I like the sound of this. If it goes by big battles, perhaps we'll have a Battle for Macragge themed release early 2014.
Automatically Appended Next Post: I like the sound of this. If it goes by big battles, perhaps we'll have a Battle for Macragge themed release early 2014.
How trustworthy is Faeit again? I know he's no Harry or Hastings...but that's it. Should I be excited for my Templars, or am I looking at a more likely continuous disappointment?
timetowaste85 wrote: How trustworthy is Faeit again? I know he's no Harry or Hastings...but that's it. Should I be excited for my Templars, or am I looking at a more likely continuous disappointment?
I'd be prepared for disappointment personally...
We've just had 3 consecutive non-Marine codices with Daemons/Tau/Eldar. It's time for a new Marine codex, and Vanilla's would be a much better bet to come later this year, (Oct or Nov), in order to really cash in on Little Timmy's Xmas wishes.
Then I'd expect Orks early next year, followed by Templars shortly afterwards.
Of course, Sisters players will continue to be the reigning champions of The Waiting Game!
Not a BT player, or even remotely interested in them, but this is good news for all of the BT players. Now maybe in a decade, Sisters will get a codex.
I know right? Were having a good month, what with the Apoc formations and the new ADB book. Im stocking up on LRCs and strongly considering picking up a Thunderhawk.
Faeit's Rumor Tarot: Breaking News... Black Templar, the Black Legion, and Farsight
Such a simple thing, a word, a command, and billions died. Their screams as they died pierced the thin veil that surrounds me, and drowned out my own thoughts for days. Their blood, my blood, their tears my own. Their apocalypse has come and gone, and a world has been destroyed for what I saw it become.
The Apocalypse supplement has come and gone, and with it, people world wide are playing massive games, that I am sure are still going. Beyond such massive wars, new horizons, new releases, are coming. Lets leave apocalypse behind (its yesterday's rumors) and have a look at the what happened this week, and of course...... its time for some breaking news.
Each week, Faeit's Rumor Tarot will take a look at what rumors came up among the myriad of games that were covered here on Faeit 212. On occasion I will be breaking any weekend developments that were discovered or revealed, so keep a watch out, for on the Faeit's Tarot, you never know what secrets there may be.
Breaking Rumors: Black Templar
One thing that is sure to strike up some hype, is that I have some rumors on the Black Templar, that they are indeed on the way. This is the first I have heard of it, and it breaks the mold of our release order that we have been following and at first glance will appear to be out of place. So when you read this, please take into consideration that I have much more coming regarding the release schedule and how its evolved this week.
via an anonymous source on Faeit 212
Now apocalypse is released there are 2 major upcoming armies
-Orks (around October)
-Black Templar (around December)
This is to represent the third war for armageddon
Now the rumor says around these months. There is a lot of room there, as it could mean pre-orders, or release dates. December is always an odd month out. The key here is that releases could be featured around famous battles and adversarial armies. This could tie in future Warzone (apocalypse) releases, and codex supplements to each other. Could Games Workshop be designing their releases to fit with the Warhammer 40k background? (my mind was just blown)
Black Legion Codex Supplement
Chaos Space Marines are back in the rumor mill, with their first codex supplement, the Black Legion. A great choice on which legion to start off with (although I really wanted the Night Lords), as the background and story behind them should prove to be exhilarating. I have high hopes for this release in the background sections of the book, and of course with some rules. Still........... can Night Lords be next please?
via Best_Pone on Warseer
Black Legion are Coming!
So, I've heard from a little birdy that Black Legion will be getting the next supplement. No idea if that will be August or not though, seeing as August is a WFB month.
Farsight Enclave Codex Supplement
This is something I hope does not become a trend, as I absolutely love the new codex supplements, but do not like to have my primary copy as digital. The digital version of this book is to be released in 6 days on the 20th, but its hardcover is being pushed out much longer than the week or two we saw with the Iyanden supplement. Here is what we heard this week from multiple and separate sources about the hardcover version of this book.
via DarkWarrior1981 on Warseer
I got the info today, that a physical copy of the Farsight book will be released, but not until october 2013! The digital version will go on sale July 20th as ibook and ebook (pre order from the 13th).
via Opatija from the Faeit 212 inbox
For the hardcopy of the Farsight, we will be waiting till October.
So what is in the new supplement. A sample was released onto ibooks, and from it we saw a great collection of pics and background information. Just in case you missed it, here is a link to see what you missed.
Now, pulling out what I have read from these released samples, check out the Seismic Fibrillator Node that was mentioned.
The Way of War
via GW sample pages for the new Farsight Enclaves codex supplement
A Seismic Fibrillator Node can potentially earn you another Shooting phase if used in the early game, and by leaving yourself room to manoeuvre, you can draw out the shooting game until your opponent's army is ready to be broken in a single turn.
SickSix wrote: Ok, so what is coming August, September and October?
August: Something for Warhammer Fantasy.
September: Box Set, rumored to be Blood Bowl with 4 teams.
October: Dunno. Should be 40k, though. Orks would be a guess.
It doesn't even count, really. Not only is the Sisters "codex" out of date (it was bad even for 5th edition), but there's no way to acquire one legally, and the window for which you could was pathetically small to begin with. If you were a new player coming into 40k now you wouldn't even know they ever had a codex, or that they were even really an army since I doubt any stores stock the models anymore.
Sidstyler wrote: It doesn't even count, really. Not only is the Sisters "codex" out of date (it was bad even for 5th edition), but there's no way to acquire one legally, and the window for which you could was pathetically small to begin with. If you were a new player coming into 40k now you wouldn't even know they ever had a codex, or that they were even really an army since I doubt any stores stock the models anymore.
My theory is that GW is painted into a corner on the Sisters. They don't want to make more metal models (and have gotten rid of most of the equipment and staff to do so), they don't want to make them finecast, AND they don't want them to die. Plastic models, if they even exist, are not ready.
So yeah, what can they do.
For the record I too support the idea of Codex: Crusade, Templars and Sisters together at last!
and here I was thinking how much money I have been saving not buying GW in months, then you tell me the ork codex is coming. DMAN YOU GW!!!! DAMN YOU!!!! -insert shaking fist here-
SickSix wrote: Ok, so what is coming August, September and October?
August: Something for Warhammer Fantasy.
September: Box Set, rumored to be Blood Bowl with 4 teams.
October: Dunno. Should be 40k, though. Orks would be a guess.
Thanks.
But are we really going to have another xeno codex before any imperial release?
I doubt most people have a (legal) copy of that Codex.
i do, and i don't even play the game...
wow, for once it seems that the guy who never stopped collecting WD isn't such a fool...
(not trying to be a jerk here, just laughing over the thought of a broken clock being right twice a day)...
as for these rumors, they sure do fly in the face of everything else we've heard so far...
i thought it was Lizards, then Bloodbowl, then Codex Space Marines...
i guess we'll see...
we should have some pics from the next WD in a week or so...
SickSix wrote: Ok, so what is coming August, September and October?
August: Something for Warhammer Fantasy.
September: Box Set, rumored to be Blood Bowl with 4 teams.
October: Dunno. Should be 40k, though. Orks would be a guess.
Thanks.
But are we really going to have another xeno codex before any imperial release?
We should be so lucky.
5th edition was the Imperial edition. 6th is giving the mistreated xenos a fair shake, and it feels like a better edition because of it.
Billagio wrote: Man, I hope Orks are next! We need some lovin!
6th edition Orks:
Lots of Boyz movin and shootin, maybe a Klaw Nob in case you needs to crack a tank. 2 types of Boyz' da shooty kind and da krumpin kind.
Lots of Lootas coz shootin lots is da boss.
Warboss with Nobs in a wagon; maybe 6th gives Orks a Rock (drop pod) to get da Boss krumpin faster.
Warboss biker with Nob bikers to get krumpin fast and being tough.
KFFMeks in case you wants to run Wagons and Trukks.
Kans or Planes as points allow. DOr if you wanna make a different type of army.
Orks still are rock hard in 6th. Sure, the drop in cover from 4+ to 5+ hurt (but 4+ was ridiculous....and you can always dump an Aegis line midfield to run up to and get the 4+ cover until you hop the wall and assault). While 6th may formally bring some cool new Orkyness to your army (Ork themed ADL, Supplements like the original Armagedon "Speed Freaks" list, maybe even bring giant squigoths as a heavy transport into 40K) I imagine the baseline builds will remain the same:
Lots of Boys to score and torrent your enemy with tons of dice, Nobs for serious bashing, and the Warboss to make make unique stuff (Nobs, bikes, etc) scoring.
