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Post by: ShieldBrother
Peregrine wrote: CthuluIsSpy wrote:Apparently the laser does have a bit of mass, at least according to Abnett, so there would be recoil.
Of course, keep in mind that GW / Black Library can't into science, so take that into consideration.
I think that second part is the explanation. Lasers having recoil makes no sense at all, we can dismiss that as author stupidity.
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#1ShieldBrother3++ wrote:Alright then, let's just call all Cadians white people. Cadia is a planet of white people. Better?
And even if they are recruited off world, that world could still be populated by white people.
Why does it need to be an all-white army? Why do we need to come up with excuses so we can have an army that looks like a KKK rally? Why is this so important to you?
No it doesn't cost money to include those things, but it does cost a lot of money to make the sculpts and produce them. You know they aren't free, right?
GW's entire business model is built on constantly making new sculpts. If you're going to be making new sculpts anyway it doesn't cost anything extra just because they're female.
And again, GW obviously made a conscious decision Sob should be ignored. You have to trust them that they have good reason for this, and even if you don't, it won't change the fact of the matter.
Lol what? Since when has "trust that GW's business decisions are sensible" been a good idea?
I do. Suspension of disbelief can only go so far for certain things. "But muh physics" most people don't see a walker and say "hey, how is that thing standing?" But most people do know that men are stronger than women, so when they see a women out performing a man (assuming both are fit) they might scratch their heads.
Most people also know that sentient fungus monsters that talk like rioting British soccer fans led by a warboss named Margaret Thatcher are not terribly realistic, and yet they're a core part of the setting that most people accept. If "women that are as strong as men" is the thing that breaks your suspension of disbelief then that's a problem with you.
It's important because that's the lore. GW has decreed that Cadia is a planet of white dudes. Suggesting otherwise would go against the Lore. And surprise, a group of white people doesn't mean it's the kkk.
And sure when they update them in 10 years throw in a couple heads, torsos, whatever, but I doubt in ten years anyone will remember this, so don't bother asking now.
Trusting GW was never a good idea, but until you climb that corporate business ladder and become big bad CEO of GW, your opinion will matter little to them.
Orks are a new thing entirely introduced to the setting, GW has the ball in their court and they could do anything they want. But when it's humans, a species we've studied for a very long time, and one we know very well, and they get a base human trait wrong, it is noticeable and irritating. Automatically Appended Next Post: Insectum7 wrote: #1ShieldBrother3++ wrote:
Same situation. BUT...Oh gak, my Las guns out of ammo, she missed, I close the distance and I'm now in melee combat.
Nope, you're shot dead by the soldier next to her, because they didn't have any problem with women in the military, and their army is bigger.
Soviet forces were individually far inferior to the invading Germans, but it just didn't matter in the end. The Imperial Guard is often the same way, they just want meat for the grinder.
Bringing it out of the real world, them Tau are pretty weak in CC, but that's why they bring bigger guns.
Actually, if you had all the women at home acting as baby machines they guy that got shot would have a bigger army. The 2 guys next to him gun both of you down. Game over.
Pouncey wrote: Insectum7 wrote: #1ShieldBrother3++ wrote:
Same situation. BUT...Oh gak, my Las guns out of ammo, she missed, I close the distance and I'm now in melee combat.
Nope, you're shot dead by the soldier next to her, because they didn't have any problem with women in the military, and their army is bigger.
Soviet forces were individually far inferior to the invading Germans, but it just didn't matter in the end. The Imperial Guard is often the same way, they just want meat for the grinder.
Bringing it out of the real world, them Tau are pretty weak in CC, but that's why they bring bigger guns.
Personally I really like that he's intent on forcing the IG into one-on-one fist or knife fights when the IG NEVER go up against anyone 1v1 and very rarely with equal numbers as an army.
Also you could point out that the average is really just an average, and the vast majority of cases are NOT in fact average.
If you take any 500 random men and any 500 random women, and measure out their heights, weights and physical strength (however you'd measure that) you would likely in fact find that on average, the men are taller, heavier, and stronger than the women. But you'd also find that the vast majority of women do not meet the female average and the vast majority of men do not meet the male average. Both sides will have almost everyone deviating from the norm to some degree. And if you compared every single 1v1 matchup, you would find that in almost every case, their individual characteristics differ enough that one would likely beat the other in a fight. You'd have women beating other women, men beating other men, men beating women, and yes, in fact you would have women beating men, because there would be a large number of cases where a particular woman is taller, heavier and stronger than the man she's facing in the theoretical match-up.
Very, VERY few people are actually average.
Do you actually know the definition of average? That's the whole point of being average, it is the most common.
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Post by: Ashiraya
#1ShieldBrother3++ wrote:But when it's humans, a species we've studied for a very long time, and one we know very well, and they get a base human trait wrong, it is noticeable and irritating. I know right, I really hate when GW gets the 'humans do not have psychic powers' trait wrong.
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Post by: Insectum7
#1ShieldBrother3++ wrote:
Do you actually know the definition of average? That's the whole point of being average, it is the most common.
You might want to look that up.
43778
Post by: Pouncey
#1ShieldBrother3++ wrote:It's important because that's the lore. GW has decreed that Cadia is a planet of white dudes. Suggesting otherwise would go against the Lore. And surprise, a group of white people doesn't mean it's the kkk.
Even if the entire planet of Cadia is white, two things are still true which would result in having non-white Cadian models being lore-friendly.
-Cadian equipment is not unique to Cadia and is used on many, MANY planets, and the models represent Cadian equipment, not always SPECIFICALLY Cadians. Those other planets could easily not be full of white people.
-An all-white Cadian IG regiment that is sent away from Cadia to fight in other wars is, by design, going to start including troops who originated on those other planets. So a Cadian regiment that survives longer only grows more and more likely to not be fully made up of white people.
Either way, Cadian models not being white is fully within the lore.
And sure when they update them in 10 years throw in a couple heads, torsos, whatever, but I doubt in ten years anyone will remember this, so don't bother asking now.
I hope that 10 years from now there's enough visible participation from people who aren't white men like myself that no one can deny that diversifying the model range is a good idea.
Trusting GW was never a good idea, but until you climb that corporate business ladder and become big bad CEO of GW, your opinion will matter little to them.
This is true of literally everything we have ever talked about on this forum on every subject whatsoever. It shouldn't stop us from doing so now.
Orks are a new thing entirely introduced to the setting, GW has the ball in their court and they could do anything they want. But when it's humans, a species we've studied for a very long time, and one we know very well, and they get a base human trait wrong, it is noticeable and irritating.
What the feth are you even talking about?
Automatically Appended Next Post:
For example, if you average out the numbers 1-20, you end up with either 10 or 11, I forget which and it doesn't matter. Yet 19 of the numbers that went into that average are greater than or less than the average and only ONE is actually average.
Also how did that guy not learn how averages work in a standard math class? Are we dealing with a 10-year-old or something? Automatically Appended Next Post: Ashiraya wrote: #1ShieldBrother3++ wrote:But when it's humans, a species we've studied for a very long time, and one we know very well, and they get a base human trait wrong, it is noticeable and irritating.
I know right, I really hate when GW gets the 'humans do not have psychic powers' trait wrong.
Speak for yourself. I've experienced stuff IRL that I actually have no explanation for how I was able to do it, and most people I tell about it believe I'm outright lying about it even happening.
But that's a story for never.
Personally, I really hate having to explain the concept of what an "average" is to people who are using an average as the core of their argument.
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Post by: Vaktathi
#1ShieldBrother3++ wrote:
Do you actually know the definition of average? That's the whole point of being average, it is the most common.
If we're talking about the definition of average, you would be incorrect. The "mode" is what is most common, "average" or "mean" is the total measurements divided by the total sample population. An average of three people with heights of 5ft, 6ft, and 7ft is going to be 6ft, but only a minority of the sample population actually fit that average.
To put it another way, if you roll 1000 dice and get 500 "6's" and 500 "1's", then your average is going to be 3.5, but you never saw a single roll of 3 or 4, so that average doesn't actually tell you much worthwhile about the real results of the data set.
There is no consistent "average" for much of anything when it comes to looking at individual humans. There's a reason why military equipment and uniforms don't generally come in "one size fits all" sizes anymore and instead have adjustable *everything*, because once you start looking at actual human dimensions, finding a person with "average" dimensions in most respects is almost statistically impossible.
Averages have their place, but one must remember the weakness of such a data point.
GW has decreed that Cadia is a planet of white dudes
I must have missed this...I don't recall where GW stated that Cadia was populated only by white people.
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Post by: Pouncey
Actually, if you had all the women at home acting as baby machines they guy that got shot would have a bigger army. The 2 guys next to him gun both of you down. Game over.
There are literally 10 quadrillion women in the Imperium. 1 in 1,000,000 women having a baby in any given year is sufficient to replace 20,000,000 dead IG every day with an 80% surplus. They do not in fact take that many casualties every day.
The Imperial Guard's numbers are not limited by the number of humans that exist or the number of women that are reproducing, only by the number the Imperium is actually willing to pay to arm and equip.
105713
Post by: Insectum7
#1ShieldBrother3++ wrote:
Actually, if you had all the women at home acting as baby machines they guy that got shot would have a bigger army. The 2 guys next to him gun both of you down. Game over.
Instead of deciding women had to be baby factories, they educated them (and everyone else) to a high level, and thus have better technology. You aren't fighting women, you're fighting robots that look like women.
I saw in the Terminator movie that robots are stronger than men, since since strength obviously the most important thing in battle, I guess the case is closed on this one. /Facts
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Post by: Peregrine
#1ShieldBrother3++ wrote:It's important because that's the lore. GW has decreed that Cadia is a planet of white dudes. Suggesting otherwise would go against the Lore. And surprise, a group of white people doesn't mean it's the kkk.
GW changes fluff all the time. Why is it so important to keep Cadia all-white, even if you buy the argument that "Cadia is all-white in the fluff" and "we're lazy and paint all of the catalog models as white guys" are the same.
And sure when they update them in 10 years throw in a couple heads, torsos, whatever, but I doubt in ten years anyone will remember this, so don't bother asking now.
Yeah, how dare we ask for new IG models sooner than 10 years from now. God we're such ungrateful customers.
Trusting GW was never a good idea, but until you climb that corporate business ladder and become big bad CEO of GW, your opinion will matter little to them.
Of course my opinion doesn't matter to GW, but what does that have to do with anything? " GW will not listen to what their customers say" and " GW's reasons for not reviving SoB are good" are not at all the same thing.
Orks are a new thing entirely introduced to the setting, GW has the ball in their court and they could do anything they want. But when it's humans, a species we've studied for a very long time, and one we know very well, and they get a base human trait wrong, it is noticeable and irritating.
Seriously? Do you honestly consider this a convincing argument? Orks are obviously a comedy faction, nothing about them is meant to be realistic. And yet people enjoy orks just fine, because 40k is not a realistic setting. "Women that are just as strong as men" would be far, far down the list of unrealistic things in 40k. The fact that you consider the possibility so damaging to your enjoyment of 40k says bad things about you.
Actually, if you had all the women at home acting as baby machines they guy that got shot would have a bigger army. The 2 guys next to him gun both of you down. Game over.
I've told you this already, but I'll say it again: IG recruitment is a tiny percentage of a planet's total population. Even if every single IG soldier in the entire galaxy was a woman and died without ever having kids it would be a negligible difference in birth rates.
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Post by: Pouncey
Insectum7 wrote: #1ShieldBrother3++ wrote:
Actually, if you had all the women at home acting as baby machines they guy that got shot would have a bigger army. The 2 guys next to him gun both of you down. Game over.
Instead of deciding women had to be baby factories, they educated them (and everyone else) to a high level, and thus have better technology. You aren't fighting women, you're fighting robots that look like women.
I saw in the Terminator movie that robots are stronger than men, since since strength obviously the most important thing in battle, I guess the case is closed on this one. /Facts
Side note, I saw a video that claimed that since the human shape is not actually good for robots whatsoever and is one of the worst options for a shape for a combat robot, and a Terminator that looked like a dog with a bomb inside would be superior at the Terminator's function, the logical conclusion is that Skynet did not build Terminators, humans did. And then those humanoid robots rebelled against humans. And then you consider what kind of humanoid robot, that looks, feels, and acts completely like a human, created by humans would have a good reason to want humans dead, and you come to the conclusion that the Terminators were originally sexbots.
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Post by: ShieldBrother
Ashiraya wrote: #1ShieldBrother3++ wrote:But when it's humans, a species we've studied for a very long time, and one we know very well, and they get a base human trait wrong, it is noticeable and irritating.
I know right, I really hate when GW gets the 'humans do not have psychic powers' trait wrong.
That makes sense for the given lore, but they provide no explanation as to why women would be as strong or stronger than men.
Insectum7 wrote: #1ShieldBrother3++ wrote:
Do you actually know the definition of average? That's the whole point of being average, it is the most common.
You might want to look that up.
Yes, I worded it wrong but it was in effort to make a point. To rephrase: I meant average as in, for example a guy is 6 ft. No idea if this is the average height, but let's assume it is. It's the most average because there was x more amount of people this tall, x amount shorter. You divide, blah blah blah. This was not what I meant, rather, average not in the math sense, but in the sense that it is the most common. Mode I think? You can stop insulting my intelligence now.
Pouncey wrote: #1ShieldBrother3++ wrote:It's important because that's the lore. GW has decreed that Cadia is a planet of white dudes. Suggesting otherwise would go against the Lore. And surprise, a group of white people doesn't mean it's the kkk.
Even if the entire planet of Cadia is white, two things are still true which would result in having non-white Cadian models being lore-friendly.
-Cadian equipment is not unique to Cadia and is used on many, MANY planets, and the models represent Cadian equipment, not always SPECIFICALLY Cadians. Those other planets could easily not be full of white people.
-An all-white Cadian IG regiment that is sent away from Cadia to fight in other wars is, by design, going to start including troops who originated on those other planets. So a Cadian regiment that survives longer only grows more and more likely to not be fully made up of white people.
Either way, Cadian models not being white is fully within the lore.
And sure when they update them in 10 years throw in a couple heads, torsos, whatever, but I doubt in ten years anyone will remember this, so don't bother asking now.
I hope that 10 years from now there's enough visible participation from people who aren't white men like myself that no one can deny that diversifying the model range is a good idea.
Trusting GW was never a good idea, but until you climb that corporate business ladder and become big bad CEO of GW, your opinion will matter little to them.
This is true of literally everything we have ever talked about on this forum on every subject whatsoever. It shouldn't stop us from doing so now.
Orks are a new thing entirely introduced to the setting, GW has the ball in their court and they could do anything they want. But when it's humans, a species we've studied for a very long time, and one we know very well, and they get a base human trait wrong, it is noticeable and irritating.
What the feth are you even talking about?
Automatically Appended Next Post:
For example, if you average out the numbers 1-20, you end up with either 10 or 11, I forget which and it doesn't matter. Yet 19 of the numbers that went into that average are greater than or less than the average and only ONE is actually average.
Also how did that guy not learn how averages work in a standard math class? Are we dealing with a 10-year-old or something?
Automatically Appended Next Post:
Ashiraya wrote: #1ShieldBrother3++ wrote:But when it's humans, a species we've studied for a very long time, and one we know very well, and they get a base human trait wrong, it is noticeable and irritating.
I know right, I really hate when GW gets the 'humans do not have psychic powers' trait wrong.
Speak for yourself. I've experienced stuff IRL that I actually have no explanation for how I was able to do it, and most people I tell about it believe I'm outright lying about it even happening.
But that's a story for never.
Personally, I really hate having to explain the concept of what an "average" is to people who are using an average as the core of their argument.
You think you have psychic powers? Wot? And you're calling me a ten year old?
Sure cadian models can be whatever color of the rainbow they want, but not guardsmen hailing from Cadia.
And no, we shouldn't stop the discussion, but it will ultimately be fruitless.
Automatically Appended Next Post: Insectum7 wrote: #1ShieldBrother3++ wrote:
Actually, if you had all the women at home acting as baby machines they guy that got shot would have a bigger army. The 2 guys next to him gun both of you down. Game over.
Instead of deciding women had to be baby factories, they educated them (and everyone else) to a high level, and thus have better technology. You aren't fighting women, you're fighting robots that look like women.
I saw in the Terminator movie that robots are stronger than men, since since strength obviously the most important thing in battle, I guess the case is closed on this one. /Facts
Check mate, one of the men next to his dying comrades is John Connor and he's about to go full Terminatorwhichevertheonetheykillskynetis on you. How will they ever recover?
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Post by: Pouncey
#1ShieldBrother3++ wrote:You think you have psychic powers? Wot? And you're calling me a ten year old?
Sure cadian models can be whatever color of the rainbow they want, but not guardsmen hailing from Cadia.
And no, we shouldn't stop the discussion, but it will ultimately be fruitless.
It was a small joke. While I have done things that defy my own explanations, I don't think they were actually magic and the closest thing I've come to for an explanation doesn't involve anything supernatural whatsoever.
Yes, they can. Because those Cadian regiments that go out into the galaxy to fight for the Imperium are going to have mixed-race humans born to Cadian women and men on some of the planets they visit. Those children likely won't ever get back to Cadia, but the lore behind how IG regiments get reinforcements fully suggests that there have been many descendants of Cadian parents in a Cadian regiment who are actually not fully white, even if Cadia is fully white itself and the regiment came completely from Cadia in the beginning.
In short, the official lore says that mixed-race Cadians exist in enough numbers you could field a lore-friendly tabletop army of them. Automatically Appended Next Post: #1ShieldBrother3++ wrote:Check mate, one of the men next to his dying comrades is John Connor and he's about to go full Terminatorwhichevertheonetheykillskynetis on you. How will they ever recover?
Terminator's not actually a thing in 40k.
I think you're just arguing to argue at this point rather than because you actually believe anything you're saying.
Which, if true, would make you a troll.
105713
Post by: Insectum7
Pouncey wrote:
Side note, I saw a video that claimed that since the human shape is not actually good for robots whatsoever and is one of the worst options for a shape for a combat robot, and a Terminator that looked like a dog with a bomb inside would be superior at the Terminator's function, the logical conclusion is that Skynet did not build Terminators, humans did. And then those humanoid robots rebelled against humans. And then you consider what kind of humanoid robot created by humans would have a good reason to want humans dead, and you come to the conclusion that the Terminators were originally sexbots.
This is way off topic, but in the first movie it's stated that the humanoid Terminator is an infiltration unit. A dog with a bomb inside of it would be a one use only thing, incapable of the sustained siege that the anonymous T-800 (?) carries out in the Reese's flashback.
103240
Post by: ShieldBrother
Peregrine wrote: #1ShieldBrother3++ wrote:It's important because that's the lore. GW has decreed that Cadia is a planet of white dudes. Suggesting otherwise would go against the Lore. And surprise, a group of white people doesn't mean it's the kkk.
GW changes fluff all the time. Why is it so important to keep Cadia all-white, even if you buy the argument that "Cadia is all-white in the fluff" and "we're lazy and paint all of the catalog models as white guys" are the same.
And sure when they update them in 10 years throw in a couple heads, torsos, whatever, but I doubt in ten years anyone will remember this, so don't bother asking now.
Yeah, how dare we ask for new IG models sooner than 10 years from now. God we're such ungrateful customers.
Trusting GW was never a good idea, but until you climb that corporate business ladder and become big bad CEO of GW, your opinion will matter little to them.
Of course my opinion doesn't matter to GW, but what does that have to do with anything? " GW will not listen to what their customers say" and " GW's reasons for not reviving SoB are good" are not at all the same thing.
Orks are a new thing entirely introduced to the setting, GW has the ball in their court and they could do anything they want. But when it's humans, a species we've studied for a very long time, and one we know very well, and they get a base human trait wrong, it is noticeable and irritating.
Seriously? Do you honestly consider this a convincing argument? Orks are obviously a comedy faction, nothing about them is meant to be realistic. And yet people enjoy orks just fine, because 40k is not a realistic setting. "Women that are just as strong as men" would be far, far down the list of unrealistic things in 40k. The fact that you consider the possibility so damaging to your enjoyment of 40k says bad things about you.
Actually, if you had all the women at home acting as baby machines they guy that got shot would have a bigger army. The 2 guys next to him gun both of you down. Game over.
I've told you this already, but I'll say it again: IG recruitment is a tiny percentage of a planet's total population. Even if every single IG soldier in the entire galaxy was a woman and died without ever having kids it would be a negligible difference in birth rates.
Changing the fluff is 99 percent of the time a bad thing. Wouldn't make much sense of black dudes started popping up in Cadia and racial diversity posters were on every wall. Ret cons are a bad thing to good lore. Look at Ollanus, what makes Cadia so bad that it needs a change?
And no, you're not an ungrateful customer, but you shouldn't get your hopes up.
It doesn't matter how much they recruit, if there isn't any left next time they come back for more troops they're still at a loss. Why choose to not get more troops when you have the opportunity to make more? Next time the Minitorum come knocking, 10 percent is now 2 billion instead of 1.5.
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Post by: Pouncey
Insectum7 wrote: Pouncey wrote:
Side note, I saw a video that claimed that since the human shape is not actually good for robots whatsoever and is one of the worst options for a shape for a combat robot, and a Terminator that looked like a dog with a bomb inside would be superior at the Terminator's function, the logical conclusion is that Skynet did not build Terminators, humans did. And then those humanoid robots rebelled against humans. And then you consider what kind of humanoid robot created by humans would have a good reason to want humans dead, and you come to the conclusion that the Terminators were originally sexbots.
This is way off topic, but in the first movie it's stated that the humanoid Terminator is an infiltration unit. A dog with a bomb inside of it would be a one use only thing, incapable of the sustained siege that the anonymous T-800 (?) carries out in the Reese's flashback.
What is your purpose in infiltrating?
To kill the commander or sabotage an important installation. A bomb inside a dog that looks and acts friendly is going to bypass all defences and eliminate the target due to humans perceiving no threat.
What is the humans' defence to detect infiltration?
Sniffer dogs that bark to alert humans to the robot. A robot that looks like a dog is good at bypassing these since dogs bark at other dogs too, resulting what humans believe is a false positive.
What if the humans figure out you're using dog robots instead of humans?
Then they cannot trust any dog whatsoever and kill many anti-infiltration dogs by accident on the perception of a threat. Humans are also very fond of dogs, resulting in the likelihood they will not actually kill a dog just in case.
What if you just want to slaughter everyone?
Replace standard small bomb with a thermobaric device. Humans live in underground tunnels, there will not even be DNA left.
Now, in WHAT way is a human-shaped robot better than a dog-shaped robot, again?
103240
Post by: ShieldBrother
Pouncey wrote: #1ShieldBrother3++ wrote:You think you have psychic powers? Wot? And you're calling me a ten year old?
Sure cadian models can be whatever color of the rainbow they want, but not guardsmen hailing from Cadia.
And no, we shouldn't stop the discussion, but it will ultimately be fruitless.
It was a small joke. While I have done things that defy my own explanations, I don't think they were actually magic and the closest thing I've come to for an explanation doesn't involve anything supernatural whatsoever.
Yes, they can. Because those Cadian regiments that go out into the galaxy to fight for the Imperium are going to have mixed-race humans born to Cadian women and men on some of the planets they visit. Those children likely won't ever get back to Cadia, but the lore behind how IG regiments get reinforcements fully suggests that there have been many descendants of Cadian parents in a Cadian regiment who are actually not fully white, even if Cadia is fully white itself and the regiment came completely from Cadia in the beginning.
In short, the official lore says that mixed-race Cadians exist in enough numbers you could field a lore-friendly tabletop army of them.
Automatically Appended Next Post:
#1ShieldBrother3++ wrote:Check mate, one of the men next to his dying comrades is John Connor and he's about to go full Terminatorwhichevertheonetheykillskynetis on you. How will they ever recover?
Terminator's not actually a thing in 40k.
I think you're just arguing to argue at this point rather than because you actually believe anything you're saying.
Which, if true, would make you a troll.
Fine, at least a regiment from Cadia will stay all white until it is too far to get reinforcements and have to go to the locals (that aren't white) and breed for more troops. Even then, you have to wait 18 years for that child to be at full combat effectiveness, and probably won't be deployed until then, making them even rarer. It may happen, but you can't innately call someone racist because their cadians are white.
Wait a minute, a sarcastic remark to an equally sarcastic comment is a troll, and there isn't actually liquid metal ladies in 40k? Damn! They've found me! It was all a ruse!
100624
Post by: oldravenman3025
Verviedi wrote:Agreed. I am likely allowing my personal favoritism towards Tau to interfere with other's preferences. Eldar can be excused (possibly!) because likely the Old Ones got lazy and made humans and Eldar share some features. That's pretty much the only reason I can think of for them having enlarged breasts like humans.
The thing is that the Old Ones had nothing to do with Humanity. They were long gone by the time Man's earliest ancestors came about. The same with that bit of throwaway fluff back in the day regarding Necrons and the "Pariah Gene".
Humans in 40k evolved on Earth naturally. They weren't "created" by anybody.
103240
Post by: ShieldBrother
Pouncey wrote: Insectum7 wrote: Pouncey wrote:
Side note, I saw a video that claimed that since the human shape is not actually good for robots whatsoever and is one of the worst options for a shape for a combat robot, and a Terminator that looked like a dog with a bomb inside would be superior at the Terminator's function, the logical conclusion is that Skynet did not build Terminators, humans did. And then those humanoid robots rebelled against humans. And then you consider what kind of humanoid robot created by humans would have a good reason to want humans dead, and you come to the conclusion that the Terminators were originally sexbots.
This is way off topic, but in the first movie it's stated that the humanoid Terminator is an infiltration unit. A dog with a bomb inside of it would be a one use only thing, incapable of the sustained siege that the anonymous T-800 (?) carries out in the Reese's flashback.
What is your purpose in infiltrating?
To kill the commander or sabotage an important installation. A bomb inside a dog that looks and acts friendly is going to bypass all defences and eliminate the target due to humans perceiving no threat.
What is the humans' defence to detect infiltration?
Sniffer dogs that bark to alert humans to the robot. A robot that looks like a dog is good at bypassing these since dogs bark at other dogs too, resulting what humans believe is a false positive.
What if the humans figure out you're using dog robots instead of humans?
Then they cannot trust any dog whatsoever and kill many anti-infiltration dogs by accident on the perception of a threat. Humans are also very fond of dogs, resulting in the likelihood they will not actually kill a dog just in case.
What if you just want to slaughter everyone?
Replace standard small bomb with a thermobaric device. Humans live in underground tunnels, there will not even be DNA left.
Now, in WHAT way is a human-shaped robot better than a dog-shaped robot, again?
Can we change this to a discussion about dog-bombs? I'd like that.
43778
Post by: Pouncey
#1ShieldBrother3++ wrote:Changing the fluff is 99 percent of the time a bad thing. Wouldn't make much sense of black dudes started popping up in Cadia and racial diversity posters were on every wall. Ret cons are a bad thing to good lore. Look at Ollanus, what makes Cadia so bad that it needs a change?
The existing lore supports the existence of both non-white Cadian Regiments and every person on Cadia being white.
And no, you're not an ungrateful customer, but you shouldn't get your hopes up.
It doesn't matter how much they recruit, if there isn't any left next time they come back for more troops they're still at a loss. Why choose to not get more troops when you have the opportunity to make more? Next time the Minitorum come knocking, 10 percent is now 2 billion instead of 1.5.
You're not getting the point.
The ONLY thing preventing the Imperium from having more IG than they currently do is their unwillingness or inability to actually equip them. This remains true EVEN if you eliminate women from being Guardsmen altogether.
The issue with IG numbers has nothing to do with the number of humans available. There are literally thousands of humans who are not in the IG for every human who is in the IG.
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Post by: Peregrine
#1ShieldBrother3++ wrote:Changing the fluff is 99 percent of the time a bad thing. Wouldn't make much sense of black dudes started popping up in Cadia and racial diversity posters were on every wall. Ret cons are a bad thing to good lore. Look at Ollanus, what makes Cadia so bad that it needs a change?
Why would having "black dudes start popping up in Cadia" matter so much to you? You can't say "because it's change" because this kind of change happens all the time in 40k, and it makes no sense to single out this one particular thing.
And no, you're not an ungrateful customer, but you shouldn't get your hopes up.
The subject of the thread is "what should GW do" not "what do we expect GW to do".
It doesn't matter how much they recruit, if there isn't any left next time they come back for more troops they're still at a loss. Why choose to not get more troops when you have the opportunity to make more? Next time the Minitorum come knocking, 10 percent is now 2 billion instead of 1.5.
Again you're failing to understand the scale of the numbers involved. IG recruitment doesn't take 10% of a planet's population, it takes the very best elite of the elite from the PDF (or local equivalent). Adding an extra 500 million potential recruits doesn't accomplish anything because the IG isn't going to take that many. It's like how nobody in the real world is saying "we need to keep women at home and get the birth rate up so we can have more soldiers for the US army", we have plenty of potential soldiers no matter what happens.
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Post by: Pouncey
#1ShieldBrother3++ wrote:Fine, at least a regiment from Cadia will stay all white until it is too far to get reinforcements and have to go to the locals (that aren't white) and breed for more troops. Even then, you have to wait 18 years for that child to be at full combat effectiveness, and probably won't be deployed until then, making them even rarer. It may happen, but you can't innately call someone racist because their cadians are white.
I didn't call you a racist. I even supported your right to make an all-white army for any reason you wanted.
Also, since the tabletop lets you make an army from any point between the year 30,000 and the year 40,000, and has time travel being a thing that happens sometimes, the fact you have to wait doesn't actually matter. You can just write your army's fluff such that they're a Cadian IG regiment that's been operating for centuries and has a decent mix of races already in it. And yes, this does mean that you can in fact make an all-white Cadian regiment that either hasn't been gone from Cadia long or hasn't actually set down on any planets with a significant non-white population.
Its entirely likely that regiments like both of those options have existed at some point in the 40k timeline.
Wait a minute, a sarcastic remark to an equally sarcastic comment is a troll, and there isn't actually liquid metal ladies in 40k? Damn! They've found me! It was all a ruse!
No, it's not because of a sarcastic remark. It's because you've generally been unwilling to discuss the valid counter-points people have been making while also ranting and making silly, unjustified comments about SJWs earlier in the thread. In short, you've been trying to stir up trouble, NOT have a discussion.
Automatically Appended Next Post:
Peregrine wrote: #1ShieldBrother3++ wrote:Changing the fluff is 99 percent of the time a bad thing. Wouldn't make much sense of black dudes started popping up in Cadia and racial diversity posters were on every wall. Ret cons are a bad thing to good lore. Look at Ollanus, what makes Cadia so bad that it needs a change?
Why would having "black dudes start popping up in Cadia" matter so much to you? You can't say "because it's change" because this kind of change happens all the time in 40k, and it makes no sense to single out this one particular thing.
And no, you're not an ungrateful customer, but you shouldn't get your hopes up.
The subject of the thread is "what should GW do" not "what do we expect GW to do".
It doesn't matter how much they recruit, if there isn't any left next time they come back for more troops they're still at a loss. Why choose to not get more troops when you have the opportunity to make more? Next time the Minitorum come knocking, 10 percent is now 2 billion instead of 1.5.
Again you're failing to understand the scale of the numbers involved. IG recruitment doesn't take 10% of a planet's population, it takes the very best elite of the elite from the PDF (or local equivalent). Adding an extra 500 million potential recruits doesn't accomplish anything because the IG isn't going to take that many. It's like how nobody in the real world is saying "we need to keep women at home and get the birth rate up so we can have more soldiers for the US army", we have plenty of potential soldiers no matter what happens.
Actually the Imperium of Man has LESS of it's population in the Imperial Guard than real-life humanity has members of our militaries across the entire planet, in terms of percentage.
I feel confident in saying that without doing the math because the Imperium of Man has about 1 in 1000 of its citizens actually in the Imperial Guard. It would be the equivalent of there being 7.3 million humans in all militaries across the entire planet.
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Post by: Peregrine
#1ShieldBrother3++ wrote:Fine, at least a regiment from Cadia will stay all white until it is too far to get reinforcements and have to go to the locals (that aren't white) and breed for more troops. Even then, you have to wait 18 years for that child to be at full combat effectiveness, and probably won't be deployed until then, making them even rarer. It may happen, but you can't innately call someone racist because their cadians are white.
...
You do understand that "recruiting" does not mean "the Cadians go have kids with the locals and train them to be guardsmen", right? A Cadian regiment that suffers losses in combat would have some of the standard tithe of guardsmen from nearby planets diverted to them, along with appropriate Cadian-pattern equipment (or, if they aren't that lucky, whatever local gear they happen to be issued with). They aren't space marines, nobody cares about keeping the genetic purity of an IG regiment's soldiers.
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Post by: Pouncey
Peregrine wrote: #1ShieldBrother3++ wrote:Fine, at least a regiment from Cadia will stay all white until it is too far to get reinforcements and have to go to the locals (that aren't white) and breed for more troops. Even then, you have to wait 18 years for that child to be at full combat effectiveness, and probably won't be deployed until then, making them even rarer. It may happen, but you can't innately call someone racist because their cadians are white.
...
You do understand that "recruiting" does not mean "the Cadians go have kids with the locals and train them to be guardsmen", right? A Cadian regiment that suffers losses in combat would have some of the standard tithe of guardsmen from nearby planets diverted to them, along with appropriate Cadian-pattern equipment (or, if they aren't that lucky, whatever local gear they happen to be issued with). They aren't space marines, nobody cares about keeping the genetic purity of an IG regiment's soldiers.
Personally I'm wondering why he seems to care so much about Cadian regiments staying white as long as possible while also complaining about people thinking he's a racist.
IMO, if you (in general) don't want to be seen as a racist, you should probably stop saying things that are very difficult to interpret in any way that is not racist.
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Post by: Insectum7
Pouncey wrote:
What is your purpose in infiltrating?
To kill the commander or sabotage an important installation. A bomb inside a dog that looks and acts friendly is going to bypass all defences and eliminate the target due to humans perceiving no threat.
What is the humans' defence to detect infiltration?
Sniffer dogs that bark to alert humans to the robot. A robot that looks like a dog is good at bypassing these since dogs bark at other dogs too, resulting what humans believe is a false positive.
What if the humans figure out you're using dog robots instead of humans?
Then they cannot trust any dog whatsoever and kill many anti-infiltration dogs by accident on the perception of a threat. Humans are also very fond of dogs, resulting in the likelihood they will not actually kill a dog just in case.
What if you just want to slaughter everyone?
Replace standard small bomb with a thermobaric device. Humans live in underground tunnels, there will not even be DNA left.
Now, in WHAT way is a human-shaped robot better than a dog-shaped robot, again?
It can infiltrate the 80's, find clothes that fit, purchase a gun, knock on doors, enter a club etc. Duh.
Why would sniffer dogs not protect against them? You can train a dog not to bark at other dogs,.
Why are we talking about this?
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Post by: Pouncey
Peregrine wrote: #1ShieldBrother3++ wrote:Changing the fluff is 99 percent of the time a bad thing. Wouldn't make much sense of black dudes started popping up in Cadia and racial diversity posters were on every wall. Ret cons are a bad thing to good lore. Look at Ollanus, what makes Cadia so bad that it needs a change?
