Tacked together a freeblade assassin called The Shadow Thief. Knives and head are from the skitari assassin kit, I have another freeblade to build and that banner of four is done.
Also done is one lance with a pair of Cerastus lancers, 3 Questoris thermal cannons, and 3 dual melee Questoris with converted powerfists.
The current scratch-built Warhound "Torch of Horus". Using left over pieces from Reaver sprues I thought I'd blue-tack them in along with the pelvis and shin plates too.
Being a Chaos sort of chap he enjoys hunting Loyalist Reavers and uses pieces from fallen foes as replacement armour as well as trophies. Bit of a nasty sod, really. He'll play support to the Questoris Lance I'm also slapping together, although I need the upgrade sprue and an Acastus for them to match the Loyalist force.
He's got a bit of a story too. Horus sends his small Legios to take command of a Loyalist Household and to give the order to attack their allied-Legios neighbour. "An order from Horus is the word of the Emperor". Not entirely up on the whole Heresy thing but its obviously on the eve of the war, and all that jazz. Looking forward to a mission where the Household learns of the treachery and switches sides, sending the "beast back to whence it came!".
Automatically Appended Next Post:
RazorMind wrote: Legio Solaria coming along, still need to do decals, some touch up, and finish the basing
RazorMind wrote: Legio Solaria coming along, still need to do decals, some touch up, and finish the basing
very nice job.
im tempted to run that maniple but as it was pointed out to me, that free shot might not be avalible as mutch as you would think, so that put me on hold for it and i went axiom instead for now.
but it is a nice maniple for low point games.
(add a few colourfull LEDs to the base and your set for december )
RazorMind wrote: Legio Solaria coming along, still need to do decals, some touch up, and finish the basing
very nice job.
im tempted to run that maniple but as it was pointed out to me, that free shot might not be avalible as mutch as you would think, so that put me on hold for it and i went axiom instead for now.
but it is a nice maniple for low point games.
(add a few colourfull LEDs to the base and your set for december )
@SamusDrake
nice idea with the reaver fists.
It’s definitely a Maniple you might want dual Volcanon Cannon on your Reaver. Let the Warhounds do the legwork, and Reaver be the force multiplier.
if i was you, i would work a bit on the head. witth house wide bulky shoulders, and long "arms", a short head, kinda like a putbull might fit it better.
Dual Volcano is pretty limiting, though, and easily becomes a liability when the situation turns rough. Personally I'd always aim to have the Venator's leader be shooting with the Melta Cannon, advancing somewhat carefully and using terrain to shield itself from the return fire as long as possible while blasting that sweet Str 11 death all over the place. Requires agressive hounds, naturally.
Base coated and attached shin plates to some Questoris. Coated some other bits on their armour too.
Oh, my copy of Doom of Molech went walkies. Spent some time rampaging through the house until I remembered I left it on the coffee table. Of all places and in full view...getting old.
Only built one of the smol sprues (7 left to go!), and my box doesn’t have instructions, so flying a wee bit blind.
This one was pretty straight forward, and beautifully engineered. 45 degree corner connections, and the smallest building can be slotted on to the bigger one, and sit there quite nicely without glue.
In height terms, see pic 3. Offers full cover to a Questoris, partial to a Cerastus, and a reasonable level to a Warhounds.
Wee bit more involved this time. The roof section is a ‘three stretch’, but the wall sections are a single ‘two stretch’ and thusly, 6 ‘one stretch’.
To connect the wall sections along the long side, you use the buttress bits. This is why you can now see my kitchen chopping board. Nice even surface to make sure they’re all flush.
These buildings are around 1.5 times the height of those from the Small Building Sprue. This entirely hides a Questoris behind it (he is in the pic, I swear) and of course, offers far more cover to the Cerastus and Warhound. Though. I suspect if the Questoris had the Carapace Launcher, you’d be able to see that.
And yes, they other two stack on top in the same way. But the bottom end of the walls in this kit are somewhat thicker, so likely won’t stack atop.
You can also make much lower buildings, as you can see. Approx 1/2 the height of the Small Building. And again these bits are stackable. Which is nice.
Can provide some underfoot scatter terrain, or can be used to vary the heights of the rest of your collection. Which is useful. Variety is indeed the spice!
So that’s the very basic ‘no real trying’ results. Next, I think I’ll try something L shaped. Help give the look a bit more texture,
The household thus far. Two more freeblades for a four man unit to fill out points and it’s ready to spray if tomorrow is a nice day.
My Castigators’ guns can be swapped for shields if they don’t turn out to do much. I’m still waiting for this flail to cure but his bannermate has a Fantasy warhammer counts-as-power sword.
How much trouble is it to clean up pieces done in a resin printer like that? Are you using a separate curing station? We don’t have a resin printer yet at work but I’m pushing for one.
It can be tricky, I made the problem worse for myself here by using autogenerated supports. Spend a bit more time placing them manually and then you'll have less to clean up. That said my print sometimes does crazy stuff, even with what should be correct support placement - I have loads ot Warhound legs without the ankle ball joint as it didn't print properly.
For curing, I use natural light, or a UV curing machine sold for curing finger nail coverings.
Fajita Fan wrote: Group shot getting ready to be sprayed. Should I try the new contrast paints on these guys?
tbh, only you can know that. do you have the will and fokus to paint 25+ small/medium size models for a game ment to have only 3-5 big models?
if no, then use contrast.
RazorMind wrote: Legio Solaria coming along, still need to do decals, some touch up, and finish the basing
very nice job.
im tempted to run that maniple [Venator] but as it was pointed out to me, that free shot might not be avalible as mutch as you would think, so that put me on hold for it and i went axiom instead for now.
but it is a nice maniple for low point games.
(add a few colourfull LEDs to the base and your set for december )
@SamusDrake
nice idea with the reaver fists.
It’s definitely a Maniple you might want dual Volcanon Cannon on your Reaver. Let the Warhounds do the legwork, and Reaver be the force multiplier.
Lot easier said than done though
I have done this very thing. (Only in one game, mind.)
The terrain was open enough for the Reaver to stand at one end of the board next to a Plasma Generator and take potshots at anything that lost its shields. It blew away a Warhound that was trying to abscond with some rescued crew.
Dual Volcano (with Apoc Launcher carapace) doesn't get to move much, because it needs to keep cooling its reactor. Against a shielded enemy it's better to hold fire, so it often wastes turns not shooting at much. And if the enemy can get up close, it's in trouble unless you guard it with something. But it's really the only long-range fire support option a Reaver can offer (that I know of). I can't afford to buy Warlords at crazy local prices, so it's the next best thing. It's also a decent way to create fire corridors and deter the enemy from moving into certain zones.
Besides, the terror it inspires in both you and your opponent is hilarious. One way or the other, somebody's going to blow up.
As for melta cannons (and plasma blastguns on hounds)... it's all fun and games until it ricochets off the enemy and hits your own Titan in the face. I managed to explode my own Warhound that way.
Fajita Fan wrote: Some effort this afternoon. I’m still not happy yet but I need to get the rest of the lances done soon before it’s too hot to spray.
What bits did you use for the iron halo, back banner and streamers?
On the leader who’s standing on the Reaver arm? The waist cape (dunno what that’s called) is the Fantasy Empire general’s cape which is the perfect width for a Cerastus waist, the halo is from a Stormcast model (maybe the mounted leader in the old box set?), and the two streamers are flags from the Fantasy Chaos chariot. The sword is a Stormcast halberd blade and the pommel is the bit from the very end of a Cerastus lance arm.
I mocked up a LOT of bits from different kits and ranges but many have details that make the scale totally wrong. I used a bunch of Grey Knight shoulder shields but sadly most of their other bits have skulls or =I= icons that were too hard to remove. Conversions at AT scale require using or modifying bits so that you don’t end up with scale issues like skulls the size of boulders.
Fajita Fan wrote: Neat stuff. I’ve seen a $4k one running but we’re looking at something cheaper.
Mine was <$500 (Anycubic Photon)
I think that would be pretty doable for our library. I'd love to do a DnD program where participants choose their avatar and we print them ahead of time, DLP printers seem to be the best way to print things like that. Our plastic extrusion printer needs tons of supports that ruin detail - I tried printing some of the new Battletech designs from the new video game the company released so we could print our minis and they came out AWFUL on my printer.
I'm waiting for things to dry up outside before I go spray my household knights but I have to go to work in an hour :(
Fajita Fan wrote: Group shot getting ready to be sprayed. Should I try the new contrast paints on these guys?
tbh, only you can know that. do you have the will and fokus to paint 25+ small/medium size models for a game ment to have only 3-5 big models?
if no, then use contrast.
TBH the biggest issue that I fully assembled these guys and I don't have steady hands so painting interior details is going to be a bloody nightmare. I'm kinda hoping that by spraying my guys with really bright Rustoleum aluminium primer the contrast paints will let me work a little sloppier with only needing to clean up trim. I figure these guys are going to be getting killed fairly fast anyway - it's funny that 29 models is considered a horde in a GW game
29 models in AT is something i would be scared of if i saw it; target saturation. they may live longer then you think.
im not shure how contrast would work on anything other then white primer, guess you will be one of the first to know.
personly i cant help more, as i do everything in alot of sub assemblys, even the knights.
SamusDrake wrote: Swapped the Reaver fists on the warhound's shoulders for Reaver shoulder-plates and it makes a lot more sense. Filled in the waist a bit too.
Outlining the Questoris trio with silver...not much else.
I laughed when I saw your work, that's like the people who can make a Troglodon out of the extra pieces that come with the Carnosaur kit.
SamusDrake wrote: Swapped the Reaver fists on the warhound's shoulders for Reaver shoulder-plates and it makes a lot more sense. Filled in the waist a bit too.
Outlining the Questoris trio with silver...not much else.
I laughed when I saw your work, that's like the people who can make a Troglodon out of the extra pieces that come with the Carnosaur kit.
