Surprised I didn't see a topic on this, but at GW the other day, the employees were saying that the Tyranids 2nd wave was pretty much definitely coming in a month or two. They haven't been able to order any Hive Tyrants either, so they say that there will likely be a new kit (with wings perhaps?), and I also mentioned the rumour about a new White Dwarf Tyranid unit that could show up too. GW's site's currently running maintenance so I can't check on the validity of the Hive Tyrant thing, but I'll take their word for it on that.
Anyone able to corroborate on these rumours? I really hope that our 2nd wave his finally arrived!! Figures it'd happen a month after I decide to build myself a Tyrannofex though...
Eh I play Space Wolves too, and we're not really missing much aside from Thunderwolves and Fenrisian Wolves (maybe some direct order models converted to Finecast like Rune Priests, Iron Priests, etc). Honestly, the Nids need it much more.
Andilus Greatsword wrote:Eh I play Space Wolves too, and we're not really missing much aside from Thunderwolves and Fenrisian Wolves (maybe some direct order models converted to Finecast like Rune Priests, Iron Priests, etc). Honestly, the Nids need it much more.
Agreed. I'm a little surprised it's taken this long to have them come out. What, the new nids book is almost two years old now?
hmmm, sorry to put a downer on the situation, but I appear to be able to place an order on the hive tyrant, plus it wouldnt make sense for them to make it finecast, then a few months later discontinue the model. obviously there's every chance that nids will get a 2nd wave but when was the last time a GW sales assistant new anything about new releases?
If there is a second wave i doubt it will include the ht. It has only just be released in fine cast. Why would they bother to do that if a New model was being released
protomane0 wrote:plus it wouldnt make sense for them to make it finecast, then a few months later discontinue the model. obviously there's every chance that nids will get a 2nd wave but when was the last time a GW sales assistant new anything about new releases?
They released DE in metal, and then a good month later, replaced it all with Finecast.
protomane0 wrote:plus it wouldnt make sense for them to make it finecast, then a few months later discontinue the model. obviously there's every chance that nids will get a 2nd wave but when was the last time a GW sales assistant new anything about new releases?
They released DE in metal, and then a good month later, replaced it all with Finecast.
This. Same with the Grey Knights. On top of that, they might still sell Finecast Tyrants for people who just want one on foot, or who prefer its look for whatever reason (Forge World still sells the 3rd Ed Tyrant afterall).
It may just be a reboxing of the Hive Tyrant with new options for Wings, Swarmlord arms, etc. It doesn't sound too unreasonable aside from the existence of Finecast.
The Finecast Hive Tyrant is in stock and usually ships within 24 hours in UK and Germany, but labled "no longer available" in USA. Weird.
Anyway, what is known about the Tyranid 2nd wave is in the other thread. Other than stickmonkey's prediction a year ago and WD editor's announcement of a dual tervigon/WD monster kit.
GDUK (September 2011):
kitch102 wrote:Andrew Kenrick, our wonderful WD editor himself, and one of his colleagues (Phil I think? Not sure, will find his picture and confirm) hinted at a possible Tyranid release. This will not be the fabled 2 wave, but will fill a gap in the codex. However he also said "but then it may not be a gap filler, but an altogether different model with it's rule set to be released in white dwarf". Nid players... don't read too much in to this, there aren't enough facts to get excited about, but equally I don't think someone in the know such as Mr AK would say sometihng's coming when it's not. Again, no dates were hinted at.
Stickmonkey December 2010:
Also, in other rumors, August is being banted about as Tyranid 2nd wave. To include:
Doom blister
Tyrannofex plastic with options to build as Tervigon - unreliable rumor as to the optional build, but I'm throwing it in
Harpy Tyranid direct only lashwhip bonesword upgrade blister for warriors
"yrmgarll?" direct only genestealer blister...like flashgit model, one pose, direct only.
On the flyer front. Theres a rumor of a thunderbolt fighter in design for plastic...from the sound its very early, and if other rumors are true of a "flyer" WD supplemental release, it would not make that cut.
Stickmonkey March 2011:
There is a bit of speculation in this post so I'm putting in general and not rumors.
Lots of internal rumbling on a 2nd wave of tyranids. I don't have timelines, but expect it to hit before end of year, but after dark eldar releases complete that codex.
First, a new tyrant model is soon to debut. It has options for the swarm lord. It has some slight differences from the current metal, but is basically similar. I do think it stands between an inch or more higher, but not as tall as a trygon. I did not have an existing tyrant to compare. Wings are supposedly in the kit, but I did not see those.
Second, a harpy has been done, and will either be in this release or in the "summer of flyers"
Next for plastic kits the tervigon is finalized. IMO it does not exactly meet the image in the codex, but if you squint it's close. The model is nice and definitely fits the line.
This is where it gets fuzzy. The tyrranofex is not at all shaped or sized IMO like the tervigon model. I did not have them side by side to compare, but lot of Internet speculation these kits would be combined. I don't see it. Some pieces like legs might have dual use, but I didn't see sprue cuts to tell there. If they are one kit, it will surprise me.
No word on mycetic spores... Either way. I would place a bet they are also coming, but I don't know anything solid.
For metals,
There is a doom and parasite sculpted. They look as expected. Doom is fairly dynamic, parasite is a bit bigger than I thought and will likely use the larger skimmer base.
Also someone mentioned old one eye is getting a new sculpt, but I don't know how much faith I place in that one yet.
And a new yrgarll genestealer in metal...think flash gitz
That it for now.
Cheers.
(...)
Tyrant. Plastic.
Parasite. Vyper/wave serpent skimmer base, not flyer base.
Harpy. Flyer base. Harpy is about the size of a Valkyrie.
One thing I did not look closely at is the harpy/tyrant parts comparison. It's possible, though not probable, those might be a shared kit.
Brassangel April 2011:
***UPDATE***
There will apparently be another wave of Tyranids coming soon, possibly a 3rd after that.
A Harpy is supposedly due with the "Summer of Flyers" 40k release, but that's not a part of the wave. This 2nd wave will either be in the fall or winter, and hopefully not pushed back any further. Think of how the Dark Eldar got some wave releases around and during the time of the new Grey Knights release, and expect this wave to be rather quiet alongside either the Tau or Necrons.
The models are said to be:
Tyrannofex/Tervigon (plastic kit - roughly US $50, like the Trygon)
Hive Tyrant/Swarmlord (plastic kit - roughly US $53, like the Dreadknight - if you've seen the size of the Swarmlord in Dawn of War 2: Retribution, you have the right idea...)
The Doom of Malan'tai (either metal, or that new resin/plastic hybrid we've been hearing about)
Special Edition Ymgarl Genestealer (1 mold only, Direct Order only)
It's about time Nids get their missing models.. One of the glaring holes in the 40k range. As for space wolves, most people who really want thunderwolves *have* them by virtue of excellent 3rd party sculptors. Can't really see a huge need for them considering that 6th ed is around the corner which could make them a lot less effective if they change wound allocation
Yeah, the thing with Thunderwolves is there are plenty of good third party models that fit in quite nicely.
There's no Tervigons, Harpies or Tyrannofexes that really fit the Tyranid line, because there's basic anatomical guidelines GW follow for Tyranids that 3rd party sculptors don't - such as always 6 limbs, the amount of carapace plates on the head, the particular look of scything talons, etc. It makes the 3rd party models stick out since they don't actually look like the rest of the army.
The only third part not-Tyranid model that actually fits is the alien spore from maxmini. The carapace plates and talons on the tentacles both look very Tyranid. If GW didn't make a spore model, this would be a perfect replacement.
As much as I want to believe kroot's rumor summary, people keep talking about "summer of fliers" in them. Seeing as last summer was more fantasy then anything else and this summer is supposed to be 6th edition, I don't see these as happening. If nids were connected to the Summer of Fliers, then something has gone horribly wrong.
Happygrunt wrote:As much as I want to believe kroot's rumor summary, people keep talking about "summer of fliers" in them. Seeing as last summer was more fantasy then anything else and this summer is supposed to be 6th edition, I don't see these as happening. If nids were connected to the Summer of Fliers, then something has gone horribly wrong.
His dates are incorrect - notice he lists posts made in March and April 2012? Unless he's a time traveller, those are from 2011. And they are. The Tyranid second wave - at least the Harpy, was connected to Summer of Fliers, which then disappeared altogether.
Regarding the Hive Tyrant, if they do wings for it, I really hope it (and the Harpy, for that matter) follow the Gargoyle design of the wings taking the top arm and having the wing membrane extend down the side of the body, like a bat. It really makes the Gargoyle plastics stand out.
Happygrunt wrote:As much as I want to believe kroot's rumor summary, people keep talking about "summer of fliers" in them. Seeing as last summer was more fantasy then anything else and this summer is supposed to be 6th edition, I don't see these as happening. If nids were connected to the Summer of Fliers, then something has gone horribly wrong.
His dates are incorrect - notice he lists posts made in March and April 2012? Unless he's a time traveller, those are from 2011. And they are. The Tyranid second wave - at least the Harpy, was connected to Summer of Fliers, which then disappeared altogether.
No, I knew the dates were wrong. The rumors still don't hold water.
Well, considering I was keeping up with the rumours back then, Tyranids definitely were tied to the Summer of Fliers release. One of the rumours was the Harpy would get updated rules when it was released with other fliers for other armies.
They second wave rumours were tied to Summer of Fliers primarily because of the Harpy.
Eh, the only satisfying conversion I've seen for the Tervigon that doesn't look like a Carnifex with boobs or a Carnifex/Trygon hybrid is the one that used the Arachnorock as the base. But there's no way I'll pay $180au for a Tervigon, no matter how awesome it looks.
ben unable to purchase hive tyrant here at all. stores are out and unable to order more of them (either finecast or pewter) and acording to the rep they are OOP. this might indicate a re release? no idea on the harpy or other beasties though.
but after bits ordering 3 arachnorik spider bases and such for tervigons ill be choked if they release an actual model for it.
I'm excited for this release, if it's true, just to see what the kits look like.
I'm curious if there's a chance the White Dwarf unit we're getting is some sort of bio-tank transport, maybe a Tyranid with an armor value or ultra-high toughness that can transport others across the field. Another cool idea would be a tervigon variant that can produce Hormagaunts instead of termagants. I think that would cause me to buy 2 or 3 of them because Hormagaunts rock in CC.
tetrisphreak wrote:I'm curious if there's a chance the White Dwarf unit we're getting is some sort of bio-tank transport, maybe a Tyranid with an armor value or ultra-high toughness that can transport others across the field. Another cool idea would be a tervigon variant that can produce Hormagaunts instead of termagants. I think that would cause me to buy 2 or 3 of them because Hormagaunts rock in CC.
I remember rumours clarifying that it would be something that the Tyranids have never had. And that one thing, at least in 40k, is ground transport.
If they make it a return of the old bio-tanks from Epic, and give us a Malefactor (the old transport bio-tank), I'll forgive them taking so long with this wave. All they need to do then is rename the stupid Tyrannofex to Exocrine, and Tyranids will be on their way back to awesomeness.
