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Post by: HANZERtank
How would people here go about adding more diversity to the 40k universe. I hear things about female space marines need to be added in. I'm personally not too bothered about that as it currently doesn't exist in the fluff. I get that maybe it should amd feel free to discuss it. However I do believe that distinctly female options should be made for Guard and Tau. Both of these have female warriors in the fluff yet not properly represented (at least with gw minis) on the table.
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Post by: Chute82
It's your toy soldiers do what you want. There are a number of third party companies that make parts to customize your army, you don't have to wait for GW to release bits.
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Post by: Otto Weston
More Xenos -- currently we have:
Green humanoids.
Metallic humanoids.
Blue humanoids.
Pointy-eared humanoids (of three varieties).
Nomnomnom non-humanoids (the only non-humanoid Xenos).
We really, really need more Xenos that aren't humanoid.
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Post by: Hoyt
I'd like to see GW make some female heads for Guardsmen, though It'd be great to see any new infantry models for the Guard. The current ones are a little.... lacking to say the least
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Post by: Hawky
This topic has already been discussed 564738293456278903872 times, here on Dakka.
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Post by: nurgle5
I'd like to see female IG, Lieutenant Mira was great in Space Marine and it'd brilliant to have a character like her on the tabletop.
More Xenos in general would nice, maybe something from the Ghoul Stars, or even some crazy machines from the Dark Age of Technology that are emerging out of some obscure bit of space.
I don't like the notion of female Space Marines though. The Imperium is regressive, brutalized and archaic, pretty much a Holy Roman Empire in space. I quite enjoy the historical vibe, the Imperium's struggle with Chaos is not too unlike the religious wars caused by the Reformation in early modern Europe. Space Marines are monastic orders as much as super soldiers, they already have a female analogue in SoB (even if the SoB are languishing on the verge of squatdom).
Hawky wrote:This topic has already been discussed 564738293456278903872 times, here on Dakka.
Not everyone was here for those discussions.
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Post by: Selym
A race of eldritch mind-controlling aliens. That don't use or serve the warp, please.
Oh, and black dewds. And wimminz. Automatically Appended Next Post: A race of battle-suit wearing squid-aliens. They don't have a centralised brain, but are like a hyper-evolved cephalopod, what with a lack of emotions, and limbs that act of their own accord. Just something that is far removed from humans.
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Post by: fresus
The tau already have a female HQ (Shadowsun). I think the only visible difference between male and females is the slit on their foreheads: male have a vertical slit, while females have a "reversed Y" (but I'm not sure about that, maybe someone more familiar with the tau fluff could confirm).
Most tau units have suits or helmets, but some firewarriors have an exposed face, and the sprue does contain faces with that "reversed Y" slit.
Eldars have plenty of females minis. For instance, the harlequin jetbikes are 50/50 male/female, the shadowseer is female only, the troupes must be assembled with 2 or 3 females (out of 6 figurines).
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Post by: HoundsofDemos
I want to see female guard models but most races are decently gender diverse
Sisters is a whole army of woman
Tau have female minis and the difference between the two isn't as pronounced as humans
Eldar of all varieties have a nice balance between male and female
Orks are monosexual
Necrons are monosexual in physical features
Tyranids are (not even going to try and touch this one)
That leaves marines which would require a massive retcon and that's not something I'm willing to support.
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Post by: Backspacehacker
HoundsofDemos wrote:I want to see female guard models but most races are decently gender diverse
Sisters is a whole army of woman
Tau have female minis and the difference between the two isn't as pronounced as humans
Eldar of all varieties have a nice balance between male and female
Orks are monosexual
Necrons are monosexual in physical features
Tyranids are (not even going to try and touch this one)
That leaves marines which would require a massive retcon and that's not something I'm willing to support.
This pretty much sums up the thread, the only arguemnt people have are muh wimminz spahs muhreens
Which for lore reasons they dont exist, and there are sisters of battle which are the female space marines.
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Post by: Lukash_
This is an easily baited topic if I ever saw one.
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Post by: Pouncey
Chute82 wrote:It's your toy soldiers do what you want. There are a number of third party companies that make parts to customize your army, you don't have to wait for GW to release bits.
I do if I ever want to use those models at an official GW store. Which is where I'd be playing if I end up playing anywhere but at home. Automatically Appended Next Post: Backspacehacker wrote:This pretty much sums up the thread, the only arguemnt people have are muh wimminz spahs muhreens
Which for lore reasons they dont exist, and there are sisters of battle which are the female space marines.
...Did you just bring up the most neglected army in the game which hasn't actually been squatted outright as an example of how women are well represented in 40k?
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Post by: mrhappyface
Pouncey wrote:
Backspacehacker wrote:This pretty much sums up the thread, the only arguemnt people have are muh wimminz spahs muhreens
Which for lore reasons they dont exist, and there are sisters of battle which are the female space marines.
...Did you just bring up the most neglected army in the game which hasn't actually been squatted outright as an example of how women are well represented in 40k?
I think the point was that space marines themselves don't need to be 'diversified' when GW made the SoB. Rather than retcon space marine fluff so that female space marines can excist GW should actually support the female faction that they created.
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Post by: Vaktathi
Personally I'd like to see Chaos varied a bit more. It's been so heavily codified into the 4 gods only, and apparently all working together most of the time now, that Chaos really feels quite bland. Where are the innumerable smaller Warp entities? Where are all the big scary warp monsters that eat spaceships? We have some non-dedicated units like Furies, but they're crappy afterthoughts. Get some more animosity in there between the rival gods and get some more unaligned units in.
Likewise, it'd be interesting to see more of the smaller Xenos races like the Hrud or Enslavers.
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Post by: Backspacehacker
Pouncey wrote: Chute82 wrote:It's your toy soldiers do what you want. There are a number of third party companies that make parts to customize your army, you don't have to wait for GW to release bits.
I do if I ever want to use those models at an official GW store. Which is where I'd be playing if I end up playing anywhere but at home.
Automatically Appended Next Post:
Backspacehacker wrote:This pretty much sums up the thread, the only arguemnt people have are muh wimminz spahs muhreens
Which for lore reasons they dont exist, and there are sisters of battle which are the female space marines.
...Did you just bring up the most neglected army in the game which hasn't actually been squatted outright as an example of how women are well represented in 40k?
No, but it is a good example of that fact that no one actually cares about diversity in the game.
Wimminz space marines added, not even supported anymore.
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Post by: Pouncey
mrhappyface wrote: Pouncey wrote:
Backspacehacker wrote:This pretty much sums up the thread, the only arguemnt people have are muh wimminz spahs muhreens
Which for lore reasons they dont exist, and there are sisters of battle which are the female space marines.
...Did you just bring up the most neglected army in the game which hasn't actually been squatted outright as an example of how women are well represented in 40k?
I think the point was that space marines themselves don't need to be 'diversified' when GW made the SoB. Rather than retcon space marine fluff so that female space marines can excist GW should actually support the female faction that they created.
I agree, but they're not and have never shown any intention to do so. Automatically Appended Next Post: Backspacehacker wrote:No, but it is a good example of that fact that no one actually cares about diversity in the game.
Wimminz space marines added, not even supported anymore.
Except the people asking for it, you mean?
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Post by: Desubot
They really could add more guard regiments again.
they had a gak ton of variants.
hell i think there was one of only women for those we are so inclined.
all the minor xeno in wd mini codexes could be fine too.
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Post by: Backspacehacker
Pouncey wrote: mrhappyface wrote: Pouncey wrote:
Backspacehacker wrote:This pretty much sums up the thread, the only arguemnt people have are muh wimminz spahs muhreens
Which for lore reasons they dont exist, and there are sisters of battle which are the female space marines.
...Did you just bring up the most neglected army in the game which hasn't actually been squatted outright as an example of how women are well represented in 40k?
I think the point was that space marines themselves don't need to be 'diversified' when GW made the SoB. Rather than retcon space marine fluff so that female space marines can excist GW should actually support the female faction that they created.
I agree, but they're not and have never shown any intention to do so.
Automatically Appended Next Post:
Backspacehacker wrote:No, but it is a good example of that fact that no one actually cares about diversity in the game.
Wimminz space marines added, not even supported anymore.
Except the people asking for it, you mean?
you mean the almost non existent group lol, we went over this in the other thread. Even when Dakka tried to organize a 'protest' where like 50~100 people bought the sisters models then wrote GW saying they wanted more, GW did not give a crap.
Automatically Appended Next Post: Desubot wrote:They really could add more guard regiments again.
they had a gak ton of variants.
hell i think there was one of only women for those we are so inclined.
all the minor xeno in wd mini codexes could be fine too.
I want more Lt Mira's Best 40k waifu
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Post by: ShieldBrother
The last thing 40k needs is more "diversity". Focus on satisfying the current demographic before you start pissing everyone off by saying "nvm lol anyone can be space marines k thx".
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Post by: Pouncey
#1ShieldBrother3++ wrote:The last thing 40k needs is more "diversity". Focus on satisfying the current demographic before you start pissing everyone off by saying "nvm lol anyone can be space marines k thx".
Uhh, Overwatch is a video game with a degree of diversity in its cast that many people consider to be gratuitous.
It sold 15 million copies in under 4 months.
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Post by: Desubot
Pouncey wrote: #1ShieldBrother3++ wrote:The last thing 40k needs is more "diversity". Focus on satisfying the current demographic before you start pissing everyone off by saying "nvm lol anyone can be space marines k thx".
Uhh, Overwatch is a video game with a degree of diversity in its cast that many people consider to be gratuitous.
It sold 15 million copies in under 4 months.
To be fair
overwatch doesn't have you buy a 40 dollar book, and 3-500$ worth of miniatures to play each character
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Post by: Backspacehacker
Pouncey wrote: #1ShieldBrother3++ wrote:The last thing 40k needs is more "diversity". Focus on satisfying the current demographic before you start pissing everyone off by saying "nvm lol anyone can be space marines k thx".
Uhh, Overwatch is a video game with a degree of diversity in its cast that many people consider to be gratuitous.
It sold 15 million copies in under 4 months.
What does overwatch have to do with it, lol cant compare one to the other.
Overwatches lore accomodated for it, it was heros and soldiers from all over the globe, blizzard could do it.
40k has had established lore for over 20 years.
Changing lore for changes sake is a bad idea, See AoS.
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Post by: Qlanth
More diversity means more people playing the game. Even putting the obvious social implications totally aside, it has been proven beyond a shadow of a doubt that making your game more diverse means more people will play it. That means more money in GWs pocket which means a better game for everyone overall.
There is literally zero negative impact to GW or fans if they make the game more diverse.
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Post by: Backspacehacker
Qlanth wrote:More diversity means more people playing the game. Even putting the obvious social implications totally aside, it has been proven beyond a shadow of a doubt that making your game more diverse means more people will play it. That means more money in GWs pocket which means a better game for everyone overall.
There is literally zero negative impact to GW or fans if they make the game more diverse.
In a game where the players can make their models how every they want, and create any chapter, regiment, band, ect ect ect they want.
The game does not need forced diversity, the game is already diverse through the player base, that does not need to be force represented in the game. No one likes when that kinda stuff is shoe horned into a game.
I would like to see female options for guard that said, like i said, LT Mira, my 40k waifu.
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Post by: epronovost
Well, like most players I would be more than happy with more diversity in the models available to us for each armies. It would indeed be nice to have women guardsmen or Scions, new revamped SoB, but while we talk about diversity, we might as well talk about xenos representation. I think we could benefit from more xenos. Maybe GW could produce a «Dogs of War» style expension with new xenos to serve as auxilary for various factions and maybe expend latter on the most popular ones. We could also benefit from a real lost and damned codex with its own unique models and units.
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Post by: Desubot
epronovost wrote:Well, like most players I would be more than happy with more diversity in the models available to us for each armies. It would indeed be nice to have women guardsmen or Scions, new revamped SoB, but while we talk about diversity, we might as well talk about xenos representation. I think we could benefit from more xenos. Maybe GW could produce a «Dogs of War» style expension with new xenos to serve as auxilary for various factions and maybe expend latter on the most popular ones. We could also benefit from a real lost and damned codex with its own unique models and units.
Indeed
they already have a gak ton of non represented or squatted options to bring in or back before they even need to add new things.
but i have a feeling it all comes down to them wanting to updated what they already have before exploring new ventures.
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Post by: Backspacehacker
Well, i mean eldar are pretty much 50 50 when it comes to men and women.
Tau there is not difference between the male and female members of their race.
Guard i want to see more female bits in there even if its a like a head or 2
Orks dont have any sex
Space marines are men only, that has been established lore for a long time.
But SoB while cool just dont really sell.
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Post by: DarkBlack
As with representation in general; I don't like nor support being inclusive for the sake of it, especially if it requires shoehorning.
The vast majority of elite warriors are and have been male, because men are (most often) better suited for war (historically).
The genetic enhancement from a male making it impossible for females to be enhanced that way makes sense, the Imperium is not exactly progressive and the space marine chapter system is very patriarchal. Shoehorning women into the Astartes for the sake of having women makes no sense and achieves nothing special.
Having females (and a variation of ethnicity) where it does make sense is a good thing though. Tau and eldar already do this, Guard should. CSM have the same problem as SM I think, but if there were chaos mortals that were never marines having some inclusion would be good (no, no one cares about cultists  ). Why not corrupted SoB or assasins? A Tzeentch witch model?
As for Nid's Tervigons are technically female as far as I can tell.
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Post by: Desubot
It also shouldn't just be about xenos and females ether There was definitely a ton of skin color variance between different guard regiments and i think it would be super cool to explore all of that and the crazy cultures of different worlds. instead of all the same Canadian military types.
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Post by: Qlanth
Backspacehacker wrote:Qlanth wrote:More diversity means more people playing the game. Even putting the obvious social implications totally aside, it has been proven beyond a shadow of a doubt that making your game more diverse means more people will play it. That means more money in GWs pocket which means a better game for everyone overall.
There is literally zero negative impact to GW or fans if they make the game more diverse.
In a game where the players can make their models how every they want, and create any chapter, regiment, band, ect ect ect they want.
The game does not need forced diversity, the game is already diverse through the player base, that does not need to be force represented in the game. No one likes when that kinda stuff is shoe horned into a game.
I would like to see female options for guard that said, like i said, LT Mira, my 40k waifu.
Saying that no one likes when diversity is added to game directly contradicts what most businesses have identified as an objective fact in the last 15 years: More diversity means more sales. You may make a handful of vocal people angry but those people are completely overshadowed by new business you bring in.
Overwatch is a recent example but it isn't the only one. Lots of video games have taken this approach and it has not hurt the industry or those games in any way whatsoever.
And for people complaining that the lore doesn't match. The lore didn't include Necrons or Tau or Imperial Knights until GW saw a way to make some more money and added them to the game. People complain about them but I bet GW isn't complaining about all the cash they get from selling those units. Where there's money there is a way, and diversity == money.
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Post by: Gamgee
More xenos.
Tau should have human auxilalries, and even more than they do now.
We also need another two Xenos races added with their own codices. They don't necessarily need to be super big factions like others. Think of AoS's one off races which all look great and hopefully occasionally get the occasional model.
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Post by: Pouncey
Desubot wrote: Pouncey wrote: #1ShieldBrother3++ wrote:The last thing 40k needs is more "diversity". Focus on satisfying the current demographic before you start pissing everyone off by saying "nvm lol anyone can be space marines k thx".
Uhh, Overwatch is a video game with a degree of diversity in its cast that many people consider to be gratuitous.
It sold 15 million copies in under 4 months.
To be fair
overwatch doesn't have you buy a 40 dollar book, and 3-500$ worth of miniatures to play each character
My point was that there's clearly a market nowadays for a more diverse cast of characters.
Also, you don't have to buy literally EVERY army in WH40k. Automatically Appended Next Post: Backspacehacker wrote:Qlanth wrote:More diversity means more people playing the game. Even putting the obvious social implications totally aside, it has been proven beyond a shadow of a doubt that making your game more diverse means more people will play it. That means more money in GWs pocket which means a better game for everyone overall.
There is literally zero negative impact to GW or fans if they make the game more diverse.
In a game where the players can make their models how every they want, and create any chapter, regiment, band, ect ect ect they want.
The game does not need forced diversity, the game is already diverse through the player base, that does not need to be force represented in the game. No one likes when that kinda stuff is shoe horned into a game.
I would like to see female options for guard that said, like i said, LT Mira, my 40k waifu.
The only reason that Space Marines have ever been male-only has been, "Because I said so."
There's nothing saying you can't do an equivalent process to a female human that you do to a male human to make a Space Marine.
But fine, keep the Space Marines male-only. Even keep the Orks male-only. Just start adding more female parts to the armies that lore-wise have females as an option.
Craftworld Eldar have very few models that are actually female. Apart from the Banshees, which aren't actually female-only in the lore, none of the other Aspects have any female models. Dire Avengers don't even come with female torsos anymore (which they used to). Farseers and Warlocks have no female models.
Start adding female parts to the Imperial Guard kits. Or offer a plastic conversion kit you can buy separate from the main kit, if you don't want to alter an existing kit.
Start actually supporting the one all-female army you actually have.
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Post by: Azreal13
Are you trying to say that people bought Overwatch solely because of the inclusion of female characters?
Because that's the only way you could justify arguing there was a market for it. Otherwise it's likely just a tiny percentage of the development costs dedicated to offering a wide variety of choice for the player as one designer spent a couple of afternoons adding in some options.
Miniature games aren't as simple as left for bloke, right for a woman.
Besides, there's a market for everything, the issue is whether it offers sufficient return on the costs of tapping into it.
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Post by: Pouncey
Azreal13 wrote:Are you trying to say that people bought Overwatch solely because of the inclusion of female characters?
Because that's the only way you could justify arguing there was a market for it. Otherwise it's likely just a tiny percentage of the development costs dedicated to offering a wide variety of choice for the player as one designer spent a couple of afternoons adding in some options.
Miniature games aren't as simple as left for bloke, right for a woman.
Besides, there's a market for everything, the issue is whether it offers sufficient return on the costs of tapping into it.
The gaming industry for the past 15 years has proven time and time again that diversity only helps sales.
And no, the developers of Overwatch didn't spend a couple of afternoons cranking out some random female models to use. They put a hell of a lot of effort into them.
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Post by: godardc
Vaktathi wrote:Personally I'd like to see Chaos varied a bit more. It's been so heavily codified into the 4 gods only, and apparently all working together most of the time now, that Chaos really feels quite bland. Where are the innumerable smaller Warp entities? Where are all the big scary warp monsters that eat spaceships? We have some non-dedicated units like Furies, but they're crappy afterthoughts. Get some more animosity in there between the rival gods and get some more unaligned units in.
Likewise, it'd be interesting to see more of the smaller Xenos races like the Hrud or Enslavers.
I can't agree more. Chaos is THE arch enemy. They should be the second more diversified faction, just after the Imperium. We NEED Chaos xenos, not just humains worshipers.
And then, just one or two more xenos species (like the gencult codex, or some units added in the Tau Empire codex).
It is really that easy to do. They have tons of xenos backround lying into their lore, they should use some.
And make plastic vostroyans, steel legion and mordians (just the basic infantry, the heavy weapons team and a crew sprue for the tanks. I'm not asking for a lot !!! )
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Post by: Desubot
Pouncey wrote: Desubot wrote: Pouncey wrote: #1ShieldBrother3++ wrote:The last thing 40k needs is more "diversity". Focus on satisfying the current demographic before you start pissing everyone off by saying "nvm lol anyone can be space marines k thx".
Uhh, Overwatch is a video game with a degree of diversity in its cast that many people consider to be gratuitous.
It sold 15 million copies in under 4 months.
To be fair
overwatch doesn't have you buy a 40 dollar book, and 3-500$ worth of miniatures to play each character
My point was that there's clearly a market nowadays for a more diverse cast of characters.
Also, you don't have to buy literally EVERY army in WH40k.
Twas meant to be a semi sarcastic joke.
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Post by: Sgt_Smudge
Pouncey wrote: Azreal13 wrote:Are you trying to say that people bought Overwatch solely because of the inclusion of female characters?
Because that's the only way you could justify arguing there was a market for it. Otherwise it's likely just a tiny percentage of the development costs dedicated to offering a wide variety of choice for the player as one designer spent a couple of afternoons adding in some options.
Miniature games aren't as simple as left for bloke, right for a woman.
Besides, there's a market for everything, the issue is whether it offers sufficient return on the costs of tapping into it.
The gaming industry for the past 15 years has proven time and time again that diversity only helps sales.
And no, the developers of Overwatch didn't spend a couple of afternoons cranking out some random female models to use. They put a hell of a lot of effort into them.
Yes, but I think most people (I have no statistics to support this, but nor do you) who bought Overwatch got it because:
A) It looked good with the graphics and gameplay
B) It would have lots of multiplayer opportunities because...
C) It's new
I don't think the dealbreaker at all was "It has multiple non-offensive ethnic and gender representations" - if that was the case, would we not see a massive decrease in the popularity of games like Call of Duty and Battlefield, which pump out very similar, very popular, hyper-masculine*, American-centric games?
*Yes, I will note that in Black Ops III, there are compulsory genders assigned to certain callsigns.
Again, all I can ask for in diversity is in the Imperial Guard range, in the form of new regiments and optional gender packs, and in xenos (Tau auxiliaries, Hrud, Barghesi, Slaugth).
I don't need to see SM changed. I don't want that. SM are all male, SoB are all female. Guardsmen can be both. Tau can be both. Eldar can be both. Everything else is just neutral.
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Post by: Azreal13
Pouncey wrote: Azreal13 wrote:Are you trying to say that people bought Overwatch solely because of the inclusion of female characters?
Because that's the only way you could justify arguing there was a market for it. Otherwise it's likely just a tiny percentage of the development costs dedicated to offering a wide variety of choice for the player as one designer spent a couple of afternoons adding in some options.
Miniature games aren't as simple as left for bloke, right for a woman.
Besides, there's a market for everything, the issue is whether it offers sufficient return on the costs of tapping into it.
The gaming industry for the past 15 years has proven time and time again that diversity only helps sales.
This smells an awful lot like you're making an assumption. Got any studies or other solid data that games sell better when there's diversity in the protagonists? Remember, that means that the diversity is a key reason people by the game, not incidental to the fact that the game was already a AAA title that people would have bought even if the main character was a chipmunk.
And no, the developers of Overwatch didn't spend a couple of afternoons cranking out some random female models to use. They put a hell of a lot of effort into them.
Again, smells rather assumptiony. But I was exaggerating for humour and/or effect, it's a thing.
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Post by: Qlanth
Sgt_Smudge wrote: Pouncey wrote: Azreal13 wrote:Are you trying to say that people bought Overwatch solely because of the inclusion of female characters?
Because that's the only way you could justify arguing there was a market for it. Otherwise it's likely just a tiny percentage of the development costs dedicated to offering a wide variety of choice for the player as one designer spent a couple of afternoons adding in some options.
Miniature games aren't as simple as left for bloke, right for a woman.
Besides, there's a market for everything, the issue is whether it offers sufficient return on the costs of tapping into it.
The gaming industry for the past 15 years has proven time and time again that diversity only helps sales.
And no, the developers of Overwatch didn't spend a couple of afternoons cranking out some random female models to use. They put a hell of a lot of effort into them.
Yes, but I think most people (I have no statistics to support this, but nor do you) who bought Overwatch got it because:
A) It looked good with the graphics and gameplay
B) It would have lots of multiplayer opportunities because...
C) It's new
I don't think the dealbreaker at all was "It has multiple non-offensive ethnic and gender representations" - if that was the case, would we not see a massive decrease in the popularity of games like Call of Duty and Battlefield, which pump out very similar, very popular, hyper-masculine*, American-centric games?
*Yes, I will note that in Black Ops III, there are compulsory genders assigned to certain callsigns.
Again, all I can ask for in diversity is in the Imperial Guard range, in the form of new regiments and optional gender packs, and in xenos (Tau auxiliaries, Hrud, Barghesi, Slaugth).
I don't need to see SM changed. I don't want that. SM are all male, SoB are all female. Guardsmen can be both. Tau can be both. Eldar can be both. Everything else is just neutral.
As with most things in life it's much more subtle than that. Of course no one decides to buy Overwatch because there are women in it. They decide to buy Overwatch because they think it looks fun to play like any other person buying a game. The difference is that unlike commercials for Call of Duty, commercials for Overwatch have a lot of women in them. Which women watch. Which leads them to think this thing looks cool, simply because the person on screen looks like they do. Call of Duty never had a commercial with someone who looked like they do. So they didn't care about it.
Next time you watch TV pay special attention the commercials. You'll probably find that the TV commercials for a given product are a lot more diverse than your typical store selling those exact same products.
This isn't something I'm making up. This is the science of advertisement. Making something appear more diverse makes more diverse people interested in it. it works for movies. it works for TV. it works for video games. It works for yogurt. It works for popular board games. I promise it would work for Warhammer 40k as well.
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Post by: Insectum7
Pouncey wrote:
The only reason that Space Marines have ever been male-only has been, "Because I said so."
There's nothing saying you can't do an equivalent process to a female human that you do to a male human to make a Space Marine.
But fine, keep the Space Marines male-only. Even keep the Orks male-only. Just start adding more female parts to the armies that lore-wise have females as an option.
Craftworld Eldar have very few models that are actually female. Apart from the Banshees, which aren't actually female-only in the lore, none of the other Aspects have any female models. Dire Avengers don't even come with female torsos anymore (which they used to). Farseers and Warlocks have no female models.
Start adding female parts to the Imperial Guard kits. Or offer a plastic conversion kit you can buy separate from the main kit, if you don't want to alter an existing kit.
Start actually supporting the one all-female army you actually have.
I tend to agree with all of this. All male marines is a real interesting issue in itself. There's clearly historical reasons for this aspect of the fiction in the first place, but modernity has continued to erode all of those precedents for the better. Which makes all male marines in the future a backwards concept, but culturally backwards is sort of the entire premise of the Imperium. In a way it's right because it's wrong. (maybe not 'right' but OK?) On the issue as a whole I'm a little split.
All those other factions though? Eldar, IG, Tau. Every faction that actually has 'gender' should have ample representation of diversity. I really appreciate that Eldar Guardians have at least some female torsos, and they should have more. TBH half (or all) Tau Fire Warriors could be female under their armor. Sort of a double edged sword with the potential with female models though. . . you don't want "female" to simply be "this one has bewbs" (as is the case with the Guardians). I've seen plenty of tasteless "female soldier" models. I'll take Vasquez over Barb Wire. Just some alternate heads for Guard would go a long way. Just release them in the same way that chapter specific shoulder pads were, for starters, until updating the basic box set.
IMO one of the best things about the SOB line is that the aesthetic is sexualized but in what I feel is an empowering way. It's both obviously femenine and very much not "come hither", and much more "I will take no **** and put my boot in your face." I think it's a real win for design. I'd be interested to hear others thoughts about it though.
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Post by: Pouncey
Sgt_Smudge wrote: Pouncey wrote: Azreal13 wrote:Are you trying to say that people bought Overwatch solely because of the inclusion of female characters?
Because that's the only way you could justify arguing there was a market for it. Otherwise it's likely just a tiny percentage of the development costs dedicated to offering a wide variety of choice for the player as one designer spent a couple of afternoons adding in some options.
Miniature games aren't as simple as left for bloke, right for a woman.
Besides, there's a market for everything, the issue is whether it offers sufficient return on the costs of tapping into it.
The gaming industry for the past 15 years has proven time and time again that diversity only helps sales.
And no, the developers of Overwatch didn't spend a couple of afternoons cranking out some random female models to use. They put a hell of a lot of effort into them.
Yes, but I think most people (I have no statistics to support this, but nor do you) who bought Overwatch got it because:
A) It looked good with the graphics and gameplay
B) It would have lots of multiplayer opportunities because...
C) It's new
I don't think the dealbreaker at all was "It has multiple non-offensive ethnic and gender representations" - if that was the case, would we not see a massive decrease in the popularity of games like Call of Duty and Battlefield, which pump out very similar, very popular, hyper-masculine*, American-centric games?
*Yes, I will note that in Black Ops III, there are compulsory genders assigned to certain callsigns.
Again, all I can ask for in diversity is in the Imperial Guard range, in the form of new regiments and optional gender packs, and in xenos (Tau auxiliaries, Hrud, Barghesi, Slaugth).
I don't need to see SM changed. I don't want that. SM are all male, SoB are all female. Guardsmen can be both. Tau can be both. Eldar can be both. Everything else is just neutral.
Call of Duty actually has playable female characters nowadays. Not sure about Battlefield though.
Also there's a game called Rust where many people have left negative feedback about how the game wouldn't let them play as a character that looked like themself. Often in the context of why they're not playiing it anymore.
And yes, fine, Space Marines can stay male. And yes, Guardsmen and Eldar and Tau can be both, but that's not actually represented in the official models outside of a handful of special characters, 20% of Eldar Guardians, and one Aspect.
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Post by: Insectum7
Azreal13 wrote:
Again, smells rather assumptiony. But I was exaggerating for humour and/or effect, it's a thing.
As a member of the gaming industry, and as a guy who has overseen character production, I'll tell you that it's a HUGE amount of work. Definitely not something you can crank out in an afternoon or two, and much more something that takes months of intense effort.
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Post by: Pouncey
Azreal13 wrote: Pouncey wrote: Azreal13 wrote:Are you trying to say that people bought Overwatch solely because of the inclusion of female characters?
Because that's the only way you could justify arguing there was a market for it. Otherwise it's likely just a tiny percentage of the development costs dedicated to offering a wide variety of choice for the player as one designer spent a couple of afternoons adding in some options.
Miniature games aren't as simple as left for bloke, right for a woman.
Besides, there's a market for everything, the issue is whether it offers sufficient return on the costs of tapping into it.
The gaming industry for the past 15 years has proven time and time again that diversity only helps sales.
This smells an awful lot like you're making an assumption. Got any studies or other solid data that games sell better when there's diversity in the protagonists? Remember, that means that the diversity is a key reason people by the game, not incidental to the fact that the game was already a AAA title that people would have bought even if the main character was a chipmunk.
Nope.
There's actually a case which might counter it. City of Heroes. It was a superhero MMO with the most diverse character creation options out of any game in existence, not just in looks but in gameplay, and it died fairly quickly.
And no, the developers of Overwatch didn't spend a couple of afternoons cranking out some random female models to use. They put a hell of a lot of effort into them.
Again, smells rather assumptiony. But I was exaggerating for humour and/or effect, it's a thing.
Every character in Overwatch has completely unique graphics, backstory, personality, weapons and abilities. The female characters in Overwatch aren't just female versions of a male character, they are completely unique.
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Post by: Azreal13
Insectum7 wrote: Azreal13 wrote:
Again, smells rather assumptiony. But I was exaggerating for humour and/or effect, it's a thing.
As a member of the gaming industry, and as a guy who has overseen character production, I'll tell you that it's a HUGE amount of work. Definitely not something you can crank out in an afternoon or two, and much more something that takes months of intense effort.
And as an overall percentage of the development of the whole game?
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Post by: Pouncey
Insectum7 wrote: Pouncey wrote:
The only reason that Space Marines have ever been male-only has been, "Because I said so."
There's nothing saying you can't do an equivalent process to a female human that you do to a male human to make a Space Marine.
But fine, keep the Space Marines male-only. Even keep the Orks male-only. Just start adding more female parts to the armies that lore-wise have females as an option.
Craftworld Eldar have very few models that are actually female. Apart from the Banshees, which aren't actually female-only in the lore, none of the other Aspects have any female models. Dire Avengers don't even come with female torsos anymore (which they used to). Farseers and Warlocks have no female models.
Start adding female parts to the Imperial Guard kits. Or offer a plastic conversion kit you can buy separate from the main kit, if you don't want to alter an existing kit.
Start actually supporting the one all-female army you actually have.
I tend to agree with all of this. All male marines is a real interesting issue in itself. There's clearly historical reasons for this aspect of the fiction in the first place, but modernity has continued to erode all of those precedents for the better. Which makes all male marines in the future a backwards concept, but culturally backwards is sort of the entire premise of the Imperium. In a way it's right because it's wrong. (maybe not 'right' but OK?) On the issue as a whole I'm a little split.
All those other factions though? Eldar, IG, Tau. Every faction that actually has 'gender' should have ample representation of diversity. I really appreciate that Eldar Guardians have at least some female torsos, and they should have more. TBH half (or all) Tau Fire Warriors could be female under their armor. Sort of a double edged sword with the potential with female models though. . . you don't want "female" to simply be "this one has bewbs" (as is the case with the Guardians). I've seen plenty of tasteless "female soldier" models. I'll take Vasquez over Barb Wire. Just some alternate heads for Guard would go a long way. Just release them in the same way that chapter specific shoulder pads were, for starters, until updating the basic box set.
IMO one of the best things about the SOB line is that the aesthetic is sexualized but in what I feel is an empowering way. It's both obviously femenine and very much not "come hither", and much more "I will take no **** and put my boot in your face." I think it's a real win for design. I'd be interested to hear others thoughts about it though.
Regarding the Marines being male, the Imperium actually was at its most progressive when Space Marines were created by the Emperor.
And regarding the aesthetic of Sisters of Battle being heavily sexualized, I too love that about it. I really like it when a design of female armor manages to be sexy without being demeaning, and fully-covering plate armor that still makes the woman wearing it look sexy is awesome in every way.
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Post by: Ashiraya
Azreal13 wrote:Are you trying to say that people bought Overwatch solely because of the inclusion of female characters?
No, but their portrayal did tip the balance for me, from a pass to a get.
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Post by: Sgt_Smudge
Pouncey wrote: Sgt_Smudge wrote: Pouncey wrote: Azreal13 wrote:Are you trying to say that people bought Overwatch solely because of the inclusion of female characters?
Because that's the only way you could justify arguing there was a market for it. Otherwise it's likely just a tiny percentage of the development costs dedicated to offering a wide variety of choice for the player as one designer spent a couple of afternoons adding in some options.
Miniature games aren't as simple as left for bloke, right for a woman.
Besides, there's a market for everything, the issue is whether it offers sufficient return on the costs of tapping into it.
The gaming industry for the past 15 years has proven time and time again that diversity only helps sales.
And no, the developers of Overwatch didn't spend a couple of afternoons cranking out some random female models to use. They put a hell of a lot of effort into them.
Yes, but I think most people (I have no statistics to support this, but nor do you) who bought Overwatch got it because:
A) It looked good with the graphics and gameplay
B) It would have lots of multiplayer opportunities because...
C) It's new
I don't think the dealbreaker at all was "It has multiple non-offensive ethnic and gender representations" - if that was the case, would we not see a massive decrease in the popularity of games like Call of Duty and Battlefield, which pump out very similar, very popular, hyper-masculine*, American-centric games?
*Yes, I will note that in Black Ops III, there are compulsory genders assigned to certain callsigns.
Again, all I can ask for in diversity is in the Imperial Guard range, in the form of new regiments and optional gender packs, and in xenos (Tau auxiliaries, Hrud, Barghesi, Slaugth).
I don't need to see SM changed. I don't want that. SM are all male, SoB are all female. Guardsmen can be both. Tau can be both. Eldar can be both. Everything else is just neutral.
Call of Duty actually has playable female characters nowadays. Not sure about Battlefield though.
Did you miss the part where I said that? I *did* mention that Black Ops III has female characters assigned to callsigns. However, it is still very much male dominated, not to mention that the most popular Call of Duty games are ones which are male-only (Modern Warfare 3, according to total units sold).
Also there's a game called Rust where many people have left negative feedback about how the game wouldn't let them play as a character that looked like themself. Often in the context of why they're not playiing it anymore.
Well, considering Rust doesn't put you in the role of a character (a la Overwatch or even CoD campaign), rather an unnamed nobody, I'd say it a valid critique that the player can't alter something about their devoid shell of a 'character'.
And yes, fine, Space Marines can stay male. And yes, Guardsmen and Eldar and Tau can be both, but that's not actually represented in the official models outside of a handful of special characters, 20% of Eldar Guardians, and one Aspect.
Which is what we, at least myself, are asking for. I haven't seen anyone yet saying "NO FEMALE CHARACTERS ALLOWED IN MY 40K NO SIR"
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Post by: Insectum7
Pouncey wrote:
Regarding the Marines being male, the Imperium actually was at its most progressive when Space Marines were created by the Emperor.
Yeah that's very true, and it's also one of the more interesting aspects of the fiction. But his "Space Marine vision" was intensely patriarchal, regardless of whatever other enlightenment ideals he was pushing. For better or for worse. . .
Azreal13 wrote:
And as an overall percentage of the development of the whole game?
That's sort of a complicated question, since games are tremendously varied, and as such, the importance of characters or avatars is also tremendously varied. A game like Counter Strike can afford a lot less effort on the characters, since they are all effectively the same basic skeleton with a different mesh and textures, and share all the same animations. While Overwatch puts a huge amount of emphasis on having very different characters with a whole load of different abilities, proportions, aesthetics, animations, etc. For Overwatch, I would honestly not be surprised if each character involved literally thousands of hours of work, from concept through to final product. Blizzard is known for iterating until they feel it's really "right".
As a percentage? I really couldn't guess, I haven't played the game (to try to observe any balance of effort, which believe me, could be quite faulty in itself) and I don't work there (teams can be balanced for production in many different ways) but since characters play a central role I'd say relatively high when compared to other games.
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Post by: Backspacehacker
Azreal13 wrote:Are you trying to say that people bought Overwatch solely because of the inclusion of female characters? Because that's the only way you could justify arguing there was a market for it. Otherwise it's likely just a tiny percentage of the development costs dedicated to offering a wide variety of choice for the player as one designer spent a couple of afternoons adding in some options. Miniature games aren't as simple as left for bloke, right for a woman. Besides, there's a market for everything, the issue is whether it offers sufficient return on the costs of tapping into it. This. Honestly bringing up overwatch and trying to compare that to table top is really really bad, its apples to oranges. And on why spacemarines are only men The Big E made 20 son, said marines where modeled after said sons, ergo, all marines are men. They already tried to tap into the space marine women with sisters which as we already know did not do so well. Aside from that, almost all other races have a vast male to female diversity, or are incapable of it, IE nids, orks, necrons. I would not even try to bring race diversity into it because again, they are paint able toy soldiers, you can make em what ever race you want. Further more at the end of the day, when im charging my terminators at a group of Chaos, im wondering if that guy with the plasma gun is going to take out one of my terminators, the last thing im going to care about is if they have tits on their models. Besides they never last long enough on the table for me to give a crap.
