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Post by: GrimDork
Well I would assume but the question was asked so I made the suggestion. I realize avoiding 'lego-hands' is an admirable goal and all... but I still kind of prefer the space marine left hand, sometimes you can do something else with it like a grenade/magazine or goofy butt-scratching pose, with arms like the Enforcers have you gotta do some cutting (and come up with a spare left hand =/). Not necessarily a 'bad' way to do it, but not my favorite either.
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Post by: BobtheInquisitor
I certainly try, but things fit a bit differently when I am trying to hold a little tiny gun to a smooth stumpy torso and using my pinky to keep it centered while also matching up a tiny flinder of a wrist and the left shoulder all while making sure the right shoulder didn't slip cause it doesn't want to stay and gak it did gak gak now where did that little fether go it looks like I need some more left arm slivers.
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Post by: judgedoug
God my junk last night! Busted out my wave 2 Forge Fathers and then spent several hours assembling them plus my Forge Guard! (Mainly as a Warpath army)
Love 'em!
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Post by: Alpharius
Er, what?
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Post by: The Dwarf Wolf
Seens like some praise to Nurgle...
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Post by: Nostromodamus
God finally got over Mary and gave judgedoug some "divine intervention" by the sound of it...
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Post by: judgedoug
Haha, aww, youse guise.
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Post by: CptJake
Says the guy with the saintly junk.
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Post by: judgedoug
Divine manhood aside, I really am impressed with the new hard plastics. My final tally was 50 Enforcers, 15 Peacekeepers, and 10 Forge Guard (and 85 space zombies). The Enforcers and Peacekeepers fulfill the itch of generic hard plastic high tech sci fi looking dudes I've wanted for about twenty years, and space zombies are always useful. The Forge Guard are a very specialized market but I can easily see people using them as Squat proxies (Space Marine lists). Also a good jump onto Warpath.
If Mantic keeps this up they'll erase the horrible taste left from the melty Goblins and Basilean Mens. (They should also have to steel molds cast into the fires of Mount Doom, and record it and post the video)
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Post by: highlord tamburlaine
Maybe it's the Restic Knight in me talking, but painting those gorilla-armed Basilians made me feel like I was painting up my first GW stuff back in 91 or 92.
Does anyone have any photos comparing the restic Enforcers to the plastic ones? Curious how they stack up painted and unpainted to each other. Maybe I'll do it myself if I can keep my paintbrush away from those Men at Arms...
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Post by: GrimDork
I don't have any unpainted enforcers atm. Actually I only have warpath enforcers... wait really? Yeah I guess aside from the kneeling sniper, I haven't put together any of the restic deadzone enforcers yet (I mean six is plenty to play the game and I had 5 together already before DZ hit =/). Huh ok challenge accepted. I guess I need to get the assault and missile enforcers out since they're standing tall, and put them next to my completed HP enforcer. And then do another HP enforcer and paint them all huh. Cool. Consider me on it.
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Post by: AegisGrimm
Yeah I'm definitely going to have to make a trip to Miniaturemarket to get the Forgefather box. I never got in on the KS (damn you crappy Sedition Wars for making me gun-shy about any more kickstarters- especially with anything restic), but I really want to get a small force together for some home games of 40K second ed., and after waiting until other people have got their stuff, I feel safe getting some for my Squats.
I really, really (really!) hate restic with a passion, but at least in the small amounts you get with Deadzone boxes (and Forge Guard being hard plastic so they lighten the load) it won't be the same gulag of a task as the Sedition Wars restics. Those Forge Guard are going to be really awesome Squat exo-armor, and I definitely want to get the Urban Iron Anscestor too, so I can have a plasma cannon dread for them.
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Post by: highlord tamburlaine
New Dreadball pics incoming.
First painted pics of the new teams:
New batch of MVP painted pics, spoilered due to size:
The Mantic Web Store has individual pics of the new MVPs as well.
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Post by: GrimDork
Glad I switched my season 5 team (or whichever it was) to Brokkrs, the DBX variant looks like they'll match up well and give me some variety. Just gotta get them some extra guns (good thing I have a bucket full of steel warriors  ).
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Post by: Nostromodamus
Frogs look like they've plucked the eyes from other frogs and stuck them on their shoulder pads...
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Post by: GrimDork
Lol wow, If I ordered any of those I'm definitely not painting the shoulder bumps as eyes
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Post by: BobtheInquisitor
Does anyone else think the Enforcer rifles and heavy lasers look a lot like the Samaritan equivalents from Sedition Wars? Were they sculpted by the same person?
The similarity means I will be likely to use Samaritans as Corp Marines or Enforcer scouts. I might also use some of the spare Enforcer "Chappie" heads to finally give my Sedition Wars heavy gunners some damn helmets.
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Post by: judgedoug
BobtheInquisitor wrote:Does anyone else think the Enforcer rifles and heavy lasers look a lot like the Samaritan equivalents from Sedition Wars? Were they sculpted by the same person?
The similarity means I will be likely to use Samaritans as Corp Marines or Enforcer scouts. I might also use some of the spare Enforcer "Chappie" heads to finally give my Sedition Wars heavy gunners some damn helmets.
That's a damn fine idea. I was wondering what I was going to do with my $300 worth of Sedition Wars just sitting in a dusty corner.
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Post by: DaveC
BobtheInquisitor wrote:Does anyone else think the Enforcer rifles and heavy lasers look a lot like the Samaritan equivalents from Sedition Wars? Were they sculpted by the same person?
Same concept artist Roberto Cirillo did both the Enforcers and the Samaritan designs so I guess he has a style that he uses regardess of the range.
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Post by: highlord tamburlaine
Never noticed that similarity. Good eyes.
If I ever get around to putting paint to Enforcer or Samaritan, I might try to tie their schemes together.
Might look good.
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Post by: GrimDork
If anything the new HP rifles are even closer to the Samaritan concept gun.
1
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Post by: BobtheInquisitor
Sedition Wars figures also seem to fit better in terms of scale. Instead of pinheads, the Enforcers just look like big tall guys with normalish heads.
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Post by: lord_blackfang
All the DBX stuff looks lovely.
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Post by: JoshInJapan
I was under the impression that there would be no shipping notices for DZ wave 3, but I just got one that gives the 14th as the delivery date.
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Post by: GrimDork
My experience is they tend to send ship notices when they do courier, perhaps to get it to you they had to send courier? Otherwise, no clue
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Post by: privateer4hire
Alex C wrote:Frogs look like they've plucked the eyes from other frogs and stuck them on their shoulder pads...
That's in the fluff for the frog guys (Ralarat). They actually have arms on their deltoids (helps explain their having highest non-MVP Skill stat in game).
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Post by: Compel
I got a UPS tracking notification myself. - Wave 3 is arriving on Monday at some time.
5.5kgs apparently. - My mate got a little overexcited when I said he could add some things to my order...
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Post by: barnacle111
Is anyone doing head swaps for the enforcers? I'm struggling to find an alternative that isn't too big, but is bigger than the current pinheads...
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Post by: ONI-S3
barnacle111 wrote:Is anyone doing head swaps for the enforcers? I'm struggling to find an alternative that isn't too big, but is bigger than the current pinheads...
I'm in the same boat, but struggling to find some as well. I really like the medic visored helmet but can't stand the regular, thinking I might just have to greenstuff them till they look like visors then paint 'em up
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Post by: BobtheInquisitor
I'll take the spare heads if you don't want them. Automatically Appended Next Post: Dreamforge Valkir kits will have lots of spare knightly heads when they come out. Or you can use the proxie visored heads if you don't mind their simplicity.
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Post by: ONI-S3
Haha, if I can find something that will serve as a more suitable base for them or decide to just greenstuff them entirely then you are more than welcome to them if you don't mind paying the few bucks for shipping.
Thanks for the suggestion of the Valkir heads, I'm more after a the Halo video game's feel which I believe would match the Enforcer's armour's aesthetic quite nicely.
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Post by: Prestor Jon
AkhilleusK42 wrote:Haha, if I can find something that will serve as a more suitable base for them or decide to just greenstuff them entirely then you are more than welcome to them if you don't mind paying the few bucks for shipping.
Thanks for the suggestion of the Valkir heads, I'm more after a the Halo video game's feel which I believe would match the Enforcer's armour's aesthetic quite nicely.
If you want helmet heads that look like Spartans from Halo I would suggest you look at Pig Iron Productions system trooper head sprues.
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Post by: timetowaste85
There is a picture on Google showing one with a SM head. Looked pretty good, didn't seem badly sized.
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Post by: pretre
timetowaste85 wrote:There is a picture on Google showing one with a SM head. Looked pretty good, didn't seem badly sized.
I'll have to try that since I have a butt ton of sm heads.
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Post by: timetowaste85
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Post by: shasolenzabi
Just an enforcer with space marine head, I am sure there are plenty of those floating around now.
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Post by: GrimDork
Ehh that kind of works. Makes him look kind of more like a storm trooper maybe.
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Post by: Alpharius
timetowaste85 wrote:http://xulutec.blogspot.com/2013/12/sci-fi-trooper.html?m=1[/quote
It does look good!
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Post by: ONI-S3
Thanks for all the suggestions! I've looked at pig iron and they're not quite what I'm after, I have the perfect heads but they're heroic scaled on an otherwise normal scaled Enforcer mini. The heads are of a size with a SM head, which my dry construction made look kinda bobble-headed. Do you guys think that the SM head looks reasonably scaled on the Enforcer?
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Post by: Azazelx
That marine head actually works size-wise. Much better in size at least than the pinheads they come with. Thereally good thing there is that the sizing shown there opens up all of the many alt-marine heads as realistic options.
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Post by: JoshInJapan
Azazelx wrote:That marine head actually works size-wise. Much better in size at least than the pinheads they come with. Thereally good thing there is that the sizing shown there opens up all of the many alt-marine heads as realistic options.
While I agree that the SM helmet makes the model look like a guy wearing a helmet, the size disparity makes the rest of the armor looks more like a catsuit in comparison.
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Post by: ONI-S3
Such as this bad boy! My Enforcers just got a lot cooler, though I think I might have to beef the shoulder pads up mildly with some greenstuff to make him look more proportionate
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Post by: Azazelx
JoshInJapan wrote: Azazelx wrote:That marine head actually works size-wise. Much better in size at least than the pinheads they come with. Thereally good thing there is that the sizing shown there opens up all of the many alt-marine heads as realistic options.
While I agree that the SM helmet makes the model look like a guy wearing a helmet, the size disparity makes the rest of the armor looks more like a catsuit in comparison.
I think the knees are the biggest offender there. The rest of it isn't so bad. Probably a little bit tall in proportion to it's width, as opposed to squat like a Space Marine. Remember, helmets are often BIG in proportion to the body - especially if they have stuff inside them.
Aren't the plastic ones supposed to be a bit more proportionate?
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Post by: ONI-S3
Can't.... stop... watching.... stormtroopers.
As for the HP Enforcers, I think (or more to the point, hope) they are, all of the photos in the rulebooks of the Enforcer Defenders look really good
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Post by: JoshInJapan
I've always assumed that Enforcers underwent full cybernetic replacement, not unlike Robocop, so I've never had a problem with the size of the knees or helmets. You may be right, though, about SM heads looking better on a beefed-up enforcer body.
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Post by: BobtheInquisitor
JoshInJapan wrote:I've always assumed that Enforcers underwent full cybernetic replacement, not unlike Robocop, so I've never had a problem with the size of the knees or helmets. You may be right, though, about SM heads looking better on a beefed-up enforcer body.
I am also fond of that interpretation. Something about the helmet suggests a reinforced brain in a nutrient bath. But then I also favor this approach to explaining why the heavily armored storm rage vets are child sized next to padded fabric-wearing steel warriors. Also, the restic Corp Rangers are all kinds of messed up in proportions.
Mantic has terrible consistency of scale.
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Post by: GrimDork
I just can't tell on the new hard plastic helmets... they look like they may be just a tad larger but it's by a small margin if at all. The visor helmets look bigger by a bit, though you don't get enough to use them exclusively. Heads don't bother me right now, that may change in the future. What really bothers me is the size difference between the corporation marines and the plague mutant zombies. Its one thing to say the zombies mutated a lot and got bulgy muscles and growths and what not... but where did they find the time to shop for better fitting double sized helmets? Honestly, the parts may work for zombifying enforcers or something, but I probably won't be mixing them with any corp marines to make more z-corp, the old ghouls/zombies are a better fit. Who knows, maybe the hard plastic warpath marines will be more like these (though that would mean they changed to heroic scale..). @Bob, I don't have a good eye for scale, what's wrong with the corporation marines (other than large guns).?
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Post by: BobtheInquisitor
The marines have the skinny legs and wieird shoulders that are realistic for some people but are awkward across a whole squad, let alone the whole army. The Rangers are the same minis with closed helmets that can in no way hold a human head in the same scale. The helmets are truncated above the visor, making them look squashed in the cranium.
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Post by: Azazelx
BobtheInquisitor wrote: JoshInJapan wrote:I've always assumed that Enforcers underwent full cybernetic replacement, not unlike Robocop, so I've never had a problem with the size of the knees or helmets. You may be right, though, about SM heads looking better on a beefed-up enforcer body.