And they will present the same problem to your opponent:
Can I kill enough Boyz before turn 3 to survive the assault? Whats that...Night Fight turn 1...I'm boned!
Lobukia wrote: If you guys read his blog, he still is saying SM September. So its not Orks and BT next, its that they'll be 2013 releases.
So eh, the only new bit is mentioning BT then yes? As ork & guard were mentioned previously as being on the update list next year (Hastings I think?)
Of course one could read this as BT rolled into the C: SM, which would prove both predictions true (in a sense).
Yaaaay, for Orks and yaaay for Third war of Armageddon!!!!
Pleeeeease get Flash Gitz fixed! Pleeeease give me a new Ghazzy model! All decent Warbosses are a head bigger than him! That's unacceptable for the prophet of the Waaagh!!!
from what i understand, its not stand alone black templars, its space marines, with a black templar "supplement" kind of like the eldar/tau supplements
I would put orks in October as Faet said purely cos GW loves to put bad puns on the covers of white dwarf and Orktober is too good to pass up! The only others that work are januwaaghry and februwaaaghry but they don't sound quite as good!
Edit: just thought wasn't there an Ork wave rumour floating about earlier in the year? It could be that rather than the new codex early.
For the record I too support the idea of Codex: Crusade, Templars and Sisters together at last!
Why is it that people always want to bundle Sisters in with others? Can't they have their own Codex? :\
As a sister of battle players there is only one reason I want to see this. I want to see a black templar chaplain leading a squad of sister repentia. Someone write a fanfiction of this now.
For the record I too support the idea of Codex: Crusade, Templars and Sisters together at last!
Why is it that people always want to bundle Sisters in with others? Can't they have their own Codex? :\
People are always "lobbying" for Templars to be folded back into the Vanilla Codex as well, with a "Codex: Religious Nutjobs" there'd at least be a Codex for our respective armies.
5th edition was the Imperial edition. 6th is giving the mistreated xenos a fair shake, and it feels like a better edition because of it.
I don't see how the Xenos were mistreated in 5th edition when most of the Imperial Codices that were updated were either ancient or rather rubbish. If we ignore the Vanilla Codex, there's Blood Angels (who had a WD "Codex"), Space Wolves (who were a 3rd edition book), Grey Knights (who had a 3rd edition book), Imperial Guard (who had a really weak 4th edition book) and Sisters of Battle (Sisters of Battle). Xenos-wise both Dark Eldar and Necrons, the forgotten weirdos of 3rd edition, got rather nice updates and became popular armies once more. 'Nids got updated (although the Codex flopped) as well.
I don't know if the "Parting Shot" in White Dwarf means anything, but it featured Orks. I didn't know whether this was going back to the old White Dwarf days when there would be a hint of what was to come on the back page.
It's not a very subtle hint, but then again GW marketing strategy is a bit all over the place so who can know.
I guess it would make sense given the amount of effort put into the Armageddon warzone stuff for Apoc, and it'd be cool to see some new Ork stuff, that said, I just can't dredge up any care for the Black Templars.
I predict Orks will get a mega-walker thingy and Templars will get some sort of absurd churchy/swordy thing.
On hand one: Hooray! My Templars have been gathering dust for a few years and I'd love an excuse to pull them out (poorly painted though they may be.) My Orks have been sitting around 'almost finished' since 6th Ed dropped; I needed to change the list I had around a bit, but didn't want to spend money on an army with a stale codex.
On hand two: Boo! I just finished my Dark Angels and was looking forward to playing them for awhile before I got distracted with something else.
DarthSpader wrote: from what i understand, its not stand alone black templars, its space marines, with a black templar "supplement" kind of like the eldar/tau supplements
Vanillas with a BT chaser sounds like a good guess. Even with what GW's been doing this year, it's a little surprising to hear Orks before the new year. Still, maybe they'll arrive in November? Like so:
Aug - Lizardmen
Sept - Blood Bowl
Oct - SMs (w/ BTs?)
Nov - Orks
Dec - Terrain/paint/supplies as usual?
Its time for another imperial codex, as someone else said before, we just had two xenos in a row.
Sure the current SM codex isn't really old but this is GWs poster boys!
They will never let their Space Marines fall behind.
Also, I belive they will make a new system for different chapters, not with special characters like they have today.
And that Black Templars will be inluded in the codex some how. What makes BT different from C:SM anyway? It's just some small details.
I think the Orks will come next, because they are one of the oldest codexes still out there (but still kicking butt) exept for Sisters and Black Templars.
They dont have much competitive options left now. And as soon as a codex is forced to auto include sertain options (lootas) its a sign that the book is getting old.
Alot of options were lost in the 6th: Kans, Snikrot, Nobs (not on bike), sluggas, buggies...
Vaktathi wrote: I guess it would make sense given the amount of effort put into the Armageddon warzone stuff for Apoc, and it'd be cool to see some new Ork stuff, that said, I just can't dredge up any care for the Black Templars.
I predict Orks will get a mega-walker thingy and Templars will get some sort of absurd churchy/swordy thing.
Orks already have a couple of Mega-walkers. The Stompa, an apoc unit, and the Mega-dred, from FW, which FW makes. And if Orks need a big MC model, they don't need to make a big walker when they have the Squiggoth they can use. It's old enough that GW could make their own version in plastic, despite FW having a model for the big squiggoth. They did it with the Dakkajet vs the FW Ork Fighta after all.
Medium of Death wrote: I don't know if the "Parting Shot" in White Dwarf means anything, but it featured Orks. I didn't know whether this was going back to the old White Dwarf days when there would be a hint of what was to come on the back page.
It's not a very subtle hint, but then again GW marketing strategy is a bit all over the place so who can know.
The "Parting Shot" means literally nothing. I looked back at the last ~6 months of issues and there's no correlation between that picture and any upcoming issue. It's just a cool picture for the sake of a cool picture.
timetowaste85 wrote: How trustworthy is Faeit again? I know he's no Harry or Hastings...but that's it. Should I be excited for my Templars, or am I looking at a more likely continuous disappointment?
He isn't. His anonymous stuff is basically a crap shoot.
Natfka on Faeit 212 - Total rumors: (173 TRUE) / (231 FALSE) / (34 PARTIALLY TRUE/VAGUE)
Medium of Death wrote: I don't know if the "Parting Shot" in White Dwarf means anything, but it featured Orks. I didn't know whether this was going back to the old White Dwarf days when there would be a hint of what was to come on the back page.
It's not a very subtle hint, but then again GW marketing strategy is a bit all over the place so who can know.
The "Parting Shot" means literally nothing. I looked back at the last ~6 months of issues and there's no correlation between that picture and any upcoming issue. It's just a cool picture for the sake of a cool picture.
Just curious, what is the parting shot pictures of for the last 6 WDs? Wonder if they are hints a few months out.
DarthSpader wrote: from what i understand, its not stand alone black templars, its space marines, with a black templar "supplement" kind of like the eldar/tau supplements
Vanillas with a BT chaser sounds like a good guess. Even with what GW's been doing this year, it's a little surprising to hear Orks before the new year. Still, maybe they'll arrive in November? Like so:
Aug - Lizardmen
Sept - Blood Bowl
Oct - SMs (w/ BTs?)
Nov - Orks
Dec - Terrain/paint/supplies as usual?
Replace Orks w/Dark Elves for Nov...
Deadcember will no doubt be nothing more than the usual 4 boxed armies - I lay my money on High Elves & WoC for Fantasy with Marines & maybe Tau or CSM's for 40k.
Add-in the obligatory Hobbit: The Desolation of Smaug box game, and a few other "BIG!" kits to go after all that Xmas cash & frenzy-buying... Who knows, maybe we'll see those often hinted at/rumored new plastic Greater Daemons?! (hey, a girl can dream! )
Daemons seem like a near given for a big box in Dec. It lets them cover two systems with one box.
For 40K, Marines are a given. It has been Marines and a Xenos for 3 years now- Orks, Dark Eldar, Necrons. I'd guess either Tau or Tyranids for this year.
Nothing like coming up with more anonymous sources to back your first...
via an anonymous (and solid) source on Faeit 212
As currently planned, the Ravenguard supplement will be after the 6th edition space marine book (which will be soon) and will coincide with forgeworld's HH Book 3, Massacre pt 2.
The Space Marine chapter supplements will offer a fair amount of divergence (much more than Iyanden), while still staying true to the space marine core book.
In the coming months though we are going to be smothered (pleasantly) in space marine goodies, with every other or every third month releasing a space marine supplement, after the main book comes out.
These releases will be paired with alongside a Xenos they were famous for fighting.
i.e. Tyranids book month A, Ultramarine Supplement month B. Ork codex month C, Crimson Fist supplement month D, etc. (this is not an accurate release schedule, just to illustrate my point)
This will let GW belt out the non SM codexes, without harming their SM backbone.