It doesn't need to be T7. T6, 6 wounds like the Trygon, Tervigon and Tyrannofex would make it plenty resiliant. If they want it to be more resiliant against missile, give it an armoured shell optional upgrade.
I agree, a 2+ armor save in the way of Armored Shell will see it resilient vs Missiles and other AP3, t6 is plenty to make it withstand anti-infantry firepower. 6 wounds, akin to tyrannofexes and tervigons will see it across the table, and any venomthropes in the list will give it resiliency to ap2 firepower in some form.
The only things it needs to have in addition to the above to be a must-have addition to the army are a reasonable points cost and the 'assault vehicle' rule so the units inside (warriors with boneswords would be epic) can be delivered to their target.
While we're speculating wildly, I'd like to add onto the wishlist from a modeler's perspective. I hope it has dangling Gaunts similar to Gargoyles on the Harridan or Necron Warriors on the new Necron Transport.
At T6, 6 wounds it's going to hit the 160 point ballpark like all other similar monstrous creatures in the book, before even the optional armoured shell.
However, if it has "assault ramps", allowing a unit to assault the turn it disembarks, we'd see the return of Tyranid Warriors. They'd be in something that guarantees they get into assault, give them lashwhips and boneswords, and you'll wipe out any deathstar bar hammernators.
edit - yeah, this threads getting a tad wishlisty, though we don't have much in the way of new rumours.
Seven weeks. In seven weeks time we will know the truth about these rumors. Not too long to wait, considering how long Tyranid players have been waiting for the next batch of models. After nearly two years, What's another seven weeks right?
Hopefuly, any Tervigon Tyrannofex kit they do release is about halfway between the size of a Carnifex and a Hierophant.
Soul of Iron wrote:I have mixed feelings about this. Nids are the only 40K army I like, but I hate that book so damn much.
Even with a new book, they should still keep all of the monstrous creatures. There's no reason for them to just have the Carnifex, they should have a large selection of monstrous creatures just like other armies have for tanks. What they need to do is make sure all of them have a role, all of them fit that role, and none of them are overpriced into redundancy.
Soul of Iron wrote:I have mixed feelings about this. Nids are the only 40K army I like, but I hate that book so damn much.
Even with a new book, they should still keep all of the monstrous creatures. There's no reason for them to just have the Carnifex, they should have a large selection of monstrous creatures just like other armies have for tanks. What they need to do is make sure all of them have a role, all of them fit that role, and none of them are overpriced into redundancy.
Agreed.
An update/release would be nice, but I'm not holding my breath either.
My friends response to this thread when I showed him it:
"Hahaha, no. There will be no Tyranid 2nd wave. There will be no Tyranid anything. The only thing you'll get is a package, sent to every Tyranid player with a letter politely and condescendingly 'apologizing' for the lack of Tyranid releases - the sarcasm bitter and sharp. At the bottom of the envelope will be anthrax. That's how Games Workshop PR works...with anthrax."
I chuckled...and cried a little bit on the inside. Nids need some love
About time, whats it been, 2 years since their original release? I was literally about to carve up some Carnis to make my Tervigons but will hold off for a month or two and keep all my fingers and toes crossed until then.
Be aware that the Maxmini spore pod seems to be rather small, smaller than a Carnifex or a horde of gaunts. I like my spore pods by Crusader Casting (two Danes here on Dakka) and the Puppet's War one.
While that would be all very well and good for Tyranids. What about Necrons?
Why would GW take the steam out of that new release and finally shoe horn 'nids in?
A second wave for Tyranids would be good, but it sounds like it would end up being similar to the VC release, in the sense that a codex would follow not long afterword.
These rumours seem to have suddenly come out of nowhere, so either the current 'rumourmongers' info. is worth gak or this rumour is gak... either is possible.
Actually, for those going on about the 'Summer of Flyers'.
6th edition 40k - rumoured for this year + Every 5th edition codex released bar Space Pooches from IG onwards having a Flyer type in it (Harpy included). Rumours pointing toward new SMs/BTs/Tau/Chaos - all likely to have some sort of Flyer and from the timelines all within a very close spread to eachother.
-Loki- wrote:Seven weeks? I give it two and a half. That's about when the blurry photos leaked from Februarys white dwarf should start hitting the forums.
Tervigon halfway between a Carnifex and a Heirophant? I hope you mean Heirodule, which would put it squarely on 'Trygon base sized', as it should be.
Nope. I actually meant Hierophant. A Termagant stands roughly 7/8ths of an inch tall at it's shoulders, and the ones in the picture of the Tervigon look to be about half the size of the model.
The Tervigon itself looks like it's 3inches to the top of it's back, 3 3/4s to the top of its vents. So going by the Termagants, the Tervigons model should stand about 6 inches at its back, and 7 1/2 inches at its vent.
A Carnifex stands about 3 inches and a Hierophant stands at 10 1/2 inches, so a Tervigon or Tyrannofex at 6 to 71/2 inches is a good size for it. I doubt such a beast would fit on the large oval base, but would it really need to?
I think this might be like the Vampire Counts release for Fantasy. GW want to have two gigantic kits in the army so they do a WD release of one and then when the codex crops up they bring out another. Having seen all the initiatives from Fantasy i'm intrigued by what they cold do with 40k. I'd like a dual Harpy/Swarmlord kit similar to how they did the big VC beastie. Also 'nids suit the Fantasy approach to modeling with a number of dual kits possible.
Bloodwin wrote:I think this might be like the Vampire Counts release for Fantasy. GW want to have two gigantic kits in the army so they do a WD release of one and then when the codex crops up they bring out another. Having seen all the initiatives from Fantasy i'm intrigued by what they cold do with 40k. I'd like a dual Harpy/Swarmlord kit similar to how they did the big VC beastie. Also 'nids suit the Fantasy approach to modeling with a number of dual kits possible.
I would love it. Huge, los-blocking bugs - monstrosities that (regardless of their actual statline) make the enemy go, "uuuuuuh."
I have been waiting to start up my Nids again, but I don't want to convert a Swarmlord or Tervigons again.
I just completed painting my Finecast Swarmlord conversion.
Good thing... I magnetized the arms, so it can be a run-of-the-mill Hive Tyrant.
I truly do hope this rumor turns out to be true. I've been waiting forever for an official GW Tervigon or Tyrannofex kit. I can't bring myself to converting one. I would have to use a Hierodule as a base for the model and that seems wrong to me.
Fat_Little_Ripper wrote:I doubt such a beast would fit on the large oval base, but would it really need to?
I can't see them making an even bigger base for a single kit - the large oval base was made for fliers and very large models. Guaranteed, it'll be on an oval base. 7.5 inches tall, with the bulk it's going to need going by the artwork, is too big. I'g guess maybe an inch taller than the carnifex, and a lot bulkier.
The Carnifex barely fits on the 60mm base it comes with. They're free to make an absurdly large model so long as its 2-6 feet/claws/things securely touch the large oval base.
Argh, I hope that this gets confirmed or shot down quickly - I have a Carnifex sitting just to my left that I want to convert into a Tyrannofex, but if the rumours turn out to be true then I'll become a regular Fex...
It's entirely possible that they worked Flyers into a full-blown 6th Ed feature, rather than make them a 5th Ed WD add-on. And really, that would make a lot more sense to me.
Marrak wrote:Then again, I still can't fathom what possible role pyrovores are supposed to use, and wonder who possibly playtested them to any degree of success.
The Pyrovore was one massively missed opportunity. Had the made that thing fire like a Hellhound and moved it into the fast attack section I would have bought them in droves.
I really hope they do something with this army because it's hurting.
Andilus Greatsword wrote:It's entirely possible that they worked Flyers into a full-blown 6th Ed feature, rather than make them a 5th Ed WD add-on. And really, that would make a lot more sense to me.
Even so, Tyranids and their lack of vehicles will have to again be the exception and have its own section.
All other armies fly around in vehicles with AV. Tyranids do it equally well with creatures made with Wounds.
Tyranids with their kinda-Drop Pods needed special rules. Tyranids will need special rules for their kinda-Transports if they ever come out. They'll also need special rules for their kinda-Fliers to differentiate them from the typical MC-Jump-Infantry rules.
decoy101 wrote:nids are quite good as they are I've never thought of using the units that havent been made
Don't ever say that to a Tyranid player. You basically agreed to the three things Tyranid players would eat you for:
1. You said that Tyranids are comparable to Blood Angels, Space Wolves, and Grey Knights in terms of codex-creep-power.
2. You indirectly said Pyrovores are decent.
3. You said that it's okay if Tyranids go yet longer without a model for the Tervigon, the Tyrannofex, and the Mycetic Spore.
decoy101 wrote:nids are quite good as they are I've never thought of using the units that havent been made
Don't ever say that to a Tyranid player. You basically agreed to the three things Tyranid players would eat you for:
1. You said that Tyranids are comparable to Blood Angels, Space Wolves, and Grey Knights in terms of codex-creep-power.
2. You indirectly said Pyrovores are decent. 3. You said that it's okay if Tyranids go yet longer without a model for the Tervigon, the Tyrannofex, and the Mycetic Spore.
I choked on my drink there...
Also, There is a Myectic Spore model. Same way there is a Hydra model. Forgeworld.
decoy101 wrote:nids are quite good as they are I've never thought of using the units that havent been made
Don't ever say that to a Tyranid player. You basically agreed to the three things Tyranid players would eat you for:
1. You said that Tyranids are comparable to Blood Angels, Space Wolves, and Grey Knights in terms of codex-creep-power.
2. You indirectly said Pyrovores are decent.
3. You said that it's okay if Tyranids go yet longer without a model for the Tervigon, the Tyrannofex, and the Mycetic Spore.
^^^THIS^^^
That statement was real troll bait for me. I'm happy you've found a love for this current codex, but it's far from 'good'.
Happygrunt wrote:Also, There is a Myectic Spore model. Same way there is a Hydra model. Forgeworld.
However, that is no excuse.
Can you link me? Please don't link the meiotic spore, because that is a super spore mine.
There is no mycetic spore, Forgeworld or GW.
Aye.
Mycetic spores are essentially drop pods. They come from the root meaning fungal. I guess this works?
Meiotic spores are essentially super spore mines that split into smaller mines. They are based on biological meiosis which is a method of cell splitting (like Mitosis).
Happygrunt wrote:Also, There is a Myectic Spore model. Same way there is a Hydra model. Forgeworld.
However, that is no excuse.
Can you link me? Please don't link the meiotic spore, because that is a super spore mine.
There is no mycetic spore, Forgeworld or GW.
Aye.
Mycetic spores are essentially drop pods. They come from the root meaning fungal. I guess this works?
Meiotic spores are essentially super spore mines that split into smaller mines. They are based on biological meiosis which is a method of cell splitting (like Mitosis).
Grimgob wrote:Must be. Who knows why a company wouldn't release a model that once you buy it you have to buy 3-4 boxes of termagaunts to play it.
This is the most perplexing part. It's a model, that, at it's core, makes the buyer purchase a few more boxes of Termagants per Tervigon. Someone wants to run 2 Tervigons? They're going to need to grab 5-6 boxes of Termagants. And Termagants have never been the big sellers of the Tyranid range.