I am also fond of that interpretation. Something about the helmet suggests a reinforced brain in a nutrient bath. But then I also favor this approach to explaining why the heavily armored storm rage vets are child sized next to padded fabric-wearing steel warriors. Also, the restic Corp Rangers are all kinds of messed up in proportions.
Mantic has terrible consistency of scale.
The thing about this is that while it's all very sci-fi, it doesn't make much sense. They may as well be robots, because, after all - who the feth would want to be a reduced to a brain in a jar in a killing suit? It's as ridiculous as GoA's Bromites who have bolted mining/killing equipment onto their bodies. (And their Terminator Captain has an exposed head option).
I mean, Space Marines are basically Janissaries - and they have personalities in the fiction, so there's a historical/real world realistic precedent for warrior-monks (slaves) who are kidnapped/indoctrinated as children brought up in a warrior-society. Not that this happens anywhere in the world today, of course.  But the Robocop thing doesn't work for me on any kind of larger scale. It kinda works for SM dreads, because there are so relative few of them, but not for a whole army.
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Post by: GrimDork
Ahh huh. I liked the skinny proportions compared to he-man guardsmen, but I guess I can see your issues. Even if the ranger helmets are disproportionate, they still look cooler to me  , but thanks for sharing your thoughts.
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Post by: ONI-S3
Plus in the fluff I thought they had chips in their brains that gave them the ability to ignore injury but that they were still human (further evidenced by the visible face of the Peacekeeper Captain)
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Post by: Azazelx
GrimDork wrote:Ahh huh. I liked the skinny proportions compared to he-man guardsmen, but I guess I can see your issues. Even if the ranger helmets are disproportionate, they still look cooler to me  , but thanks for sharing your thoughts.
Which ones are the ranger helmets?
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Post by: NTRabbit
The Marine helmets look a fraction too large on the Enforcer bodies to me, but that's just imo
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Post by: BobtheInquisitor
Azazelx wrote: BobtheInquisitor wrote: JoshInJapan wrote:I've always assumed that Enforcers underwent full cybernetic replacement, not unlike Robocop, so I've never had a problem with the size of the knees or helmets. You may be right, though, about SM heads looking better on a beefed-up enforcer body.
I am also fond of that interpretation. Something about the helmet suggests a reinforced brain in a nutrient bath. But then I also favor this approach to explaining why the heavily armored storm rage vets are child sized next to padded fabric-wearing steel warriors. Also, the restic Corp Rangers are all kinds of messed up in proportions.
Mantic has terrible consistency of scale.
The thing about this is that while it's all very sci-fi, it doesn't make much sense. They may as well be robots, because, after all - who the feth would want to be a reduced to a brain in a jar in a killing suit? It's as ridiculous as GoA's Bromites who have bolted mining/killing equipment onto their bodies. (And their Terminator Captain has an exposed head option).
I mean, Space Marines are basically Janissaries - and they have personalities in the fiction, so there's a historical/real world realistic precedent for warrior-monks (slaves) who are kidnapped/indoctrinated as children brought up in a warrior-society. Not that this happens anywhere in the world today, of course.  But the Robocop thing doesn't work for me on any kind of larger scale. It kinda works for SM dreads, because there are so relative few of them, but not for a whole army.
Only a problem if you assume that's his permanent body. There is a lot of transhumanist or post humanist sci if out there now where people can transfer their minds to new bodies easily, or simply stay no physical you til they decide to download into a new body. So, yes, I picture the Enforcers as essentially robots with the hardware to run human 'software', which is downloaded into them prior to each mission. Between missions, they could be living like Bosses in the matrix or designer bodies or living fursuits or whatever. They look like they share a tech base with Sedition Wars, and that universe explicitly contains AIs, cloning, augmetics and relife abilities. Throw in some nanowank if you want. It works just fine, if not better than the official fluff, which also includes relifing, cloning, cybernetics and robots. I don't really see a problem.
I guess one's preferred explanation depends which 'wave' of science fiction he likes best.
Automatically Appended Next Post:
Damn I hate you, autocorrect.
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Post by: GrimDork
If you're using the full version of dakka (IE, your mobile device isn't taking away the pictures/sigs), my avatar is a ranger, and the first head in my sig is a marine.
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Post by: BobtheInquisitor
GrimDork wrote:Ahh huh. I liked the skinny proportions compared to he-man guardsmen, but I guess I can see your issues. Even if the ranger helmets are disproportionate, they still look cooler to me  , but thanks for sharing your thoughts.
The Ranger helmets are way, way, way cooler than the corp marine helmets, even if they do look literally brain-damaged. That's why I bought some.
But if you want to trade for them or buy them cheap, they're yours. Restic. Automatically Appended Next Post: AkhilleusK42 wrote:Plus in the fluff I thought they had chips in their brains that gave them the ability to ignore injury but that they were still human (further evidenced by the visible face of the Peacekeeper Captain)
I choose to ignore the face on the captain because I really want to. The alternative is that they are all pinheads. Oh, Mantic. Automatically Appended Next Post: GrimDork wrote:If you're using the full version of dakka (IE, your mobile device isn't taking away the pictures/sigs), my avatar is a ranger, and the first head in my sig is a marine.
Without the context of a full body pic, the helmet just looks really cool.
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Post by: GrimDork
Corp marines (especially rangers) are probably my favorite light-medium infantry *ever*, though there are some pretty cool things out there. I just wish I had discovered them before I had started dabbling in IG, I probably would have had more luck sticking it out. Ahh well.
Az here's the closest thing to a side-by-side I could find in my gallery...
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Post by: ONI-S3
"I choose to ignore the face on the captain because I really want to. The alternative is that they are all pinheads. Oh, Mantic."
I admire your tenacity! There are some tv shows where I really wish I could omit certain sections. However, you could also use the Peacekeeper's helmet in your argument, seeing how it is actually substantially larger whilst also barely fitting his head. In that light, the regular Enforcers really couldn't fit their heads
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Post by: BobtheInquisitor
AkhilleusK42 wrote:"I choose to ignore the face on the captain because I really want to. The alternative is that they are all pinheads. Oh, Mantic."
I admire your tenacity! There are some tv shows where I really wish I could omit certain sections. However, you could also use the Peacekeeper's helmet in your argument, seeing how it is actually substantially larger whilst also barely fitting his head. In that light, the regular Enforcers really couldn't fit their heads
Yeah, I tend to omit whole prequel trilogies or TV series in my personal preferences.
So, the Peacekeepers can fit a whole head, but the regular enforcers can't? "Congratulations on your promotion. Here's your skull back."
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Post by: Barzam
Eh, I thought they worked just fine.
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Post by: BobtheInquisitor
The head in that picture makes me sad.
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Post by: barnacle111
Personally tried sm size heads on peacekeepers and really liked the size. I tried them on the enforcers and they look way too big and the wrong angles. Ig heads are closer but still a bit too big....
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Post by: ONI-S3
barnacle111 wrote:Personally tried sm size heads on peacekeepers and really liked the size. I tried them on the enforcers and they look way too big and the wrong angles. Ig heads are closer but still a bit too big....
What? You're Australian and you have your Peacekeepers already? When? How? What wizardry is this? Did you get a shipping notice?
Automatically Appended Next Post:
Also, that head looks really good on the Peacekeepers
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Post by: AlexHolker
BobtheInquisitor wrote:Only a problem if you assume that's his permanent body. There is a lot of transhumanist or post humanist sci if out there now where people can transfer their minds to new bodies easily, or simply stay no physical you til they decide to download into a new body. So, yes, I picture the Enforcers as essentially robots with the hardware to run human 'software', which is downloaded into them prior to each mission. Between missions, they could be living like Bosses in the matrix or designer bodies or living fursuits or whatever. They look like they share a tech base with Sedition Wars, and that universe explicitly contains AIs, cloning, augmetics and relife abilities. Throw in some nanowank if you want. It works just fine, if not better than the official fluff, which also includes relifing, cloning, cybernetics and robots. I don't really see a problem.
The thing about this kind of transhumanist sci-fi - Sedition Wars included - is that it is mostly written by people who have no fething clue what they're talking about. It's on the level of believing a camera will steal your soul. Unless you transplant the "hardware" (the brain) into this mechanical body and include enough mechanical or biological components to keep that hardware alive (as is done with MECs in XCOM, and full 'borgs in Cyberpunk 2020), the only way you're going to get this kind of transfer is after a literal miracle of the "Scientists discover the human soul!" variety. That does have its own potential - the approach I suggested for Sedition Wars would have drones discriminated against not merely for being genetically engineered humans, but for not being compatible with this technology and thus "proven" to be soulless, and also justifies having only one of any individual active at any one time, either due to it being literally impossible for the soul to be in two bodies at once or just because it causes crippling disorientation.
Failing those two options, you could still have an AI system that is modelled after a real person but it is not that person, or a command & control system like a more advanced version of modern day drones.
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Post by: barnacle111
AkhilleusK42 wrote:barnacle111 wrote:Personally tried sm size heads on peacekeepers and really liked the size. I tried them on the enforcers and they look way too big and the wrong angles. Ig heads are closer but still a bit too big....
What? You're Australian and you have your Peacekeepers already? When? How? What wizardry is this? Did you get a shipping notice?
Automatically Appended Next Post:
Also, that head looks really good on the Peacekeepers
No shipping notice, just turned up two weeks ago! Down side is the lack of my forge fathers!
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Post by: ONI-S3
Two weeks ago? Dammit man, I feel left out in the cold. Do you know if any other Aussies have theirs already? Two weeks is a long delay...
What do you think of the HP Enforcers and the visored helmets? You got a picture of an unpainted visored model you can scale against both a restic figure and a 40k figure? Don't worry if you can't, just envious and impatient.
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Post by: timetowaste85
Two weeks? I still haven't seen mine. Grrrrr. I guess I was in the final wave. Blah.
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Post by: ONI-S3
I feel your pain, we should start a club.
Our motto could be:
"Two weeks has left us too weak to wait"
Our club will be the envy of all the cool cats in the land. Barnacle111 will wish his order arrived late, he'll be so jelly
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Post by: barnacle111
If you want something to pass the time, then decide on the colour scheme I should use.... I'm stuck.
In the meantime, I will go and organise some comparison pictures.
Oh and yes, I wish I was in your club, sounds awesome :p
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Post by: timetowaste85
Our club is too cool for the likes of people who have their stuff. This here is the angry posse!! *insert angry redneck Texan voice*
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Post by: ONI-S3
barnacle111 wrote:If you want something to pass the time, then decide on the colour scheme I should use.... I'm stuck.
In the meantime, I will go and organise some comparison pictures.
Oh and yes, I wish I was in your club, sounds awesome :p
Haha, thanks for working on the pictures! For my Enforcers I'm going to be doing individualised paint jobs, because I'm using them elsewhere, but I think you can't go wrong with dark grey, it's always a winner, maybe with a bright colour to offset it?
The angry posse, early variant of the Angry Marines. We are Grimdark
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Post by: BobtheInquisitor
AlexHolker wrote: BobtheInquisitor wrote:Only a problem if you assume that's his permanent body. There is a lot of transhumanist or post humanist sci if out there now where people can transfer their minds to new bodies easily, or simply stay no physical you til they decide to download into a new body. So, yes, I picture the Enforcers as essentially robots with the hardware to run human 'software', which is downloaded into them prior to each mission. Between missions, they could be living like Bosses in the matrix or designer bodies or living fursuits or whatever. They look like they share a tech base with Sedition Wars, and that universe explicitly contains AIs, cloning, augmetics and relife abilities. Throw in some nanowank if you want. It works just fine, if not better than the official fluff, which also includes relifing, cloning, cybernetics and robots. I don't really see a problem.
The thing about this kind of transhumanist sci-fi - Sedition Wars included - is that it is mostly written by people who have no fething clue what they're talking about. It's on the level of believing a camera will steal your soul. Unless you transplant the "hardware" (the brain) into this mechanical body and include enough mechanical or biological components to keep that hardware alive (as is done with MECs in XCOM, and full 'borgs in Cyberpunk 2020), the only way you're going to get this kind of transfer is after a literal miracle of the "Scientists discover the human soul!" variety. That does have its own potential - the approach I suggested for Sedition Wars would have drones discriminated against not merely for being genetically engineered humans, but for not being compatible with this technology and thus "proven" to be soulless, and also justifies having only one of any individual active at any one time, either due to it being literally impossible for the soul to be in two bodies at once or just because it causes crippling disorientation.
Failing those two options, you could still have an AI system that is modelled after a real person but it is not that person, or a command & control system like a more advanced version of modern day drones.
That is often a problem with that type of background. Some authors acknowledge it, often explaining that there is a cultural shift with regards to what constitutes consciousness (and often not everyone believes in it), while others just rack up tons of uncomfortable implications. My favorite example is Star Trek, where the transporters pretty much work by duplicating someone and killing the original.
Automatically Appended Next Post:
i guess I don't mind a bit of magical thinking in my sci if toys. But I do mind terrible sculpting consistency across a range.