This adversaries idea will also apply to non SM supplements being released alongside/after Imperial launches as well.
This concept, which is one that is well known inside GW (Xeno followed by SM Supplement), lends a little bit of legitimacy to your rumor about Orks followed by BTs. But with BT not being a Supplement and instead getting their own book, it somewhat breaks the mold.
Grot 6 wrote: Why can't GW just get them all out at the same time?
All the codexes at the same time? Is that what you are asking for? (it is unclear)
Because, and this may be obvious, they spread releases out. If they released everything month 1, they wouldn't have anything to release month 2. 'But why not just release the codexes and then release the models later, pretre?' The CHS case put paid to that and they were moving away from it before. Rules don't come out without models anymore.
A "vs" system could work. Am also happy with a Raven Guard supplement ( if they keep GT away from it ) and BT are already not given up on as we can see with Apoc / Armageddon. If I just may have those supplements at an affordable price, yes?
A huge thanks to Mauler for sending this in to Faeit 212 yesterday.
via Mauler from the Faeit 212 inbox
Keep up the good work, mate! I was at the Enter The Citadel event yesterday.
Just got home from this event and it was pretty damn good. Got to chat with Jes Goodwin, Jervis Johnson, Phil Kelly, Kevin Chin &; several other BL &; FW guys. Sat in on their Designing Apocalypse & Warhammer Feedback sessions where they talked about the subject and we got to field questions to them afterwards.
Some blitherings:
Apoc is seen by the GW studio as a toolkit for massive games rather than a rigid framework, leaning towards making big games easier to organise and play rather than sticking to the background setting. The Allies matrix in the 40k rulebook with "Come the Apocalypse" is the truth; in Apoc you can ally with whichever faction you like. Formations are in there to give players a direction to go for with their collection: if you've got two Predators, pick up the Apoc book and are unsure about what models to get next (I'm paraphrasing here and I didn't pick up the Apoc book myself today) then leafing through the Imperial formations you can pick up one more Predator and get bonus rules for the 3x Predator formation, whatever it's called.
Formations don't have points values as they're not units in the same vein as the core rulebook &; codices, they're mainly there to provide bonus rules if you have groups of specific models and make things more interesting. The guys got the point across that if you don't like a particular rule you can just leave it out; if you don't need a particular tool in your toolkit you're not obliged to use it. Master Of Disaster which originally had a Viking helmet to pass around each turn to identify the Master) is wrecking massive chunks of table? Don't use it. Finest Hour? Optional. It's all there to be used as we see fit, it's even less of a tourney focused expansion and is basically a guide on arranging and playing oversize games with mates.
War Zone books for Apoc will be more like mini-Imperial Armour books than supplements and will include new scenarios, unit datasheets, rules & historic background, orders of battle and timeline maps. The studio will use them to pick significant battles from the history of 40k (like the Battles For Armageddon) and flesh them out in detail along with rulesets for players to enact them.
SISTERS OF BATTLE/BLACK TEMPLARS will get attention and are not in line to be dropped at this time. I spoke to Jervis Johnson and asked him myself and he said "Every army is getting worked on and will be updated in time." But obviously in true GW fashion he couldn't say when or if it would be via codex or supp. Personally I believe codices will be used when I consider what a supplement is for, but that's just me.
I was talking to Jes Goodwin about how much I love the design of Wraithguard & Wraithblades when he actually beat me to the next thing I was about to ask "Are you about to ask about those jetbike models like the last guys did?" Ha. Apparently Jes was given a choice to make: either go with new Wraithguard/Blades into production OR the new jetbike model. Jes thought that the Wraiths brought more options to the table and were more valuable as a brand new unit choice, while the jetbikes already have an existing model and didn't bring anything new. As much as I'm sick of the current jetbike model I do think that Jes made the right call.
Also Eldar related: I asked Jes about another artbook of his Eldar work and he replied that he had enough material to fill a book each for DE &; CE (and based on the three folders that he had with him alone I believe him) and it has been discussed but ultimately it is down to the Black Library to make this happen. I then wandered off to find the BL stand and accosted them, demanding to know where these books were. The chap was pretty open about it and said that the publishing arm of GW had formed two new units to work with the normal BL staff; GW Digital &; BL Direct. The Digital arm are getting into gear with digital online publishing, hence the emergence of codices outside of iTunes, and the Direct team will be handling specialist work such as art books, extremely limited runs, collector's editions, stuff like that. I'll be speaking to the guy soon to get more info as he said that he'll speak to some people about it so there is hope yet.
Jervis and Phil were interested in what people wanted, a focus on codices or supplements as the same guys do work on both. The was one chap who gave them a "I don't care about new codices, I just want more interesting ways of using my forces" case for supplements but that smacked of "I'm alright so sod those poor guys with old books" and he seemed, thankfully, to be the minority. Like the Popular Front Of Judea, if you know what I'm talking about. I got the impression that GW are sticking to the current monthly releases so supplement work shouldn't stop 40k codices from being released but may impact their release order depending on who is working on what and when.
All in all it was a pretty good day. I'll update with more if anything comes to mind and if anyone else who was there has anything to add then please feel free
Also saw a few 'Cron Tesserract Arks. When they're open they are MASSIVE. Like a foot square at least. Mad.
To be fair, a Templar supplement would not fit in the way the other supplemets are done.
I know we basicly just have the Iyanden sup to "compare" with so far, but some obvious limitations to the supplement format is:
No new unit entries,
no specific models to set it apart from the main codex
no armywide special rules
etc
just some structural change and move-arounds.
Not saying Templars wont be represented by a supplement,
but they dont really fit the role supplements seem to have,
(that is, to use the existing rules/units in a new/different gamestyle)
Just my thoughts
Looks like BT, an army with its own allies listing, Apoc formations, and a myriad of often ignored rules will be getting an update this winter. Color me ecstatic, yet unsurprised. Time to join the DA/BA club and get out of the SM tab.
Grot 6 wrote: Why can't GW just get them all out at the same time?
All the codexes at the same time? Is that what you are asking for? (it is unclear)
Because, and this may be obvious, they spread releases out. If they released everything month 1, they wouldn't have anything to release month 2. 'But why not just release the codexes and then release the models later, pretre?' The CHS case put paid to that and they were moving away from it before. Rules don't come out without models anymore.
It's not obvious. People are out there with unsupported armies, its a gak move for gaks sake. That gak about not having anything to release month is sales double speak. As people are dumping their 40K left and right, we watch as Jervis fiddles as GW burns.
As to nothing to release? Are you serious?
Giant Robots, Apocalypse. Special stuff for each army, added stuff as the game develops..... Are you seriously saying that Everyone has to wait around for years for updates, just for the sake of selling an overpriced gak book?
They released a campaign book. They released Apocalypse, they released Giant robots and flyers, along with some added on lickies and chewies for the defense line. Still waiting on that Alien terrain and buildings supplement, still waiting on the added on summer campaign stuff that was supposed to knock socks off....
release the Codex, Update with supplemental, and call it a day. Of course we can always be happy with two to three different iterations of the game before a real codex comes out as everyone else gets happy happy joy joy while they overplay the flavor of the months... that always goes well.
Grot 6 wrote: As to nothing to release? Are you serious?
Giant Robots, Apocalypse. Special stuff for each army, added stuff as the game develops..... Are you seriously saying that Everyone has to wait around for years for updates, just for the sake of selling an overpriced gak book?
There is only so much that one company can design, build and produce in a given time period. That's what I mean by nothing to release. We don't know the lead time for a kit, but we can assume it is more than a month for them to design, sculpt, manufacture and distribute.
Still waiting on that Alien terrain and buildings supplement, still waiting on the added on summer campaign stuff that was supposed to knock socks off....
Unsubstantiated rumors.
release the Codex, Update with supplemental, and call it a day.
So codexes with no new units? If that's all you are asking for, sure. Of course, GW is a model company so that is unlikely. I have always said though that the codexes should each receive an update at the start of every edition to bring them in line. That could be done without a full release.
Just curious, what is the parting shot pictures of for the last 6 WDs? Wonder if they are hints a few months out.
I think February's was an Arachnarok Spider. March or May had a Thunderhawk and some people thought that meant a plastic Thunderhawk, but it was obviously the same Forgeworld model from the website and was just there to look cool.
The idea of releasing "rivals" like the Crimson Fists at the same time as Orks and so on is a pretty cool one, but it seems to make too much sense to tell you the truth. Try as I may, I can't put a pin on what GW is doing, and that makes too much sense to be right. I hope I'm wrong, but it's just a gut feeling.