A lot of the time, things like these are held back for financial reasons. They want a better window to sell them. There's no 'better' window for this model. Any window is best. It's got the potential to be a fantastic kit. Every Tyranid player wants at least one. It will make all those people who didn't want Termagants buy multiple boxes per Tervigon sold. Yet, someone up there thought holding a moneymaker like this back was a Good Idea™.
Fat_Little_Ripper wrote:I doubt such a beast would fit on the large oval base, but would it really need to?
I can't see them making an even bigger base for a single kit - the large oval base was made for fliers and very large models. Guaranteed, it'll be on an oval base. 7.5 inches tall, with the bulk it's going to need going by the artwork, is too big. I'g guess maybe an inch taller than the carnifex, and a lot bulkier.
The Arachnarok Spider comes with a 100mm by 150mm base. At the time of its release it was the only model to come with a base that big. Proof that GW would make a base just for one mini, at least to begin with.
And, let's not forget that they could always make it without a base just as thet did the Chaos Defiler / Soul Grinder. I'm not saying that they WILL make it that big, but when you consider the fairly massive Monstrous Creature kits they've come out with over the last year they most certainly COULD.
Was it not that GW held back the release due to the ongoing CH lawsuit thing, i.e. they werent sure where they stood if they did release a Tervi and CH won, rather then financial windows?
DISCLAIMER: I support neither GW/CH and really couldnt give a flying who won. I just thought that was the reason?
Nah the chapterhouse thing has nothing to do with it.
Blood Angels hit their 6 month quota in less then 3, as did Dark Eldar. Tyranids however, at 6 months in still hadnt hit their 3 month quota. The reason there is no 2nd wave is because the nid codex is a total failure and dumping more money into it wouldnt be wise.
Saying that one simple errata and its fixed, but GW reserve those to the likes of Black Templar and Dark Angels
Ratius wrote:Was it not that GW held back the release due to the ongoing CH lawsuit thing, i.e. they werent sure where they stood if they did release a Tervi and CH won, rather then financial windows?
straightsilver wrote:Unfortunately GW were unable to release their Tervigon kit (see my other comments elsewhere) as they had intended and so are having to make do with a White Dwarf bolt on.
Essentially the WD rules will be a Tervigon and something else, and the kit will make both models, a bit like the new Ogre Kingdoms monsters.
At least this is what I have been told, don't know if it's true or not.
Many people expected the 2nd wave for October. Could also be that transforming the new stuff from metal to finecast caused some delay.
Maybe GW didn't want to release a tervigon/T-fex kit because the dex was such a mess that they are looking at a future dex/update/errata without the walking spawning pool (yes I hate the concept of the tervigon and T-fex and would be happy to see them disappear). Gotta have a dream.
Of course this does not explain the lack of models/biomorphs of so many other units. At this stage I'd almost prefer that we wait for a new dex done the road (2-3 years maybe - maybe sooner since I can't beleive sales are good for such a poorly written/edited/playtested book) that cleans up the mess and then models are released that fit the new dex design philosophy (and whichever of the new units that remain).
Ventus wrote:Maybe GW didn't want to release a tervigon/T-fex kit because the dex was such a mess that they are looking at a future dex/update/errata without the walking spawning pool (yes I hate the concept of the tervigon and T-fex and would be happy to see them disappear). Gotta have a dream.
Why would you want less options? I agree, the Tervigon being a baby factory is stupid, and the Tyrannofex should have been called the Exocrine, but still, Tyranids should have a good selection of monstrous creatures, like other armies do tanks. What they need to do is work on them more so each has a defined role and is costed properly.
Like, the Carnifex should be the heavily armoured tank buster. It needs to be able to catch tanks do to it, so expand the living battering ram rule to give it a better movement ability to catch them. Give it armoured shell as an upgrade. The Tyrannofex should be the linebreaker, not sitting back plinking away with its rupture cannon. Give it better short ranged weapons to make people want it to get close. The Trygon is fine where it is as a faster moving infantry bruiser. The Tervigon needs its suport abilities emphasised over its baby factory ability, so it's a real backline support creature. The Harpy is the aerial support, though it needs some heavy tweaking so it no longer dies to a heavy bolter and can actually lay down some serious fire support. Tweak their costs so they're not all around 160 points.
Yeah, it was about as large as the Grey Knight release. It was pretty disappointing at the time, even if the plastic raveners and gargoyles were a long time coming.
Fat_Little_Ripper wrote:The Arachnarok Spider comes with a 100mm by 150mm base. At the time of its release it was the only model to come with a base that big. Proof that GW would make a base just for one mini, at least to begin with.
You really think they didn't have firm set-in-stone plans to use that base with numerous big models when they first made it?
Arguably, if you consider the Termagants and the Hormagaunts to be a new box, the Warriors got new box art and the Battleforce had the Carnifex removed.
Absolutionis wrote:Arguably, if you consider the Termagants and the Hormagaunts to be a new box, the Warriors got new box art and the Battleforce had the Carnifex removed.
New box art? That's the standard we're using for 'new' is it?
Meanwhile the Tyranid Codex has 11 units that have no available models (Swarmlord, Tervigon, Tyranid Prime, Parasite of Mortex, Doom, Ymgarl Genestealers, Mycetic Spores, Shrikes*, Sky-Slashers*, Harpy, Tyrannofex).
*I'm not counting the FW versions of these that existed prior to the Codex's release.
Well, to be fair, the "Ymgarls" have traditionally been referenced (as in earlier editions which mentioned them in the fluff) as possessing the tenticle head available in the Genestealer Box set. No need for anything further and no reason to waste a blister slot on them when you have great need for Primes, Parosites, Dooms, a warrior-sized wing upgrade set, and a bonesword/lashwhip upgrade set.
Conversely, models for the winged warriors have been missing since 3rd and flying rippers since at least 4th**.
**Can't quite recall if you could have flying ripper swarms in 3rd or not.
H.B.M.C. wrote:Meanwhile the Tyranid Codex has 11 units that have no available models (Swarmlord, Tervigon, Tyranid Prime, Parasite of Mortex, Doom, Ymgarl Genestealers, Mycetic Spores, Shrikes*, Sky-Slashers*, Harpy, Tyrannofex).
It's a long old list of stuff when you type it out like that. Trying to think of another comparable book that is equally destitute of models (Fantasy or 40K)
Hmm, ignoring SCs for the moment...
Tomb Kings are missing a proper Necrolith Colossus and Hierotitan. Warriors of Chaos don't have their War Altar or Forsaken.
Imperial Guard are waiting for their Artillery tanks and Vendetta, Orks "need" proper Flash Gitz and Space Pups don't have their giant wolf cavalry (shame that, because it was such an awesome concept... yes, that was sarcasm)
Nope, Tyranids are indeed the champs of weak army book support.
Also, with the Tyranid Prime, it could be argued that it has a model already. It's a Tyranid Warrior - there's a reason it's listed in the Tyranid Warrior page of the bestiary. If you feel the need to differentiate it visually, the box has plenty of those spare carapace plates to bulk it up a bit.
Even if they gave the range the support it needed at release, I wouldn't have expected a Prime model at all.
-Loki- wrote:Also, with the Tyranid Prime, it could be argued that it has a model already. It's a Tyranid Warrior - there's a reason it's listed in the Tyranid Warrior page of the bestiary. If you feel the need to differentiate it visually, the box has plenty of those spare carapace plates to bulk it up a bit.
Even if they gave the range the support it needed at release, I wouldn't have expected a Prime model at all.
To be honest? After seeing how they made the DE Archon and Succubus interchangeable with Kabalites and Wyches respectively I'd not really be surprised to see a finecast Prime with a basic weaponset and them harping how you can use components from the Tyranid sprues to customise your own!!!!!1!
-Loki- wrote:They very rarely screw up their big plastic kits
Hmm... well this is all subjective, but I can think of a few duff ones in the last 12 months, not least that Coven Throne/Mortis Engine mess they're about to release for VC. I also find that at least one half of a large kit is normally compromised in design terms e.g. Doomsday Ark = upside down Ghost Ark.
-Loki- wrote: and they haven't made a bad Tyranid big gribbly since 3rd edition.
Flashman wrote:Hmm... well this is all subjective, but I can think of a few duff ones in the last 12 months, not least that Coven Throne/Mortis Engine mess they're about to release for VC. I also find that at least one half of a large kit is normally compromised in design terms e.g. Doomsday Ark = upside down Ghost Ark.
I think you've got that wrong, Flashman - a Ghost Ark is actually an upside down Doomsday Ark...
-Loki- wrote:They very rarely screw up their big plastic kits
Hmm... well this is all subjective, but I can think of a few duff ones in the last 12 months, not least that Coven Throne/Mortis Engine mess they're about to release for VC. I also find that at least one half of a large kit is normally compromised in design terms e.g. Doomsday Ark = upside down Ghost Ark.
Yes, it's subjective. I quite like the Coven Throne.
Flashman wrote:
-Loki- wrote: and they haven't made a bad Tyranid big gribbly since 3rd edition.
Seems to be a bit of confirmation if the 6th Ed. rulebook leak is not completely fake:
Leaked Text wrote:There is a wide variety of transports on the
battlefields of Warhammer 40,000 - the staunch
Rhinos of the Imperium of Man, the lightning fast
Raiders of the Dark Eldar, or the caterpillar-like
Cerebores of the Tyranid swarm fleets.
Fat_Little_Ripper wrote:The Arachnarok Spider comes with a 100mm by 150mm base. At the time of its release it was the only model to come with a base that big. Proof that GW would make a base just for one mini, at least to begin with.
You really think they didn't have firm set-in-stone plans to use that base with numerous big models when they first made it?
You might have missed my point there. I was merely making an example about something GW had done before, in this case a new base size. Their intent is irrelevant, to the point I was making.
However, I fully understand the point you're making. As much money as they surely save on design and mold cost by reusing a item as many times as they can get away with it, they'd be fools (bigger fools than many think them already) not too.
One only needs to look at GWs product line to see just how far they can stretch one design... just look at the Rhino. How many kits are just basic Rhino with an upgrade sprue or two? At least ten.
Honestly, I think the only way they can keep the Tervigon or Tyrannofex from looking like a fat Carnifex is by going massive with it. That is all.
If it really is a Cerebore, and is a ground transport, I'm not even sure if I'll make Tervigons. While Tervigons would be neat and buff Termagants, I primarily use Hormagaunts. Being able to transport big broods of Hormagaunts safely in a Cerebore would be fantastic.
edit - the reason for the Arachnorok base was they didn't have a base big enough for their big monster kits in Fantasy. Given how long it takes them to sculpt and release big monsters, I'd bet the Zombie Dragon, Thundertusk and such that use the Arachnorok base were in development at the same time.
The thing with 40k is they specifically made a larger base for fliers and big ground units only recently, which is only used on, IIRC, 3 units (Valkyrie, Storm Raven and Trygon). So I can't see them already making an even bigger base.
sennacherib wrote:What nids need more than a 2nd wave is a codex re write. Robbin Cruddy crap needs to be shot, flogged and then shot again. Just saying
If these new 6thEd rules hold true, it may be the best thing yet.
