Kendo wrote: Can anyone make out a 40k logo on that tree?
It's the symbol of Nurgle, 3 circles in a triangle.
on the box you dongle ...something that would indicate that it can be used in 40k. it only appears to have the AoS logo on it, like the blightkings, flying blightkings, maggoth lords and glottkin...
Kendo wrote: Can anyone make out a 40k logo on that tree?
It's the symbol of Nurgle, 3 circles in a triangle.
on the box you dongle ...something that would indicate that it can be used in 40k. it only appears to have the AoS logo on it, like the blightkings, flying blightkings, maggoth lords and glottkin...
Yeah, I kinda expected that already. A tree isn't very 40k-like after all. Still a pity. It looks really cool and I am definitely going to get it, would have been nice to use it in both 40k and AoS.
The logo does seem a bit odd though. It is not in the same place it is on the other boxes. On the other boxes the AoS logo is more to the right.
Kendo wrote: Can anyone make out a 40k logo on that tree?
It's the symbol of Nurgle, 3 circles in a triangle.
on the box you dongle ...something that would indicate that it can be used in 40k. it only appears to have the AoS logo on it, like the blightkings, flying blightkings, maggoth lords and glottkin...
Hmm. Looks like no Pestigors either. I have a box of gors I bought discount that I wanted to convert into daemons. Here's hoping Daemonettes become usable for my counts as Male Daemonettes idea.
aracersss wrote: extremely sad the BoN is only one per kit ... at least it has a different paw option :/
yeah, was hoping for a box of 5 for $50-60. Single per box gonna be $25 or 30 which makes fielding a big unit cost prohibitive, which also means I might not need horticulus. Unfortunate misfire GW, please don't repeat it when you redo the fiend of slaneesh.
On another note, do the rules with lord felthius allow the 3 terminators to be fielded as a unit? Or do you still need the 5 minimum?
aracersss wrote: extremely sad the BoN is only one per kit ... at least it has a different paw option :/
yeah, was hoping for a box of 5 for $50-60.
That wasn't ever going to happen (at least, not this century). Maybe 2 or 3 for a box at that price, but sadly GW still has a thing about pricing beefy models upwards, rather than according to their utility or points.
I got my WD a few minutes ago, currently not at home but will upload photos/scans in 2-3 hours if no one is able to earlier. Necromunda, LotR and Warhammer Quest scenarios. AoS Nurgle vs Fyreslaer batrep. A getting started with Orks 40k article and a two page Orks advertisement showing nothing new. There is a huge 40k Ork army project back in the issue by Ian Gonzalez. There is a Tau buildings conversion guide.
WD confirms 40k rules for the tree in Codex: Chaos Daemons. More later.
Automatically Appended Next Post:
Prices posted yesterday are the same in UKWD.
Codex: Chaos Daemons also comes as a Collector's Edition for 65 EUR. There will be CD datacards.
Maggotkins get a datasheet pack. There is a painting guide in WD, and in the new army book.
I know what's wrong with these, apart from they don't look rotten enough - they need some gloss on them! Exposed innards, loops of entrails, open sores and puss-laden, weeping buboes...they need to glisten, they need to look really disgusting. Metal work needs to look corroded and rusty. It's like they've been toned and and 'cartoonerised' for the kiddies, which I suppose all of W40K has...
I know what's wrong with these, apart from they don't look rotten enough - they need some gloss on them! Exposed innards, loops of entrails, open sores and puss-laden, weeping buboes...they need to glisten, they need to look really disgusting. Metal work needs to look corroded and rusty. It's like they've been toned and and 'cartoonerised' for the kiddies, which I suppose all of W40K has...
That's just the 'Eavy Metal style. They try to show off the model's moulded details as crisply as possible.
Are people really still on this "they're making everything kid friendly" kick? WTF kind of childhood did you people have that this stuff would be considererd kid friendly in your house?
EnTyme wrote: Are people really still on this "they're making everything kid friendly" kick? WTF kind of childhood did you people have that this stuff would be considererd kid friendly in your house?
Did you not grow up playing video games, toy soldiers, D&D, etc.?
EnTyme wrote: Are people really still on this "they're making everything kid friendly" kick? WTF kind of childhood did you people have that this stuff would be considererd kid friendly in your house?
Oh, I don't know. Some childhood classics were pretty messed up, in retrospect.
Hansel and Gretel is about cannibalism The Brave Little Toaster as a scene were a bunch of cars sing about how they are all washed up and useless as they are crushed into small cubes Nausica has a genocidal goo monster The Iron Giant has a genocidal murder machine Then you have the likes of Courage the Cowardly dog, which you'd think is a more young person orientated cartoon, but it has some really disturbing imagery. Then you have Pom Poko, a children's movie by Ghibli, is about Tanukis losing their natural habitats and dying en masse, and being forced to survive in the city where food is scarce. Oh, there's also doctor who, which had daleks and Cybermen, who are also genocidal murder machines.
It is not as if 40k has ever been not kid-friendly. Nurgle models have always been limited in disgustingness, for good reasons. No sane person would look at or play with them otherwise, and that would cost GW a lot of sales.
EnTyme wrote: Not the ones that featured mass genocide, rotting corpses, or sex cults.
GW doesn't really talk about sex cults, anymore. It was more explicit back in the 90s. I recall seeing nipples back then.
Rotting corpses aren't really that shocking, if you think about it. Kids dress up as zombies and skeletons for halloween, no?
I know what's wrong with these, apart from they don't look rotten enough - they need some gloss on them! Exposed innards, loops of entrails, open sores and puss-laden, weeping buboes...they need to glisten, they need to look really disgusting. Metal work needs to look corroded and rusty. It's like they've been toned and and 'cartoonerised' for the kiddies, which I suppose all of W40K has...
That's just the 'Eavy Metal style. They try to show off the model's moulded details as crisply as possible.