Also thanks for posting that bit from Enter the Citadel. I always love getting insight like that.
There is only so much that one company can design, build and produce in a given time period. That's what I mean by nothing to release. We don't know the lead time for a kit, but we can assume it is more than a month for them to design, sculpt, manufacture and distribute.
Jes Goodwin's sketch of the Wraithknight in White Dwarf last month was dated 18 months before the model released. I would assume that's about standard for a plastic kit.
There is only so much that one company can design, build and produce in a given time period. That's what I mean by nothing to release. We don't know the lead time for a kit, but we can assume it is more than a month for them to design, sculpt, manufacture and distribute.
Jes Goodwin's sketch of the Wraithknight in White Dwarf last month was dated 18 months before the model released. I would assume that's about standard for a plastic kit.
Sounds pretty reasonable. That would mean that under Grot 6's plan, everything would get released next month and then it would take 18 months before another release.
Heard Orks are WAY OFF in early first quarter of 2014, Space Marines are next, may get Black templars in supplement, I'd rather see Supplements based on founding chapters, I.E. Black templars and Soul Drinkers should be in an Imperial Fists Supplement, BT don't have enough to stand all on their lonesome....
The Surveyor wrote: Heard Orks are WAY OFF in early first quarter of 2014, Space Marines are next, may get Black templars in supplement, I'd rather see Supplements based on founding chapters, I.E. Black templars and Soul Drinkers should be in an Imperial Fists Supplement, BT don't have enough to stand all on their lonesome....
Really? Their book is currently standing all on its lonesome. In fact theyre more divergent and better off than BA and DA were before their updates.
There is only so much that one company can design, build and produce in a given time period. That's what I mean by nothing to release. We don't know the lead time for a kit, but we can assume it is more than a month for them to design, sculpt, manufacture and distribute.
Jes Goodwin's sketch of the Wraithknight in White Dwarf last month was dated 18 months before the model released. I would assume that's about standard for a plastic kit.
Sounds pretty reasonable. That would mean that under Grot 6's plan, everything would get released next month and then it would take 18 months before another release.
No. It would mean that the game would be balanced, everyone gets an update to keep the game relevant, and that they could concentrate on things that add to the game, instead of just shilling.
A book for a campaign, added stuff to enhance said campaign, and added lickes and chewies per army, throughout the year. with added web content to update. At the end of the eighteen months, they rerelease the previous years additions in a 1.0, 1.1 update, or just keep the game current by using a little thing called a PDF to fill in the added material.
Better then Invalidating a whole army set, making people dump hundreds of figures on the market and lose face with the customer who pays for the figures and pays their bills by buying the figures.
The amount of resources that would go into creating an update for 10+ codexes at the same time along with the models to go along with it would be MASSIVE. As it is, GW doesn't even have enough resources to include a codex update for every faction at a rate of one per edition. If GW couldn't even get enough resources to make a 5th Edition Ork and Black Templar Codex (getting someone to write and playtest these things takes TIME), what makes you think they would have been able to make a 5th Edition codex for EVERYONE at the same time?
They'd have to hire 10+ writers (and those writers would have to be GOOD. Talent doesn't grow on trees, either) so each could work on a codex at the same time (one writer assigned to write three codexes but working on one codex at a time wouldn't cut it unless you want to see a new edition every FOUR YEARS or something), and then they'd probably have to hire a ton of sculptors (also need to be talented) for the same reasons. That's insane.
d3m01iti0n wrote: Looks like BT, an army with its own allies listing, Apoc formations
When the Allies listing was written, BT were a separate army. That may change.
BT have one formation that includes BT specific units, one formation of LR Crusaders which should work for all marines who can take them, and Helbrect and a BT command squad is part of a formation that also includes Dante and some Guard.
Going from Apoc, we can also guess that Imperial Fists will get a codex or at least a supplement, thanks to the bit about if Lysander is taken as the captain of the 1st company Formation the troops must be Imperial Fists. Fists also have the Titanhammer squad, which is space marines in the normal book, but has it's own Fist icon in the collectors edition.
The Surveyor wrote: Heard Orks are WAY OFF in early first quarter of 2014, Space Marines are next, may get Black templars in supplement, I'd rather see Supplements based on founding chapters, I.E. Black templars and Soul Drinkers should be in an Imperial Fists Supplement, BT don't have enough to stand all on their lonesome....
Thats dissapointing. They are the oldest codex, besides BT.
The Surveyor wrote: Heard Orks are WAY OFF in early first quarter of 2014, Space Marines are next, may get Black templars in supplement, I'd rather see Supplements based on founding chapters, I.E. Black templars and Soul Drinkers should be in an Imperial Fists Supplement, BT don't have enough to stand all on their lonesome....
Cue standard AlmightyWalrus response:
AlmightyWalrus wrote: Crimson Fists and Black Templars are every bit as much "First Founding" as the Imperial Fists Chapter. The fact that there was a Legion with the name of one of them doesn't mean that the Imperial Fists Chapter can claim all the history of the Heresy as theirs and no one else's. The Legions no longer exist; the fact that some Chapters have the same names as the non-existant Legions doesn't matter.
As an example, let's pretend that the Imperial Fists pre-heresy Legion was called the Über Legion. Once the Heresy resolves, they split into the Imperial Fists, Crimson Fists, Black Templars and the Soul Drinkers. Why would any of these Chapters have a greater claim to status and recognition than any of the others?
And for the record, Dark Angels and Blood Angels had even less unique quirks before they were remade.
SISTERS OF BATTLE/BLACK TEMPLARS will get attention and are not in line to be dropped at this time. I spoke to Jervis Johnson and asked him myself and he said "Every army is getting worked on and will be updated in time." But obviously in true GW fashion he couldn't say when or if it would be via codex or supp. Personally I believe codices will be used when I consider what a supplement is for, but that's just me.
Sisters of Battle getting some love?! I must be dreaming. If they get a codex, and heavens forbid, plastic miniatures, I think GW achieved a new milestone.
Kroothawk wrote: I don't think we will see 7 Codices and 3-4 Codex sized supplements this year.
Absolutely not. GW have hired more designers, so the increased flow of new models will continue, but some of those hoping for new codices are going to be disappointed.
I hope orks come in before nids, though, altho we play both it's sad that orks have been comparatively neglected since 2009 or so.
via a good anonymous source on Faeit 212 In so far as Black Templar: They are getting a full book not a supplement. The direction of the book is on "crusades," and differentiating the Black Templar when they persecute Xenos as opposed to when they put the Witch to the sword.
They are seeing a lot of changes from their previous incarnation, and are no longer a shooting army (despite the intention of the previous book, they were received as a shooting army).
The army will have a "knights in space" kind of feel with wargear being a very big importance for the characters, and vows similar to old bretonians. The struggle there is with book keeping, but it is a pretty cool concept.
Crusade squads with their hybrid neophyte and space marine combinations are gone. Which will probably anger a lot of people without pleasing any (since in the past you could just take 0 neophytes so in essence this is just removing choices), but take it for what it's worth.
The whole "move after taking casualties" thing is gone and has been replaced with something more similar to battle trance (but less swift, and more assault oriented).
Templar point costs are down even from those of dark angels, and are designed to be balanced by their point cost, but also deliver the feeling that this is a "crusade army" that has never really felt the yoke of the codex astartes, and thus has huge companies of marines.
I hope BT will get Sergeants (they can be called something else.) It never made any sense to me that they didn't have them, and now as challenges exist they absolutely should have them. Heroic duels is exactly the kind of thing space knights should excel at.
Crimson wrote: I hope BT will get Sergeants (they can be called something else.) It never made any sense to me that they didn't have them, and now as challenges exist they absolutely should have them. Heroic duels is exactly the kind of thing space knights should excel at.
Crimson wrote: I hope BT will get Sergeants (they can be called something else.) It never made any sense to me that they didn't have them, and now as challenges exist they absolutely should have them. Heroic duels is exactly the kind of thing space knights should excel at.
Black Templars also seem like Chaos in that they shouldn't be able to refuse challenges.
Bit annoyed with the possible removal of neophytes as they are now, perhaps the new fluff sees them in a squad by themselves overseen by an initiate or sword brethren.
Also agree with the duel superiority.
I think they will keep the marine horde feel, well, they better, or else
I hope they make Orks for next year, Ive shelled enough into my CSM that my wallet has been sucked dry now ...
On a side not I hope they go for a bigger Kan/Walker thing, instead of a squig (Im more of a Kan man myself and I would love my army of scrap dreads to become good again, complete with a bigger Dredd ).