One of the most creative uses of bits from a kit with two alternate builds.
Gotta admire the ingenuity! Fill the base with a swamp theme, perhaps with a fallen piece of ruin too, it could work well for most outdoor battle fields.
(add a few colourfull LEDs to the base and your set for december )
Few historians of the Heresy realise that the curious colours of the Legio Solaria are not in fact their original scheme. No details of their old heraldry survive. We know only that the Imperial Hunters adopted their famed red, green and dappled-white colours as a camouflage pattern while fighting on the snow-swept vermilion forests of Jul.
This benighted world--rechristened St Nikolaus in the late 33rd millennium for reasons that would require several data-slates to expound--was discovered in the late Great Crusade under the sway of the enigmatic Clawed Father. It is regrettable that this tyrant had to be destroyed. He showed many admirable qualities of planetary governorship. His attention to the moral discipline of his people--judging each and every citizen yearly, rewarding the worthy with small gifts while sending those convicted of misdemeanours to the coal mines--occasioned favourable comment from several contemporary observers. Nonetheless, his foolish opposition to enlightened Imperial rule and his dealings with the perfidious alien Eldar forced the nascent Imperium's hand.
When the rebels retreated to the canyon-forests for the winter, they must have imagined they had bought themselves time. The immense trees of Jul rival basilica in size. Even now they remain the world's major export. In wartime the hollow spaces within their stone-hard bark provide space for hundreds of troops and materiel. To fight in a canyon-forest is to face all the nightmares of cityfighting and a wooded wilderness at once.
Any tree bole could conceal a rebel force. Tremors set off within the branches could dump an avalanche of snow onto besiegers. The deep-set canyon floors and heavy snow made orbital bombardment inconclusive, while ground forces inevitably found themselves too thinly spread among the treacherous drifts of spiny red-and-green leaves, picked off piecemeal as they wandered hopelessly among the endless ranks of giant trees. The rebels settled in and waited for the Imperials to blunt every knife in their armoury trying to winkle them out.
They reckoned without the hunting packs of Solaria. Warhounds stalked the canyon forests like wolves on Ancient Terra, sniffing out renegade strongholds. Other Legions would struggle to steer their clumsy god-engines between the trees. Other Legions would waste time clearing firelanes and founder in snowdrifts and find coordinating their movements too difficult in the trackless forests. The planet's potential wealth might have gone up in smoke, one more victim of military expedience. Not so Solaria. Canyon by canyon, they incinerated enclave after enclave while sparing the majority of the surrounding forest. It was this foresight that enabled Imperial forces to seize the canyons for their own strategic use and eventually storm the polar fortress of the Clawed Father himself.
Since the Jul campaign, the Imperial Hunters have retained their camouflage colours in more stylised heraldic form to commemorate their instrumental role in bringing the Reign of the Red Slayer to an end. Should any foe of the Emperor seek to challenge them, they had best watch out. They had best think twice.
Got all my Titans on the one shelf now, alongside their Knightly Brethren.
My *insert deity of choice*, this is a visually appealing game. Now everything is properly scaled, Warlords look truly imposing, Reavers look great, and Warhounds look agile.
Gonna have to break out my spray booth soon and getting painting!
Out-of-date group photo, but they've only had minor edits since. Titan weapons are now silvered-up and minor paint work since...
This is my initial Battle force, but I'm promoting the three Knights to Scions of their own Household force. The chap with the silver cap and the Battlecannon is to be the Senechal, and once GW get round to releasing that upgrade sprue, they will each have a rocket pod slapped on their bonce.
Will use up the last of the sprues involved to make some smaller buildings. From there, I’ll break my board out, see what sort of coverage I’m up to at that point, using said info to gauge what else I want/need to build.
Will use up the last of the sprues involved to make some smaller buildings. From there, I’ll break my board out, see what sort of coverage I’m up to at that point, using said info to gauge what else I want/need to build.
Derp! Forgot the pic!
Thanks for sharing that!
Was of a mind to pick up the Spires set( the one with two sprues ) and maybe the buildlings too( 4-sprues ). Did you purchase the big box set with both?
On the left is the loyalists:
1 Warlord
4 Reavers
4 Warhounds (2 to assemble)
Full knight household
On the right are the traitors:
3 Warlords
2 Reavers
2 Warhounds
2 Knights with chaos bits
Still to assemble:
3 Reavers
4 Cerastus knights
6 Questoris knights
Enough bits to make 3 Kaban machines (count as traitor Warhounds)
3 weapon upgrade sprues each for Warlords and Reavers
A whole gaggle of 3D printed quake cannons, megabolters, etc
1 regular box of terrain
1 double box of terrain
1 double box with the spires
Fajita Fan wrote: That drop pod missile might look good on a Warlord too, I think the stick piece is too skinny looking.
Stick piece?
Actually I'm thinking of mounting the bolter piece from the Warlord's fist on top of that drop-pod missile rack, and counting it as a Vulcan Mega-Bolter.
Your collection is looking impressive as heck BTW.
Word from the wise when attempting to magnetise the FW weapons.
I've got one of each, and the magnet socket is slightly larger than on the plastic ones. Eyeballing it, I'd say about 1mm.
Now that's not a big problem. 5x1mm will still do the job. But as I found out last night, you may wish to be less stingy on the superglue, as the carapace magnet clear ripped the weapon magnet out the socket. Easily fixed like, but felt it worth sharing all the same.
For AT pieces I’m just using cheap Amazon magnets (Hhoomy brand, 100 for $9) so that the strength of the magnet isn’t more powerful than the bonds between glue and magnets or plastic.
Anyway I just finished assembling and magnetizing three Warhounds, 2 traitor and 1 loyal, so they’re ready for priming. I need to work on Warlord and Reaver weapons next and, oh yeah, ACTUALLY PAINT ALL THIS CRAP.
Really? I just nip those little vents off with a knife after cutting the sprue then glue them down, I don't bother cleaning them up because the glue will dissolve it anyway.
Oh and I managed to get those three Warhound bodies and 12 weapons all magnetized without messing up one polarity. I messed up one during my 6 Reavers and I managed to completely fubar the polarity between Reaver arms and Warlord carapaces - I can't use the gatling cannons without a piece in between for another reversed magnet.
Simply start with a weapon system. For my Reavers, it was the Apocalypse Launcher.
Don't worry about the polarity, just a dod of glue, then get that magnet in there.
After that, grab the carapace(s) you want to magnetise. Once the glue is dry on the Apocalypse Launcher (or weapon of choice), stick it atop the stack of magnets.
PRESTO! You literally cannot now go wrong! Lot less faff than those weirdos who use sticks and that. Just rinse and repeat each time you want to magnetise something - especially if it's say, Warlord Weapons, as you really want the flex on those.
Simply start with a weapon system. For my Reavers, it was the Apocalypse Launcher.
Don't worry about the polarity, just a dod of glue, then get that magnet in there.
After that, grab the carapace(s) you want to magnetise. Once the glue is dry on the Apocalypse Launcher (or weapon of choice), stick it atop the stack of magnets.
PRESTO! You literally cannot now go wrong! Lot less faff than those weirdos who use sticks and that. Just rinse and repeat each time you want to magnetise something - especially if it's say, Warlord Weapons, as you really want the flex on those.
Yep. That works.
You know what doesn't work?
1. Gluing the wrong size magnets into the shoulders because "it'll take too long for the proper ones to arrive in the mail and anyway who cares".
2. Gluing paperclip bits into the corresponding arm sockets because "it'll save on magnets and it worked for Battlefleet Gothic ships".
3. Realising the paperclip bits sit too low in the socket and adding a wafer of plasticard beneath them to raise them up.
4. Discovering that Warlord arms are a lot heavier than tiny BFG weapon panels and you're gonna have to rip the paperclips out and use the proper magnets after all.
5. Learning that your pliers can't get a grip on the magnets and you're gonna have to drill holes with a pin vice alongside each magnet so you can use a needle as a crowbar to lever the &$#% thing out.
6. Finding that the plasticard wafer has fused with the underlying plastic thanks to the glue and raised the level of the socket so that the new proper magnet doesn't sit flush.
7. Trying to scrape out the inside of the socket and only succeeding in shaving away the rim so that the magnet isn't gripped tightly and sits loose.
8. Ending up with an expensive Warlord model that has wonky arm attachments that are fortunately hidden by the carapace armour and thus unnoticed by everyone EXCEPT YOU. BECAUSE YOU KNOW. YOU WILL ALWAYS KNOW. THE SHAME OF YOUR IMPATIENT FOLLY SHALL FOLLOW YOU TO THE END OF YOUR DAYS.
Oh I know how to do it - I glue one shoulder then glue all of the weapons then go back and do all the other shoulders. I only switch polarity once that way but with phone calls and work emails coming in along with super glue fumes it’s easy to miss something.
I originally intended for Reaver and Warhound arms to fit on Warlord shoulders but I screwed up doing my shoulder-arms-shoulders pattern when I started with the wrong polarity in the first place. :(
Automatically Appended Next Post: I wish more of you all were nearby in America, we’d get to hang and have superglue sessions.
LOL, I remember Gorilla-gluing my hands together in an attempt to install magnets on the Warhounds( no, it must have been the Reaver! ) and holy crap that stuff is strong as ****.
Wouldn't mind being local either. Be nice to have other people to play against...
I use a toothpick with a tiny dot of blue tack to attach magnets. There’s so many long chemical names in glues these days I kinda don’t want them on my skin anymore.
I was blowing on a join and got plastic glue in my mouth when inhaling and it was naaaaaaaaaaaaaaaaasty.
So I bought 12 realistically proportioned raptors for my lizardmen to make counts-as cavalry. The saurus knights are some of the worst models GW has ever produced but the army tends to be fairly slow so I needed something to flank with besides a 500pt carnosaur. My plan was to put a raptor and a spear wielding saurus on a cavalry base to simulate hunting packs rather than riding on the raptors...except the raptors look like dogs next to saurus.