White Dwarf has many pages and the 'Eavy Metal style models are already showcased in the new releases section. It wouldn't hurt to show off a different approach to new models to catch people's interest who don't like the 'Eavy Metal style.
There's a reason Blanchitsu is popular. It shows you just how different the same models (and bits, because conversions) can look.
EnTyme wrote: Are people really still on this "they're making everything kid friendly" kick? WTF kind of childhood did you people have that this stuff would be considererd kid friendly in your house?
How old are you?
I was raised in a Jehovah's Witness household and I saw Aliens and Starship Troopers with my Dad when I was like 8.
EnTyme wrote: Are people really still on this "they're making everything kid friendly" kick? WTF kind of childhood did you people have that this stuff would be considererd kid friendly in your house?
I grew up on a farm, so I got to see lots of things other kids wouldn't.
EnTyme wrote: Are people really still on this "they're making everything kid friendly" kick? WTF kind of childhood did you people have that this stuff would be considererd kid friendly in your house?
How old are you?
I was raised in a Jehovah's Witness household and I saw Aliens and Starship Troopers with my Dad when I was like 8.
I think I was 11 or 12 when I saw the likes of Alien, The Exorcist, a bootleg of the uncut Evil Dead, about the time video recorders came about.
I dunno if you guys realized this or not but the models are sold unpainted and unassembled. So like...you can paint them. With your own preferred brand of paint. In whatever colors and styles you want.
Sorry if I sound like an ass but some of you act like you really don't know and I just wanted to help out.
EnTyme wrote: I saw those movies when I was about the same age. Doesn't make them kid-friendly.
Yeah, if that's the argument being made here then you guys are wrong. Starship Troopers is not a "kiddie movie" because your parents didn't give a gak and let you watch it when you were too young. Aliens however is pretty tame, at least compared to the first one, so I guess that counts.
I guess no one else grew up with a mom who fell for that 80's hysteria about D&D/tabletop being "satanic"?
EnTyme wrote: I saw those movies when I was about the same age. Doesn't make them kid-friendly.
In my house hold it was accepted that me and my sister (my sister less so) could handle more adult themes. It's up to the parents really to decide what is kid-friendly for their children.
For those poor guys who don't speak German, the text says the trees are gateways to Nurge's realm through which daemons come, that they are terrain models for use with 40k and Age of Sigmar and that the kit comes with extra bells (but no whistles, apparently).
Sidstyler wrote: I dunno if you guys realized this or not but the models are sold unpainted and unassembled. So like...you can paint them. With your own preferred brand of paint. In whatever colors and styles you want.
Sorry if I sound like an ass but some of you act like you really don't know and I just wanted to help out.
I feel like you haven't quite grasped the two sides of the argument: one side says the models are fine because it's just the paintjob, the other side says the paintjob isn't the problem qnd the models are just cartoony.
No one is saying they aren't going to buy the models because the paintjob is bad.
woof...all those prices seem pretty harsh, at least in AU$
...it'd cost me AU$569 to get a GUO, a tree, 3 beasts, the scrivener and the bilepiper...7 models...bloody ouch, frankly...and I'm still fairly cleaned out from the death guard stuff...yeah...I might be sitting this stuff out, at least for a while I think...
...also, the glottkin is AU$152...and the new GUO is going to be AU$230...I don't honestly see why the GUO kit is worth one and a half glottkin kits...
EnTyme wrote: It's got a lot of surface area, though. Like a ton of it. This is easily a three-sprue model. The other greater daemons could fit on just two.
Again, the surface area is about the same when you take into account it has no wings unlike the others.
EnTyme wrote: It's got a lot of surface area, though. Like a ton of it. This is easily a three-sprue model. The other greater daemons could fit on just two.
EnTyme, I respect you and your positiveness. But sometimes theres no point in trying to defend some GW decissions. This GUO could easely be of the same price as the LOC and Bloodthirster. Or at least Skarbrand. He cost more, just like Mortarion cost more than Magnus for no reason.
We'll live with it.
I was expecting the GUO to be price about $20 cheaper, too, but I'm trying to point out that the price increases isn't for "no reason". This thing is going to take more plastic to mold than any of the other greater daemons. To me, the most ridiculous price is on the Beast of Nurgle. For $40, you should be getting at least two models, or a special character that requires two sprues.
Well, at $140 there's not much chance of me ever picking one up. Shame, as it would have been an interesting challenge for an army showcase kind of model.
rtb02 wrote: Do we have a £ price for horticulous please?
Nothing yet; he doesn't appear as an entry in the White Dwarf, according to those with a copy. However, based on Vandus Hammerhand and Korghos Khul, I'd guess £25
EnTyme wrote: I was expecting the GUO to be price about $20 cheaper, too, but I'm trying to point out that the price increases isn't for "no reason". This thing is going to take more plastic to mold than any of the other greater daemons. To me, the most ridiculous price is on the Beast of Nurgle. For $40, you should be getting at least two models, or a special character that requires two sprues.
If your theory of three sprues vs two is correct (and there's no evidence of this, wings take up an awful lot of sprue real estate that the GUO can repurpose for other stuff) then there is a vague justification for a price increase, although the per-unit cost increase of an extra sprue won't be anything like the price increase.
But please stop banging on about more plastic as some sort of excuse, the raw material costs of plastic models is tiny, and cannot possibly explain the jump.
EnTyme wrote: I was expecting the GUO to be price about $20 cheaper, too, but I'm trying to point out that the price increases isn't for "no reason". This thing is going to take more plastic to mold than any of the other greater daemons. To me, the most ridiculous price is on the Beast of Nurgle. For $40, you should be getting at least two models, or a special character that requires two sprues.
If your theory of three sprues vs two is correct (and there's no evidence of this, wings take up an awful lot of sprue real estate that the GUO can repurpose for other stuff) then there is a vague justification for a price increase, although the per-unit cost increase of an extra sprue won't be anything like the price increase.