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Post by: Pouncey
Sgt_Smudge wrote:And yes, fine, Space Marines can stay male. And yes, Guardsmen and Eldar and Tau can be both, but that's not actually represented in the official models outside of a handful of special characters, 20% of Eldar Guardians, and one Aspect.
Which is what we, at least myself, are asking for. I haven't seen anyone yet saying "NO FEMALE CHARACTERS ALLOWED IN MY 40K NO SIR"
Why do you think I'm asking for something different then?
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Post by: Backspacehacker
Pouncey wrote: Sgt_Smudge wrote:And yes, fine, Space Marines can stay male. And yes, Guardsmen and Eldar and Tau can be both, but that's not actually represented in the official models outside of a handful of special characters, 20% of Eldar Guardians, and one Aspect.
Which is what we, at least myself, are asking for. I haven't seen anyone yet saying "NO FEMALE CHARACTERS ALLOWED IN MY 40K NO SIR"
Why do you think I'm asking for something different then?
I think most people, my self included dont want diversity for diversities sake in the story.
Peolpe could care less about diversity on the game. But things like shoe hornning in female space marines for reasons always leaves a bad taste in peoples mouths.
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Post by: Insectum7
Backspacehacker wrote:
Honestly bringing up overwatch and trying to compare that to table top is really really bad, its apples to oranges.
Sort of. . .
But in some ways it can look worse. The cost of diversifying a video game like Overwatch would, at least outwardly, appear to be much, much greater than sculpting some female heads to be put on Guardsmen, er Guards-people.
Then again, maybe they can look at a release of SM shoulder pads and say "these will sell", and look at the prospect of doing female Guards-people heads and say "these will not sell." Although they could include some with whatever the next guardsmen set it, whenever that will be.
Backspacehacker wrote:
Peolpe could care less about diversity on the game. But things like shoe hornning in female space marines for reasons always leaves a bad taste in peoples mouths.
Some people care about diversity, you can't argue that. Of those that do care, I don't think a majority of them are asking for female Space Marines though.
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Post by: Backspacehacker
Insectum7 wrote: Backspacehacker wrote:
Honestly bringing up overwatch and trying to compare that to table top is really really bad, its apples to oranges.
Sort of. . .
But in some ways it can look worse. The cost of diversifying a video game like Overwatch would, at least outwardly, appear to be much, much greater than sculpting some female heads to be put on Guardsmen, er Guards-people.
Then again, maybe they can look at a release of SM shoulder pads and say "these will sell", and look at the prospect of doing female Guards-people heads and say "these will not sell." Although they could include some with whatever the next guardsmen set it, whenever that will be.
The reason i think the overwatch comparison is silly is because over watch was built with it in-mind, 40k has been around for 30 years and injecting it with the muh diversity for diversity sake always ends up getting handled very very messy.
Really the onlything they need to change is add a extra sprue with female healds in the guard box. BOOM done!
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Post by: Azreal13
But in some ways it can look worse. The cost of diversifying a video game like Overwatch would, at least outwardly, appear to be much, much greater than sculpting some female heads to be put on Guardsmen, er Guards-people.
So if it's ok to just stick new heads on male models and call them female, it's ok just to reskin the head of a male video game avatar and call it done?
Women are proportionately different, and for them to look 'right' then the whole model needs to be redone, even without going down the cheesecake route.
I'm 6'5", but as a proportion of height, my 5'2" female friend has longer legs than me.
Then we have different body fat distribution, different musculature, pelvis carried and configured differently etc etc..
A lot of this would be lost at tabletop scale, but most detail is lost on the tabletop, it's in promo pics and when we look closely that this stuff becomes relevant.
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Post by: Pouncey
Backspacehacker wrote:I think most people, my self included dont want diversity for diversities sake in the story.
Peolpe could care less about diversity on the game. But things like shoe hornning in female space marines for reasons always leaves a bad taste in peoples mouths.
There are cases, though, where females are supposed to make up roughly half of the fighting forces of various factions, and the official models do not actually represent anything close to that.
And how many times do I have to keep saying that you can keep Space Marines male-only? Because I've said it a lot and people seem to think I've been asking for female Space Marines.
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Post by: Insectum7
Backspacehacker wrote:
The reason i think the overwatch comparison is silly is because over watch was built with it in-mind, 40k has been around for 30 years and injecting it with the muh diversity for diversity sake always ends up getting handled very very messy.
Really the onlything they need to change is add a extra sprue with female healds in the guard box. BOOM done!
Well I guess we're in agreement about the guard heads then, move along...
The uncomfortable thing about the history of our 30 year old company is that there used to be more diversity (when Sisters were a supported faction) to where we are now. The ratio of human female models in the 40K universe seems to have dropped. There might be more dog-men (Wulfen) models than ladies. Automatically Appended Next Post: Azreal13 wrote:But in some ways it can look worse. The cost of diversifying a video game like Overwatch would, at least outwardly, appear to be much, much greater than sculpting some female heads to be put on Guardsmen, er Guards-people.
So if it's ok to just stick new heads on male models and call them female, it's ok just to reskin the head of a male video game avatar and call it done?
Women are proportionately different, and for them to look 'right' then the whole model needs to be redone, even without going down the cheesecake route.
I'm 6'5", but as a proportion of height, my 5'2" female friend has longer legs than me.
Then we have different body fat distribution, different musculature, pelvis carried and configured differently etc etc..
A lot of this would be lost at tabletop scale, but most detail is lost on the tabletop, it's in promo pics and when we look closely that this stuff becomes relevant.
I'm not entirely sure what you're saying. For a video game it depends tremendously on the aesthetic of the game. For a game where everyone is in a space suit, just having a different head on the model, inside the helmet, would work fine.
For a miniature game where the models are small scale and everyone is wearing some sort of bulky standardized uniform, a head swap also works fine. It's totally dependent on the aesthetic direction of the case involved. If you compare an image serach between "sci-fi female sniper figurine" and "woman combatant in the peoples army of china figurine", there's a stark difference in treatment of body proportion.
And as a rule, women don't necessarily have longer legs by proportion than men. It's more that culturally it's a preferred aesthetic, so you see it get more exposure. High heels and waist-fit clothes are intended to visually lengthen the legs, even though biologically there is more variation between individuals than between gender overall. On the flipside, pants hung low and long shirts are intended to lengthen the torso.
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Post by: Snake Tortoise
If we start getting all PC with 40k then you'd have no option but to AoSify it completely. First it would be female space marines, then trans etc. Then someone would suggest the Imperium should stop with the (by our standards) war crimes and be nicer by adhering to the Geneva Convention and maybe adopting pacifism and becoming vegans, as well as welcoming Chaos worshippers into their new multi faith society. Eventually it wouldn't be Warhammer 40,000 it would just be 40,000, where games involve taking objectives but no weapons or violence of any kind, just a kind of tabletop sport like Subutteo.
No thanks.
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Post by: oldravenman3025
Qlanth wrote: Sgt_Smudge wrote: Pouncey wrote: Azreal13 wrote:Are you trying to say that people bought Overwatch solely because of the inclusion of female characters?
Because that's the only way you could justify arguing there was a market for it. Otherwise it's likely just a tiny percentage of the development costs dedicated to offering a wide variety of choice for the player as one designer spent a couple of afternoons adding in some options.
Miniature games aren't as simple as left for bloke, right for a woman.
Besides, there's a market for everything, the issue is whether it offers sufficient return on the costs of tapping into it.
The gaming industry for the past 15 years has proven time and time again that diversity only helps sales.
And no, the developers of Overwatch didn't spend a couple of afternoons cranking out some random female models to use. They put a hell of a lot of effort into them.
Yes, but I think most people (I have no statistics to support this, but nor do you) who bought Overwatch got it because:
A) It looked good with the graphics and gameplay
B) It would have lots of multiplayer opportunities because...
C) It's new
I don't think the dealbreaker at all was "It has multiple non-offensive ethnic and gender representations" - if that was the case, would we not see a massive decrease in the popularity of games like Call of Duty and Battlefield, which pump out very similar, very popular, hyper-masculine*, American-centric games?
*Yes, I will note that in Black Ops III, there are compulsory genders assigned to certain callsigns.
Again, all I can ask for in diversity is in the Imperial Guard range, in the form of new regiments and optional gender packs, and in xenos (Tau auxiliaries, Hrud, Barghesi, Slaugth).
I don't need to see SM changed. I don't want that. SM are all male, SoB are all female. Guardsmen can be both. Tau can be both. Eldar can be both. Everything else is just neutral.
As with most things in life it's much more subtle than that. Of course no one decides to buy Overwatch because there are women in it. They decide to buy Overwatch because they think it looks fun to play like any other person buying a game. The difference is that unlike commercials for Call of Duty, commercials for Overwatch have a lot of women in them. Which women watch. Which leads them to think this thing looks cool, simply because the person on screen looks like they do. Call of Duty never had a commercial with someone who looked like they do. So they didn't care about it.
Next time you watch TV pay special attention the commercials. You'll probably find that the TV commercials for a given product are a lot more diverse than your typical store selling those exact same products.
This isn't something I'm making up. This is the science of advertisement. Making something appear more diverse makes more diverse people interested in it. it works for movies. it works for TV. it works for video games. It works for yogurt. It works for popular board games. I promise it would work for Warhammer 40k as well.
I disagree. This notion that diversity equals mores guaranteed sales and new blood is nonsense. It does in some sectors or some markets, but you're making broad assumptions. Especially when it comes to genres that many consider iconic. The paid reviewers and hawkers in the media can butter up a product that's been altered for the sake of "muh duhversity" all they want, but that doesn't mean that people are going to bite. Just ask the comics industry's Big Two what happens when you start screwing around with iconic titles and characters.
Leave the female space marines where they belong: In lurid fan fiction and 1d4chan. If there are more female options from GeeDubs, let it be the Sororitas getting some badly needed love, or adding female options to the Guard regiments that make use of female troops (like the Valhallans and Vostroytan). Or, better yet, make generic female bits for people who want to include them in their own unique armies.
As for minorities, whats stopping somebody from painting their minis up as blacks, Asians, Arabs, etc?
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Post by: Quickjager
text removed.
reds8n
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Post by: Pouncey
Just to nitpick about Overwatch. You're not actually supposed to have a favorite character you play to the exclusion of the others. You're supposed to play whatever character is required to adapt to the current enemy team composition and the situation on the battlefield. Switching characters frequently is supposed to be a major thing.
But I will now drop the subject about Overwatch if you want.
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Post by: Insectum7
Quickjager wrote:
40K has always been about faceless hordes killing each other that will eventually culminate into the largest hordes killing each other. The characters aren't nearly as important, their past isn't either. Because even if all the named characters die in the next starter set for Tau, the story demands that another hero or champion for each faction will rise in the hour of need.
40K has always been about forces with a crapload of backstory killing each other. Heck, it started out as more of an RPG. The hordes have faces and character, and the draw of people to different armies is often that background story, character and aesthetic. 40K encourages you to make your own stories and champions on top of that rich backdrop. Each army can be storied through and through with heroes, or can be faceless, up to the players choosing.
I prefer my Tyranids to be faceless, but my Chaos champions to be individuals with back story. Some people like to put more character and story into their armies than others.
One of the specific issues raised is that the background supports women in the Imperial Guard, but there are no models supporting that background that I can think of. Well, except maybe the old female commissar model, and maybe that's not the greatest example.
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Post by: Quickjager
No I like Overwatch, its just to compare a TT game to a video game made by Blizzard is disingenuous on multiple levels. Especially when one is a new IP and the other has DECADES of history behind it.
EDIT: Also I never said you pick a main, I said you have a favorite character that is a huge difference.
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Post by: Pouncey
Quickjager wrote:No I like Overwatch, its just to compare a TT game to a video game made by Blizzard is disingenuous on multiple levels. Especially when one is a new IP and the other has DECADES of history behind it.
EDIT: Also I never said you pick a main, I said you have a favorite character that is a huge difference.
Uhh... is there a single fictional universe in existence that does not have most of its fans having a favorite character or faction?
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Post by: Quickjager
If you want to be deliberately obtuse there is little I can do for you.
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Post by: Pouncey
Quickjager wrote:If you want to be deliberately obtuse there is little I can do for you.
How am I being obtuse?
How did you mean "having a favorite character" if you meant neither playing one character over any others, nor simply having a character you like more than any others?
Is there in fact a third way to interpret that?
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Post by: ShieldBrother
Ashiraya wrote: Azreal13 wrote:Are you trying to say that people bought Overwatch solely because of the inclusion of female characters?
No, but their portrayal did tip the balance for me, from a pass to a get.
How does a women's character portrayal affect a hero-shooter and how fun/buy-worthy it is?
Snake Tortoise wrote:If we start getting all PC with 40k then you'd have no option but to AoSify it completely. First it would be female space marines, then trans etc. Then someone would suggest the Imperium should stop with the (by our standards) war crimes and be nicer by adhering to the Geneva Convention and maybe adopting pacifism and becoming vegans, as well as welcoming Chaos worshippers into their new multi faith society. Eventually it wouldn't be Warhammer 40,000 it would just be 40,000, where games involve taking objectives but no weapons or violence of any kind, just a kind of tabletop sport like Subutteo.
No thanks.
And to everyone asking for half female everything, consider men are scientifically proven better fighters than women, and if you're in a guardian squad getting blown apart by bolts and your leg gets blown off and you need to get carried out of the battle, who would you want carrying you? The person with more muscle mass, or less? There is a reason there isn't many female soldiers today.
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Post by: Tactical_Spam
#1ShieldBrother3++ wrote:
And to everyone asking for half female everything, consider men are scientifically proven better fighters than women, and if you're in a guardian squad getting blown apart by bolts and your leg gets blown off and you need to get carried out of the battle, who would you want carrying you? The person with more muscle mass, or less? There is a reason there isn't many female soldiers today.
Eldar and Tau aren't sexually dimorphic like humans are. Having an all female, all male or a 50/50 split wouldn't make much of a difference for the Xenos. I would also venture to say that in the 41st millenia, humans range incredibly when it comes to muscle build. I wouldn't say the Catachans are anything like your average soldier.
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Post by: Pouncey
#1ShieldBrother3++ wrote:And to everyone asking for half female everything, consider men are scientifically proven better fighters than women, and if you're in a guardian squad getting blown apart by bolts and your leg gets blown off and you need to get carried out of the battle, who would you want carrying you? The person with more muscle mass, or less? There is a reason there isn't many female soldiers today.
Eldar have very much less gender dimorphism (but still enough that they warrant having different torsos to distinguish male and female guardians), Cadians need every human soldier they can get so their mandatory enlistment includes women too, Catachan women are likely physically strong enough that it doesn't matter, and in real life those strength differences will start to matter less once we start implementing the powered exoskeletons humanity's been building into military organizations and a woman is just as capable of carrying you off the battlefield as a man would be.
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Post by: ShieldBrother
Tactical_Spam wrote: #1ShieldBrother3++ wrote:
And to everyone asking for half female everything, consider men are scientifically proven better fighters than women, and if you're in a guardian squad getting blown apart by bolts and your leg gets blown off and you need to get carried out of the battle, who would you want carrying you? The person with more muscle mass, or less? There is a reason there isn't many female soldiers today.
Eldar and Tau aren't sexually dimorphic like humans are. Having an all female, all male or a 50/50 split wouldn't make much of a difference for the Xenos. I would also venture to say that in the 41st millenia, humans range incredibly when it comes to muscle build. I wouldn't say the Catachans are anything like your average soldier.
Of course things are bound to change in 40k years, and alien species would be slightly different, but they are all humanoid. And humanoids have a tendency of one common trait: Women take care of preserving the species as a whole, (in terms of reproducing and care) and men defend the homeland and do the heavylifting. (I don't care how bigoted you call me or how progressive you are) And considering 40k is largely inspired by a time period in which it was very patriarchal, I am still inclined to believe that men are instinctively better fighters and/or stronger.
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Post by: Pouncey
Tactical_Spam wrote: #1ShieldBrother3++ wrote:
And to everyone asking for half female everything, consider men are scientifically proven better fighters than women, and if you're in a guardian squad getting blown apart by bolts and your leg gets blown off and you need to get carried out of the battle, who would you want carrying you? The person with more muscle mass, or less? There is a reason there isn't many female soldiers today.
Eldar and Tau aren't sexually dimorphic like humans are. Having an all female, all male or a 50/50 split wouldn't make much of a difference for the Xenos. I would also venture to say that in the 41st millenia, humans range incredibly when it comes to muscle build. I wouldn't say the Catachans are anything like your average soldier.
The Guardian kit comes with two female torsos. The Howling Banshees have only female models. The fact that we are clearly able to distinguish a male Eldar from a female Eldar suggests that humans would be able to tell a female Eldar from a male one.
Guardians have about half their numbers being female. Howling Banshees are not actually exclusively female so should have some male models. And none of the other Aspects are male-only so they should have some female options.
I'll give you Tau though.
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Post by: Tactical_Spam
#1ShieldBrother3++ wrote: Tactical_Spam wrote: #1ShieldBrother3++ wrote:
And to everyone asking for half female everything, consider men are scientifically proven better fighters than women, and if you're in a guardian squad getting blown apart by bolts and your leg gets blown off and you need to get carried out of the battle, who would you want carrying you? The person with more muscle mass, or less? There is a reason there isn't many female soldiers today.
Eldar and Tau aren't sexually dimorphic like humans are. Having an all female, all male or a 50/50 split wouldn't make much of a difference for the Xenos. I would also venture to say that in the 41st millenia, humans range incredibly when it comes to muscle build. I wouldn't say the Catachans are anything like your average soldier.
Of course things are bound to change in 40k years, and alien species would be slightly different, but they are all humanoid. And humanoids have a tendency of one common trait: Women take care of preserving the species as a whole, (in terms of reproducing and care) and men defend the homeland and do the heavylifting. (I don't care how bigoted you call me or how progressive you are) And considering 40k is largely inspired by a time period in which it was very patriarchal, I am still inclined to believe that men are instinctively better fighters and/or stronger.
I think you need to reread the Eldar and the Tau fluff. They operate much different than the traditional gender roles of humans.
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Post by: MrMoustaffa
#1ShieldBrother3++ wrote:Ashiraya wrote: Azreal13 wrote:Are you trying to say that people bought Overwatch solely because of the inclusion of female characters?
No, but their portrayal did tip the balance for me, from a pass to a get.
How does a women's character portrayal affect a hero-shooter and how fun/buy-worthy it is?
Snake Tortoise wrote:If we start getting all PC with 40k then you'd have no option but to AoSify it completely. First it would be female space marines, then trans etc. Then someone would suggest the Imperium should stop with the (by our standards) war crimes and be nicer by adhering to the Geneva Convention and maybe adopting pacifism and becoming vegans, as well as welcoming Chaos worshippers into their new multi faith society. Eventually it wouldn't be Warhammer 40,000 it would just be 40,000, where games involve taking objectives but no weapons or violence of any kind, just a kind of tabletop sport like Subutteo.
No thanks.
And to everyone asking for half female everything, consider men are scientifically proven better fighters than women, and if you're in a guardian squad getting blown apart by bolts and your leg gets blown off and you need to get carried out of the battle, who would you want carrying you? The person with more muscle mass, or less? There is a reason there isn't many female soldiers today.
The difference here being the lore directly states women join the IG (the only place it really matters, for all we know female Tau/Eldar may be the stronger sex of their species) Not all regiments have them obviously, and I'd imagine most planets prefer single sex regiments for ease of logistics/men are more expendable, but they are a thing that shows up in the lore time and again. I dont know if youre trying to argue that there should be no women or just 1/2 per box, but they are in the background and have even had models in the past. Granted the only two female models I can think of are balloon tits commissar and the "not Vasquez" with her nipples poking through her tank top, but they exist. You also have to remember that most IG regiments aren't exactly spec ops or the best of the best necessarily. Some planets tithes are literally them just herding a bunch of lower class people onto a ship and letting the Munitorum deal with it. They're not going to be looking for ideal muscle mass or physical make up, theyre going to be checking for a pulse and enough brain cells to rub together to point the correct end of the lasgun at the enemy.How many chromosomes you have really doesn't matter to the guard, you'll stop a bullet just as well as the next guy/gal/whatever.
Its different than female space marines, where there's no basis for it in the lore whatsoever. If we saw a box of female IG tomorrow, that would be absolutely fine and a lot of people would be happy because thats a part of the background finally being shown on the tabletop. Its not like if a box of female space marines showed up, where most of the community would be confused and expecting some sort of major lore revamp to explain it.
This is ignoring the elephant in the room of course, which is that sisters need a friggin revamp badly. I'm running out of things to jokingly refer to getting done before them. Mechanicus, Genestealer cults, deathwatch, and even plastic titans have appeared. If a plastic thunderhawk gets released I dont know what I'll do
If there's a bone to pick with diversity in 40k, let it be that. At least with race you can just paint differently. Bit more difficult to have to make the models to a faction yourself or from 3rd party because the metal models are outrageously expensive and difficult to obtain sometimes.
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Post by: Pouncey
#1ShieldBrother3++ wrote: Tactical_Spam wrote: #1ShieldBrother3++ wrote:
And to everyone asking for half female everything, consider men are scientifically proven better fighters than women, and if you're in a guardian squad getting blown apart by bolts and your leg gets blown off and you need to get carried out of the battle, who would you want carrying you? The person with more muscle mass, or less? There is a reason there isn't many female soldiers today.
Eldar and Tau aren't sexually dimorphic like humans are. Having an all female, all male or a 50/50 split wouldn't make much of a difference for the Xenos. I would also venture to say that in the 41st millenia, humans range incredibly when it comes to muscle build. I wouldn't say the Catachans are anything like your average soldier.
Of course things are bound to change in 40k years, and alien species would be slightly different, but they are all humanoid. And humanoids have a tendency of one common trait: Women take care of preserving the species as a whole, (in terms of reproducing and care) and men defend the homeland and do the heavylifting. (I don't care how bigoted you call me or how progressive you are) And considering 40k is largely inspired by a time period in which it was very patriarchal, I am still inclined to believe that men are instinctively better fighters and/or stronger.
And in the lore there's actually an IG regiment that is all-female.
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Post by: Tactical_Spam
Pouncey wrote: Tactical_Spam wrote: #1ShieldBrother3++ wrote:
And to everyone asking for half female everything, consider men are scientifically proven better fighters than women, and if you're in a guardian squad getting blown apart by bolts and your leg gets blown off and you need to get carried out of the battle, who would you want carrying you? The person with more muscle mass, or less? There is a reason there isn't many female soldiers today.
Eldar and Tau aren't sexually dimorphic like humans are. Having an all female, all male or a 50/50 split wouldn't make much of a difference for the Xenos. I would also venture to say that in the 41st millenia, humans range incredibly when it comes to muscle build. I wouldn't say the Catachans are anything like your average soldier.
The Guardian kit comes with two female torsos. The Howling Banshees have only female models. The fact that we are clearly able to distinguish a male Eldar from a female Eldar suggests that humans would be able to tell a female Eldar from a male one.
Guardians have about half their numbers being female. Howling Banshees are not actually exclusively female so should have some male models. And none of the other Aspects are male-only so they should have some female options.
I'll give you Tau though.
I was more referring to combat prowess and physical might. Eldar males and females are pretty equal as far as I have read. The Aspect Hosts are in dire need of a recasting. There isn't any reason the future ones, if there are any, would not have both female and male torsos.
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Post by: ShieldBrother
Pouncey wrote: #1ShieldBrother3++ wrote:And to everyone asking for half female everything, consider men are scientifically proven better fighters than women, and if you're in a guardian squad getting blown apart by bolts and your leg gets blown off and you need to get carried out of the battle, who would you want carrying you? The person with more muscle mass, or less? There is a reason there isn't many female soldiers today.
Eldar have very much less gender dimorphism (but still enough that they warrant having different torsos to distinguish male and female guardians), Cadians need every human soldier they can get so their mandatory enlistment includes women too, Catachan women are likely physically strong enough that it doesn't matter, and in real life those strength differences will start to matter less once we start implementing the powered exoskeletons humanity's been building into military organizations and a woman is just as capable of carrying you off the battlefield as a man would be.
Exo-skeletons? You need to get off infinite warfare for a while bud. I haven't heard of these but I'm sure they won't become widely used until they are relatively cheap and accessible. So until they become those, you're stuck with good ol' fashion muskels! And besides, I believe there was a study in which men were more inclined to save their squadmates life if it were a woman more than a mans, even when it endangered the mission and themselves. Gotta love them instincts!
And I get cadians, and it very much does matter for catachans. Get a female body builder and get a male body builder (assuming these are about the average catachan) and get them to carry each other. It'll be a cakewalk for the man.
Edit: I realize these warring factions need as many soldiers as possible, but breeding is still necessary for more soldiers, and when you can either enlist a man that is most likely stronger and a better soldier, or a woman who is a valuable asset to keeping the human/eldar/tau race alive and is (in the case of tau and humans) most likely weaker, I know which I'd pick.
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Post by: Pouncey
#1ShieldBrother3++ wrote: Pouncey wrote: #1ShieldBrother3++ wrote:And to everyone asking for half female everything, consider men are scientifically proven better fighters than women, and if you're in a guardian squad getting blown apart by bolts and your leg gets blown off and you need to get carried out of the battle, who would you want carrying you? The person with more muscle mass, or less? There is a reason there isn't many female soldiers today.
Eldar have very much less gender dimorphism (but still enough that they warrant having different torsos to distinguish male and female guardians), Cadians need every human soldier they can get so their mandatory enlistment includes women too, Catachan women are likely physically strong enough that it doesn't matter, and in real life those strength differences will start to matter less once we start implementing the powered exoskeletons humanity's been building into military organizations and a woman is just as capable of carrying you off the battlefield as a man would be.
Exo-skeletons? You need to get off infinite warfare for a while bud. I haven't heard of these but I'm sure they won't become widely used until they are relatively cheap and accessible. So until they become those, you're stuck with good ol' fashion muskels! And besides, I believe there was a study in which men were more inclined to save their squadmates life if it were a woman more than a mans, even when it endangered the mission and themselves. Gotta love them instincts!
There are dock workers using them in Japan right now.
They haven't been used for military purposes yet, and I did say that, but it's gonna happen.
And I get cadians, and it very much does matter for catachans. Get a female body builder and get a male body builder (assuming these are about the average catachan) and get them to carry each other. It'll be a cakewalk for the man.
And Cadians are the biggest IG model line right now.
Edit: I release these warring factions need as many soldiers as possible, but breeding is still necessary for more soldiers, and when you can either enlist a man that is most likely stronger and a better soldier, or a woman who is a valuable asset to keeping the human/eldar/tau race alive and is (in the case of tau and humans) are most likely weaker, I know which I'd pick.
And the humans in 40k give two damns most of the time, since women are still fully capable of firing a lasgun and wearing flak armor and given that humans number in the quadrillions their population is in no danger of going extinct.
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Post by: Tactical_Spam
#1ShieldBrother3++ wrote:Edit: I realize these warring factions need as many soldiers as possible, but breeding is still necessary for more soldiers, and when you can either enlist a man that is most likely stronger and a better soldier, or a woman who is a valuable asset to keeping the human/eldar/tau race alive and is (in the case of tau and humans) most likely weaker, I know which I'd pick.
Eldar live are practically immortal. They will have a few children in their life time; no need to rush. Tau, for all we know, lay eggs. Tau control a very small region of space and do not wage the galactic wars the Imperium/Orks/Chaos do. They have the time to have children as do the rest of the Imperium's citizens.
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Post by: ShieldBrother
Pouncey wrote: #1ShieldBrother3++ wrote: Pouncey wrote: #1ShieldBrother3++ wrote:And to everyone asking for half female everything, consider men are scientifically proven better fighters than women, and if you're in a guardian squad getting blown apart by bolts and your leg gets blown off and you need to get carried out of the battle, who would you want carrying you? The person with more muscle mass, or less? There is a reason there isn't many female soldiers today.
Eldar have very much less gender dimorphism (but still enough that they warrant having different torsos to distinguish male and female guardians), Cadians need every human soldier they can get so their mandatory enlistment includes women too, Catachan women are likely physically strong enough that it doesn't matter, and in real life those strength differences will start to matter less once we start implementing the powered exoskeletons humanity's been building into military organizations and a woman is just as capable of carrying you off the battlefield as a man would be.
Exo-skeletons? You need to get off infinite warfare for a while bud. I haven't heard of these but I'm sure they won't become widely used until they are relatively cheap and accessible. So until they become those, you're stuck with good ol' fashion muskels! And besides, I believe there was a study in which men were more inclined to save their squadmates life if it were a woman more than a mans, even when it endangered the mission and themselves. Gotta love them instincts!
There are dock workers using them in Japan right now.
They haven't been used for military purposes yet, and I did say that, but it's gonna happen.
And I get cadians, and it very much does matter for catachans. Get a female body builder and get a male body builder (assuming these are about the average catachan) and get them to carry each other. It'll be a cakewalk for the man.
And Cadians are the biggest IG model line right now.
Edit: I release these warring factions need as many soldiers as possible, but breeding is still necessary for more soldiers, and when you can either enlist a man that is most likely stronger and a better soldier, or a woman who is a valuable asset to keeping the human/eldar/tau race alive and is (in the case of tau and humans) are most likely weaker, I know which I'd pick.
And the humans in 40k give two damns most of the time, since women are still fully capable of firing a lasgun and wearing flak armor and given that humans number in the quadrillions their population is in no danger of going extinct.
Those dock workers aren't getting shot at by crazy terrorists though.
And it was mentioned that it didn't matter for catachans. I refuted that.
Quadrillion can go pretty quick when you've got a trillion madmen trying to kill you to save their quadrillion.
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Post by: Pouncey
Yeah, my point was that the technology currently exists in real life, not that it's currently being applied to the military.
I DID say that in the near future it would matter less. NOT that it matters less now.
And it was mentioned that it didn't matter for catachans. I refuted that.
I thought I said Cadians and dropped the Catachans thing altogether.
Quadrillion can go pretty quick when you've got a trillion madmen trying to kill you to save their quadrillion.
Except the IoM has had female IG for literally thousands of years and their population is STILL in the quadrillions.
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Post by: ShieldBrother
And the IoM has been in the same situation for thousands of years.
It will matter when Abbadon actually breaks the gate/tyranids unite/any universe ending apocalypse.
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Post by: Pouncey
#1ShieldBrother3++ wrote:And the IoM has been in the same situation for thousands of years.
It will matter when Abbadon actually breaks the gate/tyranids unite/any universe ending apocalypse.
Yes, I'm sure having few to no women in the IG military will save the Imperium in those cases.
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Post by: Just Tony
Azreal13 wrote:But in some ways it can look worse. The cost of diversifying a video game like Overwatch would, at least outwardly, appear to be much, much greater than sculpting some female heads to be put on Guardsmen, er Guards-people.
So if it's ok to just stick new heads on male models and call them female, it's ok just to reskin the head of a male video game avatar and call it done?
Women are proportionately different, and for them to look 'right' then the whole model needs to be redone, even without going down the cheesecake route.
I'm 6'5", but as a proportion of height, my 5'2" female friend has longer legs than me.
Then we have different body fat distribution, different musculature, pelvis carried and configured differently etc etc..
A lot of this would be lost at tabletop scale, but most detail is lost on the tabletop, it's in promo pics and when we look closely that this stuff becomes relevant.
Okay, raise your hand if you have actually every been to combat or in a situation where you have both sexes in body armor and helmets and matching baggy uniforms.
*raises hand*
At 10 feet away, I might be able to pick out the females in a unit. It'd be harder if none wore make up or had jewelry. In the heat of battle, it's damn near impossible to pick that sort of thing out. Feminine facial contours on Cadian heads would indeed get the job done. Body armor? Gonna squish the boobies down. Hips? Bagginess of the uniform and body armor will blend it in unless you're talking Kim Kardashian or Iggy Azalea.
With the exception of the Eldar, the xenos in the game really don't have the male/female differences that we have. So you can identify them however you see fit.
What I'd like to see is more people painting Elven/Eldar faces brown. You never see that. Ever.
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Post by: ShieldBrother
But every woman out of combat could mean anywhere from1-10 soldiers. So assuming about half are women, thats 2 trillion out of action. However, that means they will have more time and safety to bare children. Most will have 2. That means they take out 2 trillion, and they get 4 trillion. Remove some more women from the 4 trillion and repeat.
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Post by: Pouncey
Just Tony wrote:Okay, raise your hand if you have actually every been to combat or in a situation where you have both sexes in body armor and helmets and matching baggy uniforms.
*raises hand*
At 10 feet away, I might be able to pick out the females in a unit. It'd be harder if none wore make up or had jewelry. In the heat of battle, it's damn near impossible to pick that sort of thing out. Feminine facial contours on Cadian heads would indeed get the job done. Body armor? Gonna squish the boobies down. Hips? Bagginess of the uniform and body armor will blend it in unless you're talking Kim Kardashian or Iggy Azalea.
With the exception of the Eldar, the xenos in the game really don't have the male/female differences that we have. So you can identify them however you see fit.
What I'd like to see is more people painting Elven/Eldar faces brown. You never see that. Ever.
:: keeps hand down ::
In Iron Man 1 though, Tony Stark didn't know his Humvee's driver was a woman until she actually spoke.
And Tony Stark's the kind of guy you'd expect to notice if someone's a woman or a man moreso than most people.
Automatically Appended Next Post:
#1ShieldBrother3++ wrote:But every woman out of combat could mean anywhere from1-10 soldiers. So assuming about half are women, thats 2 trillion out of action. However, that means they will have more time and safety to bare children. Most will have 2. That means they take out 2 trillion, and they get 4 trillion. Remove some more women from the 4 trillion and repeat.
And half of all human children are female. So if human women aren't allowed into combat under any circumstances, you're removing one soldier, and getting an average of one in return.
You're not actually increasing the IG's numbers by doing so.
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Post by: ShieldBrother
Nobody said they weren't allowed in combat, I was simply making a point they could be used for more than just another soldier, and should be treated as such and be removed from combat if it would benefit the human race more. So you would get more. (and even then, 2 is the average for today, in 40k it might be more because of conscription tithes or something similar.
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Post by: Pouncey
#1ShieldBrother3++ wrote:Nobody said they weren't allowed in combat, I was simply making a point they could be used for more than just another soldier, and should be treated as such and be removed from combat if it would benefit the human race more. So you would get more. (and even then, 2 is the average for today, in 40k it might be more because of conscription tithes or something similar.
Their numbers are fine even though they do use a lot of female troops. There are simply enough women in the IoM that it doesn't hurt the humans' numbers to so.
And since Cadians in the lore conscript both men and women equally, and are ultimately the flagship IG regiment at this point, they should be getting female conversion kits for their infantry.
And if your argument is that the lore doesn't make sense to you, I'm going to reopen the idea of female Space Marines since there's nothing whatsoever in the process of becoming a Space Marine that actually requires being male, and had the Emperor wanted to, he could easily have had some daughters as well as sons and worked out the tech to make it happen (women's lack of strength in the upper body doesn't matter as much when Astartes power armor provides a huge boost to their physical strength), making the only reason for not having female Marines being, "Because I said so."
But I don't want to get into that argument. I'd rather you just recognize that if "Because I said so." and "Because it's always been that way." is a sufficient argument for not having female Space Marines, then it SHOULD be a sufficient argument for actually having female models for the factions which, in the lore, have enough female troops to warrant it.
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Post by: HANZERtank
Iirc correctly I heard form someone that the Emperor was originally planning on having 10 sons and 10 daughters. The idea being the daughters would keep the sons conflicting nature and aggressiveness in check with more responsibility and better judgment. However it couldn't go to plan because there was some reason as to why women couldn't accept the modification (such as chromosomes or inherent biological differences between men and women).
Don't know if this is cannon or just people making up a reason for all male marines. However it would be simple to make female heads for cadian because of how similar the males and females would be. They both undergo the same training, for the same amount of time, to try make uniform soldiers of a set level of effectiveness. Plus I'm pretty sure that they operate off a ome size fits nobody system for uniform and gear, so bodily shapes would not come across as much due to baggy fatigues and tight body armour.
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Post by: Slayer-Fan123
There's only male Space Marines for the same reason there's only female Adeptus Sororitas. Nobody cares and there's a special snowflake army for everyone.
Want more female presence in the game? Yeah that's fine, but how do you do it? Long hair on a couple of Guardsmen or your precious female Space Marines? Everyone's hair is probably shaved or kept very short. Throw tits on the models? They look very silly; Howling Banshees are pushing that boundary of looking okay and looking ridiculous.
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Post by: Pouncey
HANZERtank wrote:Iirc correctly I heard form someone that the Emperor was originally planning on having 10 sons and 10 daughters. The idea being the daughters would keep the sons conflicting nature and aggressiveness in check with more responsibility and better judgment. However it couldn't go to plan because there was some reason as to why women couldn't accept the modification (such as chromosomes or inherent biological differences between men and women).
Don't know if this is cannon or just people making up a reason for all male marines. However it would be simple to make female heads for cadian because of how similar the males and females would be. They both undergo the same training, for the same amount of time, to try make uniform soldiers of a set level of effectiveness. Plus I'm pretty sure that they operate off a ome size fits nobody system for uniform and gear, so bodily shapes would not come across as much due to baggy fatigues and tight body armour.
I recall there were some 40k players a number of years ago who were custom-making female Cadian models by modifying the male ones, and they ended up with a result that was distinctly female while also fitting in with the male Cadian models.
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Post by: Insectum7
Oooh this took a fun turn.
While it's true that men are generally stronger, it means much less when combat is based on guns rather than clubbing each other. In a world with advanced technology, I'll take intelligence, discipline and professionalism over mere physical might any day.
As for the strength factor and carry weights expected of a modern soldier, the modern kit is currently ruining legs and knees for life. That's one of the reasons why those exoskeletons are being developed. Even those tough guys are getting permanently messed up from carrying all that weight. The military would love to have a solution for having to carry around all that ****.
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Post by: Pouncey
Insectum7 wrote:Oooh this took a fun turn.
While it's true that men are generally stronger, it means much less when combat is based on guns rather than clubbing each other. In a world with advanced technology, I'll take intelligence, discipline and professionalism over mere physical might any day.
As for the strength factor and carry weights expected of a modern soldier, the modern kit is currently ruining legs and knees for life. That's one of the reasons why those exoskeletons are being developed. Even those tough guys are getting permanently messed up from carrying all that weight. The military would love to have a solution for having to carry around all that ****.