Why would having "black dudes start popping up in Cadia" matter so much to you? You can't say "because it's change" because this kind of change happens all the time in 40k, and it makes no sense to single out this one particular thing.
Because our entire premise for suggesting female options and options for other races are that they currently exist in the lore. NOT that we're adding things that could exist but don't. Automatically Appended Next Post: Insectum7 wrote: Pouncey wrote:
What is your purpose in infiltrating?
To kill the commander or sabotage an important installation. A bomb inside a dog that looks and acts friendly is going to bypass all defences and eliminate the target due to humans perceiving no threat.
What is the humans' defence to detect infiltration?
Sniffer dogs that bark to alert humans to the robot. A robot that looks like a dog is good at bypassing these since dogs bark at other dogs too, resulting what humans believe is a false positive.
What if the humans figure out you're using dog robots instead of humans?
Then they cannot trust any dog whatsoever and kill many anti-infiltration dogs by accident on the perception of a threat. Humans are also very fond of dogs, resulting in the likelihood they will not actually kill a dog just in case.
What if you just want to slaughter everyone?
Replace standard small bomb with a thermobaric device. Humans live in underground tunnels, there will not even be DNA left.
Now, in WHAT way is a human-shaped robot better than a dog-shaped robot, again?
It can infiltrate the 80's, find clothes that fit, purchase a gun, knock on doors, enter a club etc. Duh. 
Terminators were not created or designed for time travel assassination.
Why would sniffer dogs not protect against them? You can train a dog not to bark at other dogs,.
I guess. But the humans would still be more likely to assume their dog simply forgot their training for a moment.
Why are we talking about this?
We shouldn't be. I brought it up tangentially and people demanded further explanation.
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Post by: Vaktathi
Pouncey wrote: Peregrine wrote: #1ShieldBrother3++ wrote:Changing the fluff is 99 percent of the time a bad thing. Wouldn't make much sense of black dudes started popping up in Cadia and racial diversity posters were on every wall. Ret cons are a bad thing to good lore. Look at Ollanus, what makes Cadia so bad that it needs a change?
Why would having "black dudes start popping up in Cadia" matter so much to you? You can't say "because it's change" because this kind of change happens all the time in 40k, and it makes no sense to single out this one particular thing.
Because our entire premise for suggesting female options and options for other races are that they currently exist in the lore. NOT that we're adding things that could exist but don't.
to be fair, the SM thing does actually have fluff behind a gender restriction, while the supposition about the ethnic homogeneity of Cadia seems to be based in inference but no actual fluff.
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Post by: Azreal13
It's also conceivable that the various ethnicities homgenized on a united Terra before the start of humanity's first expansion, to the point where there's isn't really white, black, Asian etc.. and simply "human."
Once isolated into different colonies, the prevailing planetary conditions may then start to cause differentiation once more, but traits can be bred in or out in a matter of a few generations, evolution takes a little longer.
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Post by: Pouncey
Vaktathi wrote: Pouncey wrote: Peregrine wrote: #1ShieldBrother3++ wrote:Changing the fluff is 99 percent of the time a bad thing. Wouldn't make much sense of black dudes started popping up in Cadia and racial diversity posters were on every wall. Ret cons are a bad thing to good lore. Look at Ollanus, what makes Cadia so bad that it needs a change?
Why would having "black dudes start popping up in Cadia" matter so much to you? You can't say "because it's change" because this kind of change happens all the time in 40k, and it makes no sense to single out this one particular thing.
Because our entire premise for suggesting female options and options for other races are that they currently exist in the lore. NOT that we're adding things that could exist but don't.
to be fair, the SM thing does actually have fluff behind a gender restriction, while the supposition about the ethnic homogeneity of Cadia seems to be based in inference but no actual fluff.
There is actually reason behind it though.
The original IG lines were all or mostly fairly uniform in their appearance and thematics. It suggests that a planet's population was almost entirely one human archetype or another. And since all the official art for Cadians has shown them as white without exception, we can conclude that non-white Cadians are a significant rarity.
It may boil down to GW having not actually created many non-white anythings, but when your argument is based on things that currently exist in the lore not being represented, you can't in all honesty start inventing lore to support the inclusion of things which haven't been shown before. You CAN say that Cadian models not being painted as white and having non-white bitz made available falls within the lore, because the Cadian kit represents forces from many worlds, many of which are likely not white. You would also be completely within the lore to suggest that there are Cadian regiments which, through the standard practices the IG uses for reinforcements, include any degree of non-white models. Both of those things are supported fully by the lore that exists, and are still completely legitimate justifications for providing non-white Cadian bits and models, which is what people want.
My point is ultimately that if you shouldn't invent lore in order to argue for something that doesn't even need new lore to justify to begin with. And doing so is ESPECIALLY wrong when your primary argument is that these things ALREADY exist in the lore and thus deserve to be represented on the tabletop.
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Post by: Insectum7
Pouncey wrote:
Terminators were not created or designed for time travel assassination.
I didn't expect you to take that seriously. But in reluctant response. . .
A: Terminators weren't created for suicide bombing either.
B: In a wasteland of detritus and equipment designed for use by humans, having a human form becomes useful in a reverse-ergonomic sort of way. Having a dog form, you might get stumped by a slightly more complicated than normal door. Or just a high shelf, for that matter.
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Post by: Pouncey
Azreal13 wrote:It's also conceivable that the various ethnicities homgenized on a united Terra before the start of humanity's first expansion, to the point where there's isn't really white, black, Asian etc.. and simply "human."
Once isolated into different colonies, the prevailing planetary conditions may then start to cause differentiation once more, but traits can be bred in or out in a matter of a few generations, evolution takes a little longer.
Tallarns are Middle Eastern, and Salamanders used to be black. I don't mean charcoal black, but like, the human race black.
There are still different races in humanity in the WH40k lore.
Automatically Appended Next Post:
Insectum7 wrote: Pouncey wrote:
Terminators were not created or designed for time travel assassination.
I didn't expect you to take that seriously. But in reluctant response. . .
A: Terminators weren't created for suicide bombing either.
They could've been if Skynet invented them. A thermobaric weapon is going to clear out a human tunnel just as well as a giant laser rifle
B: In a wasteland of detritus and equipment designed for use by humans, having a human form becomes useful in a reverse-ergonomic sort of way. Having a dog form, you might get stumped by a slightly more complicated than normal door. Or just a high shelf, for that matter.
Terminators didn't know where humans hid, and had to follow them back to their homes to find out where they were. A friendly robot dog following a trusting human can just wait for their human to open the door, since the terminators' job is to find out where humans live so they have to wait for the humans to lead them places anyways.
Or hell, option 2. Have the robot dog find out where the humans live, have it report their location and run away if barked at. Then fire a LARGE thermobaric weapon into that tunnel and make damned sure they're ALL dead.
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Post by: Azreal13
Salamanders are black as a result of their gene seed, like Space Wolves growing canines and Blood Angels craving blood.
Tallarn are Middle Eastern derived aesthetically, yes, but I defy you to definitively call them genetically middle eastern based on their models, and there's nothing in the lore saying that the population of Tallarn is specifically descended from the Arabian countries of Earth afaik. A Caucasian person growing up in a desert environment and wearing desert gear would look an awful lot like a Tallarn guardsman.
Especially on a tiny model.
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Post by: Pouncey
Azreal13 wrote:Salamanders are black as a result of their gene seed, like Space Wolves growing canines and Blood Angels craving blood.
Meaning that, since gene seed is derived from their Primarch, somewhere in the 31st millennium the emperor was creating a primarch who was black. Meaning he needed to get those genes from somewhere, and he sure as hell didn't get them from himself (unless the Primarchs are actually clones, at which point they should all be identical in terms of looks). Meaning he got it from black humans living in the 31st millennium.
Yeah, there are still black humans in the future.
Tallarn are Middle Eastern derived aesthetically, yes, but I defy you to definitively call them genetically middle eastern based on their models, and there's nothing in the lore saying that the population of Tallarn is specifically descended from the Arabian countries of Earth afaik. A Caucasian person growing up in a desert environment and wearing desert gear would look an awful lot like a Tallarn guardsman.
Especially on a tiny model.
...Or we could just point to any piece of lore that says humans are a very diverse species and generally infer that human genetic diversity over the millennia has grown, not decreased. Especially because abhumans are a thing.
Races should still be a thing. The alternative is that only white people survived to the 41st millennium and I don't think anyone's ever argued that that's the case on any side of the argument about more diverse models. Arguably there might even be races of humans in 40k that don't exist in real life.
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Post by: Azreal13
40K Lexicanium wrote:Also, as a result of a reaction between their genetics and the high levels of radiation on Nocturne, Salamanders battle brothers have dark or jet black skin and bright, burning eyes. This frightening appearance is entirely superficial, but has intimidated more than one rebellion into submission without firing a shot.
Nothing to do with ethnicity. Vulkan grew up on Nocturne.
But that's me done, frankly dealing with a bunch of stream of consciousness half formed arguments and poorly informed lore arguments is exhausting.
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Post by: Insectum7
Pouncey wrote:
Insectum7 wrote: Pouncey wrote:
Terminators were not created or designed for time travel assassination.
I didn't expect you to take that seriously. But in reluctant response. . .
A: Terminators weren't created for suicide bombing either.
They could've been if Skynet invented them. A thermobaric weapon is going to clear out a human tunnel just as well as a giant laser rifle
B: In a wasteland of detritus and equipment designed for use by humans, having a human form becomes useful in a reverse-ergonomic sort of way. Having a dog form, you might get stumped by a slightly more complicated than normal door. Or just a high shelf, for that matter.
Terminators didn't know where humans hid, and had to follow them back to their homes to find out where they were. A friendly robot dog following a trusting human can just wait for their human to open the door, since the terminators' job is to find out where humans live so they have to wait for the humans to lead them places anyways.
Or hell, option 2. Have the robot dog find out where the humans live, have it report their location and run away if barked at. Then fire a LARGE thermobaric weapon into that tunnel and make damned sure they're ALL dead.
I'm seriously beginning to question your goals here.
Anyways we're way off topic so I'm done.
Azreal13 wrote:Salamanders are black as a result of their gene seed, like Space Wolves growing canines and Blood Angels craving blood.
Tallarn are Middle Eastern derived aesthetically, yes, but I defy you to definitively call them genetically middle eastern based on their models, and there's nothing in the lore saying that the population of Tallarn is specifically descended from the Arabian countries of Earth afaik. A Caucasian person growing up in a desert environment and wearing desert gear would look an awful lot like a Tallarn guardsman.
Especially on a tiny model.
The coal-black Salamanders thing is a relatively recent thing. I've still got the 3rd Ed. Armageddon book where the model is just a healthy looking dark brown color. I really wonder at why the change came about.
As for Tallarns, I could try digging up my old IG codex and look around for references. Their special character from back in the day was definitely ethnically derived.
But overall I get the sense that GW as a company currently tends to carefully sidestep notions of race.
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Post by: Melissia
One thing unrelated to the race and gender issues is... ... everything, even Tyranids, is humanoid. Can't GW figure something else out? Some Tyranids actually hold their guns in their humanoid hands FFS!
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Post by: Pouncey
Azreal13 wrote: 40K Lexicanium wrote:Also, as a result of a reaction between their genetics and the high levels of radiation on Nocturne, Salamanders battle brothers have dark or jet black skin and bright, burning eyes. This frightening appearance is entirely superficial, but has intimidated more than one rebellion into submission without firing a shot.
Nothing to do with ethnicity. Vulkan grew up on Nocturne.
But that's me done, frankly dealing with a bunch of stream of consciousness half formed arguments and poorly informed lore arguments is exhausting.
I was talking about the old Salamanders lore, when Salamanders were not charcoal black but instead just plain black.
I'll see if I can find a video that explains what I mean.
Couldn't actually find it.
How about this. When Eldar fans in Eternal Crusade asked for pink hair on their Eldar, the devs didn't say no, they asked for one thing and they would make it so. Simply show them a single piece of official 40k artwork with an Eldar with pink hair, and they would make it so.
So in kind. Show me a single piece of official 40k art with even ONE black Cadian, and I will happily say that the lore DIRECTLY supports Cadia's population including enough black people to make a full army out of for anyone who chooses to do so. Because at that point it WILL be actual 40k lore that Cadians can be black.
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Post by: Azreal13
A RT or 2nd Era Salamander with actually black skin...
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Post by: Selym
Looks green from here. Note the statistically unlikely yellow hair.
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Post by: Pouncey
Selym wrote:Looks green from here. Note the statistically unlikely yellow hair.
He looks brown on my screen. His armor's green, but his skin is clearly brown. And I'm pretty sure that something being statistically unlikely still means it's gonna happen eventually given enough chances.
Though, have we actually reached a time when people are unwilling to recognize that the original lore for a faction even existed before it got retconned?
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Post by: Insectum7
Melissia wrote:One thing unrelated to the race and gender issues is...
... everything, even Tyranids, is humanoid. Can't GW figure something else out? Some Tyranids actually hold their guns in their humanoid hands FFS!
I wouldn't go so far as to call Tyranids humanoid. But some of them are definitely more anthropomorphic than I'd prefer. I really like the old, plastic Tyranid Warrior models though. They still held guns but they were a great looking alien.
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Post by: Just Tony
So I make a valid post showing a real world example of how IG armies can get represented. I come back to find almost 300 posts. While there were a few that pointed out other ways that one could accomplish diversity within the current sprue offerings, most of the posts can be divided up into "Not. Good. ENOUGHHHH!!!!!!!!!!!!!!!!!!!!!!" and "lol get over it". I have that about right? I mean, I get that some people want an army that is 100% representative of themselves, but is that ultimately realistic?
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Post by: Pouncey
Just Tony wrote:So I make a valid post showing a real world example of how IG armies can get represented. I come back to find almost 300 posts. While there were a few that pointed out other ways that one could accomplish diversity within the current sprue offerings, most of the posts can be divided up into "Not. Good. ENOUGHHHH!!!!!!!!!!!!!!!!!!!!!!" and " lol get over it". I have that about right? I mean, I get that some people want an army that is 100% representative of themselves, but is that ultimately realistic?
If it matters, I'm a white guy IRL so the vast majority of the human and Eldar minis are already representative of myself, and I'm still pushing for more diverse options for the factions where that diversity exists in the lore.
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Post by: Just Tony
It doesn't help. I've watched you repeat the same argument 15 times, after it didn't take the first time. All because Cadians aren't necessarly from Cadia. Skin color is dictated by paint on your models, do it yourself. IG models can be male or female depending on how you paint them, that is the glory of their uniform and body armor. Tau are the same. If you REALLY feel that there should be more breasts prominent to decisively prove sex of the models, you're defeating over a hundred years of women fighting to not be objectified or oversexualized.
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Post by: Selym
Pouncey wrote:
Though, have we actually reached a time when people are unwilling to recognize that the original lore for a faction even existed before it got retconned?
Given that GW sets the precedent on these things, and that they do not care about the lore whatsoever, probably.
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Post by: Pouncey
Just Tony wrote:It doesn't help. I've watched you repeat the same argument 15 times, after it didn't take the first time. All because Cadians aren't necessarly from Cadia. Skin color is dictated by paint on your models, do it yourself. IG models can be male or female depending on how you paint them, that is the glory of their uniform and body armor. Tau are the same. If you REALLY feel that there should be more breasts prominent to decisively prove sex of the models, you're defeating over a hundred years of women fighting to not be objectified or oversexualized.
Can you show me an example of two paint jobs of similar if not identical models where one looks female and the other looks male? I'm having a hard time buying that I can change a model's gender with just the paint I put on them.
Also it is 100% possible to create a miniature that is both distinctly female and yet not oversexualized. Examples of such have been posted in this very thread.
Also, I'm not sure what humans you exist around where the only difference in body shape between men and women is one having boobs and the other not, because that's not... reality whatsoever. Automatically Appended Next Post: Selym wrote: Pouncey wrote:
Though, have we actually reached a time when people are unwilling to recognize that the original lore for a faction even existed before it got retconned?
Given that GW sets the precedent on these things, and that they do not care about the lore whatsoever, probably.
Considering that the last I heard on what is and is not canon is that each player gets to pick from the official sources what they consider canon, my personal 40k canon involves the Ultramarines having a Half-Eldar Chief Librarian.
I don't want to make an Ultramarines army, but if I did, I could put an Eldar head on a Librarian body, call it a half-Eldar Librarian, and be 100% within the established fluff as laid out by GW.
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Post by: Selym
Don't worry. GW said there us no cannon.
Calgar is a daemon worshoppinng heretic who pays for his victories in the lives of humans.
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Post by: Pouncey
Selym wrote:Don't worry. GW said there us no cannon.
Calgar is a daemon worshoppinng heretic who pays for his victories in the lives of humans.
So my scaly/furry Sisters of Battle are a go then? : D
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Post by: Selym
Pouncey wrote: Selym wrote:Don't worry. GW said there us no cannon.
Calgar is a daemon worshoppinng heretic who pays for his victories in the lives of humans.
So my scaly/furry Sisters of Battle are a go then? : D
Have at it!
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Post by: Iron_Captain
Pouncey wrote: Azreal13 wrote:Salamanders are black as a result of their gene seed, like Space Wolves growing canines and Blood Angels craving blood.
Meaning that, since gene seed is derived from their Primarch, somewhere in the 31st millennium the emperor was creating a primarch who was black. Meaning he needed to get those genes from somewhere, and he sure as hell didn't get them from himself (unless the Primarchs are actually clones, at which point they should all be identical in terms of looks). Meaning he got it from black humans living in the 31st millennium.
Yeah, there are still black humans in the future.
All Space Marines and Primarchs are black. And white. At the same time. One of the implants that they get is the melanchromic organ. The effect of this organ is that the amount of pigmentation (and thus skin colour) of a Space Marine adapts to the amount of light and radiation in his environment. The permanently black colour of Vulkan and his Salamanders is caused by the malfunction of their melanchromic organs due to the particular radiation of their home planet of Nocturne. The Emperor did not create a black primarch. Vulkan becoming black was unintended. The Emperor did not create his Primarchs and Space Marines with a single skin colour, he created them with a skin colour that changes depending on their environment.
Also, in terms of realism, people in 40k could have skin colours that are totally unlike those which we know today. After all, white skin itself is only a very recent development in the human species. White skin colour emerged less than 7000 years ago. 40k is set about 38000 years into the future. Realistically, humans would not at all look like present-day humans anymore as humans continue to evolve to adapt to new environments.
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Post by: Pouncey
Iron_Captain wrote: Pouncey wrote: Azreal13 wrote:Salamanders are black as a result of their gene seed, like Space Wolves growing canines and Blood Angels craving blood.
Meaning that, since gene seed is derived from their Primarch, somewhere in the 31st millennium the emperor was creating a primarch who was black. Meaning he needed to get those genes from somewhere, and he sure as hell didn't get them from himself (unless the Primarchs are actually clones, at which point they should all be identical in terms of looks). Meaning he got it from black humans living in the 31st millennium.
Yeah, there are still black humans in the future.
All Space Marines and Primarchs are black. And white. At the same time. One of the implants that they get is the melanchromic organ. The effect of this organ is that the amount of pigmentation (and thus skin colour) of a Space Marine adapts to the amount of light and radiation in his environment. The permanently black colour of Vulkan and his Salamanders is caused by the malfunction of their melanchromic organs due to the particular radiation of their home planet of Nocturne. The Emperor did not create a black primarch. Vulkan becoming black was unintended. The Emperor did not create his Primarchs and Space Marines with a single skin colour, he created them with a skin colour that changes depending on their environment.
When you call an implant you designed a "melanchromic" anything, you know extremely well that you just created an option to change skin color, because you named the implant after that function.
So yes, Vulkan being black WAS intended. The organ's name would've been made before it was ever put into anyone, because the time to name something you're inventing is absolutely before sticking it into a human being.
Also, in terms of realism, people in 40k could have skin colours that are totally unlike those which we know today. After all, white skin itself is only a very recent development in the human species. White skin colour emerged less than 7000 years ago. 40k is set about 38000 years into the future. Realistically, humans would not at all look like present-day humans anymore as humans continue to evolve to adapt to new environments.
I agree.
Also the presence of many forms of abhumans is canon. Abhumans are essentially evolutions of humans that diverged enough to not be considered fully human, not not enough to be a distinct species on their own.
Which reminds me that Felinids are canonical in WH40k lore and are essentially some form of human with feline ears and some bizarre skin colorations reminiscient of a cat.
So if you wanted to also argue for a catwoman (as in a feline woman, not the comic character) model for the IG, it would also be supported by the lore.
50541
Post by: Ashiraya
Because it seems my point flew over a couple of heads, my reference to psychic powers was to highlight that if humanity has changed enough to induce genetic space magic, we have no idea as to what other changes may have happened. Abhumans are another piece of evidence that 38,000 years is plenty of time for genes to change in this setting.
105798
Post by: Gen.Steiner
Wow. I went to sleep and came back and found three (?) pages of posts that include everything from Terminator bomb-dogs to "Is Vulkan Black or not?"
...
Er...
So, to answer the thread's resident anti-diversity chap:
#1ShieldBrother3++ wrote:Gen.Steiner 699785 8846076 wrote:1) Have the sculptors create heads for Marines and Guard that are representative of different generalised ethnic groups: European, Asian, African; so that not every model has a White Man Face. If sculptors like Kev White can create figures that are recognisably Black, or ranges like Copplestone's Chinese Warlord armies, or - actually - any 28mm historical manufacturer can produce figures that look like the ethnicities they're supposed to represent, I don't see why Games Workshop's sculptors can't give us African-descent Space Marines or Asian-descent Guardsmen or whatnot.
2) Between 3-4 female torsos and heads in every box of Eldar, Dark Eldar, Harlequins, Imperial Guard and Adeptus Mechanicus.
3) Relaunch the Sisters of Battle with a fully supported range of plastic figures, a new Codex, and so on and so forth.
4) Have the painting team paint the humans in a much more diverse way - I was really pleased to see the Stormcast Questor painted with Black skin.
5) More Xenos species - Hrud, Demiurg, more Kroot, and weirder races like the Bargheesi or the Loxatl.
6) Codex: Enemy Within covering Chaos and Genestealer cults, with male and female cultist models... and Arbites too (also male and female).
And that covers it nicely I think.
In terms of WIMMIN R WEAK LOL...
The YPJ beg to differ, as do the Scythians, the Dahomey, the Soviet Union, Tito's Partisans, the FARC, and pretty much every revolutionary and guerilla army ever, not to mention the operatives of the SOE, the Israeli Defence Force, and so on and so forth. I mean, there's even evidence to show that people like the Vikings had female warriors, while the American Indian tribes had not just female but intersex and transgender warriors; and the Tunisian Berbers who fought the Arab conquests were mostly led by women as they were a matriarchal culture.
Sure, on average looking at a normal distribution curve, men are statistically stronger than the statistical average woman, however, I would not like to try and fight any woman with even a modicum of training in any martial art, and the curves themselves will show you quite clearly that a proportion of women will equal or better the strongest men.
In terms of modern combat, and then extrapolating a mere 38,000 years into the future... 38,000 years ago Humanity was in the early stone age, and Neanderthals had been extinct for roughly 2,000 years. In Rogue Trader, it is explicitly stated that High Gothic and Low Gothic are totally alien languages that bear no resemblance to anything spoken or written today, and they are 'translated' into Latin and English respectively for our ease of understanding as players. To say that we can discuss "average" people in the year 40,000 is nonsensical, as the descendants of genetically enhanced settler peoples from the Golden Age of Humanity would vary so wildly in their genetic makeup as to be wholly new species in many cases.
The fact is, the background of Warhammer 40,000 clearly shows a much more diverse makeup to human and alien societies than is represented on the tabletop; and it would be nice for Games Workshop to produce official models to reflect their own background.
1. Except every Cadians guardsmen is just that, cadian. There is no race mixing on Cadians unlike Earth, so no, they shouldn't get those different heads. Space Marines are in the same boat, their geneseed changes them to the point where they all look damn near the same.
2. If GW had infinite piles of cash, sure, why not. (Dark eldar already have this though)
3. Once again, this delves into the resources and business plan/success of GW. You don't invest that much money into a faction with just a leap of faith, it is a huge risk. If GW had infinite money, sweet.
4. Again, this usually goes against the Lore and is super forceful when for some reason Ultras, Celestial Lions and White Scars team up for no other reason than the perfect ethnic trio. (Actually on is a generic white dude, scratch that, make ultras the Arabian guardsmen dudes). Once again, there is little to no race mixing in 40k so most of the minority themed armies are isolated to the point where they are the only representation of their race.
5. Too old school for the new 40k it currently is compared to RT.
6. Why would arbites be in the same book as the dudes they kill?
And female warriors exist and will always exist, but you are literally lying to yourself if you don't think men are stronger than women. Have you ever heard of testosterone? The thing that gives you a lot of muscles? Men have a lot of it, women don't. Figure out the rest for yourself.
If every race, army, and faction was represented on tabletop as in the background, it'd be literally impossible for GW to produce that ridiclous amount of models. Therefore they pick flagship factions and armies, and run with those. (Cadians, Ultras, etc.)
In response, then.
The Cadian Shock Troop box is intended not just to represent Cadians, but also other Imperial Guard units. If we accept that Cadia is a planet where the original settlers were all white, and that the result after at least 10,000 years of living on Cadia is that the whole population is white, we are still left with the issue that it does not adequately represent other planetary forces. Whilst it is possible to paint your little plastic and metal figures whatever skin colour you like (my own Rigellians have a wide variety of skin tones, while my Drokharan Tauregs are all Black - although their commissar is white), there shouldn't be an issue with including even a couple of optional heads that have different facial features, given that there are more than 10 heads in a box anyway! This goes double for the Catachans, where official art does show Black Catachans, yet none of the heads have features that represent the artwork. On top of that, revamped Sisters of Battle should definitely have mixed features, because they don't recruit from single worlds - they recruit from Schola Progenia, which take orphans from across Sectors of Imperial space.
Yes, Dark Eldar do already have this (and I think it's excellent) - so why not the Imperial Guard, the Chaos Cultists, the Genestealer Cult, the Eldar, the Aspect Warriors, and so on and so forth? It doesn't take much - they already redesign and revamp sprues for each re-release of a Codex, and adding 3 female torsos and heads in each box would be a great touch.
A... leap of faith, you say? Faith? How fitting for the Sisters of Battle, the Church Militant of the Ecclesiarchy, the armed wing of the Ordo Hereticus, the women whose belief is so strong they can do the impossible! Amusement aside, we can see the impact that the 5th Edition re-release of Dark Eldar had on the Dark Eldar community, while the Harlequins, Deathwatch and Adeptus Mechanicus/Skitarii are all such leaps of faith - not to mention the same can be said for the Necrons (2nd Edition), the original Dark Eldar release in 3rd, and the original release of the Tau (late 3rd Edition). This is not an argument that makes any sense, I'm afraid, especially as the Adepta Sororitas have models and a codex and sales already.
Regardless of how 'old school' it is, it has not - ever - been retconned, at least as far as I am aware. High Gothic and Low Gothic (and all their many, many dialects) are not actually pig-Latin or English. They are their own languages. I don't know why this is hard to believe; given that English once got written in runic script and even when it started using the latin script it looked like this:
Her Aethelstan cyning, eorla dryhten,
beorna beag-giefa, and his brothor eac,
Eadmund aetheling, ealdor-langetir
geslogon aet saecce sweorda ecgum
ymbe Brunanburh. Bord-weall clufon,
heowon heathu-linde hamora lafum
eaforan Eadweardes, swa him ge-aethele waes
fram cneo-magum thaet hie aet campe oft
with lathra gehwone land ealgodon,
hord and hamas. Hettend crungon,
Scotta leode and scip-flotan,
faege feollon. Feld dennode
secga swate siththan sunne upp
on morgen-tid, maere tungol,
glad ofer grundas, Godes candel beorht,
eces Dryhtnes, oth seo aethele gesceaft
sag to setle. Thaer laeg secg manig
garum agieted, guma Northerna
ofer scield scoten, swelce Scyttisc eac,
werig, wiges saed.
That's the first verse of the Battle of Brunanburh, dated from 937, a mere 1,079 years ago - let alone 28,000 years in the future!
And, as far as Arbites in the same book as the cults... there's at least one story that shows an Arbites Judge who's part of a Genestealer Cult (he kills his junior to allow the cult into an Arbites Precinct House, thus ending effective resistance to the cult). So not only is there a good reason to allow cult players to have a smattering of 'turned' Arbites, it enables players to buy a book with the intention of fielding, say, a Precinct House's Arbites, and then decide afterwards "hey, wouldn't it be cool to collect some Chaos cultists too?" without having to buy a second book. Just my own wishlisting there really, as GW would be much more likely to have Codex: Genestealer Cults, Codex: Chaos Cults and Codex: Adeptus Arbites. But it's not without precedent, Codex: Angels of Death had both Dark and Blood Angels in it.
#1ShieldBrother3++ wrote:And female warriors exist and will always exist, but you are literally lying to yourself if you don't think men are stronger than women. Have you ever heard of testosterone? The thing that gives you a lot of muscles? Men have a lot of it, women don't. Figure out the rest for yourself.
If every race, army, and faction was represented on tabletop as in the background, it'd be literally impossible for GW to produce that ridiclous amount of models. Therefore they pick flagship factions and armies, and run with those. (Cadians, Ultras, etc.)
OK, that's ... that's not what I said. I am aware of testosterone, and its impact on human physiology (see Caster Semenya, and the use of testosterone in female-to-male transgender people, etc). What I said was, looking at the normal distribution curve of human ability, you will have people of all genders who can out-compete almost everyone else. For example, Milla Bizzotto, who is nine. Or just look at the Olympics! Sure, Usain Bolt is faster than Elaine Thompson over 100m (9.81sec against 10.71 sec, a difference of 0.9 seconds) but both are faster than anyone else on Earth over 100m. And finally, the YPJ are right this moment fighting a proper actual war, with real bullets and hand-to-hand combat, against men, and doing really rather well. Not to mention that the Dahomey women warriors fought with a mix of muskets and machetes, and took no prisoners because they were headtakers - the French Army had a nasty shock fighting the Dahomey in the 19th Century and lost a lot of men... in... hand-to-hand combat...
Look, I'm not saying "all women are super strong", I'm saying that using physical strength to rule women out from being soldiers in an imaginary far-future army that officially already includes women (see: Xenonia (3rd Edition Guard Codex), Dneipr (3rd Edition Guard Codex), the Tanith, the Valhallans, etc) is just nonsensical.
Like I said earlier, literally no-one loses if GW produces more diverse models to accurately reflect their own background. At this point, the only reason I can see for you so vehemently arguing against the inclusion of more female models and heads with non-White facial features is because you are a knee-jerk bigot.
43778
Post by: Pouncey
Fun story about people who claim to just hate forced diversity because it takes away from artistic freedom and corrupts the art.
On the Overwatch forums, people used to frequently ask about the possibility of their home country getting a character at some point. Not saying it had to happen immediately, not trying to make the devs put any effort into it they wouldn't have otherwise, just simply, "Is this something we might possibly see at some point?"
And generally they'd have their threads bombarded with people arguing about how much forced diversity sucks and whatnot.
But I noticed something.
Every single time the suggestion for a Canadian hero came up, there were no complaints at all about forced diversity. Just tons of +1s and people saying how awesome it would be to play a Canadian and talking about the accent and appearance and abilities they might have, and zero negativity of any sort. Including in the many threads going into great detail about the particular Canadian hero they were suggesting.
And then I noticed something else.
Every time the complaints about forced diversity ruining everything came up, it was because a nationality was asked about where the predominant population isn't white.
From this, I deduced that the complaints about diversity are not actually complaints about diversity. If they WERE complaints about diversity, they would equally target the Canadian and other nationalities where the character is likely to be white. So the only possible option, is that complaints about diversity, are really just saying that they don't want non-white people in the game.
So I decided to casually post in one of the threads receiving complaints about forced diversity, without actually quoting anyone so that my reply would apply to everyone equally, very calmly and politely, about how I'd never seen the suggestions for a Canadian hero receive this many complaints.
And then the cries of "Forced diversity!" stopped. Almost immediately.
Because it's not forced diversity they hate. It's that they want to oppose specifically non-white characters being put into the game.
Ultimately, forcing people to confront themselves with the fact they're disguising their own racism behind the more noble goal of protecting artistic freedom is enough to get most of them to stop. At least for a while.
105798
Post by: Gen.Steiner
Heh. Canadian Overwatch Hero - First Nations person. That'd set the cat among the pigeons.
It's funny, really, in a way. It must be strange to feel threatened by 28mm tall figures that represent people other than a white man.
Shock! Horror! This Imperial Guard trooper is - gasp - a woman! And this one is *faints* BLACK! Don't they know that in the 41st Millenium all humans are white men?!
What is the world coming to. It's almost like 51% of the planet is female, and over 80% aren't white! Dear me.
43778
Post by: Pouncey
Gen.Steiner wrote:Heh. Canadian Overwatch Hero - First Nations person. That'd set the cat among the pigeons.
It's funny, really, in a way. It must be strange to feel threatened by 28mm tall figures that represent people other than a white man.
Shock! Horror! This Imperial Guard trooper is - gasp - a woman! And this one is *faints* BLACK! Don't they know that in the 41st Millenium all humans are white men?!
What is the world coming to. It's almost like 51% of the planet is female, and over 80% aren't white! Dear me.
I have also considered mentioning in the pro-Canadian posts that a non-white Canadian hero would be 100% suitable (and also a First Nations hero would be spiffy because we don't actually have any First Nations characters in Overwatch but we do have a wide variety of other races). But I don't think it'd be received as well.
Most people do seem to be assuming a Canadian hero would be white, and that's not a certainty whatsoever due to Canada's fairly diverse population.
69226
Post by: Selym
Pouncey wrote:
Every time the complaints about forced diversity ruining everything came up, it was because a nationality was asked about where the predominant population isn't white.
From this, I deduced that the complaints about diversity are not actually complaints about diversity. If they WERE complaints about diversity, they would equally target the Canadian and other nationalities where the character is likely to be white. So the only possible option, is that complaints about diversity, are really just saying that they don't want non-white people in the game.
So I decided to casually post in one of the threads receiving complaints about forced diversity, without actually quoting anyone so that my reply would apply to everyone equally, very calmly and politely, about how I'd never seen the suggestions for a Canadian hero receive this many complaints.
And then the cries of "Forced diversity!" stopped. Almost immediately.
Because it's not forced diversity they hate. It's that they want to oppose specifically non-white characters being put into the game.
Ultimately, forcing people to confront themselves with the fact they're disguising their own racism behind the more noble goal of protecting artistic freedom is enough to get most of them to stop. At least for a while.
I take it this is on an english-speaking forum, yes?
It may not be about ethnicity. It's far more likely that they are against (at least subconsciously) having to deal with new and different cultures. The English speaking world takes Australia, Canada, the UK, the USA and related others. These are places of a white majority, yes, but they are also of a notably similar culture, linked by the same language, making them feel familiar.