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Post by: GrimDork
^Yeah transporters are creepy as all hell when you put it that way. I had kind of always let myself assume since everything was being put back in place at the destination that maybe the original would survive the process... but you are probably right. Makes me think of the prestige teslaporter thing, with a slightly tidier cleanup of the original Kind of like playing FTL and using the (relatively) new clone chambers. The people coming out of those chambers after the original dies will, for all intents and purposes, be that same person with all of the skills abilities and memories of his previous life... but the conciousness/awareness of the dude that dies will go away. So to the rest of the universe, same dude just came back, unfortunately for the dead guy he still died. His poor clone may not even realize the terrible cycle as to him, he remembers it all perfectly. Wonder if any of Naruto's countless shadow clones ever pondered their brief existence followed by non-existence once they're reabsorbed Ok way off topic here. I'm gonna have to agree that the stock heads are a bit small but I haven't seen anything yet that I prefer to use.
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Post by: BobtheInquisitor
I wonder how Defiance UAMC helmets would look on the enforcers...
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Post by: Azazelx
AkhilleusK42 wrote:Two weeks ago? Dammit man, I feel left out in the cold. Do you know if any other Aussies have theirs already? Two weeks is a long delay...
What do you think of the HP Enforcers and the visored helmets? You got a picture of an unpainted visored model you can scale against both a restic figure and a 40k figure? Don't worry if you can't, just envious and impatient.
Heh. Mantic are probably keeping mine till last, especially so they can miss out on 50% of it.
I keep forgetting that their Mission Control is a thing, and apparently - so do they. Did you know that the Enforcers in Peacekeeper Armour in Hard Plastic are currently in Tooling, and due in the warehouse in December? On the other hand, Forge Guard Hard Plastic are in Production, also due in the Warehouse in December.
http://www.manticgames.com/kickstarter/mission-control/deadzone-shipping.html
Their last update (Christmas Eve) doesn't inspire a lot of confidence, I'll say:
We’ve roughly two-thirds of the way through shipping what are in some cases very large and complicated orders.
...
Shipping will likely be completed in January
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Post by: ONI-S3
Azazelx wrote: AkhilleusK42 wrote:Two weeks ago? Dammit man, I feel left out in the cold. Do you know if any other Aussies have theirs already? Two weeks is a long delay...
What do you think of the HP Enforcers and the visored helmets? You got a picture of an unpainted visored model you can scale against both a restic figure and a 40k figure? Don't worry if you can't, just envious and impatient.
Heh. Mantic are probably keeping mine till last, especially so they can miss out on 50% of it.
I keep forgetting that their Mission Control is a thing, and apparently - so do they. Did you know that the Enforcers in Peacekeeper Armour in Hard Plastic are currently in Tooling, and due in the warehouse in December? On the other hand, Forge Guard Hard Plastic are in Production, also due in the Warehouse in December.
http://www.manticgames.com/kickstarter/mission-control/deadzone-shipping.html
Their last update (Christmas Eve) doesn't inspire a lot of confidence, I'll say:
We’ve roughly two-thirds of the way through shipping what are in some cases very large and complicated orders.
...
Shipping will likely be completed in January
If they are in tooling, which their up-to-date *cough cough* mission control specifies, AND the pictures from Barnacle111 are in fact his own, I can't help but infer the only possible explanation:
HP Enforcers in warehouse + Barnacle111 has HP Enforcers = Barnacle111's house is in fact Mantic's warehouse
Ergo, we should take up our qualms with him. You bring the overly excitable rabble and I'll bring the pitchforks and indignation. Your move, Mantic warehouse
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Post by: Azazelx
How about overly-excited rabbits? Which is how I initially misread your post.
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Post by: ONI-S3
While a fun endeavour, I'm not sure how menacing a group of rabbits (however excitable) will sufficiently motivate Barnacle111 to release the goods, plus, then you also have me lugging a bunch of pitchforks for minions that lack the opposable thumbs to use them. I guess it could work if I had some sort of rabbit weapon? Also, does SA use myxomatosis? Because that might cause issues...
On topic, I know very little of warpath, if I had Corporation marines, are there usable rules for them in Deadzone?
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Post by: JoshInJapan
Meanwhile, my wave three box will arrive tomorrow, one day ahead of schedule.
I got the Earth Forces DZ cards from the Mars Attacks KS so I can use my Sedition Wars guys as Corporation troops. That might be the way to go.
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Post by: greenskin lynn
got my box saturday, just haven't had time to do more then rattle it a bit due to work
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Post by: overtyrant
AkhilleusK42 wrote:
On topic, I know very little of warpath, if I had Corporation marines, are there usable rules for them in Deadzone?
Not yet but the word on the vine is they will be included in the next expansion.
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Post by: ONI-S3
overtyrant wrote: AkhilleusK42 wrote:
On topic, I know very little of warpath, if I had Corporation marines, are there usable rules for them in Deadzone?
Not yet but the word on the vine is they will be included in the next expansion.
Thanks for the info, mate :-)
Kinda looking forwards to Warpath 2.0, at least if it brings more Deadzoneable miniatures!
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Post by: Compel
My wave 3 has arrived. Most things seem there, including various bases for the extra zombies.
Things that are missing: 10 40mm Bases for the 2 additional Peacekeeper sprues I bought. An extra large base for a Marauder Stuntbot. I think there's another 40mm base missing for something else too.
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Post by: OrlandotheTechnicoloured
I have a vague thought that the bases may have shipped in a previous wave, check your invoices etc
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Post by: CptJake
Compel wrote:My wave 3 has arrived. Most things seem there, including various bases for the extra zombies.
Things that are missing: 10 40mm Bases for the 2 additional Peacekeeper sprues I bought. An extra large base for a Marauder Stuntbot. I think there's another 40mm base missing for something else too.
Were peacekeepers supposed to have 40mm bases? (I got 4 sprues of peacekeepers but no 40mm bases)
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Post by: Lukez
CptJake wrote: Compel wrote:My wave 3 has arrived. Most things seem there, including various bases for the extra zombies.
Things that are missing: 10 40mm Bases for the 2 additional Peacekeeper sprues I bought. An extra large base for a Marauder Stuntbot. I think there's another 40mm base missing for something else too.
Were peacekeepers supposed to have 40mm bases? (I got 4 sprues of peacekeepers but no 40mm bases)
Yes, any you ordered in survey 1 or 2 had their bases included in wave 2. If you ordered any in wave 3 they messed up and forgot to ship any bases for them. They said to fill out the missing parts form and expect a fast return on it due to just bases.
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Post by: scarletsquig
overtyrant wrote: AkhilleusK42 wrote:
On topic, I know very little of warpath, if I had Corporation marines, are there usable rules for them in Deadzone?
Not yet but the word on the vine is they will be included in the next expansion.
Not quite... Ronnie has mentioned on the blog that ZZor and Corporation are being saved for something else in the future (most likely another DZ expansion, or possibly warpath, even I don't for sure!).
Factions for Deadzone:Infestation were confirmed as Veermyn and Enforcer Pathfinders at the Open Day, with renders shown for both and concept art.
Just got my DZ wave 3 a few minutes ago (hello warpath army!), very very happy with the quality of the plastics, back to rendera quality of tooling, especially looking at the details on the gun.
The multi-part nature of the new sprues (enforcers, pathfinders, forge guard) with separate legs and lots of parts packed on to a very dense sprue is great, it all feels much much closer to a GW or Dreamforge kit in terms of quality.
Mantic has hard plastics sorted at this point, I think we can expect a lot more sprues to be released from now on, pretty much 100% hard plastic with the odd metal character, just like things were back when the company first launched.
The more board game style releases will still be in Mars Attacks/ DBX/ DS plastic.
Enforcers are looking like they will be the flagship range for Mantic's sci-fi game, they now have 2 kits which will probably make 5-6 unit types for warpath, with another 1-2 types of infantry sprue in the next KS being likely, and then whatever warpath brings on top.
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Post by: GrimDork
Once they get the pathfinders on hard plastic, Enforcers should be able to do almost anything space marines can do, except have demons popping out of their armor, and GW can keep that concept ehh.
I'll definitely be down for some hard plastic pathfinders.
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Post by: Lukez
Not super interested in veer'myn or pathfinders to be honest. Hopefully other factions will be unlocked (Crystallans or robots would be my first choices)or some interesting stuff for existing factions...and a tier level where I can get all that stuff but not the veer'myn/pathfinders.
I find it interesting that core boxes for sci fi games always seem to be human's vs something, who decided that everyone wants a human "good guys?"(Not that the corporations are good guys at all).
Bring on the interesting aliens!
I'm totally willing to have my opinion changed when they launch the KS, just not expecting it.
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Post by: scarletsquig
Found this octagonal fortress, will be about £50 / $80 on release:
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Post by: GrimDork
I kind of want to build an octagonal fortress now.... I wonder if one battlezones worth of the 'funky shapes tiles' would be enough...
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Post by: Compel
Yeah, I ordered extra peacekeepers which didn't have the bases.
Had some extra Forge Guard as well. - Anyone know what base size they're supposed to have? Is it just the small bases like on the photograph?
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Post by: DaveC
Mine arrived today. All present and correct I must have got a later packing as there are 5 extra 40mm bases which corresponds to the 5 extra Peacekeepers I ordered in wave 3. The hard plastics look great.
Forgeguard go on 25mm bases.
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Post by: edlowe
Got my package today, a huge pile of plastic sprues, tho missing the bases for the extra sprues I ordered :(
Weirdly the invoice has the number of base sprues 9 crossed out and 10 hand writen with a note saying 'have a free one'
I need to put in a missing base form then for my peacekeepers tho which is annoying since their what I wanted to work on first.
Doees anybody know when the proposed warpath 3.0 beta rules will arrive, I'm sure I heard xmas time at some point?
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Post by: BobtheInquisitor
I finally got to my peacekeepers sprues and saw the unhelmeted faces. I actually facepalmed, which is dangerous for someone with huge nerd glasses. Does anyone want them? I'll ship them in a normal envelope to whoever wants them the most/at all. There are only two; I only bought 2 of each new sprue because I learned a bitter lesson from goin in big on Basileans.
So far, it looks like the peacekeepers are superior minis to the enforcers. Will they be the same price at retail, or will Mantic pull a GW on pricing for points?
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Post by: GrimDork
My quick scan of miniature market didn't show any regular enforcers from deadzone... but the Peacekeepers sprues are totally 24.9919.99 for a box of 5 up for preorder. So definitely not 10 bucks like the crazy kickstarter price, nor 50 bucks like a box of terminators. I think it feels about right. The variety/sharpness isn't there for them to cost like gw terminators, but for half the price... I may look into buying some more in the future. They may wait for pathfinders to hit HP too, but I'm really anxious to see what kind of arrangement and discount we might see on varying sizes of enforcers army deals. More directly to Bob's question... I can't see them charging *more* for the regular enforcers, though they may sell them in 10-20 man boxen instead where we may see a bit of a discount. I don't think the peacekeepers look like they're gouging price for points.
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Post by: BobtheInquisitor
I guess I will wait to see the army deals and Miniature Market liquidation prices. 5 4 bucks per besprued plastic miniature just doesn't feel right to me.
I should be getting some DFG Valkirs soon, so I will be able to compare them. I am willing to bet now that their kits will give a lot more value per dollar.
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Post by: GrimDork
^If you like the aesthetic, I can't 'reconcile the eisenkern stuff, as much as I want to like it.
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Post by: highlord tamburlaine
How does one get in to the octagonal fortress? There are no doors! I guess the enforcers rocket jump their way in.
It'll be interesting to see hard plastic pathfinders.
After spending my weekend building/ painting a Verminlord, I am more than happy to pick up some rodents to plague the tabletop.
Those new Stormvermin rat ogres look like they'd be welcomed with open arms by the Veermyn too. Might have to use those unless the space rats get their own equivalent of a Stuntbot or Strider.
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Post by: BobtheInquisitor
GrimDork wrote:^If you like the aesthetic, I can't 'reconcile the eisenkern stuff, as much as I want to like it.
Yeah, there's that issue, too. The Valkir will have some naziless heads on the sprue, which might help.
Getting back to price, these kits are not even close to Terminators in options or overall quality. The design is amazing, but the detail is slightly softer than DFG or GW, and the options are severely lacking. It is impossible to give all 5 peacekeepers the same helmet or weapons options, for example. Even if they were Terminator quality, well, I don't buy Terminators these days, either. Maybe it is because I got into GW when minis came 20 (or 10 for space marines) in a box for $30. Maybe it is because BL novels added some "Star Wars factor" value to the GW kits. Maybe it is because the Peacekeepers have to compete with more plastic kits and more competition, including my closet full of unassembled space marines. But for whatever reason, I can't see paying nearly as much today as GW wanted to charge when they alienated me as a customer.
Also, the enforcers have tiny little toddler hands, at it is damn creepy.
At $5 per mini, I notice flaws like that. For $2 or $3 per mini, though, I'd probably be completely psyched for all the awesomeness of the design and the kit and never shut up about it.
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Post by: PomWallaby
Wave 3 arrived so that marks an end to the Deadzone ks for me. In hindsight, possibly should have priced up a Forge Father starter and a battle damaged battlezone. Pleased with the peacekeepers. I wonder if magnets it the sockets would work to swap spare kit around.