And I hop BT will get their own Codex, I hope they get a big Dread walker thing with a sword and shield and CHAINS!!! that looks like a bigger contemptor, yet with a crusader knight feel.. BT will always be my favourite non-vanilla faction, and they're actual knights as well which is awesome .
Crimson wrote: I hope BT will get Sergeants (they can be called something else.) It never made any sense to me that they didn't have them, and now as challenges exist they absolutely should have them. Heroic duels is exactly the kind of thing space knights should excel at.
Total agreement, there.
Brother SRM wrote:
Crimson wrote: I hope BT will get Sergeants (they can be called something else.) It never made any sense to me that they didn't have them, and now as challenges exist they absolutely should have them. Heroic duels is exactly the kind of thing space knights should excel at.
Black Templars also seem like Chaos in that they shouldn't be able to refuse challenges.
So BT need sergeants so you can challenge them????
Sorry, its not: challenge a Templar, its challenge the Templars...
If the focus is on "knights in space" and "crusade", the training of the neophyte and the lack of sergeants does follow the knightly template. To give this up and to replace it with just bigger squads and overequipped characters?
Next thing they say, we get mechanical steeds and charge em with lances.
I wouldn't be surprised if packaging is a factor for GW ditching combined neophyte squads. They might prefer to have customers buy only one box off the shelf to fill a troop slot. And they might not want to dedicate shelf space for a combined BT-specific box.
Then again, these rumors are likely months away from the actual codex, and the accuracy of rumors this far out has seemed to be pretty atrocious lately. So it's almost certainly nothing to get too worked up about right now.
I'd be willing to give up Victims in my Crusader Squads if the Emperor's Champion gets his oomph back. Let him rip apart a Carnifex with his teeth, let him skull bash Chaos Lords and Daemon Princes. Make him custmisable so you can make him everything from a souped-up Sergeant to Death, Destroyer of Worlds ,Reincarnation of Sigismund. We don't have psykers or artillery; let our Chaplains kill people with eye beams, let our Sword Brethren chop their way through the enemy Samurai-style.
On a more serious note, I'd love if they played up the whole "honourable knight" part while making hubris and zealousness the weaknesses. Brother Bastilan from Helsreach is an excellent example, as is the ceremony at Grimaldus's promotion to Reclusiarch in the same book and Helbrecht's duel with Imotekh.
gorgon wrote: I wouldn't be surprised if packaging is a factor for GW ditching combined neophyte squads. They might prefer to have customers buy only one box off the shelf to fill a troop slot. And they might not want to dedicate shelf space for a combined BT-specific box.
Then again, these rumors are likely months away from the actual codex, and the accuracy of rumors this far out has seemed to be pretty atrocious lately. So it's almost certainly nothing to get too worked up about right now.
Ditching combined Neophyte squads also removes the biggest hurdle to merging them in with Marines directly, or as a supplement.
As far as packaging goes, if they wanted to keep combined squads, they could easily make a box like the Wolf Pack, with parts for PA marines and extras to upgrade basic scout models.
AlmightyWalrus wrote: I'd be willing to give up Victims in my Crusader Squads if the Emperor's Champion gets his oomph back. Let him rip apart a Carnifex with his teeth, let him skull bash Chaos Lords and Daemon Princes. Make him custmisable so you can make him everything from a souped-up Sergeant to Death, Destroyer of Worlds ,Reincarnation of Sigismund. We don't have psykers or artillery; let our Chaplains kill people with eye beams, let our Sword Brethren chop their way through the enemy Samurai-style.
On a more serious note, I'd love if they played up the whole "honourable knight" part while making hubris and zealousness the weaknesses. Brother Bastilan from Helsreach is an excellent example, as is the ceremony at Grimaldus's promotion to Reclusiarch in the same book and Helbrecht's duel with Imotekh.
That imagery just about sums up why the Templars are the best, they will annihilate your ass.
unmercifulconker wrote: Haha as if the prince would last a single round of combat against one of the Emperors faithful.
The mechanic is actually meant to represent the Black Templars playing a Rock Paper Scissors game to determine who gets to accept the Daemon Prince's challenge.
I hope but I am highly doubtful there would be a plastic EC kit so I can pose one that simply says, "come at me bro."
Automatically Appended Next Post: Natfka:
"via an anonymous source on Faeit 212
Neophytes get their own unit entry, 5-10 unit size, they're 0-X max, where X = squads with the crusader keyword (crusader squad, sword brethren, assault squads, bike squads). It seems like the terminators either don't take squires anymore or they fall under sword brethren.
They get attached to squads with the crusade keyword at the start of the game when the main squad is deployed or they can be deployed independently.
They're troops, but if they are attached to a unit they take on whatever squad type the parent squad is. Otherwise though they take up no force org.
Initiates come with bp/ccw and grenades, one in 5 can take an assault gun, and their squad size is 1-20. 11 points each. They can replace their weapons with blotters for a price. They're bs3, and can buy bs4 for a price.
Can take land raiders as dedicated transports at a really decent price reduction.
All power armoured models roll 3D6, pick the two highest to charge. Casualties they take from overwatch are done after initiative 1 attacks are resolved and before combat resolution using the new "closest models." (basically distributed as CC)
1-3 per choice elite champion-like model who takes vows. Vows are a lot like dark angel banners and revolve around objectives (defending or taking), but only apply to the unit they've joined and are a bit more toned down. Reminiscent of space wolf oaths.
HQs get access to better vows, and are different for chaplains and Captains. Emperor's champion is only required in games over 1500 points, does not take up an HQ slot and does not have macro-vows anymore, instead...
The army buys a vow for 0-40 points for every 1,000 or more points the army is. You can only buy one vow and it basically stacks in cost the bigger the army is.
Some vows are cheaper than others.
Vows have either an anti- psyker or xenos feel.
Wargear is significantly cheaper for BT characters.
Squads that have taken casualties are subject to rage for the remainder of the game."
Sounds like we really are gonna be the cc masters, come at us heathens, youll have no where to hide on the field.
First, I request this thread becomes Black Templar Rumors. Nobody is talking about SoB here.
Second, I really like what theyre doing here. The Neo squads make sense and it seems theyll still function as Black Tide on better. Losing Zeal will keep us on objectives, and squad vows sound like theyll help us hold them.
Third, who wants to bet we really are getting Neo and Brethren boxes, and that named EC? Rumors are definitely heating up; I think were pulling out of speculation territory now.
The only thing there that doesn't really sit well with me is the whole varying points scale for vows. While that's actually not a terrible idea for balance, it seems very un-GW to do. Points values haven't played part in army composition/list writing in quite some time, since early 4th when special characters weren't allowed in certain size games.
Brother SRM wrote: Points values haven't played part in army composition/list writing in quite some time, since early 4th when special characters weren't allowed in certain size games.
Brother SRM wrote: Points values haven't played part in army composition/list writing in quite some time, since early 4th when special characters weren't allowed in certain size games.
What do you mean by this?
Back in 4th you weren't allowed to take SCs below a certain points limit (1500 IIRC).
AlmightyWalrus wrote: Back in 4th you weren't allowed to take SCs below a certain points limit (1500 IIRC).
That was never a blanket rule. Most special characters had a rule that required certain points limits to field them, but they weren't all 1500 points, and there were some that didn't have any limit.
Natfka:
"via an anonymous source on Faeit 212
Neophytes get their own unit entry, 5-10 unit size, they're 0-X max, where X = squads with the crusader keyword
...............
They get attached to squads with the crusade keyword at the start of the game when the main squad is deployed or they can be deployed independently.
.............
Initiates come with bp/ccw and grenades, one in 5 can take an assault gun, and their squad size is 1-20. 11 points each. They can replace their weapons with bolters for a price. They're bs3, and can buy bs4 for a price.
Can take land raiders as dedicated transports at a really decent price reduction. ..............
Wargear is significantly cheaper for BT characters.
.............
Detachable neophytes instead of attached ones...
The important part: Initiates = Bs 3. I'd like to see the rest of the statline. Sure 11 points and cheaper transports and cheaper wargear sounds nice. If you plan to play black tide.
Could LRC move this? Or do we need Spartans?
AlmightyWalrus wrote: Back in 4th you weren't allowed to take SCs below a certain points limit (1500 IIRC).
That was never a blanket rule. Most special characters had a rule that required certain points limits to field them, but they weren't all 1500 points, and there were some that didn't have any limit.
Yup Abbadon or marneus Calgar could only be taken in armies of at least 2000pts, Kharn in a an army of 1500+ and that had at least a unit with the mark of Khorne, Old One-eyed and deathleaper could only be taken in 1500pts nids army, and so on and on.
Brother SRM wrote: Points values haven't played part in army composition/list writing in quite some time, since early 4th when special characters weren't allowed in certain size games.