+ Carnifexes can move 12" and Ram enemies, essentially instant-wounding several models in a unit.
+ Harpies can only be hit on a 6 most of the time.
+ Pyrovores get a close-combat attack that lets them hit d6 models and ignores armor.
+ Rippers have eternal warrior.
+ Mawlocs don't scatter at all.
+ Catalyst is not a psychic shooting attack.
+ You can choose to deep-strike your Trygon first and create the hole and have everything follow.
+ Monstrous creatures have their strength doubled in close combat
+ Hormagants have a 18" static charge range
+ Tyranid Primes can join squads of warriors in a Spore
+ Doom's Spirit Leech is now twice as strong.
+ Mawloc and Doom's special abilities bypass cover saves
+ Instant-Death doesn't outright kill models anymore, it just deals extra wounds.. This is a Godsend for Trygons, Tervigons, and especially Warriors.
+ Assault before shooting.
The pyrovore's 1d6 hits are auto hits! That ignore armor. Also, they can flame transport vehicles, hitting 1d3 or three models per templates. Flamers are gross now.
..So, let me get this straight. The new Tyranid players no longer have access to the Hive Tyrant model unless it is forge world. No Alpha Warrior, No parasite, No Tervigon. I'm sorry for the 'nid players D:
+ Carnifexes can move 12" and Ram enemies, essentially instant-wounding several models in a unit.
+ Harpies can only be hit on a 6 most of the time.
+ Pyrovores get a close-combat attack that lets them hit d6 models and ignores armor.
+ Rippers have eternal warrior.
+ Mawlocs don't scatter at all.
+ Catalyst is not a psychic shooting attack.
+ You can choose to deep-strike your Trygon first and create the hole and have everything follow.
+ Monstrous creatures have their strength doubled in close combat
+ Hormagants have a 18" static charge range
+ Tyranid Primes can join squads of warriors in a Spore
+ Doom's Spirit Leech is now twice as strong.
+ Mawloc and Doom's special abilities bypass cover saves
+ Instant-Death doesn't outright kill models anymore, it just deals extra wounds.. This is a Godsend for Trygons, Tervigons, and especially Warriors.
+ Assault before shooting.
Got a source for this? Reads like a bunch of wish-listing to me.
+ Carnifexes can move 12" and Ram enemies, essentially instant-wounding several models in a unit.
+ Harpies can only be hit on a 6 most of the time.
+ Pyrovores get a close-combat attack that lets them hit d6 models and ignores armor.
+ Rippers have eternal warrior.
+ Mawlocs don't scatter at all.
+ Catalyst is not a psychic shooting attack.
+ You can choose to deep-strike your Trygon first and create the hole and have everything follow.
+ Monstrous creatures have their strength doubled in close combat
+ Hormagants have a 18" static charge range
+ Tyranid Primes can join squads of warriors in a Spore
+ Doom's Spirit Leech is now twice as strong.
+ Mawloc and Doom's special abilities bypass cover saves
+ Instant-Death doesn't outright kill models anymore, it just deals extra wounds.. This is a Godsend for Trygons, Tervigons, and especially Warriors.
+ Assault before shooting.
Got a source for this? Reads like a bunch of wish-listing to me.
Check the other thread regarding the "leaked" 6thEd rulebook.
ShatteredBlade wrote:..So, let me get this straight. The new Tyranid players no longer have access to the Hive Tyrant model unless it is forge world. No Alpha Warrior, No parasite, No Tervigon. I'm sorry for the 'nid players D:
Well, if the rumours hold, there will be a plastic hive tyrant next month with wings and swarmlord options in the box.
Nice summary, Absolutionis. And a needed boost for Tyranids.
And yes, UK warehouse has plenty stock of Hive Tyrants.
Also, we might have a name for the Transportofex:
Warboss Gutrip wrote:
jspyd3rx wrote:
Leaked 6th edition rulebook wrote:There is a wide variety of transports on the
battlefields of Warhammer 40,000 - the staunch
Rhinos of the Imperium of Man, the lightning fast
Raiders of the Dark Eldar, or the caterpillar-like
Cerebores of the Tyranid swarm fleets. Whole
battleforces rely exclusively on the mobility of
transports be it the Kult of Speed of the Orks, the
Swordwind hosts of the Eldar or the mighty Land
Raider attack forces of the Iron Hands Space
Marine Chapter.
What is this? "Cerebores "
My god. This "Cerebore" could be the rumored tyranid transport thingy, promised rules in the WD release...
sennacherib wrote:What nids need more than a 2nd wave is a codex re write. Robbin Cruddy crap needs to be shot, flogged and then shot again. Just saying
If these new 6thEd rules hold true, it may be the best thing yet.
+ Carnifexes can move 12" and Ram enemies, essentially instant-wounding several models in a unit.
+ Harpies can only be hit on a 6 most of the time.
+ Pyrovores get a close-combat attack that lets them hit d6 models and ignores armor.
+ Rippers have eternal warrior.
+ Mawlocs don't scatter at all.
+ Catalyst is not a psychic shooting attack.
+ You can choose to deep-strike your Trygon first and create the hole and have everything follow.
+ Monstrous creatures have their strength doubled in close combat
+ Hormagants have a 18" static charge range
+ Tyranid Primes can join squads of warriors in a Spore
+ Doom's Spirit Leech is now twice as strong.
+ Mawloc and Doom's special abilities bypass cover saves
+ Instant-Death doesn't outright kill models anymore, it just deals extra wounds.. This is a Godsend for Trygons, Tervigons, and especially Warriors.
+ Assault before shooting.
Please be true! Although I can only imagine how gross other armies will be with this... (particularly Scarabs since you can't ID them)
DarthSpader wrote:anyone else notice the tyranid hive tyrant has been removed from the GW website? a product search only brings up the tyrant gaurd.
Umm that's pretty much the entire reason why this thread got started...
H.B.M.C. wrote:Meanwhile the Tyranid Codex has 11 units that have no available models (Swarmlord, Tervigon, Tyranid Prime, Parasite of Mortex, Doom, Ymgarl Genestealers, Mycetic Spores, Shrikes*, Sky-Slashers*, Harpy, Tyrannofex).
It's a long old list of stuff when you type it out like that. Trying to think of another comparable book that is equally destitute of models (Fantasy or 40K)
Hmm, ignoring SCs for the moment...
Tomb Kings are missing a proper Necrolith Colossus and Hierotitan. Warriors of Chaos don't have their War Altar or Forsaken.
Imperial Guard are waiting for their Artillery tanks and Vendetta, Orks "need" proper Flash Gitz and Space Pups don't have their giant wolf cavalry (shame that, because it was such an awesome concept... yes, that was sarcasm)
Nope, Tyranids are indeed the champs of weak army book support.
With my cynical sales hat on this would actually make a lot of sense, bear with me here:
+ Carnifexes can move 12" and Ram enemies, essentially instant-wounding several models in a unit.
Whilst the Carni was relatively nerfed in 5th his kit still sold becuase many people used it to make Tervi/Tyrans. However with the possible release of both of these in Feb GW need a new sales driver for him or else he'll go back on the shelf permenantly. Being that hes around 40 qui they cant afford to let that slip.
Huzzah there you go.
+ Harpies can only be hit on a 6 most of the time.
No model as yet but hes rarely taken in armies (despite being pretty decent imho).
Now he can run amok in combat and avoid shooting with this rule? He can also sheidl other units whilst ducking fire himself.
Huzzah there you go.
+ Pyrovores get a close-combat attack that lets them hit d6 models and ignores armor.
No comment needed on this guy whatsoever
Huzzah there you go.
+ Rippers have eternal warrior.
Never seen these guys taken in a game. Ever.
Huzzah there you go.
+ Mawlocs don't scatter at all.
Much maligned and often neglected for the Trygon option, hes now back as a game player and kit seller.
+ Catalyst is not a psychic shooting attack.
+ You can choose to deep-strike your Trygon first and create the hole and have everything follow.
+ Monstrous creatures have their strength doubled in close combat
+ Hormagants have a 18" static charge range
Again these guys are often neglected for Tervi/termy spam so this gives them a nice boost. 12" deployment + 18" charge. yes please.
+ Tyranid Primes can join squads of warriors in a Spore
+ Doom's Spirit Leech is now twice as strong.
+ Mawloc and Doom's special abilities bypass cover saves
As above for Mr. Mawloc.
+ Instant-Death doesn't outright kill models anymore, it just deals extra wounds.. This is a Godsend for Trygons, Tervigons, and especially Warriors.
+ Assault before shooting.
im confused though.... there has been no mention of a second wave or re release of the bugs...then all of a sudden we get a 2nd wave with possible new rules etc? unless this is going to be a white dwarf update/dex?
DarthSpader wrote:im confused though.... there has been no mention of a second wave or re release of the bugs...then all of a sudden we get a 2nd wave with possible new rules etc? unless this is going to be a white dwarf update/dex?
There definitely has been regular mention of Tyranids getting a second wave, starting about 7-8 months ago now. They were meant to hit last August, if the original rumours were true at all. The new monster was explained by one of the more reliable rumour guys on Warseer as well.
The new monster will be a white dwarf unit entry like the Vampire Counts Terrorgeist. And if it really is a Cerebore... feth GW just took all my hobby money.
DarthSpader wrote:im confused though.... there has been no mention of a second wave or re release of the bugs...then all of a sudden we get a 2nd wave with possible new rules etc? unless this is going to be a white dwarf update/dex?
The new rules (except maybe the Cerebore with WD rules at release) are referring to the leaked 6th edition rulebook, not a new Codex. But Tyranids seem to gain a lot by those.
DarthSpader wrote:im confused though.... there has been no mention of a second wave or re release of the bugs...then all of a sudden we get a 2nd wave with possible new rules etc? unless this is going to be a white dwarf update/dex?
The new rules (except maybe the Cerebore with WD rules at release) are referring to the leaked 6th edition rulebook, not a new Codex. But Tyranids seem to gain a lot by those.
Aye, being quoted out of context does that.
I looked through the leaked 6thEd rules and cherry-picked the parts that benefited Tyranids. Many of the things indirectly seem to benefit the units that many people didn't take.
-Loki- wrote:The thing that makes me giddy about the Cerebore is it means GW might be re-acknowledging the old Epic bio-tanks.
The Tyranid Codex is full of retro stuff:
Tervigon=Malefactor
Tyrannofex=Exocrine
Trygon
Mycetic Spore
Spike rifle and web-gun
Old One-Eye
Warriors with bone swords
Mawloc=Red Terror (now with realistic size)
... and the 2nd edition Hive Tyrant is the perfect Warrior Prime.
blueraven84 wrote:+ Hormagants have a 18" static charge range
I think it's even more insane : bounding leap = triple charge range, fleet of claw = +2m which leads to 8+8+8 = 24" charge range if I'm right?
Yeah, but the "Codex Updates" pdf says otherwise.