When Deadzone "2" launches, I'd be surprised if I didn't back it.
Kickstarter value is there, but I find retail overpriced. Possibly because there's a lot of KS stuff on the second hand market.
I like the setting, I like the rules, I'd like to see more but I don't think I'll be buying any Warpath armies.
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Post by: pretre
Wave 3 arrived. Missing one inferno drill, but that's pretty minor.
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Post by: judgedoug
GrimDork wrote:My quick scan of miniature market didn't show any regular enforcers from deadzone... but the Peacekeepers sprues are totally 24.9919.99 for a box of 5 up for preorder. So definitely not 10 bucks like the crazy kickstarter price, nor 50 bucks like a box of terminators. I think it feels about right. The variety/sharpness isn't there for them to cost like gw terminators, but for half the price...
I've grown to dislike Space Marine aesthetics over the years, so for me, Peacekeepers are just infinitely better than Terminators, design-wise. $20 for five awesome looking dudes with lots of big guns and shields? My only complaint is I didn't get more than 15 thru the KS. (Anyone who doesn't like them and want to recoup their $10-per-5 investment, let me know; I'll take them)
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Post by: GrimDork
I think the peacekeepers are in a good place to do well. The pricing of the Enforcers I'm curious to see. But a big army deal of both with maybe some pathfinders and or a strider mixed in.. that's what I really want to see.
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Post by: Compel
I'm assembling some Enforcers tonight.
If anyone is curious, I'm pretty sure that body D is suppose to be running with just the point of the right foot on the boss and that he isn't supposed to be breakdancing or doing the cancan.
But... I'm not sure.
Legs E are a bit weird too...
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Post by: greenskin lynn
Compel wrote:I'm assembling some Enforcers tonight.
If anyone is curious, I'm pretty sure that body D is suppose to be running with just the point of the right foot on the boss and that he isn't supposed to be breakdancing or doing the cancan.
But... I'm not sure.
Legs E are a bit weird too...
yea, i've noticed that myself today
i've also found it helps a great deal to attach one of the legs to the base first, rather then both to the body like i did with the first couple i built
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Post by: Compel
That wouldn't have worked with me I think... Or at least, how I've assembled legs D and E.
As far as I can tell...
Body D has the right foot on the base.
Body E has the left foot on the base,
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Post by: greenskin lynn
Compel wrote:That wouldn't have worked with me I think... Or at least, how I've assembled legs D and E.
As far as I can tell...
Body D has the right foot on the base.
Body E has the left foot on the base,
bah, i'm growing to hate d and e
it seems to get a decent footing, you need to attach the leg thats straightened out the most first, otherwise its a pain getting a pose that doesn't look like the pee dance or something
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Post by: ONI-S3
Would somebody who is in the know about both game types be able loosely outline how Warpath differs from DZ? I only have access to DZ and thought the two were similar (don't know why, but I did - seems that that's not the case, though)
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Post by: GrimDork
Someone else can better elaborate but warpath is more the scope of 40k with several squads and vehicles on a side. Some/all of the models are/will be compatible, with deadzone having 5-10ish minis and warpath going more in the 35-50 or higher. Automatically Appended Next Post: Warpath has just dice and tapes, not so much with the tokens and cards like deadzone. Warpath has had two editions but neither has had a lot of support. There will eventually be a warpath rulebook/core game kickstarter but they've been delaying it presumably to get ducks in a row first.
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Post by: ONI-S3
Thanks heaps, GrimDork :-) That's exactly the kind of explanation I was after, much appreciated Automatically Appended Next Post: I hope that doesn't read sarcastically, because it's not meant to, truly appreciative!
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Post by: Baragash
I would caution however, that they aren't a particularly good insight into the upcoming Warpath rules.
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Post by: ONI-S3
Thanks again, Azazelx
You're pretty much the king of links right now. Automatically Appended Next Post: Oh, are there snippets of info about what they'll be like?
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Post by: NTRabbit
AkhilleusK42 wrote:
Automatically Appended Next Post:
Oh, are there snippets of info about what they'll be like?
All we have is there are going to be two rule sets - one regular based like Warpath 2 or 40k, and one involving multibasing/movement trays for Armageddonish mass battle like Warpath 1. We were supposed to get a beta copy of the rules with Deadzone wave 2 for public playtesting, but that got pushed back. Presumably because the Pathfinders finally got it across that the vocal Warpath 1 proponents were a very small minority, and that just having the multibase rules would be a massive turnoff to most potential 40k converts, so they needed to dump it or do both.
And we also know that Deadzone minis are meant to be (with a few exceptions) small numbers of elites in Warpath, alongside the large squads of basic troops and larger vehicles that Deadzone is too small to use.
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Post by: Baragash
Multi-basing is currently something you can do that makes moving and arranging your models more convenient, nothing more.
Personally I don't see any point in not using a multi-base when models are outside terrain but it's up to individuals.
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Post by: Joyboozer
Wait, wave three has shipped?!
Oh god, if only I'd known about kickstarter before I did all those horrible things to gypsies!
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Post by: lord_blackfang
Joyboozer wrote:Wait, wave three has shipped?!
Oh god, if only I'd known about kickstarter before I did all those horrible things to gypsies!
I know how to fix this, all of my family are gypsies.
Just brush the nearest dog and put the hair in the nearest mailbox. The post will know what to do. They have dealt with our people before.
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Post by: ONI-S3
Thanks for the info! It's a shame they have put it off for a while, I'm really interested in seeing where Mantic goes.
And yes, wave three has shipped, if you haven't received your models yet we're starting a club. Barnacle111 didn't make the cut, the damn traitor already has his
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Post by: RobertsMinis
I got my Wave 3 stuff.
Looks nice. But I think they havent added the Forgefather sprue from the Starter Set in the shipment. I don't know why I bother sometimes :(
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Post by: Baragash
"Yes" in the sense that we all generally want everything now  "No" in the sense that the first draft was essentially a collection of ideas, none of which were individually bad IMO, but just didn't come together well (and there were exploits etc that would have had GW fans burning effigies of Matt Ward in the street, metaphorically speaking, if it had been 40k).
The second set feels like a game with only a couple of major decisions to be reviewed, then it can be tidied up and let loose.
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Post by: barnacle111
Mwahahah! I have wave 3 goodies before all the other Australians.... And possibly before the rest of the world.... Maybe I am the factory owner in china.... Hmmm.
On another note, what do we think a head swap with these would be like?
http://puppetswar.eu/product.php?id_product=190
It's their 'striker' head...
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Post by: Baragash
I think my wave 3 have just turned up, my wife says I have a package from Mantic and I don't recall ordering anything else.....
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Post by: ONI-S3
Baragash wrote:
"Yes" in the sense that we all generally want everything now  "No" in the sense that the first draft was essentially a collection of ideas, none of which were individually bad IMO, but just didn't come together well (and there were exploits etc that would have had GW fans burning effigies of Matt Ward in the street, metaphorically speaking, if it had been 40k).
The second set feels like a game with only a couple of major decisions to be reviewed, then it can be tidied up and let loose.
I keep an effigy of Matt Ward primed and ready to light as a general principle. I even got a sample of his hair, had to trade the last living squat in existence, but it was worth it for the added voodoo power. But I do see what you mean
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Post by: NTRabbit
Ronnie on facebook, apparently light delays in wave 3 shipments because we collectively ordered so many Peacekeepers that we burned through both the entire order they put in for backers, and the extras they added to the order as a just in case buffer.
So really, the delays are our your fault, everyone on Dakka but me
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Post by: Thraxas Of Turai
I went for the $150 strike team pledge, am I owed some plastic Enforcers or not? By now I am just confused.
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Post by: GrimDork
Yeah I think you should get uhh five?
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Post by: pretre
Strike team has just an Enforcer starter, right? So that's 2 sets.
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Post by: Thraxas Of Turai
Thought as much, as part of the original Enforcer faction starter. Could not blame Mantic if they have forgotten though. I do not envy Sara having to deal with all of those emails.
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Post by: CptJake
If I got a Forge Father starter and the booster bundle, how many of the inferno drills and how many sprues of plastic forge fathers should I have gotten?
Thanks
Jake
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Post by: pretre
CptJake wrote:If I got a Forge Father starter and the booster bundle, how many of the inferno drills and how many sprues of plastic forge fathers should I have gotten?
Thanks
Jake
http://www.manticgames.com/kickstarter/mission-control/deadzone-shipping.html
FF Starter: 6 x Brokkrs, 2 x Brokkrs with Muspell Rifle, 1 x Inferno Drill with Brokkr Engineer. Forge Father Faction Starter also includes 1 sprue of Hard Plastic Forge Guard.
FF BB: 2 Resin Plastic Boosters: 2 x Valkyrs, 2 x Chief Brokkrs, 2 x Brokkr Engineers with Frag-Ramms. 1 Resin Plastic Inferno Drill with Brokkr Engineer. 1 Hard Plastic Sprue: 1 x Forge Guard Huscarl, 5 x Forge Guard with weapon options.
So 2 Sprues and 2 Inferno Drills.
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Post by: CptJake
Thanks. Missing Items form time for me.
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Post by: timetowaste85
So, I'm trying to figure out how many plastic Enforcers I'm getting: Had 2 starter Enforcer sets (used my free starter as Enforcers) 2 BOGO $50 boosters of Enforcers, plus I separately ordered 4 additional sprues. That should mean 8 sprues of Enforcers, right? Then I think I got like 25 Peacekeepers in total. I'm sure I'm in the last batch though, as they mentioned "complicated orders" being in this latest batch, and I made my order which included older stuff like the mechs, had to email Sarah about a mistake on my end that caused me to add on a ruins set after the survey was done, as well as adding those 4 sprues of previously mentioned Enforcers after the pics came out. So...I went complicated by doing a bunch after survey finale. Crap.
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Post by: Alpharius
Same here!
Good news/bad news I guess?
At least I'm owed more of the stuff I like best, right?
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Post by: pretre
timetowaste85 wrote:So, I'm trying to figure out how many plastic Enforcers I'm getting:
Had 2 starter Enforcer sets (used my free starter as Enforcers)
2 BOGO $50 boosters of Enforcers, plus I separately ordered 4 additional sprues. That should mean 8 sprues of Enforcers, right?
2 per Starter (4)
2 per Booster Bundle (4)
4 additional sprues
= 12 total
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Post by: timetowaste85
Holy crap balls!! Sweet!
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Post by: ONI-S3
You sure it's two per starter? I was under the impression (granted, from ages back) that it was only one? Two would be fantastic, that's an extra billion for me! Which would be nice, because I really felt the faction starter sets were horrible in terms of value, especially because you basically got one (minus the additional troopers) with each order of the Enforcer booster bundle
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Post by: GrimDork
I got 30 and i was assuming 20, but I can't verify the reason.
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Post by: Thraxas Of Turai
So do we think that with the various waves of shipping and missing items sent out that Mantic have beaten 10,000 parcels for the Deadzone Kickstarter? I would hate to pay that bill. Explains why they have increased shipping on recent Kickstarters.
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Post by: ONI-S3
GrimDork wrote:I got 30 and i was assuming 20, but I can't verify the reason.
Even though you can't confirm the reason, I'm quite excited by the notion that I'll likely be getting more sprues than I initially thought, thanks
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Post by: GrimDork
I think I was counting 4 from double strike and a booster bundle, expecting 2 from the bundle and one from each strike team. So if the other report holds then I got 2 from each strike and 2 from the bundle. I guess?
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Post by: JoshInJapan
I picked up my wave 3 box yesterday. 6.4 kilos, and a cursory glance shows far more sprues of stuff that I had anticipated. Hopefully I can find some time in the next couple of days to go through it all in detail.
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Post by: lord_blackfang
I can confirm 10 per starter. They made a big deal out of it back when they switched them to hard plastic.
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Post by: Azazelx
Thraxas Of Turai wrote:So do we think that with the various waves of shipping and missing items sent out that Mantic have beaten 10,000 parcels for the Deadzone Kickstarter? I would hate to pay that bill. Explains why they have increased shipping on recent Kickstarters.
Well, that and the fact they still can't manage to pack a fething order with any level of competence. So they're sending out 1-3 parcels afterwards to get all of people's missing or incorrect bits out.
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Post by: ONI-S3
Thanks for confirming GrimDork and black_fang. For those guys (or gals) who ordered the Enforcer booster bundle, have you noticed that one of the two Defender's shotgun arm variants has damage on the top of the shoulder? I think I had 12 or more with damage in that same area, and am concerned that the damaged bits order is going to share the same fault
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Post by: Azazelx
Baragash wrote:
I would caution however, that they aren't a particularly good insight into the upcoming Warpath rules.
A fair point. Eilif has links to a ton of WP1 stuff, including superheavies and titans. (The EPIC/Armageddon-style ruleset).
http://www.dakkadakka.com/dakkaforum/posts/list/627063.page
AkhilleusK42 wrote:Thanks for the info! It's a shame they have put it off for a while, I'm really interested in seeing where Mantic goes.
And yes, wave three has shipped, if you haven't received your models yet we're starting a club. Barnacle111 didn't make the cut, the damn traitor already has his
According to the update they sent out, they hope to finish shipping W3 by Jan 16. But since they're not bothering with guff like shipping notifications ( because screw you) it'll be February before any of us can really know if our stuff was sent, or was lost, or...?