But please stop banging on about more plastic as some sort of excuse, the raw material costs of plastic models is tiny, and cannot possibly explain the jump.
Its more the cost for making 3 molds instead of just 2. If that is the case comparitively with the GDs then I can see why it costs a bit more, although GW do just make price increases for new models in general when compared to 'older' kits
To be honest I can understand the difference between the old 20€ Beast of Nurgle and the new 32,5€ of Nurgle. The difference in quality is right there.
But they should have changed his rules and point cost too, like with the GUO, to make it a better "perceived" value for your money.
Galas wrote: To be honest I can understand the difference between the old 20€ Beast of Nurgle and the new 32,5€ of Nurgle. The difference in quality is right there.
But they should have changed his rules and point cost too, like with the GUO, to make it a better "perceived" value for your money.
EnTyme wrote: I was expecting the GUO to be price about $20 cheaper, too, but I'm trying to point out that the price increases isn't for "no reason". This thing is going to take more plastic to mold than any of the other greater daemons. To me, the most ridiculous price is on the Beast of Nurgle. For $40, you should be getting at least two models, or a special character that requires two sprues.
If your theory of three sprues vs two is correct (and there's no evidence of this, wings take up an awful lot of sprue real estate that the GUO can repurpose for other stuff) then there is a vague justification for a price increase, although the per-unit cost increase of an extra sprue won't be anything like the price increase.
But please stop banging on about more plastic as some sort of excuse, the raw material costs of plastic models is tiny, and cannot possibly explain the jump.
Its more the cost for making 3 molds instead of just 2. If that is the case comparitively with the GDs then I can see why it costs a bit more, although GW do just make price increases for new models in general when compared to 'older' kits
What ever happened to harassing the WarhammerTV team on their stream for little tid bits? They'd probably give hints as to whether the new Daemons will get new rules.
@Ninth I think the Beast was in the DG codex, but it could change in Chaos Daemons or Maggotkin. If I remember right, the Lord of Change had the same rules in the Wrath of Magnus, but changed to the new scroll in the Thousand Sons codex.
Less the plastic content than the machine time if the guesses on the sprues is accurate,
you can make 3 of the old GD in the time its going to take to make 2 of the GUO (not including the change over time for the moulds so the comparison will be even less favourable than in reality)
which is frustrating but probably a reasonable reason for the price (unlike mr beastie who does seem expensive)
Galas wrote: To be honest I can understand the difference between the old 20€ Beast of Nurgle and the new 32,5€ of Nurgle. The difference in quality is right there.
But they should have changed his rules and point cost too, like with the GUO, to make it a better "perceived" value for your money.
Do we know they didn't?
It could change. But a little strange to not put the new rules in the DG codex, when in that codex they used the art for the new version of the Beast of Nurgle already.
you can make 3 of the old GD in the time its going to take to make 2 of the GUO (not including the change over time for the moulds so the comparison will be even less favourable than in reality)
which is frustrating but probably a reasonable reason for the price (unlike mr beastie who does seem expensive)
Wouldn't you also be able to make 2 of the old GD in the time it takes to make 2 of the new BT or LoC? How does that explain the price gap?
EnTyme wrote: I was expecting the GUO to be price about $20 cheaper, too, but I'm trying to point out that the price increases isn't for "no reason". This thing is going to take more plastic to mold than any of the other greater daemons. To me, the most ridiculous price is on the Beast of Nurgle. For $40, you should be getting at least two models, or a special character that requires two sprues.
If your theory of three sprues vs two is correct (and there's no evidence of this, wings take up an awful lot of sprue real estate that the GUO can repurpose for other stuff) then there is a vague justification for a price increase, although the per-unit cost increase of an extra sprue won't be anything like the price increase.
But please stop banging on about more plastic as some sort of excuse, the raw material costs of plastic models is tiny, and cannot possibly explain the jump.
Its more the cost for making 3 molds instead of just 2. If that is the case comparitively with the GDs then I can see why it costs a bit more, although GW do just make price increases for new models in general when compared to 'older' kits
That's an assumption and I addressed it.
Realistically, it comes down to the practice that GW's been doing for the past 5 or so years...
They don't raise prices on old kits, but they set the prices higher on new ones instead.
EnTyme wrote: I was expecting the GUO to be price about $20 cheaper, too, but I'm trying to point out that the price increases isn't for "no reason". This thing is going to take more plastic to mold than any of the other greater daemons. To me, the most ridiculous price is on the Beast of Nurgle. For $40, you should be getting at least two models, or a special character that requires two sprues.
If your theory of three sprues vs two is correct (and there's no evidence of this, wings take up an awful lot of sprue real estate that the GUO can repurpose for other stuff) then there is a vague justification for a price increase, although the per-unit cost increase of an extra sprue won't be anything like the price increase.
But please stop banging on about more plastic as some sort of excuse, the raw material costs of plastic models is tiny, and cannot possibly explain the jump.
Its more the cost for making 3 molds instead of just 2. If that is the case comparitively with the GDs then I can see why it costs a bit more, although GW do just make price increases for new models in general when compared to 'older' kits
That's an assumption and I addressed it.
Realistically, it comes down to the practice that GW's been doing for the past 5 or so years...
They don't raise prices on old kits, but they set the prices higher on new ones instead.
Which I also mentioned ITT several days ago, although I certainly didn't expect a hike of this magnitude. But then the scale of their price increases is something that GW have always managed to consistently exceed expectations on.
Realistically, it comes down to the practice that GW's been doing for the past 5 or so years...
They don't raise prices on old kits, but they set the prices higher on new ones instead.
Which I also mentioned ITT several days ago, although I certainly didn't expect a hike of this magnitude. But then the scale of their price increases is something that GW have always managed to consistently exceed expectations on.
I definitely didn't expect to see a $25 price bump compared to the BT or LoC. But then again, I didn't expect Stardrakes or the like at $140 either.