So what to do with them? Beasts for a Molech hunt?
Also does anyone know any realistic looking raptors that are scaled okay to stand next to saurus? Sadly I only bought one of the plain resin raptors when GW released the Storm of Magic book years ago. They’re PERFECT and if they’re ever made to order I’m getting a dozen.
They look weird because they are missing their feathers.
Also, yeah, agreed on the Saurus cavalry. Wish they’d stuck with skink cavalry instead; not only did they make more sense visually, it was always hilarious running units that positively exploited the loophole in reality where Warhammer mounts always do better than their riders…
i would just fill the hole with epoxy glue and drill a new 5mm hole when it has cured.
But... but that would take time. And time requires patience.
I was in a Titanicus building frenzy! You know how it is, you leave the Titans in a box on a shelf for six months while Life (TM) happens, and one fateful day you open that lid...
Also does anyone know any realistic looking raptors that are scaled okay to stand next to saurus? Sadly I only bought one of the plain resin raptors when GW released the Storm of Magic book years ago. They’re PERFECT and if they’re ever made to order I’m getting a dozen.
Dark Elf Cold One Riders? They're called Drakespawn Knights now, apparently.
They have saddles, though, so you'd want actual Saurus rider models, I guess.
---
Meanwhile in Titanicus land... here's a couple of random shots from a recent game. Painting and terrain not finished yet, obviously. Therefore it's a mere tactical simulation and it's fine that I lost horribly.
RazorMind wrote: I have those raptors, even painted them, never thought to use them for Beast Hunt, love the idea!
Well now we need to come up with a better mission than the one in the book, it’s kinda lame.
Yeah, it was a bit tacked-on, and without suitable models from the GW miniature range it seemed pointless. Just about everything had a harness or some thing that suggested domestication, than a wild beast. Was looking forward to seeing some imaginative artwork for the Knights of Molech clashing with the beasts too, to get a better idea of what they looked like. Surely someone on the team could have seen the Harryhausen/ Willis O'Brian potential for bad-assery here?
Not too well, no. Every Titan on my side died except the one carrying the vital cargo. And that one didn't quite make it off the board thanks to failing a Full Stride order. Posthumous court-martials all around.
Pro tip, everyone: Make a few crater terrain pieces. You'll need them when your Titans go boom.
I made the mistake of not reading my victory conditions properly. It was the first Matched Play game I'd tried, and I assumed getting the cargo to safety (my primary objective) would pretty much win me the game. I threw everything into it, sacrificing all my other Titans to the cause. Only at the end did I realise that I should have been trying to get *everyone* to the far side of the board for the secondary victory points as well.
Great fun though. And I did win the second game. Well, probably (we had to finish early), but I stopped my opponent from completing his rescue mission and it wasn't looking good for him.
The Matched Play mission objectives in general seem a bit odd, but I shouldn't judge as I've only played two games with them.
Hoping we get some alternatives to Meeting Engagement soon. The narrative scenarios look great, but they're very involved, require large forces and generally seem to need a fair bit of planning. I'd like to see something in between.
One thing I loved about Battlefleet Gothic and Epic 40,000 was the wide range of generic scenarios that could be played by any force. Like an escalating engagement where your forces arrive piecemeal, an ambush, and so on. WFB 5th/6th ed and 40K 3rd ed had the same variety.
(I don't have Doom of Molech as I'm not terribly interested in Knights, so not sure if there's anything else in there besides the infamous dino hunt.)
SPE825 wrote: Just now getting around to starting to paint my Adeptus Titanicus models. Here's my work in progress of a Belicosa Volcano Canon:
Spoiler:
Nice work. I like the smooth glow effect of that laser barrel.
Been tidying up my collection tonight, getting all the sprues with the armour plates in one place.
In doing so, found the VSGs for a Reaver, which I’d forgotten to put on, and forgotten that I’d forgotten the same.
Out with the Clippers and the Glue, natch. Clippy clippy........bugger. Where the hell did that go?
Hunted around to no avail. Became resigned to a forever more incomplete Reaver.
The box trays the sprues had been in we’re just about to go in the bin. Lo and behold.....the tiny little bit is there. Dead centre.
It is now in its proper place!
I lost one of the VSGs for my first Reaver, so I left a second one off as well, to keep him symmetrical. That way it's not obvious unless you look closely. But it probably explains why he can't make his shield saves...
I think the VSGs on the 40k scale titans are usually magnetized and taken off to represent them losing a shield. They lack these classy command terminals of ours...
I realise I'm kinda spamming this thread, but I just finished reading Abnett's Titanicus (finally some actual fluff to chew on) and am in a stompy robot mood.
Two thoughts and then I'll shut up for a bit...
1. Warlord loadout musings
As far as arm... uh... armaments go, the two best combos seem to be:
a) bellicosa + quake (for long-range blastiness)
b) sunfury + gatling (for medium-range shootiness).
Other combos seem less effective, though still useful (and it will obviously depend on the carapace weapon too).
However, quite a few people are reporting dual bellicosa to be a bit sub-par due to the strain on the reactor and the lack of a rib-kicker--that is, a weapon good at finishing off an already-damaged location with a targeted attack.
Why bring this up? Well, if the above is valid, it means you effectively get a 'spare' bellicosa in each Warlord kit that's unlikely to see use if you magnetise. And that means it's ripe for converting into a gatling or quake cannon without going the resin-weapons route.
What do you reckon, AT experts? Are those combos indeed the best?
(And why no blast on the sunfury? Biggest plasma weapon that isn't on a spaceship and it doesn't go kaboom?)
2. House rule for Knights hitting tall things in melee
Just had a thought bubble...
I'm one of those people who dislikes the whole 'melee Knights can hit a Warlord in the face' thing. I'm not too fussed about Cerastus; it's mainly the little Questoris that bother me. I keep picturing them with jump jets.
According to James Hewitt in a podcast interview, there were originally playtest rules for which models could hit which locations depending on height / Scale, but these fell by the wayside because they were making things too complicated and everyone tended to forget them. They decided to allow the abstraction and assume a lucky fluke or a chain reaction, or the Knights brought lascannon bayonets, or something.
However, as a simplified house rule, how about rolling the location die to try to score a lucky hit?
Something like this:
"When attacking with a melee weapon, if the target unit's Scale is more than twice the Scale of the attacker, do not choose the hit location as normal. Instead, you may either choose to attack the legs, or nominate another location and then roll the Location die. If the result is the same as the nominated location, you may attack that location. If not, you must attack the legs."
Examples
- A Questoris Banner attacks a Warhound with its melee weapons. Questoris Knights are Scale 3. The Warhound is Scale 6. The Warhound is not more than twice the attackers' Scale. Therefore the Knights can target any location as normal. (This looks just about feasible based on the models.)
- A Questoris Banner attacks a Reaver with its melee weapons. Questoris are Scale 3, while the Reaver is Scale 8. The Reaver is more than twice the Knights' Scale. Therefore the Knights can either attack the legs, or try for a lucky hit on another location. They decide to target the head and roll the Location die. Unfortunately, the result is 'Body'. The Knights' crazy plan failed (whatever it was), and they must attack the legs instead.
- A Cerastus Banner attacks a Reaver with its melee weapons. In this case, the Cerastus are Scale 4 and the Reaver is Scale 8, so the Cerastus can choose to hit any location as normal. (Lance under the jaw!) If the Cerastus were to attack a Warlord, though, it would be another story.
Notes
- There is no penalty for trying for a location other than the legs and failing--I don't want this house rule to be any harsher than it already is.
- As a further optional rule with more complication, you could say that if the enemy is more than three times the attackers' Scale, you can't hit anything but the legs at all. This would mean Questoris can only hit the legs of a Warlord, while Cerastus could still fluke hits on a Warlord's carapace with a lucky roll.
- Nothing with a Scale of 5 or more will be affected by this rule when it attacks something bigger, so Titans should remain unaffected by this rule when they attack other Titans. Unless FW brings out an Imperator model.
Thoughts? Still too fiddly? Weakens Knights too much?
The melee-scale rule is very sensible, and provides some relief for a Titan when getting gang-banged by loads of Questoris.
Only thing that might be an exception is the Cerastus Lancer. Being as he has a long stick to poke enemies with, would he not still reach a Warlord's head? Maybe he could have a +2 for scale in melee, giving him some advantage over his other two variants?
I did wonder about the Acastus Porphyrion( bit of a turtle ), but he doesn't seem to have melee weapons to be concerned about. Other than that...the house rule sounds a good'un.
In other news, I've been considering the Questoris' two melee weapons. The chainsword seems a logical candidate for the rending trait, but not sure about the "thunderstrike gauntlet" or how it can differ from the Chainsword. Maybe keep their points cost the same but where the chainsword has rending it deals 6 damage instead of 7, to give the gauntlet some advantage.
The advantage of doing this - assuming that the Questoris pack will come with the upgrade sprue going forward - is that a Questoris banner can be kitted out for the purpose of melee-only. Looking in the rules, its done as "multiply the dice value by each Knight in the banner armed with that specific weapon" but that doesn't seem to allow for two weapons of the same kind as one of them is always going to be ignored. So, what if you arm your Knights with a gauntlet and a Chainsword? They would need to be different to be legal( unless I'm overlooking something ) ...
In terms of Warlord Weapons, it’s the Quake Cannon that appeals to me the most.
It’s decent enough to land a killing blow, but lacks the solid ‘one shot’ potential.
But it’s the traits. A lucky blow can turn an enemy Titan. That of course can screw up your opponent’s line of fire. And right shot right time can win the game, just by turning an opposing Warlord 45 degrees.