The IG's solution to that problem is to not have their soldiers carry around much equipment since they're probably going to die really fast once they get into a battle.
Also the IoM's main melee weapon is the chainsword, where you're not so much supposed to swing it around a lot but instead push the spinning blade against the opponent and let it cut through them.
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Post by: oldravenman3025
HANZERtank wrote:Iirc correctly I heard form someone that the Emperor was originally planning on having 10 sons and 10 daughters. The idea being the daughters would keep the sons conflicting nature and aggressiveness in check with more responsibility and better judgment. However it couldn't go to plan because there was some reason as to why women couldn't accept the modification (such as chromosomes or inherent biological differences between men and women).
Where that story comes from is an incident where Malcador, half jokingly, suggested to the Emperor that half of the Primarchs should be female, supposedly to serve as a buffer against any potentially "brotherly" rivalry escalating beyond manageable levels. The Emperor was not amused, and simply replies that it wasn't possible.
Pouncey wrote: #1ShieldBrother3++ wrote:Nobody said they weren't allowed in combat, I was simply making a point they could be used for more than just another soldier, and should be treated as such and be removed from combat if it would benefit the human race more. So you would get more. (and even then, 2 is the average for today, in 40k it might be more because of conscription tithes or something similar.
Their numbers are fine even though they do use a lot of female troops. There are simply enough women in the IoM that it doesn't hurt the humans' numbers to so.
And since Cadians in the lore conscript both men and women equally, and are ultimately the flagship IG regiment at this point, they should be getting female conversion kits for their infantry.
Most Cadian females serve in the Cadian Interior Guard (since every Cadian is technically a military reservist, with their homeworld literally being a fortress planet). There are females in the Cadian Imperial Guard regiments, just not in the numbers you see with males. Mostly because Cadian females are expected to push out as many future recruits as possible, both to meet tithe requirements, as well as hold the Gate from the Ruinous Powers.
As for the rest, it depends on the world and it's culture. Valhalla is one world that makes heavy use of female personnel. It's just that mixed regiments are uncommon. Another is Vostroyan. If you don't have a first-born son to enter the Emperor's service, then your first-born daughter gets the spot.
I seriously doubt that the Death Korps has female personnel serving in it's regiments, considering that both Krieg women, along with "vitae womb" technology, are both connected to Krieg keeping up it supply of fanatically suicidal gas masked mooks. You probably won't find many females in the Scintillan Fusiliers either, mostly because the system of Imperial nobility has a strong patriarchal bent.
It wouldn't surprise me if Brimlock, Tallarn, and Catachan has numerous females in their ranks. Especially, the Catachan. Everybody from that world is a tough mofo.
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Post by: Pouncey
oldravenman3025 wrote:Most Cadian females serve in the Cadian Interior Guard (since every Cadian is technically a military reservist, with their homeworld literally being a fortress planet). There are females in the Cadian Imperial Guard regiments, just not in the numbers you see with males. Mostly because Cadian females are expected to push out as many future recruits as possible, both to meet tithe requirements, as well as hold the Gate from the Ruinous Powers.
As for the rest, it depends on the world and it's culture. Valhalla is one world that makes heavy use of female personnel. It's just that mixed regiments are uncommon. Another is Vostroyan. If you don't have a first-born son to enter the Emperor's service, then your first-born daughter gets the spot.
I seriously doubt that the Death Korps has female personnel serving in it's regiments, considering that both Krieg women, along with "vitae womb" technology, are both connected to Krieg keeping up it supply of fanatically suicidal gas masked mooks. You probably won't find many females in the Scintillan Fusiliers either, mostly because the system of Imperial nobility has a strong patriarchal bent.
It wouldn't surprise me if Brimlock, Tallarn, and Catachan has numerous females in their ranks. Especially, the Catachan. Everybody from that world is a tough mofo.
So maybe not half then.
How about enough to make a playable army with a decent mix of male/female IG models if you so choose? If you did it with conversion kits (or a separate kit if you go with the female models having different bodies too) you could even let the player decide how many of their IG are female.
Because right now our options for female IG are limited to, what, 3 models? One's a Last Chancer, one's a Commissar in a style that should never have existed outside of adult fan art to begin with, and the third's an OOP Catachan with a grenade launcher.
And yes, of course, if an IG regiment has lore that means there aren't going to be women in their ranks on the battlefield, then you don't have to create a female variant for them. The lore's the entire reason that there aren't female Space Marines or male Sisters of Battle, and few people are pushing for the former and literally no one for the latter.
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Post by: 455_PWR
I think 40k is incredibly diverse. We have humans, superhumans, demons, elves, evil elves, orks, bugs, fish people, female nun warriors, etc. Anyone can paint there army in any scheme and come up with whatever back story they want.
There, question answered. If anyone complains there isn't enough of whatever in official cannon, they need to get over it. This is toy soldiers that were left for folks to use their imagination and creativity with.
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Post by: Pouncey
455_PWR wrote:I think 40k is incredibly diverse. We have humans, superhumans, demons, elves, evil elves, orks, bugs, fish people, female nun warriors, etc. Anyone can paint there army in any scheme and come up with whatever back story they want.
There, question answered. If anyone complains there isn't enough of whatever in official cannon, they need to get over it. This is toy soldiers that were left for folks to use their imagination and creativity with.
How does a paint job let me turn a male Guardsman into a female Guardsman?
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Post by: oldravenman3025
Pouncey wrote: oldravenman3025 wrote:Most Cadian females serve in the Cadian Interior Guard (since every Cadian is technically a military reservist, with their homeworld literally being a fortress planet). There are females in the Cadian Imperial Guard regiments, just not in the numbers you see with males. Mostly because Cadian females are expected to push out as many future recruits as possible, both to meet tithe requirements, as well as hold the Gate from the Ruinous Powers.
As for the rest, it depends on the world and it's culture. Valhalla is one world that makes heavy use of female personnel. It's just that mixed regiments are uncommon. Another is Vostroyan. If you don't have a first-born son to enter the Emperor's service, then your first-born daughter gets the spot.
I seriously doubt that the Death Korps has female personnel serving in it's regiments, considering that both Krieg women, along with "vitae womb" technology, are both connected to Krieg keeping up it supply of fanatically suicidal gas masked mooks. You probably won't find many females in the Scintillan Fusiliers either, mostly because the system of Imperial nobility has a strong patriarchal bent.
It wouldn't surprise me if Brimlock, Tallarn, and Catachan has numerous females in their ranks. Especially, the Catachan. Everybody from that world is a tough mofo.
So maybe not half then.
How about enough to make a playable army with a decent mix of male/female IG models if you so choose? If you did it with conversion kits (or a separate kit if you go with the female models having different bodies too) you could even let the player decide how many of their IG are female.
Because right now our options for female IG are limited to, what, 3 models? One's a Last Chancer, one's a Commissar in a style that should never have existed outside of adult fan art to begin with, and the third's an OOP Catachan with a grenade launcher.
And yes, of course, if an IG regiment has lore that means there aren't going to be women in their ranks on the battlefield, then you don't have to create a female variant for them. The lore's the entire reason that there aren't female Space Marines or male Sisters of Battle, and few people are pushing for the former and literally no one for the latter.
I'm with you 100% on GW offering more female options for the Guard. It's sorely lacking, especially for people who want that option for their homebrew armies.
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Post by: Ashley_Chaos
I dunno gay space marines?
On one hand diversity could be interesting after deployment... opponent smiling at your small force, hoping for a crushing victory..... "sorry brah but all these cultists, they actually identify as terminators" (said in whiny SJW voice)
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Post by: Pouncey
Ashley_Chaos wrote:I dunno gay space marines?
On one hand diversity could be interesting after deployment... opponent smiling at your small force, hoping for a crushing victory..... "sorry brah but all these cultists, they actually identify as terminators" (said in whiny SJW voice)
Gay Space Marines would require Space Marines to actually display any interest in sex.
Though if you wanted to, there are some fan theories that Dark Angels as a Legion have some allusions to real-world stuff regarding homosexuality.
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Post by: Peregrine
#1ShieldBrother3++ wrote:But every woman out of combat could mean anywhere from1-10 soldiers. So assuming about half are women, thats 2 trillion out of action. However, that means they will have more time and safety to bare children. Most will have 2. That means they take out 2 trillion, and they get 4 trillion. Remove some more women from the 4 trillion and repeat.
So what? The babies female guardsmen might have had if they hadn't been conscripted are a tiny rounding error in the vast masses of humanity. Remember that, for all the jokes about flashlights and t-shirts, guardsmen are taken from the elite of the elite in a whole planet's military. They simply do not exist in large enough numbers relative to the population of a planet for anything related to IG recruiting to have any meaningful effect on planet-scale birth rates.
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Post by: Pouncey
Peregrine wrote: #1ShieldBrother3++ wrote:But every woman out of combat could mean anywhere from1-10 soldiers. So assuming about half are women, thats 2 trillion out of action. However, that means they will have more time and safety to bare children. Most will have 2. That means they take out 2 trillion, and they get 4 trillion. Remove some more women from the 4 trillion and repeat.
So what? The babies female guardsmen might have had if they hadn't been conscripted are a tiny rounding error in the vast masses of humanity. Remember that, for all the jokes about flashlights and t-shirts, guardsmen are taken from the elite of the elite in a whole planet's military. They simply do not exist in large enough numbers relative to the population of a planet for anything related to IG recruiting to have any meaningful effect on planet-scale birth rates.
Except for the planets that just round up X members of their lower class when the tithe is coming and let the Munitorum take care of things.
Because apparently those exist.
Edit: I'm gonna guess the reason that a few posts just disappeared before my eyes is because they were related to RL politics and not even question why.
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Post by: Verviedi
We do have female Tau models. They're called Fire Warriors, Battlesuits, and vehicles. Female Tau are almost indistinguishable from males when they have their helmet on, because the only difference is the Y-shaped forehead hole. Yes, most helmetless Tau have the I-shaped "blowhole", but that doesn't mean the helmetted ones can't be female. The Ghostkeel pilot is explicitly female, so is Shadowsun.
Addendum: And Tau lay eggs (if I recall correctly), so the breeding argument doesn't hold up.
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Post by: Ashiraya
Insectum7 wrote:While it's true that men are generally stronger, it means much less when combat is based on guns rather than clubbing each other. In a world with advanced technology, I'll take intelligence, discipline and professionalism over mere physical might any day. Amusingly enough, if the Israeli are to be believed, their world-unique all-female combat unit actually performs better in terms of marksmanship than their men do. Something about less of a 'I totally got this, guys' mindset and instead actually listening to the instructors. Male or female, you can fire a lasgun either way and you are blown apart by a bolt either way, so differences are superficial.
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Post by: Troy
Pouncey wrote: Chute82 wrote:It's your toy soldiers do what you want. There are a number of third party companies that make parts to customize your army, you don't have to wait for GW to release bits.
I do if I ever want to use those models at an official GW store. Which is where I'd be playing if I end up playing anywhere but at home.
Automatically Appended Next Post:
Backspacehacker wrote:This pretty much sums up the thread, the only arguemnt people have are muh wimminz spahs muhreens
Which for lore reasons they dont exist, and there are sisters of battle which are the female space marines.
...Did you just bring up the most neglected army in the game which hasn't actually been squatted outright as an example of how women are well represented in 40k?
Using female mini heads on your IG should not be an issue.
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Post by: Pouncey
Verviedi wrote:We do have female Tau models. They're called Fire Warriors, Battlesuits, and vehicles. Female Tau are almost indistinguishable from males when they have their helmet on, because the only difference is the Y-shaped forehead hole. Yes, most helmetless Tau have the I-shaped blowhole, but that doesn't mean the helmetted ones can't be female. The Ghostkeel pilot is explicitly female, so is Shadowsun.
Addendum: And Tau lay eggs (if I recall correctly), so the breeding argument doesn't hold up.
Actually, I heard the latest Tau sprues for Fire Warriors actually contained bare female heads, so I assumed that was taken care of since most of them wear helmets and Tau generally don't have much sexual dimorphism in comparison to Humans and Eldar. I'm not even sure Tau women have breasts, since they're not mammals.
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Post by: Ashiraya
Because it makes the characters more interesting. In games I am typically just as interested in the characters as I am in the gameplay, and it needs a healthy dose of both to warrant a purchase. If Overwatch had identical gameplay mechanics but all characters had been generic middle age white American men, I would not have bought it, period. Its sheer diversity gives everyone something to identify with and understand, vastly broadening its appeal. Characters like Zarya and Mei in a videogame are all but unprecedented, especially in a game that is of such a high quality overall. This may be a viewpoint that is difficult for you to understand, since the vast majority of video games are made to cater to you, and so this is a problem you have never had to even consider.
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Post by: Pouncey
Troy wrote: Pouncey wrote: Chute82 wrote:It's your toy soldiers do what you want. There are a number of third party companies that make parts to customize your army, you don't have to wait for GW to release bits.
I do if I ever want to use those models at an official GW store. Which is where I'd be playing if I end up playing anywhere but at home.
Automatically Appended Next Post:
Backspacehacker wrote:This pretty much sums up the thread, the only arguemnt people have are muh wimminz spahs muhreens
Which for lore reasons they dont exist, and there are sisters of battle which are the female space marines.
...Did you just bring up the most neglected army in the game which hasn't actually been squatted outright as an example of how women are well represented in 40k?
Using female mini heads on your IG should not be an issue.
I'd like to get those from GW since I hate working with metal, strongly prefer plastic, and pretty much every female head thing I come across is either metal or resin.
Also GW should really be making them anyways since female IG are very much a thing that exists.
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Post by: Selym
Troy wrote: Using female mini heads on your IG should not be an issue.
Can be in a GW. There used to be a 25% rule - your minis can have up to 25% non- gw bitz. Some managers seem to have been told to enact a eugenics programme on bitz swappers.
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Post by: Backspacehacker
The best part about this is its so moot because again, no ones really going to care because said models is most likely going to die a horrible horrible death on the battle field haha
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Post by: Ashiraya
But female IG are supposed to be rarer than men, guuuuys. That is why they don't get models. And now back to our latest new Space Wolf flyer...
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Post by: Pouncey
Ashiraya wrote:
Because it makes the characters more interesting.
In games I am typically just as interested in the characters as I am in the gameplay, and it needs a healthy dose of both to warrant a purchase. If Overwatch had identical gameplay mechanics but all characters had been generic middle age white American men, I would not have bought it, period. Its sheer diversity gives everyone something to identify with and understand, vastly broadening its appeal.
Characters like Zarya and Mei in a videogame are all but unprecedented, especially in a game that is of such a high quality overall.
This may be a viewpoint that is difficult for you to understand, since the vast majority of video games are made to cater to you, and so this is a problem you have never had to even consider.
Uhh, I'm a 27-year-old white Canadian man. I'm even strongly attracted to a shapely female form, if that matters for this purpose.
And I've preferred playing female characters in video games since I was in my early teens and my fondness for doing so has grown over the years to the point where letting me play as a female character is actually one of the first things I check when I'm looking at playing a new game. Doesn't mean I won't play the male options if I like them enough for one reason or the other, but my decision to even TRY Planetside 2 (a game I wound up loving to death) was ultimately decided by the fact that yes, I could play a female character. And then my decision to play Eternal Crusade and even pre-purchase it while it was in Alpha testing was solely on the grounds that when Eldar were added to the game, they would have the option to play a female character (and as more than just a Banshee, too! : D).
So it's not like the ability to play a female character only appeals to women. I'm living proof of multiple games getting an extra customer because they included the option to play a female character instead of just a male one. Automatically Appended Next Post: Selym wrote:Troy wrote:
Using female mini heads on your IG should not be an issue.
Can be in a GW. There used to be a 25% rule - your minis can have up to 25% non- gw bitz. Some managers seem to have been told to enact a eugenics programme on bitz swappers.
I play at home currently, but one day the reason why I don't play at my local GW might not be an issue anymore, and I'd like to not have to re-do tons of my models to be able to do so.
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Post by: Ashiraya
Pouncey wrote:So it's not like the ability to play a female character only appeals to women. I'm living proof of multiple games getting an extra customer because they included the option to play a female character instead of just a male one. I am aware, my point is rather that it is a major selling factor for us on the other side of the fence. I am also very much aware that being able to play an attractive female is very popular among men, though for different reasons. I play WoW, you know. There is a reason pretty much everyone plays a blood elf.
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Post by: Verviedi
Selym wrote:Troy wrote:
Using female mini heads on your IG should not be an issue.
Can be in a GW. There used to be a 25% rule - your minis can have up to 25% non- gw bitz. Some managers seem to have been told to enact a eugenics programme on bitz swappers.
There's no need to make things sound worse than they really are. Head swaps are absolutely allowed in any reasonable GW store, and I have yet to see anyone get in trouble for bitz swapping.
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Post by: Pouncey
Backspacehacker wrote:The best part about this is its so moot because again, no ones really going to care because said models is most likely going to die a horrible horrible death on the battle field haha
Why even ask for people to paint their minis since the visual appeal of a miniature is wholly irrelevant?
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Post by: Verviedi
Pouncey wrote: Verviedi wrote:We do have female Tau models. They're called Fire Warriors, Battlesuits, and vehicles. Female Tau are almost indistinguishable from males when they have their helmet on, because the only difference is the Y-shaped forehead hole. Yes, most helmetless Tau have the I-shaped blowhole, but that doesn't mean the helmetted ones can't be female. The Ghostkeel pilot is explicitly female, so is Shadowsun.
Addendum: And Tau lay eggs (if I recall correctly), so the breeding argument doesn't hold up.
Actually, I heard the latest Tau sprues for Fire Warriors actually contained bare female heads, so I assumed that was taken care of since most of them wear helmets and Tau generally don't have much sexual dimorphism in comparison to Humans and Eldar. I'm not even sure Tau women have breasts, since they're not mammals.
They don't, that's terrible, people who draw female Tau with breasts are deviants to the Tau'va, and will be disappeared.
Addendum:
It's also arguable that Tau are actually several different similar species (air caste are very different from fire caste, and interbreeding between castes is discouraged).
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Post by: Pouncey
Ashiraya wrote: Pouncey wrote:So it's not like the ability to play a female character only appeals to women. I'm living proof of multiple games getting an extra customer because they included the option to play a female character instead of just a male one.
I am aware, my point is rather that it is a major selling factor for us on the other side of the fence.
I am also very much aware that being able to play an attractive female is very popular among men, though for different reasons. I play WoW, you know. There is a reason pretty much everyone plays a blood elf.
I also play WoW. : D
I'm sorry so many of my fellow Alliance players (and high-ranking NPCs) are incapable of setting aside the assumption that the Horde betrayed us long enough to realize that the Horde betraying the Alliance would be stupid, since the Horde wanted Gul'dan dead too and the Alliance hadn't actually killed him yet, and then reasonably conclude that the Horde weren't trying to get us killed and instead had to retreat for some very, very important reason.
I'm also sorry that the Alliance leadership is wholly unwilling to actually meet with the Horde leadership and discuss what happened like anyone actually would, as such a discussion would only result in the Alliance leaders (except Jaina and maybe Genn) concluding that the Horde weren't trying to get the Alliance killed but simply avert a more immense disaster than what actually happened.
But it's ultimately a result of the fact that modern writing doesn't focus on a good story where people do things that make sense to them, but instead manufactures emotional moments of various sorts regardless of the effect to the story. Automatically Appended Next Post: Verviedi wrote: Pouncey wrote: Verviedi wrote:We do have female Tau models. They're called Fire Warriors, Battlesuits, and vehicles. Female Tau are almost indistinguishable from males when they have their helmet on, because the only difference is the Y-shaped forehead hole. Yes, most helmetless Tau have the I-shaped blowhole, but that doesn't mean the helmetted ones can't be female. The Ghostkeel pilot is explicitly female, so is Shadowsun.
Addendum: And Tau lay eggs (if I recall correctly), so the breeding argument doesn't hold up.
Actually, I heard the latest Tau sprues for Fire Warriors actually contained bare female heads, so I assumed that was taken care of since most of them wear helmets and Tau generally don't have much sexual dimorphism in comparison to Humans and Eldar. I'm not even sure Tau women have breasts, since they're not mammals.
They don't, that's terrible, people who draw female Tau with breasts are deviants to the Tau'va, and will be disappeared.
Addendum:
It's also arguable that Tau are actually several different similar species (air caste are very different from fire caste, and interbreeding between castes is discouraged).
Well, some of the ones who draw female Tau with breasts can be excused since they're simply creating adult artwork for adults to "enjoy" and adherence to the lore has always been secondary to creating something sexy.
However, we shouldn't excuse the Eldar having breasts just because they're mammals. Most female mammals don't actually have enlarged breasts like humans do. We're actually kind of a rarity in that way, and since it ultimately developed due to humans in particular finding it sexy for some reason, there's no reason the Eldar's natural evolution would actually result in their women having breasts beyond the designers simply wanting to make them look more like humans.
You can also apply that to any sci-fi or fantasy species that has their female members having enlarged breasts.
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Post by: Verviedi
Agreed. I am likely allowing my personal favoritism towards Tau to interfere with other's preferences. Eldar can be excused (possibly!) because likely the Old Ones got lazy and made humans and Eldar share some features. That's pretty much the only reason I can think of for them having enlarged breasts like humans.
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Post by: ShieldBrother
Ashiraya wrote: Insectum7 wrote:While it's true that men are generally stronger, it means much less when combat is based on guns rather than clubbing each other. In a world with advanced technology, I'll take intelligence, discipline and professionalism over mere physical might any day.
Amusingly enough, if the Israeli are to be believed, their world-unique all-female combat unit actually performs better in terms of marksmanship than their men do.
Something about less of a 'I totally got this, guys' mindset and instead actually listening to the instructors.
Male or female, you can fire a lasgun either way and you are blown apart by a bolt either way, so differences are superficial.
Except strength does matter, in any and every situation. Cultists get into the trenches? Rusty cleaver to your throat? Some way you've got to get out of that.
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Post by: Selym
Bewbs and a handy-j will do for some of them.
Draw me like one of your titanicus girls!
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Post by: Pouncey
Verviedi wrote:Agreed. I am likely allowing my personal favoritism towards Tau to interfere with other's preferences. Eldar can be excused (possibly!) because likely the Old Ones got lazy and made humans and Eldar share some features. That's pretty much the only reason I can think of for them having enlarged breasts like humans.
So literally, "the creators made them look alike because they didn't want to come up with an original design for everything."
I'm not sure whether to be upset or happy that the lore reason is identical to the meta reason... I'm very confused.
Automatically Appended Next Post:
#1ShieldBrother3++ wrote: Ashiraya wrote: Insectum7 wrote:While it's true that men are generally stronger, it means much less when combat is based on guns rather than clubbing each other. In a world with advanced technology, I'll take intelligence, discipline and professionalism over mere physical might any day.
Amusingly enough, if the Israeli are to be believed, their world-unique all-female combat unit actually performs better in terms of marksmanship than their men do.
Something about less of a 'I totally got this, guys' mindset and instead actually listening to the instructors.
Male or female, you can fire a lasgun either way and you are blown apart by a bolt either way, so differences are superficial.
Except strength does matter, in any and every situation. Cultists get into the trenches? Rusty cleaver to your throat? Some way you've got to get out of that.
Are you suggesting that a woman trained for war cannot kill a man trained for war?
If you're suggesting that the male cultist would have an advantage over a female Guardswoman, yes, that's true. But there are also female Cultists too and often they'd be going up in melee against male Guardsmen, and since both sides are human there's a fairly equal amount of men and women on both sides (though Chaos might actually have a higher proportion of female Cultists in combat than the IG has female Guardswomen due to Chaos giving literally zero feths about it and the IG generally preferring to send its men into combat instead of women).
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Post by: ShieldBrother
Ashiraya wrote:
Because it makes the characters more interesting.
In games I am typically just as interested in the characters as I am in the gameplay, and it needs a healthy dose of both to warrant a purchase. If Overwatch had identical gameplay mechanics but all characters had been generic middle age white American men, I would not have bought it, period. Its sheer diversity gives everyone something to identify with and understand, vastly broadening its appeal.
Characters like Zarya and Mei in a videogame are all but unprecedented, especially in a game that is of such a high quality overall.
This may be a viewpoint that is difficult for you to understand, since the vast majority of video games are made to cater to you, and so this is a problem you have never had to even consider.
How do you know what caters to me? I've never once expressed my race, religion, or sexuality (or gender even, but I'm playing 40k, I'm sure you can guess from the majority). Sounds like you're making assumptions. I play Skyrim, I'm sure some other people here do too. My first character was an Argonian, because I thought they were cool. Not because they properly represented me, or my feelings, but because I thought they were cool. If you have to bring in your political stance on women in video games to enjoy it, I feel bad for you.
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Post by: Verviedi
Lore reason is identical to meta reasons all the time. The Horus Heresy exists because GW didn't want to make different sculpts in the original Adeptus Titanicus box, so they used the civil war excuse to have both sides using the same models.
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Post by: ShieldBrother
Pouncey wrote: Verviedi wrote:Agreed. I am likely allowing my personal favoritism towards Tau to interfere with other's preferences. Eldar can be excused (possibly!) because likely the Old Ones got lazy and made humans and Eldar share some features. That's pretty much the only reason I can think of for them having enlarged breasts like humans.
So literally, "the creators made them look alike because they didn't want to come up with an original design for everything."
I'm not sure whether to be upset or happy that the lore reason is identical to the meta reason... I'm very confused.
Automatically Appended Next Post:
#1ShieldBrother3++ wrote: Ashiraya wrote: Insectum7 wrote:While it's true that men are generally stronger, it means much less when combat is based on guns rather than clubbing each other. In a world with advanced technology, I'll take intelligence, discipline and professionalism over mere physical might any day.
Amusingly enough, if the Israeli are to be believed, their world-unique all-female combat unit actually performs better in terms of marksmanship than their men do.
Something about less of a 'I totally got this, guys' mindset and instead actually listening to the instructors.
Male or female, you can fire a lasgun either way and you are blown apart by a bolt either way, so differences are superficial.
Except strength does matter, in any and every situation. Cultists get into the trenches? Rusty cleaver to your throat? Some way you've got to get out of that.
Are you suggesting that a woman trained for war cannot kill a man trained for war?
If you're suggesting that the male cultist would have an advantage over a female Guardswoman, yes, that's true. But there are also female Cultists too and often they'd be going up in melee against male Guardsmen.
Not that she cannot, there is far too many variables to give it a flat yes or no, but a man will always be stronger than a woman if they both get the same training. Whether it be man or woman, cultist, or guardsmen.
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Post by: Backspacehacker
Selym wrote:Bewbs and a handy-j will do for some of them.
Draw me like one of your titanicus girls!
Oh my, how lewd :3
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Post by: CthuluIsSpy
Selym wrote:Bewbs and a handy-j will do for some of them.
Draw me like one of your titanicus girls!
Flak Armor now comes with a chest zipper, for all your lewd distraction needs.
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Post by: Verviedi
CthuluIsSpy wrote: Selym wrote:Bewbs and a handy-j will do for some of them.
Draw me like one of your titanicus girls!
Flak Armor now comes with a chest zipper, for all your lewd distraction needs.
Aye yi yi. That's worse than the female commissar models.
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Post by: Pouncey
#1ShieldBrother3++ wrote:Not that she cannot, there is far too many variables to give it a flat yes or no, but a man will always be stronger than a woman if they both get the same training, whether it be man or woman, cultist, or guardsmen.
And those Cultists probably have a higher percentage of female humans than the IG do on the battlefield since the IG overall prefer either recruiting men or sending the men they do have into battle while having the female Guardswomen guard things, while Chaos doesn't give a feth one way or another about its cultists. And if you're going up against daemons, there is no physical advantage a male Guardsman can have against them. Astartes? IG are gonna get wrecked whether they're male or female, makes no difference. Tau prefer to shoot things and hate melee in its entirety, and a human woman would kill a Tau in melee as easily as a human man. Eldar melee units are going to full-on annihilate Guardsmen as they're generally composed of Aspect Warriors. Guardians are probably still going to kill an average unit of humans, male or female, due to Eldar being taller and having similar sexual dimorphism, so they have a size advantage against the men. Necrons are literally robot killing machines, there is no comparison in physical strength. Guardsmen fighting Hormagaunts in melee is ludicrous regardless of gender. Orks are going to wreck Guardsman in melee, even male ones.
Generally, the opponents that IG face are either humans themselves, who would have the exact same strengths and weaknesses, or aliens of various sorts who would generally slaughter humans in melee regardless of whether they're male or female. Or Tau, where the human is going to win regardless of their sex.
Automatically Appended Next Post:
Verviedi wrote: CthuluIsSpy wrote: Selym wrote:Bewbs and a handy-j will do for some of them.
Draw me like one of your titanicus girls!
Flak Armor now comes with a chest zipper, for all your lewd distraction needs.
Aye yi yi. That's worse than the female commissar models.
I agree, but... doesn't modern kevlar come with a zipper up the middle of the vest? I've never actually seen one in person and certainly never worn one.
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Post by: Verviedi
No, they don't. The zipper would be a massive failure point. And also I googled it.
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Post by: Pouncey
Verviedi wrote:No, they don't. The zipper would be a massive failure point. And also I googled it.
Cool, thanks. : D
How do you get it on/off then? Just slip it over the head, I presume?
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Post by: ShieldBrother
While I agree with most of what you say, orks can actually get defeated in melee by humans. In the Yarrick armageddon book a Sororitas leads a zealous penal army into a horde of orks and in the perspective of the lunatic the writing is in, he actually kills 3-4 before he dies.
And strength is not just about melee, it's about carrying supplies, carrying the wounded, pretty much everything that makes women soldiers ineffective today. Automatically Appended Next Post: Pouncey wrote: Verviedi wrote:No, they don't. The zipper would be a massive failure point. And also I googled it.
Cool, thanks. : D
How do you get it on/off then? Just slip it over the head, I presume?
Yep. And I know the ones the police where have straps on the side so they're extra form fitting
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Post by: Verviedi
Sorry, I'm a dumbass. I must have got old results or something when I googled it. Some have zippers in front, some have zippers in back, some are slipped over the head. Depends on model.
Most results have zippers in back, although some of them with inbuilt pouches have them in front.
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Post by: Kanluwen
Pouncey wrote:
I agree, but... doesn't modern kevlar come with a zipper up the middle of the vest? I've never actually seen one in person and certainly never worn one.
No. Most use velcro/velcro-like fasteners.
That's the layout of the USMC's "Modular Tactical Vest", of which many other vests share similar styles(lots of fasteners and buckles).
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Post by: Pouncey
#1ShieldBrother3++ wrote:While I agree with most of what you say, orks can actually get defeated in melee by humans. In the Yarrick armageddon book a Sororitas leads a zealous penal army into a horde of orks and in the perspective of the lunatic the writing is in, he actually kills 3-4 before he dies.
And strength is not just about melee, it's about carrying supplies, carrying the wounded, pretty much everything that makes women soldiers ineffective today.
A Sister of Battle leading a zealous unit of humans into battle is going to result in those humans having some help from the God-Emperor.
Supplies are mostly irrelevant, as IG don't carry much of those into battle in general since they're expected to die quickly and modern militaries have them carry tons of stuff under the assumption their goal is to survive.
Wounded are irrelevant since the IG have medical technology (and occasionally Hospitallers) capable of healing grievous wounds right on the battlefield to get them right back into battle.
What are the other things that makes women less suitable than men?
Also should we consider women being better at handling physical pain than men since in the 40k universe Guardsmen are expected to get shot a lot but keep fighting until death? Your ability to handle pain would be important then.
Automatically Appended Next Post:
Pouncey wrote: Verviedi wrote:No, they don't. The zipper would be a massive failure point. And also I googled it.
Cool, thanks. : D
How do you get it on/off then? Just slip it over the head, I presume?
Yep. And I know the ones the police where have straps on the side so they're extra form fitting 
Cool.
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Post by: Ashiraya
#1ShieldBrother3++ wrote:Sounds like you're making assumptions. I play Skyrim, I'm sure some other people here do too. My first character was an Argonian, because I thought they were cool. Not because they properly represented me, or my feelings, but because I thought they were cool. This is the crux of the problem; you are assuming everyone thinks like you, and those who do not are the deviants. Has the possibility struck you that those who disagree with you may not be as insignificant as you think? Or, alternatively, if you need another justification; what if other people think other things are 'cool'? If you have to bring in your political stance on women in video games to enjoy it, I feel bad for you. If you had to deal with most guys in your favourite media format serving as side characters at best or simple romances, often in suggestive poses and with inexplicably revealing clothes, over and over again for a very long time, I suspect you too would put value in every exception. As said, I doubt it is a problem you can even imagine because it is so far from your status quo, but that does not mean it does not exist.
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Post by: ShieldBrother
If the guard doesn't carry their supplies, who does? Someone has to carry all the rations and tents etc. Some wounds can't be healed by plot device #365, unless that morphine can grow back an arm.
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Post by: Pouncey
#1ShieldBrother3++ wrote:If the guard doesn't carry their supplies, who does? Someone has to carry all the rations and tents etc. Some wounds can't be healed by plot device #365, unless that morphine can grow back an arm.
I dunno. They never go into much detail about the logistics. I'm basing it partly on the fact that we almost never see IG models or art where they're carrying a ton of equipment.
Also they basically conduct warfare as though military strategy progress stopped at World War 1.
Also the IG medkit can't grow back an arm, but it CAN heal the stump to the point you don't need any further treatment in seconds.
Imperial tech is actually amazing, they're just gak at understanding it.
Ultimately though, my strongest argument is the same argument used to say that male Sisters of Battle don't exist and female Space Marines don't exist also applies to this situation. The reason male SoB and female Astartes aren't things is "Because the lore says so." And the lore ALSO says that the Imperial Guard use female humans a hell of a lot more than we actually see shown on the models. Whether it makes sense or not is irrelevant, since you're perfectly willing to accept the lore saying something is true as a valid reason for it to be true in those other cases, even when it's ridiculous. Male Sisters of Battle should be a thing, or Sisters of Battle shouldn't be a thing if the lore made sense, because the Sisters of Battle are almost completely equivalent to Astartes in terms of combat prowess in the lore, yet a reasonable and fairly low-ball estimation of their numbers according to the lore we DO have on their numbers says that the Imperium SHOULD have 10,000 of them for every single Space Marine they have, even assuming that 99% of all people who are Sisters of Battle are currently inactive for any reason whatsoever. Making the Ecclesiarchy MORE than capable of taking out the entirety of the Astartes in a war since the minor advantage Astartes have over Sororitas individually is outweighed by being outnumbered 10,000 to 1. They probably have the combat strength just in Sororitas alone to control the entire Imperium any time they want to, to say nothing of the non-Sororitas squads of zealots that would be raised in such a war! They probably have the numbers to even take on the ENTIRE Imperial Guard in an Imperium-wide war and WIN! And since the reason for Sororitas being allowed at all was a technicality in a law passed to say the Ecclesiarchy could NOT have a powerful army, it's a ludicrous situation! Either someone should have stepped in and said the Ecclesiarchy CAN'T have Sisters of Battle, or the position should've been opened to men too since no one cares about the Ecclesiarchy's power!
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Post by: ShieldBrother
Ashiraya wrote: #1ShieldBrother3++ wrote:Sounds like you're making assumptions. I play Skyrim, I'm sure some other people here do too. My first character was an Argonian, because I thought they were cool. Not because they properly represented me, or my feelings, but because I thought they were cool.
This is the crux of the problem; you are assuming everyone thinks like you, and those who do not are the deviants.
Has the possibility struck you that those who disagree with you may not be as insignificant as you think?
If you have to bring in your political stance on women in video games to enjoy it, I feel bad for you.
If you had to deal with most guys in your favourite media format serving as side characters at best or simple romances, often in suggestive poses and with inexplicably revealing clothes, over and over again for a very long time, I suspect you too would put value in every exception.
As said, I doubt it is a problem you can even imagine because it is so far from your status quo, but that does not mean it does not exist.
Overwatch isn't exactly an exception, D.va, Widowmaker and Mercy are all wearing skintight body suits.
And don't give me this "oooh, you couldn't even imagine the struggle of a fictional character wearing a shirt that shows cleavage! The misogyny! What will we ever do?" crap. I fully understand your "struggle", but it doesn't make it any less silly you spend your money on whatever panders to your political views.
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Post by: Selym
#1ShieldBrother3++ wrote:If the guard doesn't carry their supplies, who does? Someone has to carry all the rations and tents etc. Some wounds can't be healed by plot device #365, unless that morphine can grow back an arm.
It does in CoD, iirc. Why not here?
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Post by: Jacksmiles
#1ShieldBrother3++ wrote:And strength is not just about melee, it's about carrying supplies, carrying the wounded, pretty much everything that makes women soldiers ineffective today. wat.
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Post by: Selym
Pouncey wrote:They probably have the combat strength just in Sororitas alone to control the entire Imperium any time they want to, to say nothing of the non-Sororitas squads of zealots that would be raised in such a war! They probably have the numbers to even take on the ENTIRE Imperial Guard in an Imperium-wide war and WIN!
The IG has trillions of soldiers, does it not? They will outnumber the SoB by quite an amount.
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Post by: Pouncey
Selym wrote: Pouncey wrote:They probably have the combat strength just in Sororitas alone to control the entire Imperium any time they want to, to say nothing of the non-Sororitas squads of zealots that would be raised in such a war! They probably have the numbers to even take on the ENTIRE Imperial Guard in an Imperium-wide war and WIN!
The IG has trillions of soldiers, does it not? They will outnumber the SoB by quite an amount.
The SoB have 10 billion Sisters of Battle PLUS all Imperial citizens INCLUDING Imperial Guard willing to obey the state religion in a coup.
Would 10,000 Space Marines be WAY more than sufficient to conquer an average Imperial world?
YES.
And the Sisters of Battle DO have the numbers to put 10,000 Sisters of Battle on EVERY Imperial world AT THE SAME TIME.
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Post by: Selym
Does "all Imperial Citizens" include the traitors, heretics, xenotech-lovers, space marine recruit potentials and the garrison at the Sol system?
If not, you may have issues.
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Post by: ShieldBrother
Pouncey wrote: #1ShieldBrother3++ wrote:If the guard doesn't carry their supplies, who does? Someone has to carry all the rations and tents etc. Some wounds can't be healed by plot device #365, unless that morphine can grow back an arm.
I dunno. They never go into much detail about the logistics. I'm basing it partly on the fact that we almost never see IG models or art where they're carrying a ton of equipment.
