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2017/12/30 22:01:57
Subject: Death Guard + Nurgle Daemons [News: Dec 30 - Jan 2018 WD with the new models]
EnTyme wrote: I was expecting the GUO to be price about $20 cheaper, too, but I'm trying to point out that the price increases isn't for "no reason". This thing is going to take more plastic to mold than any of the other greater daemons. To me, the most ridiculous price is on the Beast of Nurgle. For $40, you should be getting at least two models, or a special character that requires two sprues.
If your theory of three sprues vs two is correct (and there's no evidence of this, wings take up an awful lot of sprue real estate that the GUO can repurpose for other stuff) then there is a vague justification for a price increase, although the per-unit cost increase of an extra sprue won't be anything like the price increase.
But please stop banging on about more plastic as some sort of excuse, the raw material costs of plastic models is tiny, and cannot possibly explain the jump.
Its more the cost for making 3 molds instead of just 2. If that is the case comparitively with the GDs then I can see why it costs a bit more, although GW do just make price increases for new models in general when compared to 'older' kits
That's an assumption and I addressed it.
Well i'm glad you could clear that up for us Mr GW
Remove ass from hand there chap. Nobody knows it'll be three sprues, that's just something that people who feel compelled to try and justify the increase have advanced as a possibility for why. In the post you quoted, I had already discussed the whole cost of 3 dies vs 2 dies as something that could (tenuously) explain the price difference, making your statement "Its more the cost for making 3 molds instead of just 2" irrelevant. If you're not going to read what I've written, don't be surprised when I point out you're repeating something that's already been said.
We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
EnTyme wrote: I was expecting the GUO to be price about $20 cheaper, too, but I'm trying to point out that the price increases isn't for "no reason". This thing is going to take more plastic to mold than any of the other greater daemons. To me, the most ridiculous price is on the Beast of Nurgle. For $40, you should be getting at least two models, or a special character that requires two sprues.
If your theory of three sprues vs two is correct (and there's no evidence of this, wings take up an awful lot of sprue real estate that the GUO can repurpose for other stuff) then there is a vague justification for a price increase, although the per-unit cost increase of an extra sprue won't be anything like the price increase.
But please stop banging on about more plastic as some sort of excuse, the raw material costs of plastic models is tiny, and cannot possibly explain the jump.
Its more the cost for making 3 molds instead of just 2. If that is the case comparitively with the GDs then I can see why it costs a bit more, although GW do just make price increases for new models in general when compared to 'older' kits
That's an assumption and I addressed it.
Well i'm glad you could clear that up for us Mr GW
Remove ass from hand there chap. Nobody knows it'll be three sprues, that's just something that people who feel compelled to try and justify the increase have advanced as a possibility for why. In the post you quoted, I had already discussed the whole cost of 3 dies vs 2 dies as something that could (tenuously) explain the price difference, making your statement "Its more the cost for making 3 molds instead of just 2" irrelevant. If you're not going to read what I've written, don't be surprised when I point out you're repeating something that's already been said.
It’s 99% sure it’s gonna be 3 sprues, as the box is thicker than the others on the poster with all the boxes. Whether it justifies anything or not is different.
2018/03/31 16:51:20
Subject: Death Guard + Nurgle Daemons [News: Dec 30 - Jan 2018 WD with the new models]
GrimmT wrote: so is the the blight tree a fortification or no? rules are in the chaos codex which makes it seem like a fortification but they also call it scenery?
I guess its 40k rules will be similiar to its AoS rules
Spoiler:
cheers, thanks for this. is the rest of this battle report in your scanned pics?
Yes, but only about eight pages of it.
2017/12/30 23:01:57
Subject: Death Guard + Nurgle Daemons [News: Dec 30 - Jan 2018 WD with the new models]
EnTyme wrote: I was expecting the GUO to be price about $20 cheaper, too, but I'm trying to point out that the price increases isn't for "no reason". This thing is going to take more plastic to mold than any of the other greater daemons. To me, the most ridiculous price is on the Beast of Nurgle. For $40, you should be getting at least two models, or a special character that requires two sprues.
If your theory of three sprues vs two is correct (and there's no evidence of this, wings take up an awful lot of sprue real estate that the GUO can repurpose for other stuff) then there is a vague justification for a price increase, although the per-unit cost increase of an extra sprue won't be anything like the price increase.
But please stop banging on about more plastic as some sort of excuse, the raw material costs of plastic models is tiny, and cannot possibly explain the jump.
Its more the cost for making 3 molds instead of just 2. If that is the case comparitively with the GDs then I can see why it costs a bit more, although GW do just make price increases for new models in general when compared to 'older' kits
That's an assumption and I addressed it.
