:

ANyone know if torgue currency transfers between playthroughs? I imagine saving it for lv 50 legendaries would be the way to go.


I would imagine that it does: everything else does, so it would be pretty fail if this didn't.


Borderlands 2 - Discussion Thread @ 2012/11/21 18:14:43


Post by: Kanluwen


Torgue's Campaign of Carnage is like watching an episode of WWE "Raw".

Except it's actually entertaining. *exits to a wicked guitar solo*


Borderlands 2 - Discussion Thread @ 2012/11/21 21:30:28


Post by: timetowaste85


Torgue was hilarious. I thought they went OTT with Handsome Jack (easily my favorite Video Game villain EVER), but Torgue is so much worse/better. I loved the level. That said, time to level my soldier up to 50. Has anyone heard when the level cap will be increased? I'm just curious, as I haven't even beaten TVH yet, and only have 2 characters at 41: Axton, renamed Kurtis Stryker as I have a swat outfit for him that looks like Stryker from MK (only with blue hair), and Maya renamed Marie Darkholme as she has the Rogue style hair with a green and black outfit. Oh yea, I'm a wicked nerd...


Borderlands 2 - Discussion Thread @ 2012/11/22 04:42:43


Post by: Mattlov


I loved this DLC. It is freaking fantastic. It is difficult, hilarious and loot filled. What more could you want from Borderlands?

I loved Torgue guns BEFORE this, now I love them even more.

Torgue himself is nothing more than Randy Macho Man Savage on a handful of speedballs, and it is hilarious.


Borderlands 2 - Discussion Thread @ 2012/11/23 17:58:36


Post by: Aldarionn


timetowaste85 wrote:Has anyone heard when the level cap will be increased?

IGN asked this question and the response was that Gearbox has some interesting ideas for HOW they are going to increase the level cap, but no word on WHEN they will do it. I assume it will not be done before the four planned DLC's are released, though there is no way to know for sure. They did mention that it will be done in a fun and exciting manner, and hinted that it won't be anything like how they did it in the previous game, but what that means I have no idea.

Mattlov wrote:I loved this DLC. It is freaking fantastic. It is difficult, hilarious and loot filled. What more could you want from Borderlands?

I loved Torgue guns BEFORE this, now I love them even more.

Torgue himself is nothing more than Randy Macho Man Savage on a handful of speedballs, and it is hilarious.

Now that the DLC has been out a few days, can anyone answer my previous question? Are the Legendary Items of the Day ALL Torgue items, or are there other manufacturer items for sale? Also, are there new Torgue weapons or just the existing ones we have seen?

I've heard that the DLC is impossible to complete on 360 if you are below level 50, because some of the bosses are always level 50 no matter what level you are. I assume it's a bug but I don't know for sure.




Borderlands 2 - Discussion Thread @ 2012/11/23 18:13:52


Post by: pretre


I've only seen torgue.


Borderlands 2 - Discussion Thread @ 2012/11/23 19:04:13


Post by: Aldarionn


Right, so I officially don't give a rats ass about this DLC. The only thing that interested me was the guaranteed Legendary, but I already have a KerBlaster at level 50 and I never use it because of the stupid gyro jet mechanics the Togue bullets all use (It makes their missile launchers worthless!), so I think I will skip it and wait for the next one.


Borderlands 2 - Discussion Thread @ 2012/11/23 20:13:52


Post by: Ahtman


I believe they are new Torgue Legendary, and only come from the Torgue vendor. I think it is the only way to get them, but it is going to have to be pretty amazing to replace my current weapons.


Borderlands 2 - Discussion Thread @ 2012/11/24 00:13:01


Post by: Aldarionn


I find it unrealistic to use Torgue weapons because of the gyrojet projectiles they fire. When the projectiles move that slow, they are near useless to use at anything but close range, and accuracy is nonexistent because half the time the enemy moves out of the way of the projectile. Also, they don't really fill any niche role like the rest of the elements. Nobody is resistant to explosive damage (especially not Bloodwing, ZING!), but Corrosive weapons easily outclass them against armor, Fire weapons outclass them against flesh, and Electric weapons outclass them against shields.

Against bandits I find them unusable because Marauders and Psychos never stop moving, and most Nomads at higher level have a shield that blocks the damage. Hyperion infantry use similar movement mechanics to Marauders and so are just as impossible to hit. Robots are all armor and shields, so corrosive and electric weapons are much better against them. Skags and Rakks are difficult enough to hit without gyrojet projectiles, and it's only worse with them.

Combine that with the fact that no abilities that improve bullet accuracy/speed or allow for ricochets work on gyrojets and you have a gun that cannot benefit from a large number of talents.

I do like that each manufacturer got their own unique set of abilities for their guns that really set them apart, but I almost never use Jacobs, Torgue, Tediore, Vladof or Bandit weapons, and pretty much exclusively use Dahl, Maliwan and Hyperion. I also almost never use E-Tech weapons because of the poor ammo consumption ratio and weird mechanics.

I would use Jacobs weapons if their damage was noticeably higher than other guns of their type, but it's only marginally higher and the lack of elemental damage is too big for a marginal damage increase and true semi-auto fire to overcome. The only Jacobs gun worth using is the Law, and only if you have an Order and a Sheriff's Badge. Torgue guns would be fine without the gyrojets if they were just all explosive. I could even accept a large number of grenade launcher type weapons if they had SOME guns that fired normal bullets. Tediore is amusing but not overly effective considering how fast they blow through ammo if you are throwing weapons with rounds left in the clip. The only Tediore weapons of note are Tediore Plasma Casters and the Baby Maker, and possibly the Deliverance if you can manage to get one. Bandit guns pretty much all suck, and Vladof guns are useable, but outclassed by Dahl in almost every respect.

On the other side of the coin, Dahl guns have exceptional accuracy and rate of fire, amazing stability and burst fire when zoomed, and can have any element attached. Maliwan weapons are ALWAYS elemental and highly accurate when zoomed, and Hyperion makes some of the best shotguns in the game (Moxxie's Heartbreaker, Conference Call, Crowdsourcing, Etc...), as well as a reasonable set of Sniper Rifles. These guns are just straight up better than their wacky counterparts, which is a real shame because I like the IDEAS of the other manufacturers, just not the execution.

Anyway, I've ranted enough. I likely will not play this new DLC.


Borderlands 2 - Discussion Thread @ 2012/11/24 00:18:13


Post by: CthuluIsSpy


 Aldarionn wrote:
I find it unrealistic to use Torgue weapons because of the gyrojet projectiles they fire. When the projectiles move that slow, they are near useless to use at anything but close range, and accuracy is nonexistent because half the time the enemy moves out of the way of the projectile. Also, they don't really fill any niche role like the rest of the elements. Nobody is resistant to explosive damage (especially not Bloodwing, ZING!), but Corrosive weapons easily outclass them against armor, Fire weapons outclass them against flesh, and Electric weapons outclass them against shields.

Against bandits I find them unusable because Marauders and Psychos never stop moving, and most Nomads at higher level have a shield that blocks the damage. Hyperion infantry use similar movement mechanics to Marauders and so are just as impossible to hit. Robots are all armor and shields, so corrosive and electric weapons are much better against them. Skags and Rakks are difficult enough to hit without gyrojet projectiles, and it's only worse with them.

Combine that with the fact that no abilities that improve bullet accuracy/speed or allow for ricochets work on gyrojets and you have a gun that cannot benefit from a large number of talents.

I do like that each manufacturer got their own unique set of abilities for their guns that really set them apart, but I almost never use Jacobs, Torgue, Tediore, Vladof or Bandit weapons, and pretty much exclusively use Dahl, Maliwan and Hyperion. I also almost never use E-Tech weapons because of the poor ammo consumption ratio and weird mechanics.

I would use Jacobs weapons if their damage was noticeably higher than other guns of their type, but it's only marginally higher and the lack of elemental damage is too big for a marginal damage increase and true semi-auto fire to overcome. The only Jacobs gun worth using is the Law, and only if you have an Order and a Sheriff's Badge. Torgue guns would be fine without the gyrojets if they were just all explosive. I could even accept a large number of grenade launcher type weapons if they had SOME guns that fired normal bullets. Tediore is amusing but not overly effective considering how fast they blow through ammo if you are throwing weapons with rounds left in the clip. The only Tediore weapons of note are Tediore Plasma Casters and the Baby Maker, and possibly the Deliverance if you can manage to get one. Bandit guns pretty much all suck, and Vladof guns are useable, but outclassed by Dahl in almost every respect.

On the other side of the coin, Dahl guns have exceptional accuracy and rate of fire, amazing stability and burst fire when zoomed, and can have any element attached. Maliwan weapons are ALWAYS elemental and highly accurate when zoomed, and Hyperion makes some of the best shotguns in the game (Moxxie's Heartbreaker, Conference Call, Crowdsourcing, Etc...), as well as a reasonable set of Sniper Rifles. These guns are just straight up better than their wacky counterparts, which is a real shame because I like the IDEAS of the other manufacturers, just not the execution.

Anyway, I've ranted enough. I likely will not play this new DLC.


I like Torgue actually. Well, their rifles anyway and shotguns anyway. Pistols are woefully inaccurate, and I also have a hard time using the rockets. But their assault rifles, oh boy I become a death machine with those! Their inaccuracy is offset by their high rate of fire, and you generally will be using assault rifles at medium range, which is the optimal range for torgue weapons. I also find the explosive rounds to be very useful at dealing with armored targets, as the explosions can actually punch through the armor. Try using a torgue weapon on those damned riot shielded nomads and loaders, and you'll see how effective torgue weapons are.

Jacob is good early game, but I found myself using fewer and fewer of their weapons. I rarely use Dahl, and I don't use hyperion that often either, except for the heart breaker (Because Moxxi <3), the Fibber, and that Asset shotgun with the voice. Oh and their sniper rifles, those are pretty cool as well I guess. I don't like bandit either; I find their weapons to be extremely inefficient for what they do, though the roksalt is ok.

I do, however, like Maliwan; they make some pretty nasty sniper rifles and SMGs, and their pistols aren't bad either. Vladof is pretty great as well, and I generally will prefer a vladof assault rifle over a dahl assault rifle. I find that Tediore is great for Fight For Your Life ; just loose a shot and throw the rest for a kill.

Has anyone solo'd Hyperius yet?


Borderlands 2 - Discussion Thread @ 2012/11/24 00:19:24


Post by: pretre


But fun!


Borderlands 2 - Discussion Thread @ 2012/11/24 00:55:41


Post by: CthuluIsSpy


Is there a level limit in normal mode? I noticed that weapons never seem to exceed level 35 in normal.


Borderlands 2 - Discussion Thread @ 2012/11/24 01:02:01


Post by: Aldarionn


 CthuluIsSpy wrote:
I like Torgue actually. Well, their rifles anyway and shotguns anyway. Pistols are woefully inaccurate, and I also have a hard time using the rockets. But their assault rifles, oh boy I become a death machine with those! Their inaccuracy is offset by their high rate of fire, and you generally will be using assault rifles at medium range, which is the optimal range for torgue weapons. I also find the explosive rounds to be very useful at dealing with armored targets, as the explosions can actually punch through the armor. Try using a torgue weapon on those damned riot shielded nomads and loaders, and you'll see how effective torgue weapons are.

I have a KerBlaster which fires projectiles that pass through enemies and explode into grenades, which also explode, making it somewhat useful against Nomads with Riot Shields, but depending on the character I am playing, I have much easier methods of dealing with them than sub-par Legendary guns with weird firing mechanics. Axton throws a turret behind them and they turn to face it. Gaige uses Deathtrap and everything dies, Maya phaselocks it and it's no longer a problem, and Zero fires off a decoy which usually turns it around or allows me to get behind it. I don't play Salvador so I don't know how he would deal with them.

 CthuluIsSpy wrote:
Jacob is good early game, but I found myself using fewer and fewer of their weapons. I rarely use Dahl, and I don't use hyperion that often either, except for the heart breaker (Because Moxxi <3), the Fibber, and that Asset shotgun with the voice. Oh and their sniper rifles, those are pretty cool as well I guess. I don't like bandit either; I find their weapons to be extremely inefficient for what they do, though the roksalt is ok.

I totally forgot about the Maggie which is an amazing weapon, but only because it fires like a shotgun, but actually has a reasonable clip and absurd accuracy. Unfortunately I have been unable to procure one. Mick Zafford is a stingy SOB.