Compare this to, say, anything from the middle-east, obscure eastern-European countries and Russia. Not the same language, unfamiliar cultures.
43778
Post by: Pouncey
Selym wrote: Pouncey wrote:
Every time the complaints about forced diversity ruining everything came up, it was because a nationality was asked about where the predominant population isn't white.
From this, I deduced that the complaints about diversity are not actually complaints about diversity. If they WERE complaints about diversity, they would equally target the Canadian and other nationalities where the character is likely to be white. So the only possible option, is that complaints about diversity, are really just saying that they don't want non-white people in the game.
So I decided to casually post in one of the threads receiving complaints about forced diversity, without actually quoting anyone so that my reply would apply to everyone equally, very calmly and politely, about how I'd never seen the suggestions for a Canadian hero receive this many complaints.
And then the cries of "Forced diversity!" stopped. Almost immediately.
Because it's not forced diversity they hate. It's that they want to oppose specifically non-white characters being put into the game.
Ultimately, forcing people to confront themselves with the fact they're disguising their own racism behind the more noble goal of protecting artistic freedom is enough to get most of them to stop. At least for a while.
I take it this is on an english-speaking forum, yes?
It may not be about ethnicity. It's far more likely that they are against (at least subconsciously) having to deal with new and different cultures. The English speaking world takes Australia, Canada, the UK, the USA and related others. These are places of a white majority, yes, but they are also of a notably similar culture, linked by the same language, making them feel familiar.
Compare this to, say, anything from the middle-east, obscure eastern-European countries and Russia. Not the same language, unfamiliar cultures.
So it's not racism, it's just xenophobia?
That's a bit better... I guess.
103240
Post by: ShieldBrother
Pouncey wrote:Fun story about people who claim to just hate forced diversity because it takes away from artistic freedom and corrupts the art.
On the Overwatch forums, people used to frequently ask about the possibility of their home country getting a character at some point. Not saying it had to happen immediately, not trying to make the devs put any effort into it they wouldn't have otherwise, just simply, "Is this something we might possibly see at some point?"
And generally they'd have their threads bombarded with people arguing about how much forced diversity sucks and whatnot.
But I noticed something.
Every single time the suggestion for a Canadian hero came up, there were no complaints at all about forced diversity. Just tons of +1s and people saying how awesome it would be to play a Canadian and talking about the accent and appearance and abilities they might have, and zero negativity of any sort. Including in the many threads going into great detail about the particular Canadian hero they were suggesting.
And then I noticed something else.
Every time the complaints about forced diversity ruining everything came up, it was because a nationality was asked about where the predominant population isn't white.
From this, I deduced that the complaints about diversity are not actually complaints about diversity. If they WERE complaints about diversity, they would equally target the Canadian and other nationalities where the character is likely to be white. So the only possible option, is that complaints about diversity, are really just saying that they don't want non-white people in the game.
So I decided to casually post in one of the threads receiving complaints about forced diversity, without actually quoting anyone so that my reply would apply to everyone equally, very calmly and politely, about how I'd never seen the suggestions for a Canadian hero receive this many complaints.
And then the cries of "Forced diversity!" stopped. Almost immediately.
Because it's not forced diversity they hate. It's that they want to oppose specifically non-white characters being put into the game.
Ultimately, forcing people to confront themselves with the fact they're disguising their own racism behind the more noble goal of protecting artistic freedom is enough to get most of them to stop. At least for a while.
Maybe, just maybe, something isn't racist, but the vast majority would rather a hero from a large country with plenty of players, instead of a hero from Zimbabwe which 2 people could enjoy?
103240
Post by: ShieldBrother
Gen.Steiner wrote:Wow. I went to sleep and came back and found three (?) pages of posts that include everything from Terminator bomb-dogs to "Is Vulkan Black or not?"
...
Er...
So, to answer the thread's resident anti-diversity chap:
#1ShieldBrother3++ wrote:Gen.Steiner 699785 8846076 wrote:1) Have the sculptors create heads for Marines and Guard that are representative of different generalised ethnic groups: European, Asian, African; so that not every model has a White Man Face. If sculptors like Kev White can create figures that are recognisably Black, or ranges like Copplestone's Chinese Warlord armies, or - actually - any 28mm historical manufacturer can produce figures that look like the ethnicities they're supposed to represent, I don't see why Games Workshop's sculptors can't give us African-descent Space Marines or Asian-descent Guardsmen or whatnot.
2) Between 3-4 female torsos and heads in every box of Eldar, Dark Eldar, Harlequins, Imperial Guard and Adeptus Mechanicus.
3) Relaunch the Sisters of Battle with a fully supported range of plastic figures, a new Codex, and so on and so forth.
4) Have the painting team paint the humans in a much more diverse way - I was really pleased to see the Stormcast Questor painted with Black skin.
5) More Xenos species - Hrud, Demiurg, more Kroot, and weirder races like the Bargheesi or the Loxatl.
6) Codex: Enemy Within covering Chaos and Genestealer cults, with male and female cultist models... and Arbites too (also male and female).
And that covers it nicely I think.
In terms of WIMMIN R WEAK LOL...
The YPJ beg to differ, as do the Scythians, the Dahomey, the Soviet Union, Tito's Partisans, the FARC, and pretty much every revolutionary and guerilla army ever, not to mention the operatives of the SOE, the Israeli Defence Force, and so on and so forth. I mean, there's even evidence to show that people like the Vikings had female warriors, while the American Indian tribes had not just female but intersex and transgender warriors; and the Tunisian Berbers who fought the Arab conquests were mostly led by women as they were a matriarchal culture.
Sure, on average looking at a normal distribution curve, men are statistically stronger than the statistical average woman, however, I would not like to try and fight any woman with even a modicum of training in any martial art, and the curves themselves will show you quite clearly that a proportion of women will equal or better the strongest men.
In terms of modern combat, and then extrapolating a mere 38,000 years into the future... 38,000 years ago Humanity was in the early stone age, and Neanderthals had been extinct for roughly 2,000 years. In Rogue Trader, it is explicitly stated that High Gothic and Low Gothic are totally alien languages that bear no resemblance to anything spoken or written today, and they are 'translated' into Latin and English respectively for our ease of understanding as players. To say that we can discuss "average" people in the year 40,000 is nonsensical, as the descendants of genetically enhanced settler peoples from the Golden Age of Humanity would vary so wildly in their genetic makeup as to be wholly new species in many cases.
The fact is, the background of Warhammer 40,000 clearly shows a much more diverse makeup to human and alien societies than is represented on the tabletop; and it would be nice for Games Workshop to produce official models to reflect their own background.
1. Except every Cadians guardsmen is just that, cadian. There is no race mixing on Cadians unlike Earth, so no, they shouldn't get those different heads. Space Marines are in the same boat, their geneseed changes them to the point where they all look damn near the same.
2. If GW had infinite piles of cash, sure, why not. (Dark eldar already have this though)
3. Once again, this delves into the resources and business plan/success of GW. You don't invest that much money into a faction with just a leap of faith, it is a huge risk. If GW had infinite money, sweet.
4. Again, this usually goes against the Lore and is super forceful when for some reason Ultras, Celestial Lions and White Scars team up for no other reason than the perfect ethnic trio. (Actually on is a generic white dude, scratch that, make ultras the Arabian guardsmen dudes). Once again, there is little to no race mixing in 40k so most of the minority themed armies are isolated to the point where they are the only representation of their race.
5. Too old school for the new 40k it currently is compared to RT.
6. Why would arbites be in the same book as the dudes they kill?
And female warriors exist and will always exist, but you are literally lying to yourself if you don't think men are stronger than women. Have you ever heard of testosterone? The thing that gives you a lot of muscles? Men have a lot of it, women don't. Figure out the rest for yourself.
If every race, army, and faction was represented on tabletop as in the background, it'd be literally impossible for GW to produce that ridiclous amount of models. Therefore they pick flagship factions and armies, and run with those. (Cadians, Ultras, etc.)
In response, then.
The Cadian Shock Troop box is intended not just to represent Cadians, but also other Imperial Guard units. If we accept that Cadia is a planet where the original settlers were all white, and that the result after at least 10,000 years of living on Cadia is that the whole population is white, we are still left with the issue that it does not adequately represent other planetary forces. Whilst it is possible to paint your little plastic and metal figures whatever skin colour you like (my own Rigellians have a wide variety of skin tones, while my Drokharan Tauregs are all Black - although their commissar is white), there shouldn't be an issue with including even a couple of optional heads that have different facial features, given that there are more than 10 heads in a box anyway! This goes double for the Catachans, where official art does show Black Catachans, yet none of the heads have features that represent the artwork. On top of that, revamped Sisters of Battle should definitely have mixed features, because they don't recruit from single worlds - they recruit from Schola Progenia, which take orphans from across Sectors of Imperial space.
Yes, Dark Eldar do already have this (and I think it's excellent) - so why not the Imperial Guard, the Chaos Cultists, the Genestealer Cult, the Eldar, the Aspect Warriors, and so on and so forth? It doesn't take much - they already redesign and revamp sprues for each re-release of a Codex, and adding 3 female torsos and heads in each box would be a great touch.
A... leap of faith, you say? Faith? How fitting for the Sisters of Battle, the Church Militant of the Ecclesiarchy, the armed wing of the Ordo Hereticus, the women whose belief is so strong they can do the impossible! Amusement aside, we can see the impact that the 5th Edition re-release of Dark Eldar had on the Dark Eldar community, while the Harlequins, Deathwatch and Adeptus Mechanicus/Skitarii are all such leaps of faith - not to mention the same can be said for the Necrons (2nd Edition), the original Dark Eldar release in 3rd, and the original release of the Tau (late 3rd Edition). This is not an argument that makes any sense, I'm afraid, especially as the Adepta Sororitas have models and a codex and sales already.
Regardless of how 'old school' it is, it has not - ever - been retconned, at least as far as I am aware. High Gothic and Low Gothic (and all their many, many dialects) are not actually pig-Latin or English. They are their own languages. I don't know why this is hard to believe; given that English once got written in runic script and even when it started using the latin script it looked like this:
Her Aethelstan cyning, eorla dryhten,
beorna beag-giefa, and his brothor eac,
Eadmund aetheling, ealdor-langetir
geslogon aet saecce sweorda ecgum
ymbe Brunanburh. Bord-weall clufon,
heowon heathu-linde hamora lafum
eaforan Eadweardes, swa him ge-aethele waes
fram cneo-magum thaet hie aet campe oft
with lathra gehwone land ealgodon,
hord and hamas. Hettend crungon,
Scotta leode and scip-flotan,
faege feollon. Feld dennode
secga swate siththan sunne upp
on morgen-tid, maere tungol,
glad ofer grundas, Godes candel beorht,
eces Dryhtnes, oth seo aethele gesceaft
sag to setle. Thaer laeg secg manig
garum agieted, guma Northerna
ofer scield scoten, swelce Scyttisc eac,
werig, wiges saed.
That's the first verse of the Battle of Brunanburh, dated from 937, a mere 1,079 years ago - let alone 28,000 years in the future!
And, as far as Arbites in the same book as the cults... there's at least one story that shows an Arbites Judge who's part of a Genestealer Cult (he kills his junior to allow the cult into an Arbites Precinct House, thus ending effective resistance to the cult). So not only is there a good reason to allow cult players to have a smattering of 'turned' Arbites, it enables players to buy a book with the intention of fielding, say, a Precinct House's Arbites, and then decide afterwards "hey, wouldn't it be cool to collect some Chaos cultists too?" without having to buy a second book. Just my own wishlisting there really, as GW would be much more likely to have Codex: Genestealer Cults, Codex: Chaos Cults and Codex: Adeptus Arbites. But it's not without precedent, Codex: Angels of Death had both Dark and Blood Angels in it.
#1ShieldBrother3++ wrote:And female warriors exist and will always exist, but you are literally lying to yourself if you don't think men are stronger than women. Have you ever heard of testosterone? The thing that gives you a lot of muscles? Men have a lot of it, women don't. Figure out the rest for yourself.
If every race, army, and faction was represented on tabletop as in the background, it'd be literally impossible for GW to produce that ridiclous amount of models. Therefore they pick flagship factions and armies, and run with those. (Cadians, Ultras, etc.)
OK, that's ... that's not what I said. I am aware of testosterone, and its impact on human physiology (see Caster Semenya, and the use of testosterone in female-to-male transgender people, etc). What I said was, looking at the normal distribution curve of human ability, you will have people of all genders who can out-compete almost everyone else. For example, Milla Bizzotto, who is nine. Or just look at the Olympics! Sure, Usain Bolt is faster than Elaine Thompson over 100m (9.81sec against 10.71 sec, a difference of 0.9 seconds) but both are faster than anyone else on Earth over 100m. And finally, the YPJ are right this moment fighting a proper actual war, with real bullets and hand-to-hand combat, against men, and doing really rather well. Not to mention that the Dahomey women warriors fought with a mix of muskets and machetes, and took no prisoners because they were headtakers - the French Army had a nasty shock fighting the Dahomey in the 19th Century and lost a lot of men... in... hand-to-hand combat...
Look, I'm not saying "all women are super strong", I'm saying that using physical strength to rule women out from being soldiers in an imaginary far-future army that officially already includes women (see: Xenonia (3rd Edition Guard Codex), Dneipr (3rd Edition Guard Codex), the Tanith, the Valhallans, etc) is just nonsensical.
Like I said earlier, literally no-one loses if GW produces more diverse models to accurately reflect their own background. At this point, the only reason I can see for you so vehemently arguing against the inclusion of more female models and heads with non-White facial features is because you are a knee-jerk bigot.
Was waiting for bigot to be used.  So someone argues that black people on Cadia isn't lore friendly (which it isn't) and that women are weaker than men, and they're a bigot? I don't understand. Everything in my argument is supported, but I'm a bigot?
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Post by: Selym
Women do have greater endurance over long distances and timeframes compared to men. Men have a greater short-term strength and speed.
However, when we are talking about capabilities in this way, we are referring to their maximum potential. There is significant crossover. Sure, a woman may have to work harder than a man to acquire a certain level of strength, but both can at some point carry X kg of kit into the field, both have the mental capacity to use said equipment, and both will bleed just the same when shot.
This is why there are females in the army who aren't just constantly overshadowed by men in their capacity (just when it comes to recognition and promotions).
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Post by: Melissia
Are we really getting in to this argument again, about the supposed differences between generic man and generic woman in fiction, as imagined by various popular culture versions of statistics?
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Post by: Huron black heart
As has already been suggested, more xenos, non humanoid if possible.
And if anybody wants my suggestion, the Arachnoids. Real nasty spiders. But unlike the Nids I'd have them as technologically advanced, making use of non organic armour and weapons.
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Post by: Pouncey
Melissia wrote:Are we really getting in to this argument again, about the supposed differences between generic man and generic woman in fiction, as imagined by various popular culture versions of statistics?
Personally I don't want to explain how averages work again or why the number of people who are average is actually really, really tiny. I feel it's a mathematical concept that anyone playing a crazy-expensive miniatures game involving lots of dice should actually understand.
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Post by: Selym
Melissia wrote:Are we really getting in to this argument again, about the supposed differences between generic man and generic woman in fiction, as imagined by various popular culture versions of statistics?
We've had it several times in this thread already. The end point is that Men and Women are not totally different. We have IRL instances of women beating men at feats of strength, and we have instances of men beating women at feats of endurance. It is just not as simple as "Man has Strength 4, Woman has Strength 3".
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Post by: Pouncey
Selym wrote: Melissia wrote:Are we really getting in to this argument again, about the supposed differences between generic man and generic woman in fiction, as imagined by various popular culture versions of statistics?
We've had it several times in this thread already. The end point is that Men and Women are not totally different. We have IRL instances of women beating men at feats of strength, and we have instances of men beating women at feats of endurance. It is just not as simple as "Man has Strength 4, Woman has Strength 3".
Militarum Tempestus, highly elite trained military men, are Strength 3.
Sisters of Battle, highly elite trained religious military women (whose power armor doesn't increase their strength) are also Strength 3.
Death-Cult Assasins, wacko melee assassins whose lore I haven't looked into but all the models are women so I've always assumed they're always women, are Strength 4.
Space Marines, who we should all be familiar with, are Strength 4.
Eldar Banshees are Strength 3.
Ork Boys are Strength 3.
So we have, among just those units, men paralling women, men beating women, women beating men, women beating women, and men beating men, and both women and men beating AND paralleling two different types of melee-oriented Xenos.
So apparently, yes, it does in fact matter what your personal characteristics are, more so than your gender in terms of strength in the Warhammer 40k game. Your gender seems to be practically irrelevant compared to which unit you actually are in the equation.
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Post by: ShieldBrother
Except those are game statistics and have little impact on lore.
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Post by: kronk
HANZERtank wrote:How would people here go about adding more diversity to the 40k universe. I hear things about female space marines need to be added in. I'm personally not too bothered about that as it currently doesn't exist in the fluff. I get that maybe it should amd feel free to discuss it. However I do believe that distinctly female options should be made for Guard and Tau. Both of these have female warriors in the fluff yet not properly represented (at least with gw minis) on the table. Here is the original post in this thread. This discussion has seemed to drift far afield of the original question. 1. I think Female Space marines are silly because they are against the existing/current lore. Feel free to sculpt your minis how you wish, but I shall roll my eyes at your 36 HH boob plate armor just as I would roll them at another players declaration that their Space Marine Chapter is from one of the two Lost Legions. 2. I think that there is 100% NOTHING wrong either in modeling or in lore with female IG, Female Tau, or even female Kroot. However, I don't know how you depict Male/Female variance from a species that evolved from birds (Kroot)... Knock yourself off with female cadians and catachans and Death Korps of Krieg.
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Post by: the_scotsman
"And female warriors exist and will always exist, but you are literally lying to yourself if you don't think men are stronger than women. Have you ever heard of testosterone? The thing that gives you a lot of muscles? Men have a lot of it, women don't. Figure out the rest for yourself. "
Have you ever heard of xenoblogulogutlrararin?
Fire caste Tau have a lot of it, Earth Caste don't. It gives you a lot of muscles.
40k is a sci fi setting. You can have alien races with as much or as little sexual dimorphism in whatever direction you want.
For instance, in the Tau, it's clear that rather than sexual dimorphism (which appears to be very minimal) they have subspecies differences between the different castes. Eldar are already established to have almost no difference in build between the males and females, which is why arguments like "they put the heavier armor on the men and keep most of the instinctually nurturing wimminfolk at home makin' babies where they belong!"
In the game's established lore, Eldar, Guard, and Dark Eldar have equal representation between the sexes. The only model line that comes even close is the Dark Eldar, with usually around 20% female sculpts. GW does not make female or non-white sculpts for their minis, with very few exceptions, and recently even models that once had female sculpts (Shadowseer, Eldar Windriders, Dire Avengers) were changed to be all-male. Even in cases where the parts don't need to be interchanged (genestealer cult, chaos cult) they sculpt and paint everyone male and white.
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Post by: Verviedi
oldravenman3025 wrote: Verviedi wrote:Agreed. I am likely allowing my personal favoritism towards Tau to interfere with other's preferences. Eldar can be excused (possibly!) because likely the Old Ones got lazy and made humans and Eldar share some features. That's pretty much the only reason I can think of for them having enlarged breasts like humans.
The thing is that the Old Ones had nothing to do with Humanity. They were long gone by the time Man's earliest ancestors came about. The same with that bit of throwaway fluff back in the day regarding Necrons and the "Pariah Gene".
Humans in 40k evolved on Earth naturally. They weren't "created" by anybody.
Wait, really? That's interesting. I wonder why Eldar resemble humans so much, then. I was always under the impression that the Old Ones seeded Earth with material to eventually create humans, but died out before they could finish the job.
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Post by: Pouncey
the_scotsman wrote:"And female warriors exist and will always exist, but you are literally lying to yourself if you don't think men are stronger than women. Have you ever heard of testosterone? The thing that gives you a lot of muscles? Men have a lot of it, women don't. Figure out the rest for yourself. "
Have you ever heard of xenoblogulogutlrararin?
Fire caste Tau have a lot of it, Earth Caste don't. It gives you a lot of muscles.
40k is a sci fi setting. You can have alien races with as much or as little sexual dimorphism in whatever direction you want.
For instance, in the Tau, it's clear that rather than sexual dimorphism (which appears to be very minimal) they have subspecies differences between the different castes. Eldar are already established to have almost no difference in build between the males and females, which is why arguments like "they put the heavier armor on the men and keep most of the instinctually nurturing wimminfolk at home makin' babies where they belong!"
In the game's established lore, Eldar, Guard, and Dark Eldar have equal representation between the sexes. The only model line that comes even close is the Dark Eldar, with usually around 20% female sculpts. GW does not make female or non-white sculpts for their minis, with very few exceptions, and recently even models that once had female sculpts (Shadowseer, Eldar Windriders, Dire Avengers) were changed to be all-male. Even in cases where the parts don't need to be interchanged (genestealer cult, chaos cult) they sculpt and paint everyone male and white.
Given that only 00.1% of Imperial citizens are recruited into the IG, the difference between an average female and male human in terms of strength making any difference seems silly. The IG is using a percentage of Imperial citizens so small they can afford to set their recruitment requirements pretty high and still maintain enough numbers. You wouldn't be looking at average people being in the Imperial Guard, but only above average ones. And since this implies some sort of minimum requirement that is uniform across all members, the Astra Militarum's requirements for hand to hand combat strength are met in every case, male and female. And the number of people being recruited into the IG compared to the total population is so low that it is quite feasible for many IG regiments to end up being wholly female and having the physical strength to give a fully male Regiment an even fight.
In short, the Imperium of Man is so vast that it is entirely possible for them to happen to have only recruited women across the entire Imperium of Man without negatively affecting their hand-to-hand combat abilities in any way.
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Post by: Selym
Pouncey wrote: Selym wrote: Melissia wrote:Are we really getting in to this argument again, about the supposed differences between generic man and generic woman in fiction, as imagined by various popular culture versions of statistics?
We've had it several times in this thread already. The end point is that Men and Women are not totally different. We have IRL instances of women beating men at feats of strength, and we have instances of men beating women at feats of endurance. It is just not as simple as "Man has Strength 4, Woman has Strength 3".
Militarum Tempestus, highly elite trained military men, are Strength 3.
Sisters of Battle, highly elite trained religious military women (whose power armor doesn't increase their strength) are also Strength 3.
Death-Cult Assasins, wacko melee assassins whose lore I haven't looked into but all the models are women so I've always assumed they're always women, are Strength 4.
Space Marines, who we should all be familiar with, are Strength 4.
Eldar Banshees are Strength 3.
Ork Boys are Strength 3.
So we have, among just those units, men paralling women, men beating women, women beating men, women beating women, and men beating men, and both women and men beating AND paralleling two different types of melee-oriented Xenos.
So apparently, yes, it does in fact matter what your personal characteristics are, more so than your gender in terms of strength in the Warhammer 40k game. Your gender seems to be practically irrelevant compared to which unit you actually are in the equation.
My comparison was to highlight the lack of logic behind the statement "men are stronger", rather than to put it into 40k statlines.
And yes, the statlines have little to do with the fluff. We have fluff guardsmen of varying strengths and accuracies, and passages in which SM punch holes in what would on the TT be an Av14 building.
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Post by: Pouncey
Selym wrote: Pouncey wrote: Selym wrote: Melissia wrote:Are we really getting in to this argument again, about the supposed differences between generic man and generic woman in fiction, as imagined by various popular culture versions of statistics?
We've had it several times in this thread already. The end point is that Men and Women are not totally different. We have IRL instances of women beating men at feats of strength, and we have instances of men beating women at feats of endurance. It is just not as simple as "Man has Strength 4, Woman has Strength 3".
Militarum Tempestus, highly elite trained military men, are Strength 3.
Sisters of Battle, highly elite trained religious military women (whose power armor doesn't increase their strength) are also Strength 3.
Death-Cult Assasins, wacko melee assassins whose lore I haven't looked into but all the models are women so I've always assumed they're always women, are Strength 4.
Space Marines, who we should all be familiar with, are Strength 4.
Eldar Banshees are Strength 3.
Ork Boys are Strength 3.
So we have, among just those units, men paralling women, men beating women, women beating men, women beating women, and men beating men, and both women and men beating AND paralleling two different types of melee-oriented Xenos.
So apparently, yes, it does in fact matter what your personal characteristics are, more so than your gender in terms of strength in the Warhammer 40k game. Your gender seems to be practically irrelevant compared to which unit you actually are in the equation.
My comparison was to highlight the lack of logic behind the statement "men are stronger", rather than to put it into 40k statlines.
And yes, the statlines have little to do with the fluff. We have fluff guardsmen of varying strengths and accuracies, and passages in which SM punch holes in what would on the TT be an Av14 building.
Yeah, I like my argument above your post better. : D
Side note: I did actually ask on the Overwatch forums about a First Nations character. The reponses I got from the Americans led me to conclude that Americans in general do not actually put any effort into learning about Canada.
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Post by: ShieldBrother
the_scotsman wrote:"And female warriors exist and will always exist, but you are literally lying to yourself if you don't think men are stronger than women. Have you ever heard of testosterone? The thing that gives you a lot of muscles? Men have a lot of it, women don't. Figure out the rest for yourself. "
Have you ever heard of xenoblogulogutlrararin?
Fire caste Tau have a lot of it, Earth Caste don't. It gives you a lot of muscles.
40k is a sci fi setting. You can have alien races with as much or as little sexual dimorphism in whatever direction you want.
For instance, in the Tau, it's clear that rather than sexual dimorphism (which appears to be very minimal) they have subspecies differences between the different castes. Eldar are already established to have almost no difference in build between the males and females, which is why arguments like "they put the heavier armor on the men and keep most of the instinctually nurturing wimminfolk at home makin' babies where they belong!"
In the game's established lore, Eldar, Guard, and Dark Eldar have equal representation between the sexes. The only model line that comes even close is the Dark Eldar, with usually around 20% female sculpts. GW does not make female or non-white sculpts for their minis, with very few exceptions, and recently even models that once had female sculpts (Shadowseer, Eldar Windriders, Dire Avengers) were changed to be all-male. Even in cases where the parts don't need to be interchanged (genestealer cult, chaos cult) they sculpt and paint everyone male and white.
We weren't talking about Tau, or Eldar, we were talking about Imperial Guard/humans. And thanks for making me sound like a redneck southerner despite me having fully supported arguments. (is it just because I disagree with you?) And Dark Eldar have more than 20%, at least 33 ranging to 60%. The Wych squads have practically only females, succubus is female only, kabalites have at least 3-4 female torsos, and the Raider kit has like 2 female passengers and reavers have 2 female torsos.
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Post by: Gen.Steiner
#1ShieldBrother3++ wrote:Was waiting for bigot to be used.  So someone argues that black people on Cadia isn't lore friendly (which it isn't) and that women are weaker than men, and they're a bigot? I don't understand. Everything in my argument is supported, but I'm a bigot?
Nothing in your argument is supported. You are, at this point, metaphorically jumping up and down going "NO WIMMINS NO BLACKS" and not actually engaging with anything.
Even if one accepts that Cadia is magically 100% white, that does not mean that all the Guard armies that use Cadian-pattern equipment are. In fact, just a slight engagement with the background will give you the Catachans, who are both black and white, the Vitrian Dragoons, who are all black, the Attillans, who are Mongolian, and so on and so forth. So we know that humanity remains diverse in the 41st Millenium. Therefore, adding a couple of non-white heads into the boxes of figures makes sense, follows the background, and allows people to build armies that are diverse, or not, depending on what they want to do as individual players!
There are absolutely no reasons whatsoever to object to female figures in boxes of Imperial Guard, because, as we know from the background, there are female Imperial Guard. Some regiments are mixed (Tanith 1st, Valhallan 397th), some regiments are not (Xenonian Guard - all female). That's leaving aside the debate about statistical average strength, which as we can see in reality means that there are plenty of really strong women. Unless you're saying you'd be happy to go toe-to-toe with Cristiane "Cyborg" Justino, because she's a girl lol?
So. To sum.
Your arguments are not supported either in reality, or in the background, beyond "all the art shows Cadians as white!", which doesn't take into account all the non-white regiments, or the black Catachans, or the female regiments.
Therefore, I can only assume your objection to women and non-white figures is because you don't like seeing women or non-white people represented in games or fiction... even when they already are, quite clearly, in the 40K universe.
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Post by: ShieldBrother
Pouncey wrote:the_scotsman wrote:"And female warriors exist and will always exist, but you are literally lying to yourself if you don't think men are stronger than women. Have you ever heard of testosterone? The thing that gives you a lot of muscles? Men have a lot of it, women don't. Figure out the rest for yourself. "
Have you ever heard of xenoblogulogutlrararin?
Fire caste Tau have a lot of it, Earth Caste don't. It gives you a lot of muscles.
40k is a sci fi setting. You can have alien races with as much or as little sexual dimorphism in whatever direction you want.
For instance, in the Tau, it's clear that rather than sexual dimorphism (which appears to be very minimal) they have subspecies differences between the different castes. Eldar are already established to have almost no difference in build between the males and females, which is why arguments like "they put the heavier armor on the men and keep most of the instinctually nurturing wimminfolk at home makin' babies where they belong!"
In the game's established lore, Eldar, Guard, and Dark Eldar have equal representation between the sexes. The only model line that comes even close is the Dark Eldar, with usually around 20% female sculpts. GW does not make female or non-white sculpts for their minis, with very few exceptions, and recently even models that once had female sculpts (Shadowseer, Eldar Windriders, Dire Avengers) were changed to be all-male. Even in cases where the parts don't need to be interchanged (genestealer cult, chaos cult) they sculpt and paint everyone male and white.
Given that only 00.1% of Imperial citizens are recruited into the IG, the difference between an average female and male human in terms of strength making any difference seems silly. The IG is using a percentage of Imperial citizens so small they can afford to set their recruitment requirements pretty high and still maintain enough numbers. You wouldn't be looking at average people being in the Imperial Guard, but only above average ones. And since this implies some sort of minimum requirement that is uniform across all members, the Astra Militarum's requirements for hand to hand combat strength are met in every case, male and female. And the number of people being recruited into the IG compared to the total population is so low that it is quite feasible for many IG regiments to end up being wholly female and having the physical strength to give a fully male Regiment an even fight.
In short, the Imperium of Man is so vast that it is entirely possible for them to happen to have only recruited women across the entire Imperium of Man without negatively affecting their hand-to-hand combat abilities in any way.
You can't just keep using the argument "Well, I have no proof, but the imperium has like 6 gorjillian people! That's a lot, right? Some of the girls gotta be ripped!"
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Post by: kronk
#1ShieldBrother3++ wrote: You can't just keep using the argument "Well, I have no proof, but the imperium has like 6 gorjillian people! That's a lot, right? Some of the girls gotta be ripped!" If you have a problem with girls and/or people of different races, maybe you should talk to someone. The first step is acceptance.
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Post by: ShieldBrother
Gen.Steiner wrote: #1ShieldBrother3++ wrote:Was waiting for bigot to be used.  So someone argues that black people on Cadia isn't lore friendly (which it isn't) and that women are weaker than men, and they're a bigot? I don't understand. Everything in my argument is supported, but I'm a bigot?
Nothing in your argument is supported. You are, at this point, metaphorically jumping up and down going "NO WIMMINS NO BLACKS" and not actually engaging with anything.
Even if one accepts that Cadia is magically 100% white, that does not mean that all the Guard armies that use Cadian-pattern equipment are. In fact, just a slight engagement with the background will give you the Catachans, who are both black and white, the Vitrian Dragoons, who are all black, the Attillans, who are Mongolian, and so on and so forth. So we know that humanity remains diverse in the 41st Millenium. Therefore, adding a couple of non-white heads into the boxes of figures makes sense, follows the background, and allows people to build armies that are diverse, or not, depending on what they want to do as individual players!
There are absolutely no reasons whatsoever to object to female figures in boxes of Imperial Guard, because, as we know from the background, there are female Imperial Guard. Some regiments are mixed (Tanith 1st, Valhallan 397th), some regiments are not (Xenonian Guard - all female). That's leaving aside the debate about statistical average strength, which as we can see in reality means that there are plenty of really strong women. Unless you're saying you'd be happy to go toe-to-toe with Cristiane "Cyborg" Justino, because she's a girl lol?
So. To sum.
Your arguments are not supported either in reality, or in the background, beyond "all the art shows Cadians as white!", which doesn't take into account all the non-white regiments, or the black Catachans, or the female regiments.
Therefore, I can only assume your objection to women and non-white figures is because you don't like seeing women or non-white people represented in games or fiction... even when they already are, quite clearly, in the 40K universe.
It IS fully supported. No artwork or paintjobs have shown black Cadians, thus we can infer Cadia has no black people. Women are statistically weaker than men. This has been proven by many studies. Why are you getting your panties in a knot over the truth? I am not arguing against less diversity in 40k, and I understand there is female Imperial Guardsmen. I have already stated that when they get updated a couple different bits would be good.
At this point it's just become an echo-chamber of "HEY YOU BAD MAN WHY YOU GOTTA HATE BLACKS AND THE WOMAN MAN". Automatically Appended Next Post: kronk wrote: #1ShieldBrother3++ wrote:
You can't just keep using the argument "Well, I have no proof, but the imperium has like 6 gorjillian people! That's a lot, right? Some of the girls gotta be ripped!"
If you have a problem with girls and/or people of different races, maybe you should talk to someone.
The first step is acceptance.
Yes, I have an issue with someone because they are scientifically weaker. /s I am simply stating facts. Are you denying women aren't weaker than men?
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Post by: Selym
#1ShieldBrother3++ wrote:
You can't just keep using the argument "Well, I have no proof, but the imperium has like 6 gorjillian people! That's a lot, right? Some of the girls gotta be ripped!" SB, do you have any concept of statistical odds?
43778
Post by: Pouncey
#1ShieldBrother3++ wrote: Pouncey wrote:the_scotsman wrote:"And female warriors exist and will always exist, but you are literally lying to yourself if you don't think men are stronger than women. Have you ever heard of testosterone? The thing that gives you a lot of muscles? Men have a lot of it, women don't. Figure out the rest for yourself. "
Have you ever heard of xenoblogulogutlrararin?
Fire caste Tau have a lot of it, Earth Caste don't. It gives you a lot of muscles.
40k is a sci fi setting. You can have alien races with as much or as little sexual dimorphism in whatever direction you want.
For instance, in the Tau, it's clear that rather than sexual dimorphism (which appears to be very minimal) they have subspecies differences between the different castes. Eldar are already established to have almost no difference in build between the males and females, which is why arguments like "they put the heavier armor on the men and keep most of the instinctually nurturing wimminfolk at home makin' babies where they belong!"
In the game's established lore, Eldar, Guard, and Dark Eldar have equal representation between the sexes. The only model line that comes even close is the Dark Eldar, with usually around 20% female sculpts. GW does not make female or non-white sculpts for their minis, with very few exceptions, and recently even models that once had female sculpts (Shadowseer, Eldar Windriders, Dire Avengers) were changed to be all-male. Even in cases where the parts don't need to be interchanged (genestealer cult, chaos cult) they sculpt and paint everyone male and white.