Page 38 - Bounding Leap
Hormagaunts have the Fleet and Bounding Leap
movement special rules, but they cannot use both rules
in the same turn. Decide before declaring the Move
action which rule applies for this movement.
I secretly wish this was possible, but it'd get really absurd if Hormagaunts could fling themselves just as far as most units could shoot.
-Loki- wrote:The thing that makes me giddy about the Cerebore is it means GW might be re-acknowledging the old Epic bio-tanks.
The Tyranid Codex is full of retro stuff:
Tervigon=Malefactor
Tyrannofex=Exocrine
Trygon
Mycetic Spore
Spike rifle and web-gun
Old One-Eye
Warriors with bone swords
Mawloc=Red Terror (now with realistic size)
... and the 2nd edition Hive Tyrant is the perfect Warrior Prime.
I know, but due to letting Cruddace do nuts with his own naming conventions, we got stupid names, like you pointed out.
Though I wouldn't call the Tervigon a Malefactor. The Malefactor was a transport bio-tank, not a breeding chamber. The Tyrannofex really should have been called an Exocrine though. And no one believes me when I tell them the Mawloc is basically a standardised Red Terror, even when I explain why.
Kroothawk wrote:BTW I find Exocrine="external secretion gland" also not a fitting name for a huge gun monster.
It makes sense. It's a huge organic thing. Plus, Exocrine glands are usually much larger than endocrine glands. If anything, it's better than having another Thingovore which is a goofy shelled mammal with a phallus on its back.
Not like anyone would care unless they knew Biology or cared about the origin of the word.
Magic the Gathering even had a character named after a medical term for bowel movements and nobody else but me seemed to think it was funny (or look it up).
decoy101 wrote:nids are quite good as they are I've never thought of using the units that havent been made
Don't ever say that to a Tyranid player. You basically agreed to the three things Tyranid players would eat you for:
1. You said that Tyranids are comparable to Blood Angels, Space Wolves, and Grey Knights in terms of codex-creep-power.
2. You indirectly said Pyrovores are decent.
3. You said that it's okay if Tyranids go yet longer without a model for the Tervigon, the Tyrannofex, and the Mycetic Spore.
i am a nid play ive used them for a few years now
to be honest if they do bring out the other models i will have them, it would make it more interesting and fun to use them.
Kroothawk wrote:Harry confirmed that we will see Tyranid and Necon second waves in February (but not IG second wave).
Hmm well if they're putting out a Tyrannofex kit then I'll buy that instead of converting one of my Fexes. This was pretty timely if I do say so myself.
I'm interested in seeing the size/price of the Cerebore/tervigon (rumored) kit. I'm anticipating something in the realm of the arachnarok spider from fantasy, if it's true.
The way things look in the leaked 6th ed playtest book, bigger vehicles & MC's won't be at as much as a disadvantage compared to rhinos since most cover saves are going to 5+ now (which is the same benefit that a venomthrope can give).
My guess, it'll be the same price band as the Trygon. I'd be impressed if they priced it as low as the Ghost Ark, and I might even buy two if they do that, but it'll likely be Trygon price range - it's going on that base, and it's very likely going to fill it and be very bulky.
I want to see the price range for the Hive Tyrant and Harpy. The Harpy I can see being at most Ghost Ark price range, but I can almost guarantee GW will use the Finecast Tyrant price to justify putting the plastic Tyrant that high.
Now the question remains whether or not the 4 plastic kits are separate kits altogether, or if they're separate kits in the way that the Hammerhead and Sky Ray are separate kits or the Razorback and Rhino are separate kits.
Absolutionis wrote:Now the question remains whether or not the 4 plastic kits are separate kits altogether, or if they're separate kits in the way that the Hammerhead and Sky Ray are separate kits or the Razorback and Rhino are separate kits.
@Absolutionis: Indeed, given recent trends id say there would be a multi kit there somewhere, not that that has anything to do with what you were talking about though!
Released will be new finecast kits of Old One Eye, The Red Terror, and ripper swarms. They'll also be releasing plastic kits with spore mines and sky-slasher swarms. They'll have Swarmlord, tervigon, and Doom of Malan'tai kits, but be holding onto them for later, so as not to draw attention away from the coming Necron releases. In their release announcement, they'll include use phrase "so tyranid players will have no doubts about how we really feel about them."
Do note that Warhammer Fantasy has had the interesting trend of one-model small plastic kits. It wouldn't be too surprising to see a Tyranid oddity in plastic.
I'm hoping that trend migrates into 40K ASAP. Single frame plastic characters are the most revolutionary thing GW has done in a while, and they're certainly a bigger step forward than 'better than oxygen' Finecost.
I am betting/hoping that they will bring that out as a new big thing for 6e this summer. Bam, release 1-2 new plastic characters for each faction. Maybe the inquisition will get some lovin for their acolytes.
If there's some combination of Tyrant, Harpy and Tervigon in February, I'll be happy.
Automatically Appended Next Post:
ph34r wrote:I am betting/hoping that they will bring that out as a new big thing for 6e this summer. Bam, release 1-2 new plastic characters for each faction. Maybe the inquisition will get some lovin for their acolytes.
If they do that, I'd guess they'd hold back the Harpy. It's kind of terrible right now. I mean, I want one, but I'm under no illusions that its terrible.
But those flier rules make it pretty rad, and Tyranid players would be trying to grab one then.
New tyrant kit seems extremely likely, given the disappearing stock, and that tyranids won't be sellable to new players without one.
I'm hoping to see at least one new unit that needs WD rules. Comeon, horvigon! I guess a Cerebore might be alright too.
Harpy might be nice. Tyrannofex would be better. I'm hoping there *isn't* a mycetic spore, but that's just a selfish wish because I use the ones from wargamma and it looks really awesome painted up, and I don't want to deal with any complaints because it's not the 'official' model.
im just hoping for a plastic tyrant kit with options for wings etc, and maybe a tervigon kit. harpy is a nice wishlist, but i dont think itll show up before 6th.
unrelated i would love to see a model for vect and his dias, or some of the other DE special characters
Tyrant with wings is still not guaranteed even if it seems likely.
When the Imperial Guard codex came out with the Manticore, Hydra, Medusa, etc, people wanted models for those variants of the Chimera Artillery Chassis.
Then, GW took the Basilisk box out of production... only to re-release it as another Basilisk-only plastic kit. This was so inexplicable that even non-IG players and their pets facepalmed.
Games Workshop works in very mysterious ways. For all we know, this new finecost Hive Tyrant will just be a reboxing with the addition of a single extra left-handed bonesword.
Posit wrote:Released will be new finecast kits of Old One Eye, The Red Terror, and ripper swarms. They'll also be releasing plastic kits with spore mines and sky-slasher swarms. They'll have Swarmlord, tervigon, and Doom of Malan'tai kits, but be holding onto them for later, so as not to draw attention away from the coming Necron releases. In their release announcement, they'll include use phrase "so tyranid players will have no doubts about how we really feel about them."
If they are again holding back the tervigon kit for later, I know exactly how they feel about Tyranids
Plastic Hive Tyrant (wings and Swarmlord options) Tervigon/something else (Cerebore?) Harpy Tyrannofex
Finecast Doom of Malantai Parasite of Mortrex Ymgarl Genestealer Mystery model
That's going off of rumours from last year that spoke about the Doom, Parasite and Ymgarl being seen in metal, and the wave being held back for finecasting. However, there were only 3 metals mentioned. There was mention that the Tyrannofex model was not actually seen by any of the rumour guys or their sources, but it's the only option left for a plastic kit unless they do a Space Marine captain style Tyranid Prime.
For what might get held back - Parasite and Harpy would be my guess, to help with excitement over )potentially) fliers in 6th edition. Hive Tyrant is already not available in some countries from GW's store, so that will pretty likely be next month.
They better do something special, my interest on nids cannot take years of silence, finecasts shifts and stupid names for much longer... I'm a HUGE nid fan and today I look at my big collection of nids and dont want to expand it further and I'm figuring out how to convert them to other games and scales... sad really. What kept me going and collecting miniatures for all these latest years was not nids for sure.
Kroothawk, Stickmonkey, anyone, tell us what the kits are going to be before I cry in anticipation.
Maybe the kits will include a huge ripper that eats everything on the board on the role of a 2+ and then regurgitates it all into a carnifex with a paper hat
Nard wrote:Maybe the kits will include a huge ripper that eats everything on the board on the role of a 2+ and then regurgitates it all into a carnifex with a paper hat
With the rumor of "there will still be no models for certain units", I have an itching feeling that it may be one of the units people are waiting for instead of winged rippers or winged warriors. Call me paranoid
Maybe they'll hold back the Tervigon/Cerebore kit to avoid confirming the 6th edition rules leak. It would be really evil and self-destructive, so the odds are pretty good. They might even delay the White Dwarf while they tear out all the relevant pages.
+ Catalyst is not a psychic shooting attack.
+ You can choose to deep-strike your Trygon first and create the hole and have everything follow.
+ Monstrous creatures have their strength doubled in close combat
Catalyst has never been a psychic shooting attack.
The Trygon hole can only be used by one unit per turn, and they cannot charge the turn they show up.
Ratius wrote:
+ Hormagants have a 18" static charge range
Again these guys are often neglected for Tervi/termy spam so this gives them a nice boost. 12" deployment + 18" charge. yes please.
+ Tyranid Primes can join squads of warriors in a Spore
+ Doom's Spirit Leech is now twice as strong.
Someone said that it would be silly if Hormagants had 24" charge range, which is the range of much shooting. Well, Raveners have 24" charge range today... The average is 21", but will be taken down to 18".
As I understand it, Spirit Leech is now an activated psychic power that requires a psychic test and can be countered. Plus it counts as a psychic shooting attack so the enemies get cover saves.
+ Catalyst is not a psychic shooting attack.
+ You can choose to deep-strike your Trygon first and create the hole and have everything follow.
+ Monstrous creatures have their strength doubled in close combat
Catalyst has never been a psychic shooting attack.
The Trygon hole can only be used by one unit per turn, and they cannot charge the turn they show up.
Ratius wrote:
+ Hormagants have a 18" static charge range
Again these guys are often neglected for Tervi/termy spam so this gives them a nice boost. 12" deployment + 18" charge. yes please.
+ Tyranid Primes can join squads of warriors in a Spore
+ Doom's Spirit Leech is now twice as strong.
Someone said that it would be silly if Hormagants had 24" charge range, which is the range of much shooting. Well, Raveners have 24" charge range today... The average is 21", but will be taken down to 18".
As I understand it, Spirit Leech is now an activated psychic power that requires a psychic test and can be countered. Plus it counts as a psychic shooting attack so the enemies get cover saves.
Raveners are Beasts - They will have a move of 7", a run/cruise of 14", and thanks to bounding leap/gallop a charge range of 21". Exactly what the average range is now, with no ambiguity or threat of rolling low.
OH and they have move through cover which lets them bounding-leap through terrain without being slowed down. Raveners will be good.
N.I.B. wrote:The Trygon hole can only be used by one unit per turn, and they cannot charge the turn they show up.