 CthuluIsSpy wrote:
I do, however, like Maliwan; they make some pretty nasty sniper rifles and SMGs, and their pistols aren't bad either. Vladof is pretty great as well, and I generally will prefer a vladof assault rifle over a dahl assault rifle. I find that Tediore is great for Fight For Your Life ; just loose a shot and throw the rest for a kill.

I use Dahl SMGs with elemental effects on them over equivalent Maliwans because their accuracy is much higher, and they are easier to control. They also tend to have higher damage. I currently have a pair of them, one Electric and one Fire, both purple quality, that have over 5,000 damage per bullet fired which blows Moxxie's guns out of the water. If I could find a Caustic version I would never need another SMG. As for their Sniper Rifles, I like the stability of Dahl. They burn through ammo, that's for sure, but I can get 3-5 shots off on a targets critical spot from long range using a Dahl. I cannot do that with a Valdof because of the recoil.

 CthuluIsSpy wrote:
Has anyone solo'd Hyperius yet?

Yes, though he is hilariously easy to kill, solo or otherwise, with a Baby Maker (A Tediore gun actually worth using) and The Bee.


Borderlands 2 - Discussion Thread @ 2012/11/24 01:06:45


Post by: CthuluIsSpy


 Aldarionn wrote:
 CthuluIsSpy wrote:
I like Torgue actually. Well, their rifles anyway and shotguns anyway. Pistols are woefully inaccurate, and I also have a hard time using the rockets. But their assault rifles, oh boy I become a death machine with those! Their inaccuracy is offset by their high rate of fire, and you generally will be using assault rifles at medium range, which is the optimal range for torgue weapons. I also find the explosive rounds to be very useful at dealing with armored targets, as the explosions can actually punch through the armor. Try using a torgue weapon on those damned riot shielded nomads and loaders, and you'll see how effective torgue weapons are.

I have a KerBlaster which fires projectiles that pass through enemies and explode into grenades, which also explode, making it somewhat useful against Nomads with Riot Shields, but depending on the character I am playing, I have much easier methods of dealing with them than sub-par Legendary guns with weird firing mechanics. Axton throws a turret behind them and they turn to face it. Gaige uses Deathtrap and everything dies, Maya phaselocks it and it's no longer a problem, and Zero fires off a decoy which usually turns it around or allows me to get behind it. I don't play Salvador so I don't know how he would deal with them.


You don't even need the kerblaster. I found that all explosive rounds have a tendency to inflict damage through riot shields.
Corrosive weapons are still the optimal choice against hyperion forces, however.

I hate Dahl Sniper Rifles; I find the burst fire to be highly inefficient and way too ammo consuming for what it does. Against large targets like constructors its ok, but against your average foe, not so quite.
In fact, I'm not that much of a fan of burst fire at all; it just doesn't feel right to me. For the assault rifles its fine, as you could use it at long and medium range (like a battle rifle), but not so much for the SMG. The Sandhawk is pretty cool though.

Edit: Gah, typos, typos everywhere.


Borderlands 2 - Discussion Thread @ 2012/11/24 01:29:56


Post by: Aldarionn


Farm up a level 50 Dahl Shock/Incendiary/Corrosive SMG and come back to me on that. At long range I can put 3 shots down range with a near guaranteed chance of causing a status effect, and my refire time is almost nil because the recoil is negligible. I used a level 50 Dahl Shock SMG on my Gaige with a LBT build for a large portion of the endgame (I hit level 50 early) and it was horrendously overpowered. Using Axton will only be worse because I can either have a pair of turrets with shields blocking for me, or a turret that slags enemies, seriously amping up my damage.

I find the Dahl SMG's to be the best weapons Dahl makes. As for Sniper Rifles, I will concede that they are inefficient and I tend toward Maliwan and Hyperion because of it, though on Constructors I very much like having a Caustic Dahl Sniper Rifle for insane amounts of critical damage.


Borderlands 2 - Discussion Thread @ 2012/11/26 06:55:03


Post by: timetowaste85


Aldarionn wrote:
I totally forgot about the Maggie which is an amazing weapon, but only because it fires like a shotgun, but actually has a reasonable clip and absurd accuracy. Unfortunately I have been unable to procure one. Mick Zafford is a stingy SOB.




Borderlands 2 - Discussion Thread @ 2012/11/26 16:05:52


Post by: Aldarionn


 timetowaste85 wrote:
Aldarionn wrote:
I totally forgot about the Maggie which is an amazing weapon, but only because it fires like a shotgun, but actually has a reasonable clip and absurd accuracy. Unfortunately I have been unable to procure one. Mick Zafford is a stingy SOB.



??

Forgive me, but I see a quote with no response....


Borderlands 2 - Discussion Thread @ 2012/11/26 16:35:56


Post by: timetowaste85


Wow, my connection messed up last night: it double posted, so I removed one, the other stayed...and now it's gone.

I offered that I have a level 17 Loaded Maggie I could dupe for your low level characters, if you wanted-it got me through the entire first play through, all the way up to the Warrior. If you're on Xbox, that is.

Then I went on to say I finally had a damn good night of farming: after weeks of not finding the Nukem, the Black Queen finally dropped one, a Chubby dropped a Bunny, Donkey Mong showed up, and Gettle and Mobley both dropped weapons as well. Also snagged a Sticky Homing Bonus Package-damn good night of farming, because those took place in about 5 runs total (not 5 runs per item), with the exception of DM. These items are all level 35-40 on TVHM.


Borderlands 2 - Discussion Thread @ 2012/11/26 17:39:40


Post by: CthuluIsSpy


Behold, the greatest bug of all time



Borderlands 2 - Discussion Thread @ 2012/11/26 18:02:43


Post by: Aldarionn


That is very kind of you, however all of my characters except my Siren are either 50 or in TVHM at this point. I have a system down for getting them through the first playthrough very quick. I load up my buddies level 50 Axton with a Conference Call and a Bee, then farm Terramorphous until they hit level 31 (Takes a couple hours on TVHM). Then I blow through all of the story missions to unlock their own TVHM and start from there. I have a level 30 Conference Call and a level 30 Volcano that usually last me until level 38-40, and I usually tip Moxxie for a good touch. I end up with plenty of cash because I just loot and sell all the purples from Terramorphous, and I get maxed Eridium pretty quick as well.

That said, I am more than happy to dupe any of my level 50 items (or my level 30 Conference Call/Volcano), of which I have a very large number, and if you have any level 50 items I don't have that would be awesome!

Here is my list of Haves/Wants (on 360):

I Have
Bunny (50)
Social Conference Call (30 and 50)
Practicable Conference Call (50)
Fabled Tortoise (I don't recall the exact level, but it's low. 15-20ish)
Inflammable Flame of the Firehawk (50)
Hide of Terramorphous (50)
Impaler (50)
KerBlaster (50)
Longbow (50 - Not sure what variant)
Madhous! (50 - Not sure what variant)
Neogenator (50)
Cartel Pitchfork (50 - Slag and Caustic Variants)
Slayer of Terramorphous (50 - Any Class)
Striker (50 - Perfect for Anarchy Gaige Builds!)
Inflammable The Bee (50)
Breath of Terramorphous (50)

I also have a pile of E-Tech weapons of various types. I won't bother to list them all, but I have a number of Assault Rifles, a pair of SMG's (Hyperion and Bandit), a Rail Gun, a Plasma Cannon, and at least one Shotgun. I also have a large selection of purple items including class mods, weapons of all types, shields, grenade mods and Relics.

I Want
Baby Maker (50)
Bitch (50)
Deliverance (50)
Emperor (50)
Hellfire (50)
Infinity (50)
Maggie (50)
Norfleet (50)
Nukem (50)
Quasar (50)
The Sham (50)
Volcano (50)
Tediore Plasma Caster (50 - Any Element)

The above are listed in alphabetical order, but my priority goes Baby Maker, Tediore Plasma Caster, Volcano, Infinity, Maggie, Quasar and Hellfire in that order. Everything else is lower priority.

Perhaps I should start a Borderlands 2 trade thread.....


Borderlands 2 - Discussion Thread @ 2012/11/26 18:07:15


Post by: CthuluIsSpy


How much is each seraph item, and how many crystals do the raid bosses drop?

I heard that each item was like 100+ crystal, but the raid bosses dropped less than 10 crystals.


Borderlands 2 - Discussion Thread @ 2012/11/26 18:20:45


Post by: kirsanth


Traded a level 9 shreddifier for 50 conference call, and still use the 9 shreddifier with my 50 (we have yet to find a higher level one). At least I can play with it to see why they want to nerf it. . .now that they are done abusing it in-house.

I found a Legendary Siren mod within 30 minutes or so of starting the Torgue campaign - in a red chest. That made it worth it to me, especially adding the laughter it brought us in even a single play. We have the season pass though, so it may be slanted.

Also, Pete the Invincible is bloody hilarious to fight.
We had not lost a fight so badly in a while.

I did not notice the Legendary IotD was only Torgue though, which saddens me a little, even if it sort of makes in-game sense. I saw the price and did my best not to look at them for a while. At least there are a couple I would like still.


Borderlands 2 - Discussion Thread @ 2012/11/26 18:27:40


Post by: CthuluIsSpy




Apparently, you can solo Master Gee quite easily.


How do you get levelled weapons to drop? My level 41 assassin killed Assassin Rouf (I think it was him) and he dropped a level 36 Skater dogg. Shouldn't it be level 41?


Borderlands 2 - Discussion Thread @ 2012/11/26 18:35:10


Post by: timetowaste85


 Aldarionn wrote:
That is very kind of you, however all of my characters except my Siren are either 50 or in TVHM at this point. I have a system down for getting them through the first playthrough very quick. I load up my buddies level 50 Axton with a Conference Call and a Bee, then farm Terramorphous until they hit level 31 (Takes a couple hours on TVHM). Then I blow through all of the story missions to unlock their own TVHM and start from there. I have a level 30 Conference Call and a level 30 Volcano that usually last me until level 38-40, and I usually tip Moxxie for a good touch. I end up with plenty of cash because I just loot and sell all the purples from Terramorphous, and I get maxed Eridium pretty quick as well.

That said, I am more than happy to dupe any of my level 50 items (or my level 30 Conference Call/Volcano), of which I have a very large number, and if you have any level 50 items I don't have that would be awesome!

Here is my list of Haves/Wants (on 360):

I Have
Bunny (50)
Social Conference Call (30 and 50)
Practicable Conference Call (50)
Fabled Tortoise (I don't recall the exact level, but it's low. 15-20ish)
Inflammable Flame of the Firehawk (50)
Hide of Terramorphous (50)
Impaler (50)
KerBlaster (50)
Longbow (50 - Not sure what variant)
Madhous! (50 - Not sure what variant)
Neogenator (50)
Cartel Pitchfork (50 - Slag and Caustic Variants)
Slayer of Terramorphous (50 - Any Class)
Striker (50 - Perfect for Anarchy Gaige Builds!)
Inflammable The Bee (50)
Breath of Terramorphous (50)

I also have a pile of E-Tech weapons of various types. I won't bother to list them all, but I have a number of Assault Rifles, a pair of SMG's (Hyperion and Bandit), a Rail Gun, a Plasma Cannon, and at least one Shotgun. I also have a large selection of purple items including class mods, weapons of all types, shields, grenade mods and Relics.

I Want
Baby Maker (50)
Bitch (50)
Deliverance (50)
Emperor (50)
Hellfire (50)
Infinity (50)
Maggie (50)
Norfleet (50)
Nukem (50)
Quasar (50)
The Sham (50)
Volcano (50)
Tediore Plasma Caster (50 - Any Element)

The above are listed in alphabetical order, but my priority goes Baby Maker, Tediore Plasma Caster, Volcano, Infinity, Maggie, Quasar and Hellfire in that order. Everything else is lower priority.

Perhaps I should start a Borderlands 2 trade thread.....


Sadly, no level 50s yet: I actually have been taking my time through the game, one level 45, one level 41, and the other 3 are in the teens. I'm so proud of my commando, sniff, he grew up so quickly...
I have a tediore plasma caster, I believe, but I know it's not level 50-I think it's 34. The plasma caster is the SMG one, right? Don't worry about duping for me, I enjoy the thrill of the hunt. I may change my mind over the Dark Knight skin for Zero, if you have that...


