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Post by: Matt.Kingsley
The dreaded combination of "While Stocks Last" and "This release has been delayed"
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Post by: Dudeface
PenitentJake wrote:
Well, we need the Court, Beasts, Grotesques and Urien at minimum.
Archon and Succubus on bikes would be great; Succubus on a Skyboard would be great.
Then of course:
Kheradruahk, aka Decapitator
Sliscus
Baron Sathonyx
Vect and the Dias
A plastic Tantalus would be nice, especially if it's a dual build for Vect and the Dias.
Beyond that, any expansion to Corsairs is also an expansion to Drukhari by proxy, so a generic Prince, plus Yriel (could be done as a dual build), a jump unit and a transport Aircraft (as opposed to hover tank, which Corsairs can already use).
That's a quick wishlist- if I (or GW) actually put thought into anything but Marines, there's a ton more potential.
Oh yeah... Dream of dreams, some terrain kits for the many flavours of Eldar wouldn't suck either.
Nope of those are new units though in reality, you just asked for the 5th ed book back.
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Post by: DaveC
Euro prices (from TGA)
€200 =£155
Edit and USD
2
130613
Post by: Shakalooloo
Dudeface wrote: PenitentJake wrote:
Well, we need the Court, Beasts, Grotesques and Urien at minimum.
Archon and Succubus on bikes would be great; Succubus on a Skyboard would be great.
Then of course:
Kheradruahk, aka Decapitator
Sliscus
Baron Sathonyx
Vect and the Dias
A plastic Tantalus would be nice, especially if it's a dual build for Vect and the Dias.
Beyond that, any expansion to Corsairs is also an expansion to Drukhari by proxy, so a generic Prince, plus Yriel (could be done as a dual build), a jump unit and a transport Aircraft (as opposed to hover tank, which Corsairs can already use).
That's a quick wishlist- if I (or GW) actually put thought into anything but Marines, there's a ton more potential.
Oh yeah... Dream of dreams, some terrain kits for the many flavours of Eldar wouldn't suck either.
Nope of those are new units though in reality, you just asked for the 5th ed book back.
Most of those characters never had models, and a generic Corsair Prince with attendant jump unit and transport aircraft was definitely not in the 5th edition codex.
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Post by: Dudeface
Shakalooloo wrote:Dudeface wrote: PenitentJake wrote:
Well, we need the Court, Beasts, Grotesques and Urien at minimum.
Archon and Succubus on bikes would be great; Succubus on a Skyboard would be great.
Then of course:
Kheradruahk, aka Decapitator
Sliscus
Baron Sathonyx
Vect and the Dias
A plastic Tantalus would be nice, especially if it's a dual build for Vect and the Dias.
Beyond that, any expansion to Corsairs is also an expansion to Drukhari by proxy, so a generic Prince, plus Yriel (could be done as a dual build), a jump unit and a transport Aircraft (as opposed to hover tank, which Corsairs can already use).
That's a quick wishlist- if I (or GW) actually put thought into anything but Marines, there's a ton more potential.
Oh yeah... Dream of dreams, some terrain kits for the many flavours of Eldar wouldn't suck either.
Nope of those are new units though in reality, you just asked for the 5th ed book back.
Most of those characters never had models, and a generic Corsair Prince with attendant jump unit and transport aircraft was definitely not in the 5th edition codex.
I don't think they'd be in the 11th either tbh. I sort of suspect any "other" aeldari releases will trigger an agents style book.
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Post by: Shakalooloo
Dudeface wrote:I don't think they'd be in the 11th either tbh. I sort of suspect any "other" aeldari releases will trigger an agents style book.
That'd be nice. And then an exodites book to round things out - the one piece of nostalgia GW has yet to mine!
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Post by: Kid_Kyoto
Someone needs to start a "Plastic Warhound" discussion thread, without news it doesn't belong in this one.
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Post by: Dudeface
Kid_Kyoto wrote:Someone needs to start a "Plastic Warhound" discussion thread, without news it doesn't belong in this one.
Yes it does, it's news and rumours after all and warhound titans are 40k units.
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Post by: SamusDrake
Dudeface wrote:
Yes it does, it's news and rumours after all and warhound titans are 40k units.
It is not news as GW haven't announced anything yet, but yes it is a rumour as it comes from Valrak who deals in rumours. Not to mention his predictions are so precise that we've not even had a preview show for announcing a new edition of Blood Bowl or a new Quest board game...
But I do wonder what makes anyone think that this would be a 40K release? Given the example of the greatly smaller Cerastus Knight, this is far more likely to be a kit release for Horus Heresy.
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Post by: Dudeface
SamusDrake wrote:Dudeface wrote:
Yes it does, it's news and rumours after all and warhound titans are 40k units.
It is not news as GW haven't announced anything yet, but yes it is a rumour as it comes from Valrak who deals in rumours. Not to mention his predictions are so precise that we've not even had a preview show for announcing a new edition of Blood Bowl or a new Quest board game...
But I do wonder what makes anyone think that this would be a 40K release? Given the example of the greatly smaller Cerastus Knight, this is far more likely to be a kit release for Horus Heresy.
I imagine the kit might be branded in 30k, but it doesn't change the fact a warhound is a fully legal contemporary 40k unit as well. On the topic of the cerastus chassis, I wish they'd get a thumb out and codify them and just make their mind up if they're going in a 40k codex or not. I've not bought one as I don't expect an imperial armour entry to survive a cycle in honesty.
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Post by: Coolyo294
Shakalooloo wrote: PenitentJake wrote:Dream of dreams, some terrain kits for the many flavours of Eldar wouldn't suck either.
With every Eldar character standing on a piece of ruined wraithbone, GW surely must have a non-ruined version they can release!
According to this article they do actually have a full shrine in some sort of digitally sculpted state used purely for the purpose of tactical wraithbone rocks.