Also they basically conduct warfare as though military strategy progress stopped at World War 1.
Also the IG medkit can't grow back an arm, but it CAN heal the stump to the point you don't need any further treatment in seconds.
Imperial tech is actually amazing, they're just gak at understanding it.
Ultimately though, my strongest argument is the same argument used to say that male Sisters of Battle don't exist and female Space Marines don't exist also applies to this situation. The reason male SoB and female Astartes aren't things is "Because the lore says so." And the lore ALSO says that the Imperial Guard use female humans a hell of a lot more than we actually see shown on the models. Whether it makes sense or not is irrelevant, since you're perfectly willing to accept the lore saying something is true as a valid reason for it to be true in those other cases, even when it's ridiculous. Male Sisters of Battle should be a thing, or Sisters of Battle shouldn't be a thing if the lore made sense, because the Sisters of Battle are almost completely equivalent to Astartes in terms of combat prowess in the lore, yet a reasonable and fairly low-ball estimation of their numbers according to the lore we DO have on their numbers says that the Imperium SHOULD have 10,000 of them for every single Space Marine they have, even assuming that 99% of all people who are Sisters of Battle are currently inactive for any reason whatsoever. Making the Ecclesiarchy MORE than capable of taking out the entirety of the Astartes in a war since the minor advantage Astartes have over Sororitas individually is outweighed by being outnumbered 10,000 to 1. They probably have the combat strength just in Sororitas alone to control the entire Imperium any time they want to, to say nothing of the non-Sororitas squads of zealots that would be raised in such a war! They probably have the numbers to even take on the ENTIRE Imperial Guard in an Imperium-wide war and WIN! And since the reason for Sororitas being allowed at all was a technicality in a law passed to say the Ecclesiarchy could NOT have a powerful army, it's a ludicrous situation! Either someone should have stepped in and said the Ecclesiarchy CAN'T have Sisters of Battle, or the position should've been opened to men too since no one cares about the Ecclesiarchy's power!
You're right on the medical part I guess. And I would assume they leave it at their base, and only take the equipment they need like their canteens, a knife, etc.
Sororitas don't have all the extra organs and stuff though, so they are still a step down from SM.
And the reason there is no SoB that are dudes is because the ecclesiarchy signed some contract where men couldn't raise arms for them, so they got women to. Pretty cheeky.  And we all know the SM's story by now.
Sure, throw in some girl bits for 40k, but I doubt it will ever happen because that requires money to do, and I don't think GW will ever see it as a sound investment. The best you can do is 3rd party bits probably.
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Post by: Ashiraya
#1ShieldBrother3++ wrote:Overwatch isn't exactly an exception, D.va, Widowmaker and Mercy are all wearing skintight body suits. It doesn't matter to me if a game has slim bodysuits too and the like. What I want is diversity - ie, like Overwatch, it has plenty of things that are not bodysuits. I fully understand your "struggle", but it doesn't make it any less silly you spend your money on whatever panders to your political views. And why the hell is this politics suddenly?
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Post by: Jacksmiles
Ashiraya wrote: #1ShieldBrother3++ wrote:Overwatch isn't exactly an exception, D.va, Widowmaker and Mercy are all wearing skintight body suits.
It doesn't matter to me if a game has bodysuits too and the like.
What I want is diversity - ie, like Overwatch, it has plenty of things that are not bodysuits.
I fully understand your "struggle", but it doesn't make it any less silly you spend your money on whatever panders to your political views.
And why the hell is this politics suddenly?
Plus I feel like the very way the statement is phrased and "struggle" being in quotes implies it's very much untrue.
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Post by: Pouncey
Selym wrote:Does "all Imperial Citizens" include the traitors, heretics, xenotech-lovers, space marine recruit potentials and the garrison at the Sol system?
If not, you may have issues.
Traitors and heretics aren't going to be helping the Imperium anyway. I'm unfamiliar with xenotech-lovers so I dunno. Space Marine recruit potentials just plain might help the Ecclesiarchy since they're still Imperial citizens and at that point follow the state religion.
Sol would be a hell of a war, but any Astartes defending it this time are not going to be facing anything NEAR equal numbers. Also in this hypothetical scenario, the Ecclesiarchy doesn't actually want to kill the Emperor or even most Imperial citizens, just control it.
Also, answer me this.
If you were able to put 9,000 Space Marines (accounting for even a 10% effectiveness loss) on EVERY Imperial planet at the same time, with them having the backing of most of the citizens, could you conquer the Imperium?
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Post by: ShieldBrother
Selym wrote: #1ShieldBrother3++ wrote:If the guard doesn't carry their supplies, who does? Someone has to carry all the rations and tents etc. Some wounds can't be healed by plot device #365, unless that morphine can grow back an arm.
It does in CoD, iirc. Why not here?
BossJakadakk wrote: #1ShieldBrother3++ wrote:And strength is not just about melee, it's about carrying supplies, carrying the wounded, pretty much everything that makes women soldiers ineffective today.
wat.
I'm serious. Look at the research, you can't tell me with a straight face that a woman can do everything a man can. It's literally scientifically disproven. Women weren't in the drift for a reason, not just because muh sexism.
inb4 hurr GI jane!
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Post by: Pouncey
#1ShieldBrother3++ wrote:You're right on the medical part I guess. And I would assume they leave it at their base, and only take the equipment they need like their canteens, a knife, etc.
Yup
Sororitas don't have all the extra organs and stuff though, so they are still a step down from SM.
Considering one of their duties is to cull Space Marine chapters, that's not a huge issue, especially since they outnumber Space Marines 10,000 to 1.
And the reason there is no SoB that are dudes is because the ecclesiarchy signed some contract where men couldn't raise arms for them, so they got women to. Pretty cheeky.  And we all know the SM's story by now.
Correct. BECAUSE THE LORE SAYS SO.
The EXACT reason you're IGNORING when you argue AGAINST female Imperial Guard.
Sure, throw in some girl bits for 40k, but I doubt it will ever happen because that requires money to do, and I don't think GW will ever see it as a sound investment. The best you can do is 3rd party bits probably.
GW will never see it as a sound investment because they don't actually care much about their lore and don't do any market research. New models only come to exist because some random developer at GW wanted to make them.
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Post by: ShieldBrother
Ashiraya wrote: #1ShieldBrother3++ wrote:Overwatch isn't exactly an exception, D.va, Widowmaker and Mercy are all wearing skintight body suits.
It doesn't matter to me if a game has slim bodysuits too and the like.
What I want is diversity - ie, like Overwatch, it has plenty of things that are not bodysuits.
I fully understand your "struggle", but it doesn't make it any less silly you spend your money on whatever panders to your political views.
And why the hell is this politics suddenly?
You said you value video games that treat women they way you wanted them treated a lot more than ones that don't, and I couldn't help but notice your signature and you can't tell me that opinion doesn't have at least some roots in your feminist ideology?
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Post by: Pouncey
#1ShieldBrother3++ wrote:Selym wrote: #1ShieldBrother3++ wrote:If the guard doesn't carry their supplies, who does? Someone has to carry all the rations and tents etc. Some wounds can't be healed by plot device #365, unless that morphine can grow back an arm.
It does in CoD, iirc. Why not here?
BossJakadakk wrote: #1ShieldBrother3++ wrote:And strength is not just about melee, it's about carrying supplies, carrying the wounded, pretty much everything that makes women soldiers ineffective today.
wat.
I'm serious. Look at the research, you can't tell me with a straight face that a woman can do everything a man can. It's literally scientifically disproven. Women weren't in the drift for a reason, not just because muh sexism.
inb4 hurr GI jane!
Why do you hate 40k lore?
Is there in fact any reason to play 40k other than you like the game's lore or your friends play it instead of anything else?
The models are crazy-expensive and becoming gak with the tons of extra details. The rules are worse than gak and you'd probably get a more balanced and better game by eschewing the rules, using the models as army men, rolling no dice and arguing with your opponent, "I shot you!" "Nuh-uh!"
Let's face it. If you actually care about 40k at this point, the lore is important to you.
And the lore says that female Imperial Guard both exist and are effective enough to continue existing.
DEAL WITH IT.
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Post by: ShieldBrother
Pouncey wrote: #1ShieldBrother3++ wrote:You're right on the medical part I guess. And I would assume they leave it at their base, and only take the equipment they need like their canteens, a knife, etc.
Yup
Sororitas don't have all the extra organs and stuff though, so they are still a step down from SM.
Considering one of their duties is to cull Space Marine chapters, that's not a huge issue, especially since they outnumber Space Marines 10,000 to 1.
And the reason there is no SoB that are dudes is because the ecclesiarchy signed some contract where men couldn't raise arms for them, so they got women to. Pretty cheeky.  And we all know the SM's story by now.
Correct. BECAUSE THE LORE SAYS SO.
The EXACT reason you're IGNORING when you argue AGAINST female Imperial Guard.
Sure, throw in some girl bits for 40k, but I doubt it will ever happen because that requires money to do, and I don't think GW will ever see it as a sound investment. The best you can do is 3rd party bits probably.
GW will never see it as a sound investment because they don't actually care much about their lore and don't do any market research. New models only come to exist because some random developer at GW wanted to make them.
I'm not saying women don't serve in 40k, plenty do, I'm just saying there would be less than men. Automatically Appended Next Post: Pouncey wrote: #1ShieldBrother3++ wrote:Selym wrote: #1ShieldBrother3++ wrote:If the guard doesn't carry their supplies, who does? Someone has to carry all the rations and tents etc. Some wounds can't be healed by plot device #365, unless that morphine can grow back an arm.
It does in CoD, iirc. Why not here?
BossJakadakk wrote: #1ShieldBrother3++ wrote:And strength is not just about melee, it's about carrying supplies, carrying the wounded, pretty much everything that makes women soldiers ineffective today.
wat.
I'm serious. Look at the research, you can't tell me with a straight face that a woman can do everything a man can. It's literally scientifically disproven. Women weren't in the drift for a reason, not just because muh sexism.
inb4 hurr GI jane!
Why do you hate 40k lore?
Is there in fact any reason to play 40k other than you like the game's lore or your friends play it instead of anything else?
The models are crazy-expensive and becoming gak with the tons of extra details. The rules are worse than gak and you'd probably get a more balanced and better game by eschewing the rules, using the models as army men, rolling no dice and arguing with your opponent, "I shot you!" "Nuh-uh!"
Let's face it. If you actually care about 40k at this point, the lore is important to you.
And the lore says that female Imperial Guard both exist and are effective enough to continue existing.
DEAL WITH IT.
I don't, surprisingly enough. I know women soldiers exist in both real life and 40k, but it's not as tactically sound as it could be.
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Post by: Ashiraya
#1ShieldBrother3++ wrote: I couldn't help but notice your signature and you can't tell me that opinion doesn't have at least some roots in your feminist ideology?
It's the other way around. I do not want diversity because I am a feminist, I am a feminist because - among plentiful other reasons - I want diversity.
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Post by: Pouncey
#1ShieldBrother3++ wrote:I don't, surprisingly enough. I know women soldiers exist in both real life and 40k, but it's not as tactically sound as it could be.
So WHAT?
The Imperium does TONS of stuff that's tactically unsound. It's just part of the setting.
The IG's tanks should logically get stuck on the first patch of any terrain that's not 100% solid, yet they keep using them.
The fact that women are less physically strong than men when they're still plenty strong to hold and fire a lasgun and carry their small amounts of equipment, when they're an army that focuses entirely on shooting combat and their main melee tactic is simply the enemy not having the numbers too kill them all is irrelevant, both by itself and in comparison to the massive technical problems the IG should have but somehow doesn't.
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Post by: Azreal13
Ok.
So there's lore support for why Marines aren't female, and Sisters are a counterpoint to this and also supported by lore.
There are female options for Craftworld and Dark Eldar and Tau.
Tyranids are mostly sexless, but with some essentially female units and one sort of male.
Necrons are asexual, as ostensibly are daemons, who do still have male and female archetypes within the faction.
So this whole thread is basically just calling for a small number of female components to represent the occasional Guardsman?
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Post by: Pouncey
Azreal13 wrote:Ok.
So there's lore support for why Marines aren't female, and Sisters are a counterpoint to this and also supported by lore.
There are female options for Craftworld and Dark Eldar and Tau.
Tyranids are mostly sexless, but with some essentially female units and one sort of male.
Necrons are asexual, as are ostensibly are daemons, who do still male and female archetypes within the faction.
So this whole thread is basically just calling for a small number of female components to represent the occasional Guardsman?
Craftworld Eldar do not have a suitable amount of female options. Outside of Banshees, their Phoenix Lady, and 20% of Guardians there are NO female Craftworld Eldar models. Aspect Warriors are not actually segregated by gender, most of them should be roughly half male and half female. The Banshees should have more than half being female, but they should have male options too since there are actually a not-insignficiant number of male Howling Banshees in the lore. Scorpions lean more towards men so they should remain mostly men, but still have some females. There should be female Warlock and Farseer models too.
The IG issue could fairly easily be solved through conversion kits though.
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Post by: ShieldBrother
Pouncey wrote: #1ShieldBrother3++ wrote:I don't, surprisingly enough. I know women soldiers exist in both real life and 40k, but it's not as tactically sound as it could be.
So WHAT?
The Imperium does TONS of stuff that's tactically unsound. It's just part of the setting.
The IG's tanks should logically get stuck on the first patch of any terrain that's not 100% solid, yet they keep using them.
The fact that women are less physically strong than men when they're still plenty strong to hold and fire a lasgun and carry their small amounts of equipment, when they're an army that focuses entirely on shooting combat and their main melee tactic is simply the enemy not having the numbers too kill them all is irrelevant, both by itself and in comparison to the massive technical problems the IG should have but somehow doesn't.
I know that. I'm not refuting that, no need to caps lock, I don't even know why this discussion is going on anymore. We've both met an impasse and I don't see a way to get through it.
40k is an odd setting, to say the least. Where one can make 6 pages of text arguing if fake women would be just as good as killing as fake men in a fake universe.
Now you're just making me get existential.
So, have a good day I guess?
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Post by: Pouncey
#1ShieldBrother3++ wrote: Pouncey wrote: #1ShieldBrother3++ wrote:I don't, surprisingly enough. I know women soldiers exist in both real life and 40k, but it's not as tactically sound as it could be.
So WHAT?
The Imperium does TONS of stuff that's tactically unsound. It's just part of the setting.
The IG's tanks should logically get stuck on the first patch of any terrain that's not 100% solid, yet they keep using them.
The fact that women are less physically strong than men when they're still plenty strong to hold and fire a lasgun and carry their small amounts of equipment, when they're an army that focuses entirely on shooting combat and their main melee tactic is simply the enemy not having the numbers too kill them all is irrelevant, both by itself and in comparison to the massive technical problems the IG should have but somehow doesn't.
I know that. I'm not refuting that, no need to caps lock, I don't even know why this discussion is going on anymore. We've both met an impasse and I don't see a way to get through it.
40k is an odd setting, to say the least. Where one can make 6 pages of text arguing if fake women would be just as good as killing as fake men in a fake universe.
Now you're just making me get existential.
So, have a good day I guess?
Uhh, you're the one who brought that up. Not me. I was perfectly willing to just leave it at "The lore says there are a lot of female IG, so there should be enough female IG miniature options to actually show that."
Also, one of the things I get pissed off about in Internet arguments is people using an argument that they're unwilling to recognize as valid when used against them.
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Post by: Jacksmiles
#1ShieldBrother3++ wrote: I'm serious. Look at the research, you can't tell me with a straight face that a woman can do everything a man can. It's literally scientifically disproven. Women weren't in the drift for a reason, not just because muh sexism. inb4 hurr GI jane! What does that have to do with 40k? Get your chocolate out of my peanut butter!
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Post by: Azreal13
Pouncey wrote: Azreal13 wrote:Ok.
So there's lore support for why Marines aren't female, and Sisters are a counterpoint to this and also supported by lore.
There are female options for Craftworld and Dark Eldar and Tau.
Tyranids are mostly sexless, but with some essentially female units and one sort of male.
Necrons are asexual, as are ostensibly are daemons, who do still male and female archetypes within the faction.
So this whole thread is basically just calling for a small number of female components to represent the occasional Guardsman?
Craftworld Eldar do not have a suitable amount of female options. Outside of Banshees, their Phoenix Lady, and 20% of Guardians there are NO female Craftworld Eldar models. Aspect Warriors are not actually segregated by gender, most of them should be roughly half male and half female. The Banshees should have more than half being female, but they should have male options too since there are actually a not-insignficiant number of male Howling Banshees in the lore. Scorpions lean more towards men so they should remain mostly men, but still have some females. There should be female Warlock and Farseer models too.
The IG issue could fairly easily be solved through conversion kits though.
But this isn't about your personal line in the sand, there ARE options. If you're not happy with 20% female guardians, buy more bits, or buy extra boxes and just assemble the females. Banshees are almost exclusively female, a male one would be a notable rarity, plus there's the likes of Scorpions, Reapers and Spiders whose armour is heavier and would be hard pushed to represent feminine attributes and Farseers and Warlocks wear masks and are in a dress, the gender is an assumption.
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Post by: Jacksmiles
It's not a dress, it's a robe! A wonderful, flowing robe!
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Post by: ShieldBrother
BossJakadakk wrote: #1ShieldBrother3++ wrote:
I'm serious. Look at the research, you can't tell me with a straight face that a woman can do everything a man can. It's literally scientifically disproven. Women weren't in the drift for a reason, not just because muh sexism.
inb4 hurr GI jane!
What does that have to do with 40k? Get your chocolate out of my peanut butter!
People were arguing the equality of men and women in war for 40k, the closest comparison we can get is men and women today, hence the post.
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Post by: Pouncey
Azreal13 wrote: Pouncey wrote: Azreal13 wrote:Ok.
So there's lore support for why Marines aren't female, and Sisters are a counterpoint to this and also supported by lore.
There are female options for Craftworld and Dark Eldar and Tau.
Tyranids are mostly sexless, but with some essentially female units and one sort of male.
Necrons are asexual, as are ostensibly are daemons, who do still male and female archetypes within the faction.
So this whole thread is basically just calling for a small number of female components to represent the occasional Guardsman?
Craftworld Eldar do not have a suitable amount of female options. Outside of Banshees, their Phoenix Lady, and 20% of Guardians there are NO female Craftworld Eldar models. Aspect Warriors are not actually segregated by gender, most of them should be roughly half male and half female. The Banshees should have more than half being female, but they should have male options too since there are actually a not-insignficiant number of male Howling Banshees in the lore. Scorpions lean more towards men so they should remain mostly men, but still have some females. There should be female Warlock and Farseer models too.
The IG issue could fairly easily be solved through conversion kits though.
But this isn't about your personal line in the sand, there ARE options. If you're not happy with 20% female guardians, buy more bits, or buy extra boxes and just assemble the females. Banshees are almost exclusively female, a male one would be a notable rarity, plus there's the likes of Scorpions, Reapers and Spiders whose armour is heavier and would be hard pushed to represent feminine attributes and Farseers and Warlocks wear masks and are in a dress, the gender is an assumption.
If I want any female Eldar miniatures whatsoever that I and my opponent can agree on as female, my options are limited to:
-Banshees.
-20% of Guardians and buying extra boxes to even approach an even number.
That is all.
IG have female models too. They have a Last Chancer, a female Catachan with a grenade launcher, and a female Commissar.
If I wanted, I could make an IG army where all my infantry with missile launchers, all my grenade launchers, and all my commissars are female.
Yet that is unacceptable.
And so is the situation with Eldar.
Also your argument about the armor being too heavy is silly. I could also play female Space Marines by just building them with helmets and saying they're female, yet no one would actually believe it. Automatically Appended Next Post: #1ShieldBrother3++ wrote:BossJakadakk wrote: #1ShieldBrother3++ wrote:
I'm serious. Look at the research, you can't tell me with a straight face that a woman can do everything a man can. It's literally scientifically disproven. Women weren't in the drift for a reason, not just because muh sexism.
inb4 hurr GI jane!
What does that have to do with 40k? Get your chocolate out of my peanut butter!
People were arguing the equality of men and women in war for 40k, the closest comparison we can get is men and women today, hence the post.
You were comparing human warfare in the modern era to 40k Imperial Guard warfare?
Are you daft?
103240
Post by: ShieldBrother
Pouncey wrote: Azreal13 wrote: Pouncey wrote: Azreal13 wrote:Ok.
So there's lore support for why Marines aren't female, and Sisters are a counterpoint to this and also supported by lore.
There are female options for Craftworld and Dark Eldar and Tau.
Tyranids are mostly sexless, but with some essentially female units and one sort of male.
Necrons are asexual, as are ostensibly are daemons, who do still male and female archetypes within the faction.
So this whole thread is basically just calling for a small number of female components to represent the occasional Guardsman?
Craftworld Eldar do not have a suitable amount of female options. Outside of Banshees, their Phoenix Lady, and 20% of Guardians there are NO female Craftworld Eldar models. Aspect Warriors are not actually segregated by gender, most of them should be roughly half male and half female. The Banshees should have more than half being female, but they should have male options too since there are actually a not-insignficiant number of male Howling Banshees in the lore. Scorpions lean more towards men so they should remain mostly men, but still have some females. There should be female Warlock and Farseer models too.
The IG issue could fairly easily be solved through conversion kits though.
But this isn't about your personal line in the sand, there ARE options. If you're not happy with 20% female guardians, buy more bits, or buy extra boxes and just assemble the females. Banshees are almost exclusively female, a male one would be a notable rarity, plus there's the likes of Scorpions, Reapers and Spiders whose armour is heavier and would be hard pushed to represent feminine attributes and Farseers and Warlocks wear masks and are in a dress, the gender is an assumption.
If I want any female Eldar miniatures whatsoever that I and my opponent can agree on as female, my options are limited to:
-Banshees.
-20% of Guardians and buying extra boxes to even approach an even number.
That is all.
IG have female models too. They have a Last Chancer, a female Catachan with a grenade launcher, and a female Commissar.
If I wanted, I could make an IG army where all my infantry with missile launchers, all my grenade launchers, and all my commissars are female.
Yet that is unacceptable.
And so is the situation with Eldar.
Also your argument about the armor being too heavy is silly. I could also play female Space Marines by just building them with helmets and saying they're female, yet no one would actually believe it.
How is that inacceptable? It'd get boring with the same 3 models, but whatever floats your boat... And the only reason people wouldn't believe you is that it is pre-established lore. Not because of the model.
81438
Post by: Turnip Jedi
You omitted the Eldar keyword of fabulous !
43778
Post by: Pouncey
#1ShieldBrother3++ wrote: Pouncey wrote: Azreal13 wrote: Pouncey wrote: Azreal13 wrote:Ok.
So there's lore support for why Marines aren't female, and Sisters are a counterpoint to this and also supported by lore.
There are female options for Craftworld and Dark Eldar and Tau.
Tyranids are mostly sexless, but with some essentially female units and one sort of male.
Necrons are asexual, as are ostensibly are daemons, who do still male and female archetypes within the faction.
So this whole thread is basically just calling for a small number of female components to represent the occasional Guardsman?
Craftworld Eldar do not have a suitable amount of female options. Outside of Banshees, their Phoenix Lady, and 20% of Guardians there are NO female Craftworld Eldar models. Aspect Warriors are not actually segregated by gender, most of them should be roughly half male and half female. The Banshees should have more than half being female, but they should have male options too since there are actually a not-insignficiant number of male Howling Banshees in the lore. Scorpions lean more towards men so they should remain mostly men, but still have some females. There should be female Warlock and Farseer models too.
The IG issue could fairly easily be solved through conversion kits though.
But this isn't about your personal line in the sand, there ARE options. If you're not happy with 20% female guardians, buy more bits, or buy extra boxes and just assemble the females. Banshees are almost exclusively female, a male one would be a notable rarity, plus there's the likes of Scorpions, Reapers and Spiders whose armour is heavier and would be hard pushed to represent feminine attributes and Farseers and Warlocks wear masks and are in a dress, the gender is an assumption.
If I want any female Eldar miniatures whatsoever that I and my opponent can agree on as female, my options are limited to:
-Banshees.
-20% of Guardians and buying extra boxes to even approach an even number.
That is all.
IG have female models too. They have a Last Chancer, a female Catachan with a grenade launcher, and a female Commissar.
If I wanted, I could make an IG army where all my infantry with missile launchers, all my grenade launchers, and all my commissars are female.
Yet that is unacceptable.
And so is the situation with Eldar.
Also your argument about the armor being too heavy is silly. I could also play female Space Marines by just building them with helmets and saying they're female, yet no one would actually believe it.
How is that inacceptable? It'd get boring with the same 3 models, but whatever floats your boat... And the only reason people wouldn't believe you is that it is pre-established lore. Not because of the model.
It's unacceptable because in the lore, Imperial Guard are not limited to having their women be Commissars, rocketeers, and grenade launcher wielders. And Eldar are unacceptable because female Eldar are not limited to being Banshees and a small portion of Guardians.
It's unacceptable because the lore says these armies have lots of women, that those women look different from men, and yet the models are almost all male.
103240
Post by: ShieldBrother
Pouncey wrote: Azreal13 wrote: Pouncey wrote: Azreal13 wrote:Ok.
So there's lore support for why Marines aren't female, and Sisters are a counterpoint to this and also supported by lore.
There are female options for Craftworld and Dark Eldar and Tau.
Tyranids are mostly sexless, but with some essentially female units and one sort of male.
Necrons are asexual, as are ostensibly are daemons, who do still male and female archetypes within the faction.
So this whole thread is basically just calling for a small number of female components to represent the occasional Guardsman?
Craftworld Eldar do not have a suitable amount of female options. Outside of Banshees, their Phoenix Lady, and 20% of Guardians there are NO female Craftworld Eldar models. Aspect Warriors are not actually segregated by gender, most of them should be roughly half male and half female. The Banshees should have more than half being female, but they should have male options too since there are actually a not-insignficiant number of male Howling Banshees in the lore. Scorpions lean more towards men so they should remain mostly men, but still have some females. There should be female Warlock and Farseer models too.
The IG issue could fairly easily be solved through conversion kits though.
But this isn't about your personal line in the sand, there ARE options. If you're not happy with 20% female guardians, buy more bits, or buy extra boxes and just assemble the females. Banshees are almost exclusively female, a male one would be a notable rarity, plus there's the likes of Scorpions, Reapers and Spiders whose armour is heavier and would be hard pushed to represent feminine attributes and Farseers and Warlocks wear masks and are in a dress, the gender is an assumption.
If I want any female Eldar miniatures whatsoever that I and my opponent can agree on as female, my options are limited to:
-Banshees.
-20% of Guardians and buying extra boxes to even approach an even number.
That is all.
IG have female models too. They have a Last Chancer, a female Catachan with a grenade launcher, and a female Commissar.
If I wanted, I could make an IG army where all my infantry with missile launchers, all my grenade launchers, and all my commissars are female.
Yet that is unacceptable.
And so is the situation with Eldar.
Also your argument about the armor being too heavy is silly. I could also play female Space Marines by just building them with helmets and saying they're female, yet no one would actually believe it.
Automatically Appended Next Post:
#1ShieldBrother3++ wrote:BossJakadakk wrote: #1ShieldBrother3++ wrote:
I'm serious. Look at the research, you can't tell me with a straight face that a woman can do everything a man can. It's literally scientifically disproven. Women weren't in the drift for a reason, not just because muh sexism.
inb4 hurr GI jane!
What does that have to do with 40k? Get your chocolate out of my peanut butter!
People were arguing the equality of men and women in war for 40k, the closest comparison we can get is men and women today, hence the post.
You were comparing human warfare in the modern era to 40k Imperial Guard warfare?
Are you daft?
Maybe, but how much do you think physical structure and basic human evolutionary traits have changed in 40k? Probably not much, considering they still speak english, Earth exists they still smoke cigars, etc. (my point is they still keep many traits from today)
What is the difference between a bullet-proof vest for the military today and flak armour for the Guard, the difference between an autogun in 40k and a rifle today? I can tell you, not much.
100326
Post by: Jacksmiles
#1ShieldBrother3++ wrote:BossJakadakk wrote: #1ShieldBrother3++ wrote: I'm serious. Look at the research, you can't tell me with a straight face that a woman can do everything a man can. It's literally scientifically disproven. Women weren't in the drift for a reason, not just because muh sexism. inb4 hurr GI jane! What does that have to do with 40k? Get your chocolate out of my peanut butter! People were arguing the equality of men and women in war for 40k, the closest comparison we can get is men and women today, hence the post. The closest comparison we can get is the fluff for 40k, wherein women are pretty active in war. It being a science fiction setting completely made up in people's imaginations, comparing it to the real world really doesn't work, especially considering if you were to, you're basically discounting entirely 38,000 years of social growth and medical advancements that could potentially allow women to physically equal men in strength and endurance. Or that somehow men may get weaker, because in the 40k fluff and art they're carrying just as much as their female counterparts. How do you account for that? It's by nature a fallacy to compare made-up universes to real life, and can not be used as definitive evidence for what *should* happen in a fictional story. Also, where did you get the info on the draft? I'm genuinely curious, because I wouldn't have thought that at the time of the draft, such science would have been done. Plus, if you didn't know, it would seem women are being added to the draft, I believe starting in 2018. I can't look it up, though, because work blocking. Automatically Appended Next Post: #1ShieldBrother3++ wrote:What is the difference between a bullet-proof vest for the military today and flak armour for the Guard, the difference between an autogun in 40k and a rifle today? I can tell you, not much. Can you? How do you know they're not just amped up equivalencies given roughly the same power-to-armor difference yet are both actually much stronger in comparison to what we have today? Did you visit the fictional future of the 41st millennium and perform testing?
103240
Post by: ShieldBrother
The same can be said for my argument though, it's a fictional setting and therefore you have no proof that any of that stuff happened either.
And no science needed to be done, put your average man and woman through training, the man will do better.
(not saying women did not contribute, they were huge for the war effort)
43778
Post by: Pouncey
#1ShieldBrother3++ wrote:Maybe, but how much do you think physical structure and basic human evolutionary traits have changed in 40k? Probably not much, considering they still speak english, Earth exists they still smoke cigars, etc. (my point is they still keep many traits from today)
What is the difference between a bullet-proof vest for the military today and flak armour for the Guard, the difference between an autogun in 40k and a rifle today? I can tell you, not much.
Considering that in the last 10,000 years human evolution has actually accelerated by a factor of 100, I imagine that after another 38,000 years we will be very different as a species compared to what we are today.
They speak various forms of Gothic, not English. The english in the lore exists solely to provide a translation for the players which we can read, and the accents used serve to denote a tone.
Earth still exists but in 40k is actually almost completely covered in enormous cities and religious structures and monuments.
Smoking tobacco, yeah, they still do that.
The difference is that flak armor actually protects against an autogun and most Imperial Guard use laser weapons called lasguns instead of any sort of projectile weapon. Which eliminate recoil from even being a thing IG infantry have to worry about or compensate for with their weapons since lasers have no mass to cause recoil and their transfer of energy back into the firing weapon would create heat, not kickback.
So, apparently a HELL of a lot will be different.
103240
Post by: ShieldBrother
BossJakadakk wrote: #1ShieldBrother3++ wrote:BossJakadakk wrote: #1ShieldBrother3++ wrote:
I'm serious. Look at the research, you can't tell me with a straight face that a woman can do everything a man can. It's literally scientifically disproven. Women weren't in the drift for a reason, not just because muh sexism.
inb4 hurr GI jane!
What does that have to do with 40k? Get your chocolate out of my peanut butter!
People were arguing the equality of men and women in war for 40k, the closest comparison we can get is men and women today, hence the post.
The closest comparison we can get is the fluff for 40k, wherein women are pretty active in war. It being a science fiction setting completely made up in people's imaginations, comparing it to the real world really doesn't work, especially considering if you were to, you're basically discounting entirely 38,000 years of social growth and medical advancements that could potentially allow women to physically equal men in strength and endurance. Or that somehow men may get weaker, because in the 40k fluff and art they're carrying just as much as their female counterparts. How do you account for that?
It's by nature a fallacy to compare made-up universes to real life, and can not be used as definitive evidence for what *should* happen in a fictional story.
Also, where did you get the info on the draft? I'm genuinely curious, because I wouldn't have thought that at the time of the draft, such science would have been done. Plus, if you didn't know, it would seem women are being added to the draft, I believe starting in 2018. I can't look it up, though, because work blocking.
Automatically Appended Next Post:
#1ShieldBrother3++ wrote:What is the difference between a bullet-proof vest for the military today and flak armour for the Guard, the difference between an autogun in 40k and a rifle today? I can tell you, not much.
Can you? How do you know they're not just amped up equivalencies given roughly the same power-to-armor difference yet are both actually much stronger in comparison to what we have today? Did you visit the fictional future of the 41st millennium and perform testing?
Unfortunately, no. However we can assume from the lore that describes both of these they are VERY similar. Autoguns have bullets, magazines, the whole deal. Flak armour has some plate/kevlar equivalent protecting the wearer, however the Imperium and other races have advanced so much Flak can't stop most stuff anymore.
105713
Post by: Insectum7
#1ShieldBrother3++ wrote:
Not that she cannot, there is far too many variables to give it a flat yes or no, but a man will always be stronger than a woman if they both get the same training. Whether it be man or woman, cultist, or guardsmen.
That's assuming there are no inherent differences between individuals. People start with different baselines, and respond physiologically to training differently. This is noted among professional athletic trainers, who will tell you that despite inherent athletic talent, some individuals take to training much more than others, and some people plateau.
The long and short of it is that there are small men, and there are big women. I've met a firewoman who could have picked up my 6'2" self and thrown me. At the same time not all Special Forces guys are 6' up and swoll, there are weedy looking 5'6" dudes who will get the job done. So while it's true that yes, statistically speaking, men are bigger and stronger than women, the variation between individuals leaves plenty of room for capable women to perform as necessary.
100326
Post by: Jacksmiles
#1ShieldBrother3++ wrote:The same can be said for my argument though, it's a fictional setting and therefore you have no proof that any of that stuff happened either.
And yet they have technology that instantly heals wounds. But you're right, so maybe just accept the facts as they are, that in the fluff there are a good number of women soldiers, and that they seemingly pull just as much weight as the men. That's all we have to go off of, and that's what the people that were arguing with you were using as their evidence. Take away what you and I propose we take away, and they still have an argument, while you do not.
And no science needed to be done, put your average man and woman through training, the man will do better.
(not saying women did not contribute, they were huge for the war effort)
So despite the fact that you said it wasn't just "muh sexism," it was pretty much just "muh sexism" at the time.
103240
Post by: ShieldBrother
Pouncey wrote: #1ShieldBrother3++ wrote:Maybe, but how much do you think physical structure and basic human evolutionary traits have changed in 40k? Probably not much, considering they still speak english, Earth exists they still smoke cigars, etc. (my point is they still keep many traits from today)
What is the difference between a bullet-proof vest for the military today and flak armour for the Guard, the difference between an autogun in 40k and a rifle today? I can tell you, not much.
Considering that in the last 10,000 years human evolution has actually accelerated by a factor of 100, I imagine that after another 38,000 years we will be very different as a species compared to what we are today.
They speak various forms of Gothic, not English. The english in the lore exists solely to provide a translation for the players which we can read, and the accents used serve to denote a tone.
Earth still exists but in 40k is actually almost completely covered in enormous cities and religious structures and monuments.
Smoking tobacco, yeah, they still do that.
The difference is that flak armor actually protects against an autogun and most Imperial Guard use laser weapons called lasguns instead of any sort of projectile weapon. Which eliminate recoil from even being a thing IG infantry have to worry about or compensate for with their weapons since lasers have no mass to cause recoil and their transfer of energy back into the firing weapon would create heat, not kickback.
So, apparently a HELL of a lot will be different.
Are you trying to tell me Gothic isn't a form of English? Please tell me you're not telling me it isn't a form of English.
So nothing on Earth changed.
And yeah, they use lasguns but it'd be a little silly comparing a firearm to a laser weapon, don't you think?
43778
Post by: Pouncey
#1ShieldBrother3++ wrote:The same can be said for my argument though, it's a fictional setting and therefore you have no proof that any of that stuff happened either.
And no science needed to be done, put your average man and woman through training, the man will do better.
(not saying women did not contribute, they were huge for the war effort)
Yes we do have proof that in 40k the women are equal to men in combat prowess.
The fictional universe's official lore says that in the IG, women are equal to men in combat prowess.
I.E. the exact reason why female Space Marines don't exist. Because the official lore says so.
34243
Post by: Blacksails
Pouncey, you are aware of the numerous, high quality female conversion bits available for Guard from 3rd party manufacturers, correct?
50541
Post by: Ashiraya
I believe that has been told to him a few times in this thread, and each time he has pointed out that he does not believe his local store will accept them.
43778
Post by: Pouncey
#1ShieldBrother3++ wrote:Pouncey wrote: #1ShieldBrother3++ wrote:Maybe, but how much do you think physical structure and basic human evolutionary traits have changed in 40k? Probably not much, considering they still speak english, Earth exists they still smoke cigars, etc. (my point is they still keep many traits from today)
What is the difference between a bullet-proof vest for the military today and flak armour for the Guard, the difference between an autogun in 40k and a rifle today? I can tell you, not much.
Considering that in the last 10,000 years human evolution has actually accelerated by a factor of 100, I imagine that after another 38,000 years we will be very different as a species compared to what we are today.
They speak various forms of Gothic, not English. The english in the lore exists solely to provide a translation for the players which we can read, and the accents used serve to denote a tone.
Earth still exists but in 40k is actually almost completely covered in enormous cities and religious structures and monuments.
Smoking tobacco, yeah, they still do that.
The difference is that flak armor actually protects against an autogun and most Imperial Guard use laser weapons called lasguns instead of any sort of projectile weapon. Which eliminate recoil from even being a thing IG infantry have to worry about or compensate for with their weapons since lasers have no mass to cause recoil and their transfer of energy back into the firing weapon would create heat, not kickback.
So, apparently a HELL of a lot will be different.
Are you trying to tell me Gothic isn't a form of English? Please tell me you're not telling me it isn't a form of English.
So nothing on Earth changed.
And yeah, they use lasguns but it'd be a little silly comparing a firearm to a laser weapon, don't you think?
Do you have any evidence that is actually IS a form of English? If so, what?
Except the entire planet's surface being covered with cities, instead of most of it being covered with oceans and most of the land being totally devoid of human life, you mean?