I’m on board with the knight melee issue, I’ve been saying since the game was released that it’s dumb knights can hit a head or carapace weapon. Couple this with knights getting to aim in melee and you can crush a crippled system rather easily.
I think it should be much harder to land hits in melee and they can only hit legs but I like your scale modifier. The lance could even have a slow effect. I’m disappointed the rules writers didnt think we could handle knights having different melee rules from titans.
Played the cargo mission too, and also failed. Knights actually put the hurt to my Warhounds. Failing full stride command checks is a bummer. Just a shot of the round prior to all but one of my Titans going boom! We will get our vengeance on Tiger Eyes soon
RazorMind wrote: Played the cargo mission too, and also failed. Knights actually put the hurt to my Warhounds. Failing full stride command checks is a bummer. Just a shot of the round prior to all but one of my Titans going boom! We will get our vengeance on Tiger Eyes soon
"FOR LAPLAND! AND THE WORLD'S END!!!"
Good to see the forces of Santa fulfilling their vows and taking the fight to the enemy.
Mad Doc Grotsnik wrote: In terms of Warlord Weapons, it’s the Quake Cannon that appeals to me the most.
It’s decent enough to land a killing blow, but lacks the solid ‘one shot’ potential.
But it’s the traits. A lucky blow can turn an enemy Titan. That of course can screw up your opponent’s line of fire. And right shot right time can win the game, just by turning an opposing Warlord 45 degrees.
A lovely weapon!
It's not just the random turning... it's reducing the enemy's movement on their next turn. Oh dear, you were hoping to sprint that Warhound across the table for objective points? *levels earthquake gun Duke Nukem style* SHAKE IT, BABY!
(It's worth keeping a token handy as a reminder, BTW.)
There are some who believe the Quake may in fact be overpowered or undercosted compared to the volcano cannon, but I have no strong opinion on that just yet.
Sadly nobody has yet found the STC for the apocryphal but reputedly far cheaper Quaker cannon, which causes the enemy to go home and rethink their life.
SamusDrake wrote: The melee-scale rule is very sensible, and provides some relief for a Titan when getting gang-banged by loads of Questoris.
Only thing that might be an exception is the Cerastus Lancer. Being as he has a long stick to poke enemies with, would he not still reach a Warlord's head? Maybe he could have a +2 for scale in melee, giving him some advantage over his other two variants?
Cool idea. It could be added to the weapon description, or even become a generic Trait. Something like 'Long' or 'Extendable' (but, uh, maybe with fewer opportunities for people to crack jokes):
'When attacking with this weapon, increase the attacking unit's Scale by 1 (before comparison) for the purposes of determining hit locations."
Scale +1 should be enough, as it would bring a Cerastus Lancer to Scale 5, which can hit a Scale 10 Warlord anywhere according to my suggested house rule.
Incidentally, one thing I like about Titanicus is that because both sides have access to pretty much the same options and units, it's easier for everyone to sit down and discuss what's fair and unfair. You don't yet get that situation where, say, the hypothetical Eldar player says "mega-bolters are OP!" and the Imperial player counters with "nah, it's Eldar rules that are broken!" Both sides can take Knights. Both sides can get killified in dubious fashion by Knights. Both sides have an incentive to tweak Knights, should they seem in need of tweaking.
Even legion-specific rules can technically be taken by anyone, no matter their paint scheme, so you're not locked into an overpowered or underpowered Legion that way.
In other news, I've been considering the Questoris' two melee weapons. The chainsword seems a logical candidate for the rending trait, but not sure about the "thunderstrike gauntlet" or how it can differ from the Chainsword. Maybe keep their points cost the same but where the chainsword has rending it deals 6 damage instead of 7, to give the gauntlet some advantage.
The advantage of doing this - assuming that the Questoris pack will come with the upgrade sprue going forward - is that a Questoris banner can be kitted out for the purpose of melee-only. Looking in the rules, its done as "multiply the dice value by each Knight in the banner armed with that specific weapon" but that doesn't seem to allow for two weapons of the same kind as one of them is always going to be ignored. So, what if you arm your Knights with a gauntlet and a Chainsword? They would need to be different to be legal( unless I'm overlooking something ) ...
The FAQ/errata fixes this--it says you multiply by each weapon of that type in the Banner, not each Knight armed with that weapon. This was the original intent of the rule, but wasn't worded clearly in the rulebook. I've got Knights with two chainswords, Knights with two gatlings (impractical but it looks cool), etc., and I made sure to check this before I built them...
I have no idea why FW thinks we need gauntlets, which as far as I know have no rules to differentiate them from chainswords, when extra ranged weapons on the sprue would be much more useful.
Fajita Fan wrote: I’m on board with the knight melee issue, I’ve been saying since the game was released that it’s dumb knights can hit a head or carapace weapon. Couple this with knights getting to aim in melee and you can crush a crippled system rather easily.
I think it should be much harder to land hits in melee and they can only hit legs but I like your scale modifier. The lance could even have a slow effect. I’m disappointed the rules writers didnt think we could handle knights having different melee rules from titans.
From what James said in the podcast, I gather he did think players could handle it. Or rather, handle every hit location having Scale determine whether you could hit it or not, rather than making a rule specific to Knights. His playtesters proved him wrong, though, so he reluctantly took it out.
RazorMind wrote: Played the cargo mission too, and also failed. Knights actually put the hurt to my Warhounds. Failing full stride command checks is a bummer. Just a shot of the round prior to all but one of my Titans going boom! We will get our vengeance on Tiger Eyes soon
Looks like a fun game! Both forces are looking great too. Hmm... daughters of Tigrus vs Tiger Eyes burning bright...
I've been smitten by Solaria myself--think I've finally settled on a Legion all of my own. Thanks to the poster upthread who mentioned that Guy Haley's Titandeath novel includes fluff for them. I haven't read it yet, but by all accounts they're basically Necromundan Escher with giant robots. This amuses me no end.
As a further sign from the Omnissiah, the same week I was reading up on the Imperial Hunters, I happened to stumble onto Isaac Asimov's classic robot novel The Naked Sun, which I can't help thinking must be the original inspiration for naming the legion back in the 80s. If you've never read it, it's a murder mystery on the planet Solaria, which is famous for manufacturing robots. The human populace live on solitary estates and grow their babies in test tubes. Your basic prototypical 50s forgeworld.
I think I'll adapt the colour scheme to be a bit less festive, though. And maybe steal those solar-eclipse sigils from the Astorum transfer sheet. Can't say I'm a fan of the Imperial Hunters claw or Nintendo D-pad...
ZenithFleet, thanks for reminding me about the FAQ/Errata. I'm looking ahead to a third battle force of scout titans with a freeblade support banner of "Gallants", so thats handy to know.
Oh, don't tell anyone...but...it might just be...umm...Legio Audax.
my quake cannon arrived today. granted it has been 2 years since i last ordered something from FW but the resin and mould of this product is deffo a few levels higer then before.
a very slight bendt part, apart from that no flaws. no airbubbles, no mould seams whatsoever. detail on same level as the plastic titans.
a tiny bit bigger hole for the magnet then what the plastic part has, but as mentioned earlier in this thread, just be generous with the superglue and there is no issues.
the armor plating on the cannon can be mounted on either side in case that was unclear by the product picture.
RazorMind wrote: Played the cargo mission too, and also failed. Knights actually put the hurt to my Warhounds. Failing full stride command checks is a bummer. Just a shot of the round prior to all but one of my Titans going boom! We will get our vengeance on Tiger Eyes soon
"FOR LAPLAND! AND THE WORLD'S END!!!"
Good to see the forces of Santa fulfilling their vows and taking the fight to the enemy.
Suomi mainittu, torilla tavataan! ("Finland mentioned, meet you at the market square")
But really, you could have a Santa model in his flying sleigh dropping gifts on the lines and have it count as the Air Support stratagem...
RazorMind wrote: Played the cargo mission too, and also failed. Knights actually put the hurt to my Warhounds. Failing full stride command checks is a bummer. Just a shot of the round prior to all but one of my Titans going boom! We will get our vengeance on Tiger Eyes soon
"FOR LAPLAND! AND THE WORLD'S END!!!"
Good to see the forces of Santa fulfilling their vows and taking the fight to the enemy.
Suomi mainittu, torilla tavataan! ("Finland mentioned, meet you at the market square")
But really, you could have a Santa model in his flying sleigh dropping gifts on the lines and have it count as the Air Support stratagem...
I'll drink to that!
Forgeworld! One resin Santa sleigh kit to go, if you please!
You probably won’t need to double them, my arms sit securely with one cheap 5x1 magnet on each side I got from amazon. I’m not sure how heavy the resin arms are though.
It’s more that in removing the Volcano Cannon, I’ll be slicing across the socket where magnets sit.
Suppose I could try it with just the one. Plenty of other weapons already magnetised, so I can see if just proximity attraction, rather than surface to surface is strong enough?
I may not be following you, the arm and the shoulder mating surface each have premolded 5x1 sockets for magnets. If you cut the seam you glued then you should still have those holes mostly available, just need some cleanup around the edges.
"Fire Marines! Fire Guardsmen! Fire Ogryn and Ratlings!
Fire bolters! Fire lasguns! Fire mortars and gatlings!"
Got in a 2000 pt game the other day. Full Axiom maniple on either side, plus an additional Titan and Knight Banner for each.
Bit overambitious, as neither of us know the rules well yet. Took about five hours to get through. Trying to look things up in that rulebook... grrr. \
Great fun though. I love the way Titanicus a) rewards good strategy and tactics while b) ensuring that all manner of craziness goes down. Along with the usual war stories of over-the-top Titan deaths, we had a lot of machine-spirit madness in this particular game. One of my Warhounds very nearly worked its way around behind enemy lines, where it would have ripped into a vulnerable Reaver and Warlord from behind... except that its unusually rowdy machine spirit decided to run up and bite a Titan instead of shooting it. Later the same 'hound felt a sudden and urgent need to stop and sniff a lamp-post just after it had turned its back on the same enemy Titan instead of sprinting into cover, resulting in a swift punch up the tailpipe and a messy death. At least it fared better than the 'hound who died because my Warlord fell on it.