I think they've just settled at $140 as a 'good' price point for a big showcase model.
Galas wrote: To be honest I can understand the difference between the old 20€ Beast of Nurgle and the new 32,5€ of Nurgle. The difference in quality is right there.
But they should have changed his rules and point cost too, like with the GUO, to make it a better "perceived" value for your money.
Remember the beast already got a decent buff in the DG codex I do believe. An extra wound and a new rule. Unless I'm confusing it with something else.
Well, it's for kids because the guy on the right is smiling I guess. Also there's slightly more color than poop brown so it's practically fething My Little Pony.
So the pipe of the Bilepiper are actually the rest of the previous one... they are "diseased" and sick plaguebearers that are happy and dance until they die from it... yeah, totally "cartoony" and not grimdark in any shape or form.
Galas wrote: To be honest I can understand the difference between the old 20€ Beast of Nurgle and the new 32,5€ of Nurgle. The difference in quality is right there.
The difference in aesthetic quality, though, not the quality of the sculpt or moulds. It just looks more like a Beast of Nurgle, which isn't a 12.50 Euros feature. Personally, for that price jump, I'd expect more customization, or at least not be stuck with the 'right paw salute' pose on every. single. model.
So the pipe of the Bilepiper are actually the rest of the previous one... they are "diseased" and sick plaguebearers that are happy and dance until they die from it... yeah, totally "cartoony" and not grimdark in any shape or form.
you can make 3 of the old GD in the time its going to take to make 2 of the GUO (not including the change over time for the moulds so the comparison will be even less favourable than in reality)
which is frustrating but probably a reasonable reason for the price (unlike mr beastie who does seem expensive)
Wouldn't you also be able to make 2 of the old GD in the time it takes to make 2 of the new BT or LoC? How does that explain the price gap?
I was meaning the the Lord of CHange and the Bloodthirster kits both only need 2 (large) sprues (6 sprues produced = 3 complete kits), the expectation is that new GUO is going to need 3 (large) sprues (so 6 sprues produced only makes 2 complete kits)
Edit: if they do manage to do the new GUO in 2 sprues I will indeed agree they're playing a bit to fast and loose with the price on it too
you can make 3 of the old GD in the time its going to take to make 2 of the GUO (not including the change over time for the moulds so the comparison will be even less favourable than in reality)
which is frustrating but probably a reasonable reason for the price (unlike mr beastie who does seem expensive)
Wouldn't you also be able to make 2 of the old GD in the time it takes to make 2 of the new BT or LoC? How does that explain the price gap?
I was meaning the the Lord of CHange and the Bloodthirster kits both only need 2 (large) sprues (6 sprues produced = 3 complete kits), the expectation is that new GUO is going to need 3 (large) sprues (so 6 sprues produced only makes 2 complete kits)
Edit: if they do manage to do the new GUO in 2 sprues I will indeed agree they're playing a bit to fast and loose with the price on it too
"the expectation", according to a few people in this thread.
Galas wrote: To be honest I can understand the difference between the old 20€ Beast of Nurgle and the new 32,5€ of Nurgle. The difference in quality is right there.
The difference in aesthetic quality, though, not the quality of the sculpt or moulds. It just looks more like a Beast of Nurgle, which isn't a 12.50 Euros feature. Personally, for that price jump, I'd expect more customization, or at least not be stuck with the 'right paw salute' pose on every. single. model.
I disagree with the first half of your assertion. The difference is there with the previous beast one, both of the sculpt and the moulds. The level of detail, of variety, etc... is much much higher. I agree with your second assertion. I know nurgle is very hard to make "Multipose" because the limitations of making models of things so organic in nature, so instead they go with customization of details. But they could have had at least two different body poses. That, combined with a ton of bitzs, could had make a great difference.
GrimmT wrote: so is the the blight tree a fortification or no? rules are in the chaos codex which makes it seem like a fortification but they also call it scenery?
I guess its 40k rules will be similiar to its AoS rules
EnTyme wrote: I was expecting the GUO to be price about $20 cheaper, too, but I'm trying to point out that the price increases isn't for "no reason". This thing is going to take more plastic to mold than any of the other greater daemons. To me, the most ridiculous price is on the Beast of Nurgle. For $40, you should be getting at least two models, or a special character that requires two sprues.
If your theory of three sprues vs two is correct (and there's no evidence of this, wings take up an awful lot of sprue real estate that the GUO can repurpose for other stuff) then there is a vague justification for a price increase, although the per-unit cost increase of an extra sprue won't be anything like the price increase.
But please stop banging on about more plastic as some sort of excuse, the raw material costs of plastic models is tiny, and cannot possibly explain the jump.
Its more the cost for making 3 molds instead of just 2. If that is the case comparitively with the GDs then I can see why it costs a bit more, although GW do just make price increases for new models in general when compared to 'older' kits
That's an assumption and I addressed it.
Well i'm glad you could clear that up for us Mr GW
GrimmT wrote: so is the the blight tree a fortification or no? rules are in the chaos codex which makes it seem like a fortification but they also call it scenery?
I guess its 40k rules will be similiar to its AoS rules
Spoiler:
cheers, thanks for this. is the rest of this battle report in your scanned pics?
EnTyme wrote: I was expecting the GUO to be price about $20 cheaper, too, but I'm trying to point out that the price increases isn't for "no reason". This thing is going to take more plastic to mold than any of the other greater daemons. To me, the most ridiculous price is on the Beast of Nurgle. For $40, you should be getting at least two models, or a special character that requires two sprues.
If your theory of three sprues vs two is correct (and there's no evidence of this, wings take up an awful lot of sprue real estate that the GUO can repurpose for other stuff) then there is a vague justification for a price increase, although the per-unit cost increase of an extra sprue won't be anything like the price increase.
But please stop banging on about more plastic as some sort of excuse, the raw material costs of plastic models is tiny, and cannot possibly explain the jump.