Borderlands 2 - Discussion Thread @ 2012/11/26 18:56:30


Post by: Avatar 720


Every time I load this game up, it seems only to get more annoying. Either combat is really easy, or really difficult; taking out the pipelines in the Arid Nexus (yes, I'm still only level 28 because every time I play this game I come off it never wanting to see it again), for example, all I fought were SGT Loaders, with the exception of two IONs in an enclosed space, and two EXPs in an enclosed space for the first two stations, and the third station spawned a rocket engy who appeared from nowhere in the middle of a firefight, nuked the car I was using for cover, and refused to die afterwards, eventually caving my skull in with another missile just after I Second Winded off my turret.

Now in the Badlands area, and I'm exploring Fyrestone, minding my own business, when this Saturn thing appears and tears me a new one. My turret included, I expended 12 corrosion missiles, 8 high-damage MIRVs, and most of a corrosion SMG to even get it to half health before I kicked the bucket.

I started the commando with the turret being the best thing since sliced bread, now he gets blown up moments after I sling him out; I can barely find time to reach cover and/or reload a weapon before he goes down. Not like cover's much use anyway: if I pop my head out, it gets torn off, if I stay there, they eventually walk right up to me and do the same thing.

Fights nowadays consist of my shield being busted about 5 seconds in, and me running around like a headless chicken because I can't kill anything quickly enough, relying solely on corrosive ticks to keep refreshing my health regen.


Borderlands 2 - Discussion Thread @ 2012/11/26 19:04:41


Post by: Aldarionn


 CthuluIsSpy wrote:
How much is each seraph item, and how many crystals do the raid bosses drop?

I heard that each item was like 100+ crystal, but the raid bosses dropped less than 10 crystals.

Seraph items cost 50 crystals per Relic, and 120 crystals for weapons and shields, none of which are worth it in my opinion. The raid bosses drop like 4-6 crystals per kill, which means if you kill both of them daily, and get an average of 5 crystals, it will take you 12 days to get a single weapon/shield. That's absurd. At least when I'm farming legendary items from other NPCs I get a pile of other loot drops, some of which can be useful, or at least give me cash.

Even with the easy kill methods listed above, the 24 hour lockout is a massive turn-off for me, and smacks of butt-hurt designers who don't like that players found combinations of items that trivialize their half-assed encounters. It's inevitable that people will come up with easy kill methods for every mob Gearbox puts in the game. Master Gee is proof of that, because even when they made it so that no weapons can do any damage to him at all, and required people to play to the game mechanic, they STILL messed it up by putting in a "safe" spot where anyone is able to easily hide out and kill him with almost any gear. It's just an inevitability of game design unless you have a team of people willing to create scaling encounters that require certain gear from lower encounters to complete (A La World of Warcraft). The closest they got to a perfect "raid" style boss (IE couldn't be killed by an easy method and required 4 people working together) was Crawmerax The Invincible from Borderlands 1. Except for the Siren glitch which could easily have been fixed, that boss took actual effort to put down. I had a billion legendary items and I still couldn't do it legit, even with 4 people, because the damage he did was just absurd. Current bosses are simply a joke because they have put items in the game that make them absurdly easy to kill, or almost always leave some sort of "safe" spot where people can stand.

Anyway....I'm not bitter....


Borderlands 2 - Discussion Thread @ 2012/11/26 19:23:55


Post by: kirsanth


 Aldarionn wrote:
smacks of butt-hurt designers who don't like that players found combinations of items that trivialize their half-assed encounters.
It is basically impossible that Gearbox did not know the Bee + conference call wrecked shop.

Especially with quotes of Randy Pitchford saying a (I think it was Rampage) Gunzerker dual wielding Conference calls while wearing a Bee is probably the most powerful build.

Lack of forethought seems more likely than lack of testing.
(I would be surprised if there is not a bug filed for that combo in their database somewhere marked "Won't Fix" or somesuch.)

I imagine it was more them thinking about their planned "raid bosses" and deciding that since they were "Invincible" such combos would be fine - especially with a level cap increase theoretically* making it obsolete. Not that that was a good idea.


* see previous post about bee + shreddifier


Borderlands 2 - Discussion Thread @ 2012/11/26 21:07:03


Post by: Aldarionn


 kirsanth wrote:
 Aldarionn wrote:
smacks of butt-hurt designers who don't like that players found combinations of items that trivialize their half-assed encounters.
It is basically impossible that Gearbox did not know the Bee + conference call wrecked shop.

Especially with quotes of Randy Pitchford saying a (I think it was Rampage) Gunzerker dual wielding Conference calls while wearing a Bee is probably the most powerful build.

Lack of forethought seems more likely than lack of testing.
(I would be surprised if there is not a bug filed for that combo in their database somewhere marked "Won't Fix" or somesuch.)

They currently have a fix in the works for the Bee shield, which will significantly reduce the damage with Conference Call. It will only apply the damage once per trigger pull instead of once per projectile, so weapons that fire a spread of projectiles will get the damage spread out amongst all of the projectiles instead of having it applied to every single one. Granted, this doesn't stop silliness from Gaige with 600 Anarchy stacks (Slayer of Terramorphous class mod gives +4 to Preshrunk Cyberpunk, increasing stacking cap by 200) who gains over +1000% bonus damage on each of those pellets. I found that using the Bee was detrimental in that case because it has a slow recharge delay, and it did not add the damage before the 1000% multiplier, and the extra damage from Anarchy was so massive that the amount the Bee added was negligible. In fact, I would assume that build is far more potent than the 2x Conference Call + Bee Gunzerker. I killed Playthrough 2.5 Terramorphous in just over 2 clips from a Conference Call WITHOUT the bee. Factor in a level 50 Baby Maker to that equation and you have literally the highest DPS in the game with none of the accuracy penalties (they don't affect thrown grenades). Somehow I don't think they considered that when they made the Ordered Chaos tree. One can kill Hyperius the Invincible in less than 10 seconds using a Baby Maker and 600 Anarchy stacks.

 kirsanth wrote:
I imagine it was more them thinking about their planned "raid bosses" and deciding that since they were "Invincible" such combos would be fine - especially with a level cap increase theoretically* making it obsolete. Not that that was a good idea.


* see previous post about bee + shreddifier

Not sure what you mean here. If they are "Invincible" then people should not be able to solo them in seconds using an absurd class ability paired with an absurd weapon. They should be near impossible to kill without a full group of 4. I don't know about the new raid boss, but the other two are easily soloable, and thus do not live up to their "Invincible" name. The once per day lockout reminds me of daily quests from WoW, but with significantly less useful rewards. The Seraph crystals can only be used to buy Seraph items, and aside from the O-Negative Grenade Mod and the Evolution Shield they aren't worth the effort. Not a single one of the guns are worth the code used to make them because their accuracy is terrible and/or they fire slow projectiles.

Hopefully the next to DLC will do better because the Captain Scarlett content has very little re-play value to me, and I have no interest in the Torgue DLC.


Borderlands 2 - Discussion Thread @ 2012/11/26 21:18:01


Post by: kirsanth


I know there is a fix. I meant that there is 0 chance they did not foresee their use (and abuse it themselves).

As for the "Invincibles", the raid mobs all have that moniker and were, apparently, made so that regardless of silly DPS shenanigans with the Bee - thus the name.

I get that it does not work that way, but that is why I said it.

My issue was simply with the statement that implied the developers did not try, let alone understand, the silly combinations possible.
Preposterous.

editing to add:
To clarify, I am not saying that justifies anything. If anything it makes it worse.

It is clear this was a deliberate design decision that I agree with you was a bad one.

Nerfs to non-competitive, non-MMO games are bunk.
The entire reason I traded for a Conference Call was simply to try it out, I had been farming for one in futility for a while and I would have continued to do so had not the patch announcement come. Which literally means I am going to spend less time playing the game.
That is bad design.

THAT said, I still love it. Hard to beat co-op I can play with my lady.


Borderlands 2 - Discussion Thread @ 2012/11/26 21:49:26


Post by: Aldarionn


 kirsanth wrote:
I know there is a fix. I meant that there is 0 chance they did not foresee their use (and abuse it themselves).

I'm sure they saw SOME of those combos coming, but probably not things like 600 Anarchy + Baby Maker. As for using them themselves, I don't see why they need to. They can just code whatever weapons into their accounts that they want, and thus don't need to farm.

 kirsanth wrote:
As for the "Invincibles", the raid mobs all have that moniker and were, apparently, made so that regardless of silly DPS shenanigans with the Bee - thus the name.

I get that it does not work that way, but that is why I said it.

Not sure I understand what you mean here. If they were supposed to be "Invincible" and the designers intended to make them live up to the moniker in practice regardless of the massive DPS combos available, then they failed miserably at their task. And if that was their intention, why make the raid lockout in the first place? It doesn't really make sense. Either they planned for the bosses to be so hard that the lockout was unnecessary, or they planed for people to break their game and put the lockout in to slow down the acquisition of crystals.

 kirsanth wrote:
My issue was simply with the statement that implied the developers did not try, let alone understand, the silly combinations possible.
Preposterous.

Again, I'm sure they knew about some of it in advance, but I'm also sure they did NOT know about some of it.

 kirsanth wrote:

To clarify, I am not saying that justifies anything. If anything it makes it worse.

It is clear this was a deliberate design decision that I agree with you was a bad one.
Agreed. It simply means that they knew in advance they would have to nerf items and put them in the game anyway.

 kirsanth wrote:
Nerfs to non-competitive, non-MMO games are bunk.
Not necessarily. Consider that a couple of players playing on a system want to get another couple random people to join them via matchmaking for whatever reason. They don't have any of this overpowered gear available to them, but the people that join them do have it and trivialize everything. What part about that is fun to the two people who started the match? Just because a game is non-competitive and non MMO does not mean balance should be thrown out the window. It should be a fair experience for everyone if they want to play online. I don't play online specifically because of this problem, and because I know it would simply be a massive fight for loot.

 kirsanth wrote:
The entire reason I traded for a Conference Call was simply to try it out, I had been farming for one in futility for a while and I would have continued to do so had not the patch announcement come. Which literally means I am going to spend less time playing the game.
That is bad design.

The Conference Call is still an excellent weapon regardless of what other gear you use it with. It's extremely useful against crows of enemies, and against very large targets like the Warrior, Teramorphous, Vermivorous, Etc...It's not exceptionally useful against small targets unless you can get close, because initial accuracy and stability are a problem. Try it on Gaige in a Discord build (IE always have Discord active and balance the buff with your Anarchy stack) and see how awesome it can be.

 kirsanth wrote:
THAT said, I still love it. Hard to beat co-op I can play with my lady.

Oh I still very much enjoy the game, but I don't like the tedium of leveling characters through the early parts, hence my system for powerleveling to 31, then blowing through playhtough 1 and starting on TVHM. Much more fun.


Borderlands 2 - Discussion Thread @ 2012/11/26 22:08:31


Post by: pretre


@avatar: level a bit on earlier content. 1-2 levels will make a world of difference. I found the arenas were great for xp and you'll get a couple levels just from trying and failing at lower levels.


Borderlands 2 - Discussion Thread @ 2012/11/26 22:18:48


Post by: kirsanth


The only clarifications I have are:
Invincibles, as I read it are called that because the dmg that you do is irrelevant - at least the new ones. There is a method to use that wins, not gear. Thus it would not matter what crazy gear combos people use.

The fact that you can play with other people and they can cheat does not mean the game designers need to change anything. If I am playing a co-op game for fun and wanted to join randoms (I don't, which may reinforce it for ME more) I would just leave if they were playing in a manner I did not like. I do not think the game designers need to change the game so that people cannot do what they want any more.

As for my CC - I know its good without the Bee. I will still use it. I meant that the fact that it is being nerfed "soon" means that I need to get one "soon" if I want to see the absurdity - which I did. So, instead of spending x time farming for it when the patch may be in x - 1 time, I used a shortcut that I would never have done otherwise.

As for why the Devs need to use it. . .need is the wrong word. I work in the industry and know these guys love their games. Yes, devs can hack their own games, but they also PLAY them. There is no reason to cheat when you know the game as well as them.

When QA read a list of the Legendary drops and was tasked with making sure they worked I can 100% guarantee that these sorts of things came up all the time. I bet this is where your statement about devs coding whatever they want. QA coded themselves every combo around and showed how they work - that is what they do.

I also doubt Anarchy (at al) surprised anyone at Gearbox with its power, after release.