Well i'm glad you could clear that up for us Mr GW
Remove ass from hand there chap. Nobody knows it'll be three sprues, that's just something that people who feel compelled to try and justify the increase have advanced as a possibility for why. In the post you quoted, I had already discussed the whole cost of 3 dies vs 2 dies as something that could (tenuously) explain the price difference, making your statement "Its more the cost for making 3 molds instead of just 2" irrelevant. If you're not going to read what I've written, don't be surprised when I point out you're repeating something that's already been said.
It’s 99% sure it’s gonna be 3 sprues, as the box is thicker than the others on the poster with all the boxes. Whether it justifies anything or not is different.
What, this image?
Doesn't look to be any bigger than the Glotkin or Maggoth boxes, and I believe they're both 2 sprues? (And a notable amount cheaper.)
Ultimately there is no justifiable technical reason why this costs so much more. GW think they can get away with it, so they're going to charge it, and people need to stop trying to justify this with arguments about raw material costs or "quality." They're tenuous arguments and will never stand up to scrutiny. If you're ok with the price, no problem, but there's little point in trying to justify the unjustifiable to people who have a problem with it. They're not wrong, they just think differently, and any attempt to argue against it are going to get torpedoed by facts and logic.
We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
GrimmT wrote: so is the the blight tree a fortification or no? rules are in the chaos codex which makes it seem like a fortification but they also call it scenery?
I guess its 40k rules will be similiar to its AoS rules
Spoiler:
A bit of a tangent, but wow that army list is bad. It could be made significantly stronger by changing the way the models are organized into units.
This message was edited 1 time. Last update was at 2017/12/30 23:33:38
Excitement slightly diminished, but if the big guy has good rules to make him survivable in current 40k, i might give in after tax return season. He needs a 4+FNP at the very least with that slow movement.
This message was edited 1 time. Last update was at 2017/12/31 00:58:23
2017/12/31 01:12:55
Subject: Death Guard + Nurgle Daemons [News: Dec 30 - Jan 2018 WD with the new models]
shinros wrote: I don't see the warhammer 40k branding on the tree.
Already confirmed for 40k so who cares?
Because either the picture or whoever confirmed it's rules for 40K is wrong.
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2017/12/31 01:15:59
Subject: Death Guard + Nurgle Daemons [News: Dec 30 - Jan 2018 WD with the new models]
I wouldn't be using a promo image to judge box sizes. Those are compiled using mock-up images, and may not necessarily represent the actual size of the box. They're just for advertising purposes.
2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress 2000 Slaves to Darkness (Ravagers)
2017/12/31 06:25:30
Subject: Death Guard + Nurgle Daemons [News: Dec 30 - Jan 2018 WD with the new models]
Sidstyler wrote: I dunno if you guys realized this or not but the models are sold unpainted and unassembled. So like...you can paint them. With your own preferred brand of paint. In whatever colors and styles you want.
Sorry if I sound like an ass but some of you act like you really don't know and I just wanted to help out.
EnTyme wrote: I saw those movies when I was about the same age. Doesn't make them kid-friendly.
Yeah, if that's the argument being made here then you guys are wrong. Starship Troopers is not a "kiddie movie" because your parents didn't give a gak and let you watch it when you were too young. Aliens however is pretty tame, at least compared to the first one, so I guess that counts.
I guess no one else grew up with a mom who fell for that 80's hysteria about D&D/tabletop being "satanic"?
"Kid friendly" is any movie that doesn't leave adverse effects on a child.
Ergo if you can sit there as a kid and watch Starship Troopers without ill after effects then it's fine. The notion that violence/sex= not kid friendly is baby boomer nonsense platitudes.
So no. Aliens and SST are not only fine for kids but kids watching things like them is a pretty ordinary part of childhood. Kids LIKE violent films.
This message was edited 3 times. Last update was at 2017/12/31 06:38:54
2017/12/31 08:39:06
Subject: Re:Death Guard + Nurgle Daemons [News: Dec 27 - New Herald models]
Sidstyler wrote: I dunno if you guys realized this or not but the models are sold unpainted and unassembled. So like...you can paint them. With your own preferred brand of paint. In whatever colors and styles you want.
Sorry if I sound like an ass but some of you act like you really don't know and I just wanted to help out.
EnTyme wrote: I saw those movies when I was about the same age. Doesn't make them kid-friendly.