The other amusing machine spirit moment was when I tried to march my Warlord forward on the first turn--a foolish move that would have walked it right into the line of fire of multiple enemy Titans--only for its machine spirit to refuse to take a step. My opponent was annoyed that the imaginary friend living inside my plastic model was a better commander than I am.
(Incidentally, this is the first time I've seen any actual machine-spirit happenings in six games.)
Flinty wrote: This is vaguely relevant, and also awesome, so I'll share here in case anyone hasn't seen it
The Night Before 986996.M41
by Patrick Marstall (MarstallP@bah.com)
'Twas the night before 986996.M41, and all through the station ... [snip]
Brother's Reaver and Lancers vs my pair of Warhounds. He won. Fancied I could wipe out his lancers and then focus on the Reaver, but he literally wiped out one hound and the lancers held strong against the other. Well done matey.
Still waiting on a set of Questoris to arrive( preordered contrast is still not in stock and holding things up ) and the release of the Acastus to complete our second battlegroup, so we can have a proper full game.
Painting a gold loyalist legio in the scheme of the Custodes because the Emperor has his own personal titans. It’s a simple scheme and I can hopefully knock this out. 4 Reavers, a Warlord, 3 Warhounds, and eventually an Ordo Sinister psi-titan with a scratch built gun.
A store near me has the Grandmaster box still on shelf, is it a good place to start? I'm sort of interested in playing but don't know how many people around me are into the game atm.
No, get the battle group. It’s $144 on Amazon for a Warlord, Reaver, and two Warhounds. I seethe whenever I see it because of how much I spent on my GME, Reavers, and Warhounds.
Seriously, you can get 2 battle forces for the price of one GME box.
Fajita Fan wrote: No, get the battle group. It’s $144 on Amazon for a Warlord, Reaver, and two Warhounds. I seethe whenever I see it because of how much I spent on my GME, Reavers, and Warhounds.
Seriously, you can get 2 battle forces for the price of one GME box.
Hm, is it not worth to get rules, terrain, markers, and small Knights?
Fajita Fan wrote: No, get the battle group. It’s $144 on Amazon for a Warlord, Reaver, and two Warhounds. I seethe whenever I see it because of how much I spent on my GME, Reavers, and Warhounds.
Seriously, you can get 2 battle forces for the price of one GME box.
Hm, is it not worth to get rules, terrain, markers, and small Knights?
GME was more ment as a sort of 2 player box,(not the best way to do it imo) battlegroup is ment as a starter force for 1 player.
if you dont have a friend that have inntrest in the game, it is better to just get the battlebox and the rulebox.
Requizen wrote: A store near me has the Grandmaster box still on shelf, is it a good place to start? I'm sort of interested in playing but don't know how many people around me are into the game atm.
If its on discount and you intend to split the contents with another player...yeah. That said, if you are just starting out, looking to host an introductionary game and learn the rules...
...scenery you can make yourself or just buy some spires, Warcradles Dark City or the Imperialis £25 set. Personally, I would just make your own scenery. Look for discount from an independent retailer and you won't be disappointed. Basically you'll be playing games where each player has 1 Warhound + 3 Questoris each, and using open rules. Using the GME contents, the Knights on both sides are most likely going to be wiped out in the first turn by the opposing Warlord. With Warhounds the Knights are going to stand a much better chance and will make for a more interesting game.
However! If you are just covering yourself then change that to...
1x Ruleset
1x Titan Battlegroup.
...basically you get the Warhounds for free. Which is awesome! All you need then for a full Axiom maniple is another Reaver - purchase the melta-gun variant for maximum satisfaction!
Requizen wrote: A store near me has the Grandmaster box still on shelf, is it a good place to start? I'm sort of interested in playing but don't know how many people around me are into the game atm.
Kinda. It gives you all the gubbins (rules, templates, cards, scenery etc) to play the game, plus 2 Warlords and 6 Knights. All these are available separately, but you save the cost of ~ 1 Warlord by buying them in the box
The models probably aren't... optimal. The 2 warlords will keep you very busy putting them together, and if you want to get other players into the game, you are probably going to have to make 2 small armies, so this is a place you can start. However Warlord v Warlord isn't a terribly exciting match up, since each one just wants to stand still blowing chunks off the other one. Adding Warhounds and Reavers makes for a much more dynamic, interesting game.
The GMB appears to be designed to get you to share the cost and split the contents with a friend. Otherwise, I'd suggest the rules box and the maniple box (1 Warlord, 1 Reaver, 2 Warhounds) would be a better investment to make a single army. Of course you'll need an opponent with their own army, but if you can't find one, you are only buying display pieces anyway.
Just had to pull apart some Reaver legs so that the ankle pistons would fit properly Why did they even bother ball jointing the damn things in the first place? *sigh*
I suppose its my own fault for thinking I could eyeball the angle without dry fitting.
GoatboyBeta wrote: Just had to pull apart some Reaver legs so that the ankle pistons would fit properly Why did they even bother ball jointing the damn things in the first place? *sigh*
I suppose its my own fault for thinking I could eyeball the angle without dry fitting.
yea, if you dont get them in a perfect angle the big side leg plates will crash.., i nearly screwed up there myself. whats more funny is i ran into the same issue on the warlord, too sharp angle on one of the legs, front plate is crashing on the foot and is only 80% in corect angle. (please superglue, be strong!)
if you dont do the feet in a static straight up pose, you are going to run into problems.
Not so much progress as ive been on a hobbybreak for a few months but got around to ordering some weapon sprues and cards as well as a battlegroup to start off my second legion...my griffons need some traitors to shoot at
GoatboyBeta wrote: Just had to pull apart some Reaver legs so that the ankle pistons would fit properly Why did they even bother ball jointing the damn things in the first place? *sigh*
I suppose its my own fault for thinking I could eyeball the angle without dry fitting.
yea, if you dont get them in a perfect angle the big side leg plates will crash.., i nearly screwed up there myself. whats more funny is i ran into the same issue on the warlord, too sharp angle on one of the legs, front plate is crashing on the foot and is only 80% in corect angle. (please superglue, be strong!)
if you dont do the feet in a static straight up pose, you are going to run into problems.
I, ahem....had to...”modify” the armor plates on some of my titans to get them fitted,..
Its hardly noticable on the overall look though so just dont worry about it
I just ordered the battlegroup and can't wait to see Legio Solaria walk Concerning the Reaver legs, i had a look around but couldn't find much for tutorials on those seemingly finnicky legs. Is it really that hard, is it just bad if you don't flllow the instructions and, most importantly, does anyone have a good guide (video preferred) on how to not mess up those legs? Tahnks in advance
Cpt. Icanus wrote: I just ordered the battlegroup and can't wait to see Legio Solaria walk Concerning the Reaver legs, i had a look around but couldn't find much for tutorials on those seemingly finnicky legs. Is it really that hard, is it just bad if you don't flllow the instructions and, most importantly, does anyone have a good guide (video preferred) on how to not mess up those legs? Tahnks in advance
If you follow the instructions it isnt bad, but if you want a different pose or something more like a titan running, stomping on a building etc, it can become tricky as pieces such as pistons and armor plates might not fit or align properly. And it might not be immediately evident either so you might build and even paint everything only to find that an armor plate cant be glued into place
But everything that can be built can also be modified so dont worry too kuch about it
With Reaver legs you have to carefully look at the instructions because front and back are not easily identifiable. There’s a tiny icon IIRC to show the front of the knee but the most maddening part is the sheer number of pieces. I tried to do a count and there might be like 19 pieces per leg which is astonishing.
After building 6 I don’t want to build my last three. :(
just follow the steps in correct sequence and you cannot get it wrong, and actualy look at the parts as you clean them to see waht is the front side and rear side.
it is when you combine steps/shuffle them, rush the build or make poses that the kits are not met to have that mistakes begin to appear.
Me neither! Although I'm sure someone would still welcome it.
I did put in another suggestion; the Warhound kit has far too many left over pieces and an upgrade kit to complete a third hound would be super useful. Although, sadly, I'm not holding my breath for that one...
You know an easy-to-build Reaver with just just gatling/laserblaster/apoc for $50 might be a good way to draw more people in especially if the wrist mounting points for the guns are compatible with the other guns. Just a simple walking pose would suffice.
Just received a small package of magnets so I can magnetise my terminals
Because apparently I have too much time and too little to do Ive opted for gluing small magnets into the holes on the terminal and drill them into the tokens. Sane thing to do would be to glue a strip of metal to the backside of the terminals but my vacation started and ill do what I want
Fajita Fan wrote: You know an easy-to-build Reaver with just just gatling/laserblaster/apoc for $50 might be a good way to draw more people in especially if the wrist mounting points for the guns are compatible with the other guns. Just a simple walking pose would suffice.
You'll be pleased to know that I did make that point to FW and to also swap the Warlords in the GME for two such easy-Reavers for a true starter set. While the second request is most likely going to be ignored, I have a feeling that FW will make sure the Reaver is the only complicated kit we will see from now on.
Personally, I think we are too reliant on the current range of Titans. Although the Reaver was a pain in the bum to work on, I only have one and is "the big daddy" of my collection. He had my undivided attention and pride being put into him, and found the Hounds and Knights much more work, simply because there was more of them. But this poor lady, why she was asked recently to build a full Corsair maniple when five Reaver kits showed up in her Teleporter...
Spoiler:
...and I think we all feel the same way! Who really feels like building and assembling the same model so many times?
So I messed with a megabolter 3D model and made it longer, skinnier, added a magazine underneath, and gave it one set of barrels to make an “armored” macro Gatling for a Warlord. I’ll mess with printing it next week to see how it looks, I’m not a fan of the forgeworld model.