Neil: We had previously designed little pieces of Aeldari ruins for the Harlequins and so forth, but as we did more miniatures that used ruins as basing elements, we decided to create a sculpted sketch of a whole shrine, and when we need new basing elements, we effectively snap pieces off and work them into the bases.
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Post by: vipoid
CorwinB wrote:What I like about those Sunday evening previews is that they leave me with a whole week to contact my bank or local organs trafficing gang.
Has bidding opened on your liver yet?
JNAProductions wrote:What new units would be appropriate for Dark Eldar?
They don't have an Assassin-type unit, do they? Mandrakes have that fluff role, but they don't do it on the tabletop.
Off the top of my head:
- I've long argued that a Mandrake character would be appropriate. It could be an assassin or (given that Mandrakes have been shown to wield various abilities), it could even give DE a psyker/support-character equivalent.
- Sticking with characters, there are currently no tiers at all. e.g. there's an Archon but no Dracon. There's a Haemonculus but no Haemonculus Ancient. I think some lieutenant-type characters would help bring a bit more variety - especially to theme lists. They could also help differentiate the characters a bit more (which is your favourite generic DE character - the melee HQ, the melee HQ or the other melee HQ?). Haemonculi in particular could take on a support role, perhaps able to join units other than Wracks and join in addition to another HQ. And/or they could be caddies for artefacts or esoteric weapons.
- Options for Wings/Jetbike/Skyboard would also be nice. The Succubus in particular feels very limited in what she's able to join simply because two of the obvious units have mounts and she doesn't. An Archon with wings would be kinda cool, though I'd happily settle for a Scourge Lord HQ or something along those lines.
- Slaves! For an army of slave-takers, DE have surprisingly few slave units. One might think they would be able to find more creative uses for slaves on the battlefield - filling them full of drugs and letting them go wild, torturing and brainwashing them until they'll murder their own kind, strapping nightmarish devices to them and using them as living weapons (or conduits that quickly burn themselves out). Seems like there are options that could be explored.
- Mercenaries/Beasts. Instead of removing the Beastmaster, how about giving DE more beasts? It would seem there was still a decent amount of creative space available - perhaps some especially large and powerful creatures, perhaps even Tyranids that have been fitted with anti-psyker devices to deafen them to the Hive Mind? In a similar vein, there's the possibility of mercenary species. The Court of the Archon already hinted at this with the Sslyth, but this concept could surely be expanded beyond a couple of models in one unit? Especially when, by comparison, one looks at the variety of Kroot models in the Tau force.
- Creations. Haemonculi are supposed to be mad scientists who spend literal millennia creating all manner of horrors. Are you really telling me that an entire city's worth of these guys experimenting for longer than mankind has existed has produced all of four creations? Surely if the Haemonculi of the Dark City collectively scratch their heads they could perhaps come up with a couple more varieties?
Anyway, those would be my picks. Not saying the codex should include all of them, just that they would all seem to represent reasonable areas of expansion.
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Post by: Miguelsan
200€/250$ for Crux terminators. Totally looking forward to the Japanese price. I'm sure I can get a loan from the bank to buy one o.O
M.
Edit: a quick look at the current exchange rate tells me that if GW plays a bit with their it's far away(TM) surplus a bit they can price the box at 40.000Y.
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Post by: chaos0xomega
That price is honestly brutal if thats the new going rate for battleforces.
I suppose I have enough minis... for now.
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Post by: BorderCountess
chaos0xomega wrote:That price is honestly brutal if thats the new going rate for battleforces.
I suppose I have enough minis... for now.
The contents go for $348 separately, so it's not a terrible deal. Also, I don't have any of the multi-part Terminators, just the ones from the Leviathan box. So, I'm considering it.
Not sure I need another Terminator Chaplain, but... eh.
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Post by: tauist
I'll be getting the Ancient and one TDA Assault Squad kit when the separates get a release, which shouldn't be long now. Gotta hand it to UM players, their new faction dice and upgrade kit makes me a bit jelly, both are 10/10
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Post by: Insularum
Quite a lot of content dropping on warcom today it seems. Some faction packs already updated - notably Deathwatch have their new Decimus kill team (which seems to NOT replace the firstborn vets). MFM seems to confirm Necrons are getting 3 new units from the kill team boxset, but no faction pack out just yet.
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Post by: Mozzamanx
The new Deathwatch is exactly what I was expecting to see, which is to say that's fairly disappointing. What was once one of the most customisable units in the game has been locked to the build instructions.
No more pure shooting or pure melee squads. Every unit will have exactly 1 melee guy (Either Hammer or shield), 2 shooty guys (One of whom wears Gravis) and 2 who feel like dead weight. Making Gravis mandatory has also killed the ability to run 10 with a Watch Master in a Rhino so suddenly he's looking a bit sad.
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Post by: Insularum
Mozzamanx wrote:The new Deathwatch is exactly what I was expecting to see, which is to say that's fairly disappointing. What was once one of the most customisable units in the game has been locked to the build instructions.
No more pure shooting or pure melee squads. Every unit will have exactly 1 melee guy (Either Hammer or shield), 2 shooty guys (One of whom wears Gravis) and 2 who feel like dead weight. Making Gravis mandatory has also killed the ability to run 10 with a Watch Master in a Rhino so suddenly he's looking a bit sad.
The customisable unit is still there, this new datasheet is in addition to that. Also, the new unit doesn't actually have the Gravis keyword so is not locked out of any of the no-Gravis vehicles like Impulsors and Drop Pods. Also also, the new unit is effectively T6 all the time so long as you pick up the weakest (Phobos) models first.
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Post by: Mozzamanx
Insularum wrote:The customisable unit is still there, this new datasheet is in addition to that. Also, the new unit doesn't actually have the Gravis keyword so is not locked out of any of the no-Gravis vehicles like Impulsors and Drop Pods. Also also, the new unit is effectively T6 all the time so long as you pick up the weakest (Phobos) models first.