What do you mean by this?
Back in 4th you weren't allowed to take SCs below a certain points limit (1500 IIRC).
AlmightyWalrus wrote: Back in 4th you weren't allowed to take SCs below a certain points limit (1500 IIRC).
That was never a blanket rule. Most special characters had a rule that required certain points limits to field them, but they weren't all 1500 points, and there were some that didn't have any limit.
Yup Abbadon or marneus Calgar could only be taken in armies of at least 2000pts, Kharn in a an army of 1500+ and that had at least a unit with the mark of Khorne, Old One-eyed and deathleaper could only be taken in 1500pts nids army, and so on and on.
You mean 3rd right, or really early 4th, because Abbadon in 4th was quite free in his costs.
So I would love for this to be true but I'm really hesitant to get my hopes up for
My Templars. I'm still sticking with my conclusion that GW made me pay for a bunch of useless plastic
Brother SRM wrote: The rumored lower stats and points costs of Initiates reinforces my theory that Black Templars are the community college chapter of Space Marines.
Would explain why there are so many of them, anyone looking to buy their way into it can get a black carapace, a stud sunk in thier forhead, and a barge to ride on. The Emprah forgives, if you give us all your wordly posessions and swear to knock headz for him.
Yup Abbadon or marneus Calgar could only be taken in armies of at least 2000pts, Kharn in a an army of 1500+ and that had at least a unit with the mark of Khorne, Old One-eyed and deathleaper could only be taken in 1500pts nids army, and so on and on.
Which was just the old way GW put pressure on you. "Ya cannot play with the cool stuff at 500 pts. Go and buy more plastic toys!!!!!"
They've since adopted slightly (only slightly) more sophisticated methods to get you spendin'
Round 2 of the rumours from Natfka:
"Neophytes:
Scout Stat line.
They do not take up a force organization slot, but count as troops for all intents and purposes (Scoring etc).
They do not have infiltrate, or move through cover. They also are not subject to rage after taking a casualty.
The number of Neophyte Squads you can take equals the number of Initiate, Assault, Bike and Sword Brethren squads total you have in the army.
Sword Brethren Terminators do not increase this limit.
Once purchased, as a 5-10 unit choice they are their own selection.
When deploying Squads with the Crusade keyword (Initiates, Assault, Bikes) you can attach a Neophyte squad to it. This then becomes one unit for all intents and purposes for the remainder of the game and cannot be split.
If the squad numbers 5 models, Neophytes can buy Bikes. They cannot buy jump packs. They come with bolt pistol and CCW and they cannot take special weapons. Those on bikes can upgrade to grenade launchers though. Neophytes can take shotguns
If you don't want to attach them, you can just deploy them as their own unit.
From what it seems, you can put Neophytes with bikes into squads without bikes, and vice versa.
Initiates:
Initiates have the stats of a basic marine, except their BS which is 3. It's +1 point per model (and the whole squad has to buy it), to get up to BS 4. For 1 more point, you swap their chainsword for a bolter. They are 10-20. Only assault special weapons (meltaguns, plasmaguns or flamers) can be taken. No heavy weapons. Instead of assault weapons they can take power weapons. They can replace both their BP and CCW for a Heavy Chainsword. They do not have sergeants, and are leadership 8.
Yes it's possible to take 20 Initiates and 10 Neophytes it seems.
Castellans:
Castellans are a 0-3 per slot elites choice. They are independent characters and take on vows that are reminiscent of oaths of moment from the books. Things like taking objectives, or defending them till the end and confer that benefit to initiates (or better) that are in the same squad as them. They can't take more than one vow and vows have different point costs. They get access to all sorts of interesting wargear, and unique wargear. They do not have to take wargear or vows, and are more expensive than a wolf guard, despite having the same stats. They are leadership 9.
This playtest set is incomplete and out of date, but since it's only one version out, it should be pretty close to what is currently being used."
Heavy chainswords sounds exactly like what space knights need.
Edit: Also a potential squad of 20 initiates and 10 neophytes? Come at me orks, yo green tide, make way for the black tide!
"Neophytes:
Scout Stat line.
They do not take up a force organization slot, but count as troops for all intents and purposes (Scoring etc).
They do not have infiltrate, or move through cover. They also are not subject to rage after taking a casualty.
The number of Neophyte Squads you can take equals the number of Initiate, Assault, Bike and Sword Brethren squads total you have in the army.
Sword Brethren Terminators do not increase this limit.
Once purchased, as a 5-10 unit choice they are their own selection.
When deploying Squads with the Crusade keyword (Initiates, Assault, Bikes) you can attach a Neophyte squad to it. This then becomes one unit for all intents and purposes for the remainder of the game and cannot be split.
If the squad numbers 5 models, Neophytes can buy Bikes. They cannot buy jump packs. They come with bolt pistol and CCW and they cannot take special weapons. Those on bikes can upgrade to grenade launchers though. Neophytes can take shotguns
If you don't want to attach them, you can just deploy them as their own unit.
From what it seems, you can put Neophytes with bikes into squads without bikes, and vice versa.
Initiates:
Initiates have the stats of a basic marine, except their BS which is 3. It's +1 point per model (and the whole squad has to buy it), to get up to BS 4. For 1 more point, you swap their chainsword for a bolter. They are 10-20. Only assault special weapons (meltaguns, plasmaguns or flamers) can be taken. No heavy weapons. Instead of assault weapons they can take power weapons. They can replace both their BP and CCW for a Heavy Chainsword. They do not have sergeants, and are leadership 8.
Yes it's possible to take 20 Initiates and 10 Neophytes it seems.
Castellans:
Castellans are a 0-3 per slot elites choice. They are independent characters and take on vows that are reminiscent of oaths of moment from the books. Things like taking objectives, or defending them till the end and confer that benefit to initiates (or better) that are in the same squad as them. They can't take more than one vow and vows have different point costs. They get access to all sorts of interesting wargear, and unique wargear. They do not have to take wargear or vows, and are more expensive than a wolf guard, despite having the same stats. They are leadership 9.
This playtest set is incomplete and out of date, but since it's only one version out, it should be pretty close to what is currently being used."
Heavy chainswords sounds exactly like what space knights need.
Edit: Also a potential squad of 20 initiates and 10 neophytes? Come at me orks, yo green tide, make way for the black tide!
Okay, I need to go head down to the gym and take a cold shower now. I think repainting my Templars might be a little higher on my priority list now.
AlmightyWalrus wrote: Hmm, I'm just curious what I'm going to do with my Heavy Weapons Marines. The 10 minimum rumour also kinda makes Razorbacks rather wonky.
Hmm I did not even think of that, maybe they will still have their use for sword brethren or command squads? I will miss the days of min max squads.... I am wondering what our super unit will be, maybe some super nasty terminators with great swords...I can keep dreaming though.
Don't know. In that last rumor, it stated "This playtest set is incomplete and out of date, but since it's only one version out, it should be pretty close to what is currently being used."
These could easily be Alpha Play test notes and we're a year away still. Who can say?
Personally I hope our super unit is either a god like knight squad or a big contemptor like dread kind of like the jaeger from pacific rim with the sword, just smaller of course.
It's interesting that these are going to be the only variant Space Marine chapter with Scout Bikers. Attaching bikers to non-biker units is wonky though, so I wouldn't be surprised if that got changed. The way Neophytes are supposedly being handled is pretty cool too, since it cuts down on redundantly putting their options in each unit entry as well. Also, multiple Castellans per Elites slot is kind of cool, like somewhere between Wolf Guard and Sanguinary Priests. Should solve the low leadership problem and the lack of challengers pretty well.
kronk wrote: Don't know. In that last rumor, it stated "This playtest set is incomplete and out of date, but since it's only one version out, it should be pretty close to what is currently being used."
These could easily be Alpha Play test notes and we're a year away still. Who can say?
That's how rumor mongers 'cover' themselves. It's like plausible deniability. 'It was a playtest. That's why what came out is nothing like my rumors.'
AlmightyWalrus wrote: Gotta agree, I get the feeling that this is just a bunch of guesses based off of what's been in the last Codices. I want to believe though!
Natfka's Anonymous Sources: Throwing Darts Blindfolded Since 2012.
AlmightyWalrus wrote: Gotta agree, I get the feeling that this is just a bunch of guesses based off of what's been in the last Codices. I want to believe though!
Natfka's Anonymous Sources: Throwing Darts Blindfolded Since 2012.