Given that only 00.1% of Imperial citizens are recruited into the IG, the difference between an average female and male human in terms of strength making any difference seems silly. The IG is using a percentage of Imperial citizens so small they can afford to set their recruitment requirements pretty high and still maintain enough numbers. You wouldn't be looking at average people being in the Imperial Guard, but only above average ones. And since this implies some sort of minimum requirement that is uniform across all members, the Astra Militarum's requirements for hand to hand combat strength are met in every case, male and female. And the number of people being recruited into the IG compared to the total population is so low that it is quite feasible for many IG regiments to end up being wholly female and having the physical strength to give a fully male Regiment an even fight.
In short, the Imperium of Man is so vast that it is entirely possible for them to happen to have only recruited women across the entire Imperium of Man without negatively affecting their hand-to-hand combat abilities in any way.
You can't just keep using the argument "Well, I have no proof, but the imperium has like 6 gorjillian people! That's a lot, right? Some of the girls gotta be ripped!"
The number of humans in the Imperium is not actually set in stone, you're right, but it wasn't completely made up. It was calculated to be a roughly average estimate based on the official population figures regarding hive cities, number of hives on a hive, number of hive worlds in the Imperium, average population of a non-hive world, and the number of non-hive worlds in the Imperium. All of the number ranges that went into calculating the average are official, confirmed lore from Lexicanum.
And plugging in the math, we find that the Imperium has around 20 quadrillion people in it. Lexicanum says there "must be many billions" of Imperial Guard, and the estimate that I arrived at to conclude the Imperium has 00.1% of its population in the AM assumed there were 20 trillion Guardsmen, which is multiple orders of magnitude above what is actually defined by the lore. Correcting it to 200 billion Guardsmen, a very high end but still within the numbers given, would result in there being 00.001% of all humans being in the AM.
Where is the math wrong? Automatically Appended Next Post: Selym wrote: #1ShieldBrother3++ wrote:
You can't just keep using the argument "Well, I have no proof, but the imperium has like 6 gorjillian people! That's a lot, right? Some of the girls gotta be ripped!" SB, do you have any concept of statistical odds?
You recall you explained what an "average" is to him last night, right?
103240
Post by: ShieldBrother
Selym wrote: #1ShieldBrother3++ wrote:
You can't just keep using the argument "Well, I have no proof, but the imperium has like 6 gorjillian people! That's a lot, right? Some of the girls gotta be ripped!" SB, do you have any concept of statistical odds?
I do, but statistical odds can't defy science and make women stronger than men.
43778
Post by: Pouncey
#1ShieldBrother3++ wrote:Gen.Steiner wrote: #1ShieldBrother3++ wrote:Was waiting for bigot to be used.  So someone argues that black people on Cadia isn't lore friendly (which it isn't) and that women are weaker than men, and they're a bigot? I don't understand. Everything in my argument is supported, but I'm a bigot?
Nothing in your argument is supported. You are, at this point, metaphorically jumping up and down going "NO WIMMINS NO BLACKS" and not actually engaging with anything.
Even if one accepts that Cadia is magically 100% white, that does not mean that all the Guard armies that use Cadian-pattern equipment are. In fact, just a slight engagement with the background will give you the Catachans, who are both black and white, the Vitrian Dragoons, who are all black, the Attillans, who are Mongolian, and so on and so forth. So we know that humanity remains diverse in the 41st Millenium. Therefore, adding a couple of non-white heads into the boxes of figures makes sense, follows the background, and allows people to build armies that are diverse, or not, depending on what they want to do as individual players!
There are absolutely no reasons whatsoever to object to female figures in boxes of Imperial Guard, because, as we know from the background, there are female Imperial Guard. Some regiments are mixed (Tanith 1st, Valhallan 397th), some regiments are not (Xenonian Guard - all female). That's leaving aside the debate about statistical average strength, which as we can see in reality means that there are plenty of really strong women. Unless you're saying you'd be happy to go toe-to-toe with Cristiane "Cyborg" Justino, because she's a girl lol?
So. To sum.
Your arguments are not supported either in reality, or in the background, beyond "all the art shows Cadians as white!", which doesn't take into account all the non-white regiments, or the black Catachans, or the female regiments.
Therefore, I can only assume your objection to women and non-white figures is because you don't like seeing women or non-white people represented in games or fiction... even when they already are, quite clearly, in the 40K universe.
It IS fully supported. No artwork or paintjobs have shown black Cadians, thus we can infer Cadia has no black people. Women are statistically weaker than men. This has been proven by many studies. Why are you getting your panties in a knot over the truth? I am not arguing against less diversity in 40k, and I understand there is female Imperial Guardsmen. I have already stated that when they get updated a couple different bits would be good.
At this point it's just become an echo-chamber of "HEY YOU BAD MAN WHY YOU GOTTA HATE BLACKS AND THE WOMAN MAN".
Did you actually go through all the Cadian artwork dating back to 2nd edition, more than 20 years ago, in one night?
Impressive.
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Post by: ShieldBrother
Automatically Appended Next Post:
Selym wrote: #1ShieldBrother3++ wrote:
You can't just keep using the argument "Well, I have no proof, but the imperium has like 6 gorjillian people! That's a lot, right? Some of the girls gotta be ripped!" SB, do you have any concept of statistical odds?
You recall you explained what an "average" is to him last night, right?
I actually corrected myself, I know fully what an average is, but I used the wrong terminology. I meant mode, so you can stop gak talking me now.
43778
Post by: Pouncey
#1ShieldBrother3++ wrote: Selym wrote: #1ShieldBrother3++ wrote:
You can't just keep using the argument "Well, I have no proof, but the imperium has like 6 gorjillian people! That's a lot, right? Some of the girls gotta be ripped!" SB, do you have any concept of statistical odds?
I do, but statistical odds can't defy science and make women stronger than men.
No, but they can make it so that when you only need to select 200 billion from 20,000,000 billion the choices you end up with make the average a very irrelevant number.
103240
Post by: ShieldBrother
Pouncey wrote: #1ShieldBrother3++ wrote:Gen.Steiner wrote: #1ShieldBrother3++ wrote:Was waiting for bigot to be used.  So someone argues that black people on Cadia isn't lore friendly (which it isn't) and that women are weaker than men, and they're a bigot? I don't understand. Everything in my argument is supported, but I'm a bigot?
Nothing in your argument is supported. You are, at this point, metaphorically jumping up and down going "NO WIMMINS NO BLACKS" and not actually engaging with anything.
Even if one accepts that Cadia is magically 100% white, that does not mean that all the Guard armies that use Cadian-pattern equipment are. In fact, just a slight engagement with the background will give you the Catachans, who are both black and white, the Vitrian Dragoons, who are all black, the Attillans, who are Mongolian, and so on and so forth. So we know that humanity remains diverse in the 41st Millenium. Therefore, adding a couple of non-white heads into the boxes of figures makes sense, follows the background, and allows people to build armies that are diverse, or not, depending on what they want to do as individual players!
There are absolutely no reasons whatsoever to object to female figures in boxes of Imperial Guard, because, as we know from the background, there are female Imperial Guard. Some regiments are mixed (Tanith 1st, Valhallan 397th), some regiments are not (Xenonian Guard - all female). That's leaving aside the debate about statistical average strength, which as we can see in reality means that there are plenty of really strong women. Unless you're saying you'd be happy to go toe-to-toe with Cristiane "Cyborg" Justino, because she's a girl lol?
So. To sum.
Your arguments are not supported either in reality, or in the background, beyond "all the art shows Cadians as white!", which doesn't take into account all the non-white regiments, or the black Catachans, or the female regiments.
Therefore, I can only assume your objection to women and non-white figures is because you don't like seeing women or non-white people represented in games or fiction... even when they already are, quite clearly, in the 40K universe.
It IS fully supported. No artwork or paintjobs have shown black Cadians, thus we can infer Cadia has no black people. Women are statistically weaker than men. This has been proven by many studies. Why are you getting your panties in a knot over the truth? I am not arguing against less diversity in 40k, and I understand there is female Imperial Guardsmen. I have already stated that when they get updated a couple different bits would be good.
At this point it's just become an echo-chamber of "HEY YOU BAD MAN WHY YOU GOTTA HATE BLACKS AND THE WOMAN MAN".
Did you actually go through all the Cadian artwork dating back to 2nd edition, more than 20 years ago, in one night?
Impressive.
If you want to be smartass, can you show me where the proof of black Cadians is?
43778
Post by: Pouncey
#1ShieldBrother3++ wrote:
Automatically Appended Next Post:
Selym wrote: #1ShieldBrother3++ wrote:
You can't just keep using the argument "Well, I have no proof, but the imperium has like 6 gorjillian people! That's a lot, right? Some of the girls gotta be ripped!" SB, do you have any concept of statistical odds?
You recall you explained what an "average" is to him last night, right?
I actually corrected myself, I know fully what an average is, but I used the wrong terminology. I meant mode, so you can stop gak talking me now.
Cool. Any comment on the math you cropped out of your post?
103240
Post by: ShieldBrother
Pouncey wrote: #1ShieldBrother3++ wrote: Selym wrote: #1ShieldBrother3++ wrote:
You can't just keep using the argument "Well, I have no proof, but the imperium has like 6 gorjillian people! That's a lot, right? Some of the girls gotta be ripped!" SB, do you have any concept of statistical odds?
I do, but statistical odds can't defy science and make women stronger than men.
No, but they can make it so that when you only need to select 200 billion from 20,000,000 billion the choices you end up with make the average a very irrelevant number.
An above average woman is still weaker than an above average man.
69226
Post by: Selym
#1ShieldBrother3++ wrote: Selym wrote: #1ShieldBrother3++ wrote:
You can't just keep using the argument "Well, I have no proof, but the imperium has like 6 gorjillian people! That's a lot, right? Some of the girls gotta be ripped!" SB, do you have any concept of statistical odds?
I do, but statistical odds can't defy science and make women stronger than men.
Let's be scientific. Are there IRL women who are stronger than IRL men?
103240
Post by: ShieldBrother
Pouncey wrote: #1ShieldBrother3++ wrote:
Automatically Appended Next Post:
Selym wrote: #1ShieldBrother3++ wrote:
You can't just keep using the argument "Well, I have no proof, but the imperium has like 6 gorjillian people! That's a lot, right? Some of the girls gotta be ripped!" SB, do you have any concept of statistical odds?
You recall you explained what an "average" is to him last night, right?
I actually corrected myself, I know fully what an average is, but I used the wrong terminology. I meant mode, so you can stop gak talking me now.
Cool. Any comment on the math you cropped out of your post?
Something about 20 trillion people and 1%. I don't need to read it a 10th time. We get it. The imperium is a big place. Automatically Appended Next Post: Selym wrote: #1ShieldBrother3++ wrote: Selym wrote: #1ShieldBrother3++ wrote:
You can't just keep using the argument "Well, I have no proof, but the imperium has like 6 gorjillian people! That's a lot, right? Some of the girls gotta be ripped!" SB, do you have any concept of statistical odds?
I do, but statistical odds can't defy science and make women stronger than men.
Let's be scientific. Are there IRL women who are stronger than IRL men?
Yes, but those men are below average and those women are above average.
43778
Post by: Pouncey
#1ShieldBrother3++ wrote: Pouncey wrote: #1ShieldBrother3++ wrote: Selym wrote: #1ShieldBrother3++ wrote:
You can't just keep using the argument "Well, I have no proof, but the imperium has like 6 gorjillian people! That's a lot, right? Some of the girls gotta be ripped!" SB, do you have any concept of statistical odds?
I do, but statistical odds can't defy science and make women stronger than men.
No, but they can make it so that when you only need to select 200 billion from 20,000,000 billion the choices you end up with make the average a very irrelevant number.
An above average woman is still weaker than an above average man.
And it doesn't matter, really. The Astra Militarum have minimum requirements for duty, not one-on-one duels to determine who's better. And the kind of standards they're able to set make it so that every member of the IG, male and female, fulfill a very high criteria for melee combat. And they can afford to be VERY choosy about who they let in, to the point where in an Imperium of a million worlds they likely have entire tithes which are male or female which are completely equal to each other.
They're NOT recruiting EVERY above average person. They're recruiting enough to maintain numbers of 200 billion, from an overall population one hundred thousand times larger.
In short, the averages are irrelevant to even talk about because the Astra Militarum has standards, and the number of people they're able to reject and still maintain their numbers means that every combination of male and female recruits is both possible and still maintains the physical strength deemed necessary to be combat-capable.
Automatically Appended Next Post:
How do you figure that?
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Post by: the_scotsman
Yeah, stop attacking this poor guy, it's not as if he's said anything sexist or racist in the course of this post, he's just passionate about -
"Again, this usually goes against the Lore and is super forceful when for some reason Ultras, Celestial Lions and White Scars team up for no other reason than the perfect ethnic trio."
wait..
"Maybe, just maybe, something isn't racist, but the vast majority would rather a hero from a large country with plenty of players, instead of a hero from Zimbabwe which 2 people could enjoy?"
but..
"Actually, if you had all the women at home acting as baby machines they guy that got shot would have a bigger army. The 2 guys next to him gun both of you down. Game over. "
I guess in context of...
"It's only Chinese because they breed like rabbits over there, however most foreign countries teach English and some of the arguably most important countries have it as their primary language. "
oh.
"you can infer that they probably wanted their strongest people on the front, and the instinctively nurturing people on the backlines caring for the soldiers and keeping the grease in the wheels back home."
oh.
"In this post: 40k is a safe space! Chinese people, mexican people, black people! If I don't see a transgender space marine GW is bigots!"
105798
Post by: Gen.Steiner
#1ShieldBrother3++ wrote:It IS fully supported. No artwork or paintjobs have shown black Cadians, thus we can infer Cadia has no black people. Women are statistically weaker than men. This has been proven by many studies. Why are you getting your panties in a knot over the truth? I am not arguing against less diversity in 40k, and I understand there is female Imperial Guardsmen. I have already stated that when they get updated a couple different bits would be good.
At this point it's just become an echo-chamber of "HEY YOU BAD MAN WHY YOU GOTTA HATE BLACKS AND THE WOMAN MAN".
Hang on... wait...
You're saying Cadians aren't black, therefore no African or Asian facial features are allowed at all, despite all the other non-white ethnic groups in the 41st Millenium.
You're also saying, women are statistically weaker, therefore no female Guardsmen, despite all the female Guard troopers and forces.
THEN you say you're NOT arguing for less diversity and you know there are female Guard?
...
What? You are literally arguing against there being diversity in the Imperial Guard range. That is why I've been banging my head against your brick wall of NO WIMMIN NO BLAKS for the last day.
I've also given you multiple examples of very strong women (and at least one nine year old girl) who out-do almost everyone else on the planet, regardless of gender or testosterone levels. Yet you ignore that.
I've given you examples of non-white humans in the background of 40K, and examples of women in the background of 40K, all of them relevant to the Imperial Guard...
...and you respond with BUT SCIENCE SAYS WOMEN ARE WEAK.
Good grief, man. Either you're a bigot or a troll. Pick your poison.
103240
Post by: ShieldBrother
Pouncey wrote: #1ShieldBrother3++ wrote: Pouncey wrote: #1ShieldBrother3++ wrote: Selym wrote: #1ShieldBrother3++ wrote:
You can't just keep using the argument "Well, I have no proof, but the imperium has like 6 gorjillian people! That's a lot, right? Some of the girls gotta be ripped!" SB, do you have any concept of statistical odds?
I do, but statistical odds can't defy science and make women stronger than men.
No, but they can make it so that when you only need to select 200 billion from 20,000,000 billion the choices you end up with make the average a very irrelevant number.
An above average woman is still weaker than an above average man.
And it doesn't matter, really. The Astra Militarum have minimum requirements for duty, not one-on-one duels to determine who's better. And the kind of standards they're able to set make it so that every member of the IG, male and female, fulfill a very high criteria for melee combat. And they can afford to be VERY choosy about who they let in, to the point where in an Imperium of a million worlds they likely have entire tithes which are male or female which are completely equal to each other.
They're NOT recruiting EVERY above average person. They're recruiting enough to maintain numbers of 200 billion, from an overall population one hundred thousand times larger.
In short, the averages are irrelevant to even talk about because the Astra Militarum has standards, and the number of people they're able to reject and still maintain their numbers means that every combination of male and female recruits is both possible and still maintains the physical strength deemed necessary to be combat-capable.
Automatically Appended Next Post:
How do you figure that?
I thought you said there was so many people in the Imperium that only .0001 percent are in the Guard? They can be quite picky, why not pick the fittest of the fit?
And I figure that because testosterone exists.
43778
Post by: Pouncey
the_scotsman wrote:Yeah, stop attacking this poor guy, it's not as if he's said anything sexist or racist in the course of this post, he's just passionate about -
"Again, this usually goes against the Lore and is super forceful when for some reason Ultras, Celestial Lions and White Scars team up for no other reason than the perfect ethnic trio."
wait..
"Maybe, just maybe, something isn't racist, but the vast majority would rather a hero from a large country with plenty of players, instead of a hero from Zimbabwe which 2 people could enjoy?"
but..
"Actually, if you had all the women at home acting as baby machines they guy that got shot would have a bigger army. The 2 guys next to him gun both of you down. Game over. "
I guess in context of...
"It's only Chinese because they breed like rabbits over there, however most foreign countries teach English and some of the arguably most important countries have it as their primary language. "
oh.
"you can infer that they probably wanted their strongest people on the front, and the instinctively nurturing people on the backlines caring for the soldiers and keeping the grease in the wheels back home."
oh.
"In this post: 40k is a safe space! Chinese people, mexican people, black people! If I don't see a transgender space marine GW is bigots!"
I've always wanted to say this.
If you want people to stop calling you a bigot you should stop saying things that are racist and sexist.
103240
Post by: ShieldBrother
Gen.Steiner wrote: #1ShieldBrother3++ wrote:It IS fully supported. No artwork or paintjobs have shown black Cadians, thus we can infer Cadia has no black people. Women are statistically weaker than men. This has been proven by many studies. Why are you getting your panties in a knot over the truth? I am not arguing against less diversity in 40k, and I understand there is female Imperial Guardsmen. I have already stated that when they get updated a couple different bits would be good.
At this point it's just become an echo-chamber of "HEY YOU BAD MAN WHY YOU GOTTA HATE BLACKS AND THE WOMAN MAN".
Hang on... wait...
You're saying Cadians aren't black, therefore no African or Asian facial features are allowed at all, despite all the other non-white ethnic groups in the 41st Millenium.
You're also saying, women are statistically weaker, therefore no female Guardsmen, despite all the female Guard troopers and forces.
THEN you say you're NOT arguing for less diversity and you know there are female Guard?
...
What? You are literally arguing against there being diversity in the Imperial Guard range. That is why I've been banging my head against your brick wall of NO WIMMIN NO BLAKS for the last day.
I've also given you multiple examples of very strong women (and at least one nine year old girl) who out-do almost everyone else on the planet, regardless of gender or testosterone levels. Yet you ignore that.
I've given you examples of non-white humans in the background of 40K, and examples of women in the background of 40K, all of them relevant to the Imperial Guard...
...and you respond with BUT SCIENCE SAYS WOMEN ARE WEAK.
Good grief, man. Either you're a bigot or a troll. Pick your poison.
Point to a post of mine that says"No women in the army, no blacks in the army!" (not Cadia, ARMY)
I ignore because they are entirely anecdotal.
And I know different races exist in 40k. Why can't you read my posts?
18698
Post by: kronk
#1ShieldBrother3++ wrote: Yes, I have an issue with someone because they are scientifically weaker. /s I am simply stating facts. Are you denying women aren't weaker than men? You keep saying that like it ends the argument that females should not be in the armed forces. It doesn't. You need to accept that physical strength is not the only requirement for service in the armed forces. I took the time to filter this thread for your greatest hits. Let's look at them and work on your anti-female outlook on life. BS#1ShieldBrotherSaid wrote: 1. I'm not saying women don't serve in 40k, plenty do, I'm just saying there would be less than men. 2. I don't, surprisingly enough. I know women soldiers exist in both real life and 40k, but it's not as tactically sound as it could be. 3. People were arguing the equality of men and women in war for 40k, the closest comparison we can get is men and women today, hence the post. 4. I, #1SHIELDBROTHER3++ FULLY ACKNOWLEDGE THERE IS FEMALE GUARDSMEN, AND I ACCEPT THAT. Can we get over that now? It doesn't make sense but so does 10 story high dogs with laser cannons. 5. Except everyone asking for female stuff is a minority. GW need to see good, solid, statistics before they spend a lot of money just for diversity instead of the next big model or campaign, which would probably rope them more sales. 6. Actually, if you had all the women at home acting as baby machines they guy that got shot would have a bigger army. The 2 guys next to him gun both of you down. Game over. 1. Stawman argument. Not a single person here has said that "All Cadians should have boobs" or "All Tau should be chicks." Not one. But you can't seem to accept that Bob wants three of his plastic IG army mens to be female, so you're arguing (for reasons unknown) that there shouldn't be any females in the military. Yes, you have said this MANY times in this thread. 2. Female soldiers aren't tactically sound. For the nest 12 or so posts, you argue about females being weaker then men and you use that as your sole excuse that there should be no women in the military. Again, those are YOUR words. 3. In the Grim Darkness of the Far Future where this is only war, you conscript whoever the feth you can slap a uniform on and shove a rifle into their hands. The 40k universe is full of scary monsters that want to kill, and sometimes eat you. Even IF females are weaker than men, the Imperiam WANTS them on that wall. They NEED them on that wall. You can't handle the truth! 4. Even though you grudgingly accept that other players want to use female models in their IG units, and that female IG are part of the existing 40k Lore, you still follow that acceptance with "It doesn't make sense." Why? Women are in the mother fething military right now. They are fighting and dying RIGHT NOW for your fething freedom. They are flying helicopters into war zones, they are in HumVees defusing bombs, they are locked and loaded and making the world a safer place. But that doesn't make sense? Please go find someone to talk to. You need help. 5. Citation needed that IG players that want female/male diversity are the minority. GW doesn't do market research, so the " GW need to see good, solid, statistics before they..." is laughable, at best. 6. And then, finally BOOM! The biggot opens his mouth (or types with this fingers, as it were). "if you had all the women at home acting as baby machines". Those are YOUR words. Right there. Read them. "Get back to the kitchen." "You have no place in the armed forces." "Women should stay home and should only make 60% of what their male counterparts make." Again. Seek help. After I post this, you'll go on ignore. But please let my words seep in. You can get better. You can stop being the person the rest of us are sadly witnessing.
43778
Post by: Pouncey
#1ShieldBrother3++ wrote:I thought you said there was so many people in the Imperium that only .0001 percent are in the Guard? They can be quite picky, why not pick the fittest of the fit?
And I figure that because testosterone exists.
I'm saying that they can both afford to pick the fittest of the fit and still have tons and tons of female members. Some of their regiments should even be female-only or male-only just due to random chance.
If you have a range of 1-100 representing men, with the average being 50, and a range of 1-99 representing women, with the average still being very close to 50, a woman who is at 99 has an advantage over a man who is at 98, and both of them will still be not only above average but also at the very top ends of their sexes.
103240
Post by: ShieldBrother
Pouncey wrote:the_scotsman wrote:Yeah, stop attacking this poor guy, it's not as if he's said anything sexist or racist in the course of this post, he's just passionate about -
"Again, this usually goes against the Lore and is super forceful when for some reason Ultras, Celestial Lions and White Scars team up for no other reason than the perfect ethnic trio."
wait..
"Maybe, just maybe, something isn't racist, but the vast majority would rather a hero from a large country with plenty of players, instead of a hero from Zimbabwe which 2 people could enjoy?"
but..
"Actually, if you had all the women at home acting as baby machines they guy that got shot would have a bigger army. The 2 guys next to him gun both of you down. Game over. "
I guess in context of...
"It's only Chinese because they breed like rabbits over there, however most foreign countries teach English and some of the arguably most important countries have it as their primary language. "
oh.
"you can infer that they probably wanted their strongest people on the front, and the instinctively nurturing people on the backlines caring for the soldiers and keeping the grease in the wheels back home."
oh.
"In this post: 40k is a safe space! Chinese people, mexican people, black people! If I don't see a transgender space marine GW is bigots!"
I've always wanted to say this.
If you want people to stop calling you a bigot you should stop saying things that are racist and sexist.
Explain how first one is racist pls. Are you saying an asian, an african, and a greek aren't an ethnic trio that would include most people?
Are you also saying that Zimbabwe has as strong as an overwatch community as Canada?
That was a joke, but alright.
Are you saying China doesn't have a ridiculously high population to the point where it's unhealthy?
Are you saying America isn't one of the most important countries in the world?
Joke again.
Some people need to grow a thicker skin.
43778
Post by: Pouncey
#1ShieldBrother3++ wrote:Point to a post of mine that says"No women in the army, no blacks in the army!" (not Cadia, ARMY)
I ignore because they are entirely anecdotal.
And I know different races exist in 40k. Why can't you read my posts?
Do you want me to go find your post where you state almost verbatim that the Imperial Guard should be taking all of their female members out of the military and using them as brood mares?
18698
Post by: kronk
Pouncey wrote: #1ShieldBrother3++ wrote:Point to a post of mine that says"No women in the army, no blacks in the army!" (not Cadia, ARMY)
I ignore because they are entirely anecdotal.
And I know different races exist in 40k. Why can't you read my posts?
Do you want me to go find your post where you state almost verbatim that the Imperial Guard should be taking all of their female members out of the military and using them as brood mares?
I already did. Please stop engaging the man. He clearly thinks that women don't "make sense" in the military. Is that really someone you want to engage in honest discussion?
5394
Post by: reds8n
None of your jokes are funny.
It'd be best if you stooped now.
Only warning.
43778
Post by: Pouncey
#1ShieldBrother3++ wrote: Pouncey wrote:the_scotsman wrote:Yeah, stop attacking this poor guy, it's not as if he's said anything sexist or racist in the course of this post, he's just passionate about -
"Again, this usually goes against the Lore and is super forceful when for some reason Ultras, Celestial Lions and White Scars team up for no other reason than the perfect ethnic trio."
wait..
"Maybe, just maybe, something isn't racist, but the vast majority would rather a hero from a large country with plenty of players, instead of a hero from Zimbabwe which 2 people could enjoy?"
but..
"Actually, if you had all the women at home acting as baby machines they guy that got shot would have a bigger army. The 2 guys next to him gun both of you down. Game over. "
I guess in context of...
"It's only Chinese because they breed like rabbits over there, however most foreign countries teach English and some of the arguably most important countries have it as their primary language. "
oh.
"you can infer that they probably wanted their strongest people on the front, and the instinctively nurturing people on the backlines caring for the soldiers and keeping the grease in the wheels back home."
oh.
"In this post: 40k is a safe space! Chinese people, mexican people, black people! If I don't see a transgender space marine GW is bigots!"
I've always wanted to say this.
If you want people to stop calling you a bigot you should stop saying things that are racist and sexist.
Explain how first one is racist pls. Are you saying an asian, an african, and a greek aren't an ethnic trio that would include most people?
You said it was the only reason they would do so. Yes, that is racist.
Are you also saying that Zimbabwe has as strong as an overwatch community as Canada?
Zimbabwe wasn't even relevant to the conversation.
That was a joke, but alright.
An extremely sexist one you stated with nothing denoting humor. No one found it funny.
Are you saying China doesn't have a ridiculously high population to the point where it's unhealthy?
Saying people "breed like rabbits" is extremely bigoted when you're referring to a country.
Are you saying America isn't one of the most important countries in the world?
I think they like to overstate their importance.
Joke again.
Some people need to grow a thicker skin.
No one found your jokes funny. Funniness requires humor. Your "jokes" lacked humor, thus failed at being jokes.
69226
Post by: Selym
#1ShieldBrother3++ wrote:
Selym wrote: #1ShieldBrother3++ wrote: Selym wrote: #1ShieldBrother3++ wrote:
You can't just keep using the argument "Well, I have no proof, but the imperium has like 6 gorjillian people! That's a lot, right? Some of the girls gotta be ripped!" SB, do you have any concept of statistical odds?
I do, but statistical odds can't defy science and make women stronger than men.
Let's be scientific. Are there IRL women who are stronger than IRL men?
Yes, but those men are below average and those women are above average.
Alright, let's say that's true. And for the sake of the argument, let's bias the numbers I will use in favour of your side.
GIven that:
>The top 1% of women's physicality is above average
>The top 1% of women IRL do stuff like the Olympics
>The women's Olympics consists of feats of strength, speed and endurance beyond that of the average man
We can ascertain that there are a number of women who fit the description of "better than the average man". In our example, 1% of women are this.
Given that in the Imperium, a selection pool of 50 million candidates is to be happily considered a sup-par quantity, we can reasonably use this as a method of determining a lower-end estimate of the quantity of women in the IG.
Current world statistics hold that just under 50% of humans are female. Let's say that the recruitment pool holds 40% women.
This leaves us with 20 million women in a recruitment pool. Take the top 1% of women. This gives us 200,000 women.
From one world's low-count recruitment pool, we are getting at least 200,000 women. Now realise that there are hundreds, if not thousands of worlds that can do this too.
200,000 multiplied by a reasonable world-count of 200 gives us 40,000,000 women in the Imperial Guard.
Or, to put it another way, more women than IG models in player's collections. If every single guard model owned by IG players was female, it would be well within the fluff for that quantity of women to be fielded.
Does this argument make sense to you?
105798
Post by: Gen.Steiner
I would find the relevant posts, but other people have done it for me.
I am arguing that Games Workshop should get their sculptors to add into their Imperial Guard boxes (Catachan and Cadian), 2-3 female torsos and heads, and a couple of non-white heads. I'm not even arguing for parity. I just want the option to be there, because it reflects the background that Games Workshop themselves have produced for their own wargame.
You, on the other hand, have repeatedly argued that because Cadia is an all-white planet (based on inference from artwork), that there should be no non-white heads in the boxes, because, I assume, you think that no-one uses the Cadian figures to represent Guardsmen from other planets... like, say, Vitria, where everyone is black.
You have also argued that because SCIENCE, women in the Guard make no sense. I have pointed out the Dahomey, the Scythians, and several other examples of large groups of women in combat from throughout history up to and including the present day, and also individual examples of women and girls who are strong and powerful, to make the point that women in the Guard does in fact make sense. You seem to ignore this, because SCIENCE.
It seems to me that your argument boils down to NO BECAUSE IT HURTS MY FEELS. That's charitable.
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Post by: Pouncey
kronk wrote: Pouncey wrote: #1ShieldBrother3++ wrote:Point to a post of mine that says"No women in the army, no blacks in the army!" (not Cadia, ARMY)
I ignore because they are entirely anecdotal.
And I know different races exist in 40k. Why can't you read my posts?
Do you want me to go find your post where you state almost verbatim that the Imperial Guard should be taking all of their female members out of the military and using them as brood mares?
I already did. Please stop engaging the man. He clearly thinks that women don't "make sense" in the military. Is that really someone you want to engage in honest discussion?
Okay, back on subject then.
Would a torso/head conversion kit really be enough to turn a Cadian or Catachan model into a convincing female miniature? Yes, the torso and head would be right, but the torso and head aren't the only part of the female human body that's different from their male counterparts.
To make a good female Cadian/Catachan (assuming we're going with ones for the existing plastic kits) it might actually require an entire miniature, particularly considering that IG weapons are molded onto their arms. Which would then require a separate kit.
I started thinking about it after I saw the Vic's Minis posted earlier and kinda felt the torso and heads weren't the only parts that were different from the men.
But I guess really for GW models it might not matter since their bulk is higher than a real person's would be.
Thoughts on whether a simple torso and head swap on a standard Cadian model would be sufficient to make the model look adequately female instead of a bizarre mix and match of male and female body parts?
105798
Post by: Gen.Steiner
Pouncey wrote:Thoughts on whether a simple torso and head swap on a standard Cadian model would be sufficient to make the model look adequately female instead of a bizarre mix and match of male and female body parts?
I think it'd work fine. All you really need is a female head. A torso option is just because, GW being GW, they'd add boobs.
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Post by: reds8n
reds8n wrote:
None of your jokes are funny.
It'd be best if you stooped now.
Only warning.
We'll try this again.
105798
Post by: Gen.Steiner
#1ShieldBrother3++ wrote:
I get that, go ahead. And what makes a 28mm scale model black, or white? All the faces could be any colour.
Again,you don't need separate heads for black people.
I've argued that because science, women have less muscles. The examples you've displayed never won because their muscles, did they? An all your examples were women in women only units, not men and women where the sex differences would cause a problem.
If anything, yours is. "BAd man doesnt like woman!"
Zulu Warriors by Wargames Foundry.
Chinese Warlord troops by Copplestone Castings.
YPJ/YPG mixed male and female infantry column during the current war in Syria, a force that defeated ISIS at Kobane and is now pushing towards Raqqa together with the mostly-Kurd Syrian Democratic Forces...
...oh, and the Scythians fought mixed male and female using compound bows on horseback against the Greeks, giving rise to both the Amazons and the Centaur myths. Not to mention the mixed male and female military units of FARC, or the Cuban Revolution, or the People's Liberation Army during the war against the Kuomintang, or the mixed male and female active units of the PLO in the 1970s (or has everyone forgotten Leila Khaled already?) or the Baader-Meinhof Gang, or...
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Post by: ShieldBrother
Alright, I'll throw in the towel. It was fun while it lasted boys. Officially abandoning thread.
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Post by: kronk
Pouncey wrote: Would a torso/head conversion kit really be enough to turn a Cadian or Catachan model into a convincing female miniature? Yes, the torso and head would be right, but the torso and head aren't the only part of the female human body that's different from their male counterparts. To make a good female Cadian/Catachan (assuming we're going with ones for the existing plastic kits) it might actually require an entire miniature, particularly considering that IG weapons are molded onto their arms. Which would then require a separate kit. I started thinking about it after I saw the Vic's Minis posted earlier and kinda felt the torso and heads weren't the only parts that were different from the men. But I guess really for GW models it might not matter since their bulk is higher than a real person's would be. Thoughts on whether a simple torso and head swap on a standard Cadian model would be sufficient to make the model look adequately female instead of a bizarre mix and match of male and female body parts? I can't find the picture someone has brought out before, but it shows a female and male army dudes/chicks on patrol with all of their gear. Once you put on the bullet proof vest, the back pack, and everything else, the only thing feminine is the face.
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Post by: Kanluwen
Gen.Steiner wrote: Pouncey wrote:Thoughts on whether a simple torso and head swap on a standard Cadian model would be sufficient to make the model look adequately female instead of a bizarre mix and match of male and female body parts?
I think it'd work fine. All you really need is a female head. A torso option is just because, GW being GW, they'd add boobs.
It has nothing to do with " GW being GW". It has everything to do with scale being scale, it isn't going to be easy to recognize male from female at tabletop distances.