Automatically Appended Next Post: Also I was enjoying doing my Custodes legio so much I went ahead and pulled the trigger on a 30k/40k Custodes army. I already have 10 Guard and a spare LR so I think this is like 3k points.
Ha! I also got this $5 a can gold spray from Walmart that goes on pretty flat. I might hit them with the aluminum primer I’ve been using first because the gold doesn’t mention plastic on the can but the primer does. Then I’ll just wash brown, highlight gold, and glaze yellow. That should be good enough.
My third lot of Questoris are late as I ordered a contrast paint to make up the p&p, but iyanden yellow is still out of stock despite being a preorder. I've asked them to change it to akhelian green, which is probably better as I've got 10 kalabites unpainted from last year. Hopefully the knights will arrive next week and I can finally finish the lance for my second battle group.
There will be a Crusade Legion article in the next issue of White Dwarf, so hopefully that might mean that we'll see a "Coming soon" on Sunday for the Acastus and other goodies we've been waiting for...
Fajita Fan wrote: You know an easy-to-build Reaver with just just gatling/laserblaster/apoc for $50 might be a good way to draw more people in especially if the wrist mounting points for the guns are compatible with the other guns. Just a simple walking pose would suffice.
You'll be pleased to know that I did make that point to FW and to also swap the Warlords in the GME for two such easy-Reavers for a true starter set. While the second request is most likely going to be ignored, I have a feeling that FW will make sure the Reaver is the only complicated kit we will see from now on.
Personally, I think we are too reliant on the current range of Titans. Although the Reaver was a pain in the bum to work on, I only have one and is "the big daddy" of my collection. He had my undivided attention and pride being put into him, and found the Hounds and Knights much more work, simply because there was more of them. But this poor lady, why she was asked recently to build a full Corsair maniple when five Reaver kits showed up in her Teleporter...
Spoiler:
...and I think we all feel the same way! Who really feels like building and assembling the same model so many times?
kinda why i dont do army games myself in general if it is larger then 15mm, large group identical paintjobs on large group identical models is something i have 0 patience or will to paint. but 2 of the same, that is just fine.
i dont think it is the complexity of the reaver that is the issue, it could be that many of you folks simply buy and build more titans then you actualy need. you only need 5 titans for a maniple, rest is knight support.
this is a skirmish game after all, not an army game.
Personally, I go for the smaller force simply because its quicker to play and more manageable. It also gives you the opportunity to create another force sooner, rather than later, and to use a new paint scheme.
Once my second force is complete( its a loyalist force misled by a single traitor unit! ) I'm going to go full-on traitor for the third. I don't do evil well but I do like the House Devine colours and some of the traitor Legios such as Vulpa. Hopefully we'll see a new titan before long.
Fajita Fan wrote: You know an easy-to-build Reaver with just just gatling/laserblaster/apoc for $50 might be a good way to draw more people in especially if the wrist mounting points for the guns are compatible with the other guns. Just a simple walking pose would suffice.
You'll be pleased to know that I did make that point to FW and to also swap the Warlords in the GME for two such easy-Reavers for a true starter set. While the second request is most likely going to be ignored, I have a feeling that FW will make sure the Reaver is the only complicated kit we will see from now on.
Personally, I think we are too reliant on the current range of Titans. Although the Reaver was a pain in the bum to work on, I only have one and is "the big daddy" of my collection. He had my undivided attention and pride being put into him, and found the Hounds and Knights much more work, simply because there was more of them. But this poor lady, why she was asked recently to build a full Corsair maniple when five Reaver kits showed up in her Teleporter...
Spoiler:
...and I think we all feel the same way! Who really feels like building and assembling the same model so many times?
kinda why i dont do army games myself in general if it is larger then 15mm, large group identical paintjobs on large group identical models is something i have 0 patience or will to paint. but 2 of the same, that is just fine.
i dont think it is the complexity of the reaver that is the issue, it could be that many of you folks simply buy and build more titans then you actualy need. you only need 5 titans for a maniple, rest is knight support.
this is a skirmish game after all, not an army game.
I have two legios. I've been doing this since 2005 and consider myself a fairly experienced assembler but the complexity (read: tedium) of the Reaver's lower half is absolutely an issue even for me.
Trying to make progress with tinting my gold with black, purple, green, and maybe sepia. I still have to figure out how to highlight this too, really makes me with I'd started practicing this paint scheme on something like a spare dreadnought.
Yeah...but you need an S11 weapon to crit them. How many of those are in the game? And there's no side or rear boosts to be had with Knights.
But it's the weapons that look really beefy. I'll wait to seehow they do on the tabletop, but these seem *very* spicy at first blush. Hopefully the points come in closer to Warhound-level.
gorgon wrote: Yeah...but you need an S11 weapon to crit them. How many of those are in the game? And there's no side or rear boosts to be had with Knights.
But it's the weapons that look really beefy. I'll wait to seehow they do on the tabletop, but these seem *very* spicy at first blush. Hopefully the points come in closer to Warhound-level.
i am expecting them to be long range hug the back line models, after all they can kill reavers and warlords if their shields are down.
(kinda send in the questoris as cannon fodder/shield strippers and finish the job with the acastus)
gorgon wrote: Yeah...but you need an S11 weapon to crit them. How many of those are in the game? And there's no side or rear boosts to be had with Knights.
But it's the weapons that look really beefy. I'll wait to seehow they do on the tabletop, but these seem *very* spicy at first blush. Hopefully the points come in closer to Warhound-level.
i am expecting them to be long range hug the back line models, after all they can kill reavers and warlords if their shields are down.
(kinda send in the questoris as cannon fodder/shield strippers and finish the job with the acastus)
Crikey those Acastus guns are kerazy. The lascannon (or conversion beamer) fella is putting out as much firepower as a Warhound with twin plasma blastguns! At long range! Albeit with no ability to pinpoint a damaged location, because blast markers.
On the other hand... unlike the Questoris and Cerastus, which want to sneak up close, the Acastus is going to have to stand where it can trace LOS to the enemy. And unlike the Ravenous Bugblatter Beast of Traal, if you can see a Titan, it can (usually) see you. Knights in the open don't last long. Even with seven Structure points.
In other news... here's some random kitbashing and terrain!
OMG I love all of that, especially the Space 1999 model.
Fun fact: the Millennium Falcon in Star Wars was originally the Corellian Corvette called Tantive IV you are at the beginning of the movie running from Vader’s Star Destroyer. Lucas had them change the model to flying saucer it became because he thought it was too similar to that very ship. The Falcon’s B29 cockpit was originally mounted to front of the Corvette and all of the engines in the back were supposed to look like hot rod.
I used a .005 Micron marker to start adding detail to my House Mortan knights but I’m not happy with them, the verdigris on the bronze trim doesn’t look good and the colors don’t grab me like they did in pictures. Still needs recess shading but this may be a freeblade banner as I have to shift some models out of my household to make room for Acastus knights anyway. I may end up just using contract paints over the aluminum primer I used.
I'm still struggling with a suitable yellow for my Astorum, can anyone offer any suggestions?
I've used these methods:
- GW Iyanden Darksun with brown wash; too dark and came up with a weird texture.
- GW Yellow airbrush paint with very faint brown wash in the receses; took too many coats which clogged up the detail and my airbrush a fair bit, despite how careful I was with the wash it kept staining and ruining the finish
- Same as above but with Vallejo airbrush paint; same issue, except this clogged up the detail much more.
i did an experiment on yellow some years ago, it gave me a slight dark yellow result
pure white primer: yellow ink from P3, casandora yellow shade from GW.
An efficient operation meant I got the legs done for the three new Questoris, with one already with its upper body. The carapace pieces are cleaned up, ready for painting...
Just realised; when the Acastus arrive, we will have just enough for our first Knight-vs-Knight game. It will only be a lance each, but warhound support will fix that...
I made one on B&C, not that it helps you here. The Acastus knight weapons do seem pretty cheap pointswise but I’ll enjoy rolling the dice to see how they do swapping spit with titans.
Thanks! I still have some lancers to paint and maybe some Acastus knights when they come out. Also third warhound wouldn't hurt so I could try a full Regia maniple.
I don’t have any of those so I can’t say but your thermal cannon barrel is on upside down. I intentionally assembled mine like that, doesn’t it look better that way?
Fajita Fan wrote: I don’t have any of those so I can’t say but your thermal cannon barrel is on upside down. I intentionally assembled mine like that, doesn’t it look better that way?
Is it? Heh
I don't have any regular sized knights so I didn't notice ^^
Wow, British mail works differently than America. Here we get a tracking number that doesn’t work for two days, it’ll show in transit for a week, then it show as “delivered” when it hasn’t been. Then we call customer disservice, wait on hold for an hour being told our issue is “very important” to them, then get told we need to contact the other post office in another town because that’s where it should be coming from. Another hour on hold being told our issue is “extremely important” to them and we get told it hasn’t reached their facility yet. Then we contact the shipper to put it in as lost begging them to ship another via UPS instead of the post office and then two days later the original package will arrive looking like was air dropped over Somalia instead of a DC suburb then used to level a table leg.
Anyway I was looking over the new build your Legio rules in the WD. I’m going with the Elite Majos and Splinter Legio traits so I get an extra repair dice and have Astorum’s repair dice rerolls. Do I save points for Plasma Fetters too?
Fajita Fan wrote: Wow, British mail works differently than America. Here we get a tracking number that doesn’t work for two days, it’ll show in transit for a week, then it show as “delivered” when it hasn’t been. Then we call customer disservice, wait on hold for an hour being told our issue is “very important” to them, then get told we need to contact the other post office in another town because that’s where it should be coming from. Another hour on hold being told our issue is “extremely important” to them and we get told it hasn’t reached their facility yet. Then we contact the shipper to put it in as lost begging them to ship another via UPS instead of the post office and then two days later the original package will arrive looking like was air dropped over Somalia instead of a DC suburb then used to level a table leg.