Otherwise I agree 100%.





Borderlands 2 - Discussion Thread @ 2012/11/26 22:50:55


Post by: Avatar 720


 pretre wrote:
@avatar: level a bit on earlier content. 1-2 levels will make a world of difference. I found the arenas were great for xp and you'll get a couple levels just from trying and failing at lower levels.


I'm trying the 5th round of CoS at level 29, and keep getting owned. Something in the waves manages to 1-shot my shield, and I die quickly from there; Buzzard waves just kill me within seconds of starting thanks to what appears to be absurd levels of damage from the airborne marauder weapons. If a single Buzzard manages to drop off its cargo of marauders, I'm finished, because I can't kill those guys before another pair are dropped off, and they then lay into me; shredding my shield as if it was paper. The last buzzard wave that finished me even managed to destroy a brand new turret I'd just thrown out in about the same time as they killed me, so I wasn't even taking their full firepower.

I dunno, but I feel like shields are pointless, seeing as how I've spent the majority of the last few levels in an almost perpetual state of shieldlessness during firefights.


Borderlands 2 - Discussion Thread @ 2012/11/26 22:56:13


Post by: Aldarionn


 Avatar 720 wrote:
Every time I load this game up, it seems only to get more annoying. Either combat is really easy, or really difficult; taking out the pipelines in the Arid Nexus (yes, I'm still only level 28 because every time I play this game I come off it never wanting to see it again), for example, all I fought were SGT Loaders, with the exception of two IONs in an enclosed space, and two EXPs in an enclosed space for the first two stations, and the third station spawned a rocket engy who appeared from nowhere in the middle of a firefight, nuked the car I was using for cover, and refused to die afterwards, eventually caving my skull in with another missile just after I Second Winded off my turret.

That area of the game is particularly annoying because of the enclosed space, but I will warn you that you are a bit low level for it. As mentioned, you might want to get to a higher level before continuing on that area. Lynchwood might be a good place for your current level to get some experience, as there are a number of quests and everything in playthrough 1 should be roughly level 27-29.

 Avatar 720 wrote:
Now in the Badlands area, and I'm exploring Fyrestone, minding my own business, when this Saturn thing appears and tears me a new one. My turret included, I expended 12 corrosion missiles, 8 high-damage MIRVs, and most of a corrosion SMG to even get it to half health before I kicked the bucket.

Saturn is a beast, however he is NOT an insurmountable opponent. There are a few things you need to know about him before you take him on. First, he has no critical hit spot, so you cannot do any extra damage to him that way, and as far as I can tell he is immune to status effects (corrosion, fire, etc...), but not immune to elemental damage. Second, he has turrets mounted in four locations on his body, and these turrets CAN be destroyed, and do NOT respawn afterward, which significantly cuts down his firepower. Also, they can be used for second winds. Third, his firing pattern for his laser cannons is predictable. They charge up, then fire a devastating blast that homes in, but they are slow moving. His missiles fire much like Constructor missiles, so keep that in mind.

With all of that knowledge, the best way to defeat him is to use cover to your advantage. There is a large crate near by, and a corrugated metal fence leading back toward the town of Fyrestone. His shots cannot penetrate these if you are standing right up next to them, and he is such a slow moving target that you can easily hide behind the crate and take shots at him around the corner, then fall back behind the fence and continue. There are even more hiding spots inside of the fence, so if he follows you in there just keep moving from cover to cover. The idea is to stick out far enough to blast him, but not so far that his main gun can hit you, then duck behind cover when the missiles are fired. With a good caustic SMG and a decent missile launcher I'm usually able to take him down just falling back to the fence. Just be sure to clear the area of JNK Loaders first.

 Avatar 720 wrote:
I started the commando with the turret being the best thing since sliced bread, now he gets blown up moments after I sling him out; I can barely find time to reach cover and/or reload a weapon before he goes down. Not like cover's much use anyway: if I pop my head out, it gets torn off, if I stay there, they eventually walk right up to me and do the same thing.

What spec are you using? Be specific on talents if you are able, and use this link to post your tree. If I see what you have taken, I can help you out a little better and perhaps suggest a spec that might make leveling up a bit easier. Personally I recommend a Survival build, as it generally lends itself well to keeping Axton alive. Pair it with an Engineer class mod. At level 28, I might try this build since it gives you health regen when your shields are fully charged, and killing enemies quickly recharges your shields. Once you get 3 more levels, you will have two turrets you can stick to walls projecting forcefields that you can use to block enemy fire.

 Avatar 720 wrote:
Fights nowadays consist of my shield being busted about 5 seconds in, and me running around like a headless chicken because I can't kill anything quickly enough, relying solely on corrosive ticks to keep refreshing my health regen.

Your shields are guaranteed to go down. The question is, what kind of shield are you using. Nova shields are great because they take out enemies close to you like Maniacs, and adaptive shields are great because they give you a health boost and resistance against elemental effects.

I would expect you to be having this kind of trouble with a character like Zer0 or Salvador, but not Axton. His abilities are too strong. Unless you are using massively underleveled weapons or trying to fight enemies way higher level than you, you should not be having so many problems. If you are on 360 I will be more than willing to give you some fire support with one of my characters and help you get through some of the tougher parts of the game, or help you finish off some quests for XP, or even take you in for a few Terramorphous kills to get a couple levels and some cash/loot. My Gamertag is AldarionnEB, so hit me up if you want some help. Just send me a message and let me know who you are.


Borderlands 2 - Discussion Thread @ 2012/11/26 23:14:18


Post by: Aldarionn


kirsanth wrote:The only clarifications I have are:
Invincibles, as I read it are called that because the dmg that you do is irrelevant - at least the new ones. There is a method to use that wins, not gear. Thus it would not matter what crazy gear combos people use.

Hyperius is killed via weapon damage, and with the right combination can be killed without using any "method" or "mechanics". Master Gee is killed using a mechanic, but that mechanic is made trivial by a "safe spot" in the zone, and a shield that makes you immune to corrosive damage. The new one I cannot speak about, because I have not seen his fight. I don't have that DLC. They failed at making them "Invincible" in that respect.

kirsanth wrote:The fact that you can play with other people and they can cheat does not mean the game designers need to change anything. If I am playing a co-op game for fun and wanted to join randoms (I don't, which may reinforce it for ME more) I would just leave if they were playing in a manner I did not like. I do not think the game designers need to change the game so that people cannot do what they want any more.

The weapon combos mentioned are not cheating. They are combining legitimate items in the game that serve to trivialize content. It's not an exploit or a cheat if the items are legit. It's simply poor game design, and asking that they fix that game design is not preventing people from playing the game the way they want to play. It's removing a broken combination that should never have existed in the first place. I don't necessarily agree with that position 100%, but that's the argument nerfers will make. Personally I say don't play online unless you are willing to deal with randoms (which I am not, so I don't play online except with friends).

kirsanth wrote:As for my CC - I know its good without the Bee. I will still use it. I meant that the fact that it is being nerfed "soon" means that I need to get one "soon" if I want to see the absurdity - which I did. So, instead of spending x time farming for it when the patch may be in x - 1 time, I used a shortcut that I would never have done otherwise.
Fiar enough. I see what you mean.

kirsanth wrote:As for why the Devs need to use it. . .need is the wrong word. I work in the industry and know these guys love their games. Yes, devs can hack their own games, but they also PLAY them. There is no reason to cheat when you know the game as well as them.

So they played with it simply because it's fun to use broke-ass stuff to do ridiculous damage and watch everything fall to pieces around you? I guess I can get behind that. I only use my CC + Bee for farming at this point. I use a Striker for most other content, and a selection of SMG's/Sniper Rifles depending on character.

kirsanth wrote:When QA read a list of the Legendary drops and was tasked with making sure they worked I can 100% guarantee that these sorts of things came up all the time. I bet this is where your statement about devs coding whatever they want. QA coded themselves every combo around and showed how they work - that is what they do.

I also doubt Anarchy (at al) surprised anyone at Gearbox with its power, after release.

I suppose it does make sense for Gaige to be higher powered than the other characters since she is paid DLC, but 600 Anarchy stacks is a bit.....much. It's hilarious to use with Conference Call though, because the bullets literally fly everywhere, including directly at you. If you could be hit by your own bullets, I would kill myself more often than anyone else with that spec.



Avatar 720 wrote:
 pretre wrote:
@avatar: level a bit on earlier content. 1-2 levels will make a world of difference. I found the arenas were great for xp and you'll get a couple levels just from trying and failing at lower levels.


I'm trying the 5th round of CoS at level 29, and keep getting owned. Something in the waves manages to 1-shot my shield, and I die quickly from there; Buzzard waves just kill me within seconds of starting thanks to what appears to be absurd levels of damage from the airborne marauder weapons. If a single Buzzard manages to drop off its cargo of marauders, I'm finished, because I can't kill those guys before another pair are dropped off, and they then lay into me; shredding my shield as if it was paper. The last buzzard wave that finished me even managed to destroy a brand new turret I'd just thrown out in about the same time as they killed me, so I wasn't even taking their full firepower.

I dunno, but I feel like shields are pointless, seeing as how I've spent the majority of the last few levels in an almost perpetual state of shieldlessness during firefights.

Shields are less about capacity and more about what they give you. Health regeneration, damage reduction for certain types of elements, bullet absorption, increased health pool, amp damage, roid damage, nova blasts, etc...Also, they trigger abilities, such as Axtons health regen when his shields are fully charged. Against any enemy worth his salt, the shield capacity will be a joke compared to damage. It's what ELSE that shield does that is important, and how that shield being up or down affects your play style and interacts with your gear/talents.


Borderlands 2 - Discussion Thread @ 2012/11/26 23:21:59


Post by: kirsanth


 Aldarionn wrote:
Hyperius is killed via weapon damage
That one I have not fought yet. The new DLC guy. . .honestly not too sure, but damage alone simply did not cut it.

 Aldarionn wrote:
The weapon combos mentioned are not cheating. . .It's simply poor game design
Exactly. However there are methods to cheat, and it relates, that is why I mentioned them separately.

Also, on the off chance you are playing on PS3 Avatar 720, I would be willing to help out. The only issue is that the only character I have near that level is 25 Mechromancer currently. Though I guarantee my 50 Siren could help you stay alive.


Borderlands 2 - Discussion Thread @ 2012/11/26 23:23:01


Post by: pretre


Omg, got my zero to 30. I had saved all the good snipers and class mods from my other playthroughs. He is insane. He has captain Scarlett's pimpernel and killed Saturn in like 3 or 4 shots. ( I think each piece of the spread hit him so it wa like a sniper shotgun.)

Constructors and badass cons are 4 or 5.

I'm going to try out the melee thing as well now that I get the never come out of deception skill.


Borderlands 2 - Discussion Thread @ 2012/11/26 23:23:08


Post by: kirsanth


 Aldarionn wrote:
Shields are less about capacity and more about what they give you. Health regeneration
Wait. They can still do that?

I have never seen a shield with health regen in the sequel.
TELL ME MORE!


Borderlands 2 - Discussion Thread @ 2012/11/26 23:44:39


Post by: Aldarionn


 kirsanth wrote:
 Aldarionn wrote:
Shields are less about capacity and more about what they give you. Health regeneration
Wait. They can still do that?

I have never seen a shield with health regen in the sequel.
TELL ME MORE!

Well, they are not common, but they DO exist. The Neogenator is a Legendary that increases health, adds health regen, and has a lightning fast recharge. I use it against Terramorphous for its recharge, because capacity does not matter at all. All of his strikes knock you down to health gate. The Seraph shield called Evolution also does the same thing, but the recharge is not as quick. I do like that it increases health capacity when your action skill is active though. It's one of only two Seraph items I am seriously considering farming for.

I have a Neogenator, and if you happen to play on 360 I'll dupe it for you.


Borderlands 2 - Discussion Thread @ 2012/11/26 23:50:34


Post by: kirsanth


Gadzooks man, thank you kindly!

I have no idea how we over-looked those. . .
Well, the non-Seraph one, anyway. We have not done too much with that expansion yet, but you just gave me a great reason to go for it.

And no, PS3.


Borderlands 2 - Discussion Thread @ 2012/11/27 01:08:54


Post by: Aldarionn


Yeah, the Neogenator can be relatively easily farmed once you do the Monster Mash quests. It drops from Spycho, and he's not too far away from a fast travel.....which reminds me. I need to farm Scorch for a Hellfire. He's in the same zone.