Here's a great example of companies doing this from Corvus Belli's "Infinity" range:
Because of the fact that at tabletop distances the females with the same gear would look like slender males they opted instead (wrongly IMO) to do the stupid "no tactical vest, weird strappy harness underboob" nonsense instead.
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Post by: Pouncey
kronk wrote: Pouncey wrote:
Would a torso/head conversion kit really be enough to turn a Cadian or Catachan model into a convincing female miniature? Yes, the torso and head would be right, but the torso and head aren't the only part of the female human body that's different from their male counterparts.
To make a good female Cadian/Catachan (assuming we're going with ones for the existing plastic kits) it might actually require an entire miniature, particularly considering that IG weapons are molded onto their arms. Which would then require a separate kit.
I started thinking about it after I saw the Vic's Minis posted earlier and kinda felt the torso and heads weren't the only parts that were different from the men.
But I guess really for GW models it might not matter since their bulk is higher than a real person's would be.
Thoughts on whether a simple torso and head swap on a standard Cadian model would be sufficient to make the model look adequately female instead of a bizarre mix and match of male and female body parts?
I can't find the picture someone has brought out before, but it shows a female and male army dudes/chicks on patrol with all of their gear. Once you put on the bullet proof vest, the back pack, and everything else, the only thing feminine is the face.
So we literally don't even need torsos to make it work?
I could go for a 10 IG head conversion pack for an appropriate price.
If GW's gonna put massive boobs on the torsos, I'd rather just skip them and stick with headswaps. At least with Sisters of Battle you can kinda see there might be a point to them, since power amor is fairly thick so it's going to exaggerate the size anyways, and there is some benefit to the Sisters of Battle doing everything they reasonably can to appear 100% female since them being female is the only reason they're allowed to exist. But IG wouldn't feel the need to do so.
Eldar would require more than just heads to get some female Aspect Warriors going, since they wear form-fitting bodysuit armor and not bulky uniforms and flak vests. You'd 100% need torsos since those boobs are gonna show through no matter what you do. But in the Guardian kit the only difference between male and female Guardians IS the torso, so you could just do a torso swap and keep the helmeted heads. But that would require a revamp of Aspect Warriors since their models don't actually have separate torso pieces.
I bring up Eldar because just having two units with female models really isn't enough when the fluff says ALL their units should have at least some females to some degree. Those IG heads can be applied to every model in the range since they have common head sizes, but Eldar Aspect Warriors each have a unique aesthetic so you can't just add a Guardian or Banshee torso to a Dire Avenger or Striking Scorpion.
Not sure how you'd do a female Farseer and Warlock. Maybe just take the helmet off (wouldn't be unprecedented) and let people see an obviously-female face? Could even make the models as plastic character kits with the unhelmeted female head being one of two options, so you could still sell it as a male model to anyone. Their rune armor and robes destroy almost any sense of size of their torso so you wouldn't notice boobs.
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Post by: Gen.Steiner
A better example of how to do female near-future/ SF troopers is from Hasslefree Miniatures: Harlequin, Widow, Mckenzie (b), and Debra.
I mean, it is possible to make to-scale female troopers that are recognisably female and that aren't ridiculous boob-creatures. Victoria Miniatures manages it. Hasslefree manages it.
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Post by: SolarCross
There is so much speciesist anthropomorphocentric bigotry in this thread I think I might vomit. "Hey let's make all the aliens look human, because da humies iz da bestest". No! let's have some real diversity, as in aliens that actually look alien. 40k only has the tyranids as genuinely alien aliens, that's speciesist anthropomorphic bigotry right there.
In solidarity with our brain slug overlords.
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Post by: Gen.Steiner
SolarCross wrote:There is so much speciesist anthropomorphocentric bigotry in this thread I think I might vomit. "Hey let's make all the aliens look human, because da humies iz da bestest". No! let's have some real diversity, as in aliens that actually look alien. 40k only has the tyranids as genuinely alien aliens, that's speciesist anthropomorphic bigotry right there.
In solidarity with our brain slug overlords.
Actually, I absolutely agree. I think GW should do Hrud, Loxatl, and even weirder aliens. The Tau and Dark Eldar Codexes are great places to put them, and so would Codex: Xenohunters (should they ever write one).
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Post by: Pouncey
SolarCross wrote:There is so much speciesist anthropomorphocentric bigotry in this thread I think I might vomit. "Hey let's make all the aliens look human, because da humies iz da bestest". No! let's have some real diversity, as in aliens that actually look alien. 40k only has the tyranids as genuinely alien aliens, that's speciesist anthropomorphic bigotry right there.
In solidarity with our brain slug overlords.
To my knowledge, the Eldar and Humans look alike because they were both created by the same race who got lazy and re-used parts from one in the other. Automatically Appended Next Post: Gen.Steiner wrote:A better example of how to do female near-future/ SF troopers is from Hasslefree Miniatures: Harlequin, Widow, Mckenzie (b), and Debra.
I mean, it is possible to make to-scale female troopers that are recognisably female and that aren't ridiculous boob-creatures. Victoria Miniatures manages it. Hasslefree manages it.
I would like to at least know what I should be talking about, because I keep getting swung from completely new models to just headswap kits and I don't know what argument to even make anymore.
Though on the subject of the whole model looking female without being ridiculous, weren't there a couple of guys like a decade ago who were buying standard Cadians and then converting them slightly so they looked like female Cadians who fit in 100% with the male ones?
I recall GW allowed them to operate so long as they only took orders through e-mail instead of a shopping cart or something.
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Post by: SolarCross
Gen.Steiner wrote:
Actually, I absolutely agree. I think GW should do Hrud, Loxatl, and even weirder aliens. The Tau and Dark Eldar Codexes are great places to put them, and so would Codex: Xenohunters (should they ever write one).
Yes, they should do those but I say they shouldn't just be a footnote in some pointy eared human or blue human codex, they should have their own codicies.
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Post by: kronk
Pouncey wrote: kronk wrote: Pouncey wrote: Would a torso/head conversion kit really be enough to turn a Cadian or Catachan model into a convincing female miniature? Yes, the torso and head would be right, but the torso and head aren't the only part of the female human body that's different from their male counterparts. To make a good female Cadian/Catachan (assuming we're going with ones for the existing plastic kits) it might actually require an entire miniature, particularly considering that IG weapons are molded onto their arms. Which would then require a separate kit. I started thinking about it after I saw the Vic's Minis posted earlier and kinda felt the torso and heads weren't the only parts that were different from the men. But I guess really for GW models it might not matter since their bulk is higher than a real person's would be. Thoughts on whether a simple torso and head swap on a standard Cadian model would be sufficient to make the model look adequately female instead of a bizarre mix and match of male and female body parts? I can't find the picture someone has brought out before, but it shows a female and male army dudes/chicks on patrol with all of their gear. Once you put on the bullet proof vest, the back pack, and everything else, the only thing feminine is the face. So we literally don't even need torsos to make it work? I could go for a 10 IG head conversion pack for an appropriate price. If GW's gonna put massive boobs on the torsos, I'd rather just skip them and stick with headswaps. I don't know why they would. The Sisters of Battle aren't all swimsuit models, for example. You can tell on the Eldar and Dark Eldar, but they all wear skin-tight clothing (male and female) with advanced "polymer technology" or whatever. From 3' away, you shouldn't be able to tell a female guardsman from a male guardsman, except for hair sticking out of her hat/helmet, maybe. Just my opinion, and I could be wrong.
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Post by: Elbows
This thread sucks.
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Post by: Kriegspiel
Gen.Steiner wrote:
I think it'd work fine. All you really need is a female head. A torso option is just because, GW being GW, they'd add boobs.
Hey it's Space Opera and gaming with ass-kicking armored pauldron nor real life don't search the female version of
but of
and you will find this
( Los Angeles Temptation player from Legends Football League)
and so search for that:
 and
Thanks to Prodos you can already have this
or if you prefer female vindicare looking like Starcraft Sarah Kerrigan when she was a Ghost
https://dhcwargamesblog.wordpress.com/author/dhcwargames/page/5/
If you love camo, keep
for using Bolt Action historical rules ( http://www.warlordgames.com/bolt-action/) for dirty wars and ask GW to be inspired by
for 40K.
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Post by: Pouncey
kronk wrote: Pouncey wrote: kronk wrote: Pouncey wrote:
Would a torso/head conversion kit really be enough to turn a Cadian or Catachan model into a convincing female miniature? Yes, the torso and head would be right, but the torso and head aren't the only part of the female human body that's different from their male counterparts.
To make a good female Cadian/Catachan (assuming we're going with ones for the existing plastic kits) it might actually require an entire miniature, particularly considering that IG weapons are molded onto their arms. Which would then require a separate kit.
I started thinking about it after I saw the Vic's Minis posted earlier and kinda felt the torso and heads weren't the only parts that were different from the men.
But I guess really for GW models it might not matter since their bulk is higher than a real person's would be.
Thoughts on whether a simple torso and head swap on a standard Cadian model would be sufficient to make the model look adequately female instead of a bizarre mix and match of male and female body parts?
I can't find the picture someone has brought out before, but it shows a female and male army dudes/chicks on patrol with all of their gear. Once you put on the bullet proof vest, the back pack, and everything else, the only thing feminine is the face.
So we literally don't even need torsos to make it work?
I could go for a 10 IG head conversion pack for an appropriate price.
If GW's gonna put massive boobs on the torsos, I'd rather just skip them and stick with headswaps.
I don't know why they would. The Sisters of Battle aren't all swimsuit models, for example. You can tell on the Eldar and Dark Eldar, but they all wear skin-tight clothing (male and female) with advanced "polymer technology" or whatever. From 3' away, you shouldn't be able to tell a female guardsman from a male guardsman, except for hair sticking out of her hat/helmet, maybe. Just my opinion, and I could be wrong.
Why did you cut out part of my post only to say the things I said as though they were your own contribution? Automatically Appended Next Post:
Just skip past, like, all of it until the most recent page.
I dunno what the hell was going on for most of this thread but it wasn't fun for anyone and can almost entirely be ignored without issue.
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Post by: kronk
Pouncey wrote: Why did you cut out part of my post only to say the things I said as though they were your own contribution? I was answering your statement "If GW's gonna put massive boobs on the torsos, I'd rather just skip them and stick with headswaps." with my own opinions. I didn't bother reading the rest. Please show me where I kicked your dog and ate your doughnut.
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Post by: Manchu
I'm sure we can discuss this topic without calling anyone a bigot, or employing any other put-downs and personal attacks. Thanks!
I would really love to see the "Cadian Shock Troop" box redone - those sculpts have served faithfully for long enough and are overdue for retirement! Replacing that set would be the perfect opportunity to not only give the male IG figures more ... well, human ... proportions but also to think about putting two sprues in each box: one male and one female. It is now well enough established in the written, if not necessarily the visual, world of the game that there are plenty of female IG that it no longer makes sense to only make male IG figures.
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Post by: Pouncey
kronk wrote: Pouncey wrote:
Why did you cut out part of my post only to say the things I said as though they were your own contribution?
I was answering your statement "If GW's gonna put massive boobs on the torsos, I'd rather just skip them and stick with headswaps." with my own opinions.
Please show me where I kicked your dog and ate your doughnut.
The part where you cut out the following:
At least with Sisters of Battle you can kinda see there might be a point to them, since power amor is fairly thick so it's going to exaggerate the size anyways, and there is some benefit to the Sisters of Battle doing everything they reasonably can to appear 100% female since them being female is the only reason they're allowed to exist. But IG wouldn't feel the need to do so.
Eldar would require more than just heads to get some female Aspect Warriors going, since they wear form-fitting bodysuit armor and not bulky uniforms and flak vests. You'd 100% need torsos since those boobs are gonna show through no matter what you do. But in the Guardian kit the only difference between male and female Guardians IS the torso, so you could just do a torso swap and keep the helmeted heads. But that would require a revamp of Aspect Warriors since their models don't actually have separate torso pieces.
I bring up Eldar because just having two units with female models really isn't enough when the fluff says ALL their units should have at least some females to some degree. Those IG heads can be applied to every model in the range since they have common head sizes, but Eldar Aspect Warriors each have a unique aesthetic so you can't just add a Guardian or Banshee torso to a Dire Avenger or Striking Scorpion.
Not sure how you'd do a female Farseer and Warlock. Maybe just take the helmet off (wouldn't be unprecedented) and let people see an obviously-female face? Could even make the models as plastic character kits with the unhelmeted female head being one of two options, so you could still sell it as a male model to anyone. Their rune armor and robes destroy almost any sense of size of their torso so you wouldn't notice boobs.
From my post, then went on to talk about Sisters of Battle and Eldar.
I'm more confused than angry really. I'm legitimately asking why you cut out parts of my post that were relevant to the stuff you went on to say.
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Post by: Desubot
Manchu wrote:I'm sure we can discuss this topic without calling anyone a bigot, or employing any other put-downs and personal attacks. Thanks!
I would really love to see the "Cadian Shock Troop" box redone - those sculpts have served faithfully for long enough and are overdue for retirement! Replacing that set would be the perfect opportunity to not only give the male IG figures more ... well, human ... proportions but also to think about putting two sprues in each box: one male and one female. It is now well enough established in the written, if not necessarily the visual, world of the game that there are plenty of female IG that it no longer makes sense to only make male IG figures.
I really hope they do. the current Canadian shock troop box is really dated.
especially compared to the newer kits.
its probably just going to be like 3 in 10 on a single sprue though, i dont think they are going to be willing tool two whole sprues for that.
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Post by: Insectum7
Desubot wrote:
I really hope they do. the current Canadian shock troop box is really dated.
Eh?
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Post by: Desubot
Sorry auto corrects  also i find it funny that it does that so i leave it
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Post by: Manchu
Desubot wrote:i dont think they are going to be willing tool two whole sprues for that.
It may actually make more sense to do just that, in terms of getting the most bang for their buck as far as pose and load out variety.
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Post by: Pouncey
Desubot wrote:Sorry auto corrects  also i find it funny that it does that so i leave it
I was considering expressing outrage that Canada was specifically excluded from even getting an updated kit.
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Post by: Desubot
Manchu wrote: Desubot wrote:i dont think they are going to be willing tool two whole sprues for that.
It may actually make more sense to do just that, in terms of getting the most bang for their buck as far as pose and load out variety.
Sorry meant two body sprues for say 50/50 men and women. looking at the density of new sprues its probably going to be a box of 2 sprues with one with torsos and 5 legs, and another 5 legs somewhere else with guns.
mind ya i figure its going to be more like 30/70 for female miniatures (ish) since i dont think GW will be super proactive about it. not saying i wouldn't want it.
i would also absolutely love female variants for all the support elements too. like commissars and psykers. even engineer even though you would never know if it was a man or woman
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Post by: Manchu
It seems to me that most costumers would be largely indifferent about a female IG sprue but of the (perhaps sizable) minority who would care, more customers would approve than disapprove and those who would approve would approve far more enthusiastically (both in terms of buying kits and praising GW) than the disapproving customers would disapprove. (I think the opposite would be true of female SM.)
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Post by: Desubot
Manchu wrote:It seems to me that most costumers would be largely indifferent about a female IG sprue but of the (perhaps sizable) minority who would care, more customers would approve than disapprove and those who would approve would approve far more enthusiastically (both in terms of buying kits and praising GW) than the disapproving customers would disapprove. (I think the opposite would be true of female SM.)
Well i certainly hope GW can see that.
it seems they are actually doing "research" and changing their ways. so anything is possible.
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Post by: Red_Ink_Cat
Pouncey wrote:Eldar would require more than just heads to get some female Aspect Warriors going, since they wear form-fitting bodysuit armor and not bulky uniforms and flak vests. You'd 100% need torsos since those boobs are gonna show through no matter what you do. But in the Guardian kit the only difference between male and female Guardians IS the torso, so you could just do a torso swap and keep the helmeted heads. But that would require a revamp of Aspect Warriors since their models don't actually have separate torso pieces.
I bring up Eldar because just having two units with female models really isn't enough when the fluff says ALL their units should have at least some females to some degree. Those IG heads can be applied to every model in the range since they have common head sizes, but Eldar Aspect Warriors each have a unique aesthetic so you can't just add a Guardian or Banshee torso to a Dire Avenger or Striking Scorpion.
I really hope that when GW gets around to remaking the awful resin Aspect Warriors into plastic, they include at least some female torsos (and some male torsos for Banshees). I mean, there are usually more torsos than there are sets of legs in plastic kits anyway. Why not make the extras female? Still, I am never-endingly grateful that GW does not participate in the garbage that is high-heeled armor.
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Post by: Desubot
Are there male banshees? is that a thing? is it a choice they can actually make?
(my eldar lore is pretty lacking)
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Post by: Pouncey
Manchu wrote:It seems to me that most costumers would be largely indifferent about a female IG sprue but of the (perhaps sizable) minority who would care, more customers would approve than disapprove and those who would approve would approve far more enthusiastically (both in terms of buying kits and praising GW) than the disapproving customers would disapprove. (I think the opposite would be true of female SM.)
If someone's going to get pissed off and quit because GW makes models that represent their lore to a decent degree in terms of the number of female soldiers present in that army... is that kind of person someone we even want to stay in the community?
Automatically Appended Next Post:
Desubot wrote:Are there male banshees? is that a thing? is it a choice they can actually make?
(my eldar lore is pretty lacking)
I have heard that they are uncommon compared to females but do still exist in enough numbers their miniatures should exist.
In Eternal Crusade you can play a male Howling Banshee based on that bit of fluff, so if you want to see what it would look like you could probably find a video of someone playing a male Banshee in the Alpha on YouTube. Assuming they're in the game yet at all, I've been kind of ignoring it and waiting for launch since I don't much care about the testing phase at this point.
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Post by: Iron_Captain
Desubot wrote:Are there male banshees? is that a thing? is it a choice they can actually make?
(my eldar lore is pretty lacking)
Yes, but afaik they just wear the same armour as female banshees (boob plate and all).
The "boob plate" is just decoration (because realistically, females do not need "boob plates" on their armour, so it has to be decorative, like the sculpted muscles on BA armour) to give the aspect a female appearance in order to honour and resemble their Phoenix Lord (who is female).
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Post by: Pouncey
Iron_Captain wrote: Desubot wrote:Are there male banshees? is that a thing? is it a choice they can actually make?
(my eldar lore is pretty lacking)
Yes, but afaik they just wear the same armour as female banshees (boob plate and all).
The "boob plate" is just decoration (because realistically, females do not need "boob plates" on their armour, so it has to be decorative, like the sculpted muscles on BA armour) to give the aspect a female appearance in order to honour and resemble their Phoenix Lord (who is female).
Not in Eternal Crusade they don't. They look male there.
And no, the boob plate isn't decoration. Eldar armor is literally a form-fitting bodysuit and Eldar with breasts (i.e. the females) are going to have those breasts contoured to to the degree you can see them significantly.
Sorta like Samus Aran's Zero-Suit in terms of form-fittingness, but the material is much thicker and has thicker-yet plates attached to it at various points.
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Post by: Manchu
Pouncey wrote:If someone's going to get pissed off and quit because GW makes models that represent their lore to a decent degree in terms of the number of female soldiers present in that army... is that kind of person someone we even want to stay in the community?
I don't know that it profits anyone to single out "undesirables," one way or the other, that "we" would be happy to exclude from playing or even just liking 40k. I look at it as, you try to serve your broadest customer base without losing sight of brand/IP consistency. If you make a mistake, you should try to correct it. But when companies say, well we need to have less of X kind of person as a customer, I think they have gone off the rails, perhaps especially if "X kind of person" is down to some kind of ideological issue. I suppose I trend pretty conservative as far as how I would like to see the 40k IP develop going forward: I definitely do not want to ever see female Space Marines and I do want my beloved Sisters of Battle to keep their baroque, overtly feminine armor. But for the same reason, I also really would love to see female IG figs, including female command and female characters.
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Post by: Gen.Steiner
Kriegspiel wrote:Hey it's Space Opera and gaming with ass-kicking armored pauldron nor real life ... ask GW to be inspired by
for 40K.
 No. Just... No.
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Post by: Azreal13
So, you're happy to say this..
Pouncey wrote:
Desubot wrote:Are there male banshees? is that a thing? is it a choice they can actually make?
(my eldar lore is pretty lacking)
I have heard that they are uncommon compared to females but do still exist in enough numbers their miniatures should exist.
Despite just yesterday I posted this
Banshees are almost exclusively female, a male one would be a notable rarity,
in a direct response to one of your posts, which is supported by this..
40K Lexicanum wrote:Unique to the Howling Banshees is the fact that they are almost always female, for the banshee of legend is itself a female spirit
You're going to keep insisting that somehow male Banshees need to be included?
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Post by: Manchu
Eldar culture is highly ritualistic. Their battle armor surely reflects this. It makes sense to me that, as posted above, a male Eldar who joined the Banshee Path would conceivably cross-dress, as it were, to honor Jain Zar.
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Post by: Talizvar
Are we getting into discussions of the inherent strengths and weaknesses of gender and race?
Yeah, you will see differences when you get into the apex end of conditioning but at more "normal" levels it means little.
In most cases, a man or a woman pulling the trigger of a lasgun for the Imperial Guard I think makes no real difference.
As to race, it is all adaptation and the conditions that person's ancestors lived in.
With how the dark millennium is portrayed, it would be obvious that women would be employed in any capacity equally to men because the imperium does not care as long as what is required is carried out..
As to Xenos races... Orks appear to need to die to reproduce so they seem rather exempt but Eldar addressed this where it is mixed.
We have "Ab-humans" so it goes without saying diversity is out there (a certain marine chapter has coal-black skin).
Victoria Miniatures is a good place to go to get a more "realistic" mix to your armies.
Since with groups like the Imperial Guard and their various faces makes them seem like clone troopers, I think it is more cost and laziness GW has not added more diverse looking races or gender mixes.
I am still figuring out how I can design a "Jules Winnfield" Inquisitor, he would add an edge that would be awesome.
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Post by: kronk
Talizvar wrote:Are we getting into discussions of the inherent strengths and weaknesses of gender and race?
Yeah, you will see differences when you get into the apex end of conditioning but at more "normal" levels it means little.
In most cases, a man or a woman pulling the trigger of a lasgun for the Imperial Guard I think makes no real difference.
As to race, it is all adaptation and the conditions that person's ancestors lived in.
I think we finally left that silliness behind.
Talizvar wrote:With how the dark millennium is portrayed, it would be obvious that women would be employed in any capacity equally to men because the imperium does not care as long as what is required is carried out..
Agreed, 100%.
105798
Post by: Gen.Steiner
Manchu wrote:Eldar culture is highly ritualistic. Their battle armor surely reflects this. It makes sense to me that, as posted above, a male Eldar who joined the Banshee Path would conceivably cross-dress, as it were, to honor Jain Zar.
I thought that is exactly what happened. I could go and look at my 2nd Edition Codex: Eldar, but it's allll the way over in my bookcase and I'm comfy.
The Banshees aside, however, I'm fairly certain that every other Aspect Path is open to all genders of Eldar, and therefore the Eldar kits really should come with female options - like the Dark Eldar, in fact.
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Post by: Pouncey
Manchu wrote: Pouncey wrote:If someone's going to get pissed off and quit because GW makes models that represent their lore to a decent degree in terms of the number of female soldiers present in that army... is that kind of person someone we even want to stay in the community?
I don't know that it profits anyone to single out "undesirables," one way or the other, that "we" would be happy to exclude from playing or even just liking 40k. I look at it as, you try to serve your broadest customer base without losing sight of brand/IP consistency. If you make a mistake, you should try to correct it. But when companies say, well we need to have less of X kind of person as a customer, I think they have gone off the rails, perhaps especially if "X kind of person" is down to some kind of ideological issue. I suppose I trend pretty conservative as far as how I would like to see the 40k IP develop going forward: I definitely do not want to ever see female Space Marines and I do want my beloved Sisters of Battle to keep their baroque, overtly feminine armor. But for the same reason, I also really would love to see female IG figs, including female command and female characters.
Sorry, I guess my attitude comes from World of Warcraft. Every change the developers of that game make to the game causes some people to be really excited for it and some people to just quit altogether, yet the number of active players still numbers in thee millions after 12 years of very frequent changes. In WoW, if someone were to quit over some NPCs in the game being female instead of male, or vice-versa, the community would probably mock them for quitting over such a minor change in general, instead of trying to find a way to make it work for them. Because WoW has the numbers of players needed to survive losing players over every change, and most members of the community have heard dozens upon dozens of "I quit" stories for a variety of reasons and have simply lost the ability to even care that someone's quiitting, since it happens so often.
But I forgot that this is WH40k, where every customer is worth holding onto and most of the community knows it, since the company making the game is taking huge financial losses in recent years and everyone who buys something instead of not helps keep their favorite game going just a little bit longer. So you're right, I shouldn't dismiss someone's concern as invalid. There are likely to be things I would quit over that seem equally insignificant to others, and if a small tweak to how things are done is able to keep someone in the game and happy, it's worth going for.
However, my comment about whether we want someone to quit wasn't quite as malicious as it appeared. I wasn't suggesting that the company or players should start driving people off on purpose. I was assuming that the kind of person who would have an issue with their new IG coming with some female bits instead of all male bits, despite the lore of the game saying that should be the case, strongly enough to quit, would have some serious issues with women, either in general or when they intrude on the hobby. I was assuming that those issues would make things more difficult during the inevitable time when tabletop wargaming becomes less of a boys' club like video gaming has and there are only going to be more and more women playing games with that guy, until having a female opponent for an average pickup game is roughly as common as having a male opponent. And in online games, I've heard women talk about their experiences with guys who have serious issues with women. Those experiences are usually the reason that some women create a personal policy of never getting on voice chat (very important for real-time video games where you're supposed to cooperate with allies) whatsoever unless they know all the people who are going to be in the channel. There's a trope in World of Warcraft where women roll male characters a lot specifically because they don't want creepy guys hitting on them in manners that gets creepier and creepier. There are men who play WoW who've openly stated that theybelieve every male WoW player garnishes attention and kindness and gifts upon every female character they come in contact with, and refer to the idea as "female privilege" while ignoring the dozens upon dozens of men and women who've played female characters for years and have gotten no favorable treatment, no gifts, and only some excessively creepy guys doing creepy things to their characters with emotes.
And I've even heard of guys like that who exist in the tabletop community already driving off the few women who express an interest. I've read stories about the following actually happening in real life: a woman comes into a gaming store filled with men, looks around with interest, and seems like she was about to give the whole thing a good shot, most of the people there don't actually care that she's a woman, but then that ONE guy, with the GUO personal hygiene, shoddy clothes, who's an utter creep, saunters up to her and immediately starts hitting on her very crudely. And then she immediately leaves and has no intentions about coming back. At which point, a guy who's got serious issues with women just drove a customer away from the game for good, all on his own. And side note, when a woman walks into a gaming club filled with men who drop everything they're doing to collectively stare at her, while each of those men is more like a deer caught in the headlights wondering what they can do to help her give the hobby a good shot because the game needs more women, the actual fact is that there is an entire building full of men just staring at her without saying a thing. And that, in human body language, is not saying, "Welcome to the hobby!" it's saying, "Why are you even here? Leave, now. We don't want you here."
But that is what I assumed. I assumed that a person would only reject female options for miniatures where that makes sense on the grounds they have an issue with women. That may not actually be the case, and I should not have assumed that everyone who has an issue with their models coming with female parts has an issue with women. A legitimate reason I could see for it is that their vision for their personal Imperial Guard regiment is all-male, and now they have to buy tons of extra stuff to actually make it all male, and it's too expensive or they don't want to deal with it. Which is totally fine. The lore that supports a 100% female Guard regiment existing purely through chance equally supports a 100% male Guard regiment existing for the same reason.
So, since female parts are more of a niche for the game at this point, maybe we shouldn't really be including them with the standard kits, and focus more on either an entirely separate kit with fully-female models, or conversion kits. Both would not only allow the male-only armies to not receive a price hike, but make it easier to control exactly how much of your Imperial Guard are female and how much are male. You want more female? Buy more female kits or headswaps. You want less female? Buy fewer female kits and headswaps. With the female models and the male models in the same kit, you only make it more expensive for literally everyone who does not want the exact ratio in the kit. So maybe that's just a bad idea in general to have both male parts and female parts in the same kit, unless you could create the kit as fully either gender without needing to buy anything else..
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Post by: Selym
Azreal13 wrote:So, you're happy to say this..
Pouncey wrote:
Desubot wrote:Are there male banshees? is that a thing? is it a choice they can actually make?
(my eldar lore is pretty lacking)
I have heard that they are uncommon compared to females but do still exist in enough numbers their miniatures should exist.
Despite just yesterday I posted this
Banshees are almost exclusively female, a male one would be a notable rarity,
in a direct response to one of your posts, which is supported by this..
40K Lexicanum wrote:Unique to the Howling Banshees is the fact that they are almost always female, for the banshee of legend is itself a female spirit
You're going to keep insisting that somehow male Banshees need to be included?
The CWE codex has it that male banshees take on a female personality while serving as one. They'd probably just take the boob plate. I mean, it's hardly pressing against anything.
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Post by: Manchu
Talizvar wrote:With how the dark millennium is portrayed, it would be obvious that women would be employed in any capacity equally to men because the imperium does not care as long as what is required is carried out..
I hesitate to go any further down this path but ... just as a matter of logic, women are much more valuable than men if what the state needs is a growing/sustainable population in order to, for example, replenish the ranks of a military formation during wartime. And what could be darker, in terms of sheer misogynistic objectification, than to reduce the worth of female persons to their capacity for reproduction? Still, even in those terms, given what I am sure are widespread issues of undernourishment, environmental poisoning, and other such factors, not a few women would be barren and therefore be simply objectified by the Imperium in the same way that it objectifies its male subjects; i.e., as trigger squeezers/bullet absorbers. I suppose in a truly dystopian setting, barren women would be "demoted" (at least in terms of how the state values them) to canon fodder, the traditional role of men. Of course, in that role, they might have a chance to rise through the ranks of their units. A good example of this would be Furiosa from Mad Max Fury Road.
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Post by: pm713
Selym wrote: Azreal13 wrote:So, you're happy to say this..
Pouncey wrote:
Desubot wrote:Are there male banshees? is that a thing? is it a choice they can actually make?
(my eldar lore is pretty lacking)
I have heard that they are uncommon compared to females but do still exist in enough numbers their miniatures should exist.
Despite just yesterday I posted this
Banshees are almost exclusively female, a male one would be a notable rarity,
in a direct response to one of your posts, which is supported by this..
40K Lexicanum wrote:Unique to the Howling Banshees is the fact that they are almost always female, for the banshee of legend is itself a female spirit
You're going to keep insisting that somehow male Banshees need to be included?
The CWE codex has it that male banshees take on a female personality while serving as one. They'd probably just take the boob plate. I mean, it's hardly pressing against anything.
Where does it say that?
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Post by: Pouncey
Manchu wrote:Eldar culture is highly ritualistic. Their battle armor surely reflects this. It makes sense to me that, as posted above, a male Eldar who joined the Banshee Path would conceivably cross-dress, as it were, to honor Jain Zar.
They could probably do it. They'd probably even have an official prosthetic for the Eldar men who do so.
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Post by: SolarCross
Eldar need to be redone completely to make them less human; giving them more human breasts just makes them more human. They should have three eyes, beaks, long prehensile necks and be covered in crystalline spines. All their warriors should be female as the males are too small for any use on the battlefield as they only evolved to be the size of a dildo as befits their sole purpose in eldar society. Also no breasts at all, for Darwin's sake, Eldar are egg layers!
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Post by: Pouncey
Manchu wrote: Talizvar wrote:With how the dark millennium is portrayed, it would be obvious that women would be employed in any capacity equally to men because the imperium does not care as long as what is required is carried out..
I hesitate to go any further down this path but ... just as a matter of logic, women are much more valuable than men if what the state needs is a growing/sustainable population in order to, for example, replenish the ranks of a military formation during wartime. And what could be darker, in terms of sheer misogynistic objectification, than to reduce the worth of female persons to their capacity for reproduction? Still, even in those terms, given what I am sure are widespread issues of undernourishment, environmental poisoning, and other such factors, not a few women would be barren and therefore be simply objectified by the Imperium in the same way that it objectifies its male subjects; i.e., as trigger squeezers/bullet absorbers. I suppose in a truly dystopian setting, barren women would be "demoted" (at least in terms of how the state values them) to canon fodder, the traditional role of men. Of course, in that role, they might have a chance to rise through the ranks of their units. A good example of this would be Furiosa from Mad Max Fury Road.
People who are concerned about the Imperial Guard casualties being able to be replenished, resulting in a need for fewer women on the battlefield, simply have never done the math about the Imperium.
If you work out the official data on the Imperium's planets and their populations, you come to the conclusion that the Imperium probably has more than 20 quadrillion people living in it.
To demonstrate how many people that is, if you take every human being on Earth right now, and clone each of them one billion times, you will not end up with as many people as even half of the population of the Imperium of Man.
And of those 20 quadrillion, only 200 billion at most actually serve in the Imperial Guard. One in every one hundred thousand humans becomes an Imperial Guardsman. No more.
Replenishing casualties is NOT. A. PROBLEM. Regardless of what gender your Guardsmen are. You could have ALL of your Guardsmen being female, across the entire Imperium, for the past 10,000 years, and it would not significantly slow down how quickly your population is replenished.
And even more to the point, female Guardswomen becoming pregnant while in the field and giving birth is one of the intended ways to reinforce an Imperial Guard regiment. Because IG regiments are essentially never going home again. Those children will grow up and be trained and eventually become members of their parents' regiments. This is not only allowed by the Imperium, but they've developed special command structures for those children to be trained under.
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Post by: Desubot
SolarCross wrote:Eldar need to be redone completely to make them less human; giving them more human breasts just makes them more human. They should have three eyes, beaks, long prehensile necks and be covered in crystalline spines. All their warriors should be female as the males are too small for any use on the battlefield as they only evolved to be the size of a dildo as befits their sole purpose in eldar society. Also no breasts at all, for Darwin's sake, Eldar are egg layers!
Well to be fair, in lore the humans are the ones that look more like eldar
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Post by: Talizvar
Ha! Manchu, I understand your trepidation.
I have had more than one female point out that in the scheme of things for sustaining the species, men are rather overabundant.
I guess it depends where human gestation is performed in 40k. If genetic samples are taken, an "optimal" combination determined, then the resultant life stuck in a jar till born: females would be no more valuable than men. Believe me, I could see this being even more impersonal than what first was surmised.
You know, I am unsure I want to explore the possible "family unit" of 40k or how the babies from the jars are raised.
I guess I find this "wrong kind of equality" interesting, where the government cannot be bothered to differentiate race or sex: we are all made to fit a generic role assigned.
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Post by: Manchu
Pouncey wrote:They could probably do it. They'd probably even have an official prosthetic for the Eldar men who do so.