I'd like to play this game too!
I got these from the second survey:
Strike Team with Forge Fathers $150
Enforcer and Forge Father Boosters Bundles $50
10 sets of Peacekeepers $100
Then these in the third:
Enforcer Troopers $10 4
Plague Zombies x 20 $15 2
Forge Father Faction Starter $35 1
Forge Father Forge Guard $10 4
Strider $10 6
Connector Sprue x 5 $10 1
So anyone want to take a guess as to how many sprues of FF/Enforcers/ PK I should be getting?
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Post by: ONI-S3
"According to the update they sent out, they hope to finish shipping W3 by Jan 16. But since they're not bothering with guff like shipping notifications (because screw you) it'll be February before any of us can really know if our stuff was sent, or was lost, or...?"
Ugh, I was really hoping that my stuff had already shipped but with that Jan 16th shipping date you listed I'm worried it'll be another 3 weeks+, not to mention the 'finished by the 16th' thing is one of Mantic's tentative estimates. In their defence, I did add myself in at the last moment - actually got on board a bit after the KS closed, so I can't complain too much, they were very kind to let me on at all, and can understand why my shipping would be amongst the last (plus it was a big, complicated order) Automatically Appended Next Post: barnacle111 wrote:Mwahahah! I have wave 3 goodies before all the other Australians.... And possibly before the rest of the world.... Maybe I am the factory owner in china.... Hmmm.
On another note, what do we think a head swap with these would be like?
http://puppetswar.eu/product.php?id_product=190
It's their 'striker' head...
I think their striker head is from their not-marine line, so I think they'll be a bit too big on the Enforcers unless you bulk their knees and shoulders up a little, but that's personal taste. Their guardsman line (called guardsman - under the trooper section) shares some design elements with the striker heads but will likely be much better scaled fit in my opinion.
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Post by: NTRabbit
I just got my 3rd wave box, so I'm about to find out
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Post by: ONI-S3
It goes without saying, then, that you are out of the no Mantic wave 3 goodies club. It's nothing personal, but the wound is still just too raw for me to deal with right now. Hand me your badge and jacket, your severance check is in my office
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Post by: NTRabbit
Ack, the form inside says I should have 5 Forge Guard sprues, and I do, except I should have gotten 6, and it correctly notes that I should have gotten 11 Enforcer sprues, and that 11 are in the box, but there are only 10.
I guess I had it coming, since I had no problems with MA, DBX and DZ wave 2 shipments
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Post by: Joyboozer
NTRabbit wrote:Ack, the form inside says I should have 5 Forge Guard sprues, and I do, except I should have gotten 6, and it correctly notes that I should have gotten 11 Enforcer sprues, and that 11 are in the box, but there are only 10.
I guess I had it coming, since I had no problems with MA, DBX and DZ wave 2 shipments
Welcome to the club!
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Post by: lord_blackfang
My stuff is here!
I was surprised at the size of the box until I remembered that I had ordered an additional 4 battlezones in the 3rd survey, to bring my total up to 16. I expect this will barely tide me over to the DZ2 Kickstarter and delicious new battlezones.
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Post by: Bioptic
Yes, I had to go back and double check, but you should be getting 1 sprue of 6 Forge Guard for every:
- Forge Fathers starter
- Forge Fathers booster bundle (not individual booster)
I got both, but was only sent one, and the inventory list with the package also said that I was only due one. And no idea what's up with the bases - presumably I was sent enough for 1 sprue only with the previous wave, but not the 2 I was actually due.
Look, I'm not expecting CMON-style "let's make it easier to resell this" retail-style packaging, and I'm happy that things are increasingly inside plastic bags, but I've backed every single Mantic Kickstarter, and the only package I've ever received without an error of some kind was the recent DBX one, and one of the Kings of War ones.
I'd actually be more okay with it if I received an actual confirmation after submitting a missing parts form, rather than dropping it into the void and possibly getting an envelope in the post 3-4 months later.
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Post by: lord_blackfang
Oh, for anyone keeping track of these things, I did get the missing FF inferno drill, and I think I got enough 25mm bases for everything (including the additional zombie bundle I got in the 3rd survey) but no 40mm whatsoever.
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Post by: Alpharius
Just so I'm certain...
If I ordered the Forge Fathers Starter AND Booster, I was supposed to get two Inferno Drills?
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Post by: lord_blackfang
Yes.
I ordered the starter and booster, and got one drill in wave 2 and one drill now. They mentioned in an update that they forgot to pack one with the boosters.
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Post by: CptJake
Alpharius wrote:Just so I'm certain...
If I ordered the Forge Fathers Starter AND Booster, I was supposed to get two Inferno Drills?
I asked that yesterday, and the answer seems to be 'Yes!'
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Post by: Baragash
Bioptic wrote:Yes, I had to go back and double check, but you should be getting 1 sprue of 6 Forge Guard for every:
- Forge Fathers starter
- Forge Fathers booster bundle (not individual booster)
I got both, but was only sent one, and the inventory list with the package also said that I was only due one.
Same....but Mantic have only so far managed to correctly pack my Mars Attacks (just the KS exclusives and the DB team so about 20 models) correctly, so the good news is the world is behaving as normal
*heads to replacement form*
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Post by: NTRabbit
Slight problem here though, in that I can see on my wave 2 manifest where I have clearly indicated I received all of my Peacekeeper 40mm bases... but now I can't find them. Or the 25mm bases for the Zombies. They're both together, somewhere.
This came up when I realised not a single drill I received then and now came with a 40mm base, and at the time I may have just assumed the drill was supposed to be unbased like the other two tracked vehicles. Promo photos all show it based though.
Automatically Appended Next Post:
Alpharius wrote:Just so I'm certain...
If I ordered the Forge Fathers Starter AND Booster, I was supposed to get two Inferno Drills?
Pretty sure you didn't get one with the booster, you had to get the booster bundle... unless they replaced the single missile forge guard with it?
Originally it was
Booster: Missile Forge Guard, Valkyr, Chief Brokkr, Brokkr Demo Expert, Frag-Ramm
Booster Bundle: 2x Missile Forge Guard, 2x Valkyr, 2x Chief Brokkr, 2x Brokkr Demo Expert, 2x Frag-Ramm, 1x Inferno Drill, 1x Magma Forge Guard, 1x Autocannon Forge Guard, 1x Brokkr with Muspell Cannon
Then of course the 4 specialist weapon forge guard in the bundle were replaced with a whole sprue of forge guard, the Muspell Cannon Brokkr was dropped from the game and the demo changed name to engineer, but since I only bought bundles and not the smaller boosters I'm not sure what they did about the single Forge Guard, since they won't have given us a whole sprue for just one guy.
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Post by: lord_blackfang
Ah, yes, you need the bundle to get the second drill. The small booster is new models, the bundle is 2x new models and 1x repeats of the starter set specialists, which includes the drill.
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Post by: timetowaste85
I'm out of the club! My stuff came in. 12 sprues of enforcers!!
Box was beaten to holy hell, but it's all here. Super happy with Enforcer quality. Well done on the wait, Mantic!!
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Post by: GrimDork
I've really got to put more than one together... I totally love the idea of using magnets... but they make construction take a fair bit longer. Soon though, just put together my 13th zombie and I'll probably burn out of wanting to paint them around 20-30... after that... maybe Enforcer time. When all is said and done and i've got 30 hard plastic magnetized shooty/fighty enforcers with several bonus restic enforcers to back them up... I'll be officially 100% done with my space marines. No more tall-scaling attempts, they're either getting sold or locked away for awhile.
Has anyone who got more than one set of the mercs made any attempt at some 'zombivor' style conversions? I know I want to steal my second Nastanza's rifle and I was trying to think of what to do with the leftover model... Asterian zombie perhaps?
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Post by: Joyboozer
I also got mine today, thanks lord_blackfang, the dog hair worked!
Haven't gone through it yet, too tired to cry today.
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Post by: ONI-S3
timetowaste85 wrote:I'm out of the club! My stuff came in. 12 sprues of enforcers!!
Box was beaten to holy hell, but it's all here. Super happy with Enforcer quality. Well done on the wait, Mantic!!
The founding members have left the club, we might have to disband it soon, I got my goods. Well half of them, but it's a start!
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Post by: scarletsquig
Got my wave 2 missing parts yesterday, so those are going out as well.
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Post by: agnosto
Stuff came. Didn't get anything with shields and shotguns missing other stuff. Don't care anymore. Box is on shelf. All is right with the world, Mantic continues to screw up and confirm my belief that they are the keystone cops of the gaming industry.
Edit:
Here, have a pic of Mantic HQ customer service:
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Post by: NTRabbit
I got all my regular Enforcer shields inside the Enforcer starters and booster bundles in wave 2.
You are aware that buying extra sprues alone didn't entitle you to the shields, right?
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Post by: judgedoug
agnosto wrote:Stuff came. Didn't get anything with shields and shotguns missing other stuff. Don't care anymore. Box is on shelf. All is right with the world, Mantic continues to screw up and confirm my belief that they are the keystone cops of the gaming industry.
I got my Enforcer shields and crap a long time ago. Wave 2 maybe?
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Post by: NTRabbit
2 shields, 2 shotguns and the Medic in a little baggie, 1 baggie per booster, 2 baggies per booster bundle
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Post by: agnosto
NTRabbit wrote:2 shields, 2 shotguns and the Medic in a little baggie, 1 baggie per booster, 2 baggies per booster bundle
Then they didn't get them to me in wave 2. I just know that I was supposed to have some shields at some point; didn't get them in wave 2 and assumed it'd be wave 3 (or whatever wave we're on now). I'm not entitled to anything that I didn't pay for but I am entitled to what I did in fact pay for, or would be if I could be arsed to care anymore.
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Post by: pretre
I love me some plastic peacekeepers. The enforcers are cool, but the PK are super cool.
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Post by: judgedoug
agnosto wrote: NTRabbit wrote:2 shields, 2 shotguns and the Medic in a little baggie, 1 baggie per booster, 2 baggies per booster bundle
Then they didn't get them to me in wave 2. I just know that I was supposed to have some shields at some point; didn't get them in wave 2 and assumed it'd be wave 3 (or whatever wave we're on now). I'm not entitled to anything that I didn't pay for but I am entitled to what I did in fact pay for, or would be if I could be arsed to care anymore.
Are you sure? They were in a larger plastic bag that is labeled like "Enforcer Booster Bundle" but only has a couple medics and a bunch of loose arms and weapons on it.
(Did you get an Enforcer Booster Bundle or an Enforcer Booster? If you just got a normal pledge you wouldn't be getting shields and medics)
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Post by: NTRabbit
agnosto wrote: NTRabbit wrote:2 shields, 2 shotguns and the Medic in a little baggie, 1 baggie per booster, 2 baggies per booster bundle
Then they didn't get them to me in wave 2. I just know that I was supposed to have some shields at some point; didn't get them in wave 2 and assumed it'd be wave 3 (or whatever wave we're on now). I'm not entitled to anything that I didn't pay for but I am entitled to what I did in fact pay for, or would be if I could be arsed to care anymore.
Have you double checked your booster and/or booster bundle bags from wave 2? The booster literally contains nothing but the shield and medic baggie plus the bases, and the booster bundle has only two of the shield and medic bags, the bases, and the larger bag with the Captain, sniper, engineer, missile guy and dancing pistol knifey man, if you didn't get the shields your bags must be practically empty
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Post by: agnosto
I'm sadly a completionist so I bought a starter for each faction and the booster bundle deal for each faction. Out of curiosity, I went through the big box that all of the Deadzone stuff I received is stored in and no shields and no medics either.
I suppose my only point in posting this here is a kind of Internet sigh and headshake considering tje fact that I have never received a complete Mantic product from two Kickstarters and multiple waves of shipment; awful luck I suppose.
What's sad really is how positive I was about Mantic not all that long ago when the 1st KoW KS started; they've certainly poisoned the well with me and I've gone from encouraging others to buy their products to angst and actively discouraging others and now complete indifference. Maybe some day they'll get their gak together and actually care about quality of product and service (rather than the lipservice paid now).
The good news for you all is this is the final post that I'll be making in a Mantic thread so rejoice lads no more negativity from me.
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Post by: BobtheInquisitor
First Krootawk, and now Agnosto? We need a new voice of dissent.
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Post by: warboss
Does mantic charge for shipping for individual waves or is there just one fee during the kickstarter for all of them? It sounds like that for the three waves being mentioned here that they potentially have to send out 6 different packages to correct their own mistakes.
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Post by: pretre
Yeah, they didn't charge me any shipping and I've gotten a lot of packages.
Re: Missing shields. I know it sucks, but why wouldn't you have checked your Wave 2 by now? That's just crazy.
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Post by: scarletsquig
^ One fee for the whole KS.
And yeah, must get expensive for them, I have had 5 packages from Mantic for Deadzone alone.
Won't be getting a 6th one thankfully, wave 3 was all intact.
DBX and DZ wave 3 all arrived 100% intact so I think they're getting better with getting it right the first time.