I hate it when they say "your order is important to us!" but don't step up and deal with it. So annoying!
Reactor Fetters(is that the one you mean?) sounds good for that Titan that keeps getting into trouble with its plasma venting rolls, and 25 points is fair for only one titan.
The new Crusade rules are cool and have gone for Dark Reputation, Loci of the Cause, Crusade Banners and Macro Magazines. I personally feel Titanicus is at its best when its a mix of titans and knights, and now just waiting for a suitable maniple.
What about the trait the shakes any banner of knights that end the movement phase next to your titan? They can still swing in the combat phase if shaken, right?
Fajita Fan wrote: I wish the shoulder joint was more posable. Are you gluing that all together before painting?
I glued the main weapons and their armour panels to the torso and that to the hips/legs. I used liquid mask on that assembly after each armour panel colour.
I left all the other armour panels and trim seperate to avoid masking and super glued them on after painting the trim by brush.
The Acastus arrived this morning and it is a quality kit to behold. I only need to assemble one for the current Household so its great to have a spare for when it comes time to start the third battleforce.
If the rest of 2019 is going to be light in AT releases, I might treat myself to some scenery in the mean time.
Fajita Fan wrote: I wish the shoulder joint was more posable. Are you gluing that all together before painting?
I glued the main weapons and their armour panels to the torso and that to the hips/legs. I used liquid mask on that assembly after each armour panel colour.
I left all the other armour panels and trim seperate to avoid masking and super glued them on after painting the trim by brush.
I just sprayed one, torso glued to the legs and weapons separate. I’ll see how that goes tonight when I get home, it should cured by then but it was really hot and humid out so I hope the primer went on okay.
Btw I checked your blog in your sig, are you still playing your Iyanden in 8th edition? I just bought two of the Apoc Eldar boxes so I have like 30 Wraithguard and 4 Wraithlords to assemble and wanted to know what to do with them in 8th.
I'm considering picking up the Acastus kit with the idea of converting them into Asterius. Omnissiah knows when they'll release a conversion kit or a new plastic kit for them.
Although there are differences between the FW models, the main points of differentiation are the arms and shoulders. I think I can fabricate the arms, and convert the beamers from the beamers from the old chaos heavy weapons sprue. Finding the right shoulder armor will be the trick. The SM Centurion pads might be a good starting point.
Edit: The Contemptor beamer bit is another obvious option, but I have a feeling they'll be too large. They also aren't cheap, LOL.
Built the body and will leave the cannons for later. Heres some hurdles I faced just case its useful to others...
The leg pipes are super-fragile and snapped one. Managed to glue good-as-new. The leg assembly has slight shades of the Reaver legs, but certainly not as bad.
Was confused as to which was the lascannons and autocannons, but the forgeworld instructions for the larger version clarified that - parts 20 and 21 are the lascannons...
Part 31 is the Ironstorm missile pod and part 30 is the Mortar battery...
The Cerastus Lancer is still my favourite model to work on, but the Acastus is a very close second. Along with the remaining three Qs, it was great to see the second battlegroup finally fleshed out. Just in time for August too!
Btw I checked your blog in your sig, are you still playing your Iyanden in 8th edition? I just bought two of the Apoc Eldar boxes so I have like 30 Wraithguard and 4 Wraithlords to assemble and wanted to know what to do with them in 8th.
I do still play my Iyanden army and still go wraith heavy. However, I don't play enough and not seriously enough to be in a position to give useful advice.
I'm more into painting and building these days, so I don't really consider an army list when I start to assemble, build and paint stuff. It's more a hoarding instinct. Kinda like shoes and handbags for the fairer sex.
It all started innocently enough with a brush and other hand tools, moved to electrical stuff like airbrush, heatgun and dremel, now too machines like resin and fdm printers (for my own parts) and a laser cutter.
Btw I checked your blog in your sig, are you still playing your Iyanden in 8th edition? I just bought two of the Apoc Eldar boxes so I have like 30 Wraithguard and 4 Wraithlords to assemble and wanted to know what to do with them in 8th.
I do still play my Iyanden army and still go wraith heavy. However, I don't play enough and not seriously enough to be in a position to give useful advice.
I'm more into painting and building these days, so I don't really consider an army list when I start to assemble, build and paint stuff. It's more a hoarding instinct. Kinda like shoes and handbags for the fairer sex.
It all started innocently enough with a brush and other hand tools, moved to electrical stuff like airbrush, heatgun and dremel, now too machines like resin and fdm printers (for my own parts) and a laser cutter.
Cool, I do the same but we only have an FDM printer at work. I'd love to get a Photon for little detailed parts so I need to make a convincing case to our budgeters.
I just finished my 4th Titan. I would post pics, but I don't know how to do that.
I'm doing 2 legios. Mortis and what is supposed to be Tempestus. My daughter loves blue, but doesn't like the check pattern, so they are just blue and silver.
Ok just figured out how to attach pics. Sorry for the bad quality and terrible paint job, but really wanted to post, so there they are.
They look fine, just hit the recesses with a wash and run a quick highlight on your metal trim. The fancier you try to make highlights at AT scale the more garish they look unless you’re one of those damn talented people I envy who know what they’re doing.
Fajita Fan wrote: They look fine, just hit the recesses with a wash and run a quick highlight on your metal trim. The fancier you try to make highlights at AT scale the more garish they look unless you’re one of those damn talented people I envy who know what they’re doing.
I know, I can't stand talented people. I'm not jealous or anything. You know, just a little covetous of their clearly undeserved awesomeness.
I do need to do that, when I get the courage. I just don't want to mess up.
The funny thing is, I had no intention of getting into Titanicus. I told a friend that I always meant to get the original Reaver Titan from epic before GW dropped it and that the new one was even better. A few days later, I'm building my first Titan and planning two 2000pt armies.
Thanks SamusDrake: I know they don't look like they have any shading, but they do. They do look a bit better in person. I remember being told that if you can do a tidy paint job, then you're doing well.
Mr.Giggles wrote: . I remember being told that if you can do a tidy paint job, then you're doing well.
yup, if you cant blend or do any fancy stuff, take your time and paint neatly! (good old classic black lining still looks great)
Also. This. This, this, this.
Learn how to use washes for line work.
A simple, neat three colour paintjob, with a bit of brown wash in panel gaps and that works wonders. Remember, the aim isn't just to look pretty, but for your opponent to be able to spot what's what (so yes, painting Heavy Stubbers on Knights Bronze, and calling them all meltaguns is totally fair game).
Hope it's ok to ask this here. I tried asking in background, but didn't have much luck.
I'm doing Morbidia Knights for my Mortis Legio, but have no idea what Knight Household to do for Tempestus. Morbidia is red and gold, so want something completely different for my other knights. To go with Tempestus.
NewTruthNeomaxim wrote: Question guys... Is this a good deal? Its actually fairly local so shipping isn't bad and it would essentially double what the wife and I own.
The battle groups are like $140 on Amazon IIRC and do you need more rules? I know where I can download the rules as a pdf to my iPad since I already own a copy of the hardback which is more convenient considering the spine broke within a month. Note: I’m a librarian so I know how to treat hardbacks.
Fajita Fan wrote: 90s action movie names would be a nice theme for a traitor Legio.
Hard Target
Predator
Last Action Hero
Marked For Death
Corruptor
Replacement Killer
True Lies
could say the same for metal/hard rock too.
Iron maiden(s)
powerwolf(s)
steel panther(s)
apocalyptica
sabaton
queensryche
primal fear
omega lithium
iron savior
When I started assembling my loyalist legio I was dead set on Legio Metalica and started translating Metallica song titles through Google.
King Nothing - Rex Nihil
Creeping Death - Mors Serpo
Ride the Lightning - Fulgur Veho
Fade to Black - Deficio Furvus
Master of Puppets - Dominus Ex Automata
One - Unus
Sad But True - Maestus Sed Verum
Unforgiven - Irremissibile
Justice For All - Iustitia Omnibus
Disposable Heroes - Herobius Egestus
Seek And Destroy - Indago Et Deleo
To Live Is To Die - Vivere Est Mori
NewTruthNeomaxim wrote: Question guys... Is this a good deal? Its actually fairly local so shipping isn't bad and it would essentially double what the wife and I own.
NewTruthNeomaxim wrote: Question guys... Is this a good deal? Its actually fairly local so shipping isn't bad and it would essentially double what the wife and I own.
If you’re hoping to rope someone else in, it’s not a bad deal.
But if you don’t need the rules? Not so much?
Well right now the wife and I own one Titan Group each... so playable, but inflexible maniple-wise. Also the extra rules would be nice for not having to share assets, and having the extra set of mission cards for secret missions.
I just didn't know if it was an absolutely crazy deal, or just a good one. Thanks!
Edit: Same seller relisted it for cheaper... feel like I should pull the trigger. Even my FLGS with their wink-wink extra savings on GW doesn't discount that much. :-p https://www.ebay.com/itm/223600502009 I can't decide!!! I both don't want to go in this hard on a new game all at once, but I hate passing up opportunities.
Fajita Fan wrote: Protip: Start your sentence with "Great news, I found..."
I tried and was met with "sure... once you finish painting what we already have." :-p Have at it boys... the boss shot me down. LOL I say this jokingly, because she's a gem and didn't even bat an eye at my Warcry preorders, etc...
Should probably get me a missus at some point. Whip me into shape!
Automatically Appended Next Post: Just ordered a bunch of the resin Warlord Weapons for peeps in the US, seeing as they've been in stock over there for all of about 3.4 seconds.
Won't be doing another such Loot for a couple of weeks (I've got major postage on my hands as it is), but in time, and provided the US doesn't get a restock by then, happy to do the same again.