Its more the cost for making 3 molds instead of just 2. If that is the case comparitively with the GDs then I can see why it costs a bit more, although GW do just make price increases for new models in general when compared to 'older' kits
That's an assumption and I addressed it.
Well i'm glad you could clear that up for us Mr GW
Remove ass from hand there chap. Nobody knows it'll be three sprues, that's just something that people who feel compelled to try and justify the increase have advanced as a possibility for why. In the post you quoted, I had already discussed the whole cost of 3 dies vs 2 dies as something that could (tenuously) explain the price difference, making your statement "Its more the cost for making 3 molds instead of just 2" irrelevant. If you're not going to read what I've written, don't be surprised when I point out you're repeating something that's already been said.
EnTyme wrote: I was expecting the GUO to be price about $20 cheaper, too, but I'm trying to point out that the price increases isn't for "no reason". This thing is going to take more plastic to mold than any of the other greater daemons. To me, the most ridiculous price is on the Beast of Nurgle. For $40, you should be getting at least two models, or a special character that requires two sprues.
If your theory of three sprues vs two is correct (and there's no evidence of this, wings take up an awful lot of sprue real estate that the GUO can repurpose for other stuff) then there is a vague justification for a price increase, although the per-unit cost increase of an extra sprue won't be anything like the price increase.
But please stop banging on about more plastic as some sort of excuse, the raw material costs of plastic models is tiny, and cannot possibly explain the jump.
Its more the cost for making 3 molds instead of just 2. If that is the case comparitively with the GDs then I can see why it costs a bit more, although GW do just make price increases for new models in general when compared to 'older' kits
That's an assumption and I addressed it.
Well i'm glad you could clear that up for us Mr GW
Remove ass from hand there chap. Nobody knows it'll be three sprues, that's just something that people who feel compelled to try and justify the increase have advanced as a possibility for why. In the post you quoted, I had already discussed the whole cost of 3 dies vs 2 dies as something that could (tenuously) explain the price difference, making your statement "Its more the cost for making 3 molds instead of just 2" irrelevant. If you're not going to read what I've written, don't be surprised when I point out you're repeating something that's already been said.
It’s 99% sure it’s gonna be 3 sprues, as the box is thicker than the others on the poster with all the boxes. Whether it justifies anything or not is different.
GrimmT wrote: so is the the blight tree a fortification or no? rules are in the chaos codex which makes it seem like a fortification but they also call it scenery?
I guess its 40k rules will be similiar to its AoS rules
Spoiler:
cheers, thanks for this. is the rest of this battle report in your scanned pics?
EnTyme wrote: I was expecting the GUO to be price about $20 cheaper, too, but I'm trying to point out that the price increases isn't for "no reason". This thing is going to take more plastic to mold than any of the other greater daemons. To me, the most ridiculous price is on the Beast of Nurgle. For $40, you should be getting at least two models, or a special character that requires two sprues.
If your theory of three sprues vs two is correct (and there's no evidence of this, wings take up an awful lot of sprue real estate that the GUO can repurpose for other stuff) then there is a vague justification for a price increase, although the per-unit cost increase of an extra sprue won't be anything like the price increase.
But please stop banging on about more plastic as some sort of excuse, the raw material costs of plastic models is tiny, and cannot possibly explain the jump.
Its more the cost for making 3 molds instead of just 2. If that is the case comparitively with the GDs then I can see why it costs a bit more, although GW do just make price increases for new models in general when compared to 'older' kits
That's an assumption and I addressed it.
Well i'm glad you could clear that up for us Mr GW
Remove ass from hand there chap. Nobody knows it'll be three sprues, that's just something that people who feel compelled to try and justify the increase have advanced as a possibility for why. In the post you quoted, I had already discussed the whole cost of 3 dies vs 2 dies as something that could (tenuously) explain the price difference, making your statement "Its more the cost for making 3 molds instead of just 2" irrelevant. If you're not going to read what I've written, don't be surprised when I point out you're repeating something that's already been said.
It’s 99% sure it’s gonna be 3 sprues, as the box is thicker than the others on the poster with all the boxes. Whether it justifies anything or not is different.
What, this image?
Doesn't look to be any bigger than the Glotkin or Maggoth boxes, and I believe they're both 2 sprues? (And a notable amount cheaper.)
Ultimately there is no justifiable technical reason why this costs so much more. GW think they can get away with it, so they're going to charge it, and people need to stop trying to justify this with arguments about raw material costs or "quality." They're tenuous arguments and will never stand up to scrutiny. If you're ok with the price, no problem, but there's little point in trying to justify the unjustifiable to people who have a problem with it. They're not wrong, they just think differently, and any attempt to argue against it are going to get torpedoed by facts and logic.
GrimmT wrote: so is the the blight tree a fortification or no? rules are in the chaos codex which makes it seem like a fortification but they also call it scenery?
I guess its 40k rules will be similiar to its AoS rules
Spoiler:
A bit of a tangent, but wow that army list is bad. It could be made significantly stronger by changing the way the models are organized into units.
Excitement slightly diminished, but if the big guy has good rules to make him survivable in current 40k, i might give in after tax return season. He needs a 4+FNP at the very least with that slow movement.
I wouldn't be using a promo image to judge box sizes. Those are compiled using mock-up images, and may not necessarily represent the actual size of the box. They're just for advertising purposes.
Sidstyler wrote: I dunno if you guys realized this or not but the models are sold unpainted and unassembled. So like...you can paint them. With your own preferred brand of paint. In whatever colors and styles you want.
Sorry if I sound like an ass but some of you act like you really don't know and I just wanted to help out.
EnTyme wrote: I saw those movies when I was about the same age. Doesn't make them kid-friendly.
Yeah, if that's the argument being made here then you guys are wrong. Starship Troopers is not a "kiddie movie" because your parents didn't give a gak and let you watch it when you were too young. Aliens however is pretty tame, at least compared to the first one, so I guess that counts.