Yes. It is silly. Because the IG use lasguns as their main weapon, NOT autoguns.
Automatically Appended Next Post:
Ashiraya wrote:I believe that has been told to him a few times in this thread, and each time he has pointed out that he does not believe his local store will accept them.
That, combined with the fact that almost all of them are resin or metal and I pretty much flat-out refuse to work with those materials.
GW has not been using metal or resin for any of their new models, so if they make a conversion kit it will in fact be plastic. Like everything else they've been making.
103240
Post by: ShieldBrother
BossJakadakk wrote: #1ShieldBrother3++ wrote:The same can be said for my argument though, it's a fictional setting and therefore you have no proof that any of that stuff happened either.
And yet they have technology that instantly heals wounds. But you're right, so maybe just accept the facts as they are, that in the fluff there are a good number of women soldiers, and that they seemingly pull just as much weight as the men. That's all we have to go off of, and that's what the people that were arguing with you were using as their evidence. Take away what you and I propose we take away, and they still have an argument, while you do not.
And no science needed to be done, put your average man and woman through training, the man will do better.
(not saying women did not contribute, they were huge for the war effort)
So despite the fact that you said it wasn't just "muh sexism," it was pretty much just "muh sexism" at the time.
Of course there are female soldiers, but it doesn't make GW have to pump out 50% female guard sculpts.
So nature is sexist? Oh my...
Automatically Appended Next Post: Pouncey wrote: #1ShieldBrother3++ wrote:The same can be said for my argument though, it's a fictional setting and therefore you have no proof that any of that stuff happened either.
And no science needed to be done, put your average man and woman through training, the man will do better.
(not saying women did not contribute, they were huge for the war effort)
Yes we do have proof that in 40k the women are equal to men in combat prowess.
The fictional universe's official lore says that in the IG, women are equal to men in combat prowess.
I.E. the exact reason why female Space Marines don't exist. Because the official lore says so.
Citation needed. Automatically Appended Next Post: Pouncey wrote: #1ShieldBrother3++ wrote:Pouncey wrote: #1ShieldBrother3++ wrote:Maybe, but how much do you think physical structure and basic human evolutionary traits have changed in 40k? Probably not much, considering they still speak english, Earth exists they still smoke cigars, etc. (my point is they still keep many traits from today)
What is the difference between a bullet-proof vest for the military today and flak armour for the Guard, the difference between an autogun in 40k and a rifle today? I can tell you, not much.
Considering that in the last 10,000 years human evolution has actually accelerated by a factor of 100, I imagine that after another 38,000 years we will be very different as a species compared to what we are today.
They speak various forms of Gothic, not English. The english in the lore exists solely to provide a translation for the players which we can read, and the accents used serve to denote a tone.
Earth still exists but in 40k is actually almost completely covered in enormous cities and religious structures and monuments.
Smoking tobacco, yeah, they still do that.
The difference is that flak armor actually protects against an autogun and most Imperial Guard use laser weapons called lasguns instead of any sort of projectile weapon. Which eliminate recoil from even being a thing IG infantry have to worry about or compensate for with their weapons since lasers have no mass to cause recoil and their transfer of energy back into the firing weapon would create heat, not kickback.
So, apparently a HELL of a lot will be different.
Are you trying to tell me Gothic isn't a form of English? Please tell me you're not telling me it isn't a form of English.
So nothing on Earth changed.
And yeah, they use lasguns but it'd be a little silly comparing a firearm to a laser weapon, don't you think?
Do you have any evidence that is actually IS a form of English? If so, what?
Except the entire planet's surface being covered with cities, instead of most of it being covered with oceans and most of the land being totally devoid of human life, you mean?
Yes. It is silly. Because the IG use lasguns as their main weapon, NOT autoguns.
Automatically Appended Next Post:
Ashiraya wrote:I believe that has been told to him a few times in this thread, and each time he has pointed out that he does not believe his local store will accept them.
That, combined with the fact that almost all of them are resin or metal and I pretty much flat-out refuse to work with those materials.
GW has not been using metal or resin for any of their new models, so if they make a conversion kit it will in fact be plastic. Like everything else they've been making.
Besides the Gothic English style that was popular for the time that 40k is based on? And that the Emperor started on Earth, a mainly English dominated planet? Besides that, no.
34243
Post by: Blacksails
But...haven't you also stated that you primarily and overwhelmingly play at home? Plus, unless you live near literally the worst GW ever, I can't imagine any owner refusing you a table because you have some heads swapped out.
I don't know why you'd refuse to work with resin, especially the likes of Vic Minis, but sure I guess. The options are there anyways, and they're excellent.
I hope for your sake you overcome your dislike of resin because it would single-handedly fix your issue with not having enough female guard.
43778
Post by: Pouncey
#1ShieldBrother3++ wrote:Of course there are female soldiers, but it doesn't make GW have to pump out 50% female guard sculpts.
I agree. Providing a conversion kit for anyone who chooses to use it would be sufficient, and it can include more than just heads (and no, I'm not asking for huge boobs. There are third-party sculptors who have made replacement female IG torsos that are not ridiculous yet still look female.
And relying on a third-party sculptor is something which I shouldn't HAVE to do when the company making the official stuff is unwilling to negotiate a deal with anyone to allow them to operate, and when those third-party bits don't meet my criteria anyways.
So nature is sexist? Oh my...
Nature is irrelevant in a fictional universe where the rules that describe that universe say that what we know of humans today either does not apply to humans in that universe or is totally irrelevant to their operation in that universe.
100326
Post by: Jacksmiles
#1ShieldBrother3++ wrote:
Of course there are female soldiers, but it doesn't make GW have to pump out 50% female guard sculpts.
I agree, but people aren't asking for 50%. They're asking for "more." I'm just pointing out that your arguments lack credibility and validity.
Um. Yes? I asked you for the science you asserted existed at the time the draft was implemented. You said there wasn't any, so basically invalidated your point. If it wasn't studied, it was based entirely on anecdotal evidence, meaning broad assumptions were made so as to not include women.
Yes, indeed. We're all still waiting eagerly on yours that proves your claim that women can't be equal in a fictional universe as well.
35310
Post by: the_scotsman
Not to mention there is an incredibly good reason WHY men and women would be considered equal in the guard: the imperial tithe. 10% of the population has to go. Remember what happened to the population of France, Germany and England after the world wars when all the young men in a generation died?
The guard just does. Not. Care that one man is some percentage physically stronger than one woman. Can the woman move in a formation of tens of thousands? Can the woman fire a recoilless laser rifle by rank? Congratulations! You're in the guard!
54708
Post by: TheCustomLime
#1ShieldBrother3++ wrote:The same can be said for my argument though, it's a fictional setting and therefore you have no proof that any of that stuff happened either.
And no science needed to be done, put your average man and woman through training, the man will do better.
(not saying women did not contribute, they were huge for the war effort)
Science also says that biotech doesn't work, there is no such thing as the Warp and large walkers are horribly impractical as machines of war. We all have to give up our natural understanding of the universe in many other areas of 40k. Female soldiers in 40k is somehow a deal breaker for you?
100326
Post by: Jacksmiles
the_scotsman wrote:Not to mention there is an incredibly good reason WHY men and women would be considered equal in the guard: the imperial tithe. 10% of the population has to go. Remember what happened to the population of France, Germany and England after the world wars when all the young men in a generation died?
The guard just does. Not. Care that one man is some percentage physically stronger than one woman. Can the woman move in a formation of tens of thousands? Can the woman fire a recoilless laser rifle by rank? Congratulations! You're in the guard!
Yer in the guard, ma'am!
43778
Post by: Pouncey
I distinctly recall an old IG Codex having a specific mention of how many Imperial Guard regiments have women and some are female entirely, and though the Abbithan Banshees don't have their own Lexicanum article I found exactly one reference to the actual genders of Imperial Guardsmen.
http://wh40k.lexicanum.com/wiki/Astra_Militarum
If any regiment survives for long enough, it can eventually receive reinforcement from children born to the Guardsmen who have been raised inside the regiment and can normally be expected to join it upon reaching the required age. These new recruits, officially designated as "probiters", but more commonly called Whiteshields, are formed into their own platoons where they receive their latter combat training by taking part in actual combat, until they are ready to join the regiment as Guardsmen proper.[5]
This means that there are enough women in the Imperial Guard for reinforcements from female Guardsmen giving birth and those children reaching the required age is common enough for there to be an official term and separate command structure for those children.
Which means there are a hell of a lot of women in the Imperial Guard.
Besides the Gothic English style that was popular for the time that 40k is based on? And that the Emperor started on Earth, a mainly English dominated planet? Besides that, no.
At the time the Emperor was born, English was not actually a language anyone spoke yet and the Roman Empire was not even a thing.
103240
Post by: ShieldBrother
BossJakadakk wrote: #1ShieldBrother3++ wrote:
Of course there are female soldiers, but it doesn't make GW have to pump out 50% female guard sculpts.
I agree, but people aren't asking for 50%. They're asking for "more." I'm just pointing out that your arguments lack credibility and validity.
Um. Yes? I asked you for the science you asserted existed at the time the draft was implemented. You said there wasn't any, so basically invalidated your point. If it wasn't studied, it was based entirely on anecdotal evidence, meaning broad assumptions were made so as to not include women.
Yes, indeed. We're all still waiting eagerly on yours that proves your claim that women can't be equal in a fictional universe as well.
They lack validity? I'm basing mine off what little evidence I can from today, and yours is "Hey, it's fictional so anything goes" which could entirely go my way too.
I didn't check if there was any because I know basic human nature that men are stronger than women, and thus you can infer that they probably wanted their strongest people on the front, and the instinctively nurturing people on the backlines caring for the soldiers and keeping the grease in the wheels back home. I'm not going to the efforts of proving common sense by googling some random study.
See first sentence. Automatically Appended Next Post: TheCustomLime wrote: #1ShieldBrother3++ wrote:The same can be said for my argument though, it's a fictional setting and therefore you have no proof that any of that stuff happened either.
And no science needed to be done, put your average man and woman through training, the man will do better.
(not saying women did not contribute, they were huge for the war effort)
Science also says that biotech doesn't work, there is no such thing as the Warp and large walkers are horribly impractical as machines of war. We all have to give up our natural understanding of the universe in many other areas of 40k. Female soldiers in 40k is somehow a deal breaker for you?
For the last time, yes, they exist, yes they will continue to exist, but I'm trying to make a point of why GW sells man dominated sculpts.
Pouncey wrote:
I distinctly recall an old IG Codex having a specific mention of how many Imperial Guard regiments have women and some are female entirely, and though the Abbithan Banshees don't have their own Lexicanum article I found exactly one reference to the actual genders of Imperial Guardsmen.
http://wh40k.lexicanum.com/wiki/Astra_Militarum
If any regiment survives for long enough, it can eventually receive reinforcement from children born to the Guardsmen who have been raised inside the regiment and can normally be expected to join it upon reaching the required age. These new recruits, officially designated as "probiters", but more commonly called Whiteshields, are formed into their own platoons where they receive their latter combat training by taking part in actual combat, until they are ready to join the regiment as Guardsmen proper.[5]
This means that there are enough women in the Imperial Guard for reinforcements from female Guardsmen giving birth and those children reaching the required age is common enough for there to be an official term and separate command structure for those children.
Which means there are a hell of a lot of women in the Imperial Guard.
Besides the Gothic English style that was popular for the time that 40k is based on? And that the Emperor started on Earth, a mainly English dominated planet? Besides that, no.
At the time the Emperor was born, English was not actually a language anyone spoke yet and the Roman Empire was not even a thing.
So? He still existed in a world that was eventually dominated by English.
43778
Post by: Pouncey
Blacksails wrote:But...haven't you also stated that you primarily and overwhelmingly play at home? Plus, unless you live near literally the worst GW ever, I can't imagine any owner refusing you a table because you have some heads swapped out.
I don't know why you'd refuse to work with resin, especially the likes of Vic Minis, but sure I guess. The options are there anyways, and they're excellent.
I hope for your sake you overcome your dislike of resin because it would single-handedly fix your issue with not having enough female guard.
I would like to play at my local GW someday when my anxiety issues don't make it a problem. I don't want to walk in there my first day, have someone point out my female Guard have non- GW heads, and then have it be an issue resulting in me either not being able to play there or having to recreate my entire army. Also whenever I've bought a third-party model to use in my games at home, I've always made sure I have the official equivalent even though I have no intent of using it at home. I have female Crusaders from Reaper Minis, yet I still bought the same number of actual Crusader models just in case. I can't and won't do that for the bulk of an army whose infantry are classed in the "Horde" category.
Resin requires superglue. My fingers have always had bad experiences with GW superglue due to clunkiness, and the only thing that using a high-quality non- GW superglue and accelerator would do is make it so that I have to contact a hospital to get my fingers unstuck from my models every single time I make a miniature, instead of being able to pry my fingers off on my own and scrape off the crappy GW superglue under a hot tap with liberal amounts of soap.
Automatically Appended Next Post:
#1ShieldBrother3++ wrote:They lack validity? I'm basing mine off what little evidence I can from today, and yours is "Hey, it's fictional so anything goes" which could entirely go my way too.
I didn't check if there was any because I know basic human nature that men are stronger than women, and thus you can infer that they probably wanted their strongest people on the front, and the instinctively nurturing people on the backlines caring for the soldiers and keeping the grease in the wheels back home. I'm not going to the efforts of proving common sense by googling some random study.
See first sentence.
1. We have plenty of things which science says does not exist today which exist in the 40k universe.
2. The lore is how we know anything about the 40k universe, and the lore says that female Guard are very plentiful.
3. You are willing to accept "the lore says they don't" as to why female Space Marines don't exist, yet are unwilling to accept, "the lore says they do," as to why female Guardsmen exist in large numbers. You are being hypocritical.
Automatically Appended Next Post:
TheCustomLime wrote: #1ShieldBrother3++ wrote:The same can be said for my argument though, it's a fictional setting and therefore you have no proof that any of that stuff happened either.
And no science needed to be done, put your average man and woman through training, the man will do better.
(not saying women did not contribute, they were huge for the war effort)
Science also says that biotech doesn't work, there is no such thing as the Warp and large walkers are horribly impractical as machines of war. We all have to give up our natural understanding of the universe in many other areas of 40k. Female soldiers in 40k is somehow a deal breaker for you?
For the last time, yes, they exist, yes they will continue to exist, but I'm trying to make a point of why GW sells man dominated sculpts.
No, you've been trying to make a point of why female IG don't make sense in the lore. Including in your very post.
Pouncey wrote:
I distinctly recall an old IG Codex having a specific mention of how many Imperial Guard regiments have women and some are female entirely, and though the Abbithan Banshees don't have their own Lexicanum article I found exactly one reference to the actual genders of Imperial Guardsmen.
http://wh40k.lexicanum.com/wiki/Astra_Militarum
If any regiment survives for long enough, it can eventually receive reinforcement from children born to the Guardsmen who have been raised inside the regiment and can normally be expected to join it upon reaching the required age. These new recruits, officially designated as "probiters", but more commonly called Whiteshields, are formed into their own platoons where they receive their latter combat training by taking part in actual combat, until they are ready to join the regiment as Guardsmen proper.[5]
This means that there are enough women in the Imperial Guard for reinforcements from female Guardsmen giving birth and those children reaching the required age is common enough for there to be an official term and separate command structure for those children.
Which means there are a hell of a lot of women in the Imperial Guard.
Besides the Gothic English style that was popular for the time that 40k is based on? And that the Emperor started on Earth, a mainly English dominated planet? Besides that, no.
At the time the Emperor was born, English was not actually a language anyone spoke yet and the Roman Empire was not even a thing.
So? He still existed in a world that was eventually dominated by English.
Just because English dominates international communications today (the most commonly-known language in the world right now isn't even English, it's one of the two Chinese languages) does not mean that will always be the case.
Latin was once the international language during the days of the Roman Empire, and no one actually speaks it now because it's a dead language.
34243
Post by: Blacksails
Pouncey wrote:I would like to play at my local GW someday when my anxiety issues don't make it a problem. I don't want to walk in there my first day, have someone point out my female Guard have non- GW heads, and then have it be an issue resulting in me either not being able to play there or having to recreate my entire army. Also whenever I've bought a third-party model to use in my games at home, I've always made sure I have the official equivalent even though I have no intent of using it at home. I have female Crusaders from Reaper Minis, yet I still bought the same number of actual Crusader models just in case. I can't and won't do that for the bulk of an army whose infantry are classed in the "Horde" category.
Sounds like you need to go and at least talk to the manager at the GW. Regardless of when you intend to play there, having some doubt that you'll be refused for some non-standard heads is stopping you from even trying options to make the army you want. Plus, if you are going to primarily play at home anyways, you'd think that'd be your priority for building your army. All that said, every single GW I've been to or heard about has been 100% fine with conversions of that order. Where they get touchy is entire squads of 3rd party minis, like my all Vic Minis army. Ultimately though, give them a call or stop by and ask. Or, just show up and play and see if anyone even notices or cares.
Resin requires superglue. My fingers have always had bad experiences with GW superglue due to clunkiness, and the only thing that using a high-quality non-GW superglue and accelerator would do is make it so that I have to contact a hospital to get my fingers unstuck from my models every single time I make a miniature, instead of being able to pry my fingers off on my own and scrape off the crappy GW superglue under a hot tap with liberal amounts of soap.
I don't know how you hobby, but I buy non- GW superglue that doesn't require an accelerator and has either an applicator type brush or a really long nose/spout that only lets out small amounts unless you squeeze super hard.
If that's what's stopping you from using resin, then so be it, but I think having to put a drop of superglue in the bowl shaped hole a Guard model's head sits in is hardly something to stop you or have to go to the hospital over.
All I'm saying is that you have perfect options to fix your problem and that the only barrier is likely you, barring your GW being literally located in hell and run by Satan who inspects your receipts to check you've spent your monthly allotment on GW items.
100326
Post by: Jacksmiles
#1ShieldBrother3++ wrote:
They lack validity? I'm basing mine off what little evidence I can from today, and yours is "Hey, it's fictional so anything goes" which could entirely go my way too.
I didn't check if there was any because I know basic human nature that men are stronger than women, and thus you can infer that they probably wanted their strongest people on the front, and the instinctively nurturing people on the backlines caring for the soldiers and keeping the grease in the wheels back home. I'm not going to the efforts of proving common sense by googling some random study.
See first sentence.
My evidence is from the fictional universe we're talking about. Valid 100% when talking about said fictional universe. Your evidence is from real life. Valid *up to* 100% depending on how the people who make up the fictional universe feel about it. Valid 0% when used to say "They're weaker now so will for sure be weaker then." Assumption, and the fictional universe doesn't provide us evidence to agree with you. I guess that doesn't technically mean they're not weaker, but clearly women are strong enough in 40k.
"What are women gonna do when confronted by a man" or whatever thing you said a few pages back. They're gonna fight. The very question implies they would simply roll over and die while whimpering "But I am woman, he too strong..."
Oh, didn't check? Then here's some facts I didn't check. The women wanted to enlist but weren't allowed and so had to compromise by being allowed to care for and tend to the wounded, even though they wanted to fight for their country. It's common sense.
103240
Post by: ShieldBrother
Pouncey wrote: Blacksails wrote:But...haven't you also stated that you primarily and overwhelmingly play at home? Plus, unless you live near literally the worst GW ever, I can't imagine any owner refusing you a table because you have some heads swapped out.
I don't know why you'd refuse to work with resin, especially the likes of Vic Minis, but sure I guess. The options are there anyways, and they're excellent.
I hope for your sake you overcome your dislike of resin because it would single-handedly fix your issue with not having enough female guard.
I would like to play at my local GW someday when my anxiety issues don't make it a problem. I don't want to walk in there my first day, have someone point out my female Guard have non- GW heads, and then have it be an issue resulting in me either not being able to play there or having to recreate my entire army. Also whenever I've bought a third-party model to use in my games at home, I've always made sure I have the official equivalent even though I have no intent of using it at home. I have female Crusaders from Reaper Minis, yet I still bought the same number of actual Crusader models just in case. I can't and won't do that for the bulk of an army whose infantry are classed in the "Horde" category.
Resin requires superglue. My fingers have always had bad experiences with GW superglue due to clunkiness, and the only thing that using a high-quality non- GW superglue and accelerator would do is make it so that I have to contact a hospital to get my fingers unstuck from my models every single time I make a miniature, instead of being able to pry my fingers off on my own and scrape off the crappy GW superglue under a hot tap with liberal amounts of soap.
Automatically Appended Next Post:
#1ShieldBrother3++ wrote:They lack validity? I'm basing mine off what little evidence I can from today, and yours is "Hey, it's fictional so anything goes" which could entirely go my way too.
I didn't check if there was any because I know basic human nature that men are stronger than women, and thus you can infer that they probably wanted their strongest people on the front, and the instinctively nurturing people on the backlines caring for the soldiers and keeping the grease in the wheels back home. I'm not going to the efforts of proving common sense by googling some random study.
See first sentence.
1. We have plenty of things which science says does not exist today which exist in the 40k universe.
2. The lore is how we know anything about the 40k universe, and the lore says that female Guard are very plentiful.
3. You are willing to accept "the lore says they don't" as to why female Space Marines don't exist, yet are unwilling to accept, "the lore says they do," as to why female Guardsmen exist in large numbers. You are being hypocritical.
Automatically Appended Next Post:
TheCustomLime wrote: #1ShieldBrother3++ wrote:The same can be said for my argument though, it's a fictional setting and therefore you have no proof that any of that stuff happened either.
And no science needed to be done, put your average man and woman through training, the man will do better.
(not saying women did not contribute, they were huge for the war effort)
Science also says that biotech doesn't work, there is no such thing as the Warp and large walkers are horribly impractical as machines of war. We all have to give up our natural understanding of the universe in many other areas of 40k. Female soldiers in 40k is somehow a deal breaker for you?
For the last time, yes, they exist, yes they will continue to exist, but I'm trying to make a point of why GW sells man dominated sculpts.
No, you've been trying to make a point of why female IG don't make sense in the lore. Including in your very post.
Pouncey wrote:
I distinctly recall an old IG Codex having a specific mention of how many Imperial Guard regiments have women and some are female entirely, and though the Abbithan Banshees don't have their own Lexicanum article I found exactly one reference to the actual genders of Imperial Guardsmen.
http://wh40k.lexicanum.com/wiki/Astra_Militarum
If any regiment survives for long enough, it can eventually receive reinforcement from children born to the Guardsmen who have been raised inside the regiment and can normally be expected to join it upon reaching the required age. These new recruits, officially designated as "probiters", but more commonly called Whiteshields, are formed into their own platoons where they receive their latter combat training by taking part in actual combat, until they are ready to join the regiment as Guardsmen proper.[5]
This means that there are enough women in the Imperial Guard for reinforcements from female Guardsmen giving birth and those children reaching the required age is common enough for there to be an official term and separate command structure for those children.
Which means there are a hell of a lot of women in the Imperial Guard.
Besides the Gothic English style that was popular for the time that 40k is based on? And that the Emperor started on Earth, a mainly English dominated planet? Besides that, no.
At the time the Emperor was born, English was not actually a language anyone spoke yet and the Roman Empire was not even a thing.
So? He still existed in a world that was eventually dominated by English.
Just because English dominates international communications today (the most commonly-known language in the world right now isn't even English, it's one of the two Chinese languages) does not mean that will always be the case.
Latin was once the international language during the days of the Roman Empire, and no one actually speaks it now because it's a dead language.
Oh my lord, did you not read any of my posts in full? Fine, I'll just spell it out for you.
I, #1SHIELDBROTHER3++ FULLY ACKNOWLEDGE THERE IS FEMALE GUARDSMEN, AND I ACCEPT THAT. Can we get over that now? It doesn't make sense but so does 10 story high dogs with laser cannons.
It's only Chinese because they breed like rabbits over there, however most foreign countries teach English and some of the arguably most important countries have it as their primary language. And in 40k apparently Latin didn't die, there is stuff named latin stuff that translates to english all the time. Ferrus Manus=Iron Hand.
43778
Post by: Pouncey
Blacksails wrote: Pouncey wrote:I would like to play at my local GW someday when my anxiety issues don't make it a problem. I don't want to walk in there my first day, have someone point out my female Guard have non- GW heads, and then have it be an issue resulting in me either not being able to play there or having to recreate my entire army. Also whenever I've bought a third-party model to use in my games at home, I've always made sure I have the official equivalent even though I have no intent of using it at home. I have female Crusaders from Reaper Minis, yet I still bought the same number of actual Crusader models just in case. I can't and won't do that for the bulk of an army whose infantry are classed in the "Horde" category.
Sounds like you need to go and at least talk to the manager at the GW. Regardless of when you intend to play there, having some doubt that you'll be refused for some non-standard heads is stopping you from even trying options to make the army you want. Plus, if you are going to primarily play at home anyways, you'd think that'd be your priority for building your army. All that said, every single GW I've been to or heard about has been 100% fine with conversions of that order. Where they get touchy is entire squads of 3rd party minis, like my all Vic Minis army. Ultimately though, give them a call or stop by and ask. Or, just show up and play and see if anyone even notices or cares.
Resin requires superglue. My fingers have always had bad experiences with GW superglue due to clunkiness, and the only thing that using a high-quality non-GW superglue and accelerator would do is make it so that I have to contact a hospital to get my fingers unstuck from my models every single time I make a miniature, instead of being able to pry my fingers off on my own and scrape off the crappy GW superglue under a hot tap with liberal amounts of soap.
I don't know how you hobby, but I buy non- GW superglue that doesn't require an accelerator and has either an applicator type brush or a really long nose/spout that only lets out small amounts unless you squeeze super hard.
If that's what's stopping you from using resin, then so be it, but I think having to put a drop of superglue in the bowl shaped hole a Guard model's head sits in is hardly something to stop you or have to go to the hospital over.
All I'm saying is that you have perfect options to fix your problem and that the only barrier is likely you, barring your GW being literally located in hell and run by Satan who inspects your receipts to check you've spent your monthly allotment on GW items.
My GW is actually one of the most friendly given the stories I've heard on the forums. My concern regarding their attitude hasn't been that they'll be evil, but it's my constant worry with my social anxiety that some sort of situation will arise that will result in not being able to play there or having to replace almost all of my army to do so.
Also I actually did buy a few packs of Abbithan Banshees from Chapterhouse. I couldn't get them to fit together properly due to it requiring a massive amount of work (for me, anyways) to make the parts fit flush and even the ones that did required Cadian arms that were ridiculously too big for them, and the weapon arms didn't even connect right in a lot of cases. With plastic models, the parts not fitting flush doesn't matter much since the glue actually melts some of the plastic to MAKE them fit flush. A number of years ago I was going to order some of the female plastic IG Cadians from the people who were modifying the official ones, because they seemed perfect in every way, until I found out they'd pretty much disappeared from the Internet years before, had a huge backlog of orders when they were around, and required contacting the creators personally to order them.
103240
Post by: ShieldBrother
BossJakadakk wrote: #1ShieldBrother3++ wrote:
They lack validity? I'm basing mine off what little evidence I can from today, and yours is "Hey, it's fictional so anything goes" which could entirely go my way too.
I didn't check if there was any because I know basic human nature that men are stronger than women, and thus you can infer that they probably wanted their strongest people on the front, and the instinctively nurturing people on the backlines caring for the soldiers and keeping the grease in the wheels back home. I'm not going to the efforts of proving common sense by googling some random study.
See first sentence.
My evidence is from the fictional universe we're talking about. Valid 100% when talking about said fictional universe. Your evidence is from real life. Valid *up to* 100% depending on how the people who make up the fictional universe feel about it. Valid 0% when used to say "They're weaker now so will for sure be weaker then." Assumption, and the fictional universe doesn't provide us evidence to agree with you. I guess that doesn't technically mean they're not weaker, but clearly women are strong enough in 40k.
"What are women gonna do when confronted by a man" or whatever thing you said a few pages back. They're gonna fight. The very question implies they would simply roll over and die while whimpering "But I am woman, he too strong..."
Oh, didn't check? Then here's some facts I didn't check. The women wanted to enlist but weren't allowed and so had to compromise by being allowed to care for and tend to the wounded, even though they wanted to fight for their country. It's common sense.
That is you implying she would roll over, not me. Nice freudian slip though. I said if you had a knife to your throat and you needed the strength to repel the attack, I'd want to be a man because they are scientifically stronger.
And I was saying what the government wanted, not the citizens. I'm sure a lot of women wanted to defend themselves and their countries from invaders. It's common sense.
100326
Post by: Jacksmiles
#1ShieldBrother3++ wrote:
And I was saying what the government wanted, not the citizens. I'm sure a lot of women wanted to defend themselves and their countries from invaders. It's common sense. 
You were saying there was science behind it, not that it was an arbitrary "what the government wanted." Automatically Appended Next Post:
We're all animals, really.
43778
Post by: Pouncey
#1ShieldBrother3++ wrote:Oh my lord, did you not read any of my posts in full? Fine, I'll just spell it out for you.
I, #1SHIELDBROTHER3++ FULLY ACKNOWLEDGE THERE IS FEMALE GUARDSMEN, AND I ACCEPT THAT. Can we get over that now? It doesn't make sense but so does 10 story high dogs with laser cannons.
Then why are we even having this discussion about how you think female Guardsmen shouldn't be a thing if you're totally okay with it being a thing?
It's only Chinese because they breed like rabbits over there, however most foreign countries teach English and some of the arguably most important countries have it as their primary language. And in 40k apparently Latin didn't die, there is stuff named latin stuff that translates to english all the time. Ferrus Manus=Iron Hand.
And the fact that you know that "Ferrus Manus" is faux Latin for "Iron Hand" is because we still have a record of Latin and its words' various meanings. It's also used in various fields of science to describe various thing. And we have a rough idea of its grammar as a written language.
But not a single human being still alive on this planet knows how any of it is supposed to be pronounced, and every time you've ever heard someone say something in Latin, they're completely guessing as to how it's pronounced based on how their own language would pronounce the same word.
34243
Post by: Blacksails
Pouncey wrote:
My GW is actually one of the most friendly given the stories I've heard on the forums. My concern regarding their attitude hasn't been that they'll be evil, but it's my constant worry with my social anxiety that some sort of situation will arise that will result in not being able to play there or having to replace almost all of my army to do so.
Well I can't help you with your anxiety, but the only way to know is to just do it. Point is, I wouldn't be concerned over people making you change your army over some swapped heads, especially if its as friendly as you say it is. I know that with anxiety you will make things into a bigger issue than they may actually be, and I can't help you get over that on the internet, but I can at least assure you to the best of my knowledge that your army would be fine. I know every store and opponent I've ever played would be happy to play against such an army. So for whatever its worth, you'll be fine in that regards.
Also I actually did buy a few packs of Abbithan Banshees from Chapterhouse. I couldn't get them to fit together properly due to it requiring a massive amount of work (for me, anyways) to make the parts fit flush and even the ones that did required Cadian arms that were ridiculously too big for them, and the weapon arms didn't even connect right in a lot of cases. With plastic models, the parts not fitting flush doesn't matter much since the glue actually melts some of the plastic to MAKE them fit flush. A number of years ago I was going to order some of the female plastic IG Cadians from the people who were modifying the official ones, because they seemed perfect in every way, until I found out they'd pretty much disappeared from the Internet years before, had a huge backlog of orders when they were around, and required contacting the creators personally to order them.
Try Vic Minis. Crisp, perfectly suited and designed to mix with GW plastic.
Anyways, your solution is out there. Whether you want to put the work in is up to you.
100326
Post by: Jacksmiles
#1ShieldBrother3++ wrote:I said if you had a knife to your throat and you needed the strength to repel the attack, I'd want to be a man because they are scientifically stronger.
Citation needed on the scientifics. But all right. What if you wanted to be a man in that situation, but weren't? Women just auto-lose? Is that the common sense?
43778
Post by: Pouncey
#1ShieldBrother3++ wrote:BossJakadakk wrote: #1ShieldBrother3++ wrote:
They lack validity? I'm basing mine off what little evidence I can from today, and yours is "Hey, it's fictional so anything goes" which could entirely go my way too.
I didn't check if there was any because I know basic human nature that men are stronger than women, and thus you can infer that they probably wanted their strongest people on the front, and the instinctively nurturing people on the backlines caring for the soldiers and keeping the grease in the wheels back home. I'm not going to the efforts of proving common sense by googling some random study.
See first sentence.
My evidence is from the fictional universe we're talking about. Valid 100% when talking about said fictional universe. Your evidence is from real life. Valid *up to* 100% depending on how the people who make up the fictional universe feel about it. Valid 0% when used to say "They're weaker now so will for sure be weaker then." Assumption, and the fictional universe doesn't provide us evidence to agree with you. I guess that doesn't technically mean they're not weaker, but clearly women are strong enough in 40k.
"What are women gonna do when confronted by a man" or whatever thing you said a few pages back. They're gonna fight. The very question implies they would simply roll over and die while whimpering "But I am woman, he too strong..."
Oh, didn't check? Then here's some facts I didn't check. The women wanted to enlist but weren't allowed and so had to compromise by being allowed to care for and tend to the wounded, even though they wanted to fight for their country. It's common sense.
That is you implying she would roll over, not me. Nice freudian slip though. I said if you had a knife to your throat and you needed the strength to repel the attack, I'd want to be a man because they are scientifically stronger.
And I was saying what the government wanted, not the citizens. I'm sure a lot of women wanted to defend themselves and their countries from invaders. It's common sense. 
And many of them have, in fact, been fully capable of fighting men in combat. This is something we know has happened historically.
There was even a woman in WW1 who took the place of her brother on the front lines, returned to the wrong trench by accident following a bathroom break in the nearby woods, and ended up taking a very large number of enemy soldiers, plus a few officers, prisoner. Completely on her own.
103240
Post by: ShieldBrother
BossJakadakk wrote: #1ShieldBrother3++ wrote:
And I was saying what the government wanted, not the citizens. I'm sure a lot of women wanted to defend themselves and their countries from invaders. It's common sense. 
You were saying there was science behind it, not that it was an arbitrary "what the government wanted."
Automatically Appended Next Post:
We're all animals, really.
It was what the government wanted because it was scientifically the best thing to do logically.
Pouncey wrote: #1ShieldBrother3++ wrote:Oh my lord, did you not read any of my posts in full? Fine, I'll just spell it out for you.
I, #1SHIELDBROTHER3++ FULLY ACKNOWLEDGE THERE IS FEMALE GUARDSMEN, AND I ACCEPT THAT. Can we get over that now? It doesn't make sense but so does 10 story high dogs with laser cannons.
Then why are we even having this discussion about how you think female Guardsmen shouldn't be a thing if you're totally okay with it being a thing?
It's only Chinese because they breed like rabbits over there, however most foreign countries teach English and some of the arguably most important countries have it as their primary language. And in 40k apparently Latin didn't die, there is stuff named latin stuff that translates to english all the time. Ferrus Manus=Iron Hand.
And the fact that you know that "Ferrus Manus" is faux Latin for "Iron Hand" is because we still have a record of Latin and its words' various meanings. It's also used in various fields of science to describe various thing. And we have a rough idea of its grammar as a written language.
But not a single human being still alive on this planet knows how any of it is supposed to be pronounced, and every time you've ever heard someone say something in Latin, they're completely guessing as to how it's pronounced based on how their own language would pronounce the same word.
People wanted more female models. I brought up the fact women aren't as good soldiers as men, thus their main fighting forces wouldn't include as many women as men so it is completely believable that out of 1212039402 kajillion guardsmen 60 of them are men in your 40k game. As many have said before me, there are may ways to get female models if you really want them.
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Post by: Insectum7
#1ShieldBrother3++ wrote:
That is you implying she would roll over, not me. Nice freudian slip though. I said if you had a knife to your throat and you needed the strength to repel the attack, I'd want to be a man because they are scientifically stronger.
Enter some quote about bringing a knife to a gunfight.
43778
Post by: Pouncey
Blacksails wrote:Try Vic Minis. Crisp, perfectly suited and designed to mix with GW plastic.
Anyways, your solution is out there. Whether you want to put the work in is up to you.
Cool. I'll give them a look, as it's been a long time since I saw their (admittedly nice-looking) miniatures.
I still think official ones should exist from GW instead of making us rely on the third-party sellers they shut down at every opportunity.
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Post by: Jacksmiles
#1ShieldBrother3++ wrote:BossJakadakk wrote: #1ShieldBrother3++ wrote:
And I was saying what the government wanted, not the citizens. I'm sure a lot of women wanted to defend themselves and their countries from invaders. It's common sense. 
You were saying there was science behind it, not that it was an arbitrary "what the government wanted."
Automatically Appended Next Post:
We're all animals, really.
It was what the government wanted because it was scientifically the best thing to do logically.
Yeah, it wasn't at all about believing women couldn't fight.
103240
Post by: ShieldBrother
BossJakadakk wrote: #1ShieldBrother3++ wrote:I said if you had a knife to your throat and you needed the strength to repel the attack, I'd want to be a man because they are scientifically stronger.
Citation needed on the scientifics. But all right. What if you wanted to be a man in that situation, but weren't? Women just auto-lose? Is that the common sense?
No, if you had read my post I said there was far too many variables to determine who would win or lose, to the point where it entirely depended on the situation they were in, but a man is stronger, so would have that advantage. Please read my posts, I'm getting tired of repeating myself.
Pouncey wrote: #1ShieldBrother3++ wrote:BossJakadakk wrote: #1ShieldBrother3++ wrote:
They lack validity? I'm basing mine off what little evidence I can from today, and yours is "Hey, it's fictional so anything goes" which could entirely go my way too.
I didn't check if there was any because I know basic human nature that men are stronger than women, and thus you can infer that they probably wanted their strongest people on the front, and the instinctively nurturing people on the backlines caring for the soldiers and keeping the grease in the wheels back home. I'm not going to the efforts of proving common sense by googling some random study.
See first sentence.
My evidence is from the fictional universe we're talking about. Valid 100% when talking about said fictional universe. Your evidence is from real life. Valid *up to* 100% depending on how the people who make up the fictional universe feel about it. Valid 0% when used to say "They're weaker now so will for sure be weaker then." Assumption, and the fictional universe doesn't provide us evidence to agree with you. I guess that doesn't technically mean they're not weaker, but clearly women are strong enough in 40k.
"What are women gonna do when confronted by a man" or whatever thing you said a few pages back. They're gonna fight. The very question implies they would simply roll over and die while whimpering "But I am woman, he too strong..."