Bummer about PS3. A lot of people in this thread seem to be on PS3, and only a few on 360.


Borderlands 2 - Discussion Thread @ 2012/11/27 03:16:44


Post by: timetowaste85


My roomie, another buddy and I just killed Terramorphous and he dropped us a legendary commando mod. It's only +4 to each area though, not a +5 or +6. Darn...


Borderlands 2 - Discussion Thread @ 2012/11/27 04:33:04


Post by: pretre


Wow. Totally owned warrior and jack. Got a 30 CC. Zero is fun. Off to tvhm.


Borderlands 2 - Discussion Thread @ 2012/11/27 16:14:27


Post by: Aldarionn


 timetowaste85 wrote:
My roomie, another buddy and I just killed Terramorphous and he dropped us a legendary commando mod. It's only +4 to each area though, not a +5 or +6. Darn...

All of the Slayer of Terramorphous mods are +4 to five different skills. Most classes get +4 to five tier-one skills, but the Mechromancer gets +4 to a bunch of skills across all trees and tiers. They all have an increase to burn chance, burn damage and health. The only class mod that gives higher bonuses to all skills is the Legendary <Insert Class Here> Mod dropped by Vermivorous which gives +5 to six different skills for some classes, and five different skills for other classes. Again, they are usually tier-one skills, but the Mechromancer gets a bunch of different skills across all tiers in the BFF and LBT tree.

If you want a specific class mod to give a larger bonus to one skill, you need a purple class mod of some variety or another, and they will give +5/+4/+3 to three different skills, and will be named differently depending on which skill gets the +5.


Borderlands 2 - Discussion Thread @ 2012/11/27 17:04:45


Post by: kirsanth


Blood of Terramorphous = I no longer feel like I NEED a nurse mod.
Legendary Siren mod is cool. Glad that thing came from a chest, even spawning Vermivorous is a pain with just 2 people.

Thanks again for the mention of the shields, Aldarionn; we finished the quest and farmed for the first one a bit, and did a few more missions of the DLC for the second last night with some 50s.

Also pretre,
I killed that thing over 100 times without seeing a CC.
Still haven't seen one drop, actually, I just stopped counting. Congratulations!


Borderlands 2 - Discussion Thread @ 2012/11/27 17:47:50


Post by: pretre


Heh. Too bad it was only level 30. it's serving him pretty well right now. I've got 2-4 sniper rifles and CC keeping him alive right now.

Had more difficulty with Flynt, simply because of his absurdly hard to hit crit spot. Still running right through though. Going to try to get to 50 with minimal quests so I can beat War/Terra and get Playthrough 2.5 rewards.


Borderlands 2 - Discussion Thread @ 2012/11/28 01:11:21


Post by: CthuluIsSpy


Can someone explain to me how this max level thing works?
I want to get the unique weapons at level 50.


Borderlands 2 - Discussion Thread @ 2012/11/28 01:30:04


Post by: timetowaste85


You beat the main game on TVHM without doing ANY side missions that give you any items you want (deadly thumper, flame of the firehawk, etc) and after you beat Warrior and Terramorphous, all the quest enemies will be 50, as will the rewards. Go ahead and do all side missions to build XP that only give rewards of $, Eridium, skins and heads. Don't do quests with items. Unless you don't care about the items. I went ahead and did the Clan Wars and TGTBATM (Mordecai quest) because I wanted the Maggie, Verruc and Lyuda guns and didn't care about the quest items: just the legendary possible drops. I'll do the same for Doc's Shotty from Old Slappy-quest reward means nothing, I want the shotty.


Borderlands 2 - Discussion Thread @ 2012/11/28 01:34:40


Post by: CthuluIsSpy


And what happens if you beat TVHM? Will there be a new mode after that? I hope so. I don't see the point of grinding for weapons if there's no reason to use them.


Borderlands 2 - Discussion Thread @ 2012/11/28 01:51:52


Post by: Aldarionn


No, there is no new "mode" per say after you beat TVHM. It just levels all of the enemies and unfinished quests up to level 50, and once you beat Terramorphous and turn in the quest "You. Will. Die. (Seriously.)" all legendary drops become level 50 as well.


Borderlands 2 - Discussion Thread @ 2012/11/28 07:41:20


Post by: timetowaste85


Question for you guys who already beat both rounds of the game, is the TVHM version of Terramorphous harder than the normal mode version?


Borderlands 2 - Discussion Thread @ 2012/11/29 15:36:10


Post by: Aldarionn


 timetowaste85 wrote:
Question for you guys who already beat both rounds of the game, is the TVHM version of Terramorphous harder than the normal mode version?

He doesn't do any more or less damage, but he does have extra HP. I don't find that it's enough to significantly increase the difficulty of the fight but Im using Legendary items to defeat him so my opinion might be biased. Without the Conference Call and Bee combo he might be genuinely difficult.

On a side note, I've determined that if you can get a wired controller or some means of keeping a wireless controller active for long enough, if you leave Gaige in the Vault of the Warrior after killing him, and put up Deathtrap, he will kill Rakks indefinitely. Do this with a second character on split screen and in about 15 hours they will be level 50.


Borderlands 2 - Discussion Thread @ 2019/05/30 21:38:36


Post by: pretre


Does it matter if your CC is 50 or not, since Bee is doing most of the damage? I was going to use my 30 CC with Bee.

And lol at the Rakk thing.


Borderlands 2 - Discussion Thread @ 2012/11/30 08:33:13


Post by: Aldarionn


Probably not. The Bee is adding a flat boost to the CC damage so it's likely the same for a 30 CC as it is for a 50 CC. If you do it with Anarchy stacks though it does matter since the increased damage is percentage based.

For the Rakk thing, I found out that it actually doesn't work. See, the game seems to calculate each stack individually when it totals your damage bonus unlike other stacking buffs. When I got to 900 stacks with Deathtrap, the game was lagging so bad that he could not acquire and kill a target fast enough to keep up with his cooldown, so 960 stacks was the highest I got before he despawned. When he despawned the lag went away entirely so I know it wasn't just my system. It might be doable on a high end PC, or maybe a PS3, but not on 360. It's still worth doing, but you can't just completely leave it alone and walk away. You can do it while doing other things tho, and just respawn Deathtrap after it resets.


Borderlands 2 - Discussion Thread @ 2012/11/30 14:45:41


Post by: pretre


Neat, I'll have to hold onto that 30 CC then just in case.


Borderlands 2 - Discussion Thread @ 2012/11/30 22:18:32


Post by: Aldarionn


Well if you played on a REAL console instead of that wussy PS3 I'd GIVE you a level 50 Conference Call


Borderlands 2 - Discussion Thread @ 2012/12/01 02:42:38


Post by: timetowaste85


 Aldarionn wrote:
Well if you played on a REAL console instead of that wussy PS3 I'd GIVE you a level 50 Conference Call


I'll take it!

I can currently offer a level 50 soldier mod from terramorphous for it. Duped, on both our ends, of course.


Borderlands 2 - Discussion Thread @ 2012/12/01 14:07:18


Post by: kirsanth


 Aldarionn wrote:
Well if you played on a REAL console instead of that wussy PS3 I'd GIVE you a level 50 Conference Call
Are you on ps3 pretre? Or was that to me, as I am?

I have a 50cc now. . .if it was for pretre I could get you one too.


Borderlands 2 - Discussion Thread @ 2012/12/01 14:27:40


Post by: pretre


I'm on ps3.


Borderlands 2 - Discussion Thread @ 2012/12/02 16:44:45


Post by: Aldarionn


 timetowaste85 wrote:
 Aldarionn wrote:
Well if you played on a REAL console instead of that wussy PS3 I'd GIVE you a level 50 Conference Call


I'll take it!

I can currently offer a level 50 soldier mod from terramorphous for it. Duped, on both our ends, of course.

I don't need a level 50 soldier mod but if you hit me up while I'm online I'll dupe you a level 50 CC.


Borderlands 2 - Discussion Thread @ 2012/12/03 01:43:04


Post by: timetowaste85


 Aldarionn wrote:
 timetowaste85 wrote:
 Aldarionn wrote:
Well if you played on a REAL console instead of that wussy PS3 I'd GIVE you a level 50 Conference Call


I'll take it!

I can currently offer a level 50 soldier mod from terramorphous for it. Duped, on both our ends, of course.

I don't need a level 50 soldier mod but if you hit me up while I'm online I'll dupe you a level 50 CC.


Great, thanks man. I'll be online tomorrow night, probably from about 8-midnight, eastern time. I'm at work on the road til at least 4 tomorrow. Can you send me an add on Xbox? Same screen name as here-timetowaste85. Thanks again! Hopefully I'll see you online tomorrow.

And if I find any level 50s you're looking for, I'll send you a pm to get them to you.


Borderlands 2 - Discussion Thread @ 2012/12/03 16:25:31


Post by: Aldarionn


I won't be able to get on tonight, but I can on Tuesday after 6pm Pacific, or any time Wednesday or Thursday. Just let me know. If you get online before me, send me an add.

My Gamertag is AldarionnEB

The list of things I'm looking for should be a couple pages back, so if you find anything on it I'm definitely interested!


Borderlands 2 - Discussion Thread @ 2012/12/03 20:47:12


Post by: timetowaste85


Sounds good. One of my buddies and I are playing most of the night tomorrow, I'll just be running a lower level with him, cuz he hasn't even beaten regular yet! Forgot I was watching walking dead at a friend's tonight for an hour anyway, so tomorrow night will be great. I'll add you as soon as I get home.


Borderlands 2 - Discussion Thread @ 2012/12/03 21:54:38


Post by: Aldarionn


Cool cool. I'll very likely be online tomorrow evening at some point so that works.


Borderlands 2 - Discussion Thread @ 2012/12/04 14:15:23


Post by: timetowaste85


Trying to find your post of what you need, but I did manage to obtain two level 42 Maggies from Mick, if you don't mind a lower level one until you find a higher level. One is a two-fer. Other is a trick shot. Personally, I prefer the Loaded Maggie, myself. Oh, and friend request on xbox has been sent. Anybody else who wants to join me for Borderlands 2, just send me a friend add as well: same SN as on here. Soldier is 48 right now, but I have low level characters as well, for run throughs with lower level friends.


Borderlands 2 - Discussion Thread @ 2012/12/04 16:22:15


Post by: Aldarionn


My haves/wants post is on page 17.


Borderlands 2 - Discussion Thread @ 2012/12/04 16:41:01


Post by: Avatar 720


 Aldarionn wrote:
*large quote*


I'm on PC, sadly, so can't get much in the way of help.

I managed to drag my way through, using what appeared to be a targeting bug to take down Saturn (kiting him around the hut with the red crate on top that gives you the achievement for opening it; he never actually fired a shot except to take down my turret).

For shields, I've been unlucky in drops altogether really, which is the same story for me in most games where loot drops. I started out Axton getting the Bonus Package with my first kill of Boom Bewm, and Infinity with my first kill of Doc Mercy, but since then I've just had terrible, terrible luck with drops; the only other legendary I've got is a Stoic Emperor, but that gun is so... Weird. The burst fire of 7 rounds is complete overkill, and often ends in half or more of them missing, and firing without sights just ends up spraying the bullets everywhere with a sub-par fire rate for an SMG. Its stats are great, but it doesn't feel right.

But I digress, the only shields I've come across have been regular ones, a butt-load of turtle ones, Maylays, spikes, the occasional Nova that's far too underpowered, and one or two Adaptives and Absorbations, exactly 3 Boosters, and a few useless Amplifies. I don't feel like doing rings of Sanctuary for hours, quitting and restarting if the med vendors don't have anything decent, so I tend to just roll with what I have.


Borderlands 2 - Discussion Thread @ 2012/12/04 16:55:39


Post by: pretre


Vendor shields aren't really that good normally. If you don't have a good rare, then hit up quests and drops. Also, Sanc lags behind other areas a lot of the time for level of gear. I find that heading to the highest level area you have found and checking their machines is generally better than relying on Sanc.


Borderlands 2 - Discussion Thread @ 2012/12/04 17:26:03


Post by: Aldarionn


 Avatar 720 wrote:

I'm on PC, sadly, so can't get much in the way of help.

I managed to drag my way through, using what appeared to be a targeting bug to take down Saturn (kiting him around the hut with the red crate on top that gives you the achievement for opening it; he never actually fired a shot except to take down my turret).