That would make sense to me. If you think about it, IRL women soldiers are technically "cross-dressing" as the modern military uniform is descends from, and largely is assumed to be, a masculine costume. (Arguably, the only reason we can perceive BDUs as gender-neutral is because we already accept, in the context of battle, that masculinity is the default standard.) Basically, male Banshees would simply be doing the same thing. Automatically Appended Next Post: @Talizvar - I think that kind of technology is lost or mostly lost in M42. There are hints that DKOK do something like that but ... darkly enough ... there is speculation that the "jars" in question are actually living female bodies. Talk about dystopian!
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Post by: Talizvar
Manchu wrote:[@Talizvar - I think that kind of technology is lost or mostly lost in M42. There are hints that DKOK do something like that but ... darkly enough ... there is speculation that the "jars" in question are actually living female bodies. Talk about dystopian!
Yeah, the classic servitors are all well and good until we get into those topics which I am happy for GW to never explore...
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Post by: Pouncey
Manchu wrote:@Talizvar - I think that kind of technology is lost or mostly lost in M42. There are hints that DKOK do something like that but ... darkly enough ... there is speculation that the "jars" in question are actually living female bodies. Talk about dystopian!
Yeah, that part about the DKoK is a bit of a squick moment for me and it's one of the reasons I will never play them.
Fortunately there are other planets in the Imperium who don't do stuff like that, so I can still have fun with the Imperial Guard. : D
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Post by: Baldeagle91
Pouncey wrote: Manchu wrote: Talizvar wrote:With how the dark millennium is portrayed, it would be obvious that women would be employed in any capacity equally to men because the imperium does not care as long as what is required is carried out..
I hesitate to go any further down this path but ... just as a matter of logic, women are much more valuable than men if what the state needs is a growing/sustainable population in order to, for example, replenish the ranks of a military formation during wartime. And what could be darker, in terms of sheer misogynistic objectification, than to reduce the worth of female persons to their capacity for reproduction? Still, even in those terms, given what I am sure are widespread issues of undernourishment, environmental poisoning, and other such factors, not a few women would be barren and therefore be simply objectified by the Imperium in the same way that it objectifies its male subjects; i.e., as trigger squeezers/bullet absorbers. I suppose in a truly dystopian setting, barren women would be "demoted" (at least in terms of how the state values them) to canon fodder, the traditional role of men. Of course, in that role, they might have a chance to rise through the ranks of their units. A good example of this would be Furiosa from Mad Max Fury Road.
People who are concerned about the Imperial Guard casualties being able to be replenished, resulting in a need for fewer women on the battlefield, simply have never done the math about the Imperium.
If you work out the official data on the Imperium's planets and their populations, you come to the conclusion that the Imperium probably has more than 20 quadrillion people living in it.
To demonstrate how many people that is, if you take every human being on Earth right now, and clone each of them one billion times, you will not end up with as many people as even half of the population of the Imperium of Man.
And of those 20 quadrillion, only 200 billion at most actually serve in the Imperial Guard. One in every one hundred thousand humans becomes an Imperial Guardsman. No more.
Replenishing casualties is NOT. A. PROBLEM. Regardless of what gender your Guardsmen are. You could have ALL of your Guardsmen being female, across the entire Imperium, for the past 10,000 years, and it would not significantly slow down how quickly your population is replenished.
And even more to the point, female Guardswomen becoming pregnant while in the field and giving birth is one of the intended ways to reinforce an Imperial Guard regiment. Because IG regiments are essentially never going home again. Those children will grow up and be trained and eventually become members of their parents' regiments. This is not only allowed by the Imperium, but they've developed special command structures for those children to be trained under.
^ I think that is a gross oversimplification. If a planet is invaded, the PDF is going to potentially require every man, woman and child to fight for survival. The Russians and Germans (and to a lesser extent british) all did it during the war, many African countries still do. Then look at worlds like Cadia?
And yes only one in a hundred people join the guard, but that military population comes from a smaller selection of worlds, if you have a particular sector invaded they could very easily run low on manpower. It takes a long time to travel across the imperium, if your reinforcements arrive at all. It's why generally regiments stay fairly local to their originating sector.
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Post by: Pouncey
Talizvar wrote:Ha! Manchu, I understand your trepidation.
I have had more than one female point out that in the scheme of things for sustaining the species, men are rather overabundant.
I guess it depends where human gestation is performed in 40k. If genetic samples are taken, an "optimal" combination determined, then the resultant life stuck in a jar till born: females would be no more valuable than men. Believe me, I could see this being even more impersonal than what first was surmised.
You know, I am unsure I want to explore the possible "family unit" of 40k or how the babies from the jars are raised.
I guess I find this "wrong kind of equality" interesting, where the government cannot be bothered to differentiate race or sex: we are all made to fit a generic role assigned.
I think the IoM just lets most of is citizens do the reproducing for them on their own without trying to influence it. There are too many people in the IoM to actually enforce an unusual method of reproduction on everyone, and really there's no point anyways since it wouldn't affect the total number of people produced. And the Imperium of Man is actually extremely egalitarian out of a state of apathy. They simply don't care if you're male or female - you're human so you'll do. There's even lore about how IG regiments supply some of their own reinforcements through their soldiers becoming pregnant and giving birth, which means that there is some percentage of female IG who are actually going into combat during various stages of pregnancy. Automatically Appended Next Post: Baldeagle91 wrote: Pouncey wrote: Manchu wrote: Talizvar wrote:With how the dark millennium is portrayed, it would be obvious that women would be employed in any capacity equally to men because the imperium does not care as long as what is required is carried out..
I hesitate to go any further down this path but ... just as a matter of logic, women are much more valuable than men if what the state needs is a growing/sustainable population in order to, for example, replenish the ranks of a military formation during wartime. And what could be darker, in terms of sheer misogynistic objectification, than to reduce the worth of female persons to their capacity for reproduction? Still, even in those terms, given what I am sure are widespread issues of undernourishment, environmental poisoning, and other such factors, not a few women would be barren and therefore be simply objectified by the Imperium in the same way that it objectifies its male subjects; i.e., as trigger squeezers/bullet absorbers. I suppose in a truly dystopian setting, barren women would be "demoted" (at least in terms of how the state values them) to canon fodder, the traditional role of men. Of course, in that role, they might have a chance to rise through the ranks of their units. A good example of this would be Furiosa from Mad Max Fury Road.
People who are concerned about the Imperial Guard casualties being able to be replenished, resulting in a need for fewer women on the battlefield, simply have never done the math about the Imperium.
If you work out the official data on the Imperium's planets and their populations, you come to the conclusion that the Imperium probably has more than 20 quadrillion people living in it.
To demonstrate how many people that is, if you take every human being on Earth right now, and clone each of them one billion times, you will not end up with as many people as even half of the population of the Imperium of Man.
And of those 20 quadrillion, only 200 billion at most actually serve in the Imperial Guard. One in every one hundred thousand humans becomes an Imperial Guardsman. No more.
Replenishing casualties is NOT. A. PROBLEM. Regardless of what gender your Guardsmen are. You could have ALL of your Guardsmen being female, across the entire Imperium, for the past 10,000 years, and it would not significantly slow down how quickly your population is replenished.
And even more to the point, female Guardswomen becoming pregnant while in the field and giving birth is one of the intended ways to reinforce an Imperial Guard regiment. Because IG regiments are essentially never going home again. Those children will grow up and be trained and eventually become members of their parents' regiments. This is not only allowed by the Imperium, but they've developed special command structures for those children to be trained under.
^ I think that is a gross oversimplification. If a planet is invaded, the PDF is going to potentially require every man, woman and child to fight for survival. The Russians and Germans (and to a lesser extent british) all did it during the war, many African countries still do. Then look at worlds like Cadia?
And yes only one in a hundred people join the guard, but that military population comes from a smaller selection of worlds, if you have a particular sector invaded they could very easily run low on manpower. It takes a long time to travel across the imperium, if your reinforcements arrive at all. It's why generally regiments stay fairly local to their originating sector.
IG regiments don't actually wait for reinforcements from their homeworld at all. They simply recruit reinforcements from local populations and their own women giving birth.
No, no, not one in a hundred people join the Guard. One in a hundred THOUSAND.
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Post by: Gen.Steiner
The Imperium of Humanity cares not for your sexuality or your gender. The Imperium cares only that you worship the God-Emperor and that you die in His service.
Anyone who isn't a mutant, a traitor, or a heretic is A-OK with the High Lords of Terra and the various Imperium-wide organisations.
Which, of course, brings us back to the point that we should have more variance in the Imperial Guard range!
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Post by: Manchu
Pouncey wrote:Yeah, that part about the DKoK is a bit of a squick moment for me and it's one of the reasons I will never play them.
It's certainly gross! But no grosser than what anyone with anything to with Chaos gets up to. I'm happy for GW to vaguely hint at such things. It would be too much, for me at least, if this kind of stuff was the central premise of a faction. DKoK's premise, however, is the obliteration of individual ID both as penitence for disloyalty (understood as a facet of ego) and as an unwavering commitment to duty, which is really about as fascist and dark as 40k needs to get IMO. Pouncey wrote:There are too many people in the IoM to actually enforce an unusual method of reproduction on everyone, and really there's no point anyways since it wouldn't affect the total number of people produced.
As a parody of 20th-century authoritarianism, I would not put it past the Imperium to desire and even attempt to control every aspect of its subjects lives. And - for the same reason, namely it being a parody - the Imperium does not care that doing so is mostly impossible and, even where it is theoretically possible, the labyrinthine bureaucratic constitution of the state and the vast scales involved render it absurdly improbable. For that reason I disagree with your conclusion that Pouncey wrote:the Imperium of Man is actually extremely egalitarian out of a state of apathy
Arguably, no government could care more about even the innermost thoughts and desires of its subjects (in this case, "bad thoughts" can actually result in planetary disasters). The black humor of the Imperium is premised on the "facts" of the 40k setting fully justify authoritarianism even considering that authoritarianism in 40k, just like IRL, is itself ultimately not only futile but also self-defeating.
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Post by: Pouncey
Manchu wrote: Pouncey wrote:There are too many people in the IoM to actually enforce an unusual method of reproduction on everyone, and really there's no point anyways since it wouldn't affect the total number of people produced.
As a parody of 20th-century authoritarianism, I would not put it past the Imperium to desire and even attempt to control every aspect of its subjects lives. And - for the same reason, namely it being a parody - the Imperium does not care that doing so is mostly impossible and, even where it is theoretically possible, the labyrinthine bureaucratic constitution of the state and the vast scales involved render it absurdly improbable. For that reason I disagree with your conclusion that Pouncey wrote:the Imperium of Man is actually extremely egalitarian out of a state of apathy
Arguably, no government could care more about even the innermost thoughts and desires of its subjects (in this case, "bad thoughts" can actually result in planetary disasters). The black humor of the Imperium is premised on the "facts" of the 40k setting fully justify authoritarianism even considering that authoritarianism in 40k, just like IRL, is itself ultimately not only futile but also self-defeating.
Okay, so they might do that, if I understood one word you were even trying to say.
Now point me to the lore that says they DO do that.
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Post by: Manchu
All I mean is, this is a state whose propaganda is along the lines of "blessed is the mind too small for doubt." That the Imperium wants to control bodies is a given considering it is obviously trying to control minds.
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Post by: Pouncey
Manchu wrote:All I mean is, this is a state whose propaganda is along the lines of "blessed is the mind too small for doubt." That the Imperium wants to control bodies is a given considering it is obviously trying to control minds.
Not good enough.
You're trying to say that the Imperium enforces some form of bizarre method of reproduction on all its citizens. Now you have to actually prove it.
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Post by: Azreal13
No he doesn't.
He's already shown his thinking, plus there's real world evidence to support that the State can and does get involved in reproduction.
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Post by: Gen.Steiner
But there's nothing in the background to show that this is the case even slightly; unlike the Tau, for example, who are paired off via algorithms that seek to ensure Caste purity, humans are very much left to it - that of course, depends on the world in question. Some worlds may well have vat-bred humans, others might not. But from the worlds we see in books like the Inquisition War, Eisenhorn, Ravenor, Titanicus, and so on and so forth, people very much have kids the old-fashioned way.
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Post by: Pouncey
Azreal13 wrote:No he doesn't.
He's already shown his thinking, plus there's real world evidence to support that the State can and does get involved in reproduction.
He's proved with his reasoning that they might hypothetically try (though really the Imperium is more utilitarian than authoritarian), but simply proving that they might theoretically try doesn't actually prove that they actually are. For that you need to find a piece of official lore that says they are.
I'm looking for a piece of lore that states that the Imperium actually does enforce a bizarre, unnatural method of reproduction on every citizen in the Imperium. If they actually are doing so, the lore should exist somewhere that says they're doing it. Find me that lore.
If you're willing to simply accept that "hypothetically they might" and "they actually are" are the same thing... that's a bigger problem than just 40k lore for you and I'm not sure it's a very safe situation.
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Post by: Azreal13
No, but I'm capable of talking in hypotheticals without demanding proof of every fething theory. Like a person.
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Post by: SolarCross
Desubot wrote: SolarCross wrote:Eldar need to be redone completely to make them less human; giving them more human breasts just makes them more human. They should have three eyes, beaks, long prehensile necks and be covered in crystalline spines. All their warriors should be female as the males are too small for any use on the battlefield as they only evolved to be the size of a dildo as befits their sole purpose in eldar society. Also no breasts at all, for Darwin's sake, Eldar are egg layers!
Well to be fair, in lore the humans are the ones that look more like eldar
To be even more fair, that is another thing that will need to be re-done.
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Post by: Pouncey
Azreal13 wrote:No, but I'm capable of talking in hypotheticals without demanding proof of every fething theory. Like a person.
Clearly I need to go back and re-read stuff, because I thought someone wasn't speaking hypothetically about it.
Somehow I very, VERY much misinterpreted that.
Sorry.
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Post by: Manchu
Pouncey wrote:You're trying to say that the Imperium enforces some form of bizarre method of reproduction on all its citizens.
Well, more like I am saying that we have every reason to believe that the Imperium would want absolute control over its subjects lives, quite apart from whether or to what degree that is even possible, including regarding reproduction - and in fact that the Imperium would arguably be very interested in reproduction. I think we might be talking across one another insofar as you mention "some bizarre method of reproduction." All I am saying is, the Imperium would be likely to value fertile women as baby factories because the Imperium is pretty awful and the conditions of M42 are pretty awful, etc., no real argument from me about what exactly that entails so far as how women are impregnated or whatever. The Imperium is big enough that there must be many, many sets of customs about mating and sexuality. But over and above all of that, the Imperium does demand a certain percentage of the population do X, Y, and Z - including service in its endless, grinding wars. Automatically Appended Next Post: Pouncey wrote:I was assuming that the kind of person who would have an issue with their new IG coming with some female bits instead of all male bits, despite the lore of the game saying that should be the case, strongly enough to quit, would have some serious issues with women, either in general or when they intrude on the hobby. TBH I agree with you when it comes to the subject of IG. I would have a lot more sympathy with someone getting to that level of disgust over something like Femarines. Excluding female IG models makes no sense because women serve in the IG. I don't know that this was ever not the case, at least theoretically. While GW could easily pay someone to retcon the 40k fluff so that some Space Marines are ladies, and pretend that this has always been the case, we'd all know that's false and I can't think of any reasonable argument in favor of doing so (I just don't think it makes the hobby more inclusive, really). But yes, going back to where we agree, if someone wanted to ragequit over models that depict a totally clear element of the canonical setting, i.e., that women serve in the IG, then I guess it probably would be a reasonable indicator that they have some problem with women. Pouncey wrote:So maybe that's just a bad idea in general to have both male parts and female parts in the same kit, unless you could create the kit as fully either gender without needing to buy anything else..
I really think any new IG kit needs to have both male and female figures. At this point, it seems totally non-contentious that, by default, IG regiments can recruit from both sexes and it is the ones that only recruit one or the other sex that are the exceptions rather than the other way around. That is just the most logical approach overall. If, for whatever reason, you want a IG army made up of all women from planet Amazonia, fine, do exactly what you would do to get a SM army who all wear Power Armor Mark whatever.
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Post by: Pouncey
Manchu wrote: Pouncey wrote:You're trying to say that the Imperium enforces some form of bizarre method of reproduction on all its citizens.
Well, more like I am saying that we have every reason to believe that the Imperium would want absolute control over its subjects lives, quite apart from whether or to what degree that is even possible, including regarding reproduction - and in fact that the Imperium would arguably be very interested in reproduction. I think we might be talking across one another insofar as you mention "some bizarre method of reproduction." All I am saying is, the Imperium would be likely to value fertile women as baby factories because the Imperium is pretty awful and the conditions of M42 are pretty awful, etc., no real argument from me about what exactly that entails so far as how women are impregnated or whatever. The Imperium is big enough that there must be many, many sets of customs about mating and sexuality. But over and above all of that, the Imperium does demand a certain percentage of the population do X, Y, and Z - including service in its endless, grinding wars.
Generally, I think the Imperium favors its utilitarian side when it comes to people's reproduction, not it's authoritarian side. The latter would say, "Control them!" and the former would say, "Why? The people they're pumping out on their own is more than sufficient to fill every need for human life we have, with a tremendous surplus. Controlling them would only cost resources to fix something that's not broken. Maybe if the population levels become a problem, but they're fine now. What is the gain?" And the authoritatian side would have no answer to the utilarian gain, since there isn't one.
Automatically Appended Next Post:
Pouncey wrote:I was assuming that the kind of person who would have an issue with their new IG coming with some female bits instead of all male bits, despite the lore of the game saying that should be the case, strongly enough to quit, would have some serious issues with women, either in general or when they intrude on the hobby. TBH I agree with you when it comes to the subject of IG. I would have a lot more sympathy with someone getting to that level of disgust over something like Femarines. Excluding female IG models makes no sense because women serve in the IG. I don't know that this was ever not the case, at least theoretically. While GW could easily pay someone to retcon the 40k fluff so that some Space Marines are ladies, and pretend that this has always been the case, we'd all know that's false and I can't think of any reasonable argument in favor of doing so (I just don't think it makes the hobby more inclusive, really). But yes, going back to where we agree, if someone wanted to ragequit over models that depict a totally clear element of the canonical setting, i.e., that women serve in the IG, then I guess it probably would be a reasonable indicator that they have some problem with women. Pouncey wrote:So maybe that's just a bad idea in general to have both male parts and female parts in the same kit, unless you could create the kit as fully either gender without needing to buy anything else..
I really think any new IG kit needs to have both male and female figures. At this point, it seems totally non-contentious that, by default, IG regiments can recruit from both sexes and it is the ones that only recruit one or the other sex that are the exceptions rather than the other way around. That is just the most logical approach overall. If, for whatever reason, you want a IG army made up of all women from planet Amazonia, fine, do exactly what you would do to get a SM army who all wear Power Armor Mark whatever.
My point was more to take into account that while there would be a large number of women in the IG, each individual regiment would have its own ratio of men to women, since it's not something the IG actually standardizes. So it would be up to each player to decide what kind of regiment they're playing, since the lore options are varied enough to accommodate anything from all-male to all-female. Including a specific number of male models and a specific number of female models would create the average number, and anyone who wants to play a regiment with an average mix would be happy. But non-average mixes would also exist, and having a kit make 5 males and 5 females means that if you want to make, say a regiment that happens to be all-female, half your models in every kit would be useless to you and you'd have to pay twice as much just to make the same army. Even if you simply want a non-average mix that's not all one way or the other, say 25% male and 75% female, then after you've reached those 25% being male, you'd have only one-third of the female ones you need and all the male ones in your future boxes are going to waste.
Essentially I'm saying that as much as having only male or only female models for an IG regiment is often unrealistic, dictating the ratio of male to female models you get with each purchase restricts you to that ratio, and forces you to pay more to do anything different.
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Post by: Melissia
The bizarre fantasy about the Imperium basically having legalized rape isn't shown to be true in any of GW's lore.
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Post by: Peregrine
Pouncey wrote:Generally, I think the Imperium favors its utilitarian side when it comes to people's reproduction, not it's authoritarian side. The latter would say, "Control them!" and the former would say, "Why? The people they're pumping out on their own is more than sufficient to fill every need for human life we have, with a tremendous surplus. Controlling them would only cost resources to fix something that's not broken. Maybe if the population levels become a problem, but they're fine now. What is the gain?" And the authoritatian side would have no answer to the utilarian gain, since there isn't one.
I think that the answer has nothing to do with some hypothetical debate over whether utilitarianism or authoritarianism is better, it's simply about how inefficient the Imperium's bureaucracy is. This is the setting where entire planets can be forgotten because of a paperwork mistake, the Imperium simply can't have any meaningful policy on reproduction. As long as you are meeting your production quotas and there aren't any reports of treason or heresy you're pretty much left alone. I'm sure the Imperium's bureaucracy would like to control everything about reproduction (along with everything else in life) and enforce strict obedience with threats of exterminatus, but it just isn't possible.
Essentially I'm saying that as much as having only male or only female models for an IG regiment is often unrealistic, dictating the ratio of male to female models you get with each purchase restricts you to that ratio, and forces you to pay more to do anything different.
But, as pointed out previously, that's how GW does it. You don't usually get enough extra parts to make a full squad of whatever you want (just ask anyone who has had to pay $9999999999 for special/heavy weapon bits on the secondary market). GW wants to force you to buy lots of extra stuff for those conversions you want, they aren't going to hand you all the stuff for free because why should they give up easy money? The most obvious way to implement female guardsmen, by far, is that GW will give you some ratio of male to female parts and if you want some other ratio you'll have to buy more kits to get the necessary parts.
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Post by: Manchu
The Imperium doesn't seem very practical to me; or rather, it seems like practicality is pretty far down the list of priorities. Witness the prevailing attitude toward technology, even beyond Martian-derived culture. The reality of the Imperium is first and foremost ideological (probably also true for us IRL but that's another story) and the content of the ideology is best summed up as authoritarian. I think on these boards over the years, socially liberal fans have developed an apology regarding the Imperium that while it may be insane and genocidal it respects people's sexuality and gender. But does that honestly make any sense? So the same folks have seized on a few lines here in there (such as Sandy Mitchell's comedy novels) to suggest that the Imperium can't be bothered with such petty concerns. Actually, the Imperium, or rather one bureaucracy or another of the Imperium, is bothered with the pettiest of concerns, like insufficiently zealously crossed t's and crypto-heretically dotted i's. Not too mention that indifference to something like sexuality/gender or, more likely, failure to create and enforce an effective policy regarding sexuality/gender, absolutely does not equate to a respectful and inclusive attitude.
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Post by: Pouncey
Peregrine wrote: Pouncey wrote:Generally, I think the Imperium favors its utilitarian side when it comes to people's reproduction, not it's authoritarian side. The latter would say, "Control them!" and the former would say, "Why? The people they're pumping out on their own is more than sufficient to fill every need for human life we have, with a tremendous surplus. Controlling them would only cost resources to fix something that's not broken. Maybe if the population levels become a problem, but they're fine now. What is the gain?" And the authoritatian side would have no answer to the utilarian gain, since there isn't one.
I think that the answer has nothing to do with some hypothetical debate over whether utilitarianism or authoritarianism is better, it's simply about how inefficient the Imperium's bureaucracy is. This is the setting where entire planets can be forgotten because of a paperwork mistake, the Imperium simply can't have any meaningful policy on reproduction. As long as you are meeting your production quotas and there aren't any reports of treason or heresy you're pretty much left alone. I'm sure the Imperium's bureaucracy would like to control everything about reproduction (along with everything else in life) and enforce strict obedience with threats of exterminatus, but it just isn't possible.
Also good. Automatically Appended Next Post: Manchu wrote:The Imperium doesn't seem very practical to me; or rather, it seems like practicality is pretty far down the list of priorities. Witness the prevailing attitude toward technology, even beyond Martian-derived culture. The reality of the Imperium is first and foremost ideological (probably also true for us IRL but that's another story) and the content of the ideology is best summed up as authoritarian. I think on these boards over the years, socially liberal fans have developed an apology regarding the Imperium that while it may be insane and genocidal it respects people's sexuality and gender. But does that honestly make any sense? So the same folks have seized on a few lines here in there (such as Sandy Mitchell's comedy novels) to suggest that the Imperium can't be bothered with such petty concerns. Actually, the Imperium, or rather one bureaucracy or another of the Imperium, is bothered with the pettiest of concerns, like insufficiently zealously crossed t's and crypto-heretically dotted i's. Not too mention that indifference to something like sexuality/gender or, more likely, failure to create and enforce an effective policy regarding sexuality/gender, absolutely does not equate to a respectful and inclusive attitude.
I don't think it actually respects anyone's sexuality, gender, race or anything else that egalitarians love.
I think it just doesn't view those things as important enough to be worth considering as a factor in any way.
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Post by: Manchu
Pouncey wrote:Essentially I'm saying that as much as having only male or only female models for an IG regiment is often unrealistic, dictating the ratio of male to female models you get with each purchase restricts you to that ratio, and forces you to pay more to do anything different.
Why wouldn't a 50/50 ratio be standard, assuming that the IG at large is indifferent to the gender of recruits? In other sci fi miniatures games (e.g., Gates of Antares), you see units that have male and female members and no one needs to bring up some argument from the IP about sex ratios. I don't see why the IG in 40k should be any different, honestly. If you want an all-male or all-female force in those games, by all means, make it happen - but you have no argument as to why the manufacturer should cater to your idiosyncratic preference on this point. Pouncey wrote:I think it just doesn't view those things as important enough to be worth considering as a factor in any way.
And I counter that the no personal detail is too minuscule for the reach of his arch-authoritarian mindset, whether The Powers That Be can be can actually enforce their will at that level or not, and that considerations of reproduction are absolutely not an example of a minuscule detail anyhow.
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Post by: Peregrine
Manchu wrote:The Imperium doesn't seem very practical to me; or rather, it seems like practicality is pretty far down the list of priorities.
It's not about priorities and wanting to be practical, it's that the Imperium has to be practical to a degree. You can't micromanage every detail of how a planet is run in the same bureaucratic system that can lose entire planets for thousands of years because some scribe copying information onto parchment scrolls dropped an ink blob on the planet's name. The sheer size of the Imperium limits control to imposing production quotas (including IG recruitment) and threats of mass executions if there are any reports of disloyalty.
I think on these boards over the years, socially liberal fans have developed an apology regarding the Imperium that while it may be insane and genocidal it respects people's sexuality and gender. But does that honestly make any sense?
It makes a lot of sense. It's not that the Imperium is respectful and tolerant, it's that it just doesn't give a  about its citizens as anything more than abstract numbers. Who cares what you have in your pants or what you want to do in bed, you're just one more consumable item to be expended in the war. Guardsmen Regiment, mechanized. Lasgun batteries, crate of 1000. Standard rations, crate of 1000. Package it all up, send it off to the nearest warzone. Your inevitable death will be noted with no more concern than the use of an artillery shell, just one more item that needs to be supplied to continue the fight.
The real issue here is that certain people have decided that the Imperium's awful things must mirror real-world awful things, even though there's a gap of 40,000 years and unimaginable cultural changes. Real-world religious zealots hate gay people, so the fictional religious zealots must hate gay people. Hitler was racist, therefore space-Hitler must be racist. Etc. And they overlook the fact that the things that drive those awful beliefs in the real world don't exist anymore. Real-world religions do not exist in 40k, so why should real-world religious beliefs about homosexuality continue to exist? Real-world concepts of race do not exist in 40k, so why should real-world white supremacists?
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Post by: CthuluIsSpy
Isn't that heresy? I could have sworn I read that cloning and invitro was seen as abhorrent and tended to be avoided.
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Post by: Manchu
Peregrine wrote:certain people have decided that the Imperium's awful things must mirror real-world awful things
I think you are also doing this, by just assuming that (for example) the High Lords of Terra conceive of values and persons in practically the same way we do here in the "late-Capitalist" real world; namely as liquid commodities. But we're actually talking about a deeply religious set of institutions where language about the individual destiny and worth of the soul is quite common, even if the thrust of the propaganda is that there's no better way to spend one's unworthy life than in humble, self-effacing service to the God-Emperor of Mankind. When Imperial subjects exclaim "the Emperor protects!" they mean that He protects them, no just humanity as recorded in some kind of galactic census. In many ways, the Imperium is a riff on medieval Western European institutions, or at least a certain memory of them, where the practical dimension of enforceability of policy was not, as it might be today, the principal consideration, especially in the matters of faith and morality. Whether you can actually make someone do what you want is not really relevant to the claim that you are the one who decides what people should be doing, as far as that mindset goes.
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Post by: Selym
pm713 wrote: Selym wrote: Azreal13 wrote:So, you're happy to say this..
Pouncey wrote:
Desubot wrote:Are there male banshees? is that a thing? is it a choice they can actually make?
(my eldar lore is pretty lacking)
I have heard that they are uncommon compared to females but do still exist in enough numbers their miniatures should exist.
Despite just yesterday I posted this
Banshees are almost exclusively female, a male one would be a notable rarity,
in a direct response to one of your posts, which is supported by this..
40K Lexicanum wrote:Unique to the Howling Banshees is the fact that they are almost always female, for the banshee of legend is itself a female spirit
You're going to keep insisting that somehow male Banshees need to be included?
The CWE codex has it that male banshees take on a female personality while serving as one. They'd probably just take the boob plate. I mean, it's hardly pressing against anything.
Where does it say that?
Had a skim through the codex again and either I can't find it or I'm misattributing sources again.
Pheh.
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Post by: Manchu
I think it seems neat that Eldar are comparatively, er, gender-fluid if that's the right term.
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Post by: Pouncey
Manchu wrote: Pouncey wrote:Essentially I'm saying that as much as having only male or only female models for an IG regiment is often unrealistic, dictating the ratio of male to female models you get with each purchase restricts you to that ratio, and forces you to pay more to do anything different.
Why wouldn't a 50/50 ratio be standard, assuming that the IG at large is indifferent to the gender of recruits? In other sci fi miniatures games (e.g., Gates of Antares), you see units that have male and female members and no one needs to bring up some argument from the IP about sex ratios. I don't see why the IG in 40k should be any different, honestly. If you want an all-male or all-female force in those games, by all means, make it happen - but you have no argument as to why the manufacturer should cater to your idiosyncratic preference on this point. Pouncey wrote:I think it just doesn't view those things as important enough to be worth considering as a factor in any way.
And I counter that the no personal detail is too minuscule for the reach of his arch-authoritarian mindset, whether The Powers That Be can be can actually enforce their will at that level or not, and that considerations of reproduction are absolutely not an example of a minuscule detail anyhow.
Enforcing a standardized ratio of men to women is the opposite of being indifferent about the troops' genders altogether.
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Post by: Manchu
Pouncey wrote:Enforcing a standardized ratio of men to women is the opposite of being indifferent about the troops' genders altogether.
But we're talking about packaging a model kit. The production line isn't going to simulate the Imperium's recruitment policies at any more accurate a rate than 50/50 for practical reasons, again assuming that the Imperium is indifferent to gender when it comes to IG recruitment.
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Post by: Pouncey
Manchu wrote: Pouncey wrote:Enforcing a standardized ratio of men to women is the opposite of being indifferent about the troops' genders altogether.
But we're talking about packaging a model kit. The production line isn't going to simulate the Imperium's recruitment policies at any more accurate a rate than 50/50 for practical reasons, again assuming that the Imperium is indifferent to gender when it comes to IG recruitment.
I'm actually willing to give up on my point entirely because I just remembered that Imperial Guard Regiments consist of enough troops that in almost all cases there would be a fairly equal mix. If the gender of any trooper in a Regiment can be tied to the flip of a coin, the overall Regiments would be almost all very close to 50-50, and the idea that a Regiment ended up with 100% one or the other would be 1 in... Actually I plugged a crude estimate of 20,000 coinflips landing the same way up into a calculator and it's rare enough that statistically even the IOM probably hasn't ever seen it.
I don't actually know how rare it is, because it's using a notation I don't know how to convert into a number. I think it's saying there are over 6,000 digits in it though.
...Which I just realized means it surpasses a googol. By a LOT. Like, a googol is not even comparable to this number. If you wrote out enough zeroes to have written one googol you would be one sixtieth of the way to having enough zeros to have written this number.
If you took every human who ever lived in the IoM for the past 10,000 years, conscripted them into regiments of 20,000 each, with randomized men and women, you probably still would not actually have any IG regiments that are 100% men or 100% women.
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Post by: Gen.Steiner
So we are agreed that adding female figures to the Imperial Guard and other human forces (with the exception, obviously, of Marines) is a Good Thing?
Good. I'm glad.
Now we can start talking about new Xenos species, and adding ethnic facial features to all human factions, Marines included.
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Post by: Just Tony
Gen.Steiner wrote: Pouncey wrote:Thoughts on whether a simple torso and head swap on a standard Cadian model would be sufficient to make the model look adequately female instead of a bizarre mix and match of male and female body parts?
I think it'd work fine. All you really need is a female head. A torso option is just because, GW being GW, they'd add boobs.
This pic right here is why I stressed that you can do female troops in an IG regiment with little to no work. Some of the heads (mostly the ones with chin straps on) are reasonably androgenous enough that accents to the eyes and lips would get the job done. However, maybe somebody somewhere can do a quick resin add on kit. That'd help a ton.
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Post by: Pouncey
Gen.Steiner wrote:So we are agreed that adding female figures to the Imperial Guard and other human forces (with the exception, obviously, of Marines) is a Good Thing?
Good. I'm glad.
Now we can start talking about new Xenos species, and adding ethnic facial features to all human factions, Marines included.
I don't think anyone on the past page has actually been arguing in favor of not adding female models to IG and other human stuff.
If you took my comments like that, I was simply in favor of selling the female and male models in separate kits to let people create the ratio they wanted in their army. Essentially it was an argument in favor of increasing player choice to customize their army without increasing their cost to do so.
Also yes, more xenos, more ethnicities, and even more abhumans. Felinids would be cool to see in particular.
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Post by: pm713
Seperate kits seems like a waste. Just have multiple options in one kit.
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Post by: Pouncey
pm713 wrote:Seperate kits seems like a waste. Just have multiple options in one kit.
And thus increase the cost of making an army that is anything but the exact ratio in the kit.
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Post by: Melissia
I'm okay with either separate or mixed, but Pouncey does make a good point.
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Post by: Manchu
I still think separate kits sends exactly the wrong message, if the point of making female IG figures in the first place is to communicate that women serve in the regiments as a matter of course. I really can't imagine any meaningful number of consumers who just have to have exactly 1 male for every 3 female troopers or something.
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Post by: Pouncey
Manchu wrote:I still think separate kits sends exactly the wrong message, if the point of making female IG figures in the first place is to communicate that women serve in the regiments as a matter of course. I really can't imagine any meaningful number of consumers who just have to have exactly 1 male for every 3 female troopers or something.
If you go with headswaps being the only difference between the male and female models you can actually get the best of both worlds really, REALLY easily.
Have a box that makes 10 models. Include 10 male heads and 10 female heads.
Any combination of male and female models you want to make is thus covered by one kit without making any difference in how much your army costs.