Oh, didn't check? Then here's some facts I didn't check. The women wanted to enlist but weren't allowed and so had to compromise by being allowed to care for and tend to the wounded, even though they wanted to fight for their country. It's common sense.
That is you implying she would roll over, not me. Nice freudian slip though. I said if you had a knife to your throat and you needed the strength to repel the attack, I'd want to be a man because they are scientifically stronger.
And I was saying what the government wanted, not the citizens. I'm sure a lot of women wanted to defend themselves and their countries from invaders. It's common sense. 
And many of them have, in fact, been fully capable of fighting men in combat. This is something we know has happened historically.
There was even a woman in WW1 who took the place of her brother on the front lines, returned to the wrong trench by accident following a bathroom break in the nearby woods, and ended up taking a very large number of enemy soldiers, plus a few officers, prisoner. Completely on her own.
Anecdotal at best. Simo Hayha also killed 500 Russians. People can do amazing things.
Automatically Appended Next Post: https://www.psychologytoday.com/blog/hide-and-seek/201207/the-battle-the-sexes
First article that popped up from the search "men are stronger than women study".
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Post by: Desubot
Its science fantasy
there could literally be a planet of warrior women that are 10 times stronger than regular Canadian men that get recruited into a pdf or whatever.
bringing up real world examples is pretty pointless.
its always going to come down to GW redoing sprues (ig is horrifically out dated plastic wise) and maybe adding some female heads or bodies if they are so inclined.
but should they go out of there way to make it?
eh.... its probably up to the bean counters.
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Post by: Pouncey
Insectum7 wrote: #1ShieldBrother3++ wrote:
That is you implying she would roll over, not me. Nice freudian slip though. I said if you had a knife to your throat and you needed the strength to repel the attack, I'd want to be a man because they are scientifically stronger.
Enter some quote about bringing a knife to a gunfight.
-edited out-
Also I want to point out that even on our own planet, our physical combar prowess has never been what made our species the deadliest thing on the planet, to the point we're constantly wiping out species we aren't even trying to cause any harm to. Our minds are what made us powerful, and the technology we use them to create. Relying on your physical body in a fight, as a human, is a stupid idea as it's one of our species' weaknesses. We are NOT fast. We are NOT strong. We are NOT armed with sharp fangs or claws. We have NO biotoxins to use. We do NOT have a thick skin.
Physically, a human is a pathetic excuse for an Alpha predator. It's our minds and our technology which makes us powerful, and men and women are EQUALS in that regard.
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Post by: Desubot
Pouncey wrote: Insectum7 wrote: #1ShieldBrother3++ wrote: That is you implying she would roll over, not me. Nice freudian slip though. I said if you had a knife to your throat and you needed the strength to repel the attack, I'd want to be a man because they are scientifically stronger. Enter some quote about bringing a knife to a gunfight. Relevant note. In WoW, my guild is run by a co- GM team who are husband and wife in real life. The man was very physically large and muscular, and very much in-shape, doing lots of physical fitness stuff to the point his physical appearance was often compared accurately to the "Mr. Clean" mascot. His wife was much smaller, and while in shape, was not overly muscular or strong. Several years ago, they revealed to us, their guildies, that he'd been very, very violent in real life, usually just wrecking property instead of attacking people, but that the concept of him attacking her or one of their children in a fit of rage was not out of the realm of possibility. She revealed that should that happen, she was fully prepared to not only kill him to stop him, but also to dispose of his body by cutting it up at home, taking it piece by piece to work, sewing it into the corpses of dead dogs she was in charge of incinerating unsupervised at her job, and burning the whole package until nothing was left anyone could tell was human. He told us that should he actually get violent enough toward her or the kids, her plan being the actual outcome was in fact a very realistic probability. So don't count out a small, less-muscular woman in the face of a larger, stronger man. Because that was a situation where both parties agreed that a fight to the death would result in that man losing most of the time. Since then, he's become much calmer and pretty much entirely non-violent, so it hasn't been an issue. Also I want to point out that even on our own planet, our physical combar prowess has never been what made our species the deadliest thing on the planet, to the point we're constantly wiping out species we aren't even trying to cause any harm to. Our minds are what made us powerful, and the technology we use them to create. Relying on your physical body in a fight, as a human, is a stupid idea as it's one of our species' weaknesses. We are NOT fast. We are NOT strong. We are NOT armed with sharp fangs or claws. We have NO biotoxins to use. We do NOT have a thick skin. Physically, a human is a pathetic excuse for an Alpha predator. It's our minds and our technology which makes us powerful, and men and women are EQUALS in that regard.
What in the actual feth does that have to do with anything? thats some messed up gak. premeditated murder isnt cool mmk? nor is destruction of evidence and all that jazz, even in self defense or whatever.
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Post by: Pouncey
Desubot wrote:What in the actual feth does that have to do with anything?
thats some messed up gak.
premeditated murder isnt cool mmk? nor is destruction of evidence and all that jazz, even in self defense or whatever.
It is relevant only because it shows that he wasn't at all confident in taking on someone physically smaller than himself, and thought he'd probably lose. Maybe I shouldn't have brought it up.
The part at the end about humans being physically pathetic with our greatest strength being our minds and our technology is still a good point though, isn't it?
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Post by: Azreal13
I'm 6'5" and over 300lb.
There'd be very few women on the planet who could do anything to even slow me down at close quarters should I experience a suspension of morals and decency.
I remain, sadly, totally susceptible to all manner of weaponry, including, but not limited to, bullets, bats, bricks and heavy things in socks.
Pointless anecdote is pointless.
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Post by: Pouncey
Azreal13 wrote:I'm 6'5" and over 300lb.
There'd be very few women on the planet who could do anything to even slow me down at close quarters should I experience a suspension of morals and decency.
I remain, sadly, totally susceptible to all manner of weaponry, including, but not limited to, bullets, bats, bricks and heavy things in socks.
Pointless anecdote is pointless.
Fair point. I already deleted it.
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Post by: Desubot
eh was really only commenting about the whole premeditated murder thing which is no bueno.
and honestly of course humanities greatest strength is our minds.
then again even with a a gun that can literally charge it self in the sun, it still has some sort of hard core recoil which makes no fethin sense for a laser so humanity seems to have missed a step or 6.
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Post by: Pouncey
Desubot wrote:eh was really only commenting about the whole premeditated murder thing which is no bueno.
and honestly of course humanities greatest strength is our minds.
then again even with a a gun that can literally charge it self in the sun, it still has some sort of hard core recoil which makes no fethin sense for a laser so humanity seems to have missed a step or 6.
Laser weapons having recoil is not an uncommon mistake for science fiction and science fantasy to make.
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Post by: Desubot
Pouncey wrote: Desubot wrote:eh was really only commenting about the whole premeditated murder thing which is no bueno.
and honestly of course humanities greatest strength is our minds.
then again even with a a gun that can literally charge it self in the sun, it still has some sort of hard core recoil which makes no fethin sense for a laser so humanity seems to have missed a step or 6.
Laser weapons having recoil is not an uncommon mistake for science fiction and science fantasy to make.
Still, it exists in lore so it makes me sad.
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Post by: Pouncey
Desubot wrote: Pouncey wrote: Desubot wrote:eh was really only commenting about the whole premeditated murder thing which is no bueno.
and honestly of course humanities greatest strength is our minds.
then again even with a a gun that can literally charge it self in the sun, it still has some sort of hard core recoil which makes no fethin sense for a laser so humanity seems to have missed a step or 6.
Laser weapons having recoil is not an uncommon mistake for science fiction and science fantasy to make.
Still, it exists in lore so it makes me sad.
It really shouldn't.
Warhammer 40k is science fantasy, not science fiction.
Science fiction is the genre that tries to make the fiction suit what we actually know scientifically in the real world. Science fantasy doesn't really care, it's basically just fantasy with high-tech mixed in.
103240
Post by: ShieldBrother
Pouncey wrote: Desubot wrote:What in the actual feth does that have to do with anything?
thats some messed up gak.
premeditated murder isnt cool mmk? nor is destruction of evidence and all that jazz, even in self defense or whatever.
It is relevant only because it shows that he wasn't at all confident in taking on someone physically smaller than himself, and thought he'd probably lose. Maybe I shouldn't have brought it up? I don't think that planning to defend your life by taking someone else's should they try to kill you unprovoked counts as premeditated murder though. I'm sure many abused spouses with violent partners or exes have planned something similar.
The part at the end about humans being physically pathetic with our greatest strength being our minds and our technology is still a good point though, isn't it?
Lol, did his murder count on him being drugged up on niquil and the woman with a high powered rifle? How would she beat him? And that's a bad relationship, get your buddy to a therapist immediately and get those kids out of a home with a literal crazy person.
Pouncey wrote: Insectum7 wrote: #1ShieldBrother3++ wrote:
That is you implying she would roll over, not me. Nice freudian slip though. I said if you had a knife to your throat and you needed the strength to repel the attack, I'd want to be a man because they are scientifically stronger.
Enter some quote about bringing a knife to a gunfight.
-edited out-
Also I want to point out that even on our own planet, our physical combar prowess has never been what made our species the deadliest thing on the planet, to the point we're constantly wiping out species we aren't even trying to cause any harm to. Our minds are what made us powerful, and the technology we use them to create. Relying on your physical body in a fight, as a human, is a stupid idea as it's one of our species' weaknesses. We are NOT fast. We are NOT strong. We are NOT armed with sharp fangs or claws. We have NO biotoxins to use. We do NOT have a thick skin.
Physically, a human is a pathetic excuse for an Alpha predator. It's our minds and our technology which makes us powerful, and men and women are EQUALS in that regard.
You're right, until you're face to face with nothing but a sharp object and only one person is getting out alive. WW2 and even today soldiers are trained hand to hand combat because those situations do happen.
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Post by: Jacksmiles
#1ShieldBrother3++ wrote:BossJakadakk wrote: #1ShieldBrother3++ wrote:I said if you had a knife to your throat and you needed the strength to repel the attack, I'd want to be a man because they are scientifically stronger.
Citation needed on the scientifics. But all right. What if you wanted to be a man in that situation, but weren't? Women just auto-lose? Is that the common sense?
No, if you had read my post I said there was far too many variables to determine who would win or lose, to the point where it entirely depended on the situation they were in, but a man is stronger, so would have that advantage. Please read my posts, I'm getting tired of repeating myself.
I don't have the time or inclination to reread whole threads each day, apologies for misremembering. But if women don't auto-lose, then what's the deal? Being a man with more strength would give you a slight advantage over being a woman, assuming identical physiology to the real world of 2016 (which remember, we're talking about a fake, 100% made up universe with rules of its own). Plus, what world are they on? What kind of gravity did the woman grow up in, and what about the man? There are more variables in this fictional situation than there would be in real life, allowing for a much greater chance that the woman would even be *stronger* than the man.
Does claim men are stronger than women.
Doesn't prove that's why women were excluded from the draft, doesn't give sources, and the writer is credited as a psychiatrist, philosopher, and writer, so while he has an M.D., is he necessarily qualified to write about biological concerns?
Okay, the second and third parts are me just giving you crap. Only the first is my actual argument against you, because you specifically said women were excluded from the draft because they're physically weaker.
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Post by: Pouncey
#1ShieldBrother3++ wrote:Lol, did his murder count on him being drugged up on niquil and the woman with a high powered rifle? How would she beat him? And that's a bad relationship, get your buddy to a therapist immediately and get those kids out of a home with a literal crazy person.
Their relationship has stabilized since then.
Also I've never been in the same state as them. I said it was a WoW guildie, never met either of them in real life.
Pouncey wrote: Insectum7 wrote: #1ShieldBrother3++ wrote:
That is you implying she would roll over, not me. Nice freudian slip though. I said if you had a knife to your throat and you needed the strength to repel the attack, I'd want to be a man because they are scientifically stronger.
Enter some quote about bringing a knife to a gunfight.
-edited out-
Also I want to point out that even on our own planet, our physical combar prowess has never been what made our species the deadliest thing on the planet, to the point we're constantly wiping out species we aren't even trying to cause any harm to. Our minds are what made us powerful, and the technology we use them to create. Relying on your physical body in a fight, as a human, is a stupid idea as it's one of our species' weaknesses. We are NOT fast. We are NOT strong. We are NOT armed with sharp fangs or claws. We have NO biotoxins to use. We do NOT have a thick skin.
Physically, a human is a pathetic excuse for an Alpha predator. It's our minds and our technology which makes us powerful, and men and women are EQUALS in that regard.
You're right, until you're face to face with nothing but a sharp object and only one person is getting out alive. WW2 and even today soldiers are trained hand to hand combat because those situations do happen.
I'm gonna defer to the guy who said that unless women are an auto-lose to men, differences in the individual are more significant to physical strength and melee capabilities so it doesn't warrant even mentioning.
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Post by: ShieldBrother
BossJakadakk wrote: #1ShieldBrother3++ wrote:BossJakadakk wrote: #1ShieldBrother3++ wrote:I said if you had a knife to your throat and you needed the strength to repel the attack, I'd want to be a man because they are scientifically stronger.
Citation needed on the scientifics. But all right. What if you wanted to be a man in that situation, but weren't? Women just auto-lose? Is that the common sense?
No, if you had read my post I said there was far too many variables to determine who would win or lose, to the point where it entirely depended on the situation they were in, but a man is stronger, so would have that advantage. Please read my posts, I'm getting tired of repeating myself.
I don't have the time or inclination to reread whole threads each day, apologies for misremembering. But if women don't auto-lose, then what's the deal? Being a man with more strength would give you a slight advantage over being a woman, assuming identical physiology to the real world of 2016 (which remember, we're talking about a fake, 100% made up universe with rules of its own). Plus, what world are they on? What kind of gravity did the woman grow up in, and what about the man? There are more variables in this fictional situation than there would be in real life, allowing for a much greater chance that the woman would even be *stronger* than the man.
Does claim men are stronger than women.
Doesn't prove that's why women were excluded from the draft, doesn't give sources, and the writer is credited as a psychiatrist, philosopher, and writer, so while he has an M.D., is he necessarily qualified to write about biological concerns?
Okay, the second and third parts are me just giving you crap. Only the first is my actual argument against you, because you specifically said women were excluded from the draft because they're physically weaker.
What if the man grew up in stronger gravity? Again, this is entirely anecdotal, so Im basing my arguments off of the real world, which is the closest comparison we have. Put 2 cadians against each other one man, one woman, yadda yadda yadda you know the deal.
And truth be told the draft thing was an assumption. I don't know what the government thought, but that was my best logical guess. And I did look for articles about it, but most of them were just useless, not adressing why they werent in the draft. Maybe it was sexism, who knows.
90435
Post by: Slayer-Fan123
I just feel I need to repeat myself.
What would be the difference? Hair is mostly likely to be buzzed so the only thing to differentiate them would be giant boobs that look silly on the model. Is that worth your "diversity"?
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Post by: Pouncey
Slayer-Fan123 wrote:I just feel I need to repeat myself.
What would be the difference? Hair is mostly likely to be buzzed so the only thing to differentiate them would be giant boobs that look silly on the model. Is that worth your "diversity"?
Longer hair in a military hairstyle. A female face. A torso that looks female instead of male.
Create a conversion kit with 10 heads and 10 torsos, some slight differences in the faces and hairstyles, and sell it to me for 15 dollars and I will be happy as far as IG go.
Also I'm going to point out for the millionth time that you do not in fact need giant boobs to make a female miniature look female. There are plenty of examples of that out there to prove it.
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Post by: Desubot
Slayer-Fan123 wrote:I just feel I need to repeat myself.
What would be the difference? Hair is mostly likely to be buzzed so the only thing to differentiate them would be giant boobs that look silly on the model. Is that worth your "diversity"?
It certainly wouldn't look too different. at best the heads since everyone would look pretty much the same in 50 pounds of flak gear.
and at 40k heroic scale the girls would need triple Ds and have all the armor ripped off to just denote that she is a female and not just another exceptionally wide man with a heads and hands twice the size of a normal man.
43778
Post by: Pouncey
Desubot wrote:Slayer-Fan123 wrote:I just feel I need to repeat myself.
What would be the difference? Hair is mostly likely to be buzzed so the only thing to differentiate them would be giant boobs that look silly on the model. Is that worth your "diversity"?
It certainly wouldn't look too different. at best the heads since everyone would look pretty much the same in 50 pounds of flak gear.
and at 40k heroic scale the girls would need triple Ds and have all the armor ripped off to just denote that she is a female and not just another exceptionally wide man with a heads and hands twice the size of a normal man.
So then how do the Vic's Minis that I kept being recommended look? Because I don't want to buy them if that's the case.
61618
Post by: Desubot
Pouncey wrote:Slayer-Fan123 wrote:I just feel I need to repeat myself. What would be the difference? Hair is mostly likely to be buzzed so the only thing to differentiate them would be giant boobs that look silly on the model. Is that worth your "diversity"? Longer hair in a military hairstyle. A female face. A torso that looks female instead of male. Create a conversion kit with 10 heads and 10 torsos, some slight differences in the faces and hairstyles, and sell it to me for 15 dollars and I will be happy as far as IG go. Also I'm going to point out for the millionth time that you do not in fact need giant boobs to make a female miniature look female. There are plenty of examples of that out there to prove it. 15 bucks for a conversion kit? HA  youd be lucky if gw charged your 20 dollars for it but really its the aesthetics that gw has. over sized everything, everything exaggerated so that its obvious from 3-5 feet away. Pouncey wrote: Desubot wrote:Slayer-Fan123 wrote:I just feel I need to repeat myself. What would be the difference? Hair is mostly likely to be buzzed so the only thing to differentiate them would be giant boobs that look silly on the model. Is that worth your "diversity"? It certainly wouldn't look too different. at best the heads since everyone would look pretty much the same in 50 pounds of flak gear. and at 40k heroic scale the girls would need triple Ds and have all the armor ripped off to just denote that she is a female and not just another exceptionally wide man with a heads and hands twice the size of a normal man. So then how do the Vic's Minis that I kept being recommended look? Because I don't want to buy them if that's the case. its the GW Scaling over others. its there brand of heroic. vics obviously looks better but GW wont be changing there line of wonky scale anytime soon. so you would need to work with it or go a complete different line.
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Post by: Blacksails
Vic Minis Arcadian men and women together. You can google the rest of her stuff if you'd like to see more.
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Post by: Desubot
Already have a bunch
they are pretty awesome.
wish they would make female convicts as well. wanna make a big block of conscripts for one of my army ideas
43778
Post by: Pouncey
Desubot wrote: Pouncey wrote:Slayer-Fan123 wrote:I just feel I need to repeat myself.
What would be the difference? Hair is mostly likely to be buzzed so the only thing to differentiate them would be giant boobs that look silly on the model. Is that worth your "diversity"?
Longer hair in a military hairstyle. A female face. A torso that looks female instead of male.
Create a conversion kit with 10 heads and 10 torsos, some slight differences in the faces and hairstyles, and sell it to me for 15 dollars and I will be happy as far as IG go.
Also I'm going to point out for the millionth time that you do not in fact need giant boobs to make a female miniature look female. There are plenty of examples of that out there to prove it.
15 bucks for a conversion kit? HA  youd be lucky if gw charged your 20 dollars for it 
Close enough.
I haven't bought miniatures in a while so my sense of their pricing is off.
but really its the aesthetics that gw has.
over sized everything, everything exaggerated so that its obvious from 3-5 feet away.
From 3-5 feet away I expect a vague sense they're probably female, not a distinctly obvious knowledge that they are.
Pouncey wrote: Desubot wrote:Slayer-Fan123 wrote:I just feel I need to repeat myself.
What would be the difference? Hair is mostly likely to be buzzed so the only thing to differentiate them would be giant boobs that look silly on the model. Is that worth your "diversity"?
It certainly wouldn't look too different. at best the heads since everyone would look pretty much the same in 50 pounds of flak gear.
and at 40k heroic scale the girls would need triple Ds and have all the armor ripped off to just denote that she is a female and not just another exceptionally wide man with a heads and hands twice the size of a normal man.
So then how do the Vic's Minis that I kept being recommended look? Because I don't want to buy them if that's the case.
its the GW Scaling over others. its there brand of heroic. vics obviously looks better but GW wont be changing there line of wonky scale anytime soon. so you would need to work with it or go a complete different line.
Uhh, someone in this thread JUST finished telling me that they fit in with GW's minis.
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Post by: Snake Tortoise
I don't mind the idea of female guardsmen to be honest. A couple of additional heads and torsos so it's optional wouldn't be a bad idea in a plastic kit, but it would be easier just to use full face helmeted heads on Cadian bodies and simply consider some of your guys to be girls. With the armour and baggy uniforms I think it's hardly worth the effort to make some of them marginally more slender, a tiny bit more voluptuous around the chest and slightly shorter. Nobody would even notice it on the tabletop unless you sculpted them with OTT body proportions
One good thing about lacking female IG is it provides a buffer to potential female space marine models. They're not going to make female marines before female guard, so at least that's safe for the time being. Call me conservative but I can't stand the idea of female Astartes. For what it's worth I wouldn't like to see male SoB's either
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Post by: Pouncey
Blacksails wrote:
Vic Minis Arcadian men and women together. You can google the rest of her stuff if you'd like to see more.
Oh look, clearly female IG miniatures that don't have enormous chests nor do they even show off their chests through their uniforms.
Why does anyone bother saying this is an impossibility when they obviously exist? Automatically Appended Next Post: Snake Tortoise wrote:I don't mind the idea of female guardsmen to be honest. A couple of additional heads and torsos so it's optional wouldn't be a bad idea in a plastic kit, but it would be easier just to use full face helmeted heads on Cadian bodies and simply consider some of your guys to be girls. With the armour and baggy uniforms I think it's hardly worth the effort to make some of them marginally more slender, a tiny bit more voluptuous around the chest and slightly shorter. Nobody would even notice it on the tabletop unless you sculpted them with OTT body proportions
One good thing about lacking female IG is it provides a buffer to potential female space marine models. They're not going to make female marines before female guard, so at least that's safe for the time being. Call me conservative but I can't stand the idea of female Astartes. For what it's worth I wouldn't like to see male SoB's either
It is indeed weird that female Space Marines are such a common topic yet pretty much no one ever asks for male Sisters of Battle.
61618
Post by: Desubot
Pouncey wrote:
Automatically Appended Next Post:
Snake Tortoise wrote:I don't mind the idea of female guardsmen to be honest. A couple of additional heads and torsos so it's optional wouldn't be a bad idea in a plastic kit, but it would be easier just to use full face helmeted heads on Cadian bodies and simply consider some of your guys to be girls. With the armour and baggy uniforms I think it's hardly worth the effort to make some of them marginally more slender, a tiny bit more voluptuous around the chest and slightly shorter. Nobody would even notice it on the tabletop unless you sculpted them with OTT body proportions
One good thing about lacking female IG is it provides a buffer to potential female space marine models. They're not going to make female marines before female guard, so at least that's safe for the time being. Call me conservative but I can't stand the idea of female Astartes. For what it's worth I wouldn't like to see male SoB's either
It is indeed weird that female Space Marines are such a common topic yet pretty much no one ever asks for male Sisters of Battle.
Actually that one is explained quite simply in the lore as well.
the church cannot have any "men" at arms as a way to keep their power in check.
so they went with "women"
ah semantics. not sure how they are getting away with the priests though.
103240
Post by: ShieldBrother
No one said it was impossible. And maybe the reason you don't get many Sisters of Battle dudes is because, well, the whole sisters part.
43778
Post by: Pouncey
Desubot wrote:Actually that one is explained quite simply in the lore as well.
the church cannot have any "men" at arms as a way to keep their power in check.
so they went with "women"
ah semantics. not sure how they are getting away with the priests though.
No, I know why the lore says they can't. But Space Marines being stated to be biologically impossible to create from a female human is a lot more solid for female Space Marines not being a thing than simple law that says men can't be Sisters of Battle.
Because people break human laws all the time, but I've yet to see a human overcome their biological impossibility to switch genders at will so they can reproduce in an environment where their gender is lacking in numbers (there are actually some species on Earth which can do this).
By the way, there were lots of other examples I considered for that, but I rejected them because technology has made some of those things possible. Flight was my first choice.
105713
Post by: Insectum7
Snake Tortoise wrote:
One good thing about lacking female IG is it provides a buffer to potential female space marine models.
I can have Eldar marines though, because I have Eldar heads.
The idea that we ought not have female human heads out of fear that they would be put on Space Marine models is a little ridiculous.
43778
Post by: Pouncey
#1ShieldBrother3++ wrote:No one said it was impossible. And maybe the reason you don't get many Sisters of Battle dudes is because, well, the whole sisters part.
No, it's because Sisters of Battle are required by law to be female.
My point is that 40k players asking for impossible combinations favor female Space Marines over male Sisters of Battle to a degree where people asking for the latter is almost unheard of and people asking for the former number so high it's become a point of contention no one ever wants to discuss again. They're both impossible according to the lore, and should stay that way, but WHY do people ask for female Astartes and NOT male Sororitas?
Automatically Appended Next Post:
Insectum7 wrote: Snake Tortoise wrote:
One good thing about lacking female IG is it provides a buffer to potential female space marine models.
I can have Eldar marines though, because I have Eldar heads.
The idea that we ought not have female human heads out of fear that they would be put on Space Marine models is a little ridiculous.
I think they meant that GW would provide female IG BEFORE female Astartes, so as long as female IG aren't a thing they know that the time is not drawing near for female Astartes.
GW does in fact produce female heads, and there's an unhelmeted plastic Sororitas head on the Immolator frame which would probably fit pretty well on a Space Marine.
61618
Post by: Desubot
Pouncey wrote: Desubot wrote:Actually that one is explained quite simply in the lore as well.
the church cannot have any "men" at arms as a way to keep their power in check.
so they went with "women"
ah semantics. not sure how they are getting away with the priests though.
No, I know why the lore says they can't. But Space Marines being stated to be biologically impossible to create from a female human is a lot more solid for female Space Marines not being a thing than simple law that says men can't be Sisters of Battle.
Because people break human laws all the time, but I've yet to see a human overcome their biological impossibility to switch genders at will so they can reproduce in an environment where their gender is lacking in numbers (there are actually some species on Earth which can do this).
By the way, there were lots of other examples I considered for that, but I rejected them because technology has made some of those things possible. Flight was my first choice.
Ah thats what ya meant.
mmmm no there really isnt anything stopping a man from joining the sisterhood. besides getting shot for immediate heresy.
as to why its not asked often. is probably because there is no real discussion or demand for it(?)
69226
Post by: Selym
Pouncey wrote:
It's unacceptable because in the lore, Imperial Guard are not limited to having their women be Commissars, rocketeers, and grenade launcher wielders. And Eldar are unacceptable because female Eldar are not limited to being Banshees and a small portion of Guardians.
It's unacceptable because the lore says these armies have lots of women, that those women look different from men, and yet the models are almost all male.
Your argument does not work. GW cares for the fluff about as much as Martel, and seems to think that 40k needs to be a sausagefest to be even remotely marketable.
That is all that matters to the 40k productline.
103240
Post by: ShieldBrother
Pouncey wrote: #1ShieldBrother3++ wrote:No one said it was impossible. And maybe the reason you don't get many Sisters of Battle dudes is because, well, the whole sisters part.
No, it's because Sisters of Battle are required by law to be female.
My point is that 40k players asking for impossible combinations favor female Space Marines over male Sisters of Battle to a degree where people asking for the latter is almost unheard of and people asking for the former number so high it's become a point of contention no one ever wants to discuss again. They're both impossible according to the lore, and should stay that way, but WHY do people ask for female Astartes and NOT male Sororitas?
Because the name Space Marines is at least unisex and it's GeeDubs flagship faction so more players would be exposed to the great diversity that is 40k! /s
And like I said in my other post, their name and laws make it a girls-only club. And when you're a dude, why become a sister when you can become a space marine?
43778
Post by: Pouncey
Desubot wrote: Pouncey wrote: Desubot wrote:Actually that one is explained quite simply in the lore as well.
the church cannot have any "men" at arms as a way to keep their power in check.
so they went with "women"
ah semantics. not sure how they are getting away with the priests though.
No, I know why the lore says they can't. But Space Marines being stated to be biologically impossible to create from a female human is a lot more solid for female Space Marines not being a thing than simple law that says men can't be Sisters of Battle.
Because people break human laws all the time, but I've yet to see a human overcome their biological impossibility to switch genders at will so they can reproduce in an environment where their gender is lacking in numbers (there are actually some species on Earth which can do this).
By the way, there were lots of other examples I considered for that, but I rejected them because technology has made some of those things possible. Flight was my first choice.
Ah thats what ya meant.
mmmm no there really isnt anything stopping a man from joining the sisterhood. besides getting shot for immediate heresy.
as to why its not asked often. is probably because there is no real discussion or demand for it(?)
And there you have it. There is NO REAL DEMAND for MORE men in WH40k, but there IS a real demand for more WOMEN in WH40k. Automatically Appended Next Post: #1ShieldBrother3++ wrote: Pouncey wrote: #1ShieldBrother3++ wrote:No one said it was impossible. And maybe the reason you don't get many Sisters of Battle dudes is because, well, the whole sisters part.
No, it's because Sisters of Battle are required by law to be female.
My point is that 40k players asking for impossible combinations favor female Space Marines over male Sisters of Battle to a degree where people asking for the latter is almost unheard of and people asking for the former number so high it's become a point of contention no one ever wants to discuss again. They're both impossible according to the lore, and should stay that way, but WHY do people ask for female Astartes and NOT male Sororitas?
Because the name Space Marines is at least unisex and it's GeeDubs flagship faction so more players would be exposed to the great diversity that is 40k! /s
And like I said in my other post, their name and laws make it a girls-only club. And when you're a dude, why become a sister when you can become a space marine?
The lore is only involved in the sense that both options are impossible for one reason or another.
The question I'm asking is why PLAYERS are asking for one and not the other.
103240
Post by: ShieldBrother
What's your point? We have already established there's enough men in 40k.
61618
Post by: Desubot
Pouncey wrote: Desubot wrote: Pouncey wrote: Desubot wrote:Actually that one is explained quite simply in the lore as well.
the church cannot have any "men" at arms as a way to keep their power in check.
so they went with "women"
ah semantics. not sure how they are getting away with the priests though.
No, I know why the lore says they can't. But Space Marines being stated to be biologically impossible to create from a female human is a lot more solid for female Space Marines not being a thing than simple law that says men can't be Sisters of Battle.
Because people break human laws all the time, but I've yet to see a human overcome their biological impossibility to switch genders at will so they can reproduce in an environment where their gender is lacking in numbers (there are actually some species on Earth which can do this).
By the way, there were lots of other examples I considered for that, but I rejected them because technology has made some of those things possible. Flight was my first choice.
Ah thats what ya meant.
mmmm no there really isnt anything stopping a man from joining the sisterhood. besides getting shot for immediate heresy.
as to why its not asked often. is probably because there is no real discussion or demand for it(?)
And there you have it. There is NO REAL DEMAND for MORE men in WH40k, but there IS a real demand for more WOMEN in WH40k.
Excuse me sir
please dont put fethin words in my mouth.
there is no real demand for men in sisters of battle.
that is what was being discussed not the whole of 40k.
105713
Post by: Insectum7
Pouncey wrote: but WHY do people ask for female Astartes and NOT male Sororitas?
Because the draw to Space Marines is not because they are male, but because they are awesome.
They're the big heroes (and villains) of the background, and get tons of support. If you wanted male Sisters there are already plenty of options for a male in power armor.
Pouncey wrote:
GW does in fact produce female heads, and there's an unhelmeted plastic Sororitas head on the Immolator frame which would probably fit pretty well on a Space Marine.
Good point! I forgot about those. I wonder if one would fit on Marneus Calgar. . .
43778
Post by: Pouncey
Desubot wrote:Excuse me sir
please dont put fethin words in my mouth.
there is no real demand for men in sisters of battle.
that is what was being discussed not the whole of 40k.
I was extrapolating from the specific to the general.
If you'd like, we could include the various people asking for female Eldar, female Tau, female Imperial Guard, and I've even heard requests for female Necrons on occasion.
Yet very little demand for more men in the factions, correction, faction, of humanoids where male models do not already have a significant presence?
Maybe people are asking for more female options and not so much male options because there's enough males in the model range to satisfy pretty much everyone looking for them, but a still untapped demand of people looking for female variants of the armies that don't have them yet?
Maybe this means that, since I ascertained this from Dakka and this forum in particular, there actually IS a decent market for diversity in 40k?
103240
Post by: ShieldBrother
Except everyone asking for female stuff is a minority. GW need to see good, solid, statistics before they spend a lot of money just for diversity instead of the next big model or campaign, which would probably rope them more sales.
61618
Post by: Desubot
Pouncey wrote: Desubot wrote:Excuse me sir please dont put fethin words in my mouth. there is no real demand for men in sisters of battle. that is what was being discussed not the whole of 40k. I was extrapolating from the specific to the general. If you'd like, we could include the various people asking for female Eldar, female Tau, female Imperial Guard, and I've even heard requests for female Necrons on occasion. Yet very little demand for more men in the factions, correction, faction, of humanoids where male models do not already have a significant presence? Maybe people are asking for more female options and not so much male options because there's enough males in the model range to satisfy pretty much everyone looking for them, but a still untapped demand of people looking for female variants of the armies that don't have them yet? Maybe this means that, since I ascertained this from Dakka and this forum in particular, there actually IS a decent market for diversity in 40k? What are you even arguing about. Im one of the people for more diversity in sex and race in 40k also extrapolating from specific into general is a horrible way to make any sort of point. however as vvt points out im not going to completly change the decades worth of fluff to shoe horn in female marines. and ONLY marines. dont you dare turn that into a generalization.
10906
Post by: VictorVonTzeentch
Pouncey wrote:[
If you'd like, we could include the various people asking for female Eldar, female Tau, female Imperial Guard, and I've even heard requests for female Necrons on occasion.
In order; they have Female Eldar, the have Female Tau, Use Female heads, and Necron bodies aren't explicitly male, they are gender neutral.
If you want Female Marines make them its a game, but the story shouldn't change just because some people are demanding it. GW already has little enough integrity as it is and bending over backwards to support a request from a fairly small group (most women I know into 40k dont care that marines are only men) would be foolish.
Equality is great and I support it, but making demands for the sake of demands is silly.
80673
Post by: Iron_Captain
Pffft, female Space Marines and male Sisters of Battle is not yet diverse enough. I demand transgender Sisters of Battle and Space Marines right now. Also, there should be some who are genderless, trigender or pangender. And some who sexually identify as attack helicopters (they should count as a fast attack choice instead of troops in order to avoid hurting their feelings and rights)
Down with the cisnormativity in 40k!
61618
Post by: Desubot
Iron_Captain wrote: And some who sexually identify as attack helicopters (they should count as a fast attack choice instead of troops in order to avoid hurting their feelings and rights)
Down with the cisnormativity in 40k!
Hear Hear
43778
Post by: Pouncey
#1ShieldBrother3++ wrote:Except everyone asking for female stuff is a minority. GW need to see good, solid, statistics before they spend a lot of money just for diversity instead of the next big model or campaign, which would probably rope them more sales.
Why? GW doesn't do market research of any kind. Presenting them with solid numbers justifying the expense of a more diverse assortment of female miniatures wouldn't make them actually happen since GW doesn't make what's been asked for or what's in demand, but instead what they think is cool.
105713
Post by: Insectum7
Female Necrons whaaa?
43778
Post by: Pouncey
Desubot wrote: Pouncey wrote: Desubot wrote:Excuse me sir
please dont put fethin words in my mouth.
there is no real demand for men in sisters of battle.
that is what was being discussed not the whole of 40k.
I was extrapolating from the specific to the general.
If you'd like, we could include the various people asking for female Eldar, female Tau, female Imperial Guard, and I've even heard requests for female Necrons on occasion.
Yet very little demand for more men in the factions, correction, faction, of humanoids where male models do not already have a significant presence?
Maybe people are asking for more female options and not so much male options because there's enough males in the model range to satisfy pretty much everyone looking for them, but a still untapped demand of people looking for female variants of the armies that don't have them yet?
Maybe this means that, since I ascertained this from Dakka and this forum in particular, there actually IS a decent market for diversity in 40k?
What are you even arguing about.
Im one of the people for more diversity in sex and race in 40k
also extrapolating from specific into general is a horrible way to make any sort of point.
however as vvt points out im not going to completly change the decades worth of fluff to shoe horn in female marines. and ONLY marines. dont you dare turn that into a generalization.
Sorry, I thought I'd figured out a valid point and the fact you were the one my quote window was open on at the time was only tangentially related.
Also, isn't extrapolating from the specific to the general one of the two methods of reasoning? One's inductive and the other is deductive but I don't remember which is which.
61618
Post by: Desubot
To make a incomplete reasoning sure.
and it never going to mesh with a lot of people unless you use buzzwords and do the thing that a ton of media does to feth with people.
18698
Post by: kronk
They should make what I want because I want it, and not make what I don't want because I don't want it. Female IG would be cool. Do it. Female Space Marines would be dumb. Don't do it. Male Sisters of Battle would be dumb. Don't do it. Necrons are gender neutral robots. Keep making them that way.
61618
Post by: Desubot
IIRC one of the named cryptec or a cryptec that was part of a book IS actually a female and identifies as one IIRC. i hear from one of my hardcore necronphiliacs
43778
Post by: Pouncey
VictorVonTzeentch wrote: Pouncey wrote:[
If you'd like, we could include the various people asking for female Eldar, female Tau, female Imperial Guard, and I've even heard requests for female Necrons on occasion.
In order; they have Female Eldar, the have Female Tau, Use Female heads, and Necron bodies aren't explicitly male, they are gender neutral.
If you want Female Marines make them its a game, but the story shouldn't change just because some people are demanding it. GW already has little enough integrity as it is and bending over backwards to support a request from a fairly small group (most women I know into 40k dont care that marines are only men) would be foolish.
Equality is great and I support it, but making demands for the sake of demands is silly.
No, I don't want female Space Marines or male Sisters of Battle. I'm willing to let lore impossibilities stand.
But female Eldar consist of models for only two units, not all of them like they should be, female Tau I'll give you since the new kits have female heads and their bodies don't have much dimorphism, GW should make those heads because we shouldn't have to rely on third-party creators when GW shuts them down at every opportunity, and Necrons are gender neutral already and make sense that way.