Even if BTs were next month, we couldn't trust these rumors. Remember the incorrect Daemons info that was floating shortly before release? And that fabricated release list...who knows WHAT that was all about. I still think it was a real document but from some alternate universe. Surely no one outside of prison has that kind of time to produce such a forgery to such a limited audience for no real payoff
It's interesting that these are going to be the only variant Space Marine chapter with Scout Bikers.
Blood Angels have scout bikers in their codex.
Really? Shows how long it's been since I've read that codex and how much usage they get in most armies My mistake. I just see that Space Wolves and Dark Angels don't get them, and until now I thought the same of Blood Angels.
AlmightyWalrus wrote: Gotta agree, I get the feeling that this is just a bunch of guesses based off of what's been in the last Codices. I want to believe though!
Natfka's Anonymous Sources: Throwing Darts Blindfolded Since 2012.
I remember a rather cheeky suggestion to feed him some grade-a fertiliser just to see if he'd publish it, anyone ever get round to that?
On the infinitesimally small chance this is correct, yay, I suppose? It'd certainly be more welcome than C:SM if the rumours regarding that are even slightly close to the mark - I could happily go a few more months without seeing ULTRA-Terminators and another giant walker. The problem I have with BT is they're a massive nostalgia rush, and thinking about how far GW has sunk since the days when BT became a focus just depresses me.
AlmightyWalrus wrote: Gotta agree, I get the feeling that this is just a bunch of guesses based off of what's been in the last Codices. I want to believe though!
Natfka's Anonymous Sources: Throwing Darts Blindfolded Since 2012.
I remember a rather cheeky suggestion to feed him some grade-a fertiliser just to see if he'd publish it, anyone ever get round to that?
Not intentionally, but a Faeit post a while back did just take one of my posts out of context and present it as rumors.
Is Faeit giving pseudonyms to various sources so people can learn which may have real information, or is it all anonymous still so we can presume it's 75% wishlisting presented as rumors.
AlmightyWalrus wrote: Gotta agree, I get the feeling that this is just a bunch of guesses based off of what's been in the last Codices. I want to believe though!
Natfka's Anonymous Sources: Throwing Darts Blindfolded Since 2012.
I remember a rather cheeky suggestion to feed him some grade-a fertiliser just to see if he'd publish it, anyone ever get round to that?
Not intentionally, but a Faeit post a while back did just take one of my posts out of context and present it as rumors.
Is Faeit giving pseudonyms to various sources so people can learn which may have real information, or is it all anonymous still so we can presume it's 75% wishlisting presented as rumors.
Yeah actually that one is my fault, someone showed me a Spanish thread where they had relayed your wishlist on 3plusplus, not knowing it, i though they where genuine and posted it back here and on faeit..., i'm still ashamed of it...
AlmightyWalrus wrote: Gotta agree, I get the feeling that this is just a bunch of guesses based off of what's been in the last Codices. I want to believe though!
Natfka's Anonymous Sources: Throwing Darts Blindfolded Since 2012.
I remember a rather cheeky suggestion to feed him some grade-a fertiliser just to see if he'd publish it, anyone ever get round to that?
On the infinitesimally small chance this is correct, yay, I suppose? It'd certainly be more welcome than C:SM if the rumours regarding that are even slightly close to the mark - I could happily go a few more months without seeing ULTRA-Terminators and another giant walker. The problem I have with BT is they're a massive nostalgia rush, and thinking about how far GW has sunk since the days when BT became a focus just depresses me.
The last time I remember Faeit actually having some real rumours that can't be attributed to lucky guesswork was right before 6th edition hit, when he was posting info from a fellow called Grant.
This person had pretty obviously seen parts of the CSM Codex and was also able to infer some 6th edition changes from it.
Lobukia wrote: I would love to see BT get assault out of DPs or rhinos.
Drop Pods, I think, is the way to go for Black Templars. The current Codex even says it's the Templars preferred modus operandi, so why aren't we better at it than other Chapters, while said Chapters are better at their thing than us?
Lobukia wrote: I would love to see BT get assault out of DPs or rhinos.
Drop Pods, I think, is the way to go for Black Templars. The current Codex even says it's the Templars preferred modus operandi, so why aren't we better at it than other Chapters, while said Chapters are better at their thing than us?
Pretty sure it has a lot to do with how out of date they are. When you get passed over for so many editions, you really start to fall behind.
Lobukia wrote: I would love to see BT get assault out of DPs or rhinos.
Drop Pods, I think, is the way to go for Black Templars. The current Codex even says it's the Templars preferred modus operandi, so why aren't we better at it than other Chapters, while said Chapters are better at their thing than us?
Pretty sure it has a lot to do with how out of date they are. When you get passed over for so many editions, you really start to fall behind.
No, even during the time when the BT Codex was "current" it had the same rules as everyone else regarding Drop Pods and no advantages, and yet they're supposed to be Drop Pod-centric according to the fluff.
Lobukia wrote: I would love to see BT get assault out of DPs or rhinos.
Drop Pods, I think, is the way to go for Black Templars. The current Codex even says it's the Templars preferred modus operandi, so why aren't we better at it than other Chapters, while said Chapters are better at their thing than us?
Pretty sure it has a lot to do with how out of date they are. When you get passed over for so many editions, you really start to fall behind.
No, even during the time when the BT Codex was "current" it had the same rules as everyone else regarding Drop Pods and no advantages, and yet they're supposed to be Drop Pod-centric according to the fluff.
Alot of advantage's weren't given during that time period. Most MEQ didn't deviate as much as they do today. (To justify them not being C:SM)
AlmightyWalrus wrote: Gotta agree, I get the feeling that this is just a bunch of guesses based off of what's been in the last Codices. I want to believe though!
Natfka's Anonymous Sources: Throwing Darts Blindfolded Since 2012.
I remember a rather cheeky suggestion to feed him some grade-a fertiliser just to see if he'd publish it, anyone ever get round to that?
I'm afraid the way it works is unless you give a source...
the rumour is credited to you (it's why rumour aggregator sites have such poor ratings, they good stuff they get is outweighed by the made up nonsense)
the rumour is credited to you (it's why rumour aggregator sites have such poor ratings, they good stuff they get is outweighed by the made up nonsense)
Yep. I've been a big proponent of Naftka giving his mongers code names...
Release order according to Harry [which I should have included earlier!]-
Sami
So: Tau (now), Eldar, SM or IG, SM or IG, Orks, Tyranids.
Harry
Thats seems to be about the size of it
the rumour is credited to you (it's why rumour aggregator sites have such poor ratings, they good stuff they get is outweighed by the made up nonsense)
Yep. I've been a big proponent of Naftka giving his mongers code names...
I remember a person collecting MtG rumors doing that (or calling them "from the guy who gave us info X back during Y"), Wizards of the Coast used those codenames to identify certain individuals and sue them. I don't remember what became of the lawsuit, but calling all of them "anonymous" is certainly another layer of protection for them.
the rumour is credited to you (it's why rumour aggregator sites have such poor ratings, they good stuff they get is outweighed by the made up nonsense)
Yep. I've been a big proponent of Naftka giving his mongers code names...
I remember a person collecting MtG rumors doing that (or calling them "from the guy who gave us info X back during Y"), Wizards of the Coast used those codenames to identify certain individuals and sue them. I don't remember what became of the lawsuit, but calling all of them "anonymous" is certainly another layer of protection for them.
That is his cross to bear then. Accepting everyone without filter is just a bad move.
I'm curious as to what the success rate of his "very reliable" statement is. A high number of his anon rumors are listed as such, and comparing the two success rates (w/ and w/o comment) would be interesting, though probably too time consuming to backfill it.
Quark wrote: I'm curious as to what the success rate of his "very reliable" statement is. A high number of his anon rumors are listed as such, and comparing the two success rates (w/ and w/o comment) would be interesting, though probably too time consuming to backfill it.
We have all of his stuff listed in the Rumor tracker. I have not tracked them separately, but generally include his 'via' line in the cut and paste. He isn't even consistent in how he represents the source type though, so...
Either way, feel free to backfill. My opinion is that 'good' sources and plain ol' sources really don't change his percentage much.
Quark wrote: I'm curious as to what the success rate of his "very reliable" statement is.
If Natfka's "success rate" of rumours passes 50% (the rate of completely random made up rumours), then I might consider listening to his characterization of a "reliable" rumour. Until then, my idea of reliable seems not the same as his.
Quark wrote: I'm curious as to what the success rate of his "very reliable" statement is.
If Natfka's "success rate" of rumours passes 50% (the rate of completely random made up rumours), then I might consider listening to his characterization of a "reliable" rumour. Until then, my idea of reliable seems not the same as his.
Seems appropriate: Natfka on Faeit 212 - Total rumors: (180 TRUE) / (238 FALSE) / (34 PARTIALLY TRUE/VAGUE)
So ~40% True. Yuck.