And they also removed any unit type restrictions, so a full brood of dakka fexes, Swarmlord and friends, anything in the dex can pop through it.
As I understand it, Spirit Leech is now an activated psychic power that requires a psychic test and can be countered. Plus it counts as a psychic shooting attack so the enemies get cover saves.
Actually...
Rulebook update wrote:Page 58 - Spirit Leech
At the beginning of the Doom of Malan'tai’s Shooting
phase, every non-vehicle enemy unit within 6" of the
Doom of Malan'tai must take a Morale check (terror)
on 3D6. If the test is failed the unit suffers two wounds
for each point they failed by, with no armour saves
allowed.
The rule is originally listed in the dex under the Doom's entry and not the psychic power section. There is no mention of it being a psychic power at all under the original or updated version, much less of it being a PSA...so no check, no counter, and no cover. Of course, I would expect some of that at least to change before or shortly after a release. If this thing drops in and gets to 10 wounds, it'll play hell for armies to take it down.
Plastic
Hive Tyrant (wings and Swarmlord options)
Tervigon/something else (Cerebore?)
Harpy
Tyrannofex
Finecast
Doom of Malantai
Parasite of Mortrex
Ymgarl Genestealer
Mystery model
That's going off of rumours from last year that spoke about the Doom, Parasite and Ymgarl being seen in metal, and the wave being held back for finecasting. However, there were only 3 metals mentioned. There was mention that the Tyrannofex model was not actually seen by any of the rumour guys or their sources, but it's the only option left for a plastic kit unless they do a Space Marine captain style Tyranid Prime.
For what might get held back - Parasite and Harpy would be my guess, to help with excitement over )potentially) fliers in 6th edition. Hive Tyrant is already not available in some countries from GW's store, so that will pretty likely be next month.
Mystery model likely would be a Biovore? We have a Finecast Pyrovore, but not a Biovore.
If they released a Tervigon/Cerebore kit, a Hive Tyrant plastic kit, and a Ymgarl next month, GW would be guaranteed to sell at least 3 boxes and 2 blisters next month.
If there is a new tervigon kit, I hope it's not too big. I've converted 5 of them, and really don't want to replace them all. That said, I really want to know what is being released, so I can be prepared to be separated from my money.
Maelstrom808 wrote:The rule is originally listed in the dex under the Doom's entry and not the psychic power section. There is no mention of it being a psychic power at all under the original or updated version, much less of it being a PSA...so no check, no counter, and no cover. Of course, I would expect some of that at least to change before or shortly after a release. If this thing drops in and gets to 10 wounds, it'll play hell for armies to take it down.
Especially with the changes to Instant Death not removing all wounds but unsaved S8/9/10 wounds removing 2/3/4 wounds respectivelly, it becomes a lot tougher indeed.
tetrisphreak wrote: OH and they have move through cover which lets them bounding-leap through terrain without being slowed down. Raveners will be good.
Move through cover is huge in these rules. Although footspeeds are much higher, terrain can really slow you down now.
I just ordered a metal Old One Eye and Red Terror. Just in case it a wild rumor goes true and they do go Finecast.
Overall, my Finecast Hive Tyrant wasn't too terribly bad to 'repair' the air bubble holes. It should have been better quality, but I was able to fix 90% of them to look like there was never a flaw. A few though were in bad spots and I had to do my best.
I would love some new models for my 'Nids. The second wave has been delayed long enough. Let's hope this rumor is true and perhaps for some updated White Dwarf rules.
In their release announcement, they'll include use phrase "so tyranid players will have no doubts about how we really feel about them."
Nice try, but all of us Tyranid players knows exactly how GW feels about us... our Codex, and especially our FAQ made it clear to me that GW gives less than a gak about us.
Maelstrom808 wrote:As I understand it, Spirit Leech is now an activated psychic power that requires a psychic test and can be countered. Plus it counts as a psychic shooting attack so the enemies get cover saves.
...If this thing drops in and gets to 10 wounds, it'll play hell for armies to take it down.
As it should. Every recent book since Space Wolves has at least 1 God Mode character (several in many cases). Why should Nids not have one?
tetrisphreak wrote: OH and they have move through cover which lets them bounding-leap through terrain without being slowed down. Raveners will be good.
Move through cover is huge in these rules. Although footspeeds are much higher, terrain can really slow you down now.
Well, let's talk this one out:
Being actually IN terrain only has a couple of benefits in this edition - most notably you're going to alpha strike in CC if you get assaulted. Cover saves are mostly 5+, but you don't get them from just standing in an open crater - you need to be somewhat obscured from the squad leader of the firing unit. Typically being behind terrain is more beneficial to being inside of it for an assault unit, as it doesn't slow down your run rolls.
A charge move isn't hindered by terrain (again, unless you're grenadeless and get alpha-struck).
I think with these rules and interactions you'll see a lot of ducking-and-weaving from assault -oriented units between terrain pieces, while you'll see a lot of posting-up and gunlines forming within terrain pieces, notably ruins and walls that confer a blocked LOS to portions of the models within (and less jumping in a flat crater and claming a BS 4+ cover save...I'm looking at YOU dark eldar wyches!).
Also note that ground vehicles have a base move of 6" so a squad tac marines in a rhino going cruise speed is no faster than a squad of tac marines on foot doing a run action. The only purpose of those metal bawkses now is to offer a bit of shooting protection on the way into the battle as well as block LOS (something models with bases cannot do).
Just noticed, they did temper it a bit by making it happen on in the Doom's shooting phase, rather than every shooting phase...which could have been hilarious/horrific in 3+ player games.
Maelstrom808 wrote:Just noticed, they did temper it a bit by making it happen on in the Doom's shooting phase, rather than every shooting phase...which could have been hilarious/horrific in 3+ player games.
Here's a pre-rules question: Is the doom of malan'tai deep striking from the spore subject to the defensive fire rule if he is within 12" of an enemy upon landing? Or is it just the spore (no big deal if the spore bites it, right?). I'm sure the answer is in the rules somewhere, every other rules tidbit question i've come up with myself so far has had a solution listed.
Maelstrom808 wrote:Just noticed, they did temper it a bit by making it happen on in the Doom's shooting phase, rather than every shooting phase...which could have been hilarious/horrific in 3+ player games.
Here's a pre-rules question: Is the doom of malan'tai deep striking from the spore subject to the defensive fire rule if he is within 12" of an enemy upon landing? Or is it just the spore (no big deal if the spore bites it, right?). I'm sure the answer is in the rules somewhere, every other rules tidbit question i've come up with myself so far has had a solution listed.
That's a huge question I have not been able to find a direct answer for. In the current rules, GWFAQ'd it so any squads that emerge from a deep-striking transport also count as deep-striking. Obviously, current FAQ's are really nothing we can go by with the amount of changes. Being that there is nothing in the document that states that disembarking infantry counts as deep-striking themselves (that I've been able to find), currently I would say that a squad disembarking from a deep-striking transport does not count as deep-striking themselves and would not be subject to defensive fire. I think this view is further supported by drop pods and spores being immune to defensive fire when deepstriking in critical range, which would be kind of pointless in my opinion unless the objective is to have a method for squads to bypass the defensive fire rule.
Maybe this discussion could be spun off into another rules thread, rather than discussing the rules (which we don't even know if they are real or not) in the thread about the Tyranid 2nd wave.
H.B.M.C. wrote:He was speculating. Don't convert that to fact right away.
Yes, sorry, I didn't mean for that to be taken as an actual rumor or news; I have no source of information. Though I do think it's hilarious that it's so easy to convince some Tyranid players that GW would do something that cruel.
I'm glad that we discuss the implicactions for 6th ed Tyranids in this thread, instead of drowning in the big thread.
tetrisphreak wrote:
N.I.B. wrote:
Ratius wrote:
+ Catalyst is not a psychic shooting attack.
+ You can choose to deep-strike your Trygon first and create the hole and have everything follow.
+ Monstrous creatures have their strength doubled in close combat
Catalyst has never been a psychic shooting attack.
The Trygon hole can only be used by one unit per turn, and they cannot charge the turn they show up.
Ratius wrote:
+ Hormagants have a 18" static charge range
Again these guys are often neglected for Tervi/termy spam so this gives them a nice boost. 12" deployment + 18" charge. yes please.
+ Tyranid Primes can join squads of warriors in a Spore
+ Doom's Spirit Leech is now twice as strong.
Someone said that it would be silly if Hormagants had 24" charge range, which is the range of much shooting. Well, Raveners have 24" charge range today... The average is 21", but will be taken down to 18".
As I understand it, Spirit Leech is now an activated psychic power that requires a psychic test and can be countered. Plus it counts as a psychic shooting attack so the enemies get cover saves.
Raveners are Beasts - They will have a move of 7", a run/cruise of 14", and thanks to bounding leap/gallop a charge range of 21". Exactly what the average range is now, with no ambiguity or threat of rolling low.
OH and they have move through cover which lets them bounding-leap through terrain without being slowed down. Raveners will be good.
My bad, looked at the Tyranid errata and saw that Hormagaunts has to chose between Fleet and Bounding Leap, and assumed it applied to Raveners too. But how do you know that Raveners have 7" move from Beasts and not 8" move from Fleet?
Re: Spirit Leech
pg 87/108 pdf
ADDTIONAL PSYCHIC POWERS
The basic Psychic Power action covers most of the
summonings on the battlefields of Warhammer
40,000. However, some powers are activated by a
different action and follow slightly different rules.
They require a successful Psychic test and can
provoke a Perils of the Warp attack like a normal
psychic power.
Shock Wave Model Type: Psychic, Power, Shooting, Disembarked
Shock waves are psychic shooting powers that
work in a certain radius of the psyker. The psyker
doesn’t have to see the target or roll to hit. Units
inside transports and friendly units are not
affected. Determine cover saves and which
Armour Value facing is hit from the position of
the psyker.
Spirit Leech fits the bill for Shock Wave pretty much, which is why I think it will be a normal psychic power when 6th ed hits. But you're right in that it's not labeled as a psychic shooting attack in the leaked pdf.
Agreed, while this thread is about the 2nd wave, discussion about the rules implications of 6th Ed would get lost amongst the other discussions in that thread...
N.I.B. wrote:
My bad, looked at the Tyranid errata and saw that Hormagaunts has to chose between Fleet and Bounding Leap, and assumed it applied to Raveners too. But how do you know that Raveners have 7" move from Beasts and not 8" move from Fleet?
Do Raveners explicitly have fleet? I don't have the books in front of me, but I thought they only got that in 5th from being beasts. If they do have fleet explicitly in the Tyranid codex, they'd then have a 27" charge ([7"+2"] * 3).
Mirbeau wrote: The 'walker' is rather large. Enough with that 8 kits stuff, you are going to upset the bug players, and they are a sensative bunch
There is no-where near that much coming next month, let alone in the foreseeable.
This is correct.
Stickmonkey wrote: I meant what I meant.
8 total kits are done for nids. But not all 8 are on the schedule for next month. There will be some joy and some disappointment with the release, both in what is released and not, and how the released models look.
Early feb nids, late feb crons. Since it seems i was too cryptic on that...