Yeah, if that's the argument being made here then you guys are wrong. Starship Troopers is not a "kiddie movie" because your parents didn't give a gak and let you watch it when you were too young. Aliens however is pretty tame, at least compared to the first one, so I guess that counts.
I guess no one else grew up with a mom who fell for that 80's hysteria about D&D/tabletop being "satanic"?
"Kid friendly" is any movie that doesn't leave adverse effects on a child.
Ergo if you can sit there as a kid and watch Starship Troopers without ill after effects then it's fine. The notion that violence/sex= not kid friendly is baby boomer nonsense platitudes.
So no. Aliens and SST are not only fine for kids but kids watching things like them is a pretty ordinary part of childhood. Kids LIKE violent films.
I still can't be near toys in case they come to life and attack me like they did Sid! Ergo "Toy Story" is not a kid friendly film
This message was edited 1 time. Last update was at 2017/12/31 08:42:39
2017/12/31 08:45:30
Subject: Death Guard + Nurgle Daemons [News: Dec 30 - Jan 2018 WD with the new models]
EnTyme wrote: I wouldn't be using a promo image to judge box sizes. Those are compiled using mock-up images, and may not necessarily represent the actual size of the box. They're just for advertising purposes.
But they’ll be compiled from the box graphics that are used to print the box. All the existing boxes are sized right. I’d put good money on it being a 3 sprue kit.
2017/12/31 12:47:52
Subject: Death Guard + Nurgle Daemons [News: Dec 30 - Jan 2018 WD with the new models]
shinros wrote: I don't see the warhammer 40k branding on the tree.
Already confirmed for 40k so who cares?
Because either the picture or whoever confirmed it's rules for 40K is wrong.
That start collecting box doesn't have 40k branding for the record, despite having cross compatible units for both systems.
The product description in White Dwarf is explicit in that the tree is both for 40k and Age of Sigmar.
Yes, yes, White Dwarf has had errors in it in the past, but it's as official as it gets until we actually see the codex and right now there's no reason to doubt it will have 40k rules.
Nehekhara lives! Sort of!
Why is the rum always gone?
2017/12/31 13:11:04
Subject: Death Guard + Nurgle Daemons [News: Dec 30 - Jan 2018 WD with the new models]
“sloppity bilepiper”!?!? Even by GW’s naming standards that’s laughably stupid. But, hey, I’m sure it’s protectable IP. If only because no one else would want it...
Valete,
JohnS
Valete,
JohnS
"You don't believe data - you test data. If I could put my finger on the moment we genuinely <expletive deleted> ourselves, it was the moment we decided that data was something you could use words like believe or disbelieve around"
-Jamie Sanderson
2017/12/31 13:33:49
Subject: Death Guard + Nurgle Daemons [News: Dec 30 - Jan 2018 WD with the new models]
cygnnus wrote: “sloppity bilepiper”!?!? Even by GW’s naming standards that’s laughably stupid. But, hey, I’m sure it’s protectable IP. If only because no one else would want it...
Valete,
JohnS
Considering how they are meant to be perpetually cheerful jesters, I think having a stupid name is kind of the point
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
2017/12/31 13:46:11
Subject: Death Guard + Nurgle Daemons [News: Dec 30 - Jan 2018 WD with the new models]
re the tree in 40K: all I read is that it can be used as scenery in 40K. It doesn't mention that it has any rules for 40K. IE it can be used to add character to your board. Maybe that's why it doesn't have the 40K banner on the box.
Check out my gallery here Also I've started taking photos to use as reference for weathering which can be found here. Please send me your photos so they can be found all in one place!!
2017/12/31 13:55:43
Subject: Death Guard + Nurgle Daemons [News: Dec 30 - Jan 2018 WD with the new models]
bubber wrote: re the tree in 40K: all I read is that it can be used as scenery in 40K. It doesn't mention that it has any rules for 40K. IE it can be used to add character to your board. Maybe that's why it doesn't have the 40K banner on the box.
Last sentence says rules are found in codex Daemons (image spoilered for size):
Spoiler:
Nehekhara lives! Sort of!
Why is the rum always gone?
2017/12/31 13:59:18
Subject: Death Guard + Nurgle Daemons [News: Dec 30 - Jan 2018 WD with the new models]
bubber wrote: re the tree in 40K: all I read is that it can be used as scenery in 40K. It doesn't mention that it has any rules for 40K. IE it can be used to add character to your board. Maybe that's why it doesn't have the 40K banner on the box.
The Feculant Gnarlmaw is a piece of plastic scenery for Warhammer 40k and AoS, that can be build with additional Plague Bells - rules to use it can be found in Codex: Chaos Demons and Battletome: Maggotkin of Nurgle.