They are only T6 if the unit contains as many Gravis as it does T4 goons, so 2/5 for a small squad and 4/10 for the bigger assuming you keep the Gravis until last. I would be incredibly sceptical of the old datasheet surviving into the next edition considering that the models aren't on sale any longer.
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Post by: xttz
Mozzamanx wrote: I would be incredibly sceptical of the old datasheet surviving into the next edition considering that the models aren't on sale any longer.
For what it's worth; when the new Raveners were released via a KT box the old 3-model kit remained playable for 40k until the new version was released separately.
So for anyone who has them, make the most of the small deathwatch dudes in the next few weeks.
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Post by: NightReconnaissance
I know it's a few pages back at this stage but in terms of the rumours of a plastic Warhound people suggested that because GW has moved away from fliers and superheavies in recent years we should be sceptical. But since the original reason GW went down the Apoc and flier route was because they'd run out of new things to release (Though they impressively avoided plastic aspect warriors for a long time) the Space Marine line was more or less complete. Thus the reset with Primaris which led to superheavies and fliers becoming forgotten about because they weren't needed and didn't work well in normal games particularly as the "standard" for table sizes decreases and model counts on the board increases along with bigger and bigger bases. (How many Baneblades has GW sold since 8th?) Selling not just the new units but lots more of the old ones.
As the Primaris line is completed and massive refreshes for most other lines being finished could we see a return to GW pushing Apoc games and with it superheavies and fliers? The pace of releases has been insane the last 12-15 years just getting faster and faster.
I still don't see a plastic Warhound coming but if ever there was a time GW might consider it, it's now at the end of the Primaris line and with little room for any other new units or range refreshes. Hell I wouldn't be surprised if Doomrider gets a new model soon. They've even basically run out of room for new Stormcast units in AoS. And even if such a model wouldn't sell a lot, it would create a lot of buzz and be a kind of free marketing. I remember how exciting it was when GW released the Baneblade and I had no interest in getting one.
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Post by: Mad Doc Grotsnik
Warhounds may be more aimed at the Heresy players, where all forces have ready access to Super Heavies, meaning a Warhound showing up isn’t too much of a skew game wise.
Sure, under the new rules they’re tough cookies. But at least you avoid “oh, a Warhound, and I’ve a total of four Lascannons for anti-tank, shall we not and just say we did” type situations, because Heresy has some ridiculous plastic anti-tank kicking around most lists. Automatically Appended Next Post: In fact, I’d go a wee bit further. Heresy has a better sliding scale between Tank, And Super Heavy.
Land Raiders of course exist. But you’ve also Spartans, Typhons, Cerberus and other Heavy Tanks. With those being fairly common on the field? Most opponents will load up assuming they might face such a beast. That helps narrow the gap when someone wheels out a Proper Super Heavy.
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Post by: Insularum
Mozzamanx wrote: Insularum wrote:The customisable unit is still there, this new datasheet is in addition to that. Also, the new unit doesn't actually have the Gravis keyword so is not locked out of any of the no-Gravis vehicles like Impulsors and Drop Pods. Also also, the new unit is effectively T6 all the time so long as you pick up the weakest (Phobos) models first.
They are only T6 if the unit contains as many Gravis as it does T4 goons, so 2/5 for a small squad and 4/10 for the bigger assuming you keep the Gravis until last. I would be incredibly sceptical of the old datasheet surviving into the next edition considering that the models aren't on sale any longer.
Majority toughness is old editions, current rules are highest toughness and is why some models like Ogryn Bodyguards have special rules to prevent the rest of the unit becoming super tough.
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Post by: Platuan4th
Insularum wrote:Mozzamanx wrote: Insularum wrote:The customisable unit is still there, this new datasheet is in addition to that. Also, the new unit doesn't actually have the Gravis keyword so is not locked out of any of the no-Gravis vehicles like Impulsors and Drop Pods. Also also, the new unit is effectively T6 all the time so long as you pick up the weakest (Phobos) models first. They are only T6 if the unit contains as many Gravis as it does T4 goons, so 2/5 for a small squad and 4/10 for the bigger assuming you keep the Gravis until last. I would be incredibly sceptical of the old datasheet surviving into the next edition considering that the models aren't on sale any longer.
Majority toughness is old editions, current rules are highest toughness and is why some models like Ogryn Bodyguards have special rules to prevent the rest of the unit becoming super tough. Unless it's a Bodyguard unit with attached Leader, in which case you use the highest Toughness of the Bodyguard unit.
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Post by: Asmodai
Mad Doc Grotsnik wrote:Warhounds may be more aimed at the Heresy players, where all forces have ready access to Super Heavies, meaning a Warhound showing up isn’t too much of a skew game wise.
Sure, under the new rules they’re tough cookies. But at least you avoid “oh, a Warhound, and I’ve a total of four Lascannons for anti-tank, shall we not and just say we did” type situations, because Heresy has some ridiculous plastic anti-tank kicking around most lists.
Automatically Appended Next Post:
In fact, I’d go a wee bit further. Heresy has a better sliding scale between Tank, And Super Heavy.
Land Raiders of course exist. But you’ve also Spartans, Typhons, Cerberus and other Heavy Tanks. With those being fairly common on the field? Most opponents will load up assuming they might face such a beast. That helps narrow the gap when someone wheels out a Proper Super Heavy.
I thought the existence of Knights and Chaos Knights as two of the most popular mainline 40K armies would have weeded out the 4 total Lascannon lists editions ago.
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Post by: Da Boss
Every time I see character prices for 40k my jaw drops. It's unbelievable to me that people are buying them at that price. The troops are pricey enough at usually around a fiver a model but 35 to 40 quid for a single infantry model is nuts.
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Post by: NAVARRO
Da Boss wrote:Every time I see character prices for 40k my jaw drops. It's unbelievable to me that people are buying them at that price. The troops are pricey enough at usually around a fiver a model but 35 to 40 quid for a single infantry model is nuts.