One other thing, "Look at the size of that thing!"
No more from me til next month at the soonest...
Well in that case I may just pitch in.
I am not into my 40K as much as my fantasy so I do not always remember exactly what I heard (This is going back a good while) but from the names put forward in this thread I seem to remember something about a Harpy? Harpies? and a Tervigon.
N.I.B. wrote:
Raveners are Beasts - They will have a move of 7", a run/cruise of 14", and thanks to bounding leap/gallop a charge range of 21". Exactly what the average range is now, with no ambiguity or threat of rolling low.
Do Raveners explicitly have fleet? I don't have the books in front of me, but I thought they only got that in 5th from being beasts.
The Tervigon is the main model people are looking for, so if that's included, people will be happy. If the rumor of it being coupled with a Cerebore/Transportofex are true, even better. If the kit is coupled with the Exocrine/Tyrannofex/Shootbiggunofex, that's great too.
Considering the slight similarities between the Cerebore picture and the classic Exocrine in terms of body, this doesn't seem like too far of a stretch.
The Harpy isn't the best model rules-wise, but personally I'll be happy for yet another large Tyranid, a flying creature, and the inevitable bits that are included with the kit. I hope it won't be in any silly pose like the Zombie Dragon or the High Elf Dragon or the Cockatrice.
A superfluous Tyrant kit is inevitable as a finecost release. It'll probably come with no Wings.
Personally I have no interest in a Harpy, because of it's rules.
And I don't think people want a Tervigon more than a T-fex. If they're like me they realized 2 years ago that you can't really play the new Nids without a Tervigon or two, so they have converted them already. But they couldn't be arsed to do the T-fexes too, so those are attractive to buy.
Btw don't forget that the rules for Beacon says
Deep striking units that are placed completely
within 6” of a beacon never counts as being in
critical range. They do not scatter and can be
placed in a lose formation.
Now I don't know if there's a definition in 6th ed of what 'completely within' means - does it refer to every model in a unit has to be within a 6" bubble with the whole of it's base, or is it enough if just a tiny part of the base is touching the 6" bubble? If it's the former, you can't really go crazy with the Lictor. On the other hand, Lictors are 1-3 so you can increase the bubble.
Im guessing within and completely within would be alla Warmachine atm.
Within if any part of base is touching the "zone" (including the very back of the base), completely within if every part of the base is within the zone.
Absolutionis wrote:The Harpy isn't the best model rules-wise, but personally I'll be happy for yet another large Tyranid, a flying creature, and the inevitable bits that are included with the kit. I hope it won't be in any silly pose like the Zombie Dragon or the High Elf Dragon or the Cockatrice.
Just had this horrible thought... what if the Harpy model is in Finecost ala the Cockatrice and the Jabberslythe? *shudder*
Considering that part of the rumours from last year was that stickmonkey has seen the plastic harpy, I don't think they're going to throw away an already tooled plastic mold.
its special character, hard to count as anything so people wont really buy multiple of it.
Its not exciting enough game wise that people convert it as much as Tervigon either...
No logical reason to be in plastic unless they introduce new unit + rule to go with it.
LunaHound wrote:For what reason would they make Harpy in plastic?
its special character, hard to count as anything so people wont really buy multiple of it.
Its not exciting enough game wise that people convert it as much as Tervigon either...
No logical reason to be in plastic unless they introduce new unit + rule to go with it.
Am I missing something? Harpies are fast attack, aren't they? Plus you could use it to make a Parasite or fancy winged tyrants...
LunaHound wrote:For what reason would they make Harpy in plastic?
its special character, hard to count as anything so people wont really buy multiple of it.
Its not exciting enough game wise that people convert it as much as Tervigon either...
No logical reason to be in plastic unless they introduce new unit + rule to go with it.
Am I missing something? Harpies are fast attack, aren't they? Plus you could use it to make a Parasite or fancy winged tyrants...
Hmm I'll double check, maybe I mixed the unit's name xD
1 per Fast choice, lack of gear customization,
Yes I think it makes more sense to be in finecash
If the leaked 6th edition rules are any indication, the Harpy will have a flying ability and you will need 6s to hit it, making it much more viable in the game.
LunaHound wrote:For what reason would they make Harpy in plastic?
its special character, hard to count as anything so people wont really buy multiple of it.
Its not exciting enough game wise that people convert it as much as Tervigon either...
No logical reason to be in plastic unless they introduce new unit + rule to go with it.
LunaHound wrote:For what reason would they make Harpy in plastic?
its special character, hard to count as anything so people wont really buy multiple of it. Its not exciting enough game wise that people convert it as much as Tervigon either...
No logical reason to be in plastic unless they introduce new unit + rule to go with it.
Am I missing something? Harpies are fast attack, aren't they? Plus you could use it to make a Parasite or fancy winged tyrants...
Hmm I'll double check, maybe I mixed the unit's name xD 1 per Fast choice, lack of gear customization, Yes I think it makes more sense to be in finecash
That's the Parasite of Mortrex (though that's a HQ choice). The Harpy is a non-unique flying monstrous creature in the fast attack slot, with weapon options (twin linked Stranglethrone Cannons or twin linked Heavy Venom Cannons), option to replace default Stinger salvo with Cluster spines, and adrenal glands/toxin sacs/regeneration..It definitely deserves a plastic kit.
For what it's worth, I'll Copypasta Kroothawk's Copypasta from the other 2nd Wave Tyranid Thread.
NOTE THAT THIS IS ALL ANCIENT NEWS, but it may still be relevant.
12/14/2010 via Stickmonkey
Also, in other rumors, August is being banted about as Tyranid 2nd wave. To include:
Doom blister
Tyrannofex plastic with options to build as Tervigon - unreliable rumor as to the optional build, but I'm throwing it in
Harpy
Tyranid direct only lashwhip bonesword upgrade blister for warriors
"yrmgarll?" direct only genestealer blister...like flashgit model, one pose, direct only.
On the flyer front. Theres a rumor of a thunderbolt fighter in design for plastic...from the sound its very early, and if other rumors are true of a "flyer" WD supplemental release, it would not make that cut.
As always, my rumors are typically far off and subject to change. but so far ive got a better hit to miss ratio...hopefully GK wont ruin my record...
3/20/2011 via stickmonkey
There is a bit of speculation in this post so I'm putting in general and not rumors.
Lots of internal rumbling on a 2nd wave of tyranids. I don't have timelines, but expect it to hit before end of year, but after dark eldar releases complete that codex.
First, a new tyrant model is soon to debut. It has options for the swarm lord. It has some slight differences from the current metal, but is basically similar. I do think it stands between an inch or more higher, but not as tall as a trygon. I did not have an existing tyrant to compare. Wings are supposedly in the kit, but I did not see those.
Second, a harpy has been done, and will either be in this release or in the "summer of flyers"
Next for plastic kits the tervigon is finalized. IMO it does not exactly meet the image in the codex, but if you squint it's close. The model is nice and definitely fits the line.
This is where it gets fuzzy. The tyrranofex is not at all shaped or sized IMO like the tervigon model. I did not have them side by side to compare, but lot of Internet speculation these kits would be combined. I don't see it. Some pieces like legs might have dual use, but I didn't see sprue cuts to tell there. If they are one kit, it will surprise me.
No word on mycetic spores... Either way. I would place a bet they are also coming, but I don't know anything solid.
For metals,
There is a doom and parasite sculpted. They look as expected. Doom is fairly dynamic, parasite is a bit bigger than I thought and will likely use the larger skimmer base.
Also someone mentioned old one eye is getting a new sculpt, but I don't know how much faith I place in that one yet.
And a new yrgarll genestealer in metal...think flash gitz
That it for now.
Cheers.
(...)
Tyrant. Plastic.
Parasite. Vyper/wave serpent skimmer base, not flyer base.
Harpy. Flyer base. Harpy is about the size of a Valkyrie.
One thing I did not look closely at is the harpy/tyrant parts comparison. It's possible, though not probable, those might be a shared kit.
4/12/2011 via Brassangel
***UPDATE***
There will apparently be another wave of Tyranids coming soon, possibly a 3rd after that.
A Harpy is supposedly due with the "Summer of Flyers" 40k release, but that's not a part of the wave. This 2nd wave will either be in the fall or winter, and hopefully not pushed back any further. Think of how the Dark Eldar got some wave releases around and during the time of the new Grey Knights release, and expect this wave to be rather quiet alongside either the Tau or Necrons.
The models are said to be:
Tyrannofex/Tervigon (plastic kit - roughly US $50, like the Trygon)
Hive Tyrant/Swarmlord (plastic kit - roughly US $53, like the Dreadknight - if you've seen the size of the Swarmlord in Dawn of War 2: Retribution, you have the right idea...)
The Doom of Malan'tai (either metal, or that new resin/plastic hybrid we've been hearing about)
Special Edition Ymgarl Genestealer (1 mold only, Direct Order only)
Take with enough salt to season pasta water.
5/30/2011 via Blink
I have been sitting on some information for a week now about upcoming Tyranid models I've been forgetting to report on.
My contact who allowed me to successfully report Catalyst becoming a psychic power that gave Feel No Pain and the Tervigon's 3D6 spawning ability MONTHS before the release of the Tyranid codex has started talking with me again and has had a few things to report about Tyranid:
First of all, apparently some Tyranid second wave models had to be redone into Finecast so that put an even further delay on anticipated models.
Second, there is currently (well, as of last week) no concrete date set for the models to be released but a general timeframe will be late this summer and early fall.
Third, all the models are done, and many are painted and have had their photos taken for promotional usage, but the release of the models will be staggered among several second waves.
Fourth, the Harpy model has been done for a long LONG time, but apparently there is something that has been holding it back from being released (educated guess is that whole summer of fliers thing that might still happen).
Fifth, the Harpy's rules are looking at getting amended along with several other large flying non-vehicle models ala White Dwarf (who my contact is also affiliated with) some time in the future. These might just be optional rules or a preview of what's to come with 6th, but you never know; they could make White Dwarf useful again. That would be a good way to get people like me to resubscribe.
I think that was it.
As a Tyranid player myself, I HOPE the Harpy gets amended a bit, because I use 2 of them now and sink 340 points into basically 2 lascannon shots which don't hurt vehicles as easily. That is NOT a good investment and I'd like to see them become less of a liability in the army.
(...)
The fact that the models are done is somewhat old news anyway. They have been done for a while and other rumor providers have reported that part months ago.
I don't know why they're waiting so long to release them. If I were to take a stab at the logic, it's because Dark Eldar doesn't have as much staying power as Tyranid as far as the base of players go who will buy the models, so they needed to get the Dark Eldar stuff out quickly while the army was still hot (Dark Eldar hadn't been updated for a LONG time and customer response to the new book was better than most other books)... So Dark Eldar took the stage while Tyranid took the far back burner... GW doesn't like to release products too close to one another because of how we the customers work. GW needs to give us time to replenish our expendable income so we can buy more stuff from them. So with each Dark Eldar wave, Fantasy wave, and now that the Grey Knights came out, Tyranid have had a hard time trying to squeeze in their releases.