The move back to more proper hard plastic sprues and away from dozens of tiny bags filled with dozens of tiny bits of restic should make things a lot easier, logistical nightmare with that material compared to a sprue.
The new sprues have me excited for new Mantic releases again for the first time in a long while, restic is more expensive, has less build options and is a horrible material to work with.
Sooo much nicer just quickly and cleanly filing the very small mould lines off of hard plastic enforcers rather than first having the file mangle up restic leaving residue and then having to practice Plastic Bending on half the parts.
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Post by: pretre
Yeah, I think I'm up to 7 or 8 packages total in all waves.
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Post by: CptJake
scarletsquig wrote:
The move back to more proper hard plastic sprues and away from dozens of tiny bags filled with dozens of tiny bits of restic should make things a lot easier, logistical nightmare with that material compared to a sprue.
Now that they seem to be bagging the sprues I would agree. Before that I had scenery sprues and zombie sprues missing pieces. Now (hopefully) any pieces which come loose will be in the bag.
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Post by: NTRabbit
So far the only additional shipment I've received for Deadzone is a regular envelope with a missing reb head and a missing marauder part inside from wave 1, but it'll end up at 5 because of my missing wave 3 sprues
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Post by: warboss
That has to be eating into their bottom line. Shipping out thousands of unnecessary international packages can't be cheap. You'd think they'd prefer to spend that money instead on better staffing/tech/training to instead lower the miss pack rate. YMMV.
Did the enforcer character pack that had the medic come out yet?
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Post by: pretre
warboss wrote:That has to be eating into their bottom line. Shipping out thousands of unnecessary international packages can't be cheap. You'd think they'd prefer to spend that money instead on better staffing/tech/training to instead lower the miss pack rate. YMMV.
Did the enforcer character pack that had the medic come out yet?
Medic is part of the plastic sprue.
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Post by: DaveC
The medic is a separate complete PVC miniature the sergeant is on the plastic sprue (but you could probably use the parts to make a medic just paint it differently)
I ordered the Medic and got him in wave 2 and as he is packaged with the shields/shotguns I got them as a bonus.
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Post by: pretre
DaveC wrote:The medic is a separate complete PVC miniature the sergeant is on the plastic sprue.
I ordered the Medic and got him in wave 2 and as he is packaged with the shields/shotguns I got them as a bonus.
He's in the restic bag, but there's also a big backpack and the little buzzsaw thing for the medic on the plastic sprue.
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Post by: GrimDork
If you were asking about retail... I don't think yet?
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Post by: DaveC
pretre wrote: DaveC wrote:The medic is a separate complete PVC miniature the sergeant is on the plastic sprue.
I ordered the Medic and got him in wave 2 and as he is packaged with the shields/shotguns I got them as a bonus.
He's in the restic bag, but there's also a big backpack and the little buzzsaw thing for the medic on the plastic sprue.
Neither of which belong to a medic but you could use them for that purpose along some spare packs. The energy gauntlet (fist) is for the sergeant, the tank backpack is for the incinerator.
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Post by: BobtheInquisitor
What is that thing on his calf? For that matter, can someone please explain what some of the weird little bits on the sprue are?
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Post by: GrimDork
I'm not entirely sure wudafux that is, some kind of saw/knife? Maybe a door auto-picker thing? There are a couple of grenades, a couple of little badge-like things I assume you put on the chest to denote rank, a couple of holstered pistols right?
Ahem..
2 holstered pistols
2 box-like box/pouches which I assume you can attach anywhere
2 knife/saw/tool things
2 tiny grenades
1 little badge thing
the larger bit that goes on the back for whoever has the heavy weapon
The other sprue doesn't have any tidbits that I can see.
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Post by: warboss
pretre wrote: DaveC wrote:The medic is a separate complete PVC miniature the sergeant is on the plastic sprue.
I ordered the Medic and got him in wave 2 and as he is packaged with the shields/shotguns I got them as a bonus.
He's in the restic bag, but there's also a big backpack and the little buzzsaw thing for the medic on the plastic sprue.
Thanks to all for the answers. I'm glad he is out but I'm a bit concerned that he is restic instead of hard plastic. I'll have to see the various relative qualities of the figs people post from this latest round of restic.
GrimDork wrote:If you were asking about retail... I don't think yet?
I'm asking regarding both in a way. I didn't get in on the kickstarter as the problems with KOW were fresh at that point as well as the beginning issues with Dreadball so I'd be buying it at retail. Of course, the backers getting that particular model would be the necessary previous step to it being available at retail.
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Post by: GrimDork
As to the whole 'what other heads for enforcers' thing... wonder how these would work?
http://www.anvilindustry.co.uk/AFTERLIFE/Republic/Republic-Grenadier-Heads
Actually look kind of cool and they're not terribly expensive.
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Post by: .Mikes.
While I was away on holiday my Deadzone wave 3 stuff arrived. I couldn't be more impressed. The HP plastic Enforcers, Peackeepers and Forguard are all what you'd expect from a top flight company. Roll on Warpath.
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Post by: pretre
I thought the heads were fine...
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Post by: CptJake
They are fine. If you like Beetlejuice. (I'm kidding...)
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Post by: AlexHolker
When we learn more about the Succubi I might take up the mantle again. Either they feth them up (and I wouldn't be surprised if they do) and it will be a one-off rant, or they will appear to be adequate enough to make me give a damn about their company again.
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Post by: GrimDork
I like the helmets just fine. They aren't nearly as bad as that beetlejuice photo. Maybe a tad small for some, I just saw those helmets while looking at other stuff and thought that those researching heads may like them.
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Post by: scarletsquig
I swear most of the issues people have with the heads is down to not getting truescale vs heroic, even then they're not entirely truescale, just closer to it than GW minis are.
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Post by: ONI-S3
I get the difference between heroic and truescale, but my Enforcers make my Elysians look like Catachans.
On a different not, is anyone else having difficulty making their HP Enforcers not look at the ground? The huge and noticeable neckjoint is very bulbous, I'm thinking I might have to shave it down, which is a hassle
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Post by: Wirecat
Having just received the last shipment for the Deadzone kickstarter, I must say that I've had no problems with Mantic mispacks or missing items since their first (KoW v1) kickstarter. Now, either through the sheer luck or their improved QC I have even more plastic to assemble. Begin custom grumble sequence...
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Post by: NTRabbit
[GRUMBLING INTENSIFIES]
Finishing my Rebs team this month, gonna toss a coin over whether to get the comparatively small Asterian team out of the way first, or delve right into my larger Forge Father or Enforcer lots.
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Post by: judgedoug
scarletsquig wrote:I swear most of the issues people have with the heads is down to not getting truescale vs heroic, even then they're not entirely truescale, just closer to it than GW minis are.
I think they're fine, too. I was assembling some Bolt Action Waffen- SS last night and it suddenly hit me how much I am hating watermelon heads.
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Post by: ONI-S3
judgedoug wrote: scarletsquig wrote:I swear most of the issues people have with the heads is down to not getting truescale vs heroic, even then they're not entirely truescale, just closer to it than GW minis are.
I think they're fine, too. I was assembling some Bolt Action Waffen- SS last night and it suddenly hit me how much I am hating watermelon heads.
As someone with a watermelon for a head, I find that offensive.
We're not all blessed with picture perfect and magazine quality rockmelons, judgedoug. #stoptheunrealisticexpectationsofthefruitheaded
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Post by: Alpharius
Well he is a Judge after all!
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Post by: ONI-S3
Hehe, I suppose you have a point. So while it did hurt my brother's feelings (see attached pic), I guess he always was a little mushy, suppose he might have been too long on the vine. Automatically Appended Next Post: In other news, now I have to change pillow and sheets
1
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Post by: Alpharius
That picture...
...so epic.
And so...
...Exalted!
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Post by: GrimDork
Looks like somebody has a healthcare professional in their household, or is not that a stethoscope?
Hilarious picture is hilarious, exalts for all!
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Post by: ONI-S3
Haha, thank you! Your exalt will lessen some of the sting of having to explain to my quizzical girly why have spontaneously decided to wash two pillows, a shirt and and the three balled up pairs of socks.
In Mantic news, I have primed my first HP Enforcer, yayyyy! Automatically Appended Next Post: GrimDork wrote:Looks like somebody has a healthcare professional in their household, or is not that a stethoscope?
Hilarious picture is hilarious, exalts for all!
Haha, I'm surprised you can tell that is a steth from the little that is shown (I genuinely doubt I could have)! And yeah, we're both med students
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Post by: GrimDork
Usually don't see tubes/clips like that elsewhere, I just recognized it from seeing my wife's scopeajigger around.
How are you gonna paint your enforcers? I've just finished toying around with schemes and think I'll go with a cleaner (and dipped) version of this:
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Post by: ONI-S3
I am going for squads with each having cohesive primary colours with individual secondary colours to add significant diversity between units and mild diversity intra-unit. And it looks like I'm off the hook for the laundry, my wife got bitten by a centipede - just another day in 'Stralya
For this particular Enforcer I'm thinking dark grey primary with a golden/orangey yellow secondary Automatically Appended Next Post: P.S. I like the scheme, red and white are very striking when together, it looks really effective, GrimDork
P.P.S. thanks for the grenadiers suggestion, their heads are not my cup of tea but their legs and shoulder pads were, and I made orders of both, so cheers for the suggestion!
1
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Post by: Joyboozer
Eh, if our wives are bitten by bugs we don't have to wash our clothes?
Do girlfriends count? I got divorced.
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Post by: RiTides
AkhilleusK42 wrote:I am going for squads with each having cohesive primary colours with individual secondary colours to add significant diversity between units and mild diversity intra-unit. And it looks like I'm off the hook for the laundry, my wife got bitten by a centipede - just another day in 'Stralya
I assume you called poison control (or the Aussie equivalent)? I thought everything killed you down there
On topic, the enforcer sculpts are imo still a bit too generic to tempt me here...
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Post by: ONI-S3
Haha, I meant getting off the hook for explaining why there was watermelon on everything, not as in getting out of doing laundry.
I believe Mantic really stepped up their game with the HP, but there are some noticeable deficits; aside from the forgiveable lack of detail where the arm would be obscured by the proximity of the torso, some enforcer parts (such as the shoulder pad of the flame/cannon support arm) are just devoid of details. Automatically Appended Next Post: Haha, yes we did, fortunately for us, this particular gribbly is a non-lethal one, just hurts a hell of a lot.
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Post by: GrimDork
So its just an Aussie brutalpede instead of the more deadly murderpede. Thank god it wasn't the fearsome vomit out your guts and die of a hangnailpede. Or a canetoad, those apparently suck too. I think my scheme will work well enough that I won't change my mind a couple of guys in... Time to get crackin!
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Post by: highlord tamburlaine
GrimDork wrote:So its just an Aussie brutalpede instead of the more deadly murderpede. Thank god it wasn't the fearsome vomit out your guts and die of a hangnailpede.
Or a canetoad, those apparently suck too.
I think my scheme will work well enough that I won't change my mind a couple of guys in... Time to get crackin!
Brutalpede and Murderpede are registered trademarks of Games Workshop. Please cease and desist in using these terms on any website other than a dedicated Games Workshop website.
I'm totally stealing your enforcer scheme. I like it. Copycating here I come!
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Post by: GrimDork
Cool beans! Steal away if if you like  I don't think my names had enough skullz in them for GW trademarks though! Seriously though, does anyone know what the little jagged tool whatsit on the enforcer sprues is meant to be? It seems to small for a knife, doesn't look like ammo. Medical tool? Hacking/lock-defeating tool?
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Post by: ONI-S3
GrimDork wrote:So its just an Aussie brutalpede instead of the more deadly murderpede. Thank god it wasn't the fearsome vomit out your guts and die of a hangnailpede.
Or a canetoad, those apparently suck too.
I think my scheme will work well enough that I won't change my mind a couple of guys in... Time to get crackin!
Haha, yeah, the hangnailpedes. They're a real hoot to bring out at family functions and children's playgrounds
As fr the buzz saw, I really have no idea, part of me wishes there were instructions so I could see the recommended alignment of the legs, I spent ages with multiple pairs trying to get a realistic and natural pose. Don't get me wrong, I love the versatility the ball bearings bring, just somewhat daunted by the difficulty in dry constructing them. Blu- tac doesn't really hold them in place that well, especially not if I have to apply pressure at another area
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Post by: BobtheInquisitor
The legs were a bit annoying. The Valkir minis definitely have an advantage there. The enforcers' anatomy is noticeably strange. They look like John Basedow in body paint and cardboard armor with tiny little heads and/or flimsy helmets. The torso is clearly modeled on a nude body and not an armored one. And the blade arms have underdeveloped hands which are really noticeable on the peacekeepers. On the positive, they have a much more streamlined design that looks 'modern' in terms of sci fi aesthetics, awesome helmets (if you can get past the size), powerful-looking weapons and a lot of nice details. They look like the kind of power armor or cybernetic soldiers one is likely to read about in a book published since 1990.
All in all, I like the enforcers but I love the peacekeepers.
Here are some photos that compare the enforcers to Space Marines and Dreamforge guys.
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Post by: Yonan
I like the enforcers but man, those Valkir, so damn good. Glad I have both (coming).