I think it becomes even more visible when they add those pricy characters to army box sets etc, the model count drops dramatically from those boxes.
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Post by: Ac4155
On the Warhound rumours, I know of someone who used to work as an analyst in the buying department. He’d never tell me what he was working but said the last project he worked on he was really excited about. All he’d tell me is that it was title ‘project titan’.
I was never sure if it was relating to Space Marine 2, but it would make sense in context of these new rumours.
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Post by: Tyel
NAVARRO wrote:I think it becomes even more visible when they add those pricy characters to army box sets etc, the model count drops dramatically from those boxes.
This is true - but at least I can sort of squint and imagine the discount from the box has made the character model not a ludicrous price.
Looking at the Christmas Boxes, I wouldn't mind buying a bunch of Kriegers - as I think the army boxes are still available+2 combat patrols should give you a decent army.
But... it doesn't really. Even that with probable pricing and FLGS discounts that's something like £450~ for just 1355 points of models (and a codex). Okay its not quite Ad Mech tier, but still kind of ugly.
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Post by: Jayden63
Da Boss wrote:Every time I see character prices for 40k my jaw drops. It's unbelievable to me that people are buying them at that price. The troops are pricey enough at usually around a fiver a model but 35 to 40 quid for a single infantry model is nuts.
I know right. I bought a box of Space Wolf Headhunters and turned all three into Wolf Guard Battle leaders. It was just a simple head and weapon swap. But yeah, the single model prices are getting out of hand.
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Post by: Malcador
Ohman wrote:
Think more asian than female. there are no female space marines in lore to my knowledge, a few years ago we got brown space marines, now we got asian. That's what I put my 10 cents on.
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Post by: LunarSol
Platuan4th wrote: Insularum wrote:Mozzamanx wrote: Insularum wrote:The customisable unit is still there, this new datasheet is in addition to that. Also, the new unit doesn't actually have the Gravis keyword so is not locked out of any of the no-Gravis vehicles like Impulsors and Drop Pods. Also also, the new unit is effectively T6 all the time so long as you pick up the weakest (Phobos) models first.
They are only T6 if the unit contains as many Gravis as it does T4 goons, so 2/5 for a small squad and 4/10 for the bigger assuming you keep the Gravis until last. I would be incredibly sceptical of the old datasheet surviving into the next edition considering that the models aren't on sale any longer.
Majority toughness is old editions, current rules are highest toughness and is why some models like Ogryn Bodyguards have special rules to prevent the rest of the unit becoming super tough.
Unless it's a Bodyguard unit with attached Leader, in which case you use the highest Toughness of the Bodyguard unit.
Kill Teams have a special rule that overrides this back to majority toughness. Its printed directly on the Agents Datasheet but for the Deathwatch version its part of the army rule in the Index. Automatically Appended Next Post: xttz wrote:
So for anyone who has them, make the most of the small deathwatch dudes in the next few weeks.
Luckily they map pretty cleanly to the new kit. Put your heavy weapons on bigger bases and they still work fine.
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Post by: LunarSol
The new heads pack seems to have some female head options in it.
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Post by: JNAProductions
LunarSol wrote:The new heads pack seems to have some female head options in it.
Hopefully!
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Post by: Mad Doc Grotsnik
I’ve popcorn in the cupboard for resulting drama.
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Post by: LunarSol
Well, you can see it in the preview for it:
They have a very scarred and muscle bound aesthetic compared to traditional female heads, but quite a few of the options here appear to be designed with the purpose of providing that option. They're spread pretty evenly throughout, but the upper corners in particular have quite a few.
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Post by: Lord Damocles
I know that we're not exactly renowned for our interactions with women around here but... *squints real hard* ...really?
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Post by: xttz
If it wasn't true why would so many brave YouTubers run sponsored videos about this latest controversy?!
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Post by: ccs
xttz wrote:If it wasn't true why would so many brave YouTubers run sponsored videos about this latest controversy?!
$
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Post by: JWBS
Ethnic features (large lips and almond eyes) that code for female at this scale for anyone motivated enough to see them as such.
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Post by: Lathe Biosas
As the one who usually repeats himself. I'm glad that I'm not the only one anymore.
Page 244:
Ohman wrote:
Would have been a lot more useful with more "Mk VI & Mk VII" helmets, at least ten each would have been great. 34 unhelmeted out of 51 total? Who needs that many? And yes, we already have lots of heads from other kits. Why not take the opportunity to fill this kit with options we don't already have?
Also:
Is this a female head? If it is, is that a first?

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Post by: kabaakaba
I'd checked again that heads pack and virtually half of head is astarterised(widened, muscular and scarred) women heads... So we have Battle Sisters alongside battle brothers now?
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Post by: Mr_Rose
FYI, they finally updated the Necrons faction pack in the WarCom downloads.
Geomancer has Tactical Rocks: the superpower, and the new gun-bots are able to ignore modifiers to hit.
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Post by: Lathe Biosas
Imperial Agents and Deathwatch got an upgrade.
Karamazov, the Jokaero and Daemonhost are back along with the Deathwatch Kill Team... Kill Team.
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Post by: PenitentJake
kabaakaba wrote:I'd checked again that heads pack and virtually half of head is astarterised(widened, muscular and scarred) women heads... So we have Battle Sisters alongside battle brothers now?
Some of the heads do look distinctly feminine, but as a lifelong fan of 80's glam metal, I am skeptical of the concept of "female heads"
Mod edit - removed, this is not a wargaming image, please host it off-site.
CC Deville was a better looking woman than some of the girls I dated in high school.
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Post by: MajorWesJanson
Ziggy Thunderhawk?
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Post by: Hellebore
As jwbs points out, they look like Asian men, who stereotypically have features westerners consider more feminine.
Put that model's head on a Shaolin monks body and it looks like a dude to me.