(...)
I don't think the Harpy was ever a metal model or had to be converted to Finecast.
(...)
but yes, the Tervigon/T-fex as a combined kit is currently expected.
Essentially, ignoring the timeframes:
- Plastic Harpy, about the size of Valkyrie
- Plastic Tervigon/Tyrannofex kit, looks nothing like the picture; $50USD
- Plastic Tyrant/Swarmlord, slightly bigger, $54USD
- Doom
- Parasite
- Really expensive single Ymgarl
Absolutionis wrote:Essentially, ignoring the timeframes:
- Plastic Harpy, about the size of Valkyrie
- Plastic Tervigon/Tyrannofex kit, looks nothing like the picture; $50USD
- Plastic Tyrant/Swarmlord, slightly bigger, $54USD
- Doom
- Parasite
- Really expensive single Ymgarl
Actually, as Stickmonkey already said in the post you quoted, and again in a recent Tyranid 2nd wave, he doesn't think the Tervigon kits makes a Tyrannofex kit, as the models look very different. With the rumours of a new Tyranid Monstrous Creature being added with White Dwarf Rules, and that leaked 6th edition PDF also mentioning the Cerebore by name, it's also a possibility it's going to be a Tervigon/Cerebore kit, with rules added like with the Eldar Fire Prism/Night Spinner kit.
Some rumours also said the Harpy kit may come with some sort of Harpy variant included in the box. Perhaps something to catch other flyers? With no AA weapons and only Shrikes, Gargoyles, Harpies and Flying Hive Tyrants to attempt to kill them in assault, flyers would virtually have free roam against most Tyranid armies.
Redemption wrote:
Some rumours also said the Harpy kit may come with some sort of Harpy variant included in the box. Perhaps something to catch other flyers? With no AA weapons and only Shrikes, Gargoyles, Harpies and Flying Hive Tyrants to attempt to kill them in assault, flyers would virtually have free roam against most Tyranid armies.
Knowing GW they'll make the Harpy wings compatible with the new Hive Tyrant, so you have to buy an extra Harpy kit to give your HT wings.
I could handle having a 2nd hive tyrant in my army, I've only ever owned 1 but these things really rock using the Leaked PDF. WS 8 actually means something vs a lot of armies now. You get hit on 5's by most stuff unless it's WS5 or higher, and you're hitting on 2's with most of your CC attacks at S10 AP2 in return. Rock.
xttz wrote:Knowing GW they'll make the Harpy wings compatible with the new Hive Tyrant, so you have to buy an extra Harpy kit to give your HT wings.
jspyd3rx wrote:Maybe the hive tyrant and harpy are a dual kit?
If GW stays true to the codex art, the Harpy will have wings that are joined to the body beteen the front and rear legs, like the current Gargoyle plastic models. Which would mean they wont fit on a Hive Tyrant's hunched and segmented body unless they complete restyle the Hive Tyrant in both posture and size. Not to mention that I would be very suprised if the Harpy didn't come on a flight stand.
stahly wrote: So, two kits for Nids, but will we really see all 4 missing Necron kits in February? 6 plastic kits seems excessive for a single month, especially considering the Harpy, Tervigon and maybe the Triarch Stalker too might consist of multiple tank sized sprues... Didn't one of the rumour mongers say he heard only of 2 Necron kits to be released in February? Spyders/Wraiths and the flyer? That would make 4 plastic kits for February and seems more sensible. Maybe the other 2 Necron kits will be paired with another smaller wave later this year?
Sounds more like it to me .... along with some characters.
Mirbeau wrote: Nid wise, (besides H), you are the only one who has got it right thus far.
Every purported rumour, on EVERY website besides those posted by the two H's thus far have seemed meer assumptions at best.
Let me just say I have no idea if I am 'right' or not. I am just saying what I heard .... and it was quite a long time ago now. Just because those are the two things I heard about does not mean a) They are both being released now b) they are the only things being released.
I was just trying to chip in with what I had heard as stickmonkey was being coy.
KarlPedder wrote: Who's fun exactly? I really don't understand this mindset it's like somebody knowing every detail about a "suprise" party then someone saying "But I'm not going to tell you what colour the candles on the cake are, because wheres the fun in that? Yeah cause when I finally do see what colour they are boy that is going to be fun......
I am sorry folks feel like that. I do not mean to come over as a ****. I am not keeping back some secret stash of information. I would happily spill anything I know about stuff coming next month. I just don't know anymore than I have said. I don't get some sort of advanced look at next months White Dwarf. (Mine arrives on the mat the same time as anyone else). Not being big into 40K I don't pick up as much and often when I do it does not mean that much to me. I sort of hear things by accident. I remember when I heard about the Nid kits I had to run the names past some other guys to make sense of what I heard .... It would have gone something like 'I think they said Tergon? Tervigon? Trygon? tervitrigon? Does that sound right? and something about harpies ... do we have harpies in 40K now?
Perhaps I should just stick to fantasy where I have some idea what I am talking about.
edit:
Also,
ghost21 wrote:Id like to add that nids will get a transport thing, but not sure if its now or later
and
ghost21 wrote:
blueraven84 wrote: Sorry for off topic, but if we get Harry to play whfb AND 40k my life is complete :=)
About the nid transport, could it be Cerebore that was mentioned in leak/fake 6th ed thingy? I wonder what kind of biological transport thingy gw comes up with it's such a strange/funny concept...
n that was based from an old epic monster ...(i wish the old epic would return, sigh)
This was before the most recent Nid Codex so we didn't correctly link up a couple of thinngs, but hindsight is a beautiful thing so I am confident that what we thought was a plastic harridan is in fact a plastic harpy.
Interestingly when talking about the design for this model Jes did say that he wanted models to be able to cling on to it like a transport.
We had assumed this meant gargoyles, but I guess it's not impossible for Nids to get a flying transport that can carry other unit types?
Also bear in mind that we were sat a couple of tables away and couldn't hear everything, but the meeting then was about redesigning lots of the "then" Nid range, and to incorporate some FW stuff into the range. We got the Tervigon, so it's not impossible some other FW stuff was at least influential.
It also shows just how long it takes from the design process to release, as this was over 3 years ago.
silverstu wrote:I remembered that- I also have heard a whisper about hanging gargoyles so maybe a WD supported option for a Harpy kit?
H.B.M.C. wrote:If we’re lucky we’ll just get the new models. I’m sure Tyranid players would be happy with just that.
Basically this.
While I love speculating what we might get, be it a Cerebore, or as Harry mentioned, maybe a flying transport like a mini Harridan/Tyranid Valkyrie, I just want kits for Tervigons, Tyrannofexes and Harpies. Whatever combination they want to make with dual kits, it really doesn't bother me.
H.B.M.C. wrote:If we’re lucky we’ll just get the new models. I’m sure Tyranid players would be happy with just that.
Basically this.
While I love speculating what we might get, be it a Cerebore, or as Harry mentioned, maybe a flying transport like a mini Harridan/Tyranid Valkyrie, I just want kits for Tervigons, Tyrannofexes and Harpies. Whatever combination they want to make with dual kits, it really doesn't bother me.
I love it. The only real "significant' departure from this and the artwork in the codex are the two (four) front legs. Artwork depicts them as being akin to Scything Talons... but this still looks amazing. I just wish the head were a little more narrative or dynamic.
Those arms are bigger than Crushing Claws on a Carnifex. It's just a gigantic model.
Note that Crushing Claws are an upgrade it can take. however, you'd easily be able to put scything talons from a Carnifex on it - it uses the same circular depression as other large Tyranids for arms.
To expand on what I said, mostly it's in the legs. This thing looks like it's related to a Hierodule... kinda... not really. But the legs make me think Carnifex. It just makes me think there is no way that those legs could carry the bulk of a creature this size.
Don't get me wrong, it's nicely detailed and beats the hell out of my Tervigon (holding out for an official one) and ChapterHouses pregnant Carnifex kit... it just overall doesn't look right to me. Like it wouldn't really fit in with the rest of the official Tyranid line.
Doesn't really fit the aesthetic, although it's much better than some conversions and alternative models I've seen.
Ah, the arms were covering up the Birthing-Bits. Looks much more of a Tervigon from the underside.
I'd imagine that looking at it top-town when it's on a table, it'd still look like a really chubby Carnifex with three rows of spines which, admittedly, the official GW picture really depicts. Admittedly, the depiction of the front two arms is much better here than in the Chapterhouse or the GW pic; Using Scything Talons to keep the Preggerfex Bulk up seems awkward.
Again, IMHO it's a great model, but not for me personally.
Then again, the official-GW model may end up being awful, and this'll be the best choice on the market.
Fat_Little_Ripper wrote:To expand on what I said, mostly it's in the legs. This thing looks like it's related to a Hierodule... kinda... not really. But the legs make me think Carnifex. It just makes me think there is no way that those legs could carry the bulk of a creature this size.
Honestly, I thought the legs were well done. if you look at the second side shot, it really looks like it's pushing down on the legs from its weight, which fits the description in the codex - it needs to use all 6 limbs to support its weight, and only uses its forelimbs in combat if desperately needed. The fact that it's basically just on its back legs and straining to stay up fits the fluff in the book. It has the appearance that it is waddling - the other leg is stretching, as it's taking a stride with that leg, and taking the weight on its other leg.
That "Mother of Brood" model is by far the best Tervigon I've seen. I have to be honest... if the leaked photos do not outdo that model, I may have to order one or two.
The Spore Pod is still the model I'm most waiting for, but its not looking good for this wave. I wonder if the codex authors have to submit a general 'sketch' of a unit before putting them into a codex for approval. There are a couple third party pods out there. One looks far too much like a Tyranid copy of the Space Marine Drop Pod. I'm hoping it is something wholly Tyranid and original.
Wow. that is a cool alternative model instead of converting a Tervigon from a Carnifex. I haven't seen many good tervigon conversions. Maybe two at best since Tyranids were released.
tetrisphreak wrote:I could handle having a 2nd hive tyrant in my army, I've only ever owned 1 but these things really rock using the Leaked PDF. WS 8 actually means something vs a lot of armies now. You get hit on 5's by most stuff unless it's WS5 or higher, and you're hitting on 2's with most of your CC attacks at S10 AP2 in return. Rock.
I don't think they ship subscriber copies early anymore. We should know on Saturday unless one leaks before then (like with the Necron release in a foreign language White Dwarf a few months back).
I actually finished painting almost all of my tyranids last night and have a strong itch to play them again... Ordered 3x metal lictors off ebay for $60. Beats $45 for each (and as finecast... bleh lol). I know they're not competitive, but they are fun
Just 2 cents here. There is only one HQ choice in the 'Nid section on the GW website. However there are so many holes in the entire LOTR range right now it looks like Swiss cheese. I hope there are some 40k releases soon, and it seems like it, but don't count out the wait may be a bit longer than first thought.
jspyd3rx wrote:Apparently, nid reveal at end of Febuary with advance orders. So launches at the beginning of March.
I'm with this. It would at least give me another month to stash some more money into the TYRANID WAVE 2 FUND... although I've already had ample time to do that.