Automatically Appended Next Post: Oh yeah, this is pretty good.
Yesterday he posts:
an Anonymous Source on Faeit 212 wrote: Tau Mercs another Tau Supplement is in the works, it lines up with a few other rumours I've heard about the Tau before it was released to the world. Vespid and Kroot HQ choices, and the ability to play a non "Tau" Lists
Then today he posts that it was verified...
Natfka wrote:Yesterday we broke a rumor in the weekly rumor round-up, that Tau had a second codex supplement in the works. This would be a Tau Mercenary supplement, that had Kroot and Vespid as the main thrust of it, and included HQ choices for the army.
Later yesterday, that was verified by another very good source here on Faeit 212. While I was told yes, it is happening, I was not given anything else on it, so I presume its not on the immediate release schedule (within the next 6 months).
Quark wrote: I'm curious as to what the success rate of his "very reliable" statement is.
If Natfka's "success rate" of rumours passes 50% (the rate of completely random made up rumours), then I might consider listening to his characterization of a "reliable" rumour. Until then, my idea of reliable seems not the same as his.
50% isn't the rate of completely random rumors being correct. You could probably get a decent guess to the correct value if you had a large pool of rumors to work with, and calculated the percentage of them which were true (which you might be able to do from pretre's thread.) I would guess that the rate is considerably lower than 50% though, considering it's incredibly easy to just make crap up. I could say that the next codex will be a cross 40k/Fantasy "Crusading Knights" book containing updates for both Black Templars and Bretonians, and 30 other equally nonsensical rumors. That wouldn't make half of them come true.
On the other hand, a veteran could make up rumours with more than 50% accuracy without any real sources, like:
- Codex will have 4 new plastic kits: A flyer, a monstrous creature, a combo old/new elite box plus a plastic blister hero.
- New supplement for Codex X in the works
- Army book will get new monster, bigger than before (rules crap), another metal unit transformed to plastic shoehorned with another unit to a unfitting combo kit, no redone plastic standard, but a plastic blister hero.
- What Hastings said is true
- Hobbit 2 box this December, Hobbit 3 box December 2014.
- Plastic Thunderhawk delayed
etc.
Kroothawk wrote: On the other hand, a veteran could make up rumours with more than 50% accuracy without any real sources, like:
- Codex will have 4 new plastic kits: A flyer, a monstrous creature, a combo old/new elite box plus a plastic blister hero.
- New supplement for Codex X in the works
- What Hastings said is true
- Hobbit 2 box this December, Hobbit 3 box December 2014.
- Plastic Thunderhawk delayed
etc.
Kroothawk wrote: On the other hand, a veteran could make up rumours with more than 50% accuracy without any real sources, like:
- Codex will have 4 new plastic kits: A flyer, a monstrous creature, a combo old/new elite box plus a plastic blister hero.
- New supplement for Codex X in the works
- Army book will get new monster, bigger than before (rules crap), another metal unit transformed to plastic shoehorned with another unit to a unfitting combo kit, no redone plastic standard, but a plastic blister hero.
- What Hastings said is true
- Hobbit 2 box this December, Hobbit 3 box December 2014.
- Plastic Thunderhawk delayed
etc.
Woah woah woah wait a second, i have excellent information that the plastic thunderhawk is not delayed and willl be released on time, the date just coincides with 2017 or sth.
Lansirill wrote: 50% isn't the rate of completely random rumors being correct. You could probably get a decent guess to the correct value if you had a large pool of rumors to work with, and calculated the percentage of them which were true (which you might be able to do from pretre's thread.) I would guess that the rate is considerably lower than 50% though, considering it's incredibly easy to just make crap up.
Funny you ask. I just ran all the numbers into excel real quick:
Average 'Truthiness' of all rumors: 47.59% Average 'Truthiness' of all mongers (discounting those with only pending rumors): 51.10%
So he's even lower than the 'random' rumors that people spew out.
Truthiness = (True) / (True + False + PT)
Automatically Appended Next Post:
Stickmonkey on Faeit 212 wrote: I have a little more on the Tau mercs supplement.
First, I was told this wasnt planned be out til Q1.
Second, I was told that either this or one of the eldar supplements would be the first with a model wave to go along with it. I wasnt told which models or which eldar supplement.
warning: what follows is my speculation My best guesses are a plastic pack kroot hq, which I saw in design before. This would be a slightly bigger kroot than the current troops. Had a tau rifle, not a kroot gun. A bit more armor than a standard kroot. Standing on a rock in a "crossing the Delaware" pose. Caveat that this was still in CAD, lots can change, and it was last fall.
Also a vespid plastic kit thats been ready for a while.
My eldar guess would be the first round of the plastic aspects with beil-tan.
When the tau dex was released I went back to my sources about the allied races not getting support after seeing so much studio work on them, and this was eventually what I was told.
I play tau orks chaos and templars, suffice to say with all the new codexses, supplements and models that have came out and wil lcome out only in the last little bit I will be broke. Go 4 years not buying anyhting now this lol. I guess its a good thing.
the rumour is credited to you (it's why rumour aggregator sites have such poor ratings, they good stuff they get is outweighed by the made up nonsense)
Yep. I've been a big proponent of Naftka giving his mongers code names...
I remember a person collecting MtG rumors doing that (or calling them "from the guy who gave us info X back during Y"), Wizards of the Coast used those codenames to identify certain individuals and sue them. I don't remember what became of the lawsuit, but calling all of them "anonymous" is certainly another layer of protection for them.
That is his cross to bear then. Accepting everyone without filter is just a bad move.
Well, as far as I can tell, he seems more intent on getting some spotlight or internet fame rather than to make sure that his info is top quality. When you think about it, most news papers and news shows on television do the same.
Ork and Templar would be great. Orks codex works better in 6th then the vard dated Templar. Both could use a new one but I think that go's for all the armys that have not seen a new codex. Still have my fingers corssed for Sisters of battle.
Natfka wrote: Rumors (italics are known or already released information)
2013
Farsight Enclave: Digital: Already Released, Print: October
The Black Legion- Digital: August, Print: October or later
White Scars: September
Ravenguard: This year
2014
Ultramarines: Q1 2014
Beil-Tan: Q1 2014
Tau Mercanaries: Q1 2014
Saim-Hann: Q2? or later
Catachan: Unkown
Those are the rumored codex supplements as we speak. As I get more information of course I will get to you.
The following are a series of my own personal speculations. Please note that there are no rumors yet pointing these directions. Journalistic speculation follows:
Speculation
I expect that supplements for the following supplements to fit within the above timelines.
Orks, possibly speed freaks
Tyranids: Hive Fleet Behemoth (the hive fleet that fought the Battle of Macragge)
Chaos Marines: I expect another supplement. Not sure of its direction. (Night Lords Please)
No Fallen Angel: A codex Dark Angels supplement. Rules for cypher and the ability to ally with the chaos factions plus crusade/heresy era weapons and wargear. It would be a really interesting addition to the game. But it probably won't happen and DA will sit there forgotten.
Ironwill13791 wrote: No Fallen Angel: A codex Dark Angels supplement. Rules for cypher and the ability to ally with the chaos factions plus crusade/heresy era weapons and wargear. It would be a really interesting addition to the game. But it probably won't happen and DA will sit there forgotten.
As both Chaos and Dark Angels have 6th codexes, I'd love to see a Fallen supplement that has stuff for both of them in it.
timetowaste85 wrote: So Faete says black Templars and Orks, Natfka says ultra marines and other supplements? Pretre, any guesses which is more likely to be on the ball?
So it's Faeit vs. Nafka now..... ???? got to love the rumourmonger business
Ironwill13791 wrote: No Fallen Angel: A codex Dark Angels supplement. Rules for cypher and the ability to ally with the chaos factions plus crusade/heresy era weapons and wargear. It would be a really interesting addition to the game. But it probably won't happen and DA will sit there forgotten.
As both Chaos and Dark Angels have 6th codexes, I'd love to see a Fallen supplement that has stuff for both of them in it.
An exalt for you. I have Dark Angels and Chaos Daemons as my primary armies (DA are #1), and an allied contingent of Chaos Marines. So the fallen supplement would be a unique addition and rock me to the core (tie in 3 of my armies in 1, thank you).
timetowaste85 wrote: So Faete says black Templars and Orks, Natfka says ultra marines and other supplements? Pretre, any guesses which is more likely to be on the ball?
So it's Faeit vs. Nafka now..... ???? got to love the rumourmonger business
With all of the grot rumors I'd bet they are a supplement book. I say that because I can't see them getting an entire books worth out of a single clan. With the exception of the evil sunz.