That's roughly how you are supposed to kill him if you are flying solo. His shots will down you in one hit and there's nothing around to give you a second wind, so you cannot kill him unless you do it without taking a hit. You put cover between you and him, and duck out of the way when he fires missiles. Use your turret for a distraction and possibly to slag him if you are level 31 and going down the Guerrilla tree.

 Avatar 720 wrote:
For shields, I've been unlucky in drops altogether really, which is the same story for me in most games where loot drops. I started out Axton getting the Bonus Package with my first kill of Boom Bewm, and Infinity with my first kill of Doc Mercy, but since then I've just had terrible, terrible luck with drops; the only other legendary I've got is a Stoic Emperor, but that gun is so... Weird. The burst fire of 7 rounds is complete overkill, and often ends in half or more of them missing, and firing without sights just ends up spraying the bullets everywhere with a sub-par fire rate for an SMG. Its stats are great, but it doesn't feel right.

Most legendary weapons are complete overkill if you get them in playthrough 1, and you will use them until you get into playthrough 2 or get another legendary. At level 50 I think that weapon would make a lot more sense, since things will have enough HP to survive the burst. SMG's also tend to be better when used against large targets, especially Hyperion SMG's who have terrible initial accuracy.

 Avatar 720 wrote:
But I digress, the only shields I've come across have been regular ones, a butt-load of turtle ones, Maylays, spikes, the occasional Nova that's far too underpowered, and one or two Adaptives and Absorbations, exactly 3 Boosters, and a few useless Amplifies. I don't feel like doing rings of Sanctuary for hours, quitting and restarting if the med vendors don't have anything decent, so I tend to just roll with what I have.
Until level 50 you don't need anything but a white shield. I buy all of my shields from vendors, since Doctor Zed machines are common in literally every zone. Just check the machines every time you go into a zone of near your level. Personally I prefer adaptive shields since they prevent some elemental damage, increase health, and usually have a high capacity with reasonable recharge rate and delay. I got lucky on my Axton, and at level 45 I found a purple adaptive shield in a machine that had 3k higher capacity than the best shield I had found yet, and only a 1.4 second recharge delay and fast recharge rate. I used that shield until 50 and almost felt bad vendoring it after I replaced it.

Vendor shields are plenty fine unless you find something better from a quest or a drop. Some notable shields you get from quests include the one you get from The Overlooked: Medicine Man quest (A Nova shield that fires upon depletion of shields AND health, meaning you almost always get a second wind if you go down near enemies), and the Flame of the Firehawk. Also, if you are playing the Guerrilla tree, and you take the talent that increases your gun damage when your shields are depleted, you can use the Roid shield that you get from killing Henry which has a MASSIVE recharge delay. You will basically never have your shield active but you will always have a huge boost to melee and gun damage.

All of these quests can be saved until level 50, and the Flame of the Firehawk is actually a legendary shield with a great capacity and nova damage.


Borderlands 2 - Discussion Thread @ 2012/12/06 19:17:51


Post by: Aldarionn


I've run into a bug, and I wonder if anyone else has experienced anything like this before. Please bear with me, because it involves quite a bit of explanation.

When playing through the story missions on co-op, all of the missions are based on the host's progress, so if my friend logs in to his profile and we play split screen, and his character joins mine but I am ahead of him in the story, he can still play on my game and get quest credit. THEN, when he goes BACK to his game as the host, the game will have him continue where he left off on his own, but when he gets to a story mission he completed on my game, the game will prompt him with an option to skip the mission.

Keeping that in mind, I made a new character on my friends profile and did XP farming to get him to my characters level, then imported that character into my game on TVHM and just picked up where I left off (Just after rescuing Roland from the Bloodshots). I finished the game and both characters reached 50. But of course his character had not completed normal mode or the first few missions of TVHM. So I took his character through normal mode and just blazed through the story missions, and when I got to TVHM I completed all of the story missions up to rescuing Roland. The game then prompted me to skip missions I had already completed, but it didn't actually skip anything. It teleported me to Sanctuary, but the next objective didn't change (Meet Roland in Sanctuary). I tried it again on the next mission (A Train To Catch), with the same result. When I got the power core from Willhelm, I took it back to Sanctuary and handed in the quest to the guy at the shield generator, and it prompted me to jump ahead again. I selected Yes, but again it just teleported me to Sanctuary (where I already was) and the next objective was to install the power core.

Basically, my skip-ahead feature seems to be bugged, and won't actually let me skip anything. Has anyone run into this before? If so, did you fix it and how?

My best guess is that because I actually finished the game on TVHM it was trying to send me to the end of the game, but could not for some reason so it just teleported me to the zone where the next turn-in for my current mission was. A cursory search of Google turned up that there used to be a bug where people would skip past the end of the game but TVHM would not update to 2.5 and quests would not update to 50. Perhaps Gearbox could not fix this easily so they prevented people from skipping to the end of the game?

Whatever the problem, it's definitely annoying and defeats the purpose of having this feature.


Borderlands 2 - Discussion Thread @ 2012/12/06 20:00:26


Post by: pretre


Hmm. I have not heard of that one.

I did finally beat TVHM with my Zero and Axton. CC wasn't that great against Terra but I had a super fast reload purple SMG from tediore that just chewed him up. Now I'm getting my lv50 quest rewards. Got Law and Order as a test and that worked, so on to the rest.


Borderlands 2 - Discussion Thread @ 2012/12/06 23:13:16


Post by: timetowaste85


I didn't even know there was an option to skip missions-I never saw it. I'll test it out later tonight with my roommate when he gets back from work and I'll let you know if we had the issue as well. Also, just picked up the Blood of Terramorphous-Aldarionn, I know it wasn't in your haves or wants, so if you want it or a better pitchfork, I've got both. Grinding up my Mecro at the moment, so I haven't gotten to the real farming yet in 2.5.


Borderlands 2 - Discussion Thread @ 2012/12/06 23:59:43


Post by: Aldarionn


Yes, I definitely want both of those! The blood is something I have been after a while but I forgot to include it on my list.

Apparently, and this is rumor and speculation that I have not seen confirmed or denied anywhere, the Blood of Terramorphous has an effect that forces Varkids to evolve more quickly and improves the chances of spawning Vermivorous. Hence the red text "His blood inspires..."


Borderlands 2 - Discussion Thread @ 2012/12/07 01:43:53


Post by: kirsanth


Re: Blood of Terramorphous and faster evolving Varkids

I saw a couple of threads disproving that - and from my own tests it does not actually make them evolve more quickly, neither less time in the bulbs nor less time to go into one.

There is variation on them, but with or without the blood it was basically the same time for them.

Would not mind being wrong or finding out what it does anyway. . .I got one and was trying to figure it too.

We still have not spawned Vermi ever though, but there are just the two of us not 4, so the odds are still low.


Borderlands 2 - Discussion Thread @ 2012/12/07 02:21:16


Post by: MrMoustaffa


Haven't seen anybody talk about the gunzerker guy, everyone seems to be the assassin. I've been playing him using the center tree (the one built around making him use his gunzerker skill all the time) and it's awesome.

Also, this game feels like everything the first borderlands should have been. At least everything isn't ALL BROWN ALL THE TIME like the first one was, at least until about halfway through. Plus, you actually see people more than once every few hours. My god that bugged me in the first one.

Also, found an orange shield that shoots electrical bombs out everytime you get hurt. Quite possibly one of the funniest things for a gunzerker to have. I think I knocked myself out with it just as many times as I killed an enemy


Borderlands 2 - Discussion Thread @ 2012/12/07 16:20:29


Post by: Aldarionn


 MrMoustaffa wrote:
Haven't seen anybody talk about the gunzerker guy, everyone seems to be the assassin. I've been playing him using the center tree (the one built around making him use his gunzerker skill all the time) and it's awesome.

I have literally no interest in the Gunzerker. He's the only character I have not made, and don't intend to get to level 50 unless I'm bored. Something about his style of play just doesn't mesh with me, and I'm not sure why. The idea is cool, but I just don't like him. To be fair though, I thought the Assassin looked awesome, and he was the first character I made, but he is still only 38 while my Axton and Gaige are both 50, and I'm working on my Maya next. Zer0 is just underpowered in basically every way until 50, and even then he doesn't shine that much. I was very disappointed because I like his character the most.

 MrMoustaffa wrote:
Also, this game feels like everything the first borderlands should have been. At least everything isn't ALL BROWN ALL THE TIME like the first one was, at least until about halfway through. Plus, you actually see people more than once every few hours. My god that bugged me in the first one.

The visuals are certainly a lot better, particularly with the snowscapes, and zones like the Caustic Caverns, Opportunity, the Eridium Blight, and the Highlands. Also, the guns have much better graphics.

 MrMoustaffa wrote:
Also, found an orange shield that shoots electrical bombs out everytime you get hurt. Quite possibly one of the funniest things for a gunzerker to have. I think I knocked myself out with it just as many times as I killed an enemy
Yep, the Cradle, and the fact that it can hurt you is one of the reasons I hate that shield. It tosses the grenade directly in front of you, so if you are moving forward and the shield gets dropped, you have to back off or pay the price. I had it kill me playing the slots once, because I didn't get out of the way of a grenade in time, and it tossed a second grenade in front of me that bounced off the machine and landed at my feet, killing me.


Borderlands 2 - Discussion Thread @ 2012/12/07 16:27:37


Post by: pretre


 Aldarionn wrote:
Zer0 is just underpowered in basically every way until 50, and even then he doesn't shine that much. I was very disappointed because I like his character the most.

I don't know, Zero pretty much one shots everything in the game that isn't a super badass. As long as you maintain your distance, a sniper build is pretty insane. My first shot out of a clip right now does 500k-1mil damage right now at 50. Most of my deaths are me being stupid.

He can be reallllly fun. The only problems I have found are flyers (argh!) and nomads with shields (have to switch to an explosive weapon). Against anyone with a crit area bigger than a spec, you will just destroy them.

Currently, I'm using Bee with a Vladof Slag Sniper, a Flame Jacobs Sniper, Sloth and Trespasser (depending on opponent). My backups are a high rate Hyperion shotgun and Lady Fist.



Borderlands 2 - Discussion Thread @ 2012/12/07 20:27:47


Post by: Aldarionn


He is horrible against Bandits, for a number of reasons. They rush your position with maniacs and suicide bombers, so keeping your distance is almost never an option, and up close his sniper build just falls apart. You end up using a shotgun most of the time. Against fliers he is difficult to use for the same reasons. He is almost TOO accurate.

If you go for a melee build you are in the thick of things and often get your head above water. I do not have a 50 Zer0 so I don't know if this changes, but I died WAY too many times playing him in that build in my 30s. The Sniper build is the best I've seen so far, and ammo is so limited it works out to "kill everything I CAN kill with a sniper rifle, then try to stay alive with an SMG/Shotgun while gathering ammo."

I just don't like Zer0 very much.


Borderlands 2 - Discussion Thread @ 2012/12/07 20:33:56


Post by: pretre


Actually, I don't have a lot of problems with bandits. Even with the ones that rush you, you can still headshot them pretty easy. If they get too close, you can shoot from the hip for pretty massive damage. If they are a badass and too close, you throw your Image either behind them or at a 45/90 from your current position, back up and proceed to keep sniping.

The only place where I had a problem with ammo is in the long drawn out fights (Fink's Arena or Ore Chasm) or when I was silly enough to try to use a Hyperion Sniper.

The hardest badguys for a while were the invisible dudes. Now that I have a good shotgun and bee though, those don't bother me. If you go down to someone, Lady Fist generally gets you right back up (reaaaally high crit damage and fast shots/reloads).

I guess it is a matter of taste though.

My Zero right now is going through Captain Scarlett in 2.5 and just rocking face. (Oh and that's with one player of dead weight, since I'm split screening my Gunzerker to get him levels. Man XP comes fast in 2.5.)


Borderlands 2 - Discussion Thread @ 2012/12/08 16:39:58


Post by: pretre


FYI, gearbox posted like 5 golden keys on their twitter that are good for the whole weekend.


Borderlands 2 - Discussion Thread @ 2012/12/10 17:40:31


Post by: Aldarionn


Unfortunately I screwed up my Shift account when I signed up, because it wasn't showing up on my console, so I deleted the account and went to make it again, but it told me I could not create an account at this time. My original Golden Key showed up, but I have not been able to get any more since then. I tried e-mailing them about it but I got a response that they couldn't do anything, so I just don't pay attention to golden keys any more. There's no point.