2017/12/31 13:59:29
Subject: Death Guard + Nurgle Daemons [News: Dec 30 - Jan 2018 WD with the new models]
Check out my gallery here Also I've started taking photos to use as reference for weathering which can be found here. Please send me your photos so they can be found all in one place!!
2017/12/31 14:28:47
Subject: Death Guard + Nurgle Daemons [News: Dec 30 - Jan 2018 WD with the new models]
These models reeks of a faint insecurity. Just like a predator can smell the andrenaline of its pray, the artisan can discern the ebb and flow of malign creativity. These models were not sculpted to take the mind on an adventure, nor were they sculpted to impress or to be remembered.
Look at famous sculptors of the past, such as Michelangelo. You can see no doubt and no fear in his strokes. If you put every micro millimeter of his statues surfaces under a microscope I doubt you would find a single mark that would indicate anything else then splendor. Yet these models are scars in their entire selves upon the standars our ancestors have set.
When I look at these models, instead of being enraptured by the story they are supposed to deliver, I am overtaken by the fear of their creator that they exude. These models are not sculpted by joy or intuition, but by deadlines and directives. Sculptures that was never once touched by its sculptors, like children grown in test tubes.
The only consistent thing about humanity is our decline.
2017/12/31 15:11:58
Subject: Re:Death Guard + Nurgle Daemons [News: Dec 30 - Jan 2018 WD with the new models]
FudgeDumper wrote: These models reeks of a faint insecurity. Just like a predator can smell the andrenaline of its pray, the artisan can discern the ebb and flow of malign creativity. These models were not sculpted to take the mind on an adventure, nor were they sculpted to impress or to be remembered.
Look at famous sculptors of the past, such as Michelangelo. You can see no doubt and no fear in his strokes. If you put every micro millimeter of his statues surfaces under a microscope I doubt you would find a single mark that would indicate anything else then splendor. Yet these models are scars in their entire selves upon the standars our ancestors have set.
When I look at these models, instead of being enraptured by the story they are supposed to deliver, I am overtaken by the fear of their creator that they exude. These models are not sculpted by joy or intuition, but by deadlines and directives. Sculptures that was never once touched by its sculptors, like children grown in test tubes.
The only consistent thing about humanity is our decline.
What? Can I have some of that stuff you are on?
Error 404: Interesting signature not found
2017/12/31 15:16:42
Subject: Re:Death Guard + Nurgle Daemons [News: Dec 30 - Jan 2018 WD with the new models]
FudgeDumper wrote: These models reeks of a faint insecurity. Just like a predator can smell the andrenaline of its pray, the artisan can discern the ebb and flow of malign creativity. These models were not sculpted to take the mind on an adventure, nor were they sculpted to impress or to be remembered.
Look at famous sculptors of the past, such as Michelangelo. You can see no doubt and no fear in his strokes. If you put every micro millimeter of his statues surfaces under a microscope I doubt you would find a single mark that would indicate anything else then splendor. Yet these models are scars in their entire selves upon the standars our ancestors have set.
When I look at these models, instead of being enraptured by the story they are supposed to deliver, I am overtaken by the fear of their creator that they exude. These models are not sculpted by joy or intuition, but by deadlines and directives. Sculptures that was never once touched by its sculptors, like children grown in test tubes.
The only consistent thing about humanity is our decline.
Jesus Christ, you must be the life of the party!
Ghorros wrote: The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
Marmatag wrote: All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
2017/12/31 15:18:35
Subject: Death Guard + Nurgle Daemons [News: Dec 30 - Jan 2018 WD with the new models]
FudgeDumper wrote: These models reeks of a faint insecurity. Just like a predator can smell the andrenaline of its pray, the artisan can discern the ebb and flow of malign creativity. These models were not sculpted to take the mind on an adventure, nor were they sculpted to impress or to be remembered.
Look at famous sculptors of the past, such as Michelangelo. You can see no doubt and no fear in his strokes. If you put every micro millimeter of his statues surfaces under a microscope I doubt you would find a single mark that would indicate anything else then splendor. Yet these models are scars in their entire selves upon the standars our ancestors have set.
When I look at these models, instead of being enraptured by the story they are supposed to deliver, I am overtaken by the fear of their creator that they exude. These models are not sculpted by joy or intuition, but by deadlines and directives. Sculptures that was never once touched by its sculptors, like children grown in test tubes.
The only consistent thing about humanity is our decline.
They're plastic soldiers, dude. Western civilisation may well be in terminal decline, but these models aren't the harbingers of the apocalypse.
Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.