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Post by: ccs
Lathe Biosas wrote:Imperial Agents and Deathwatch got an upgrade.
Karamazov, the Jokaero and Daemonhost are back along with the Deathwatch Kill Team... Kill Team.
What are you talking about? They never left. They were Legends before this update & they're still Legends.
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Post by: Lathe Biosas
ccs wrote: Lathe Biosas wrote:Imperial Agents and Deathwatch got an upgrade.
Karamazov, the Jokaero and Daemonhost are back along with the Deathwatch Kill Team... Kill Team.
What are you talking about? They never left. They were Legends before this update & they're still Legends.
When the Faction pack first dropped, they were not in it. Now, they are.
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Post by: Olthannon
Hellebore wrote:As jwbs points out, they look like Asian men, who stereotypically have features westerners consider more feminine.
Put that model's head on a Shaolin monks body and it looks like a dude to me.
Yes it really surprised* me when people started losing the plot about "feminine" heads. I thought they were just using the fact that one of the characters in Space Marine 2 was asian and wanted some minis to support that.
I always prefer helmeted heads for the bulk of my troopers, I think it suits the theme better that Space Marines look like faceless monsters.
*Surprised is the wrong word because I fully understand people are freaks and love to whinge on about things that have zero bearing on anything.
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Post by: BorderCountess
Olthannon wrote:I always prefer helmeted heads for the bulk of my troopers, I think it suits the theme better that Space Marines look like faceless monsters.
I prefer helmets so I don't have to paint faces. Also, the sheer amount of tech in their helmets makes me wonder why they would ever take them off, short of actual damage/destruction.
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Post by: Lathe Biosas
BorderCountess wrote: Olthannon wrote:I always prefer helmeted heads for the bulk of my troopers, I think it suits the theme better that Space Marines look like faceless monsters.
I prefer helmets so I don't have to paint faces. Also, the sheer amount of tech in their helmets makes me wonder why they would ever take them off, short of actual damage/destruction.
Rule 1 of 40k: When you remove your helmet, you gain the protection of plot armour.
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Post by: Nevelon
BorderCountess wrote: Olthannon wrote:I always prefer helmeted heads for the bulk of my troopers, I think it suits the theme better that Space Marines look like faceless monsters.
I prefer helmets so I don't have to paint faces. Also, the sheer amount of tech in their helmets makes me wonder why they would ever take them off, short of actual damage/destruction.
Because it’s science fantasy, not science fiction. Sometimes you need to look your foe in the eye, not via a lens. Or smell the air, as Space Wolves are want to do with their acute senses. To show the distain of their foes. Your attacks are so pathetic we don’t need to take basic precautions.
It’s the crazy stupid over the top zaniness of 40k.
From a game play POV it helps to distinguish characters like sergents, make them stand out from the rank and file so you know where they are in the squad.
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Post by: Overread
Yeah in part its the same reason hollywood and film armour is insanely open faced. Most characters ride around wearing insanely open facial armour because otherwise they'd look like everyone else and now your viewers can't tell who the main character is and the producer is wondering why you're paying millions for a superstar who only actually has their face on the screen for 5 seconds and the rest is their stunt double in full plate armour.
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Post by: Flinty
Historically there was the trade off between spatial awareness and protection in a world where projectile weapons were not that accurate and peripheral vision was super important to one’s self preservation. Hence lots of examples of open faced helmets through history. None of this translates through to autosense-equipped power armour. As stated above it’s purely to support individual preferences on army look. Personal aesthetic preferences on this kind of thing can’t be “wrong”
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Post by: tauist
Thats beyond daft. Everyone knows you can spot the sarge from the grunts cuz he has that shiny thunder hammer. This is post retcon, pre-retcon version was the banner pole every sarge had in the good old days.
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Post by: BorderCountess
Nevelon wrote:From a game play POV it helps to distinguish characters like sergents, make them stand out from the rank and file so you know where they are in the squad.
Unless you're compliant with the Codex Astartes, in which case the sergeant's helmet is a different color.
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Post by: Nevelon
BorderCountess wrote: Nevelon wrote:From a game play POV it helps to distinguish characters like sergents, make them stand out from the rank and file so you know where they are in the squad.
Unless you're compliant with the Codex Astartes, in which case the sergeant's helmet is a different color.
If you go by those new fangled codexes. Back when I was setting my paint scheme, we used helmet stripes and liked it! But they are not as distinct at arm’s length.
New Ultra’s rules dropped. Not sure how I feel about them yet. Will need to look at the points and mull things over.
https://www.warhammer-community.com/en-gb/articles/isqbppri/ultramarines-rules-reveal-datasheet-previews-for-the-new-marneus-calgar-cato-sicarius-and-victrix-honour-guard/
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Post by: LunarSol
They are VERY powerful unless they're wildly overpriced.
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Post by: Vargheist
Does anyone know if there are doing model previews on Warhammer Day tomorrow? They announced bunch of video game stuff but no mention of new reveals.
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Post by: The Power Cosmic
So are they releasing a new Space Marine codex or what? Surely it's not an Ultramarine codex, they would have mentioned that.
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Post by: Overread
Vargheist wrote:Does anyone know if there are doing model previews on Warhammer Day tomorrow? They announced bunch of video game stuff but no mention of new reveals.
If they do its a surprise; there's no running counter or such on the GW Website itself.
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Post by: Dudeface
The Power Cosmic wrote:So are they releasing a new Space Marine codex or what? Surely it's not an Ultramarine codex, they would have mentioned that.
Seemingly neither.
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Post by: Helldiver0621
PenitentJake wrote: kabaakaba wrote:I'd checked again that heads pack and virtually half of head is astarterised(widened, muscular and scarred) women heads... So we have Battle Sisters alongside battle brothers now?
Some of the heads do look distinctly feminine, but as a lifelong fan of 80's glam metal, I am skeptical of the concept of "female heads"
CC Deville was a better looking woman than some of the girls I dated in high school.