Borderlands 2 - Discussion Thread @ 2012/12/10 17:55:19


Post by: pretre


Wow, that's lame. Apparently, according to the shift thing, I've redeemed like 60 of the suckers. Along with the PS3 split screen glitch, I've opened a lot of chests.


Borderlands 2 - Discussion Thread @ 2012/12/10 18:26:04


Post by: timetowaste85


 Aldarionn wrote:
Unfortunately I screwed up my Shift account when I signed up, because it wasn't showing up on my console, so I deleted the account and went to make it again, but it told me I could not create an account at this time. My original Golden Key showed up, but I have not been able to get any more since then. I tried e-mailing them about it but I got a response that they couldn't do anything, so I just don't pay attention to golden keys any more. There's no point.


I have 5 floating, so just jump on with me when you want to use one, and I'll open up a chest for you. Also sent you an xbox message: got that Maggie for ya, but sadly the Nukem is only 49. I think the BQ was trolling me.


Borderlands 2 - Discussion Thread @ 2012/12/10 18:47:11


Post by: Aldarionn


 timetowaste85 wrote:
 Aldarionn wrote:
Unfortunately I screwed up my Shift account when I signed up, because it wasn't showing up on my console, so I deleted the account and went to make it again, but it told me I could not create an account at this time. My original Golden Key showed up, but I have not been able to get any more since then. I tried e-mailing them about it but I got a response that they couldn't do anything, so I just don't pay attention to golden keys any more. There's no point.


I have 5 floating, so just jump on with me when you want to use one, and I'll open up a chest for you. Also sent you an xbox message: got that Maggie for ya, but sadly the Nukem is only 49. I think the BQ was trolling me.

Most excellent! My Zero and Gaige will be pleased!


Borderlands 2 - Discussion Thread @ 2012/12/11 00:52:31


Post by: timetowaste85


 Aldarionn wrote:
 timetowaste85 wrote:
 Aldarionn wrote:
Unfortunately I screwed up my Shift account when I signed up, because it wasn't showing up on my console, so I deleted the account and went to make it again, but it told me I could not create an account at this time. My original Golden Key showed up, but I have not been able to get any more since then. I tried e-mailing them about it but I got a response that they couldn't do anything, so I just don't pay attention to golden keys any more. There's no point.


I have 5 floating, so just jump on with me when you want to use one, and I'll open up a chest for you. Also sent you an xbox message: got that Maggie for ya, but sadly the Nukem is only 49. I think the BQ was trolling me.

Most excellent! My Zero and Gaige will be pleased!


Want a fabled turtle shield too? Ugh, tried to farm the lost treasure vault with a second created player, my second player snagged the shield, saved out, I went to dashboard with my main character, came back in and he was ready to turn in the quest. Xbox was glitching quite a bit-registered two controllers as the same player and everything, so I think it was bad luck. I don't suppose you still have to kill the Leviathon and want to go on a farming spree?


Borderlands 2 - Discussion Thread @ 2012/12/12 18:35:42


Post by: pretre


I was kinda annoyed with my Salvador because it looked like his quest progression was bugged (always started at blindsided in PT1 when I loaded him as the main character).

So I loaded him up and figured I'd just blaze through. Got to Liar's Berg, turned on the power and bam 'Do you want to skip?' Click Yes. 'You have completed Playthrough 1'.

Moral of the story, if you are going to dual screen keep track of where your second character started.


Borderlands 2 - Discussion Thread @ 2012/12/13 00:14:13


Post by: timetowaste85


Ugh, PS3 and Xbox players, best farm Fleshstick tonight-it all ends tomorrow. News from Gearbox on their forums says they're fixing the issue with him giving unlimited XP.

http://support.gearboxsoftware.com/entries/22147216-xbox-360-update-information

Go to the "Missions" section, it's the last bulletpoint.


Borderlands 2 - Discussion Thread @ 2012/12/13 02:15:09


Post by: MrMoustaffa


Why on earth is everybody farming for XP and everything? If there was competitive borderlands or something yeah I could see maybe some point in it, but this seems a bit rediculous.

What's the point in playing the game if you're going to grind a boss for half an hour just so you can one shot any boss in the game? Are you guys that addicted to loot or soemthing?


Borderlands 2 - Discussion Thread @ 2012/12/13 02:19:05


Post by: Avatar 720


Why does it matter? Surely they can play their games the way they want to?


Borderlands 2 - Discussion Thread @ 2012/12/13 02:37:48


Post by: timetowaste85


 MrMoustaffa wrote:
Why on earth is everybody farming for XP and everything? If there was competitive borderlands or something yeah I could see maybe some point in it, but this seems a bit rediculous.

What's the point in playing the game if you're going to grind a boss for half an hour just so you can one shot any boss in the game? Are you guys that addicted to loot or soemthing?


Ask the idiot who farms the Leviathan's treasure vault and pulls 1 orange per every 2 or 3 runs (that's this guy)

And the real reason is simple-we want certain gear that we like (I'm farming for a 50 deliverance, baby maker and slagga right now), and most of us have already beaten the game 1, 2 or even 3 times already-why go through the trouble building those last 2 or 3 characters up to 50, putting MASSIVE hours in to do it all over again, doing nothing different. I'd rather boost my last couple characters up to levels quickly so that they can go on raids. That's why.

Speaking of....BOOYA!! 4 legendaries in ONE run-Level 50 striker, WTF shield, Bitch, and Logan's Gun. Yes, I'm an addict for legendary things.


Borderlands 2 - Discussion Thread @ 2012/12/13 20:53:42


Post by: Aldarionn


 MrMoustaffa wrote:
Why on earth is everybody farming for XP and everything? If there was competitive borderlands or something yeah I could see maybe some point in it, but this seems a bit rediculous.

What's the point in playing the game if you're going to grind a boss for half an hour just so you can one shot any boss in the game? Are you guys that addicted to loot or soemthing?

I farm for XP because I have completed every single mission in the game, and completed the story missions more than a dozen times at this point. I want to get every character to 50, but after spending 20+ hours each on two characters getting through normal mode and TVHM, and countless hours farming for rare items, I would rather just spend an hour pressing an easy button and blow through the story as fast as possible so I can get back to doing endgame content (DLC, Playthrough 2.5 side quests, etc...) rather than spend yet another 20+ hours grinding my way through all the enemies at level. But now, because I wasn't able to get a character on my friends profile through the story fast enough, I can't use that trick any more so I have to resort to either farming Terramorphous or the Warrior, or using the endless Rakk trick in the Vault of the Warrior in order to get XP. At least I can do something else while farming Rakks, but it takes hours.

@Timetowaste85 - Good Christ man! You have the best luck with that. Also, I still need to dupe you that Plasma Caster. Unfortunately I wasn't able to kill Hyperious with it before he put up his shield. It takes multiple people to do it that way, because his HP doesn't scale as drammatically as I though. 3 people with the Bee + Plasma Caster should be able to do it easily enough.

Edit - Just saw this:

-Reduced level of Captain Scarlett and Mr. Torgue DLC raid bosses in Normal Mode.
-Captain Scarlett and Mr. Torgue DLC raid bosses no longer drop Seraph crystals in Normal Mode.

I guess they had to do the second option if they were going to do the first option, but why reduce the level? Who would actually fight the raid bosses in normal mode anyway? At that level there would be almost no point. Anything you got from them would be replaced almost immediately as soon as you stepped into TVHM.

They also made it so the Bee won't affect every bullet in the magazine of a Tediore reload, so that's out as well. Only Gaige gets that bonus damage with Anarchy stacks because it's percentage based, not a flat bonus. Basically, Anarchy is the strongest build in the game now, and everything else took a significant hit because they nerfed the Bee. I'll be interested to see how low the damage was dropped.


Borderlands 2 - Discussion Thread @ 2012/12/13 21:04:41


Post by: pretre


Fight them for the quests to get your achievements, is my guess.


Borderlands 2 - Discussion Thread @ 2012/12/13 23:13:16


Post by: Aldarionn


 pretre wrote:
Fight them for the quests to get your achievements, is my guess.

I suppose, but bosses in playthrough 1 aren't actually difficult in any way, shape or form, so it's not much of an achievement killing a level 30-34 Hyperious the Invincible.

Also, they apparently increased the HP on Terramorphous, which combined with the Bee nerf should make him a lot more of a pain in the ass. Fortunately I have all of the stuff I want from him. I'm more worried about the Warrior, because I still want a Volcano, but if farming that joke of a fight is going to take me 10 minutes per kill, it's not worth the time investment due to the terrible drop rate. It's not realistic to build up a stack of 600 Anarchy before every kill when it just goes away every time you reload the game.

***Warning: Long rant incoming***
TL;DR version - Better game design and smart boss mechanics lend difficulty and increase player satisfaction. Simply increasing boss health and decreasing player damage does not solve the problem, nor does it add balance. It adds frustration and increases the time investment, but ultimately doesn't make anything more difficult.


Here's the long version:

I've never liked the idea of game developers making it "harder" to kill bosses simply by adjusting numbers on a sliding scale. Bosses like The Warrior and BNK-3R are not difficult in the slightest. They have easily avoidable damage mechanics and more-or-less just sit there while you shoot them to death. Increasing health and decreasing player damage only serves to increase the amount of time it takes to actually kill the boss. The player is in no danger of screwing up the fight unless they fall asleep, so there really is no difficulty, only time spent.

There is a better way of going about it that gives players a more gratifying sense of accomplishment and protects item rarity while awarding the best items to the players who are best at your game, rather than the players who farm the most. You basically create two modes for the fight, an easy mode and a hard mode. The easy mode is more-or-less how fights are done now. The Warrior, for example, moves between several points on the map, throws damage at the player that they either easily avoid or just soak up, and eventually he dies to damage.

The hard mode on the other hand increases fight difficulty in such a way that how much damage a player does has little bearing on how hard the fight is to complete. For example, in the hard mode, there could be two alternating phases to the fight followed by a third "kill phase". In phase one, the Warrior is out of the lava and directly attacking the player, but he is protected from all damage by a shield of hardened rock which must be removed before you can damage him. You must hit a number of critical spots in order to remove this shield, and while you are doing so he is throwing attacks at you that you must avoid or die (IE - either don't stand in the fire OR stand in the safe zone which moves from place to place). Once the shield is down you can take off a set portion of his health, after which he dives back into the lava. While he is under the lava, he launches chunks of magma at you that you must avoid, and summons smaller creatures which you must destroy. After all of these creatures are dead, the Warrior returns to the surface with a refreshed rock shield which you must again destroy in order to further damage him. These phases repeat a few times, at which point the Warrior becomes enraged and begins phase 3. He returns to the surface and goes on an all-out attack and the player must avoid damage, hit several critical points that blow off pieces of his chest and expose his heart, allowing the player to finally deliver the killing blow.

This is further supplemented by making the normal mode fight drop only purple items and possibly one or two rare legendaries. The hard mode on the other hand will drop a guaranteed legendary item, which can be one of several items on a loot table, one or two of which are common and drop the majority of the time, and a few of which are rare and drop less frequently (but not so infrequently that it's pointless to try). The fight could also have a lockout like the current "raid bosses".

This sort of fight structure creates re-playability because players want the rare items, and perhaps certain configurations of those items (Practicable Conference Call with Caustic damage on it VS a Social Conference Call with no elemental type, for example), and gives people a sense of accomplishment when they can actually beat the mechanics of the fight through skill rather than just equipping the most powerful items and blasting away. It also means a player can spend an hour or so attempting the fight, but not feel like they missed out on anything because they didn't finish it quite as fast as someone else. Also, having better gear DOES help, because the player who does more damage can get through that 20% of the Warriors health and kill the adds during phase 2 more quickly than the player who cannot, but it doesn't punish the player with lower damage too much because he might have to spend more time dodging the Warriors attacks while he takes down the shield and damages him, and perhaps take longer killing the adds in phase 2 to move back into phase 1, but he was still able to do it. It just takes a little longer.

Basically, better boss design would make much of this kind of nerfing irrelevant, make the best items in the game obtainable for those that wish to put in the effort, and reward people for being GOOD at the game rather than for getting two items that trivialize every fight, then spending 100+ hours farming to get everything else. It would make the guy equipped in nothing but legendaries stand out as a quality player who knows the game inside and out rather than stand out as the person who spent the most time farming. There are plenty of ways to ensure players MUST play to the mechanics and cannot simply use exploits or safe spots to make the fight trivial.