103240
Post by: ShieldBrother
Pouncey wrote: #1ShieldBrother3++ wrote:Except everyone asking for female stuff is a minority. GW need to see good, solid, statistics before they spend a lot of money just for diversity instead of the next big model or campaign, which would probably rope them more sales.
Why? GW doesn't do market research of any kind. Presenting them with solid numbers justifying the expense of a more diverse assortment of female miniatures wouldn't make them actually happen since GW doesn't make what's been asked for or what's in demand, but instead what they think is cool.
So then what is the point of you testifying for more girl stuff if you know GW won't do it?
43778
Post by: Pouncey
Desubot wrote:To make a incomplete reasoning sure.
and it never going to mesh with a lot of people unless you use buzzwords and do the thing that a ton of media does to feth with people.
Okay, here's an argument with no buzzwords or drama.
The official models are not representing the lore factions they represent.
If your power armored Space Marines or Sisters of Battle wore anything but power armor, you would complain. If your flak armored Imperial Guard wore anything but flak armor, you would complain. If your tank's official model was actually a helicopter, you would complain. Why should the soldiers' physical sexes that are confirmed to be prevalent in the factions and units that are being fielded be an exception?
105798
Post by: Gen.Steiner
Good lord this thread is pretty crazy.
First of all, to answer the original post, I would do the following:
1) Have the sculptors create heads for Marines and Guard that are representative of different generalised ethnic groups: European, Asian, African; so that not every model has a White Man Face. If sculptors like Kev White can create figures that are recognisably Black, or ranges like Copplestone's Chinese Warlord armies, or - actually - any 28mm historical manufacturer can produce figures that look like the ethnicities they're supposed to represent, I don't see why Games Workshop's sculptors can't give us African-descent Space Marines or Asian-descent Guardsmen or whatnot.
2) Between 3-4 female torsos and heads in every box of Eldar, Dark Eldar, Harlequins, Imperial Guard and Adeptus Mechanicus.
3) Relaunch the Sisters of Battle with a fully supported range of plastic figures, a new Codex, and so on and so forth.
4) Have the painting team paint the humans in a much more diverse way - I was really pleased to see the Stormcast Questor painted with Black skin.
5) More Xenos species - Hrud, Demiurg, more Kroot, and weirder races like the Bargheesi or the Loxatl.
6) Codex: Enemy Within covering Chaos and Genestealer cults, with male and female cultist models... and Arbites too (also male and female).
And that covers it nicely I think.
In terms of WIMMIN R WEAK LOL...
The YPJ beg to differ, as do the Scythians, the Dahomey, the Soviet Union, Tito's Partisans, the FARC, and pretty much every revolutionary and guerilla army ever, not to mention the operatives of the SOE, the Israeli Defence Force, and so on and so forth. I mean, there's even evidence to show that people like the Vikings had female warriors, while the American Indian tribes had not just female but intersex and transgender warriors; and the Tunisian Berbers who fought the Arab conquests were mostly led by women as they were a matriarchal culture.
Sure, on average looking at a normal distribution curve, men are statistically stronger than the statistical average woman, however, I would not like to try and fight any woman with even a modicum of training in any martial art, and the curves themselves will show you quite clearly that a proportion of women will equal or better the strongest men.
In terms of modern combat, and then extrapolating a mere 38,000 years into the future... 38,000 years ago Humanity was in the early stone age, and Neanderthals had been extinct for roughly 2,000 years. In Rogue Trader, it is explicitly stated that High Gothic and Low Gothic are totally alien languages that bear no resemblance to anything spoken or written today, and they are 'translated' into Latin and English respectively for our ease of understanding as players. To say that we can discuss "average" people in the year 40,000 is nonsensical, as the descendants of genetically enhanced settler peoples from the Golden Age of Humanity would vary so wildly in their genetic makeup as to be wholly new species in many cases.
The fact is, the background of Warhammer 40,000 clearly shows a much more diverse makeup to human and alien societies than is represented on the tabletop; and it would be nice for Games Workshop to produce official models to reflect their own background.
43778
Post by: Pouncey
#1ShieldBrother3++ wrote: Pouncey wrote: #1ShieldBrother3++ wrote:Except everyone asking for female stuff is a minority. GW need to see good, solid, statistics before they spend a lot of money just for diversity instead of the next big model or campaign, which would probably rope them more sales.
Why? GW doesn't do market research of any kind. Presenting them with solid numbers justifying the expense of a more diverse assortment of female miniatures wouldn't make them actually happen since GW doesn't make what's been asked for or what's in demand, but instead what they think is cool.
So then what is the point of you testifying for more girl stuff if you know GW won't do it?
Because nothing we ever talk about on this forum makes GW comply.
Talking about how a rule sucks or a model is overpowered is equally fruitless, as GW will not actually fix it based on what we say. Yet we keep talking about it like it'll ever make a difference.
103240
Post by: ShieldBrother
Gen.Steiner wrote:Good lord this thread is pretty crazy.
First of all, to answer the original post, I would do the following:
1) Have the sculptors create heads for Marines and Guard that are representative of different generalised ethnic groups: European, Asian, African; so that not every model has a White Man Face. If sculptors like Kev White can create figures that are recognisably Black, or ranges like Copplestone's Chinese Warlord armies, or - actually - any 28mm historical manufacturer can produce figures that look like the ethnicities they're supposed to represent, I don't see why Games Workshop's sculptors can't give us African-descent Space Marines or Asian-descent Guardsmen or whatnot.
2) Between 3-4 female torsos and heads in every box of Eldar, Dark Eldar, Harlequins, Imperial Guard and Adeptus Mechanicus.
3) Relaunch the Sisters of Battle with a fully supported range of plastic figures, a new Codex, and so on and so forth.
4) Have the painting team paint the humans in a much more diverse way - I was really pleased to see the Stormcast Questor painted with Black skin.
5) More Xenos species - Hrud, Demiurg, more Kroot, and weirder races like the Bargheesi or the Loxatl.
6) Codex: Enemy Within covering Chaos and Genestealer cults, with male and female cultist models... and Arbites too (also male and female).
And that covers it nicely I think.
In terms of WIMMIN R WEAK LOL...
The YPJ beg to differ, as do the Scythians, the Dahomey, the Soviet Union, Tito's Partisans, the FARC, and pretty much every revolutionary and guerilla army ever, not to mention the operatives of the SOE, the Israeli Defence Force, and so on and so forth. I mean, there's even evidence to show that people like the Vikings had female warriors, while the American Indian tribes had not just female but intersex and transgender warriors; and the Tunisian Berbers who fought the Arab conquests were mostly led by women as they were a matriarchal culture.
Sure, on average looking at a normal distribution curve, men are statistically stronger than the statistical average woman, however, I would not like to try and fight any woman with even a modicum of training in any martial art, and the curves themselves will show you quite clearly that a proportion of women will equal or better the strongest men.
In terms of modern combat, and then extrapolating a mere 38,000 years into the future... 38,000 years ago Humanity was in the early stone age, and Neanderthals had been extinct for roughly 2,000 years. In Rogue Trader, it is explicitly stated that High Gothic and Low Gothic are totally alien languages that bear no resemblance to anything spoken or written today, and they are 'translated' into Latin and English respectively for our ease of understanding as players. To say that we can discuss "average" people in the year 40,000 is nonsensical, as the descendants of genetically enhanced settler peoples from the Golden Age of Humanity would vary so wildly in their genetic makeup as to be wholly new species in many cases.
The fact is, the background of Warhammer 40,000 clearly shows a much more diverse makeup to human and alien societies than is represented on the tabletop; and it would be nice for Games Workshop to produce official models to reflect their own background.
In this post: 40k is a safe space! Chinese people, mexican people, black people! If I don't see a transgender space marine GW is bigots!
105713
Post by: Insectum7
Desubot wrote:
IIRC one of the named cryptec or a cryptec that was part of a book IS actually a female and identifies as one IIRC. i hear from one of my hardcore necronphiliacs
Although I tend to prefer the older Necron lore where they were a lot more faceless, and would rather my galactic killer robots just be robots, I guess if they have personalities now that makes some sense.
#1ShieldBrother3++ wrote:
In this post: 40k is a safe space! Chinese people, mexican people, black people! If I don't see a transgender space marine GW is bigots!
What does Fulgrim look like these days?
61850
Post by: Apple fox
#1ShieldBrother3++ wrote:Except everyone asking for female stuff is a minority. GW need to see good, solid, statistics before they spend a lot of money just for diversity instead of the next big model or campaign, which would probably rope them more sales.
It seems that so many company's now day are doing fine with female miniatures, that it really is sort of just odd that GW couldn't make it work.
But if it comes down to minority's, then you have to be carfull as you have no idea what any minority represents.
One of the issues GW has is a lack of females across the board in there model lines, there worlds and storys.
It wouldn't take much to put in a female special character for necrons, and make it makes sense for the necrons to have female charecters.
The IG would have them considering what we get told for cadia and other places.
Demons also are strongly lacking considering what they are in universe.
Tau and elder should have a greater diversity, it's kinda bad how little representation they have.
As well as more diverse aliens that are allied with inquisitors and other factions could be made.
Representation isn't just through miniatures themselves but also within the story's and books, they could release a special charecter for a few army's tomorrow that where female without even creating a model
29408
Post by: Melissia
Methods to do so, which would make the hobby a better place: -- Mixing in female soldiers in Imperial Guard squads, or having an all-female regiment if the former is too troublesome. Really, the former is a pretty simple thing to do, especially if they're already planning on sculpting new Guard minis for whatever reason, but if they're not, a new regiment (or female versions of old regiments) works just fine. -- Encouraging their official painters to not paint all their Guard minis the same skin color. Same with their artists. Yeah, they do this to a small extent, already, but not as much as they could be to discourage the notion that this is a white man's hobby. It's a common enough question that the company could very well benefit from dispelling the notion. -- Learning how to sculpt different facial features. They're already getting better at this really, so they're well on their way if they just keep up the good work. -- Revamping Sisters of Battle to be something more in depth and competitive. There's so many ideas on how to do this, that I'm just going to summarize my own ideas-- make them in to a professional military that functions as paladins, that work to regulate the worst excesses of the ecclesiarchy and inquisition while simultaneously participating in crusades and purges to remove the taint of Chaos and Xenos from the galaxy. They're pretty close to that already, but they could use more units, more characters, more lore, and so on to make them more of this. -- Add more non-humanoid xeno creatures, especially to Necrons and Tyranids, but also including a new race of them. Tripods, quadrupeds, snakelike beings, floaters, winged creatures, crustaceans ( pls gib giant enemy crab to attack the weak spot of for massive damage  ). Releasing new Gaunt and Gant minis to make them less humanoid would be a good start to this for example, and just have them be a slightly different strain with the same stats and maybe a new special rule-- it'd be a neat way to do it, especially if you could include both in the same squad. And of course, new non-humanoid xeno factions would be nice.
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Post by: Selym
Desubot wrote: Iron_Captain wrote: And some who sexually identify as attack helicopters (they should count as a fast attack choice instead of troops in order to avoid hurting their feelings and rights) Down with the cisnormativity in 40k! Hear Hear
Where's my Antisexual Walnut class for Deathwatch? We need a identity pride parade to storm Nottingham!
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Post by: ShieldBrother
Melissia wrote:Methods to do so, which would make the hobby a better place:
-- Mixing in female soldiers in Imperial Guard squads, or having an all-female regiment if the former is too troublesome. Really, the former is a pretty simple thing to do, especially if they're already planning on sculpting new Guard minis for whatever reason, but if they're not, a new regiment (or female versions of old regiments) works just fine.
-- Encouraging their official painters to not paint all their Guard minis the same skin color. Same with their artists. Yeah, they do this to a small extent, already, but not as much as they could be to discourage the notion that this is a white man's hobby. It's a common enough question that the company could very well benefit from dispelling the notion.
-- Learning how to sculpt different facial features. They're already getting better at this really, so they're well on their way if they just keep up the good work.
-- Revamping Sisters of Battle to be something more in depth and competitive. There's so many ideas on how to do this, that I'm just going to summarize my own ideas-- make them in to a professional military that functions as paladins, that work to regulate the worst excesses of the ecclesiarchy and inquisition while simultaneously participating in crusades and purges to remove the taint of Chaos and Xenos from the galaxy. They're pretty close to that already, but they could use more units, more characters, more lore, and so on to make them more of this.
-- Add more non-humanoid xeno creatures, especially to Necrons and Tyranids, but also including a new race of them. Tripods, quadrupeds, snakelike beings, floaters, winged creatures, crustaceans ( pls gib giant enemy crab to attack the weak spot of for massive damage  ). Releasing new Gaunt and Gant minis to make them less humanoid would be a good start to this for example, and just have them be a slightly different strain with the same stats and maybe a new special rule-- it'd be a neat way to do it, especially if you could include both in the same squad. And of course, new non-humanoid xeno factions would be nice.
How can there even be a thing such as "a white-mans hobby"?
43778
Post by: Pouncey
#1ShieldBrother3++ wrote:In this post: 40k is a safe space! Chinese people, mexican people, black people! If I don't see a transgender space marine GW is bigots!
Are you saying that only white people survived to the 41st Millennium in the WH40k lore?
Automatically Appended Next Post:
#1ShieldBrother3++ wrote: Melissia wrote:Methods to do so, which would make the hobby a better place:
-- Mixing in female soldiers in Imperial Guard squads, or having an all-female regiment if the former is too troublesome. Really, the former is a pretty simple thing to do, especially if they're already planning on sculpting new Guard minis for whatever reason, but if they're not, a new regiment (or female versions of old regiments) works just fine.
-- Encouraging their official painters to not paint all their Guard minis the same skin color. Same with their artists. Yeah, they do this to a small extent, already, but not as much as they could be to discourage the notion that this is a white man's hobby. It's a common enough question that the company could very well benefit from dispelling the notion.
-- Learning how to sculpt different facial features. They're already getting better at this really, so they're well on their way if they just keep up the good work.
-- Revamping Sisters of Battle to be something more in depth and competitive. There's so many ideas on how to do this, that I'm just going to summarize my own ideas-- make them in to a professional military that functions as paladins, that work to regulate the worst excesses of the ecclesiarchy and inquisition while simultaneously participating in crusades and purges to remove the taint of Chaos and Xenos from the galaxy. They're pretty close to that already, but they could use more units, more characters, more lore, and so on to make them more of this.
-- Add more non-humanoid xeno creatures, especially to Necrons and Tyranids, but also including a new race of them. Tripods, quadrupeds, snakelike beings, floaters, winged creatures, crustaceans ( pls gib giant enemy crab to attack the weak spot of for massive damage  ). Releasing new Gaunt and Gant minis to make them less humanoid would be a good start to this for example, and just have them be a slightly different strain with the same stats and maybe a new special rule-- it'd be a neat way to do it, especially if you could include both in the same squad. And of course, new non-humanoid xeno factions would be nice.
How can there even be a thing such as "a white-mans hobby"?
Go through the official GW WH40k catalog on their website, and tell me how many of the human models (including Space Marines) with bare skin, displayed on their website to advertise them, are white men, and how many are literally anything else.
Then tie that revelation in with the fact that simply including women in advertisements for a game increases the number of women who buy that game, without actually changing anything about the game itself. Then realize that that doesn't just apply to women. And then come to the inescapable conclusion that GW has been marketing really, REALLY, REALLY hard to white men and almost no one else.
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Post by: the_scotsman
#1ShieldBrother3++ wrote: Melissia wrote:Methods to do so, which would make the hobby a better place:
-- Mixing in female soldiers in Imperial Guard squads, or having an all-female regiment if the former is too troublesome. Really, the former is a pretty simple thing to do, especially if they're already planning on sculpting new Guard minis for whatever reason, but if they're not, a new regiment (or female versions of old regiments) works just fine.
-- Encouraging their official painters to not paint all their Guard minis the same skin color. Same with their artists. Yeah, they do this to a small extent, already, but not as much as they could be to discourage the notion that this is a white man's hobby. It's a common enough question that the company could very well benefit from dispelling the notion.
-- Learning how to sculpt different facial features. They're already getting better at this really, so they're well on their way if they just keep up the good work.
-- Revamping Sisters of Battle to be something more in depth and competitive. There's so many ideas on how to do this, that I'm just going to summarize my own ideas-- make them in to a professional military that functions as paladins, that work to regulate the worst excesses of the ecclesiarchy and inquisition while simultaneously participating in crusades and purges to remove the taint of Chaos and Xenos from the galaxy. They're pretty close to that already, but they could use more units, more characters, more lore, and so on to make them more of this.
-- Add more non-humanoid xeno creatures, especially to Necrons and Tyranids, but also including a new race of them. Tripods, quadrupeds, snakelike beings, floaters, winged creatures, crustaceans ( pls gib giant enemy crab to attack the weak spot of for massive damage  ). Releasing new Gaunt and Gant minis to make them less humanoid would be a good start to this for example, and just have them be a slightly different strain with the same stats and maybe a new special rule-- it'd be a neat way to do it, especially if you could include both in the same squad. And of course, new non-humanoid xeno factions would be nice.
How can there even be a thing such as "a white-mans hobby"?
This hobby is a white male oriented hobby. GWs creative team is and has always been primarily white male british people, and their target demographic (see every company mission statement) is young male hobbyists with disposable income. "Disposable income" in the primary places where 40k is sold (canada australia US and western europe) means white.
It really is not hard to tell when something is oriented towards the 'white male with disposable income' demographic instead of the increasingly popular 'everyone' demographic. Look at the characters: if the default is "white male" and any deviation from that is a "trait" that needs to be explained or explicitly called out in the lore, that is the target audience.
In 40k:
-we have an all-female army, and their basic trait is Sisters of Battle. One of their principle lore points is "there was a decree that said we couldn't have men at arms, so we MADE THEM ALL WOMEN!" What else we got? Wytches, female unit name check, explanation for why they're predominantly female check. Howling Banshees, female unit name check, explanation for why they're predominantly female check.
-Any time you have a character whose race is something other than 'generic white', it is their defining trait. See: White Scars, the bike-riding mongolian marines from Planet China, or Captain Al-Raheim's full desert robed scimitar-wielding Arabian guard.
Am I saying GW is somehow unusual? No, they're a company full of primarily british guys. White male and british is their default because that's what they are. There's also the big beardy nordic guys from Planet Viking, and the musclebound rambo americans from Planet Vietnam.
The argument that's being made is this: The current stock of bestselling nerd culture elements (mainstream comics, video games like League of Legends and Overwatch, etc) have made enormous amounts of money by switching from the traditional arrangement described above to targeting everyone, and Games Workshop could open up a larger market by doing the same.
It seems that a common 'counter-tactic' to this is to pretend that either A) this prospective market does not exist, because women would never like comic books/sci fi/video games/wargames...or B ) to pretend that the 'white male as default, deviation as distinguishing trait' paradigm does not exist.
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Post by: HoundsofDemos
Two points
First the imperium of man is a theological fascist state involved in endless war. What does practically every major religion and most dictatorships push? Traditional human sex roles. While i'd like to see some female guard heads, it makes sense that they would be rare. The IOM needs more people as it's constantly taking casualties on a scale we can't fathom.
Second, several posters have complained that there are not enough female minis in several lines such as eldar or tau. I find this confusing since a helmeted female warrior would look the same as a man. FEMALE does not equal having massive boobs or slender hips. While we could use some more female heads, there is no reason to imagine half your minis are chicks,
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Post by: Pouncey
the_scotsman wrote: #1ShieldBrother3++ wrote: Melissia wrote:Methods to do so, which would make the hobby a better place:
-- Mixing in female soldiers in Imperial Guard squads, or having an all-female regiment if the former is too troublesome. Really, the former is a pretty simple thing to do, especially if they're already planning on sculpting new Guard minis for whatever reason, but if they're not, a new regiment (or female versions of old regiments) works just fine.
-- Encouraging their official painters to not paint all their Guard minis the same skin color. Same with their artists. Yeah, they do this to a small extent, already, but not as much as they could be to discourage the notion that this is a white man's hobby. It's a common enough question that the company could very well benefit from dispelling the notion.
-- Learning how to sculpt different facial features. They're already getting better at this really, so they're well on their way if they just keep up the good work.
-- Revamping Sisters of Battle to be something more in depth and competitive. There's so many ideas on how to do this, that I'm just going to summarize my own ideas-- make them in to a professional military that functions as paladins, that work to regulate the worst excesses of the ecclesiarchy and inquisition while simultaneously participating in crusades and purges to remove the taint of Chaos and Xenos from the galaxy. They're pretty close to that already, but they could use more units, more characters, more lore, and so on to make them more of this.
-- Add more non-humanoid xeno creatures, especially to Necrons and Tyranids, but also including a new race of them. Tripods, quadrupeds, snakelike beings, floaters, winged creatures, crustaceans ( pls gib giant enemy crab to attack the weak spot of for massive damage  ). Releasing new Gaunt and Gant minis to make them less humanoid would be a good start to this for example, and just have them be a slightly different strain with the same stats and maybe a new special rule-- it'd be a neat way to do it, especially if you could include both in the same squad. And of course, new non-humanoid xeno factions would be nice.
How can there even be a thing such as "a white-mans hobby"?
This hobby is a white male oriented hobby. GWs creative team is and has always been primarily white male british people, and their target demographic (see every company mission statement) is young male hobbyists with disposable income. "Disposable income" in the primary places where 40k is sold (canada australia US and western europe) means white.
It really is not hard to tell when something is oriented towards the 'white male with disposable income' demographic instead of the increasingly popular 'everyone' demographic. Look at the characters: if the default is "white male" and any deviation from that is a "trait" that needs to be explained or explicitly called out in the lore, that is the target audience.
In 40k:
-we have an all-female army, and their basic trait is Sisters of Battle. One of their principle lore points is "there was a decree that said we couldn't have men at arms, so we MADE THEM ALL WOMEN!" What else we got? Wytches, female unit name check, explanation for why they're predominantly female check. Howling Banshees, female unit name check, explanation for why they're predominantly female check.
-Any time you have a character whose race is something other than 'generic white', it is their defining trait. See: White Scars, the bike-riding mongolian marines from Planet China, or Captain Al-Raheim's full desert robed scimitar-wielding Arabian guard.
Am I saying GW is somehow unusual? No, they're a company full of primarily british guys. White male and british is their default because that's what they are. There's also the big beardy nordic guys from Planet Viking, and the musclebound rambo americans from Planet Vietnam.
The argument that's being made is this: The current stock of bestselling nerd culture elements (mainstream comics, video games like League of Legends and Overwatch, etc) have made enormous amounts of money by switching from the traditional arrangement described above to targeting everyone, and Games Workshop could open up a larger market by doing the same.
It seems that a common 'counter-tactic' to this is to pretend that either A) this prospective market does not exist, because women would never like comic books/sci fi/video games/wargames...or B ) to pretend that the 'white male as default, deviation as distinguishing trait' paradigm does not exist.
Racial diversity is actually a lot easier to implement than gender diversity, at least in the short term. Just swap out a few pots of white people flesh colored paint for a few pots of any other race's flesh colored paint every so often.
In a lot of cases, it is literally as simple as a slightly different paint job. Automatically Appended Next Post: HoundsofDemos wrote:Two points
First the imperium of man is a theological fascist state involved in endless war. What does practically every major religion and most dictatorships push? Traditional human sex roles. While i'd like to see some female guard heads, it makes sense that they would be rare. The IOM needs more people as it's constantly taking casualties on a scale we can't fathom.
Second, several posters have complained that there are not enough female minis in several lines such as eldar or tau. I find this confusing since a helmeted female warrior would look the same as a man. FEMALE does not equal having massive boobs or slender hips. While we could use some more female heads, there is no reason to imagine half your minis are chicks,
The Imperium of Man has over 20 quadrillion people, and the Astra Militarum page on Lexicanum mentions taking millions of casualties in one day as the high end of their daily casualties.
Trust me, the Imperium of Man is not having difficulty replacing their losses. In fact their population SHOULD be growing even if they start taking high-level casualties every day. There is no need to start using human women as brood mares since the casualties they take all the time are not serious enough to warrant it.
And regarding the Eldar, I'm going to show you a Dire Avenger, and a Howling Banshee, and I want you to tell me whether you can tell which one is male and which one is female.
https://www.games-workshop.com/en-CA/Eldar-Howling-Banshees
https://www.games-workshop.com/en-CA/Eldar-Dire-Avengers
Because I have ZERO difficulties telling Eldar males from Eldar females, and I'm not sure how anyone possibly could.
You could also look at Eternal Crusade, an officially licensed Warhammer 40k MMORPG which DOES have male and female options for all Eldar classes, and the devs of which have been in close contact with GW to ensure the game's visuals are authentic to the setting, and tell me again that you cannot see any difference between male and female Eldar.
Because it is VERY easy to tell a male Eldar from a female Eldar.
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Post by: Azreal13
Racial diversity is actually a lot easier to implement than gender diversity, at least in the short term. Just swap out a few pots of white people flesh colored paint for a few pots of any other race's flesh colored paint every so often.
In a lot of cases, it is literally as simple as a slightly different paint job.
Not if you want it done properly.
I wouldn't be surprised if some non-Caucasian people took offence more at that than simply an army of white people.
47547
Post by: CthuluIsSpy
Robe is dress in french. So its a dress either way to me
43778
Post by: Pouncey
Azreal13 wrote:Racial diversity is actually a lot easier to implement than gender diversity, at least in the short term. Just swap out a few pots of white people flesh colored paint for a few pots of any other race's flesh colored paint every so often.
In a lot of cases, it is literally as simple as a slightly different paint job.
Not if you want it done properly.
It would a small, easy, quick thing they could do. I'm not saying it should end there.
I wouldn't be surprised if some non-Caucasian people took offence more at that than simply an army of white people.
I recall a Hindu religious leader expressing outrage over two different games even having an historically-accurate analog to Kali... So yes, that would probably happen.
But just like with anyone else who's being unreasonable, we don't let them ruin what is ultimately a good thing.
29408
Post by: Melissia
Out of everything that I posted, THAT is what you took issue with?
Geeze.
Besides, if you read my post more carefully, I said "the notion that this is a white man's hobby". Meaning I don't believe it is, or at least it doesn't have to be. You cannot dispute that many people do see the hobby as giving that impression off, even if you cannot fathom why they see it that way.
105798
Post by: Gen.Steiner
#1ShieldBrother3++ wrote:In this post: 40k is a safe space! Chinese people, mexican people, black people! If I don't see a transgender space marine GW is bigots!
That... that's not what I said...
I said that to add more diversity to the 40K universe, I would do certain things. Things that other manufacturers do, without any issue or fanfare: make figures from different ethnic backgrounds (including some that no longer exist, e.g. Sea Peoples, Phonecians, and so on), and paint their figures to reflect this; and to make female figures.
In all cases, to do this because it would reflect their own background.
As an added bonus, it would lead to a diversification of gamers, which would mean more people playing, which would mean more money for Games Workshop, which would mean more cooler stuff for us as hobbyists.
Literally no-one loses from adding in extra diversity. Why do you seem to be saying it's a terrible idea "because SJWs"?
43778
Post by: Pouncey
Regarding the IoM's casualties, I'll do the math.
Let's assume that the average day in the Astra Militarum sees 20 million casualties, which would be way higher than it actually is.
This means they're taking 7.3 billion casualties every year. Enough to basically wipe out every human on Earth, every single day.
To replace them without ANY extras, you'd need 7.3 billion births a year.
Dividing 10 quadrillion (number of women in the IOM) by 7.3 billion (births needed) we get over 1.8 million.
This means that if 1 in every million female humans is giving birth once a year, the Astra Militarum's losses are not only fully accounted for, but there is also an 80% surplus.
100326
Post by: Jacksmiles
#1ShieldBrother3++ wrote:Gen.Steiner wrote:Good lord this thread is pretty crazy.
First of all, to answer the original post, I would do the following:
1) Have the sculptors create heads for Marines and Guard that are representative of different generalised ethnic groups: European, Asian, African; so that not every model has a White Man Face. If sculptors like Kev White can create figures that are recognisably Black, or ranges like Copplestone's Chinese Warlord armies, or - actually - any 28mm historical manufacturer can produce figures that look like the ethnicities they're supposed to represent, I don't see why Games Workshop's sculptors can't give us African-descent Space Marines or Asian-descent Guardsmen or whatnot.
2) Between 3-4 female torsos and heads in every box of Eldar, Dark Eldar, Harlequins, Imperial Guard and Adeptus Mechanicus.
3) Relaunch the Sisters of Battle with a fully supported range of plastic figures, a new Codex, and so on and so forth.
4) Have the painting team paint the humans in a much more diverse way - I was really pleased to see the Stormcast Questor painted with Black skin.
5) More Xenos species - Hrud, Demiurg, more Kroot, and weirder races like the Bargheesi or the Loxatl.
6) Codex: Enemy Within covering Chaos and Genestealer cults, with male and female cultist models... and Arbites too (also male and female).
And that covers it nicely I think.
In terms of WIMMIN R WEAK LOL...
The YPJ beg to differ, as do the Scythians, the Dahomey, the Soviet Union, Tito's Partisans, the FARC, and pretty much every revolutionary and guerilla army ever, not to mention the operatives of the SOE, the Israeli Defence Force, and so on and so forth. I mean, there's even evidence to show that people like the Vikings had female warriors, while the American Indian tribes had not just female but intersex and transgender warriors; and the Tunisian Berbers who fought the Arab conquests were mostly led by women as they were a matriarchal culture.
Sure, on average looking at a normal distribution curve, men are statistically stronger than the statistical average woman, however, I would not like to try and fight any woman with even a modicum of training in any martial art, and the curves themselves will show you quite clearly that a proportion of women will equal or better the strongest men.
In terms of modern combat, and then extrapolating a mere 38,000 years into the future... 38,000 years ago Humanity was in the early stone age, and Neanderthals had been extinct for roughly 2,000 years. In Rogue Trader, it is explicitly stated that High Gothic and Low Gothic are totally alien languages that bear no resemblance to anything spoken or written today, and they are 'translated' into Latin and English respectively for our ease of understanding as players. To say that we can discuss "average" people in the year 40,000 is nonsensical, as the descendants of genetically enhanced settler peoples from the Golden Age of Humanity would vary so wildly in their genetic makeup as to be wholly new species in many cases.
The fact is, the background of Warhammer 40,000 clearly shows a much more diverse makeup to human and alien societies than is represented on the tabletop; and it would be nice for Games Workshop to produce official models to reflect their own background.
In this post: 40k is a safe space! Chinese people, mexican people, black people! If I don't see a transgender space marine GW is bigots!
Point: "Background of the setting shows a lot of diversity, which is not represented in their models"
Counter-point: "LOL HURR"
43778
Post by: Pouncey
BossJakadakk wrote:>"Background of the setting shows a lot of diversity, which is not represented in their models"
>>"LOL HURR"
I think the general problem with anti-SJWs is that as much as SJWs cram diversity into places it doesn't belong, anti-SJWs want to deny or strip diversity from places it does belong or even already exists.
I wish both sides would just shut up and go argue with each other on Tumblr.
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Post by: Jacksmiles
Pouncey wrote:BossJakadakk wrote:>"Background of the setting shows a lot of diversity, which is not represented in their models" >>"LOL HURR" I think the general problem with anti-SJWs is that as much as SJWs cram diversity into places it doesn't belong, anti-SJWs want to deny or strip diversity from places it does belong or even already exists. I wish both sides would just shut up and go argue with each other on Tumblr. All right, but tie that into quoting me did you think I was being the "hurr?" I changed the way I arranged the post to try to show that I meant it as a summarization of the points being made that I quoted.
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Post by: the_scotsman
Nothing like the old anti-sjw argument.
"Hey, it looks like 90% of the humanoid miniatures produced by this company are male, and almost all of them in this paint catalogue are painted white. Even the ones who are supposed to be both women and men in the lore.
Maybe we can throw some female heads in there."
"LOL you want transgender SJW space Marines!!!"
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Post by: Gen.Steiner
BossJakadakk wrote: Pouncey wrote:BossJakadakk wrote:>"Background of the setting shows a lot of diversity, which is not represented in their models"
>>"LOL HURR"
I think the general problem with anti-SJWs is that as much as SJWs cram diversity into places it doesn't belong, anti-SJWs want to deny or strip diversity from places it does belong or even already exists.
I wish both sides would just shut up and go argue with each other on Tumblr.
All right, but tie that into quoting me
did you think I was being the "hurr?" I changed the way I arranged the post to try to show that I meant it as a summarization of the points being made that I quoted.
And a rather excellent summary too, I thought!
43778
Post by: Pouncey
BossJakadakk wrote: Pouncey wrote:BossJakadakk wrote:>"Background of the setting shows a lot of diversity, which is not represented in their models"
>>"LOL HURR"
I think the general problem with anti-SJWs is that as much as SJWs cram diversity into places it doesn't belong, anti-SJWs want to deny or strip diversity from places it does belong or even already exists.
I wish both sides would just shut up and go argue with each other on Tumblr.
All right, but tie that into quoting me
did you think I was being the "hurr?" I changed the way I arranged the post to try to show that I meant it as a summarization of the points being made that I quoted.
I was supporting your point, not arguing with it. : D
Automatically Appended Next Post:
Gen.Steiner wrote:BossJakadakk wrote: Pouncey wrote:BossJakadakk wrote:>"Background of the setting shows a lot of diversity, which is not represented in their models"
>>"LOL HURR"
I think the general problem with anti-SJWs is that as much as SJWs cram diversity into places it doesn't belong, anti-SJWs want to deny or strip diversity from places it does belong or even already exists.
I wish both sides would just shut up and go argue with each other on Tumblr.
All right, but tie that into quoting me
did you think I was being the "hurr?" I changed the way I arranged the post to try to show that I meant it as a summarization of the points being made that I quoted.
And a rather excellent summary too, I thought!
Yes I agree, the complete disregard for the use of the game's lore in defining what the game's models should look like was... I have no words, really. "HURRR!" was a concise yet fully accurate and complete summary.
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Post by: Jacksmiles
My bad. I'm still a little iffy on my understanding of SJW accusing and nonsense relating to that acronym, so didn't really know where that was going  I do know what it stands for, now, though! I actively avoided looking it up for so long because I just didn't want to have to know.
105211
Post by: Snake Tortoise
While I think female IG parts is a good idea I don't think that would necessarily result in many more female players. I see no harm in trying to draw them in, but it seems to me 40k is a intrinsically male pursuit. I don't know how many teenage girls are playing computer games (phone games aside) so it may just be a generational thing but of all the women I know (mid twenties to mid thirties mostly) I can only think of one who plays computer games and only on a very casual basis
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Post by: Pouncey
BossJakadakk wrote:My bad. I'm still a little iffy on my understanding of SJW accusing and nonsense relating to that acronym, so didn't really know where that was going  I do know what it stands for, now, though! I actively avoided looking it up for so long because I just didn't want to have to know.
On the WoW and Overwatch forums both sides come up frequently.
Just steer clear of the whole mess.
Automatically Appended Next Post:
Snake Tortoise wrote:While I think female IG parts is a good idea I don't think that would necessarily result in many more female players. I see no harm in trying to draw them in, but it seems to me 40k is a intrinsically male pursuit. I don't know how many teenage girls are playing computer games (phone games aside) so it may just be a generational thing but of all the women I know (mid twenties to mid thirties mostly) I can only think of one who plays computer games and only on a very casual basis
Actually there are a lot of women (not just teenage girls) who play computer games. They're nowhere near a boy's club anymore and I hope tabletop gaming is headed that way too.
It's very difficult to play World of Warcraft (not a phone game), for example, and join a raiding guild where there is not at least one or two women on the team. The 10-player raid team I was on back from 2008 to 2010 had at least 4 of the regular team being women. One of them was so not-casual that when she had a temporarily-lethal asthma attack one day (she was revived in the ambulance) the paramedics basically had to pry her away from the computer because she was dying right in front of them and refused to stop playing.
If you mean the competitive PvP scene in computer games, where the best of the best in each game compete for huge monetary prizes in front of a stadium filled with more people than attended the Superbowl (in person, not world-wide), and millions more across the planet, then yes, most of the competitors ARE male. It's not because a lot of women aren't interested in the game itself, it's just that getting skilled enough at a computer game to compete at that level requires competitors to make a choice at some point which women are a lot more likely to simply say no to. I don't know what that choice is, since the PvP fan I spoke to on the subject never clarified.
That said, the online gaming community could certainly treat women a lot better than it currently does, as there's a lot of misogyny and even rape threats pop up frequently...
103240
Post by: ShieldBrother
BossJakadakk wrote: #1ShieldBrother3++ wrote:Gen.Steiner wrote:Good lord this thread is pretty crazy.
First of all, to answer the original post, I would do the following:
1) Have the sculptors create heads for Marines and Guard that are representative of different generalised ethnic groups: European, Asian, African; so that not every model has a White Man Face. If sculptors like Kev White can create figures that are recognisably Black, or ranges like Copplestone's Chinese Warlord armies, or - actually - any 28mm historical manufacturer can produce figures that look like the ethnicities they're supposed to represent, I don't see why Games Workshop's sculptors can't give us African-descent Space Marines or Asian-descent Guardsmen or whatnot.
2) Between 3-4 female torsos and heads in every box of Eldar, Dark Eldar, Harlequins, Imperial Guard and Adeptus Mechanicus.
3) Relaunch the Sisters of Battle with a fully supported range of plastic figures, a new Codex, and so on and so forth.
4) Have the painting team paint the humans in a much more diverse way - I was really pleased to see the Stormcast Questor painted with Black skin.
5) More Xenos species - Hrud, Demiurg, more Kroot, and weirder races like the Bargheesi or the Loxatl.
6) Codex: Enemy Within covering Chaos and Genestealer cults, with male and female cultist models... and Arbites too (also male and female).
And that covers it nicely I think.
In terms of WIMMIN R WEAK LOL...
The YPJ beg to differ, as do the Scythians, the Dahomey, the Soviet Union, Tito's Partisans, the FARC, and pretty much every revolutionary and guerilla army ever, not to mention the operatives of the SOE, the Israeli Defence Force, and so on and so forth. I mean, there's even evidence to show that people like the Vikings had female warriors, while the American Indian tribes had not just female but intersex and transgender warriors; and the Tunisian Berbers who fought the Arab conquests were mostly led by women as they were a matriarchal culture.
Sure, on average looking at a normal distribution curve, men are statistically stronger than the statistical average woman, however, I would not like to try and fight any woman with even a modicum of training in any martial art, and the curves themselves will show you quite clearly that a proportion of women will equal or better the strongest men.