Just curious why this can be posted, and my pic and post of a similar nature was taken down by admin?
Mod edit - no, just no.
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Post by: Insularum
Ultramarine Vanguard Spearhead is going to be pretty ridiculous - you could field almost the entire army as -1 to hit -1 to wound 4 wound marines if you spam Honour Guard and Company Heroes, and they have enough captains to do it.
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Post by: Nevelon
So calgar looks pretty much like a straight upgrade over his old version. Swaps his 2 buddies for DS. Can join most units. I suspect he will end up being cheeper, as the ablative wounds from his guard are not free.
Cato had some big changes. Options on how to swing this blade look real nice. Big changes on how he fields/deploys. Can only join victrix guard or join Calgar’s unit. No longer does the scout/assault weapon thing, but can react move 6” when someone gets close. Which seems like it would pair well with the guard’s d6 move when you kill one. Putting him in the same unit as Calgar makes a giant deathball. How much killy do you need in one spot? Free heroic intervention seems nice, especially with his movement tricks.
Victrix seem real nasty. I wonder how many PPM they are going to be. Not going to be a small number. Any character who can join a company heroes unit can join them. Wonder if that will open up any tricks?
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Post by: MajorWesJanson
Too bad you can't mix sword and board victrix in with the new ones.
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Post by: cuda1179
THIS, so much this. Having a 6-strong unit of sword&board would be so much fun.
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Post by: Nevelon
cuda1179 wrote:
THIS, so much this. Having a 6-strong unit of sword&board would be so much fun.
I’m curious how compatible they will be with BGVs. Might do a little mix and matching.
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Post by: Midnightdeathblade
You can join Gravis Calgar to the Victrix. The Victrix have a rule that says "If a Captain of Chapter Master can be attached to Company Heroes they can be attached to this unit instead."
Since there is literally no stat difference (at least that I noticed) with either Calgar. You get the same dude, with 2 extra Victrix Guard and Calgar gets FNP 4+. Hell throw in Sicarus and stick them in a Land Raider and you have a disgusting death star. Yeah its like half your army probably but still.
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Post by: Dudeface
Passing this on from Halandaar on B&C:
"From Dark Sphere:
"We received our final allocation numbers yesterday from Games Workshop and we will not be able to fulfil any requests for the Crux Terminatus or the dice set but we should be able to fulfil any other requested items for your order from the expected incoming stock."
Looks like this one is going to be very limited. Don't remember Darksphere ever getting nothing allocated at all."
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Post by: Crispy78
I genuinely don't know if GW are victims of their own success, or if they're having manufacturing issues, or if it's a deliberate change in strategy - but it's a little frustrating that it feels like they just make one batch of a model now and then that's it done. How long ago did Emperor's Children come out? And you still can't get a Lord Kakophonist - still showing as out of stock...
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Post by: Shakalooloo
Crispy78 wrote:I genuinely don't know if GW are victims of their own success, or if they're having manufacturing issues, or if it's a deliberate change in strategy - but it's a little frustrating that it feels like they just make one batch of a model now and then that's it done. How long ago did Emperor's Children come out? And you still can't get a Lord Kakophonist - still showing as out of stock...
There are lots of LK in stock at third party sellers - a quick Google now shows 13 in stock at Goblin Gaming alone.
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Post by: kabaakaba
It's more like just don't hold stock for own online shop.
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Post by: Flinty
Wow. Most of the online discount places didn’t even try to apply a discount to the Crux box!
Those that did, sold out in seconds.
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Post by: NAVARRO
Flinty wrote:Wow. Most of the online discount places didn’t even try to apply a discount to the Crux box!
Those that did, sold out in seconds.
Yep. Just a waste of everyones time. I predict the same with the popular Xmas sets.
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Post by: Bonegrinder
Wayland Games had a bit of a meltdown; they would only accept Bitcoin when I got to the shopping cart. GW took my money, but no order confirmation.
At the end of the day these models can bought separately, so not getting a box is not a big deal.
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Post by: Hauk
Managed to get the Crux Terminatus box on GWs site. But €200 my God that was a bit of a shock. I got that and Cato and I think that's my Christmas present to myself sorted.
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Post by: Slipspace
I was on the fence on the box. Could have got one from GW but the price put me off. With regular Terminators and the Captain in the 10th edition launch box, the value just isn't there for me. I have Assault Terminators and the new ones just aren't enough of an upgrade to justify the cost.
If I could have got a discount, maybe I'd have gone for it, but with all the discount sellers offering at full price I'm happy to wait for the individual boxes to come out for the Assault Terminators, then decide if I want them.
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Post by: JWBS
I got one, I have some buyers remorse, the Death corps is the one I want and now I get the feeling that retailers will put it out at rrp, the shop I used for this box has done that before. The terminator ancient is sweet though.
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Post by: NAVARRO
Slipspace wrote:I was on the fence on the box. Could have got one from GW but the price put me off. With regular Terminators and the Captain in the 10th edition launch box, the value just isn't there for me. I have Assault Terminators and the new ones just aren't enough of an upgrade to justify the cost.
If I could have got a discount, maybe I'd have gone for it, but with all the discount sellers offering at full price I'm happy to wait for the individual boxes to come out for the Assault Terminators, then decide if I want them.
The flip side of discounters, not giving discount to this box, is that if you buy all of its content in individual boxes, with the discount applied, Crux Terminatus would be only saving you on one of the special terminators.
If you're not into getting the Chap or Cap then yeah no point in forking 155 in one go. Im just leaving it for later.
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Post by: Flinty
I have preordered (we shall see if it ends up existing or if the system oversold the allocation) but at full price, it only just about offsets the stupid character tax.