Personally I think the Hyperious fight was a step in the right direction, because it added mechanics to the fights other than simply providing a tank-and-spank like everything else, but those mechanics are still rather easy to just avoid by constantly moving. Increasing or decreasing the damage a player does only serves to increase or decrease the amount of time he must spend fighting the boss before it dies. Master Gee was actually the best addition to the game because you don't actually do anything to him directly. You MUST play to the mechanics in order to kill him. Unfortunately it was spoiled by the addition of a "safe" spot which trivializes the encounter. It was done to make the fight soloable, which I appreciate, but there are better ways to go about making a fight soloable without trivializing it. Adding more mechanics that the player must contend with, and adjusting them based on the number of players in the game such that it requires more coordination (but rewards more/better loot) as the number of palyers increases is the RIGHT way to do it. Not simply adding a spot labeled "stand here to win".

Anyway, that's enough of that. Long rant over.


Automatically Appended Next Post:
So I wonder what would happen if I disconnected myself from XBox Live and didn't download the update, then rushed through the game with my friends character to get the Flesh Stick quest up to level 50. It should still work as long as I am not connected to XBox Live and cannot download the update, correct? I'd only need it to avoid downloading it for a day or two while I get everyone to 50, and as long as they don't delete all the XP gained in this way there should be no problem.

Think I'm gonna give it a try.


Borderlands 2 - Discussion Thread @ 2012/12/14 02:22:40


Post by: kirsanth


Agreed, Aldarionn.

Your "rant" is roughly what I was getting at a couple pages ago with my assumptions of the "Invincibles", but worded better.

Admittedly, most of them do not actually battle as I thought at the time. . .but yea.


Borderlands 2 - Discussion Thread @ 2012/12/14 07:46:08


Post by: timetowaste85


Aldarionn, I'd love to grab that tedious faster, and there is another option to power level: the bar in torgue's campaign. If you finally get that, we can power level the rest of our guys. Dont worry, I'll drop you the rest of the goodies when I get back from Atlantic city tomorrow. I'm sure that level 50 Bitch will be my toy of choice for our farm raids. The bee will still work really well with it, especially on Axton.


Borderlands 2 - Discussion Thread @ 2012/12/14 16:30:48


Post by: Aldarionn


kirsanth wrote:Agreed, Aldarionn.

Your "rant" is roughly what I was getting at a couple pages ago with my assumptions of the "Invincibles", but worded better.

Admittedly, most of them do not actually battle as I thought at the time. . .but yea.

I hate to compare a 1st person shooter with RPG elements to a game like World of Warcraft, but many of their boss fight mechanics are EXTREMELY well designed and would very easily translate to Borderlands 2. If Gearbox took a leaf out of Blizzards book and designed boss fights around a set of mechanics that the player MUST use or die, the game would be far more interesting. They could also make fights where you need a certain type of item to complete them...IE you MUST have a shock weapon to complete a particular phase of the fight, or you MUST have a shield that grants immunity to a certain element or the boss will kill you at one point. I DON'T mean you should need specific legendaries or anything, but specific TYPES of items which exist in enough quantity that with a little effort a player can obtain them easily enough. My example using the Warrior fight was a simple set of mechanics I thought up on the fly, and it would make that fight about 1,000% more interesting. If I can come up with something like that off the top of my head (Admittedly I played WoW for many years in a top raiding guild, so I have a number of examples to go off of) then a professional design team should be able to do better.

timetowaste85 wrote:Aldarionn, I'd love to grab that tedious faster, and there is another option to power level: the bar in torgue's campaign. If you finally get that, we can power level the rest of our guys. Dont worry, I'll drop you the rest of the goodies when I get back from Atlantic city tomorrow. I'm sure that level 50 Bitch will be my toy of choice for our farm raids. The bee will still work really well with it, especially on Axton.

I'll toss you any of my items you want when I'm online next, and I'm anxious to try that level 50 Bitch. Also, please tell me about this leveling technique! I'll buy that DLC for sure if I can use it to easily hit 50 with the rest of my characters.


Borderlands 2 - Discussion Thread @ 2012/12/14 16:35:50


Post by: timetowaste85


Supposedly people are saying the bar room brawl at level 50 gets you about 20,000xp, and you can restart the mission almost immediately-5 second walk to the board. It's supposed to be better than Fleshstick was. I can jump on tonight, after my buddies and I get back from The Hobbit. Should be back by 7 your time.

Kan, if you're still trolling this board and want to join us tonight, feel free-I have many donations to give out.


Borderlands 2 - Discussion Thread @ 2012/12/14 16:43:07


Post by: pretre


The bar is basically an arena with a quicker respawn.


Borderlands 2 - Discussion Thread @ 2012/12/14 16:47:38


Post by: timetowaste85


But an arena that can be restarted over and over for torgue tokens.


Borderlands 2 - Discussion Thread @ 2012/12/14 16:57:28


Post by: Aldarionn


That's perfect. I'll download it as soon as I am able but I likely won't be able to play for more than an hour or so until tomorrow during the day.


Borderlands 2 - Discussion Thread @ 2012/12/14 17:11:17


Post by: timetowaste85


Sounds like a plan. The bar mission is really early into the dlc-like the second mission I think? I'm gonna see if I can Hellfire Terra down with a Bee shield on, solo, when I get home, before the movie. I get all these toys, and haven't tried half of em. Probably bring the Fire Bee grenade with it. How is the patch anyway? I've just heard a lot of whiners on the gearbox thread.


Borderlands 2 - Discussion Thread @ 2012/12/14 19:20:22


Post by: Aldarionn


I have not played since the patch hit to be honest. I've been busy and working so my play time is limited to evenings, and I had company last night. I actually might not even get to play tomorrow because I have to help install a washer at my dads place during the day, and we are getting a Christmas tree for my grandmother in the evening, and I have to fit laundry in somewhere.

Getting old and having responsibilities is a bitch.


Borderlands 2 - Discussion Thread @ 2012/12/14 19:39:11


Post by: timetowaste85


No kidding. I'll be out of town for work now Sunday night-Wednesday early evening. If Hammerlock's DLC comes out Tuesday, I won't be able to play until the next day. Oh well. At least there's a decent bitch to add to the mix. Lol. I did my Christmas duties wednesday. I smell a deliverance coming tonight, and I figured out what the issue with the slaughterdome was: there's a round later that actually spawns an ultimate badass: kill the low crap early til we get to him and Vermi should show.


Automatically Appended Next Post:
Make it 8 tonight, your time. Hobbit was pushed back an hour. I have the bar unlocked, so I can power level any of your stuff tonight.


Borderlands 2 - Discussion Thread @ 2012/12/15 00:20:01


Post by: Aldarionn


That works. It's raining something fierce out here tonight so I think I'm going to skip my usual dinner plans and just stay in. I'll be online when I get home from work and I'll download the DLC, and when you get in just hit me up.


Borderlands 2 - Discussion Thread @ 2012/12/15 17:57:26


Post by: timetowaste85


Damn, it's been a good morning-level 50 Deliverance AND a level 50 Corrosive Infinity!


Borderlands 2 - Discussion Thread @ 2012/12/16 16:47:47


Post by: Aldarionn


Well, this evening I think I'm going to get my friends character up to Pyro Pete's bar tonight and then farm some XP for my Maya and/or Zer0. I'll be interested to see how quickly I can hit 50 with them.


Borderlands 2 - Discussion Thread @ 2012/12/16 17:35:38


Post by: pretre


looks like they fixed the infinity golden keys on PS3 glitch and made them shared between the split screen. Also there's a warning when you load two of the same profile to tell you that the second one cant use customization and badass points.


Borderlands 2 - Discussion Thread @ 0010/07/26 18:01:18


Post by: timetowaste85


That sucks for you PS people. Of course, us Xbox guys had no option to do that anyway-just had to make a quick offline profile to use as a mule, and that was our second character option. That said...
Sir Hammerlock's campaign should be coming soon, as I mentioned before, and I'd assume it's this Tuesday, rather than showing up on Christmas. Sadly, I can't jump on it til Wednesday night due to work...so does anyone want to join me on a big-game murderfest Wednesday night, and hold off on what will probably be the coolest (in terms of killing, not noise) dlc for a single night?

Also, Axton's head is Muldoon from Jurassic Park, complete with raptor claw marks and the title 'clever boy'. For nostalgia's sake, it is now my favorite head.


Borderlands 2 - Discussion Thread @ 2012/12/16 19:11:15


Post by: Aldarionn


At least you can load two of the same profile so you can level two characters at the same time. If I could have done that I would have 4 characters at 50 now instead of just two.


Borderlands 2 - Discussion Thread @ 2012/12/16 19:49:43


Post by: pretre


Yep, I'm up to 4 50s and one 44.


Automatically Appended Next Post:
I was completely wrong. Golden keys seem to be tracked by character now. Each of my characters got 11 (except Salvador) that I have checked so far. Weird.


Automatically Appended Next Post:
Oh... Oh snap. Just reloaded Gaige out of curiosity. Each of the characters that got keys gets 11 on every reload... Omg.


Automatically Appended Next Post:
It may have something to do with loading the character on the second screen since the golden key status doesn't seem to be saved if you use keys on the second in a coop. Wacky.


Borderlands 2 - Discussion Thread @ 2012/12/17 16:21:26


Post by: Aldarionn


So they didn't fix it.....they made it worse? Jesus.


Borderlands 2 - Discussion Thread @ 2012/12/17 16:24:57


Post by: pretre


 Aldarionn wrote:
So they didn't fix it.....they made it worse? Jesus.


I would not say worse at all. 11 Keys for my second screen everytime I login instead of one? That would be better in my book.


Automatically Appended Next Post:
After some testing, it looks like it works exactly the same way it did before except now I have more keys on that bottom screen. I think this is probably just an unforseen consequence of another change.

They did make it so it will tell me if a head/skin that the bottom character gets has been used by the main profile. That was annoying before.

Salvador has been pretty cool so far. I just got to bunker with him and he did pretty well, even though it was TVHM and he had a deadweight coop. I've been using the middle tree (capstone is the fire and reload faster the longer you hold down) with assault rifles (My two pairs are dual torgue gatling guns and a Elemental SMG/Electric Gatling). The sheer bullet hose-ness of the character is fun, you can just pour shots into people. I'm going to try one Torgue Gatling and one Slag Blaaaster to see how that goes.

Last character to 50 is Maya and I'm probably just going to let her tag along while I try to get Salv to the Warrior.


Borderlands 2 - Discussion Thread @ 2012/12/17 18:37:44


Post by: timetowaste85


Dude, I have infinities waiting for you. Lol. Caustic and fire.
You can have it Wednesday night , after I'm back from my work trip.
Also, as it's probably pretty obvious by Aldarionn's post, I have the same items that he has and I need the same items that he needs. I think he left off the slagga though. Slagga, hammer blaster and baby maker are the top three wants, as well as zer0's dark night skin.


Borderlands 2 - Discussion Thread @ 2012/12/17 19:05:16


Post by: Aldarionn


 timetowaste85 wrote:
Dude, I have infinities waiting for you. Lol. Caustic and fire.
You can have it Wednesday night , after I'm back from my work trip.
Also, as it's probably pretty obvious by Aldarionn's post, I have the same items that he has and I need the same items that he needs. I think he left off the slagga though. Slagga, hammer blaster and baby maker are the top three wants, as well as zer0's dark night skin.

Awesome, I can cross that off the list this week then.

I'm not as interested in the Slagga and Hammer Blaster, but if someone has them I'll definitely dupe-trade for them. I'm also looking for Gaige's Blackest Night and Beyond Pale skins if anyone has them, but I'll honestly take any skin/head that I don't have.


Borderlands 2 - Discussion Thread @ 2012/12/17 19:13:05


Post by: timetowaste85


I'll be farming assassins Wednesday night too, and can probably snag the emperor quickly too-I'll keep you posted, or you can join me on runs, if you're around.


Borderlands 2 - Discussion Thread @ 2012/12/17 19:20:00


Post by: Aldarionn


Well it depends on time. Wendesday is our Pathfinder game so after about 6pm pacific I'll be busy. Any time before that I can do some runs on the Assassins if you're online.