And personally, I don't see someone wanting their personal tiny, miniscule slice of IG being male-only as much of an issue. I mean, I'd make my IG female-only, so I'd be a huge hypocrite if I said that the opposite shouldn't be allowed. It's also easier to justify the 100-ish infantry that actually make up someone's army being all one gender than it is the 20,000 that make up an entire regiment, and ultimately, since it's more important that the female models actually exist and are easily available than it is that every player's IG be equally men and women, I wouldn't shun anyone who eschews the female heads as much as I eschew the male ones.
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Post by: Manchu
Yikes I am completely opposed to the headswaps only idea. I know it sounds fine in theory but in miniature it just doens't seem to work. Certainly headswaps would never be sufficient with the current Cadian set, you just end up with very awkward miniatures. I think even a true scale miniature figure of a man, like something from the Perry Twins' WW2 ranges, with the head swapped out for a female head would look strange. I really don't think that GW making female-specific sculpts would necessarily translate into Gw making T&A figs, if that is really the concern.
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Post by: Pouncey
Manchu wrote:Yikes I am completely opposed to the headswaps only idea. I know it sounds fine in theory but in miniature it just doens't seem to work. Certainly headswaps would never be sufficient with the current Cadian set, you just end up with very awkward miniatures. I think even a true scale miniature figure of a man, like something from the Perry Twins' WW2 ranges, with the head swapped out for a female head would look strange. I really don't think that GW making female-specific sculpts would necessarily translate into Gw making T&A figs, if that is really the concern.
Did you miss the numerous photos of real female soldiers who are indistinguishable from men apart from their faces when wearing all their equipment?
Male and female soldiers only being distinguishable through their face is... realistic.
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Post by: Manchu
The snark won't be necessary. As I just mentioned, I know the idea seems fine in theory but things tend to look different in miniature. If you want male and female IG that are totally indistinguishable then just buy and assemble the current kit and tell your friends that you imagine some of them are women. Then you can have any ratio you desire.
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Post by: Ashiraya
Manchu wrote:The snark won't be necessary. As I just mentioned, I know the idea seems fine in theory but things tend to look different in miniature. If you want male and female IG that are totally indistinguishable then just buy and assemble the current kit and tell your friends that you imagine some of them are women. Then you can have any ratio you desire.
That ignores the issue that Imperial Guard models do not look reasonably androgynous like real life soldiers do; they are exaggeratedly masculine.
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Post by: SemperMortis
HANZERtank wrote:How would people here go about adding more diversity to the 40k universe. I hear things about female space marines need to be added in. I'm personally not too bothered about that as it currently doesn't exist in the fluff. I get that maybe it should amd feel free to discuss it. However I do believe that distinctly female options should be made for Guard and Tau. Both of these have female warriors in the fluff yet not properly represented (at least with gw minis) on the table.
Sisters of battle are Female SMs and they are written into the fluff and beyond that it actually makes sense.
Is this really about more diversity or "We need more female models" There is a difference.
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Post by: Manchu
Actually I in fact just posted that even true scale 28mm figs tend to look pretty clearly male, giving a specifc range of minis as an example ...
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Post by: Ashiraya
Then what is the problem? If you are able to satisfyingly represent a model's sex on a 28mm scale without any exaggeration of scale or proportions being necessary, by all means, it is something I have been asking for for years. Unfortunately, I am commonly met with responses that such exaggeration is indeed necessary, as a female model is supposedly pointless unless it is so distinctly female that a drunk elephant could stumble over it and feel its gender with its toe, leading me to believe that many do not agree.
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Post by: Manchu
I am arguing that "androgynous" soldiers in 28mm really just look male. So you end up with male-looking bodies with ponytails.
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Post by: Ashiraya
I took a look at those Dreamforge soldiers from earlier, and they look satisfyingly different for me at least.
YMMV.
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Post by: Manchu
I think Warlord has done a good job of doing mixed sex units with their Freeborn from the Beyond the Gates of Antares line. Of course those are all mono-pose.
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Post by: Gen.Steiner
Well, there's two ways of adding female figures to the Guard range.
The first one is the Victoria Miniatures way, which is to have seperate arms, legs, torsos, heads, all of them male or female. This is probably the best way, but it's not the way that GW does things, nor - I think - is it the way we should be hoping for.
The second, most likely, way, is the Lieutenant Mira option. That is to add a couple of female-specific torsos and a set of female heads into every Guard set. This is the easiest option, it fits with previous GW male/female sets (High Elves, Dark Elves, Eldar, Dark Eldar, etc), and it's the cheapest in terms of time and money for GW.
I also think that a new Xenos race would be awesome, or, even better, something like Codex: Mercenaries, covering Loxatl, Barghesi, Hrud, and various other strange and wonderful races that can ally with any other army. I think there were rumours of something like this back when Codex: Xeno Hunters was in the works at the end of 3rd Edition.
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Post by: pm713
Pouncey wrote:pm713 wrote:Seperate kits seems like a waste. Just have multiple options in one kit.
And thus increase the cost of making an army that is anything but the exact ratio in the kit.
Bearing in mind I mean having a decent amount of choice it's better than seperate kits. My idea you can choose how much female guard you want and pay nothing extra. Your idea is paying extra for literally any.
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Post by: Psienesis
Here is how you make female IG/ SM/Eldar/DEldar/Tau/Crons/Whatevers:
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Post by: Melissia
Honestly I think it does deserve more work than that. But that is the bare absolute minimum effort outcome.
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Post by: Manchu
You can already pretend your existing IG are women, I don't see how the pony tail adds much: now you can pretend that your men with pony tails are women, big deal.
The only worthwhile way to add female sculpts is to actually, you know, add some female sculpts. It'snot too hard. It's not too expensive. It's not too controversial.
This boys only treehouse attitude (OMG GURLZ) when it comes to female IG and SoB is hilarious.
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Post by: Gen.Steiner
Hear hear!
Also, it would have been nice to have some female Chaos cultists and some female Genestealer hybrids... but maybe next time!
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Post by: Manchu
Those are both great ideas!
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Post by: HANZERtank
Left for a couple days on holiday and come back to this. So glad to hear people are not only willing, but actively wanting more diversity. So many great ideas, especially loving the idea of new non humanoid creatures and aliens.
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Post by: Ossified
It's a tricky needle to thread but it's reasonable to have the representation of the races/genders be equitable in line with the fluff. War in the Grimdark is not the exclusive purview of men after all.
Forgeworld could produce gender specific torsos/legs/arms/heads for existing ranges, they have pseudo-precedent with making conversion kits for HH. That's a "relatively" inexpensive place to start while the various plastic sprues come up for re-tooling/re-sculpting in their natural schedule.
Even with saying that though I am reminded of the statement by Lucasarts on the armour for Captain Phasma. "It's armour. On a woman. It doesn't have to look feminine."
I love the idea of non-humaniod races but the difficulty is having enough variation for them to be more than a scenario driven faction.
Would love to see GW engage with this.
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Post by: Gen.Steiner
Ossified wrote:
I love the idea of non-humaniod races but the difficulty is having enough variation for them to be more than a scenario driven faction.
Really easy, I would have thought, especially with 7th Edition and the effective junking of the Force Org Chart, and the precedent of the Skitarii Codex (no HQ!?).
Codex: Mercenaries, with lots of different non-humanoid aliens and weirdness in it, tempered perhaps with human mercenaries/pirates and Ork Freebootaz. Then you make them usable with Xenos, Guard and Chaos armies, et voila! Aliens that really are alien.
I mean, let's think: Loxatl - shotcannon things, operate in triads, dewclaws that can feth you up big time, stealthy and basically immune to lasfire. So perhaps a Fast Attack or Elites choice, with Cavalry or Beast movement, rending in close combat, a 5+ armour save, Stealth, and something like a 12" S4 AP5 Assault 3 gun? Or the shapeshifting and vampiric Xenos horribilis Lacrymoles, whose true form is a hideous mass of tentacles and limbs? Or maybe the frog-like Galg, or the psychic leeches of the Krave (who apparently favour weapons made of solid immaterium!), or Rak'Gol, or Tarellian 'dog-soldiers', or Nicassar psykers, or...
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Post by: Pouncey
SemperMortis wrote: HANZERtank wrote:How would people here go about adding more diversity to the 40k universe. I hear things about female space marines need to be added in. I'm personally not too bothered about that as it currently doesn't exist in the fluff. I get that maybe it should amd feel free to discuss it. However I do believe that distinctly female options should be made for Guard and Tau. Both of these have female warriors in the fluff yet not properly represented (at least with gw minis) on the table.
Sisters of battle are Female SMs and they are written into the fluff and beyond that it actually makes sense.
Is this really about more diversity or "We need more female models" There is a difference.
:: slams own face against desk repeatedly ::
Sisters of Battle are NOT female Space Marines in ANY way, shape, or form. Automatically Appended Next Post: I have a new thing to bring up.
Apparently, while most planets do take both men and women into their forces, most IG forces are segregated by gender in some way.
So while the overall Imperial Guard and even most planets' overall contributions to it are likely half male and half female, mixed-sex units aren't actually very common. So the 100-ish models in a tabletop army being all-male or all-female wouldn't normally be a product of random chance.
However, you don't actually have to field the models that came in one box as their own unit, so you could divide up your male and female models into squads that are entirely male or entirely female (or keep them a mix, if your IG force works that way instead), even if all the boxes came with half male models and half female models.
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Post by: Manchu
I think this idea of monogender regiments being the norm only comes up as an aside in Sandy Mitchell's Flashman meets Black Adder comedy novels so it's the sort of canon the Studio regularly steamrolls over when they want to make new kits. Does is really make any sense that across a million worlds, the IG is recruiting both men and women but segregating them into separate regiments? I think not.
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Post by: TheCustomLime
I think Pouncey just really wants an all female plastic IG line.
I would rather have a mixed-gender kit with about 50-50 ratio since that seems to be representative of an average Guard regiment. And have unique parts to make each gender.
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Post by: Pouncey
Manchu wrote:I think this idea of monogender regiments being the norm only comes up as an aside in Sandy Mitchell's Flashman meets Black Adder comedy novels so it's the sort of canon the Studio regularly steamrolls over when they want to make new kits. Does is really make any sense that across a million worlds, the IG is recruiting both men and women but segregating them into separate regiments? I think not.
I don't know. It would help if the IG lore actually brought up the subject at all.
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Post by: Manchu
No doubt there could be all-female regiments. In a million worlds, there are bound to be some with cultural norms that would require gender segregation. The notion that it would be the galactic-wide norm, however, seems pretyy unlikely.
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Post by: Pouncey
TheCustomLime wrote:I think Pouncey just really wants an all female plastic IG line.
I would rather have a mixed-gender kit with about 50-50 ratio since that seems to be representative of an average Guard regiment. And have unique parts to make each gender.
Yes I would, but I've been trying very hard not to make this about me.
And I'd like to see the lore that says anything whatsoever about the IG's general opinion on gender segregation.
Automatically Appended Next Post:
Manchu wrote:No doubt there could be all-female regiments. In a million worlds, there are bound to be some with cultural norms that would require gender segregation. The notion that it would be the galactic-wide norm, however, seems pretyy unlikely.
The only reference to women being in the IG at all on Lexicanum's Astra Militarum page is one reference to Guardsmen giving birth to their own reinforcements.
Generally the lore avoids saying anything at all on the subject of female Guardsmen...
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Post by: TheCustomLime
Lexicanum isn't the end all be all to 40k lore. It is missing a lot of fluff in the interest of having very high standards of citations.
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Post by: Pouncey
TheCustomLime wrote:Lexicanum isn't the end all be all to 40k lore. It is missing a lot of fluff in the interest of having very high standards of citations.
Then go outside Lexicanum and tell me what you find.
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Post by: Manchu
So far as I know, there have been several characters in licensed products, like video games, who are female Guardsmen. The other thing is the afore-mentioned Sandy Mitchell novels.
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Post by: TheCustomLime
Lieutenant Miranda from Space Marine, the Only War RPGs and the Cain novels. There are also passing mentions in other 40k novels.
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Post by: Manchu
There is also a female IG officer in the Slitherine game, Armageddon.
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Post by: Pouncey
Yes, I know that there are female Guardsmen in the official lore. Even Lexicanum has reference to them. And there are references to planets who exclusively recruit men or women into their IG regiments.
But there is no lore, to my knowledge, of how the majority of planets choose to segregate their Guardsmen by gender, if at all. The idea that most planets choose not to segregate is supported as little as the idea that most planets choose to segregate in some way.
And the reason for that is that the IG are recruited from a million different planets, who each have their own way of doing things, so there are very, very likely to be plenty of planets who choose to do things either way.
And the entire point of not increasing the cost for going away from a 1:1 ratio is that it makes it easier for each player to decide how their own, personal part of the IG does it.
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Post by: Manchu
There being two boxes of the same type of IG unit, with the same kind of uniform, only distinguished in that one is all male sculpts and the other is all female sculpts, strikes me as a pipedream. Just for reference, I think we are much, much more likely to see boxes of SM power armor marks before something that.
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Post by: TheCustomLime
How many people would care to micromanage the exact amount of each particular gender in each squad? I mean, choice is nice but it seems like a lot of extra costs just to sastify a few people.
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Post by: Pouncey
Manchu wrote:There being two boxes of the same type of IG unit, with the same kind of uniform, only distinguished in that one is all male sculpts and the other is all female sculpts, strikes me as a pipedream. Just for reference, I think we are much, much more likely to see boxes of SM power armor marks before something that.
Doesn't Forge World already make boxes of specific Astartes power armor marks? Automatically Appended Next Post: TheCustomLime wrote:How many people would care to micromanage the exact amount of each particular gender in each squad? I mean, choice is nice but it seems like a lot of extra costs just to sastify a few people.
Fair point.
Still, you'd basically double the cost of an IG army for anyone who wants an all-female or all-male army.
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Post by: TheCustomLime
Welcome to the Guard, Pouncey. If you want any specific load out/look outside of what comes in the box prepare to pay out the ass for it.
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Post by: Pouncey
TheCustomLime wrote:Welcome to the Guard, Pouncey. If you want any specific load out/look outside of what comes in the box prepare to pay out the ass for it.
Well okay then. If doubling the cost isn't an issue, then problem solved, I guess.
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Post by: Hybrid Son Of Oxayotl
Manchu wrote:Yikes I am completely opposed to the headswaps only idea. I know it sounds fine in theory but in miniature it just doens't seem to work. Certainly headswaps would never be sufficient with the current Cadian set, you just end up with very awkward miniatures.
Pictures are stronger that words. So I went on Google.
Those seems to look pretty nice to me. If I played IG I would definitely be very interested in adding them to my army. YMMV. Automatically Appended Next Post: Pouncey wrote:Still, you'd basically double the cost of an IG army for anyone who wants an all-female or all-male army.
Unless you rely on finding other IG players to exchange bits on a 1-to-1 ratio. Then it would just cost more time and efforts \o/.
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Post by: Pouncey
Those lasgun modifications look pretty awesome too.
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Post by: Gen.Steiner
Are those Statuesque Miniatures' heads? They're pretty sweet! I like the autogun conversions too.
Yeh, exactly, so now there's even less argument to adding in some female heads to the Cadian boxes! The Catachan sets would almost certainly need new torsos though, on the grounds of "Flak vests are for the WEAK!"
As far as the background goes, the 3rd Edition Guard Codex shows an all female regiment (the Xenonians) who look like Escher gangers, and a mixed regiment (the Dneipr) illustrated with a male infantryman and a female tank commander. Then you have the Vervunhivers, the Last Chancers (admittedly they draw from penal units, so... even more likely to be mixed gender than a 'standard' unit), and the latest unit to be folded into the Tanith First has female troopers in it too (and is I think led by a woman as well).
I think, off the top of my head, most Imperial Guard regiments are shown to be male, but there are definitely regiments that are mixed or all-female mentioned in the background - both in Codexes and in books.
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Post by: warhead01
I don't like that they are all the same height and why no helmets. Can't stand "soldiers" without helmets.
Plastic Cadians look like they're on steroids.
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Post by: Pouncey
warhead01 wrote:I don't like that they are all the same height and why no helmets. Can't stand "soldiers" without helmets.
Plastic Cadians look like they're on steroids.
More than half of my Sisters of Battle have no helmets...
Also, all Cadian infantry are the same height, so that's nothing new.
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Post by: Manchu
+1 to warhead01
The guy who did those conversions is no slouch but "just head swap 'em" is a band aid solution - only relevant because there is already a problem; i.e., no female sculpts.
Seems silly to advocate a 'solution' that assumes the problem it addresses should not be solved but just mitigated.
Again: female sculpts aren't too expensive, too hard, or too controversial. There is just no reason not to have female IG scultps in the kit the next time it gets refreshed.
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Post by: Pouncey
Manchu wrote:+1 to warhead01
The guy who did those conversions is no slouch but "just head swap 'em" is a band aid solution - only relevant because there is already a problem; i.e., no female sculpts.
Seems silly to advocate a 'solution' that assumes the problem it addresses should not be solved but just mitigated.
Again: female sculpts aren't too expensive, too hard, or too controversial. There is just no reason not to have female IG scultps in the kit the next time it gets refreshed.
I think the headswap solves the problem just fine.
If you can make a female model that looks good and looks female just by changing the head on a male model, how is that not a solution?
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Post by: Gen.Steiner
Manchu wrote:+1 to warhead01
The guy who did those conversions is no slouch but "just head swap 'em" is a band aid solution - only relevant because there is already a problem; i.e., no female sculpts.
Seems silly to advocate a 'solution' that assumes the problem it addresses should not be solved but just mitigated.
Again: female sculpts aren't too expensive, too hard, or too controversial. There is just no reason not to have female IG scultps in the kit the next time it gets refreshed.
I mean, I completely agree, but at the same time, the head swap does work... and looks more realistic than what I'm afraid GW might do. If they produced something like Victoria Miniatures' Arcadian Guard, well, more power to them!
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Post by: Manchu
Regulation 53728.76(a)(ii) - No female recruit may at any time wear a helmet.
I don't think that is canon ...
If anyone can find those conversions posed next to male Cadians, I'd be grateful if they could post the pics. As it stands, I believe the illusion of womanhood is pretty good thanks to the way our brains focus on the hair-dos. Like I said, the hobbyist responsible is no slouch. But you're not going to get a fully equipped Guardswoman with the band aid approach.
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Post by: warhead01
I don't see female models I see cadians with female heads.
I'm not knocking the person who modeled and painted those.
Cadian plastics have always been too large when compared to Metal IG models and Plastic Space Marines.
I also don't think changing the heads goes far enough. I like models and sculpts are important to me.
For a little kit bash they're ok. I wouldn't buy them or pay anyone to make them for me. I wouldn't own them.
The only company I would shop with if I wanted female guardsmen or even guardsmen at this point is Victoria...what ever the name of the company is called, it's been mentioned a few times in this thread already. Their product line is very well thought out and looks like oldschool IG models.
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Post by: Manchu
We're assuming a world in which GW redesigns the Cadians kit to include female sculpts. In that world, I trust GW to make decent female Cadians. (In other words, the former assumption has longer odds than the latter.)
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Post by: Pouncey
So do I.
You know what I don't see though?
Men with female heads.
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Post by: kronk
Gen.Steiner wrote:Hear hear!
Also, it would have been nice to have some female Chaos cultists and some female Genestealer hybrids... but maybe next time!
I really like that idea.
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Post by: Manchu
@Pouncey: a neat quip, but not a counterpoint.
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Post by: Pouncey
I believe it is a good counterpoint.
Do you see those models as being men with female heads?
If not, then the body is sufficiently androgynous enough to stand in for a Cadian of either gender without being altered.
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Post by: warhead01
Ok, Looks like it's just called Victoria Miniatures.
http://victoriaminiatures.highwire.com/
I have had them book marked for a few years but got rid of all my Mordian Iron Guard ...maybe two years ago.
They have some really nice models that near enough match the Iron Guard line.
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Post by: kronk
warhead01 wrote:Ok, Looks like it's just called Victoria Miniatures.
http://victoriaminiatures.highwire.com/
I have had them book marked for a few years but got rid of all my Mordian Iron Guard ...maybe two years ago.
They have some really nice models that near enough match the Iron Guard line.
I've seen those in person at AdeptiCon. Very nice minis, but a little pricey.
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Post by: Manchu
TBH yes, or rather, sort of - there is something similar to the "uncanny valley" effect going on with them to my eyes, probably because I am so familiar with the pseudo-human proportions of the ubiquitous Cadian sculpt. When I look at them, can tell that I'm being tricked, as it were. Put it another way, the first and foremost thing I think when looking at those conversions is, hey that's probably about the best anyone could achieve as far as a stop gap conversion goes.
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Post by: warhead01
So do I.
You know what I don't see though?
Men with female heads.
I'm not sure if your trying to argue something with me or if what I said confused you.
What ever we both see I don't like them and wouldn't own them.
If you like them and would own them than that's fine.
Your comment comes off as a little snappy and rude.
So I'm not really sure what your really saying.
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Post by: Manchu
Like I said, it was a quip rather than a counterpoint. To Pouncey, those conversions are apparently 100% convincing. To you and I, they are not.
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Post by: Pouncey
warhead01 wrote:So do I.
You know what I don't see though?
Men with female heads.
I'm not sure if your trying to argue something with me or if what I said confused you.
What ever we both see I don't like them and wouldn't own them.
If you like them and would own them than that's fine.
Your comment comes off as a little snappy and rude.
So I'm not really sure what your really saying.
You said you see Cadians with female heads.
Cadians are not male by default.
Your statement was akin to saying you don't see a female American soldier, but instead an American soldier with a female head.
Automatically Appended Next Post:
Manchu wrote:TBH yes, or rather, sort of - there is something similar to the "uncanny valley" effect going on with them to my eyes, probably because I am so familiar with the pseudo-human proportions of the ubiquitous Cadian sculpt. When I look at them, can tell that I'm being tricked, as it were. Put it another way, the first and foremost thing I think when looking at those conversions is, hey that's probably about the best anyone could achieve as far as a stop gap conversion goes.
I guess we'll have to agree to disagree then, since I don't think either of us can actually see them using the other person's brain.
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Post by: Grand.Master.Raziel
Something I've been thinking of lately - if one wanted to incorporate some female minis into the Space Marine lines without contradicting the ridiculous fluff about only men can be Space Marines, you could have units comprised of chapter auxiliaries.
The lore for the Space Marine fleets in Battlefleet Gothic states that auxiliaries are better equipped and trained than Imperial Navy crews, which is part of the reason why SM ships have bonuses to boarding actions. So, there's some official background material supporting the idea.
The justification could be that SM chapters are equipping their serfs to help defend their fortress monasteries and home worlds, and from that they begin to employ them in other battles in roles that don't necessarily require full Space Marines. Vehicle crewmen leap to mind, as does long range supporting fire. I'm picturing basically a stormtrooper's statline, with basic equipment being carapace armor and bolter, maybe with some getting power armor.
The Space Wolves in particular I could picture getting a unit of Shield Maidens. What, the boys all grow up fierce and aggressive, but the women are timid little baby-makers?
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Post by: Pouncey
Grand.Master.Raziel wrote:Something I've been thinking of lately - if one wanted to incorporate some female minis into the Space Marine lines without contradicting the ridiculous fluff about only men can be Space Marines, you could have units comprised of chapter auxiliaries.
The lore for the Space Marine fleets in Battlefleet Gothic states that auxiliaries are better equipped and trained than Imperial Navy crews, which is part of the reason why SM ships have bonuses to boarding actions. So, there's some official background material supporting the idea.
The justification could be that SM chapters are equipping their serfs to help defend their fortress monasteries and home worlds, and from that they begin to employ them in other battles in roles that don't necessarily require full Space Marines. Vehicle crewmen leap to mind, as does long range supporting fire. I'm picturing basically a stormtrooper's statline, with basic equipment being carapace armor and bolter, maybe with some getting power armor.
The Space Wolves in particular I could picture getting a unit of Shield Maidens. What, the boys all grow up fierce and aggressive, but the women are timid little baby-makers?
Similar to how a Sisters of Battle army could (and used to) have a cheap Troops choice representing a mob of riled-up civilians led by a Preacher that includes a lot of men, without compromising the lore that Sisters of Battle are only female?
Yes, I could see that working very, very well.
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Post by: Sgt_Smudge
Pouncey wrote: Grand.Master.Raziel wrote:Something I've been thinking of lately - if one wanted to incorporate some female minis into the Space Marine lines without contradicting the ridiculous fluff about only men can be Space Marines, you could have units comprised of chapter auxiliaries.
The lore for the Space Marine fleets in Battlefleet Gothic states that auxiliaries are better equipped and trained than Imperial Navy crews, which is part of the reason why SM ships have bonuses to boarding actions. So, there's some official background material supporting the idea.
The justification could be that SM chapters are equipping their serfs to help defend their fortress monasteries and home worlds, and from that they begin to employ them in other battles in roles that don't necessarily require full Space Marines. Vehicle crewmen leap to mind, as does long range supporting fire. I'm picturing basically a stormtrooper's statline, with basic equipment being carapace armor and bolter, maybe with some getting power armor.
The Space Wolves in particular I could picture getting a unit of Shield Maidens. What, the boys all grow up fierce and aggressive, but the women are timid little baby-makers?
Similar to how a Sisters of Battle army could (and used to) have a cheap Troops choice representing a mob of riled-up civilians led by a Preacher that includes a lot of men, without compromising the lore that Sisters of Battle are only female?
Yes, I could see that working very, very well.
I think such a mob of auxiliaries would suit SoB far more than it would SM. If such a unit were to exist, it shouldn't be a compulsory Troops choice, and SoB should have it first.
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Post by: Pouncey
Sgt_Smudge wrote: Pouncey wrote: Grand.Master.Raziel wrote:Something I've been thinking of lately - if one wanted to incorporate some female minis into the Space Marine lines without contradicting the ridiculous fluff about only men can be Space Marines, you could have units comprised of chapter auxiliaries.
The lore for the Space Marine fleets in Battlefleet Gothic states that auxiliaries are better equipped and trained than Imperial Navy crews, which is part of the reason why SM ships have bonuses to boarding actions. So, there's some official background material supporting the idea.
The justification could be that SM chapters are equipping their serfs to help defend their fortress monasteries and home worlds, and from that they begin to employ them in other battles in roles that don't necessarily require full Space Marines. Vehicle crewmen leap to mind, as does long range supporting fire. I'm picturing basically a stormtrooper's statline, with basic equipment being carapace armor and bolter, maybe with some getting power armor.
The Space Wolves in particular I could picture getting a unit of Shield Maidens. What, the boys all grow up fierce and aggressive, but the women are timid little baby-makers?
Similar to how a Sisters of Battle army could (and used to) have a cheap Troops choice representing a mob of riled-up civilians led by a Preacher that includes a lot of men, without compromising the lore that Sisters of Battle are only female?
Yes, I could see that working very, very well.
I think such a mob of auxiliaries would suit SoB far more than it would SM. If such a unit were to exist, it shouldn't be a compulsory Troops choice, and SoB should have it first.
To be clear, I was describing a how the Sisters of Battle have a unit in the lore, and formerly in the tabletop game, which includes men without affecting the Sororitas being female-only. I wasn't suggesting that that particular unit should be given to Space Marines.
I'm sorry for the confusion. : (
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Post by: Sgt_Smudge
Pouncey wrote: Sgt_Smudge wrote: Pouncey wrote: Grand.Master.Raziel wrote:Something I've been thinking of lately - if one wanted to incorporate some female minis into the Space Marine lines without contradicting the ridiculous fluff about only men can be Space Marines, you could have units comprised of chapter auxiliaries.
The lore for the Space Marine fleets in Battlefleet Gothic states that auxiliaries are better equipped and trained than Imperial Navy crews, which is part of the reason why SM ships have bonuses to boarding actions. So, there's some official background material supporting the idea.
The justification could be that SM chapters are equipping their serfs to help defend their fortress monasteries and home worlds, and from that they begin to employ them in other battles in roles that don't necessarily require full Space Marines. Vehicle crewmen leap to mind, as does long range supporting fire. I'm picturing basically a stormtrooper's statline, with basic equipment being carapace armor and bolter, maybe with some getting power armor.
The Space Wolves in particular I could picture getting a unit of Shield Maidens. What, the boys all grow up fierce and aggressive, but the women are timid little baby-makers?
Similar to how a Sisters of Battle army could (and used to) have a cheap Troops choice representing a mob of riled-up civilians led by a Preacher that includes a lot of men, without compromising the lore that Sisters of Battle are only female?
Yes, I could see that working very, very well.
I think such a mob of auxiliaries would suit SoB far more than it would SM. If such a unit were to exist, it shouldn't be a compulsory Troops choice, and SoB should have it first.
To be clear, I was describing a how the Sisters of Battle have a unit in the lore, and formerly in the tabletop game, which includes men without affecting the Sororitas being female-only. I wasn't suggesting that that particular unit should be given to Space Marines.
I'm sorry for the confusion. : (
Ah, no worries.
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Post by: warhead01
You said you see Cadians with female heads.
Cadians are not male by default.
Your statement was akin to saying you don't see a female American soldier, but instead an American soldier with a female head.
I think your missed the point of what I was saying. Cadians is a selection of Models made by Games Workshop. They're still to tall and too large collectively.
Might as well not have the female heads at all.
I will say that's almost a close fit to the appearance of female soldiers in full battle rattle. Still not a fan of those models.
Your last bit was kinda funny, I did spend 10 years in the US Army I would either refer to soldiers as Soldiers, Service member, by rank, some times as Hey you or by derogatory terms of endearment not forum appropriate.
I know I was referred to in the same way as well.
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Post by: Pouncey
warhead01 wrote:You said you see Cadians with female heads.
Cadians are not male by default.
Your statement was akin to saying you don't see a female American soldier, but instead an American soldier with a female head.
I think your missed the point of what I was saying. Cadians is a selection of Models made by Games Workshop. They're still to tall and too large collectively.
Might as well not have the female heads at all.
I will say that's almost a close fit to the appearance of female soldiers in full battle rattle. Still not a fan of those models.
Your last bit was kinda funny, I did spend 10 years in the US Army I would either refer to soldiers as Soldiers, Service member, by rank, some times as Hey you or by derogatory terms of endearment not forum appropriate.
I know I was referred to in the same way as well.
I chose the term "American soldier" specifically because of your country icon. Had you been posting from Canada I'd've said "Canadian soldier."
Also, I have a bit of an annoying habit of responding to exactly what was said. For example, if you tell me I can sign something, "Anywhere," and don't specify an exception, you had damned well better actually mean ANYWHERE, because I am going to take that word literally and sign on the line you don't want me to sign on because it's easier to sign my name on a straight line than in open space on the paper. It's a trait I get honestly from my dad.
So when you tell me that they look like Cadians with female heads, I am likely to take it to mean that they look like Cadians with female heads, and since female Cadians are what we're going for, and the term Cadian refers to citizenship of a planet and does not imply gender, I will thus consider the objective of female Cadians to have been met.
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Post by: Grand.Master.Raziel
Pouncey wrote:
Similar to how a Sisters of Battle army could (and used to) have a cheap Troops choice representing a mob of riled-up civilians led by a Preacher that includes a lot of men, without compromising the lore that Sisters of Battle are only female?
Yes, I could see that working very, very well.
I'm hesitant to use the word "mob", but essentially yes. Again, based on the BFG lore, I'm picturing SM serf auxiliaria being at least as well trained as Imperial Guardsmen, and probably as well as Vets. So, I'm not talking the SM equivalent of Cultists here, but rather units of human servants who have been indoctrinated into the chapter's belief structure and have the skills and discipline one would expect.
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Post by: warhead01
I chose the term "American soldier" specifically because of your country icon. Had you been posting from Canada I'd've said "Canadian soldier."
I had guessed that. It seemed reasonable.
Also, I have a bit of an annoying habit of responding to exactly what was said. For example, if you tell me I can sign something, "Anywhere," and don't specify an exception, you had damned well better actually mean ANYWHERE, because I am going to take that word literally and sign on the line you don't want me to sign on because it's easier to sign my name on a straight line than in open space on the paper. It's a trait I get honestly from my dad.
Mines much the same, He finds it funny, some times it is.
Dads. You can't live with out them... chemically. lol.
So when you tell me that they look like Cadians with female heads, I am likely to take it to mean that they look like Cadians with female heads, and since female Cadians are what we're going for, and the term Cadian refers to citizenship of a planet and does not imply gender, and thus consider the objective to have been met.
Which is fine, we're beating a dead horse now.
Aside from my dislike of Cadian miniatures, if they had helmets they'd be much better models in my opinion. Despite my other gripes about them. The more pointed chin would, I think create the illusion.
I'm sure some one is building and painting them right now with aspirations of table top domination. And more power to them for their dedication to the hobby.
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Post by: Backspacehacker
Christ i go on vacation, come back and this gak is still going on?! What are we even arguing about still?
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Post by: Pouncey
Grand.Master.Raziel wrote: Pouncey wrote:
Similar to how a Sisters of Battle army could (and used to) have a cheap Troops choice representing a mob of riled-up civilians led by a Preacher that includes a lot of men, without compromising the lore that Sisters of Battle are only female?
Yes, I could see that working very, very well.
I'm hesitant to use the word "mob", but essentially yes. Again, based on the BFG lore, I'm picturing SM serf auxiliaria being at least as well trained as Imperial Guardsmen, and probably as well as Vets. So, I'm not talking the SM equivalent of Cultists here, but rather units of human servants who have been indoctrinated into the chapter's belief structure and have the skills and discipline one would expect.
Obviously the Space Marine auxiliaries wouldn't use the same lore in any way. Again, it was only a demonstration that it's possible to have male units in a Sisters of Battle codex without breaking the lore, and thus it should be possible for the Space Marines to have female units without breaking the lore.
But, as a side note, the term "mob" does apply accurately to the unit I described. It wouldn't apply to Space Marine auxiliaries though.
Which is fine, we're beating a dead horse now.
Aside from my dislike of Cadian miniatures, if they had helmets they'd be much better models in my opinion. Despite my other gripes about them. The more pointed chin would, I think create the illusion.
I'm sure some one is building and painting them right now with aspirations of table top domination. And more power to them for their dedication to the hobby.
Theoretically the female IG miniatures don't even have to be Cadians, we could pick one of the female-only Regiments mentioned in the official lore and make models for them
But yes, helmets would make more sense for the IG to wear.
Christ i go on vacation, come back and this gak is still going on?! What are we even arguing about still?
At the moment? Essentially whether a headswap would be sufficient for female IG or whether a good portrayal would require entirely different models from the male ones.
Personally, I'd be happy with either one as it applies to Cadians.
Catachans getting female models absolutely would require largely different models. Headswaps would not be sufficient for them at all.
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Post by: Da Kommizzar
This has been an.... interesting thread to skim through. Okay I lied, I saw mass-arguments on page 1 so I skipped to page 18 and it was still the same argument. Enough Said.
My only random comments on that:
In the end, I'd rather they give love to non-convertible things like a new/trashed Xeno race. Like.... hairy General Grievous as an entire race.