Ninja’d
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Post by: tauist
I see a few 5 man TDA Assault squad splits on ebay. Around 60€ for 5 plus shipping.
meh. I'll wait until I can order separately from GW, which should happen by December anyways.. If these end up costing 55€, and discounters also get a hold of stock, I can get 5 assault TDAs for much cheaper. More than enough backlog to keep me busy until then
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Post by: Geifer
tauist wrote:I see a few 5 man TDA Assault squad splits on ebay. Around 60€ for 5 plus shipping.
meh. I'll wait until I can order separately from GW, which should happen by December anyways.. If these end up costing 55€, and discounters also get a hold of stock, I can get 5 assault TDAs for much cheaper. More than enough backlog to keep me busy until then
Yeah, waiting seems like the right choice here. Terminators are 55€, Deathwing are 55€, Wolf Guard are 55€. No reason to assume Assault Terminators will be a different price.
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Post by: Lathe Biosas
$90.00 for 10 traitor guardsmen?
Holy crap, that's way too much....
EDIT: Oooh, that's Australian dollars.
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Post by: Gert
Blooded Kill Team but un-Kill Teamed cos it's a Codex unit
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Post by: Snrub
Gert wrote:Blooded Kill Team but un-Kill Teamed cos it's a Codex unit
Oh was that a kill team? That'd be how they snuck it past me. Automatically Appended Next Post: That doesn't make what you said wrong though.
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Post by: BorderCountess
Took a shot on GW's site. Got it into my cart, then it sold out while I was paying. Hell, the order even went through with PayPal (it's currently showing as 'pending').
Seriously, that's really fething stupid.
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Post by: Midnightdeathblade
I got allocated the 5 boxes for my store I asked for. But Im a small store so 5 probably isn't much compared to some stores ordering 100+
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Post by: Mr_Rose
It was on last weeks preorder preview but they got the wrong image on the carousel (they doubled the chaos space marine squad) by accident.
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Post by: cole1114
Crispy78 wrote:I genuinely don't know if GW are victims of their own success, or if they're having manufacturing issues, or if it's a deliberate change in strategy - but it's a little frustrating that it feels like they just make one batch of a model now and then that's it done. How long ago did Emperor's Children come out? And you still can't get a Lord Kakophonist - still showing as out of stock...
It's a bit of both of the first two for sure, and I think a little bit the third being their response. They only just recently got permission to start up another factory, which has been a huge bottleneck since they make all the minis in Nottingham. It makes it tough to restock product, since you gotta swap a whole bunch of stuff out. God forbid someone drop a mould in the process.
While they've been dealing with this bottleneck, my guess is they've put out a bunch of stuff with no intention of restocking once it's out. Just make the money and move on to the next thing without having to worry about storing and replacing moulds. If it's been really profitable, they'll probably keep doing it even when the bottleneck is fixed. If it hasn't, they won't.
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Post by: Tastyfish
cole1114 wrote:Crispy78 wrote:I genuinely don't know if GW are victims of their own success, or if they're having manufacturing issues, or if it's a deliberate change in strategy - but it's a little frustrating that it feels like they just make one batch of a model now and then that's it done. How long ago did Emperor's Children come out? And you still can't get a Lord Kakophonist - still showing as out of stock...
It's a bit of both of the first two for sure, and I think a little bit the third being their response. They only just recently got permission to start up another factory, which has been a huge bottleneck since they make all the minis in Nottingham. It makes it tough to restock product, since you gotta swap a whole bunch of stuff out. God forbid someone drop a mould in the process.
While they've been dealing with this bottleneck, my guess is they've put out a bunch of stuff with no intention of restocking once it's out. Just make the money and move on to the next thing without having to worry about storing and replacing moulds. If it's been really profitable, they'll probably keep doing it even when the bottleneck is fixed. If it hasn't, they won't.
There's also the next 40K edition on the horizon that will be dominating warehousing space for the next few months.
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Post by: BrookM
Wait.. 11th edition is on the horizon already? I thought GW had decided to stop this vicious 3 year cycle?
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Post by: Mad Doc Grotsnik
Speculatively, with Heresy and Old World alongside 40K and AoS, there’s the potential it’s now a four year cycle.
But, it’s hard to say when that clock runs from. Presumably, HH 3rd Ed, which would make 40K 11th Ed the last 40K of the three year cycle.
Only time will tell.
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Post by: Dudeface
Mad Doc Grotsnik wrote:Speculatively, with Heresy and Old World alongside 40K and AoS, there’s the potential it’s now a four year cycle.
But, it’s hard to say when that clock runs from. Presumably, HH 3rd Ed, which would make 40K 11th Ed the last 40K of the three year cycle.
Only time will tell.
I would say it's very likely 40k is due next year in case anyone else had doubt. All books are out and there's little reason for leaving the breadwinner to stew.
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Post by: Shakalooloo
Delaying an extra year would allow a new edition to coincide with the 40th anniversary of 40k, but I suspect they'll just use that as an excuse to do two years in a row with a big FOMO 40k box instead.
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Post by: GoForItPainting
Mod edit - this thread is for 40k news and rumours, not conventions in general.
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Post by: kabaakaba
Am I wrong or warlord titan isn't available and even listed on GW site?
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Post by: vipoid
BrookM wrote:Wait.. 11th edition is on the horizon already? I thought GW had decided to stop this vicious 3 year cycle?
Perhaps they decided to wait for an edition with less-gak rules?
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Post by: Lathe Biosas
vipoid wrote: BrookM wrote:Wait.. 11th edition is on the horizon already? I thought GW had decided to stop this vicious 3 year cycle?
Perhaps they decided to wait for an edition with less-gak rules?
I'm hoping we can go back to 7th edition Formations! I miss those.
To be totally honest, the fact that they pushed out all the codexes finally makes me concerned that there will be a big change in the not to distant future.
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Post by: Overread
BorderCountess wrote:Took a shot on GW's site. Got it into my cart, then it sold out while I was paying. Hell, the order even went through with PayPal (it's currently showing as 'pending').
Seriously, that's really fething stupid.