I guess no one else grew up with a mom who fell for that 80's hysteria about D&D/tabletop being "satanic"?
"Kid friendly" is any movie that doesn't leave adverse effects on a child.
Ergo if you can sit there as a kid and watch Starship Troopers without ill after effects then it's fine. The notion that violence/sex= not kid friendly is baby boomer nonsense platitudes.
So no. Aliens and SST are not only fine for kids but kids watching things like them is a pretty ordinary part of childhood. Kids LIKE violent films.
Sidstyler wrote: I dunno if you guys realized this or not but the models are sold unpainted and unassembled. So like...you can paint them. With your own preferred brand of paint. In whatever colors and styles you want.
Sorry if I sound like an ass but some of you act like you really don't know and I just wanted to help out.
EnTyme wrote: I saw those movies when I was about the same age. Doesn't make them kid-friendly.
Yeah, if that's the argument being made here then you guys are wrong. Starship Troopers is not a "kiddie movie" because your parents didn't give a gak and let you watch it when you were too young. Aliens however is pretty tame, at least compared to the first one, so I guess that counts.
I guess no one else grew up with a mom who fell for that 80's hysteria about D&D/tabletop being "satanic"?
"Kid friendly" is any movie that doesn't leave adverse effects on a child.
Ergo if you can sit there as a kid and watch Starship Troopers without ill after effects then it's fine. The notion that violence/sex= not kid friendly is baby boomer nonsense platitudes.
So no. Aliens and SST are not only fine for kids but kids watching things like them is a pretty ordinary part of childhood. Kids LIKE violent films.
I still can't be near toys in case they come to life and attack me like they did Sid! Ergo "Toy Story" is not a kid friendly film
EnTyme wrote: I wouldn't be using a promo image to judge box sizes. Those are compiled using mock-up images, and may not necessarily represent the actual size of the box. They're just for advertising purposes.
But they’ll be compiled from the box graphics that are used to print the box. All the existing boxes are sized right. I’d put good money on it being a 3 sprue kit.
shinros wrote: I don't see the warhammer 40k branding on the tree.
Already confirmed for 40k so who cares?
Because either the picture or whoever confirmed it's rules for 40K is wrong.
That start collecting box doesn't have 40k branding for the record, despite having cross compatible units for both systems.
The product description in White Dwarf is explicit in that the tree is both for 40k and Age of Sigmar.
Yes, yes, White Dwarf has had errors in it in the past, but it's as official as it gets until we actually see the codex and right now there's no reason to doubt it will have 40k rules.
“sloppity bilepiper”!?!? Even by GW’s naming standards that’s laughably stupid. But, hey, I’m sure it’s protectable IP. If only because no one else would want it...
cygnnus wrote: “sloppity bilepiper”!?!? Even by GW’s naming standards that’s laughably stupid. But, hey, I’m sure it’s protectable IP. If only because no one else would want it...
Valete,
JohnS
Considering how they are meant to be perpetually cheerful jesters, I think having a stupid name is kind of the point
re the tree in 40K: all I read is that it can be used as scenery in 40K. It doesn't mention that it has any rules for 40K. IE it can be used to add character to your board. Maybe that's why it doesn't have the 40K banner on the box.
bubber wrote: re the tree in 40K: all I read is that it can be used as scenery in 40K. It doesn't mention that it has any rules for 40K. IE it can be used to add character to your board. Maybe that's why it doesn't have the 40K banner on the box.
Last sentence says rules are found in codex Daemons (image spoilered for size):
bubber wrote: re the tree in 40K: all I read is that it can be used as scenery in 40K. It doesn't mention that it has any rules for 40K. IE it can be used to add character to your board. Maybe that's why it doesn't have the 40K banner on the box.
The Feculant Gnarlmaw is a piece of plastic scenery for Warhammer 40k and AoS, that can be build with additional Plague Bells - rules to use it can be found in Codex: Chaos Demons and Battletome: Maggotkin of Nurgle.
These models reeks of a faint insecurity. Just like a predator can smell the andrenaline of its pray, the artisan can discern the ebb and flow of malign creativity. These models were not sculpted to take the mind on an adventure, nor were they sculpted to impress or to be remembered.
Look at famous sculptors of the past, such as Michelangelo. You can see no doubt and no fear in his strokes. If you put every micro millimeter of his statues surfaces under a microscope I doubt you would find a single mark that would indicate anything else then splendor. Yet these models are scars in their entire selves upon the standars our ancestors have set.
When I look at these models, instead of being enraptured by the story they are supposed to deliver, I am overtaken by the fear of their creator that they exude. These models are not sculpted by joy or intuition, but by deadlines and directives. Sculptures that was never once touched by its sculptors, like children grown in test tubes.
The only consistent thing about humanity is our decline.
FudgeDumper wrote: These models reeks of a faint insecurity. Just like a predator can smell the andrenaline of its pray, the artisan can discern the ebb and flow of malign creativity. These models were not sculpted to take the mind on an adventure, nor were they sculpted to impress or to be remembered.
Look at famous sculptors of the past, such as Michelangelo. You can see no doubt and no fear in his strokes. If you put every micro millimeter of his statues surfaces under a microscope I doubt you would find a single mark that would indicate anything else then splendor. Yet these models are scars in their entire selves upon the standars our ancestors have set.
When I look at these models, instead of being enraptured by the story they are supposed to deliver, I am overtaken by the fear of their creator that they exude. These models are not sculpted by joy or intuition, but by deadlines and directives. Sculptures that was never once touched by its sculptors, like children grown in test tubes.
The only consistent thing about humanity is our decline.
FudgeDumper wrote: These models reeks of a faint insecurity. Just like a predator can smell the andrenaline of its pray, the artisan can discern the ebb and flow of malign creativity. These models were not sculpted to take the mind on an adventure, nor were they sculpted to impress or to be remembered.