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Post by: NTRabbit
To me the heads and hands are fine, it's the shoulders that are too broad for the rest.
This of course means that Enforcers have bio and cyber enhanced shoulders for carrying heavy things
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Post by: BobtheInquisitor
Keep in mind I am talking about the enforcers and not the peacekeepers, but can you really picture a normal sized head fitting in that helmet if it is even remotely thick enough to offer any protection?
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Post by: NTRabbit
Yes I can, scale looks fine to me. It actually looks closer to reality than almost anything else in the picture save shiny blue guy who I would call normal human sized (5'10 or so, and say the Enforcers are all around 6'6), especially the giant bobblehead on the Space Marine and whatever it is holding the flamer on the left.
I'm thinking the helmet is 10, maybe 15mm thick in real scale at most
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Post by: lord_blackfang
judgedoug wrote: scarletsquig wrote:I swear most of the issues people have with the heads is down to not getting truescale vs heroic, even then they're not entirely truescale, just closer to it than GW minis are.
I think they're fine, too. I was assembling some Bolt Action Waffen- SS last night and it suddenly hit me how much I am hating watermelon heads.
Word. I've been doing a lot of truescale stuff (Mantic, Relic Knights, Wargames Factory) and then I got to the Bolt Action dudes that Mantic sent me to use as vintage soldiers for Mars Attacks, and I thought, what is this gak? They're as bad as Cadians!
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Post by: Compel
I see the Enforcer armour probably as a bodysuit with armour plates attached to it.
Something closer to this, plus armour plates than a space marine.
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Post by: lord_blackfang
Or maybe there's really a Mantic Elf in there!
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Post by: BobtheInquisitor
NTRabbit wrote:Yes I can, scale looks fine to me. It actually looks closer to reality than almost anything else in the picture save shiny blue guy who I would call normal human sized (5'10 or so, and say the Enforcers are all around 6'6), especially the giant bobblehead on the Space Marine and whatever it is holding the flamer on the left.
I'm thinking the helmet is 10, maybe 15mm thick in real scale at most
The shiny blue guy is one of the Sedition Wars minis I mentioned earlier. I included him because he is the only model that works with the Enforcers. However, Sedition Wars minis are notoriously tiny to the point where that is one of the first things people comment on when they open the box. Next to other Mantic models, the enforcers look off, albeit in a badass way.
In any case, I really hope there is an affordable retail box for these guys because I do enjoy them quite a bit. Not $4 per mini, but still quite a bit.
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Post by: Azazelx
pretre wrote:Yeah, they didn't charge me any shipping and I've gotten a lot of packages.
Re: Missing shields. I know it sucks, but why wouldn't you have checked your Wave 2 by now? That's just crazy.
He did. He said he assumed they'd be in Wave 3 since they weren't in his Wave 2 shipment.
Besides, checking gak from a Mantic KS at this point is a huge pain in the arse that takes way too long and is mentally draining. Automatically Appended Next Post: scarletsquig wrote:I swear most of the issues people have with the heads is down to not getting truescale vs heroic, even then they're not entirely truescale, just closer to it than GW minis are.
Nope, they're pinheads. I've got thousands of historical "truescale" figures. I can tell the difference, and they're out of proportion. If they were heads it'd be one thing. Since they're supposed to be helmets, it's even worse...
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Post by: Eilif
BobtheInquisitor wrote:
The shiny blue guy is one of the Sedition Wars minis I mentioned earlier. I included him because he is the only model that works with the Enforcers. However, Sedition Wars minis are notoriously tiny to the point where that is one of the first things people comment on when they open the box. Next to other Mantic models, the enforcers look off, albeit in a badass way.
In any case, I really hope there is an affordable retail box for these guys because I do enjoy them quite a bit. Not $4 per mini, but still quite a bit.
I found the sedition wars figures to be nicely proportioned actually. http://chicagoskirmish.blogspot.com/2015/01/sedition-wars-good-deal-for-patient.html
On the slim side to be sure, but not un-reaonably so. They're not pinheads like some of the enforcer, not anime skinny like infinity and and not uber-chunky like most every human GW has ever done.
They're murder to clean up the mold lines on, but the sculpts are great. I liked them enough to buy two boxes (at amazon sale price) just for the Vangaurd models. I should probably do a scale shot myself as well.
GrimDork wrote:Usually don't see tubes/clips like that elsewhere, I just recognized it from seeing my wife's scopeajigger around.
How are you gonna paint your enforcers? I've just finished toying around with schemes and think I'll go with a cleaner (and dipped) version of this:

If you're going to dip, can I suggest a lighter shade of grey for the under layer. Even the Dark Tone (or Minwax Polyshandes Tudor that I use) will not do much for really dark grey or black.
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Post by: GrimDork
I like the vanguard/samaritans, they're pretty close to corporation marines, could serve as an up-armored elite version, perhaps.
I'm gonna have to drybrush the coal underlayer for sure, that's just wip to get the gist across. I may experiment with a medium grey too, but I like the contrast of the darker color even if it means I do a bit more work by managing it by hand. Thanks for the tip though
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Post by: BobtheInquisitor
Eilif wrote: BobtheInquisitor wrote:
The shiny blue guy is one of the Sedition Wars minis I mentioned earlier. I included him because he is the only model that works with the Enforcers. However, Sedition Wars minis are notoriously tiny to the point where that is one of the first things people comment on when they open the box. Next to other Mantic models, the enforcers look off, albeit in a badass way.
In any case, I really hope there is an affordable retail box for these guys because I do enjoy them quite a bit. Not $4 per mini, but still quite a bit.
I found the sedition wars figures to be nicely proportioned actually. http://chicagoskirmish.blogspot.com/2015/01/sedition-wars-good-deal-for-patient.html
On the slim side to be sure, but not un-reaonably so. They're not pinheads like some of the enforcer, not anime skinny like infinity and and not uber-chunky like most every human GW has ever done.
They're murder to clean up the mold lines on, but the sculpts are great. I liked them enough to buy two boxes (at amazon sale price) just for the Vangaurd models. I should probably do a scale shot myself as well.
I did not say Sedition Wars minis were badly proportioned but tiny. As in, they look like 25mm figures next to the Eisenkern, UAMC, etc.. They are the Perry Minis of sci fi: great sculpts with limited poses and diminutive stature. The enforcers look like they could be giant basketball player-types in Sedition Wars scale, but next to other 28mm minis they look off.
And I agree that the SW minis are awesome. I also bought a discounted second box just for the Samaritans (and the Strain big beasts). That they match visually in scale and style with the enforcers is a bonus.
I am planning to paint my enforcers black and white to look like police/enforcement types. The Peacekeepers may end up black and green to look more like military units. Unless Mantic releases a lot more fluff for Warpath, I'll just stick to my own background for them.
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Post by: NTRabbit
You're all missing that head size doesn't increase in proportion to body size in humans - the Enforcers are all meant to be genetically enhanced soldiers who are 6'4 or taller beefcakes, but the human head remains the same (average) size no matter how much bigger the rest of the body gets. They're only pinheads in the way that every bodybuilder is a pinhead
I looked it up, it's actually the opposite, some parts of the head get smaller as height increases. The only part of the human head that definitively increases with height is the width of the mouth.
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Post by: BobtheInquisitor
BobtheInquisitor wrote:The enforcers look like they could be giant basketball player-types in Sedition Wars scale, but next to other 28mm minis they look off.
Right. Covered that. The problem is we're talking a lot taller than 6'4" for their (helmeted!) heads to make sense. And then they really don't work in the same range as the Mantic Corp Marines or the Deadzone minis or even the Peacekeepers, who have an open helmet with a face on the sprue that wouldn't fit inside a normal enforcer helmet.
And no one has even mentioned the hilarity of these hugenormous bodybuilders and their chicken necks.
Besides, if my tax dollars were going to power armor a force of super soldiers, I'd prefer for them all to be 5'4" tall instead. Think of the savings!
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Post by: NTRabbit
No we're not, that was my point, head size is independent of height and it only looks small because they have large bodies. I'm only 6'4 and I have a larger head than 7'0+ basketball players.
I maintain that the helmets are scaled just fine, and that the shoulders are the problem.
The Peacekeeper open faced helmets are the ones with the problems, they have faces that are too big, and the Corp Marines have heads that are too big because they sailed too close to the Cadian wind.
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Post by: BobtheInquisitor
OK then.
So, is there a squatting peacekeeper, or was he supposed to be kneeling?
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Post by: NTRabbit
The one carrying the shield in the generic store image is squatting, but I think you can get the legs to work squatting or kneeling. Not tried any of mine yet though. Automatically Appended Next Post: In other news I found all my missing peacekeeper and zombie bases, they were in the foam cooler that all my metal mercs and bits came in, right where I put them so I wouldn't lose or forget them
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Post by: GrimDork
The running enforcer leg/torso set was not my favorite to work on so far... but not too bad either. Blue-glue is working just fine since the contact areas are fairly large and contoured. Assembly is slow due to magnets but I'll get there.
Finished the scheme too:
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Post by: ONI-S3
I'm really liking the scheme you've gone with, GrimDork. It looks really nicely done :-)
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Post by: GrimDork
Thanks  I think I'm going to quite enjoy painting through the rest of my plastic enforcers and PKs. Between the layout of the model and the scheme, painting them is pretty easy. No darks-on-lights like with the corporation marine there.
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Post by: ONI-S3
I wish I could say I had the sense to avoid light and dark extremes, but I very much doubt I will - it's too perdy. Out of curiosity, how are you finding their necks? Mine have to be in certain positions or they look funny. I'm finding I can't really make any look like they're standing straight without having to consider clipping the joint somewhat extensively
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Post by: GrimDork
The necks for the enforcers? For the one guy that I've got done I cut off the half-ball from the head and then drilled into the base of the helmet and added a ball bearing so I can swivel the head left-to-right and up/down, but not very far back at all.
They do seem to have kind of slouchy poses, or maybe it's just a knees bent ready for action thing. Still, they stand a lot straighter than your average space marine.
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Post by: ONI-S3
Haha, very true! I like to pretend that the space marines I face have spinal injuries from always wearing the power armour. It eases the pain as I lift of droves of my guardsmen. I think I will cut down the neck peg, I just wanted to make sure I wasn't constructing them incorrectly and that there was some sort of pose where they straightened up and looked natural. I cannot believe how much more I love the HP over the restic, I knew the difference would be big, but not this big. It is leagues better than the earlier Enforcers
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Post by: BobtheInquisitor
Their poses make more sense if you imagine a gymaholic posing for a selfie. The lower back leans back to thrust up the abs, but the upper back is more or less straight, with maybe a little slouch to emphasize the pecs. Look at how all the MERCS minis are posed. Or google John Basedow and look for his more indulgent infomercial photos.
The enforcers aren't just going to kill you. They're going to look good while they do it.
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Post by: shasolenzabi
Peacekeepers seem a cross between the Enforcer Captain and regular enforcers. Big still compared to many infantry as they are also transhumans but well, they fit scale wise better than SM which instead of Space Marines, may be relegated to Sontaran Marines
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Post by: BobtheInquisitor
The peacekeepers are the bee's cyberknees. I hope there's a good deal on them down the line.
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Post by: judgedoug
AkhilleusK42 wrote:Hehe, I suppose you have a point. So while it did hurt my brother's feelings (see attached pic), I guess he always was a little mushy, suppose he might have been too long on the vine.
This is my favorite thing on the internet (this month).
I take back every thing I said about watermelon heads. However, I'm still racist towards hamfists.
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Post by: Talking Banana
Hi guys,
Does anyone here have sarah clark's email handy? I need to register a change of address with Mantic. If there's another contact that I should use, I'd appreciate that, too.
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Post by: BobtheInquisitor
Sarah has not responded to the last two emails I've sent. Maybe Stewart would be a better choice.
Stewart.gibbs at manticgames.com
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Post by: pretre
She responds, it just takes a bit.
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Post by: Talking Banana
Thanks, Bob. Actually, the last time I emailed Sarah my email never made it through I got the following message from the gmail "mailer-daemon":
"Delivery to the following recipient failed permanently:
sarah.clark@mantic.com"
I thought perhaps I had her email address wrong somehow, which was why I asked after it here. Anyhow, I've now emailed Stewart.
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Post by: pretre
That's because that's not her email.
sarah.clark@manticgames.com Automatically Appended Next Post: Mantic.com isn't even owned by mantic, that I know of. Automatically Appended Next Post: This is why it's good to use the missing items form and wait for a response. It may take a while but you're getting to the right place. I did that and then just responded to her emails when she asked for clarification. Saves a lot of headache. Automatically Appended Next Post: Not to harp on Vermonter, but I wonder how many people who complain about Mantic never returning their emails have the same problem.
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Post by: BobtheInquisitor
I know I have her email correct because she was responsive at one time. Deadzone inquiries seem really backed up, though.
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Post by: Todosi
Where do we find the missing parts form?
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Post by: pretre
Contact section of the website. Automatically Appended Next Post: http://www.manticgames.com/contact.html
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Post by: PsychoticStorm
As if they ever answer from there!