In terms of modern combat, and then extrapolating a mere 38,000 years into the future... 38,000 years ago Humanity was in the early stone age, and Neanderthals had been extinct for roughly 2,000 years. In Rogue Trader, it is explicitly stated that High Gothic and Low Gothic are totally alien languages that bear no resemblance to anything spoken or written today, and they are 'translated' into Latin and English respectively for our ease of understanding as players. To say that we can discuss "average" people in the year 40,000 is nonsensical, as the descendants of genetically enhanced settler peoples from the Golden Age of Humanity would vary so wildly in their genetic makeup as to be wholly new species in many cases.
The fact is, the background of Warhammer 40,000 clearly shows a much more diverse makeup to human and alien societies than is represented on the tabletop; and it would be nice for Games Workshop to produce official models to reflect their own background.
In this post: 40k is a safe space! Chinese people, mexican people, black people! If I don't see a transgender space marine GW is bigots!
Point: "Background of the setting shows a lot of diversity, which is not represented in their models"
Counter-point: "LOL HURR"
It was a joke, the hurr was intended. Thanks for making me sound like an donkey-cave in your posts though. To take it seriously:
1. Except every Cadians guardsmen is just that, cadian. There is no race mixing on Cadians unlike Earth, so no, they shouldn't get those different heads. Space Marines are in the same boat, their geneseed changes them to the point where they all look damn near the same.
2. If GW had infinite piles of cash, sure, why not. (Dark eldar already have this though)
3. Once again, this delves into the resources and business plan/success of GW. You don't invest that much money into a faction with just a leap of faith, it is a huge risk. If GW had infinite money, sweet.
4. Again, this usually goes against the Lore and is super forceful when for some reason Ultras, Celestial Lions and White Scars team up for no other reason than the perfect ethnic trio. (Actually on is a generic white dude, scratch that, make ultras the Arabian guardsmen dudes). Once again, there is little to no race mixing in 40k so most of the minority themed armies are isolated to the point where they are the only representation of their race.
5. Too old school for the new 40k it currently is compared to RT.
6. Why would arbites be in the same book as the dudes they kill?
And female warriors exist and will always exist, but you are literally lying to yourself if you don't think men are stronger than women. Have you ever heard of testosterone? The thing that gives you a lot of muscles? Men have a lot of it, women don't. Figure out the rest for yourself.
If every race, army, and faction was represented on tabletop as in the background, it'd be literally impossible for GW to produce that ridiclous amount of models. Therefore they pick flagship factions and armies, and run with those. (Cadians, Ultras, etc.)
43778
Post by: Pouncey
#1ShieldBrother3++ wrote:BossJakadakk wrote: #1ShieldBrother3++ wrote:Gen.Steiner wrote:Good lord this thread is pretty crazy.
First of all, to answer the original post, I would do the following:
1) Have the sculptors create heads for Marines and Guard that are representative of different generalised ethnic groups: European, Asian, African; so that not every model has a White Man Face. If sculptors like Kev White can create figures that are recognisably Black, or ranges like Copplestone's Chinese Warlord armies, or - actually - any 28mm historical manufacturer can produce figures that look like the ethnicities they're supposed to represent, I don't see why Games Workshop's sculptors can't give us African-descent Space Marines or Asian-descent Guardsmen or whatnot.
2) Between 3-4 female torsos and heads in every box of Eldar, Dark Eldar, Harlequins, Imperial Guard and Adeptus Mechanicus.
3) Relaunch the Sisters of Battle with a fully supported range of plastic figures, a new Codex, and so on and so forth.
4) Have the painting team paint the humans in a much more diverse way - I was really pleased to see the Stormcast Questor painted with Black skin.
5) More Xenos species - Hrud, Demiurg, more Kroot, and weirder races like the Bargheesi or the Loxatl.
6) Codex: Enemy Within covering Chaos and Genestealer cults, with male and female cultist models... and Arbites too (also male and female).
And that covers it nicely I think.
In terms of WIMMIN R WEAK LOL...
The YPJ beg to differ, as do the Scythians, the Dahomey, the Soviet Union, Tito's Partisans, the FARC, and pretty much every revolutionary and guerilla army ever, not to mention the operatives of the SOE, the Israeli Defence Force, and so on and so forth. I mean, there's even evidence to show that people like the Vikings had female warriors, while the American Indian tribes had not just female but intersex and transgender warriors; and the Tunisian Berbers who fought the Arab conquests were mostly led by women as they were a matriarchal culture.
Sure, on average looking at a normal distribution curve, men are statistically stronger than the statistical average woman, however, I would not like to try and fight any woman with even a modicum of training in any martial art, and the curves themselves will show you quite clearly that a proportion of women will equal or better the strongest men.
In terms of modern combat, and then extrapolating a mere 38,000 years into the future... 38,000 years ago Humanity was in the early stone age, and Neanderthals had been extinct for roughly 2,000 years. In Rogue Trader, it is explicitly stated that High Gothic and Low Gothic are totally alien languages that bear no resemblance to anything spoken or written today, and they are 'translated' into Latin and English respectively for our ease of understanding as players. To say that we can discuss "average" people in the year 40,000 is nonsensical, as the descendants of genetically enhanced settler peoples from the Golden Age of Humanity would vary so wildly in their genetic makeup as to be wholly new species in many cases.
The fact is, the background of Warhammer 40,000 clearly shows a much more diverse makeup to human and alien societies than is represented on the tabletop; and it would be nice for Games Workshop to produce official models to reflect their own background.
In this post: 40k is a safe space! Chinese people, mexican people, black people! If I don't see a transgender space marine GW is bigots!
Point: "Background of the setting shows a lot of diversity, which is not represented in their models"
Counter-point: "LOL HURR"
It was a joke, the hurr was intended. Thanks for making me sound like an donkey-cave in your posts though. To take it seriously:
1. Except every Cadians guardsmen is just that, cadian. There is no race mixing on Cadians unlike Earth, so no, they shouldn't get those different heads. Space Marines are in the same boat, their geneseed changes them to the point where they all look damn near the same.
2. If GW had infinite piles of cash, sure, why not. (Dark eldar already have this though)
3. Once again, this delves into the resources and business plan/success of GW. You don't invest that much money into a faction with just a leap of faith, it is a huge risk. If GW had infinite money, sweet.
4. Again, this usually goes against the Lore and is super forceful when for some reason Ultras, Celestial Lions and White Scars team up for no other reason than the perfect ethnic trio. (Actually on is a generic white dude, scratch that, make ultras the Arabian guardsmen dudes). Once again, there is little to no race mixing in 40k so most of the minority themed armies are isolated to the point where they are the only representation of their race.
5. Too old school for the new 40k it currently is compared to RT.
6. Why would arbites be in the same book as the dudes they kill?
And female warriors exist and will always exist, but you are literally lying to yourself if you don't think men are stronger than women. Have you ever heard of testosterone? The thing that gives you a lot of muscles? Men have a lot of it, women don't. Figure out the rest for yourself.
If every race, army, and faction was represented on tabletop as in the background, it'd be literally impossible for GW to produce that ridiclous amount of models. Therefore they pick flagship factions and armies, and run with those. (Cadians, Ultras, etc.)
1. I dunno about Cadians. In the lore when the IG is sent to other planets or systems to fight, they get their reinforcements from the locals since waiting around for reinforcements from your homeworld takes too long. Since they also get reinforcements from the offspring of their female members who have to be equipped uniformly, having an old Cadian Regiment that's been to a lot of different war zones over the years could quite easily incorporate a wide variety of human races while still having everyone born on Cadia from Cadian parents being white. Basically IG regiments that get sent to different warzones only get more diverse over the years, even if their originating planet is wholly uniform.
Space Marines though, which of their implants actually changes their skin color? GW's gone into quite a bit of detail about Space Marine implants so this information should be there.
2/general if GW had infinite cash: If GW had infinite cash they wouldn't need to make models anymore and they could hyperinflate Earth's entire economy to the point everything is worth infinity dollars but every person also has infinity dollars. Stay away from the word "infinity" when you don't ACTUALLY mean it.
4. Sisters of Battle are recruited from a huge number of different worlds, trained at a central facility, and then divided up into various Orders. There's a good lore case for Sisters of Battle having a very diverse racial makeup since any Sisters of Battle order could and often would actually be composed of Sisters of Battle from many different planets. I'd still like to see the lore about which implant changes a Space Marine's facial structure, hair type and skin color though. And I already mentioned why a diverse IG regiment is an inevitability regardless of its origins.
5. More alien races never hurts in a game where over HALF the factions are various flavors of Imperium.
6. Because none of the individual factions is big enough in terms of different units to warrant its own Codex, and this lets two people split a Codex while still playing different factions. And the concept of sales in general shows that if you sometimes let people save some money on their purchases (but not always) they ARE going to buy enough of it to actually make your profits go up. The entire concept of Black Friday in the USA is based on this idea.
105713
Post by: Insectum7
#1ShieldBrother3++ wrote: but you are literally lying to yourself if you don't think men are stronger than women. Have you ever heard of testosterone? The thing that gives you a lot of muscles? Men have a lot of it, women don't. Figure out the rest for yourself.
That's not being argued. Men, as a whole, are stronger. But because we're talking about the entire breadth of humanity, there will be many women who are stronger than many men.
And individual strength is just not necessarily that important on the grand scheme of things, when it comes to winning wars. It's useful if you are in a position to take advantage of it, but if you aren't, you just do something else.
105211
Post by: Snake Tortoise
Pouncey wrote:
Automatically Appended Next Post:
Snake Tortoise wrote:While I think female IG parts is a good idea I don't think that would necessarily result in many more female players. I see no harm in trying to draw them in, but it seems to me 40k is a intrinsically male pursuit. I don't know how many teenage girls are playing computer games (phone games aside) so it may just be a generational thing but of all the women I know (mid twenties to mid thirties mostly) I can only think of one who plays computer games and only on a very casual basis
Actually there are a lot of women (not just teenage girls) who play computer games. They're nowhere near a boy's club anymore and I hope tabletop gaming is headed that way too.
It's very difficult to play World of Warcraft (not a phone game), for example, and join a raiding guild where there is not at least one or two women on the team. The 10-player raid team I was on back from 2008 to 2010 had at least 4 of the regular team being women. One of them was so not-casual that when she had a temporarily-lethal asthma attack one day (she was revived in the ambulance) the paramedics basically had to pry her away from the computer because she was dying right in front of them and refused to stop playing.
If you mean the competitive PvP scene in computer games, where the best of the best in each game compete for huge monetary prizes in front of a stadium filled with more people than attended the Superbowl (in person, not world-wide), and millions more across the planet, then yes, most of the competitors ARE male. It's not because a lot of women aren't interested in the game itself, it's just that getting skilled enough at a computer game to compete at that level requires competitors to make a choice at some point which women are a lot more likely to simply say no to. I don't know what that choice is, since the PvP fan I spoke to on the subject never clarified.
That said, the online gaming community could certainly treat women a lot better than it currently does, as there's a lot of misogyny and even rape threats pop up frequently...
It would be hard to find good statistics breaking down the proportions of male/female gamers (genuine gamers who play a lot) but like I said, in my own experience I don't see it.
Regarding treatment of female gamers I think it's an issue blown out of proportion by the media who are out of touch with the internet generally. I played a lot of Halo on Xbox live back when it was a pretty new thing and the banter is best compared to the Youtube comments section where you can say more or less whatever you like without consequence. I don't think a bit of verbal abuse from an anonymous teenager should be taken too seriously when you can easily ignore it or just mute them. Any threat of violence in real life should be taken seriously but over the internet... nah
103240
Post by: ShieldBrother
Pouncey wrote: #1ShieldBrother3++ wrote:BossJakadakk wrote: #1ShieldBrother3++ wrote:Gen.Steiner wrote:Good lord this thread is pretty crazy.
First of all, to answer the original post, I would do the following:
1) Have the sculptors create heads for Marines and Guard that are representative of different generalised ethnic groups: European, Asian, African; so that not every model has a White Man Face. If sculptors like Kev White can create figures that are recognisably Black, or ranges like Copplestone's Chinese Warlord armies, or - actually - any 28mm historical manufacturer can produce figures that look like the ethnicities they're supposed to represent, I don't see why Games Workshop's sculptors can't give us African-descent Space Marines or Asian-descent Guardsmen or whatnot.
2) Between 3-4 female torsos and heads in every box of Eldar, Dark Eldar, Harlequins, Imperial Guard and Adeptus Mechanicus.
3) Relaunch the Sisters of Battle with a fully supported range of plastic figures, a new Codex, and so on and so forth.
4) Have the painting team paint the humans in a much more diverse way - I was really pleased to see the Stormcast Questor painted with Black skin.
5) More Xenos species - Hrud, Demiurg, more Kroot, and weirder races like the Bargheesi or the Loxatl.
6) Codex: Enemy Within covering Chaos and Genestealer cults, with male and female cultist models... and Arbites too (also male and female).
And that covers it nicely I think.
In terms of WIMMIN R WEAK LOL...
The YPJ beg to differ, as do the Scythians, the Dahomey, the Soviet Union, Tito's Partisans, the FARC, and pretty much every revolutionary and guerilla army ever, not to mention the operatives of the SOE, the Israeli Defence Force, and so on and so forth. I mean, there's even evidence to show that people like the Vikings had female warriors, while the American Indian tribes had not just female but intersex and transgender warriors; and the Tunisian Berbers who fought the Arab conquests were mostly led by women as they were a matriarchal culture.
Sure, on average looking at a normal distribution curve, men are statistically stronger than the statistical average woman, however, I would not like to try and fight any woman with even a modicum of training in any martial art, and the curves themselves will show you quite clearly that a proportion of women will equal or better the strongest men.
In terms of modern combat, and then extrapolating a mere 38,000 years into the future... 38,000 years ago Humanity was in the early stone age, and Neanderthals had been extinct for roughly 2,000 years. In Rogue Trader, it is explicitly stated that High Gothic and Low Gothic are totally alien languages that bear no resemblance to anything spoken or written today, and they are 'translated' into Latin and English respectively for our ease of understanding as players. To say that we can discuss "average" people in the year 40,000 is nonsensical, as the descendants of genetically enhanced settler peoples from the Golden Age of Humanity would vary so wildly in their genetic makeup as to be wholly new species in many cases.
The fact is, the background of Warhammer 40,000 clearly shows a much more diverse makeup to human and alien societies than is represented on the tabletop; and it would be nice for Games Workshop to produce official models to reflect their own background.
In this post: 40k is a safe space! Chinese people, mexican people, black people! If I don't see a transgender space marine GW is bigots!
Point: "Background of the setting shows a lot of diversity, which is not represented in their models"
Counter-point: "LOL HURR"
It was a joke, the hurr was intended. Thanks for making me sound like an donkey-cave in your posts though. To take it seriously:
1. Except every Cadians guardsmen is just that, cadian. There is no race mixing on Cadians unlike Earth, so no, they shouldn't get those different heads. Space Marines are in the same boat, their geneseed changes them to the point where they all look damn near the same.
2. If GW had infinite piles of cash, sure, why not. (Dark eldar already have this though)
3. Once again, this delves into the resources and business plan/success of GW. You don't invest that much money into a faction with just a leap of faith, it is a huge risk. If GW had infinite money, sweet.
4. Again, this usually goes against the Lore and is super forceful when for some reason Ultras, Celestial Lions and White Scars team up for no other reason than the perfect ethnic trio. (Actually on is a generic white dude, scratch that, make ultras the Arabian guardsmen dudes). Once again, there is little to no race mixing in 40k so most of the minority themed armies are isolated to the point where they are the only representation of their race.
5. Too old school for the new 40k it currently is compared to RT.
6. Why would arbites be in the same book as the dudes they kill?
And female warriors exist and will always exist, but you are literally lying to yourself if you don't think men are stronger than women. Have you ever heard of testosterone? The thing that gives you a lot of muscles? Men have a lot of it, women don't. Figure out the rest for yourself.
If every race, army, and faction was represented on tabletop as in the background, it'd be literally impossible for GW to produce that ridiclous amount of models. Therefore they pick flagship factions and armies, and run with those. (Cadians, Ultras, etc.)
1. I dunno about Cadians. In the lore when the IG is sent to other planets or systems to fight, they get their reinforcements from the locals since waiting around for reinforcements from your homeworld takes too long. Since they also get reinforcements from the offspring of their female members who have to be equipped uniformly, having an old Cadian Regiment that's been to a lot of different war zones over the years could quite easily incorporate a wide variety of human races while still having everyone born on Cadia from Cadian parents being white. Basically IG regiments that get sent to different warzones only get more diverse over the years, even if their originating planet is wholly uniform.
Space Marines though, which of their implants actually changes their skin color? GW's gone into quite a bit of detail about Space Marine implants so this information should be there.
2/general if GW had infinite cash: If GW had infinite cash they wouldn't need to make models anymore and they could hyperinflate Earth's entire economy to the point everything is worth infinity dollars but every person also has infinity dollars. Stay away from the word "infinity" when you don't ACTUALLY mean it.
4. Sisters of Battle are recruited from a huge number of different worlds, trained at a central facility, and then divided up into various Orders. There's a good lore case for Sisters of Battle having a very diverse racial makeup since any Sisters of Battle order could and often would actually be composed of Sisters of Battle from many different planets. I'd still like to see the lore about which implant changes a Space Marine's facial structure, hair type and skin color though. And I already mentioned why a diverse IG regiment is an inevitability regardless of its origins.
5. More alien races never hurts in a game where over HALF the factions are various flavors of Imperium.
6. Because none of the individual factions is big enough in terms of different units to warrant its own Codex, and this lets two people split a Codex while still playing different factions. And the concept of sales in general shows that if you sometimes let people save some money on their purchases (but not always) they ARE going to buy enough of it to actually make your profits go up. The entire concept of Black Friday in the USA is based on this idea.
1. Look at the salamanders. Not every recruit just starts like that, the geneseed changes a space marine more than just becoming a better soldier.
2. Most Cadians stay home defending the gate though. When regiments get sent out, I doubt they wonder far from home and need such re population. Even then, it takes at least 19 years to get a fully functional soldier. Armies tend not to stick around that long.
3. Don't be like that. We won't get anywhere if you just be a smart ass.
4. Sure, but what if none of those planets have inhabitants with a pigment that minorities have?
5. Except it does when the race sounds like it more belongs on a cereal box than a sci fi Gothic game, and the models look like over grown lizards.
6. So to save Timmy some cash they break the lore and faction-making pattern and let arbites be allied with Genestealer cults and chaos worshippers? No thanks.
Black Friday doesn't work the same for GeeDubs. It's such a small market that they can't sell bulk like that because one player probably needs like 100 space marine tops. There's a reason why they charge you what they do now. They get their profits back from that one tactical squad for much more than what it was worth so they can make big bucks faster.
43778
Post by: Pouncey
Insectum7 wrote: #1ShieldBrother3++ wrote: but you are literally lying to yourself if you don't think men are stronger than women. Have you ever heard of testosterone? The thing that gives you a lot of muscles? Men have a lot of it, women don't. Figure out the rest for yourself.
That's not being argued. Men, as a whole, are stronger. But because we're talking about the entire breadth of humanity, there will be many women who are stronger than many men.
And individual strength is just not necessarily that important on the grand scheme of things, when it comes to winning wars. It's useful if you are in a position to take advantage of it, but if you aren't, you just do something else.
Actually the percentage of Imperial citizens in the IG is so low that they wouldn't be hurting for numbers if the IoM declared only one gender or the other is to be allowed in. They have sufficient numbers to field a full Militarum of one gender or the other with many, MANY extras. If they ALL got killed at once it wouldn't even put a huge dent in the Imperium's total population. Because losing 20 trillion is survivable when it's only 1/1000th of your population. It would be like something that killed 7 million humans IRL. We'd certainly lament the loss but it wouldn't make humanity endangered.
...and that's when I realized that the Imperium overall isn't putting as high of a percentage of its citizens into the military as modern-day Earth is.
But really, the IoM decided both genders should be able to die for the Imperium. And that's the way it is.
103240
Post by: ShieldBrother
Insectum7 wrote: #1ShieldBrother3++ wrote: but you are literally lying to yourself if you don't think men are stronger than women. Have you ever heard of testosterone? The thing that gives you a lot of muscles? Men have a lot of it, women don't. Figure out the rest for yourself.
That's not being argued. Men, as a whole, are stronger. But because we're talking about the entire breadth of humanity, there will be many women who are stronger than many men.
And individual strength is just not necessarily that important on the grand scheme of things, when it comes to winning wars. It's useful if you are in a position to take advantage of it, but if you aren't, you just do something else.
And there will still be many, many, many more men stronger than those women. Accept it.
Sure, strength isn't what wins wars, but it sure as hell helps. Insert analogy here where a stronger person would win over a weaker one. (Plenty of those)
43778
Post by: Pouncey
#1ShieldBrother3++ wrote: Insectum7 wrote: #1ShieldBrother3++ wrote: but you are literally lying to yourself if you don't think men are stronger than women. Have you ever heard of testosterone? The thing that gives you a lot of muscles? Men have a lot of it, women don't. Figure out the rest for yourself.
That's not being argued. Men, as a whole, are stronger. But because we're talking about the entire breadth of humanity, there will be many women who are stronger than many men.
And individual strength is just not necessarily that important on the grand scheme of things, when it comes to winning wars. It's useful if you are in a position to take advantage of it, but if you aren't, you just do something else.
And there will still be many, many, many more men stronger than those women. Accept it.
Sure, strength isn't what wins wars, but it sure as hell helps. Insert analogy here where a stronger person would win over a weaker one. (Plenty of those)
Two people aiming guns at each other. First one to actually deliver a fatal shot wins. Advantage in strength not necessary whatsoever and completely irrelevant to the outcome. The man's bigger physical size even makes him easier to hit.
That is the situation IG are intended to be in.
Also I'd still like to hear what you think about the fact women are better at handling pain than men, which would be an advantage in the AM since they're expected to get badly, BADLY wounded and keep on fighting until they actually die.
63000
Post by: Peregrine
#1ShieldBrother3++ wrote:1. Except every Cadians guardsmen is just that, cadian. There is no race mixing on Cadians unlike Earth, so no, they shouldn't get those different heads. Space Marines are in the same boat, their geneseed changes them to the point where they all look damn near the same.
First of all "Cadian" is a planet of origin, not a race. You could call guardsmen from our planet "Earthians" and they'd still have a mixed-race pool to recruit from.
Second, the Cadian guardsmen are intended to represent the standard Cadian-pattern equipment used by countless other regiments, not just guardsmen from Cadia. So even if you buy the argument that all Cadians are white men the same models should still be painted differently to represent regiments from other planets.
2. If GW had infinite piles of cash, sure, why not. (Dark eldar already have this though)
Cash is not an issue. Having 7 male torsos/heads and 3 female torsos/heads in every box instead of 10 male torsos/heads does not cost any extra money.
You don't invest that much money into a faction with just a leap of faith, it is a huge risk.
Unless of course you're making AoS, admech, deathwatch, etc. GW makes new factions all the time, this is not an excuse for neglecting SoB.
And female warriors exist and will always exist, but you are literally lying to yourself if you don't think men are stronger than women. Have you ever heard of testosterone? The thing that gives you a lot of muscles? Men have a lot of it, women don't. Figure out the rest for yourself.
Honestly, who gives a  about this realism argument? This is a setting where genetically-engineered super soldiers literally open portals through hell to go fight sentient fungus monsters that talk like rioting British soccer fans, while giant walking cathedrals and anime robots fight in the background. Nothing else about 40k is realistic so why is it such a big deal if we don't pay enough attention to the average strength of women vs. men?
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Post by: CthuluIsSpy
Not necessarily. Strength does play a role in weapon handling and recoil management, which could impact accuracy. Of course, this is assuming that all firearms are the same, and that they are the same weight, caliber, and automatic weapons make this a bit redundant; if you shoot enough rounds at a target that's out in the open, at least one is sure to hit. There's also more to combat that firing across an open field. Probably nothing that can't be solved with exosuits, though cost and logistics would be a concern in that case. Isn't the thing about handling pain a myth? The science hasn't really confirmed that, as there is no real way to gauge pain, other then "if I stab you here, how loudly will you scream?" There was a study in 2009 which showed that women are more sensible to most types of pain, but social gender roles also suggests that men are less likely to report pain due to sociological conditioning, and pain is still a subjective experience.
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Post by: Peregrine
CthuluIsSpy wrote:Not necessarily. Strength does play a role in weapon handling and recoil management, which could impact accuracy. Of course, this is assuming that all firearms are the same, and that they are the same weight, caliber, and automatic weapons make this a bit redundant; if you shoot enough rounds at a target that's out in the open, at least one is sure to hit.
Having your standard weapon be a laser with no recoil also helps a lot with recoil management.
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Post by: Pouncey
Peregrine wrote: #1ShieldBrother3++ wrote:1. Except every Cadians guardsmen is just that, cadian. There is no race mixing on Cadians unlike Earth, so no, they shouldn't get those different heads. Space Marines are in the same boat, their geneseed changes them to the point where they all look damn near the same.
First of all "Cadian" is a planet of origin, not a race. You could call guardsmen from our planet "Earthians" and they'd still have a mixed-race pool to recruit from.
Second, the Cadian guardsmen are intended to represent the standard Cadian-pattern equipment used by countless other regiments, not just guardsmen from Cadia. So even if you buy the argument that all Cadians are white men the same models should still be painted differently to represent regiments from other planets.
Third, since Cadian regiments get sent out of Cadia to fight in other wars at times, and the IG gets reinforcements from the local population instead of waiting for reinforcements from home, a Cadian regiment that fought on a lot of planets would naturally end up with a decent mix of planets' populations in it, not just Cadians. Automatically Appended Next Post: CthuluIsSpy wrote:
Not necessarily. Strength does play a role in weapon handling and recoil management, which could impact accuracy. Of course, this is assuming that all firearms are the same, and that they are the same weight, caliber, and automatic weapons make this a bit redundant; if you shoot enough rounds at a target that's out in the open, at least one is sure to hit.
A standard IG rifle or side arm is a laser weapon.
Lasers have no recoil but deal with large amounts of heating-up inside the weapon instead (since you're essentially swapping kinetic energy for heat energy)
Isn't the thing about handling pain a myth? The science hasn't really confirmed that, as there is no real way to gauge pain, other then "if I stab you here, how loudly will you scream?"
Could be. I'll drop it, but I've also heard that profanity increases the human ability to tolerate pain.
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Post by: ShieldBrother
Peregrine wrote: #1ShieldBrother3++ wrote:1. Except every Cadians guardsmen is just that, cadian. There is no race mixing on Cadians unlike Earth, so no, they shouldn't get those different heads. Space Marines are in the same boat, their geneseed changes them to the point where they all look damn near the same.
First of all "Cadian" is a planet of origin, not a race. You could call guardsmen from our planet "Earthians" and they'd still have a mixed-race pool to recruit from.
Second, the Cadian guardsmen are intended to represent the standard Cadian-pattern equipment used by countless other regiments, not just guardsmen from Cadia. So even if you buy the argument that all Cadians are white men the same models should still be painted differently to represent regiments from other planets.
2. If GW had infinite piles of cash, sure, why not. (Dark eldar already have this though)
Cash is not an issue. Having 7 male torsos/heads and 3 female torsos/heads in every box instead of 10 male torsos/heads does not cost any extra money.
You don't invest that much money into a faction with just a leap of faith, it is a huge risk.
Unless of course you're making AoS, admech, deathwatch, etc. GW makes new factions all the time, this is not an excuse for neglecting SoB.
And female warriors exist and will always exist, but you are literally lying to yourself if you don't think men are stronger than women. Have you ever heard of testosterone? The thing that gives you a lot of muscles? Men have a lot of it, women don't. Figure out the rest for yourself.
Honestly, who gives a  about this realism argument? This is a setting where genetically-engineered super soldiers literally open portals through hell to go fight sentient fungus monsters that talk like rioting British soccer fans, while giant walking cathedrals and anime robots fight in the background. Nothing else about 40k is realistic so why is it such a big deal if we don't pay enough attention to the average strength of women vs. men?
Alright then, let's just call all Cadians white people. Cadia is a planet of white people. Better?
And even if they are recruited off world, that world could still be populated by white people.
No it doesn't cost money to include those things, but it does cost a lot of money to make the sculpts and produce them. You know they aren't free, right?
And again, GW obviously made a conscious decision Sob should be ignored. You have to trust them that they have good reason for this, and even if you don't, it won't change the fact of the matter.
I do. Suspension of disbelief can only go so far for certain things. "But muh physics" most people don't see a walker and say "hey, how is that thing standing?" But most people do know that men are stronger than women, so when they see a women out performing a man (assuming both are fit) they might scratch their heads.
Pouncey wrote: #1ShieldBrother3++ wrote: Insectum7 wrote: #1ShieldBrother3++ wrote: but you are literally lying to yourself if you don't think men are stronger than women. Have you ever heard of testosterone? The thing that gives you a lot of muscles? Men have a lot of it, women don't. Figure out the rest for yourself.
That's not being argued. Men, as a whole, are stronger. But because we're talking about the entire breadth of humanity, there will be many women who are stronger than many men.
And individual strength is just not necessarily that important on the grand scheme of things, when it comes to winning wars. It's useful if you are in a position to take advantage of it, but if you aren't, you just do something else.
And there will still be many, many, many more men stronger than those women. Accept it.
Sure, strength isn't what wins wars, but it sure as hell helps. Insert analogy here where a stronger person would win over a weaker one. (Plenty of those)
Two people aiming guns at each other. First one to actually deliver a fatal shot wins. Advantage in strength not necessary whatsoever and completely irrelevant to the outcome. The man's bigger physical size even makes him easier to hit.
That is the situation IG are intended to be in.
Also I'd still like to hear what you think about the fact women are better at handling pain than men, which would be an advantage in the AM since they're expected to get badly, BADLY wounded and keep on fighting until they actually die.
Same situation. BUT...Oh gak, my Las guns out of ammo, she missed, I close the distance and I'm now in melee combat. As I said, it doesn't matter what their intended environment is, mine is on a bed of roses drinking champagne, but not everything goes as planned.
I'd like to see the proof of that, and if it's true, how better they are than men. If a woman can hold one more second than a man could before blacking out, we'll that'd be a novelty at best.
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Post by: Ashiraya
Eh, already mentioned.
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Post by: CthuluIsSpy
Eh, supposedly lasguns do have recoil. according to same sources. Apparently the laser does have a bit of mass, at least according to Abnett, so there would be recoil. Of course, keep in mind that GW / Black Library can't into science, so take that into consideration. If they do have recoil, it would probably be lower than that of a conventional firearm. Automatically Appended Next Post: Peregrine wrote: CthuluIsSpy wrote:Not necessarily. Strength does play a role in weapon handling and recoil management, which could impact accuracy. Of course, this is assuming that all firearms are the same, and that they are the same weight, caliber, and automatic weapons make this a bit redundant; if you shoot enough rounds at a target that's out in the open, at least one is sure to hit. Having your standard weapon be a laser with no recoil also helps a lot with recoil management. Among Imperial Guard, yes. Among PDF, no. Apparently they are armed with autoguns. No one cares about the PDF though
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Post by: Peregrine
CthuluIsSpy wrote:Apparently the laser does have a bit of mass, at least according to Abnett, so there would be recoil.
Of course, keep in mind that GW / Black Library can't into science, so take that into consideration.
I think that second part is the explanation. Lasers having recoil makes no sense at all, we can dismiss that as author stupidity. Automatically Appended Next Post: #1ShieldBrother3++ wrote:Alright then, let's just call all Cadians white people. Cadia is a planet of white people. Better?
And even if they are recruited off world, that world could still be populated by white people.
Why does it need to be an all-white army? Why do we need to come up with excuses so we can have an army that looks like a KKK rally? Why is this so important to you?
No it doesn't cost money to include those things, but it does cost a lot of money to make the sculpts and produce them. You know they aren't free, right?
GW's entire business model is built on constantly making new sculpts. If you're going to be making new sculpts anyway it doesn't cost anything extra just because they're female.
And again, GW obviously made a conscious decision Sob should be ignored. You have to trust them that they have good reason for this, and even if you don't, it won't change the fact of the matter.
Lol what? Since when has "trust that GW's business decisions are sensible" been a good idea?
I do. Suspension of disbelief can only go so far for certain things. "But muh physics" most people don't see a walker and say "hey, how is that thing standing?" But most people do know that men are stronger than women, so when they see a women out performing a man (assuming both are fit) they might scratch their heads.
Most people also know that sentient fungus monsters that talk like rioting British soccer fans led by a warboss named Margaret Thatcher are not terribly realistic, and yet they're a core part of the setting that most people accept. If "women that are as strong as men" is the thing that breaks your suspension of disbelief then that's a problem with you.
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Post by: Pouncey
...You're the one arguing that it is, not us.
And even if they are recruited off world, that world could still be populated by white people.
Yup, and the WH40k universe is vast and old enough with millions of IG regiments being shuffled around all the time for ten thousand years that the likelihood of a Cadian Regiment including a lot of non-Cadians and non-white people is almost guaranteed.
And you don't just have to theme your army around the scant few battles, wars, and Regiments that have been confirmed. You could invent your own, and if you do it's very, VERY easily to justify a Cadian Regiment with tons of non-white people while still being completely within the lore.
No it doesn't cost money to include those things, but it does cost a lot of money to make the sculpts and produce them. You know they aren't free, right?
Yup. So the idea should be, "Hey, next time you update those things, you should make them lore-accurate." Not that they have to update them right away. Just the next time they do, they should include these changes. Because they will eventually update them.
And they can offer conversion kits in the meantime which they can even keep selling after the update for people who want more female IG than the kits ordinarily allow.
And again, GW obviously made a conscious decision Sob should be ignored. You have to trust them that they have good reason for this, and even if you don't, it won't change the fact of the matter.
Having heard descriptions of how GW operates from a business perspective, and having read a blog from a higher-up business guy in a very large worldwide company about how GW's recent practices do make sense if you consider them as preparation to sell off the company, only for him to watch the higher-up at GW in charge of selling off GW at a high stock price and leave the company, and then ultimately conclude GW's business practices make NO sense whatsoever...
No, trusting that GW has a good reason for what they're doing is not reasonable. Because they've repeatedly displayed they have no clue what they're doing even from a basic perspective of "making money".
I do. Suspension of disbelief can only go so far for certain things. "But muh physics" most people don't see a walker and say "hey, how is that thing standing?" But most people do know that men are stronger than women, so when they see a women out performing a man (assuming both are fit) they might scratch their heads.
I wouldn't. Not all men and women are average. In fact, the majority are not If you saw a woman who was physically larger and muscular than the small, weedy man she was fighting, would you conclude that the man's obviously going to win in a melee fight because men are, on average, stronger? No, you'd assume the woman was going to kick his butt. And there's a place for both of those people in the military, not just one or the other.
Because the differences between two individuals is more important than their genders in a question of who would win in a fight.
For a visual on this, look at Overwatch's characters. If you pitted Zarya against Roadhog in a fistfight where you're only allowed to do melee, Zarya would realistically kick his butt. Even though he's a man and she's a woman.
Same situation. BUT...Oh gak, my Las guns out of ammo, she missed, I close the distance and I'm now in melee combat. As I said, it doesn't matter what their intended environment is, mine is on a bed of roses drinking champagne, but not everything goes as planned.
If the IG's guns are out of ammo, they're pretty much fethed anyways. They're not going to be winning any battles in a knife fight.
I'd like to see the proof of that, and if it's true, how better they are than men. If a woman can hold one more second than a man could before blacking out, we'll that'd be a novelty at best.
One second is enough to fire five extra shots with a 300 RPM weapon. Automatically Appended Next Post: Peregrine wrote:Why does it need to be an all-white army? Why do we need to come up with excuses so we can have an army that looks like a KKK rally? Why is this so important to you?
More to the point, what would stop anyone who actually wants an all-white army (without going all KKK) for whatever reason from actually making their army such?
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Post by: Insectum7
#1ShieldBrother3++ wrote:
Same situation. BUT...Oh gak, my Las guns out of ammo, she missed, I close the distance and I'm now in melee combat.
Nope, you're shot dead by the soldier next to her, because they didn't have any problem with women in the military, and their army is bigger.
Soviet forces were individually far inferior to the invading Germans, but it just didn't matter in the end. The Imperial Guard is often the same way, they just want meat for the grinder.
Bringing it out of the real world, them Tau are pretty weak in CC, but that's why they bring bigger guns.
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Post by: Pouncey
Insectum7 wrote: #1ShieldBrother3++ wrote:
Same situation. BUT...Oh gak, my Las guns out of ammo, she missed, I close the distance and I'm now in melee combat.
Nope, you're shot dead by the soldier next to her, because they didn't have any problem with women in the military, and their army is bigger.
Soviet forces were individually far inferior to the invading Germans, but it just didn't matter in the end. The Imperial Guard is often the same way, they just want meat for the grinder.
Bringing it out of the real world, them Tau are pretty weak in CC, but that's why they bring bigger guns.
Personally I really like that he's intent on forcing the IG into one-on-one fist or knife fights when the IG NEVER go up against anyone 1v1 and very rarely with equal numbers as an army.
Also you could point out that the average is really just an average, and the vast majority of cases are NOT in fact average.
If you take any 500 random men and any 500 random women, and measure out their heights, weights and physical strength (however you'd measure that) you would likely in fact find that on average, the men are taller, heavier, and stronger than the women. But you'd also find that the vast majority of women do not meet the female average and the vast majority of men do not meet the male average. Both sides will have almost everyone deviating from the norm to some degree. And if you compared every single 1v1 matchup, you would find that in almost every case, their individual characteristics differ enough that one would likely beat the other in a fight. You'd have women beating other women, men beating other men, men beating women, and yes, in fact you would have women beating men, because there would be a large number of cases where a particular woman is taller, heavier and stronger than the man she's facing in the theoretical match-up.
Very, VERY few people are actually average.
Oh, and if you took only the person who could beat anyone in a fight, you'd end up with an army of exactly ONE person. That won't do for an army, so you have to create a minimum set of standards for physical and mental criteria. It is impossible to set those standards high enough to exclude women entirely without also reducing your numbers to the point your army that relies on mass numbers is useless, and you wouldn't want to do so anyways because you don't actually need your troops to be that physically strong.
So realistically, JUST LIKE in real life, you end up with a set of physical and mental criteria that many, MANY women do in fact meet.
Which means, in fact, that the women who meet the IG's standards for recruitment are by definition, fully qualified.
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