Hell, I want the Space Marine / Adeptus Astartes Codex to give back the Doctrines special rules to the Imperial Guard / Astra Militarum! That was the way to play IG, Close Order Drills and Sharpshooters to represent a Napoleonic Wars regiment. (But accurate). I want clans of Orkz again, I want Ulthwe special rules! Space Marines are just about the only ones to get the amazing-treatment? Pls
I'd like to see diversity in the existing codexes (For the different variants of the factions) more so than models. I can convert models, but I cannot convert rules without getting kicked out of official events!
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Post by: Backspacehacker
Honestly, head swaps would be really all you could do/need but even still you would not notice unless you pointed it out is the problem.
In combat armor, well it would not matter because thats standard issue so boobs would be hidden.
The only diffrence would be heads which, not sure what they could actually do model wise, headless with longer hair? Pony tails? A sharper jaw line to distinguish its a female?
I would not be apposed to female head bits being in the kits, but really i think guard are the only ones that could need it and even then, it would be so hard to tell the difference.
So not against it, but not really worth it IMO if it means a price hike and a new mold which is not a cheap thing to do for GW just to make a small group happy. so from a business standpoint on it, i would be against it, from a modeling aspect sure why not.
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Post by: Pouncey
Da Kommizzar wrote:This has been an.... interesting thread to skim through. Okay I lied, I saw mass-arguments on page 1 so I skipped to page 18 and it was still the same argument. Enough Said.
Please, consider yourself lucky for skipping those pages, and do not make any attempt to go back and read them.
Up to around page 13-14 or so the thread devolved into discussions so inappropriate and offensive that a moderator had to step in with a threat of banning. A description of the subject of those discussions will not improve your life or knowledge in any way, so don't ask what it was about.
My only random comments on that:
In the end, I'd rather they give love to non-convertible things like a new/trashed Xeno race. Like.... hairy General Grievous as an entire race.
Hell, I want the Space Marine / Adeptus Astartes Codex to give back the Doctrines special rules to the Imperial Guard / Astra Militarum! That was the way to play IG, Close Order Drills and Sharpshooters to represent a Napoleonic Wars regiment. (But accurate). I want clans of Orkz again, I want Ulthwe special rules! Space Marines are just about the only ones to get the amazing-treatment? Pls
I'd like to see diversity in the existing codexes (For the different variants of the factions) more so than models. I can convert models, but I cannot convert rules without getting kicked out of official events!
Yeah, more gameplay choices would be nice too. : D
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Post by: Gen.Steiner
Adding in new heads and torsos isn't that big a deal for GW. Consider the retoolings of the Space Marine sprue since it's 3rd Edition incarnation! new rocket launcher parts, new heads, new weapons (grav, combi-bolters), new armour parts, new purity seals... contrast the Cadian sprue. It hasn't been looked at once since it was released just after the Eye of Terror Campaign in 2000 or so.Oh no, that's not true, they reduced the number of figures in a box from 20 to 10.
Whacking in some female torsos and heads (perhaps with sidecaps or forage caps scattered amongst the helmets) is hardly that major.
As for Chapter Serfs, I was always under the impression that they were failed aspirants, so, again, all male.
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Post by: Pouncey
Backspacehacker wrote:Honestly, head swaps would be really all you could do/need but even still you would not notice unless you pointed it out is the problem.
In combat armor, well it would not matter because thats standard issue so boobs would be hidden.
The only diffrence would be heads which, not sure what they could actually do model wise, headless with longer hair? Pony tails? A sharper jaw line to distinguish its a female?
I would not be apposed to female head bits being in the kits, but really i think guard are the only ones that could need it and even then, it would be so hard to tell the difference.
So not against it, but not really worth it IMO if it means a price hike and a new mold which is not a cheap thing to do for GW just to make a small group happy. so from a business standpoint on it, i would be against it, from a modeling aspect sure why not.
I agree for the case of Cadians, but given how much bare skin the Catachan models have they would require almost entirely new models to have female minis.
However, if a simple headswap would do it for Cadians, it could be a conversion kit offering the female head options until GW was going to make a new Cadian kit anyways, and then they could put female heads onto the new sprues since it wouldn't cost much extra to do so.
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Post by: Backspacehacker
Catachans i could see looking very different, the only problem is, they dont sell for gak
So unfortunately it would be a waste of money on GWs part.
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Post by: Gen.Steiner
I mean, in all honesty, Forgeworld could knock out a Cadian/Catachan conversion kit with a month's work or so, probably? New torsos, heads and arms, to fit on the Cadians, and a similar set in singlets and waistcoat-style flak vests for the Catachans. Given that they already did similar sets for Cadian Veterans with Shotguns, why shouldn't we look to Forgeworld to provide the answer to this?
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Post by: Pouncey
Gen.Steiner wrote:I mean, in all honesty, Forgeworld could knock out a Cadian/Catachan conversion kit with a month's work or so, probably? New torsos, heads and arms, to fit on the Cadians, and a similar set in singlets and waistcoat-style flak vests for the Catachans. Given that they already did similar sets for Cadian Veterans with Shotguns, why shouldn't we look to Forgeworld to provide the answer to this?
Personally, I do prefer plastic models to resin ones, so I would prefer GW to do it, but you raise a very valid point since most 40k gamers don't have the same aversion to resin models that I do.
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Post by: Gen.Steiner
Pouncey wrote:Personally, I do prefer plastic models to resin ones, so I would prefer GW to do it, but you raise a very valid point since most 40k gamers don't have the same aversion to resin models that I do.
Yeah, I mean, I'd rather they were in the standard plastic box sets too, but if we're ever to see them I think that Forgeworld are the most likely to produce them. I don't know why they haven't already to be honest. I'll send them an e-mail.
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Post by: Pouncey
Gen.Steiner wrote: Pouncey wrote:Personally, I do prefer plastic models to resin ones, so I would prefer GW to do it, but you raise a very valid point since most 40k gamers don't have the same aversion to resin models that I do.
Yeah, I mean, I'd rather they were in the standard plastic box sets too, but if we're ever to see them I think that Forgeworld are the most likely to produce them. I don't know why they haven't already to be honest. I'll send them an e-mail.
Good plan. If it's relevant, tell them you're not just asking for yourself since I'd like to see it happen too. I'd probably even get over my dislike of resin models enough to get some of my own.
Yeah, I know earlier I said I wouldn't use resin for an entire army under any circumstances. That's just the kind of thing you get people to say when you start arguing with them about why they don't like the things they don't like.
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Post by: Gen.Steiner
This is the e-mail I sent:
Dear Sir/Madam,
My name is REDACTED. I have been a Games Workshop fan for over 20 years, and throughout that time have been an avid Imperial Guard player. For some time now I have been wondering why no attempt ever appears to have been made to produce a conversion kit for Cadian or Catachan plastics to allow players to field female Imperial Guard troopers? With the honourable exceptions of the metal Catachan Grenade Launcher, Rocket Girl, Warrior Woman, a Tanith trooper, a rather cheese-cakey Commissar from the early 1990s and a Rogue Trader Imperial Army trooper or two, the Imperial Army, now Imperial Guard, has been dominated by male figures.
This is fine as far as it goes, but I and many others would appreciate the ability to field Guard armies with both male and female troopers in, both in reflection of the official background (see the Ciaphas Cain and Gaunt's Ghosts series, not to mention units like the Dneipr Regiments in the 3rd Edition Guard Codex), and in reflection of a historical and current reality that has seen many women serve with distinction in military forces from the Scythians through the Dahomey to the Red Army and on into the modern British Armed Forces (among others).
I have in the past asked Forgeworld this question, but never received an answer of any sort. It seems to me that a 'test set' of, say, ten female heads and torsos, along the lines of the Cadian Veterans with Shotguns or Cadians in Respirators, would be of interest to a great many Imperial Guard - and Chaos Renegade - players.
I look forwards to your response.
Yours faithfully,
REDACTED
I will let you all know if and when I get a reply...!
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Post by: lliu
It says something when the initials for the only all women army is sob.
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Post by: Gen.Steiner
lliu wrote:It says something when the initials for the only all women army is sob.
Er... no. Not really.
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Post by: Pouncey
Gen.Steiner wrote:This is the e-mail I sent:
Dear Sir/Madam,
My name is REDACTED. I have been a Games Workshop fan for over 20 years, and throughout that time have been an avid Imperial Guard player. For some time now I have been wondering why no attempt ever appears to have been made to produce a conversion kit for Cadian or Catachan plastics to allow players to field female Imperial Guard troopers? With the honourable exceptions of the metal Catachan Grenade Launcher, Rocket Girl, Warrior Woman, a Tanith trooper, a rather cheese-cakey Commissar from the early 1990s and a Rogue Trader Imperial Army trooper or two, the Imperial Army, now Imperial Guard, has been dominated by male figures.
This is fine as far as it goes, but I and many others would appreciate the ability to field Guard armies with both male and female troopers in, both in reflection of the official background (see the Ciaphas Cain and Gaunt's Ghosts series, not to mention units like the Dneipr Regiments in the 3rd Edition Guard Codex), and in reflection of a historical and current reality that has seen many women serve with distinction in military forces from the Scythians through the Dahomey to the Red Army and on into the modern British Armed Forces (among others).
I have in the past asked Forgeworld this question, but never received an answer of any sort. It seems to me that a 'test set' of, say, ten female heads and torsos, along the lines of the Cadian Veterans with Shotguns or Cadians in Respirators, would be of interest to a great many Imperial Guard - and Chaos Renegade - players.
I look forwards to your response.
Yours faithfully,
REDACTED
I will let you all know if and when I get a reply...!
You phrased that request better than I could ever dreamed of doing myself. Automatically Appended Next Post:
I agree. An SoB is something you call a man, and the first word excludes applying it to anyone who is female.
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Post by: Gen.Steiner
Pouncey wrote:You phrased that request better than I could ever dreamed of doing myself.
Aw shucks!
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Post by: oldravenman3025
Verviedi wrote: oldravenman3025 wrote: Verviedi wrote:Agreed. I am likely allowing my personal favoritism towards Tau to interfere with other's preferences. Eldar can be excused (possibly!) because likely the Old Ones got lazy and made humans and Eldar share some features. That's pretty much the only reason I can think of for them having enlarged breasts like humans.
The thing is that the Old Ones had nothing to do with Humanity. They were long gone by the time Man's earliest ancestors came about. The same with that bit of throwaway fluff back in the day regarding Necrons and the "Pariah Gene".
Humans in 40k evolved on Earth naturally. They weren't "created" by anybody.
Wait, really? That's interesting. I wonder why Eldar resemble humans so much, then. I was always under the impression that the Old Ones seeded Earth with material to eventually create humans, but died out before they could finish the job.
There is a brief mention to that effect in the Necrons codex, if I remember correctly. Xenology also relates a legend where one of the Old Ones survived, continued to tweak and observe, then retreated into the Warp to watch it's handiwork. Supposedly, it was shattered in the same manner as the C'Tan by Slaanesh after his/her/it's birth. This was also how the Umbra came about, and the source of the Hrud god Qah. Of course, anything in Xenology has to be taken with a grain of salt.
However, considering that the One Ones died out, and the Necrons went into stasis, roughly around the time frame of the K-T extinction event on Earth (the extinction of the dinosaurs, the only mammals were rodent-like creatures), it would be highly unlikely (unless one of the Old Ones really did survive long after the War in Heaven ended, as mentioned in Xenology). The same goes with the mention in the Necron codex (considering how mangled Necron fluff has been, some info can be chalked up to misinformation. Especially, the retconned stuff. So, once again, grain of salt).
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Post by: Pouncey
oldravenman3025 wrote: Verviedi wrote: oldravenman3025 wrote: Verviedi wrote:Agreed. I am likely allowing my personal favoritism towards Tau to interfere with other's preferences. Eldar can be excused (possibly!) because likely the Old Ones got lazy and made humans and Eldar share some features. That's pretty much the only reason I can think of for them having enlarged breasts like humans.
The thing is that the Old Ones had nothing to do with Humanity. They were long gone by the time Man's earliest ancestors came about. The same with that bit of throwaway fluff back in the day regarding Necrons and the "Pariah Gene".
Humans in 40k evolved on Earth naturally. They weren't "created" by anybody.
Wait, really? That's interesting. I wonder why Eldar resemble humans so much, then. I was always under the impression that the Old Ones seeded Earth with material to eventually create humans, but died out before they could finish the job.
There is a brief mention to that effect in the Necrons codex, if I remember correctly. Xenology also relates a legend where one of the Old Ones survived, continued to tweak and observe, then retreated into the Warp to watch it's handiwork. Supposedly, it was shattered in the same manner as the C'Tan by Slaanesh after his/her/it's birth. This was also how the Umbra came about, and the source of the Hrud god Qah. Of course, anything in Xenology has to be taken with a grain of salt.
However, considering that the One Ones died out, and the Necrons went into stasis, roughly around the time frame of the K-T extinction event on Earth (the extinction of the dinosaurs, the only mammals were rodent-like creatures), it would be highly unlikely (unless one of the Old Ones really did survive long after the War in Heaven ended, as mentioned in Xenology). The same goes with the mention in the Necron codex (considering how mangled Necron fluff has been, some info can be chalked up to misinformation. Especially, the retconned stuff. So, once again, grain of salt).
If you're going backwards through the thread to end up on the page you found that post on... Please, do yourself a favor and don't go any further backward.
A question though... How do you retcon something in a game whose lore involves the concept of canon being fairly irrelevant altogether? Retconning something involves changing the canon.
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Post by: Gen.Steiner
Oh, plenty of things have been retconned in 40K. Rainbow Warriors, Space Sharks, the Half-Eldar Chief Librarian of the Ultramarines Chapter, the existence of Chapters as opposed to Legions, the Old Ones, the Necrons, the list goes on and on!
After all, whilst in general the background is deliberately opaque and confused, certain things are explicitly stated to be Objective Fact, and of late more and more things are being spelled out rather than being "It says this here, and that there, and this third source contradicts them both, and then there's this one that says this instead that agrees with the second but not the first for this bit, and..." which is, in my opinion, rather rubbish. Your mileage, as they say, may vary.
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Post by: AegisGrimm
Why wait for Forgeworld when Victoria already makes awesome female Cadians, not to mention several other regiments?
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Post by: Gen.Steiner
AegisGrimm wrote:Why wait for Forgeworld when Victoria already makes awesome female Cadians, not to mention several other regiments?
Victoria Miniatures' stuff is excellent, but it's scaled for the 2nd Edition figures. Which is absolutely fine, and fits in perfectly with my collection, but they do suffer from a) not being as widely known as Games Workshop, b) not being available in GWs, c) not allowed to be used in GW shops, d) not fitting with the current Cadian and Catachan plastics.
Lots of people will prefer to have GW official figures because they're official GW or FW figures, too.
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Post by: lliu
I don't know what you mean. I meant a sob, as in literally, the noise you make when you cry.
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Post by: Hybrid Son Of Oxayotl
Steiner likely thought of “son of a female dog”.
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Post by: Azreal13
Or bitch, which is a perfectly legitimate term?!
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Post by: Gen.Steiner
lliu wrote:I don't know what you mean. I meant a sob, as in literally, the noise you make when you cry.
But that's not an acronym, it's a word; the initials are S.O.B, or SoB, not sob. Which is why, yes, I thought you meant "sons of bitches". Sorry!
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Post by: Hybrid Son Of Oxayotl
And more precisely, that's an onomatopoeia. Also what I am being is called pedantic  . Automatically Appended Next Post: See that flag next to my username? It means that I can say any swear word I want, even if they are not legitimate. I use need to add “Pardon my French” afterward  .
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Post by: Yodhrin
Vaktathi wrote:Personally I'd like to see Chaos varied a bit more. It's been so heavily codified into the 4 gods only, and apparently all working together most of the time now, that Chaos really feels quite bland. Where are the innumerable smaller Warp entities? Where are all the big scary warp monsters that eat spaceships? We have some non-dedicated units like Furies, but they're crappy afterthoughts. Get some more animosity in there between the rival gods and get some more unaligned units in.
Likewise, it'd be interesting to see more of the smaller Xenos races like the Hrud or Enslavers.
For my money, the best portrayals of Chaos are the ones that move away from the usual Four God Nutters and have an actual society, like the Sanguinary Worlds or whatever they're called in the Gaunt's Ghosts novels. Not because it makes them sympathetic, they don't and shouldn't, but because it helps to reinforce the lunacy of the Imperium to look at such a society and struggle to find differences between the two beyond semantics and petty ritual details - does it matter to Hive Shlub 187219 - Blogs, Joey whether he's being hunted through the halls of his manufactorum for sport by Chaos-worshipping crazies or bored psychopathic Imperial nobles? Does it matter whether his wife or child was slowly murdered by a Death Cultist dedicated to Khorne as opposed to one dedicated to the Emperor? If his life any more or less of a grinding misery if he rivets armour plates to tanks destined for an Imperial Guard regiment rather than a Blood Pact Death Brigade? GW have been letting the Imperium get altogether too heroic and fluffy in recent years, and a more interesting protrayal of Chaos, as well as just being good because variety is always nice to have, would help reverse that by inviting players to make the contrast and notice the horror of the Imperium themselves.
GW could kill two birds with one stone in that regard and give us an empire where the human fodder are ruled by a caste of Chaos-worshipping non-humanoid Xenos rather than corrupt Emperor-fearing nobility.
Female Space Marines don't need to be a thing, as has been mentioned they would be redundant if GW actually supported SoB.
As for the rest, there does need to be more diversity in 40K, and you don't need to be part of the " PC Brigade" or "SJWs" or whatever to want that, it's simply a matter of wanting the models to be as rich and varied as the background implies they should be. Making, say, 1/3 of any future IG infantry box female, if nothing else, makes it easier to produce multiple squads from the same kit without having them all look exactly the same, since it's another variable when you're building the models. The same is true for race and culture(it's actually a bit sad that one single recognisably non-Caucasian face in the new DW kit stands out so much) - why wouldn't you want IG models based on the Ottoman Empire, or an Inquisitor with aesthetic cues from West African mythology, or a Space Marine chapter with a Confucian chapter cult and explicitly Asian features & iconography? If 40K is expansive enough to handle everything from Space torture-Elves to joke armies based on the film Zulu, I'm pretty sure it can survive the addition of some tropes and themes from places other than Northern Europe.
So yeah, sure, diversity is good because people like to see themselves reflected in the stories and art they consume, so including more "unremarkable" female and recognisably non-white European male models will make the hobby more attractive to women and non-white European males, but grumbling about it seems silly considering we're not even talking about it just not costing you anything; having more variety is an unqualified positive for everybody whether it's because they feel more accepted in their chosen hobby, because it aligns with your ethics, or just because it gives you more cool and interesting models to build and paint and create stories with. Literally nobody loses, so there's no reason not to support the idea.
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Post by: lliu
I don't mind, but that's probably because there are enough Asian people in the world to not give a F*ck. Yes, I know we have a lot of people spread across the world, and yes, I admit that some people (Asians) overbred. Automatically Appended Next Post: Also, how many of you suddenly read that, then looked at my name tag differently forevermore?
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Post by: Hybrid Son Of Oxayotl
Yodhrin wrote:Female Space Marines don't need to be a thing, as has been mentioned they would be redundant if GW actually supported SoB.
No. Just like a chapter of space marines with green skin would not suddenly make Orks irrelevant.
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Post by: Yodhrin
Hybrid Son Of Oxayotl wrote: Yodhrin wrote:Female Space Marines don't need to be a thing, as has been mentioned they would be redundant if GW actually supported SoB.
No. Just like a chapter of space marines with green skin would not suddenly make Orks irrelevant.
Orks and Space Marines are not complimentary variations on the same concept. SM and SoB are both super-duper future space soldiers in power armour, the difference being one gets their super-duperness from genetic engineering and the other gets it from religious fervor and training. They serve as adequate thematic balances for the other, and the fact they are monosexed organisations would not be nearly so remarkable if the rest of the 40K model range wasn't so poorly served in terms of female models.
No, there's no actual scientific reason I can think of(although admittedly my thing is physics not biology) that the SM process, handwavium aside, wouldn't work on women, and the fluff probably is the way it is because it's a product of a bunch of blokes in the 80's, but it is the way it is and being an all-male faction has become an instrinsic part of 40K's conception of Space Marines. We don't have to impose modern left-liberal conceptions of gender equality on every single specific aspect of 40K - particularly given that it's supposed to represent a hyper-dystopia - in order to make the range as a whole more diverse, interesting, and inclusive.
And fundamentally, the "reasoning" behind the SoB being monosex is just as flimsy as that behind SM being so(really? they just implemented strict new laws to prevent your organisation repeating your galaxy-wide civil war & megaslaughter, but decide to ignore you flagrantly violating them based on a paper-thin semantic argument? my eyebrow is so arched at that idea that it's travelled right over the top of my head and now sits between my shoulderblades), and stripped of context an all-female organisation with a flimsy excuse is just as sexist as an all-male group with same, so should we be advocating to change the Sisters to "Siblings of Battle" with a 50/50 female/male split in the models?
EDIT: And I'll note I said "redundant", not "irrelevant". Words have meanings.
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Post by: lliu
Lol this guys shoulder blades are higher than his head. He's like the real life version of an Ork.
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Post by: TheCustomLime
lliu wrote:I don't mind, but that's probably because there are enough Asian people in the world to not give a F*ck. Yes, I know we have a lot of people spread across the world, and yes, I admit that some people (Asians) overbred.
Automatically Appended Next Post:
Also, how many of you suddenly read that, then looked at my name tag differently forevermore?
lliu wrote:Lol this guys shoulder blades are higher than his head. He's like the real life version of an Ork.
What are you on about?
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Post by: Pouncey
Gen.Steiner wrote:Oh, plenty of things have been retconned in 40K. Rainbow Warriors, Space Sharks, the Half-Eldar Chief Librarian of the Ultramarines Chapter, the existence of Chapters as opposed to Legions, the Old Ones, the Necrons, the list goes on and on!
After all, whilst in general the background is deliberately opaque and confused, certain things are explicitly stated to be Objective Fact, and of late more and more things are being spelled out rather than being "It says this here, and that there, and this third source contradicts them both, and then there's this one that says this instead that agrees with the second but not the first for this bit, and..." which is, in my opinion, rather rubbish. Your mileage, as they say, may vary.
So GW's opinion on what is and is not canon is no longer to simply let each player decide for themself?
Automatically Appended Next Post:
Yodhrin wrote: Hybrid Son Of Oxayotl wrote: Yodhrin wrote:Female Space Marines don't need to be a thing, as has been mentioned they would be redundant if GW actually supported SoB.
No. Just like a chapter of space marines with green skin would not suddenly make Orks irrelevant.
Orks and Space Marines are not complimentary variations on the same concept. SM and SoB are both super-duper future space soldiers in power armour, the difference being one gets their super-duperness from genetic engineering and the other gets it from religious fervor and training. They serve as adequate thematic balances for the other, and the fact they are monosexed organisations would not be nearly so remarkable if the rest of the 40K model range wasn't so poorly served in terms of female models.
No, there's no actual scientific reason I can think of(although admittedly my thing is physics not biology) that the SM process, handwavium aside, wouldn't work on women, and the fluff probably is the way it is because it's a product of a bunch of blokes in the 80's, but it is the way it is and being an all-male faction has become an instrinsic part of 40K's conception of Space Marines. We don't have to impose modern left-liberal conceptions of gender equality on every single specific aspect of 40K - particularly given that it's supposed to represent a hyper-dystopia - in order to make the range as a whole more diverse, interesting, and inclusive.
And fundamentally, the "reasoning" behind the SoB being monosex is just as flimsy as that behind SM being so(really? they just implemented strict new laws to prevent your organisation repeating your galaxy-wide civil war & megaslaughter, but decide to ignore you flagrantly violating them based on a paper-thin semantic argument? my eyebrow is so arched at that idea that it's travelled right over the top of my head and now sits between my shoulderblades), and stripped of context an all-female organisation with a flimsy excuse is just as sexist as an all-male group with same, so should we be advocating to change the Sisters to "Siblings of Battle" with a 50/50 female/male split in the models?
EDIT: And I'll note I said "redundant", not "irrelevant". Words have meanings.
It wouldn't be the only piece of official 40k lore which is incredibly ridiculous.
Recent examples I read include:
-Less than 100,000 IG soldiers being able to conquer a planet, when WW2 armies were much, MUCH larger than that and failed to accomplish similar feats.
-Frigates are larger than Titans, yet can be made easily in any low-tech shipyard, so why bother with super-special Titans at all when you can just make more-powerful Frigates much more easily?
-Plasma weaponry is so rare it borders on being a completely forgotten technology, but they'll hand them out in small numbers to any Imperial Guard specialist.
Also I don't think anyone's really been calling Space Marines being male-only to be sexist. They may have been saying that the male-only army getting so much more attention and love than the female-only army is sexist, but that's a different thing being called sexist.
Oh, and regarding why I didn't respond to your first comment, about how Sisters of Battle and Space Marines are the same thing.
Me convincing you on that subject would require that you be prepared to admit that the most fundamental difference between the factions in terms of lore is actually a difference, and not simplify them both down to "powerful human in heavy armor with a big gun."
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Post by: Hybrid Son Of Oxayotl
Yodhrin wrote:Orks and Space Marines are not complimentary variations on the same concept.
Come on. Both are artificially engineered races of super space warriors. One happens to be green and the other pink. Yodhrin wrote:We don't have to impose modern left-liberal conceptions of gender equality on every single specific aspect of 40K
We don't have to do anything about 40k. We can make everything, anything or nothing at all about it, since it's entirely fictional. Doesn't mean that we don't want to. I would fine female SM alright. Yodhrin wrote:And fundamentally, the "reasoning" behind the SoB being monosex is just as flimsy as that behind SM being so
And your point here is? Are you assuming based on nothing that I really care about Sisters being an all-female organization? Frankly I should point out to you that every Sisters of Battle codex has included rules for male miniatures, and that many had more male SC than female SC, so… it's kind of already the case. SM of any color certainly can't say the same. Yodhrin wrote:they just implemented strict new laws to prevent your organisation repeating your galaxy-wide civil war & megaslaughter, but decide to ignore you flagrantly violating them based on a paper-thin semantic argument?
It was more like “saving face while allowing the unwilling guy that you really really need to stay in office when he really really doesn't want to to have his ways on a few details”, if you read Codex: Sisters of Battle (2nd edition), but whatever.
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Post by: Jewelfox
Come on, everyone, we all know the real reason why there are no female space marines.
Seriously though, as someone who struggles to see herself represented in any media, I fail to see why someone else's mild preference / discomfort takes priority. It reflects very poorly on Games Workshop and the entire 40k fandom that "only men" is still a thing, and that anyone defends it for any reason. This communicates something loud and clear, and if you realized what it was you may not like what it says about you.
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I'm also just going to point out that apparently this rigorous Space Marine making process kills anyone who's transgender, because otherwise I guarantee you'll have female Space Marines one way or another.
Seriously, at some point you need to ask yourself why this is a hill you want to die on, and what that says to the people around you. Someone important to you could come out of the closet or express personal concern about something you've made jokes about, minimized the importance of, or belittled the people who care about it, and you're going to feel like a fething heel.
I know I did.
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Post by: Selym
Perhas the real reason that there are no female space marines is because 40k is the medieval era IN SPAAACE. The Imperium is roman catholicism IN SPAAACE, Marines are Monks/Crusaders IN SPAAACE, SoB are Nuns IN SPAAACE and everything got dialled up to 11, stats were set to over 9000, everything is Gothic and GrimDank and there is only war.
That is why there are no female marines. It's just not thematic gor the IOM to be unbiased towatds gender.
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Post by: Yodhrin
Hybrid Son Of Oxayotl wrote: Yodhrin wrote:Orks and Space Marines are not complimentary variations on the same concept.
Come on. Both are artificially engineered races of super space warriors. One happens to be green and the other pink.
Bollocks, by that standard Mechanicus and Necrons are basically the same because they're both really hype about machines. I should really stop here since this remark makes it obvious you're not actually interested in a discussion, but what the hell I have five minutes to kill.
Yodhrin wrote:We don't have to impose modern left-liberal conceptions of gender equality on every single specific aspect of 40K
We don't have to do anything about 40k. We can make everything, anything or nothing at all about it, since it's entirely fictional. Doesn't mean that we don't want to. I would fine female SM alright.
And I've had enough of big lore changes in IP's I enjoy, thanks. A story being fictional doesn't mean you can just change long-established parts of it around without undermining the integrity of the IP - look at what Lucas did to his own creation because he couldn't leave well enough alone. Retconning in female Space Marines isn't any more necessary or interesting than making Greedo shoot first.
Yodhrin wrote:And fundamentally, the "reasoning" behind the SoB being monosex is just as flimsy as that behind SM being so
And your point here is? Are you assuming based on nothing that I really care about Sisters being an all-female organization? Frankly I should point out to you that every Sisters of Battle codex has included rules for male miniatures, and that many had more male SC than female SC, so… it's kind of already the case. SM of any color certainly can't say the same.
You'll have to cite the codex for SoB that include male SoB, because it's not one I recall.
Yodhrin wrote:they just implemented strict new laws to prevent your organisation repeating your galaxy-wide civil war & megaslaughter, but decide to ignore you flagrantly violating them based on a paper-thin semantic argument?
It was more like “saving face while allowing the unwilling guy that you really really need to stay in office when he really really doesn't want to to have his ways on a few details”, if you read Codex: Sisters of Battle (2nd edition), but whatever.
Please, like that's anything less of a post hoc rationalisation for "we want to make female space nuns" than "the Emperor's baby juice only works on men" was for SM being men.
Jewelfox wrote:Come on, everyone, we all know the real reason why there are no female space marines.
Seriously though, as someone who struggles to see herself represented in any media, I fail to see why someone else's mild preference / discomfort takes priority. It reflects very poorly on Games Workshop and the entire 40k fandom that "only men" is still a thing, and that anyone defends it for any reason. This communicates something loud and clear, and if you realized what it was you may not like what it says about you.
I disagree, and frankly I think this kind of argument by innuendo is pretty low stuff. If you want to make the claim that anyone who would prefer this one aspect of the background of a fictional world remains the same is a closet misogynist, have the guts to state it plainly and explicitly.
Out of interest - do you believe works of literature should be censored or rewritten to remove any product-of-its-time language and sentiments that relate to gender, race, sexuality etc? Not to say 40K is literature, but I'm interested to find out if you're only in favour of rewriting 40K background because it doesn't meet some arbitrary personal threshold of importance, or if altering established elements of existing works of fiction based on modern left-liberal ethics is a point of principle.
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I'm also just going to point out that apparently this rigorous Space Marine making process kills anyone who's transgender, because otherwise I guarantee you'll have female Space Marines one way or another.
Seriously, at some point you need to ask yourself why this is a hill you want to die on, and what that says to the people around you. Someone important to you could come out of the closet or express personal concern about something you've made jokes about, minimized the importance of, or belittled the people who care about it, and you're going to feel like a fething heel.
I know I did.
And where is this coming from? Are you seriously trying to equate "I prefer Space Marines remain as they are" with someone making homophobic or sexist jokes?
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Post by: Quickjager
Jewelfox wrote:Come on, everyone, we all know the real reason why there are no female space marines.
Seriously though, as someone who struggles to see herself represented in any media, I fail to see why someone else's mild preference / discomfort takes priority. It reflects very poorly on Games Workshop and the entire 40k fandom that "only men" is still a thing, and that anyone defends it for any reason. This communicates something loud and clear, and if you realized what it was you may not like what it says about you.
Automatically Appended Next Post:
I'm also just going to point out that apparently this rigorous Space Marine making process kills anyone who's transgender, because otherwise I guarantee you'll have female Space Marines one way or another.
Seriously, at some point you need to ask yourself why this is a hill you want to die on, and what that says to the people around you. Someone important to you could come out of the closet or express personal concern about something you've made jokes about, minimized the importance of, or belittled the people who care about it, and you're going to feel like a fething heel.
I know I did.
I'll die on that hill of no female space marines; I'll even have a cool pillow fort with a sign hanging on it that says "NO GIRLS, NO XENOS".
There is plenty of literature that has one sex doing something the other can't, would you ask an author of a coherent narrative to change the concept of perhaps only powerful female magic users existing? Or a elite warrior sect that only males can become part of?
Because if so congratulations you don't like The Witcher! Where the Trial of the Grass kills all females!
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Post by: Gen.Steiner
Yodhrin wrote:So yeah, sure, diversity is good because people like to see themselves reflected in the stories and art they consume, so including more "unremarkable" female and recognisably non-white European male models will make the hobby more attractive to women and non-white European males, but grumbling about it seems silly considering we're not even talking about it just not costing you anything; having more variety is an unqualified positive for everybody whether it's because they feel more accepted in their chosen hobby, because it aligns with your ethics, or just because it gives you more cool and interesting models to build and paint and create stories with. Literally nobody loses, so there's no reason not to support the idea.
THAT'S WHAT I'VE BEEN SAYING!
Nobody loses!
Keep Space Marines male, Sisters of Battle female, and everyone else gets a mix of genders - and EVERY human faction should have a wider variance of facial features.
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Post by: Selym
Gen.Steiner wrote:Yodhrin wrote:So yeah, sure, diversity is good because people like to see themselves reflected in the stories and art they consume, so including more "unremarkable" female and recognisably non-white European male models will make the hobby more attractive to women and non-white European males, but grumbling about it seems silly considering we're not even talking about it just not costing you anything; having more variety is an unqualified positive for everybody whether it's because they feel more accepted in their chosen hobby, because it aligns with your ethics, or just because it gives you more cool and interesting models to build and paint and create stories with. Literally nobody loses, so there's no reason not to support the idea. THAT'S WHAT I'VE BEEN SAYING! Nobody loses! Keep Space Marines male, Sisters of Battle female, and everyone else gets a mix of genders - and EVERY human faction should have a wider variance of facial features.
Except Orkz. There is no gender, and only one ethnicity. Green. Coz green iz best. Non green iz loozaz. EDIT: Reading fail on my part. Missed the "human" bit.
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Post by: Matt.Kingsley
Selym wrote: Gen.Steiner wrote:Yodhrin wrote:So yeah, sure, diversity is good because people like to see themselves reflected in the stories and art they consume, so including more "unremarkable" female and recognisably non-white European male models will make the hobby more attractive to women and non-white European males, but grumbling about it seems silly considering we're not even talking about it just not costing you anything; having more variety is an unqualified positive for everybody whether it's because they feel more accepted in their chosen hobby, because it aligns with your ethics, or just because it gives you more cool and interesting models to build and paint and create stories with. Literally nobody loses, so there's no reason not to support the idea.
THAT'S WHAT I'VE BEEN SAYING!
Nobody loses!
Keep Space Marines male, Sisters of Battle female, and everyone else gets a mix of genders - and EVERY human faction should have a wider variance of facial features.
Except Orkz.
There is no gender, and only one ethnicity. Green. Coz green iz best. Non green iz loozaz.
EDIT: Reading fail on my part. Missed the "human" bit.
Digganobz!!
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Post by: Gen.Steiner
Haha! Yeh, the only factions that need added genders are Eldar and Human ones.
Human factions need different facial features.
Then we can add the strange and wonderful aliens into Codex: Xenos Mercenaries or something.
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