Naw that's how fast some things that are popular sell out.
I had it worse during I think Leviathan launch where the site (not GW but a major 3rd party store) processed the payment, but the site was glitching so hard that whilst the payment had processed the actual order hadn't.
At the time I just made a second order and then waited a few days for the frenzy to settle down and contacted the store to fix the issue, which they were more than happy to do and it was all resolved.
But yeah any time sales go super fast you can end up with all kinds of little glitches arising during the payment process.
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Post by: Nevelon
Surprised the UM combat patrol is listed as “available while stocks last”. Has there been a FOMO CP before? Normally they just go into normal inventory. At least until they get replaced.
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Post by: ccs
BrookM wrote:Wait.. 11th edition is on the horizon already? I thought GW had decided to stop this vicious 3 year cycle?
Without GW saying so, or 1st seeing any proof of it in action, why would you think that?
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Post by: Dudeface
Nevelon wrote:Surprised the UM combat patrol is listed as “available while stocks last”. Has there been a FOMO CP before? Normally they just go into normal inventory. At least until they get replaced.
All the new marine ones have been.
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Post by: Lord Damocles
It would be very 40K if Marines had like ten Combat Patrols on permanent sale though
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Post by: MajorWesJanson
I wonder if the Chapter specific decal sheets are the limiting factor- one run of those and done
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Post by: Nevelon
Dudeface wrote: Nevelon wrote:Surprised the UM combat patrol is listed as “available while stocks last”. Has there been a FOMO CP before? Normally they just go into normal inventory. At least until they get replaced.
All the new marine ones have been.
Huh. You are right. Did not notice that.
Lord Damocles wrote:It would be very 40K if Marines had like ten Combat Patrols on permanent sale though 
You are not wrong. The other “Big Four” chapters have their’s always up. The DA one doesn’t even have chapter locked units.
MajorWesJanson wrote:I wonder if the Chapter specific decal sheets are the limiting factor- one run of those and done
Presumably they will continue to be included on the chapter upgrade sprue, when those goes on sale individually?
It may be a pre-11th thing. If they have a spearhead/ CP mode, which seems likely, they might want to keep the number of forces they need to support low to start. Also SKU bloat and the number of things they need to find space on the shelf for.
Glad I pre-ordered.
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Post by: JWBS
The transfer sheets in the patrols are nicer than the upgrade kit sheets.
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Post by: BorderCountess
Overread wrote: BorderCountess wrote:Took a shot on GW's site. Got it into my cart, then it sold out while I was paying. Hell, the order even went through with PayPal (it's currently showing as 'pending').
Seriously, that's really fething stupid.
Naw that's how fast some things that are popular sell out.
I had it worse during I think Leviathan launch where the site (not GW but a major 3rd party store) processed the payment, but the site was glitching so hard that whilst the payment had processed the actual order hadn't.
At the time I just made a second order and then waited a few days for the frenzy to settle down and contacted the store to fix the issue, which they were more than happy to do and it was all resolved.
But yeah any time sales go super fast you can end up with all kinds of little glitches arising during the payment process.
Fine, but they're leaving money on the table. I absolutely would have spent the $250 on Crux Terminatus. I will NOT be spending $350 for its constituent parts, since I didn't even really want the Chaplain, don't really need the Captain, and don't feel particular need to buy that many Terminators separately. So, instead of $250, they'll be lucky if I spend $100 on a single box of Assault Terminators and the Ancient.
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Post by: Overread
Thing is GW aren't leaving money on the table.
Their products don't devalue - if anything most old models remain at current value or even go up. You just have to look at Old World for an insane level of proof on that.
Secondly this kit is no different really to GW offering a short term discount. If you fail to get the item in the discount window its still going to be on sale anyway at retail for years for a core army plastic kit.
So customers who miss out will likely either buy the same models at retail price anyway or wait for the next random sale of them
It's only a problem for individual customers who miss out; but from GW's end they sell-out on a discount set in a speedy fashion (fast turn around of investment); and customers who missed out can still go buy the product.
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Post by: Flinty
Anything that sells out in less than 5 minutes could have sold 3 or 4 times as many copies with no risk of leaving it on the shelf. Restricting the supply so much only makes the really keen amongst us turn to scalpers to pick up the key items rather than waiting for general release. This means less money for GW.
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Post by: kodos
And how to you know that producing and distribution of 4 times more of the same boxes would not have decreased their earnings?
In addition the reason why people are happy to buy those prices and the models increase in value over time is because it sells out in 5 minutes and not because there is plenty available all the time.
If GW would think they would make much more money by making 4 times as much they would do it.
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Post by: Andykp
Flinty wrote:Anything that sells out in less than 5 minutes could have sold 3 or 4 times as many copies with no risk of leaving it on the shelf. Restricting the supply so much only makes the really keen amongst us turn to scalpers to pick up the key items rather than waiting for general release. This means less money for GW.
But this is irrelevant if they can’t produce or shop that much. If they sold all that they could physically produce and ship they have made 100% of the money they could have made regardless of the demand.
And it only says temporarily out of stock so more will be available.
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Post by: Dudeface
Andykp wrote: Flinty wrote:Anything that sells out in less than 5 minutes could have sold 3 or 4 times as many copies with no risk of leaving it on the shelf. Restricting the supply so much only makes the really keen amongst us turn to scalpers to pick up the key items rather than waiting for general release. This means less money for GW.
But this is irrelevant if they can’t produce or shop that much. If they sold all that they could physically produce and ship they have made 100% of the money they could have made regardless of the demand.
And it only says temporarily out of stock so more will be available.
The argument made is that they produce new products ( HH and epic combat patrol boxes) that weren't in big demand and haven't sold out in any way. That capacity could have been spent on these splash boxes, both the crux box and the impending Christmas boxes.
Edit: speaking of, I imagine they'll be in next Sundays article and out for sale on 20th Nov?
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