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Post by: angelofvengeance
Just got my 3rd Survey gubbinz through yesterday
2 striders (one for my plague, one for enforcers)
A big bundle of the new terrain bits and a fair amount of plastic enforcers & peacekeepers.. Guess I know what I'm doing this weekend..
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Post by: Bioptic
The manifest sent with the package actually says to message them on Kickstarter! And I at least got a reply within a few days from there. But my Mars Attacks missing parts did show up a couple of days ago, and that was entirely from a 'missing parts form' with no communication.
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Post by: MaxT
I got my missing item from the Mars Attacks KS at the weekend, a Martian Standard Bearer. My Deadzone Wave 3 also arrived all in order and correct. The peacekeepers are lovely, very pleased i decided to get 20 of them for a future Warpath/psudo-Terminator 40K army.
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Post by: pretre
I've never had a problem.
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Post by: Alpharius
I know BobtheInquisitor is having problems there, and by extension, that means that I am having problems there.
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Post by: pretre
Alpharius wrote:I know BobtheInquisitor is having problems there, and by extension, that means that I am having problems there.
I can't speak for his experience, but my own experience on the other end of CS is that it is probably user error.
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Post by: BobtheInquisitor
pretre wrote: Alpharius wrote:I know BobtheInquisitor is having problems there, and by extension, that means that I am having problems there.
I can't speak for his experience, but my own experience on the other end of CS is that it is probably user error. 
Well, I emailed Sarah about the Missing MA stuff quite a while ago and received a response. Everything looked to be in order except that the missing item is still missing. Then I used that form for my DZ missing stuff and asked how the MA stuff was going. No response. So I asked Sarah again. no response. Then again. We are talking over a couple of months with a Primarchs breathing down my neck here. I'm sure they're busy and all, but I feel a bit too much like Captain Needa over here.
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Post by: pretre
/shrug. I, again, can't speak for your experience. Although I'd check your junk folder and which address you are responding to.  I'd also note that I have had a month or so between replies at times. They're backed up.
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Post by: OrlandotheTechnicoloured
and with the Dungeon Saga pledge manager invites just trickling out (with lots of faults and problems looking at the KS comments) things are going to get worse in the near future
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Post by: Lukez
Got a wave 3 shipment. Missing a bunch of stuff but box does say 1 of 2 on it so I will wait a week before sending anything out.
Strangely I got a mini Kings of war rulebook thrown in. Neat I suppose.
I also did a quick base count and I think the reason there was the mass error for peacekeeper bases is they shipped small bases for them instead.
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Post by: PsychoticStorm
I used the forms provided and the form from mantic and I still haven't heard back and that is from missing/ damaged parts from the original dreadball....
I am wondering if I am too patient with them?
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Post by: Alpharius
PsychoticStorm wrote:I used the forms provided and the form from mantic and I still haven't heard back and that is from missing/ damaged parts from the original dreadball....
I am wondering if I am too patient with them?
Yes, I'd say you are!
You should absolutely contact them through the emails earlier in this thread AND via the Kickstarter system!
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Post by: judgedoug
Yeah, Mantic's CS is pretty much inexcusable. It is the worst aspect of an otherwise good company.
Ticketing systems like what Warlord moved to (and gasp, their CS improved by several orders of magnitude) are not expensive.
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Post by: privateer4hire
Maybe the ticketing system can be part of the next KS!
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Post by: Talking Banana
I thought I had her address wrong, Pretre; thanks for the clarification.
I didn't use the missing items form in this case because I wasn't reporting a missing item, just a change of address. I guess it might have worked fine anyway, but I didn't want to confuse things.
Luke took care of it, all is well.
pretre wrote:That's because that's not her email.
sarah.clark@manticgames.com
Automatically Appended Next Post:
Mantic.com isn't even owned by mantic, that I know of.
Automatically Appended Next Post:
This is why it's good to use the missing items form and wait for a response. It may take a while but you're getting to the right place. I did that and then just responded to her emails when she asked for clarification. Saves a lot of headache.
Automatically Appended Next Post:
Not to harp on Vermonter, but I wonder how many people who complain about Mantic never returning their emails have the same problem.
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Post by: madwolf
Just received my 3ºwave packeg.
Got the hardcover book, the special chars i asked on the the manager, also got the enforcers but no forgefathers ForgeGuard........
Those were the ones I wanted more. :(
Did mantic forget to put them or will there be a 4º wave ???
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Post by: lord_blackfang
My Mars Attacks missing bits turned up today, unannounced.
Judging from what I received, the terrain in the "Freebies" baggie does not count towards any terrain we've pledged for (Escalation, for example) as I now have the full amount I pledged for plus that extra set.
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Post by: Nostromodamus
No news on DZ2 yet then?
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Post by: pretre
madwolf wrote:Just received my 3ºwave packeg.
Got the hardcover book, the special chars i asked on the the manager, also got the enforcers but no forgefathers ForgeGuard........
Those were the ones I wanted more. :(
Did mantic forget to put them or will there be a 4º wave ???
Known issue. Submit a missing items form.
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Post by: xowainx
I had a singular Forge Fathers starter and booster, should I have received any of the plastic sprues for them and if so, how many?
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Post by: Bioptic
A booster, not a booster bundle, correct? if so, that should be 1 hard plastic sprue of (6) Forge Guard in wave 3, and 6 40 mm bases for them, delivered in either Wave 2 or Wave 3.
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Post by: judgedoug
Bioptic wrote:A booster, not a booster bundle, correct? if so, that should be 1 hard plastic sprue of (6) Forge Guard in wave 3, and 6 40 mm bases for them, delivered in either Wave 2 or Wave 3.
No, Forge Guard get 25mm bases.
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Post by: Baragash
judgedoug wrote:Bioptic wrote:A booster, not a booster bundle, correct? if so, that should be 1 hard plastic sprue of (6) Forge Guard in wave 3, and 6 40 mm bases for them, delivered in either Wave 2 or Wave 3.
No, Forge Guard get 25mm bases.
^Yep. This is true for Warpath also.
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Post by: Ashitaka
Hi,
Can anybody confirm the base sizes for
Forge Guard (25mm round - as confirmed above)
Peacekeepers
Enforcers
I want to pick up some clear bases at lunch and I want to make sure I get the right size.
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Post by: Bolognesus
Reg enforcers are 25mm, enforcer peacekeepers are 40mm.
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Post by: judgedoug
FYI Renedra now makes clear plastic 25mm round bases.
http://www.renedra.co.uk/product.php?product=134
Only on 25mm round, no word yet on when 30/40/50/60mm rounds will be made in clear as well.
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Post by: GrimDork
So something like $4.50 for 50 bases? 10 bases a dollar? That's a bit better than the $15 for 100 I think I remember paying to litko... But I wonder how clear they are? Are they gonna be as crystal clear as proper acrylics? Sounds like a good alternative, especially for UK/EU and so on. No dice for me though unless they're also only 1.5mm thick, if they're 'standard' gw size, too thick for my liking. Huh it even says slightly textured underside... while potentially useful, now I really wonder how transparent those will be..
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Post by: DaveC
GrimDork wrote:So something like $4.50 for 50 bases? 10 bases a dollar? That's a bit better than the $15 for 100 I think I remember paying to litko... But I wonder how clear they are? Are they gonna be as crystal clear as proper acrylics? Sounds like a good alternative, especially for UK/ EU and so on. No dice for me though unless they're also only 1.5mm thick, if they're 'standard' gw size, too thick for my liking.
Huh it even says slightly textured underside... while potentially useful, now I really wonder how transparent those will be..
The regular bases have a texture on one side and are plain on the other so I'd say they used the same molds and ran a clear plastic through them. I have a load of regular Renedra bases in various sizes (they make good inserts for round lip bases) but I prefer laser cut acrylic for clear bases so I'd pay slightly more for them also Renedra bases are very thin no more than 2mm thick
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Post by: GrimDork
Huh, well that's a point in their favor but yeah I think I still like clear acrylics now that I've been using them.
51394
Post by: judgedoug
GrimDork wrote:So something like $4.50 for 50 bases? 10 bases a dollar? That's a bit better than the $15 for 100 I think I remember paying to litko... But I wonder how clear they are? Are they gonna be as crystal clear as proper acrylics? Sounds like a good alternative, especially for UK/ EU and so on. No dice for me though unless they're also only 1.5mm thick, if they're 'standard' gw size, too thick for my liking.
Huh it even says slightly textured underside... while potentially useful, now I really wonder how transparent those will be..
www.architectsofwar.com is the US distributor for Renedra. don't know if they have the clear bases in stock yet, but could fire off an email.
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Post by: Azazelx
pretre wrote:/shrug. I, again, can't speak for your experience. Although I'd check your junk folder and which address you are responding to.  I'd also note that I have had a month or so between replies at times. They're backed up.
OrlandotheTechnicoloured wrote:and with the Dungeon Saga pledge manager invites just trickling out (with lots of faults and problems looking at the KS comments) things are going to get worse in the near future
It's Mantic. They're never not backed up.
Snark aside, and completely seriously. They're in a constant state of About to Launch a Kickstarter/Running a Kickstarter/About to open a Pledge Manager/Opening a Pledge Manager/Closing a Pledge Manager/About to start shipping a KS/Shipping a KS/Shipping another wave of a KS/finishing up shipping on a KS/pick 2-5 of the previous that it's now their Business as Usual, and using any of those as an excuse for gakky customer service doesn't work any more. I mean, I'm not saying that a CS job anywhere, and especially Mantic is an easy gig, or that I'd especially want to work there - but it is what it is. If Kickstarter Campaigns are a core pillar of their business model for the time being, that's fine, but "we're busy with a Kickstarter" can't be an excuse for slow or poor customer service or inept packing for their Kickstarter rewards.
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Post by: lord_blackfang
On a brighter note, DBX wave 2 should be all out the door this time next week. Except all the missing parts, of course, which they will get around to after wave 5 or so.
It's also interesting to note that none of the minis shipping right now have rules in DBX, the game they were supposedly made for. They currently only have rules in DBO.
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Post by: judgedoug
I agree with Azazelx entirely. Ronnie is aware of their poor CS and I'm hoping his blog wasn't just lipservice and they actually, y'know, implement a real ticketing system to keep track of CS issues.
Hell, I'd write one for them if they paid me in credit.
As an aside, I received my missing Mars Attacks stuff (they had sent two of one of the AW resin sets in my initial shipment and I had ordered one of each) and there was a freebie Dreadball baggie with a fig included!
123
Post by: Alpharius
I hope I get my missing Mars Attacks terrain soon someday.
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Post by: BobtheInquisitor
Me too. Me too.
I still haven't received any kind of reply to any of my missing item forms or the last couple of emails, unless you count the out of office autoreply.
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Post by: scarletsquig
I have never received any reply, only the missing items in the mail several months later.
Don't really need a reply, either, would rather they spent time packing and sending the bits rather than responding to emails.
They have a new guy hired just to deal with picking and packing missing parts now so things should be moving more quickly.
And yep, Renedra now have the clear bases! Going to be using those for 100% of my DZ/ Warpath minis from now on.
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Post by: pretre
Final missing items came in. I ended up getting 24 sprues of fortified to replace my mismolded four battlezones (12 bad sprues?).
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Post by: BobtheInquisitor
I finally received a reply. So I guess Mintic's CS is 100% fine now, even for entitled babies like me who actually do want responses to our inquiries.
Hopefully Alpharius will hold up his end of the bargain and disable the bomb-collar.
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Post by: pretre
That may be a bit over dramatic.
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Post by: greenskin lynn
yes, but overly dramatic is how we get the top ratings
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Post by: BobtheInquisitor
Then you get the power. Then you get the minis.
But mostly I find being the squeaky wheel a moral imperative. And I'm a boisterous loudmouth, to be fair.
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Post by: ONI-S3
Hey guys, what arm should I use for the Enforcer Defender's shield? It looks like I'll have to cut off a section of it, but am hoping to get a look of holding it in semi-close to the body
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Post by: scarletsquig
Pics of the wave 2 DBX MVPs:
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Post by: NTRabbit
AkhilleusK42 wrote:Hey guys, what arm should I use for the Enforcer Defender's shield? It looks like I'll have to cut off a section of it, but am hoping to get a look of holding it in semi-close to the body
I think any of the left arms with no hand are meant to work with it, but I've got mine stored as I'm doing FF next so I can't say for sure.
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Post by: Nostromodamus
So the Ada-Lorena and Crystalan MVPs aren't clear plastic?
Did they scrap that idea?
61979
Post by: DaveC
I believe the Ada Lorena and Cystallans are to share a mold for production so they can be cast in a coloured clear plastic they are wave 3 so haven't been tooled/finished yet. It appears that as the MVPs have been finished before the teams so they put them in a mold with the other MVPs and cast the lot in grey plastic which is a pity as they should of held those two back for wave 3
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Post by: CptJake
DaveC wrote:I believe the Ada Lorena and Cystallans are to share a mold for production so they can be cast in a coloured clear plastic they are wave 3 so haven't been tooled/finished yet. It appears that as the MVPs have been finished before the teams so they put them in a mold with the other MVPs and cast the lot in grey plastic which is a pity as they should of held those two back for wave 3
I'll jump in....
Mantic, Almost!
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