Look at famous sculptors of the past, such as Michelangelo. You can see no doubt and no fear in his strokes. If you put every micro millimeter of his statues surfaces under a microscope I doubt you would find a single mark that would indicate anything else then splendor. Yet these models are scars in their entire selves upon the standars our ancestors have set.
When I look at these models, instead of being enraptured by the story they are supposed to deliver, I am overtaken by the fear of their creator that they exude. These models are not sculpted by joy or intuition, but by deadlines and directives. Sculptures that was never once touched by its sculptors, like children grown in test tubes.
The only consistent thing about humanity is our decline.
FudgeDumper wrote: These models reeks of a faint insecurity. Just like a predator can smell the andrenaline of its pray, the artisan can discern the ebb and flow of malign creativity. These models were not sculpted to take the mind on an adventure, nor were they sculpted to impress or to be remembered.
Look at famous sculptors of the past, such as Michelangelo. You can see no doubt and no fear in his strokes. If you put every micro millimeter of his statues surfaces under a microscope I doubt you would find a single mark that would indicate anything else then splendor. Yet these models are scars in their entire selves upon the standars our ancestors have set.
When I look at these models, instead of being enraptured by the story they are supposed to deliver, I am overtaken by the fear of their creator that they exude. These models are not sculpted by joy or intuition, but by deadlines and directives. Sculptures that was never once touched by its sculptors, like children grown in test tubes.
The only consistent thing about humanity is our decline.
They're plastic soldiers, dude. Western civilisation may well be in terminal decline, but these models aren't the harbingers of the apocalypse.
FudgeDumper wrote: These models reeks of a faint insecurity. Just like a predator can smell the andrenaline of its pray, the artisan can discern the ebb and flow of malign creativity. These models were not sculpted to take the mind on an adventure, nor were they sculpted to impress or to be remembered.
Look at famous sculptors of the past, such as Michelangelo. You can see no doubt and no fear in his strokes. If you put every micro millimeter of his statues surfaces under a microscope I doubt you would find a single mark that would indicate anything else then splendor. Yet these models are scars in their entire selves upon the standars our ancestors have set.
When I look at these models, instead of being enraptured by the story they are supposed to deliver, I am overtaken by the fear of their creator that they exude. These models are not sculpted by joy or intuition, but by deadlines and directives. Sculptures that was never once touched by its sculptors, like children grown in test tubes.
The only consistent thing about humanity is our decline.
Jesus Christ, you must be the life of the party!
With a name like FudgeDumper, I can only imagine this is some kind of satirical comment. That or this dude needs some love in his life
FudgeDumper wrote: These models reeks of a faint insecurity. Just like a predator can smell the andrenaline of its pray, the artisan can discern the ebb and flow of malign creativity. These models were not sculpted to take the mind on an adventure, nor were they sculpted to impress or to be remembered.
Look at famous sculptors of the past, such as Michelangelo. You can see no doubt and no fear in his strokes. If you put every micro millimeter of his statues surfaces under a microscope I doubt you would find a single mark that would indicate anything else then splendor. Yet these models are scars in their entire selves upon the standars our ancestors have set.
When I look at these models, instead of being enraptured by the story they are supposed to deliver, I am overtaken by the fear of their creator that they exude. These models are not sculpted by joy or intuition, but by deadlines and directives. Sculptures that was never once touched by its sculptors, like children grown in test tubes.
The only consistent thing about humanity is our decline.
Jesus Christ, you must be the life of the party!
That's quite "a bit" too philosophical and way too extreme to compare Michelangelo's timeless masterpieces to GW's miniatures but I agree with him on these miniatures having
very little or no character. That's because of the material use and software sculpting. If you see a miniature sculpted freehand from greenstuff you'll see the difference.
FudgeDumper wrote: These models reeks of a faint insecurity. Just like a predator can smell the andrenaline of its pray, the artisan can discern the ebb and flow of malign creativity. These models were not sculpted to take the mind on an adventure, nor were they sculpted to impress or to be remembered.
Look at famous sculptors of the past, such as Michelangelo. You can see no doubt and no fear in his strokes. If you put every micro millimeter of his statues surfaces under a microscope I doubt you would find a single mark that would indicate anything else then splendor. Yet these models are scars in their entire selves upon the standars our ancestors have set.
When I look at these models, instead of being enraptured by the story they are supposed to deliver, I am overtaken by the fear of their creator that they exude. These models are not sculpted by joy or intuition, but by deadlines and directives. Sculptures that was never once touched by its sculptors, like children grown in test tubes.
The only consistent thing about humanity is our decline.
Jesus Christ, you must be the life of the party!
That's quite "a bit" too philosophical and way too extreme to compare Michelangelo's timeless masterpieces to GW's miniatures but I agree with him on these miniatures having
very little or no character. That's because of the material use and software sculpting. If you see a miniature sculpted freehand from greenstuff you'll see the difference.
‘Character’ isn’t tied to a material or sculpting method, it’s entirely down to the sculptor. And it’s also completely subjective. A lot of people say Malifauxs metal models had more character than the plastics, but they just look naff to me.
Its easier to just say "its a troll" and move on then to engage in the matter at hand. That's why we are in this predicament to begin with, because no one cares about anything anymore. GW, amongst other big companies, have understood this and is severely reducing the quality of its products and you are still frothing at the mouth for new releases. You might as well directly link your bank accounts to Games Workshop.
Subjectively these models can be the most wonderful creations beheld by mankind. Objectively they are mounds of offal.
FudgeDumper wrote: Its easier to just say "its a troll" and move on then to engage in the matter at hand. That's why we are in this predicament to begin with, because no one cares about anything anymore. GW, amongst other big companies, have understood this and is severely reducing the quality of its products and you are still frothing at the mouth for new releases. You might as well directly link your bank accounts to Games Workshop.
Subjectively these models can be the most wonderful creations beheld by mankind. Objectively they are mounds of offal.
Well, yeah, they objectively are mounds of offal. That’s Nurgle for you.
I'm glad they're making the snail plaguebearer a 40k fixture. With his ability to make these trees crop up he may be quite and interesting strategic choice; allowing you to catapult your horde right into the front line on turn 2.
I'm contemplating getting a citadel wood and making my own cheaper version of this.
Alternately a set of these can look proper nurgly.
I don't get the whole "if it's jolly looking it's not scary". That's just lacking imagination. I see the hilarity of Nurgle being like somebody made the Joker from Dark Knight a god.
Imagine you are a regular guardsman. The sky is blacked out and choked with flies, you've got a horde of rotting, laughing, cavorting daemons advancing towards you, they're shrugging off 1 in 3 shots and laughing about it, they stink and are oozing alsorts.....and they are laughing. The sheer wrongness of it is where the horror comes in and with the right paintscheme these models will convey that.
Really looking forward to the GUO , I was close to getting the forgeworld one at the upcoming open day but this is genuinely better and cheaper, especially once I get it at 25% preorder discount online
Only minor annoyance could be if they don't put the rules in the box for the cross compatible stuff as I'm not buying the new codex daemons just to use the GUO with Deathguard when the other daemons are in the DG codex. At worst I'll use him as Corbax Utterblight from the Forgeworld Chaos Index as I figure he's an indication of where the rules for the GUO will be - enchanced disgustingly resilient combined with high toughness, slime attacks and bonus attacks.
The 2nd paragraph after the Locus of Nurgle rules picture.
"Nurgle armies are particularly well-served by the new codex thanks to a host of new units, from new Heralds to the debut of Horticulous Slimux in the 41st Millennium"
The 2nd paragraph after the Locus of Nurgle rules picture.
"Nurgle armies are particularly well-served by the new codex thanks to a host of new units, from new Heralds to the debut of Horticulous Slimux in the 41st Millennium"
(the snail rider is Horticulous Slimux)
Well thank god the Nurgle herald has a faster way of traversing the battlefield now.
A laughing villain is a cliché that can only be enjoyed by an infantile mind. And the Joker is the most impotent villain ever created and anyone who likes him have obviously not delved far into the depths of depravity. The moment a villain opens the mouth and a laughter emerges all his credibility is lost because the notion that something so lost would even think about laughing is based in a notion created by men sitting at a desk scribbling comics. No matter how jolly you are, if you have fallen so far as to be a servant of an evil god the depravities you have committed will totally have obliterated the neural pathways used for laughter.
And thanks ZoBo but I'm not trying to be elitist. Yes I used to troll a lot but that has stopped
Pats pockets looking for "Not sure if serious" meme. I think you'll find much, much earlier instances of "crazed laughter as an indicator of madness and despair" than comic books. Poe comes to mind, as does Lovecraft. Or, say, Gothic literature in general. Don't let me ruin your emo-Goth LARPing ,moment though. Back to the topic at hand...
The jolly, carivale-esque, aspect of Nurgle has been around since GWs early days. Complaints about said aspect are like 25 years too late. Personally, I think it adds a lot to Nurgle and helps keep the various Chaos factions feeling more separate and distinct.
FudgeDumper wrote: A laughing villain is a cliché that can only be enjoyed by an infantile mind. And the Joker is the most impotent villain ever created and anyone who likes him have obviously not delved far into the depths of depravity. The moment a villain opens the mouth and a laughter emerges all his credibility is lost because the notion that something so lost would even think about laughing is based in a notion created by men sitting at a desk scribbling comics. No matter how jolly you are, if you have fallen so far as to be a servant of an evil god the depravities you have committed will totally have obliterated the neural pathways used for laughter.
And thanks ZoBo but I'm not trying to be elitist. Yes I used to troll a lot but that has stopped
Nurgle followers don't have neural pathways for anything. They feel no pain. They laugh anyways because that is the will of Nurgle.
"Counting, harvesting, experimenting, reaping, consuming, rotting, laughing - all are important to Nurgle, and his beloved children are eager to please their Plaguefather."
"Grandfather Nurgle is often moved to reach out to a wayward follower in such a position. The warrior hears the kindly laughter of his master on the cosmic winds and pursues the joyful noise."
"Grandfather Nurgle and his chosen servants will have the last laugh."
"The bloated Daemon-thing that confronted him within that necrotic bubo laughed at the weakened Captain's plight"
Feel free to press CNTRL+F and type in "Laugh" in any Great Unclean One's wiki article, too.
FudgeDumper wrote: A laughing villain is a cliché that can only be enjoyed by an infantile mind. And the Joker is the most impotent villain ever created and anyone who likes him have obviously not delved far into the depths of depravity. The moment a villain opens the mouth and a laughter emerges all his credibility is lost because the notion that something so lost would even think about laughing is based in a notion created by men sitting at a desk scribbling comics. No matter how jolly you are, if you have fallen so far as to be a servant of an evil god the depravities you have committed will totally have obliterated the neural pathways used for laughter.
I agree 100%. Hey dude you see that latest episode of Rick and Morty by the way? Really goes into this but everyone else I talked to it just went over their heads. One of the simplest things to understand but I continue to find the only thing "simple" is those who just don't "get" Rick and Morty.
I'm not criticizing the players. I'm criticizing the creative staff at GW and the concept of laughter being part of anything such as strife. They are wrong today, and were wrong 25 years ago. They fell in the same pit hole as many before them (comic book writers, Poe as you mentioned and many others) whos minds deemed it plausible for laughter and struggle to be combined from the vantage point of a comfortable chair.
Sure you can just say it is because Nurgle wills it, but that is an explanation only fit for a child, it takes away all intentions from every minor daemon and make them non factor. Laughing is a luxury that can be afforded no one struggling.