Ditto the Reaver weapons, should similar issues manifest. But as a general Lootin' Rule, we don't Shop For Others on FW or GW, just because it's cheaper. We rely quite a lot on goodwill to be able to Loot in the numbers we do, so not worth honking either off!
Cpt. Icanus wrote: I finished painting my first Warhound today, these models are really, really gorgeous. I'll post picks once i'm not tired, lazy and on my phone
Well done! Tis indeed a fine kit and look forward to seeing your work.
Cpt. Icanus wrote: I finished painting my first Warhound today, these models are really, really gorgeous. I'll post picks once i'm not tired, lazy and on my phone
I like Warhounds so much I decided to return my 3 unopened Reavers to get more Warhounds and make an Ember Wolves legio.
Just finished my first Titanicus mini! A Legio Mortis Warlord "Carolus Rex" painted for a friend. Was lucky enough to get Gold in my local GW's Everchosen Open category.
One of the fastest models I've painted in a little while too, once it was all cleaned up I got the painting done in around ten days.
Also used it as a bit of a test piece for my own Legio, thinking I might do Astorum so I can paint some space effects and constellations on the panels.
Still a ton to do but my first legio is getting there. Warlord still needs a ton of work and then I can start the psi-titan as I paint my second legio. Lenses are done in Akellion (sp?) green contrast paint, probably a dot of bright green to finish those.
Seems it took me a while to not be lazy here goes: Cane Tigris, the Hound of Tigris, first of my Legio Solaria!
The picture loses a lot of the spots of lighter green and white i applied via sponge on the armor pannela. I might yet have to build a lightbox one of these days...
My Tempestus, a few pages back were fully shaded and I was told on here that they needed shading. I looked at the pics and they really do look flat. Photography it seems isn't my forte either.
Your Hound of Tigris looks pretty great to me. Lovely colour choice.
What maniple rules are you using? Now that the sunfury is out I never see people running dual volcanoes who didn't just glue them in last summer, you might consider a plasma.
Also your total shield stripping armament consists of one pair of Apocs, a single Apoc, and a pair of vulcans on fragile Warhounds. Maybe swap the laser on the second Reaver for a gatling?
Ah, I wrote that in a rush so missed a couple of points.
- Maniples: Not so sure on what would be the most suitable. I've ran a Myrmidon in the past, and the horrendous luck I had (failing more 2+ command checks than I passed) put me off it. The Venator sounds decent, but I haven't much experience or ideas how the newer ones stand.
- Belicosas: My gut feeling is that it's always handy to have at least one Belicosa in your force. It's all magnetised so no worries there, would a Sunfury be more appropriate in that case?
- Shields: You're right, I could do with some more Void-strippers, I do have the Acastus launchers in addition to the ones you mentioned, but a Gatling Blaster would help as well.
The current list is a well balanced force. Its hard to say what it needs considering your opponent is yet to reveal his battlegroup list, but yours is at least a jack-of-all-trades. Its also able to cast a wide net without skimping on the armour and fire power.
I would go in - initially - with a split group approach; Your Warlord and Reavers will hammer the enemy and draw their fire, while the Hounds and Knights act as a strike group.
For sheer comedy I would go for a trio of Acastus.
We used the new Knight Acastus Knights Porphyrion and they seemed far too overpowered, more so that we thought they broke the game so I just want to check we are using them right. We had them armed with the Twin Conversion Beam Cannons.
So, rolling to hit, is x4 strength 9, 5" Templates per model at range 24 - 48 ? This seems incredible and more devestating than Titan weaponry.
And if you miss, you potentially can still hit because of the template scatter.
TheSecretSquig wrote: We used the new Knight Acastus Knights Porphyrion and they seemed far too overpowered, more so that we thought they broke the game so I just want to check we are using them right. We had them armed with the Twin Conversion Beam Cannons.
So, rolling to hit, is x4 strength 9, 5" Templates per model at range 24 - 48 ? This seems incredible and more devestating than Titan weaponry.
And if you miss, you potentially can still hit because of the template scatter.
Thoughts ????
That is indeed correct. People have been troubled by this since the profiles were first previewed.
If you want, you can do me a huge favour and play test the following alternate rules for them:
Spoiler:
Acastus Weapons (revised)
Twin Magna Lascannon
Range Acc
Short: 6" —
Long: 24" +1
Dice Strength
4 9
Traits: paired
Ironstorm Missile Pod
Range Acc
Short: 6" —
Long: 18" +1
Dice Strength
4 4
Traits: Barrage, Rapid
They should use the points values and options from the terminal, just swap for the weapon profiles above. Let me know if you do use these and how you like them?
...so maxed out a Porphyrion will be 140 pts and an Asterius 145 pts. A pair of Porphyrions will now cost 270 pts so the Warhound is the cheaper option at 200-240 pts. So while the two Acastus will brutally wipe out a Hound, they are only in a position to give a Reaver a bloody nose. If you go to a banner of three - to destroy the Reaver, it will cost you 400pts. In turn they will be blown away by a Warlord but once again dish out a bloody nose.
The weapons on this fellow are at an insanely low price. Essentially the Porphyion is strolling around the battle field with a missile rack that outspecs the Questoris' Rockpod(15pts) and cannons that are almost as effective as a Warlord's sunfury(45pts) but both for only 20pts. His base price(without weapons) includes cannons that cause automatic strength 4 hits within 6" of a target...yet the Questoris has to pay 15 pts for str 8, 3" with the meltagun. And then the Asterius has further improvement but once again for the same price of 20pts.
Another consideration is the coordinated strike order, which makes these chaps even more dangerous. Four Acastus are deadly enough without c-strike orders, and you get three of them for -30pts, which doesn't help the already controversial cost issue. Three seems to be enough for a full banner...
So, +10 pts for the fact the Knight is already armed, 20 pts for a powerful long range weapon, 15 pts for a missile rack and another 15 pts for a futher cannon attack. Then 5 pts for a slight advantage for the Asterius.
140 points for a fully loaded Porphyrion might still seem too low, but it is a single Knight that does not have the advantage of speed and melee that the other Knights have. Also, its primary cannons are not a single weapon, but paired. In a one-on-one encounter with a Warhound, its not going to survive simply because the Hound has the advantages of a Titan(reactor, crew, shields, legio and maniple traits) and is faster.
Give it a try and it should lead to a more balanced game. Lets us know your results!
I think what would be a good fix to the Acastus would just be to get rid of the blasts.
Honestly it makes no sense with the scaling; other weapons which use the 3" blast in 40k are single-shots in AT, yet the Acastus MagnaLas keeps its blasts. Ditch the blasts and suddenly it becomes less accurate, forcing the player to lock down more to use Split/First Fire.
For the Porphyrion I would just ditch the blasts and make it 4 shots, for the Asterius I would make it single-shot on short range, 3" on long.
Fajita Fan wrote: And the can be taken in banners of 1 model for 100 points so you can absolutely spam activations to outmaneuver your opponent.
True, although I worry more about maxing out the banners, because of the way Knights work. They fire all weapons of the same type in the banner at once, as if they're a single weapon. This removes two of the important balancing aspects of Titan weapons:
a) each weapon will probably hit a different location unless you try for a targeted shot at -2 to hit
and
b) blast weapons can't do targeted shots.
In my last game my Warlord got hammered for four full turns by an enemy Warlord with a quake and volcano, with bruised locations all over the place, but the random location damage of the incoming blasts couldn't finish it off (and the carapace apoc launchers couldn't quite roll well enough to hurt the damaged parts). It didn't die until the very last activation of the last turn, when a Reaver pinpointed the heavily battered legs with its turbolaser for the killing blow. (Whereupon we rolled a 10 for Catastrophic Damage. Who put the reactor in the kneecap?)
However, officially, a banner of Acastus all armed with conversion beamers fires all of them at once as if they're a single beamer. Which means that you only roll once for hit location. Which means every single one of those overpowered blast shots will hit the same spot, even if they scatter and clip the base.
The lack of a reactor also removes the risk/reward aspect of Titan play when using the really powerful weapons.
I like the various alternative profiles for the Acastus weapons. I do think that allowing them a longer range than 24" would be OK (particularly the lascannons) because that lets them fulfill an artillery-support role in a pure Knight force. Say 32" or 36"?
(I will admit that even though the official conversion beamer profile is overpowered IMO, it warms my heart to see them in the game. It was always my favourite gun in Space Crusade. )
Feed it back to GW. There's nowt wrong with discussion and adopting house rules from there. But its worth far more if you're also feeding it back to source.
And it's not as if it's terribly difficult for GW to amend the rules. Issue an Errata, and modify the reprinted terminals. Bob's yer uncle
Feed it back to GW. There's nowt wrong with discussion and adopting house rules from there. But its worth far more if you're also feeding it back to source.
And it's not as if it's terribly difficult for GW to amend the rules. Issue an Errata, and modify the reprinted terminals. Bob's yer uncle
When the paint dries and I get a few games in I plan to do just that very thing. The NOVA Open is coming up, do they have an AT bracket? I'm going to laugh if the guys who go CONVERSIONBEAMERSPAMPEWPEWPEW blast their way to the finals.
Speaking of paint drying here’s progress on Legio #1. Still tons of detail work to do and boy does the Warlord look funny with no armor on his legs but everything up top.
Feed it back to GW. There's nowt wrong with discussion and adopting house rules from there. But its worth far more if you're also feeding it back to source.
And it's not as if it's terribly difficult for GW to amend the rules. Issue an Errata, and modify the reprinted terminals. Bob's yer uncle
I would do, but I've pestered GW quite a bit for the time being!
I'm sure they will refine it themselves and from feedback gathered from the various game events.
Thank you guys, I just wish you guys were all in the DC area. The AT community seems a really fun bunch, I hope we never become like the Average Internet 40k Community.
I’m no pro but you might mix and match those Warlord guns. Volcano cannons can generate a lot of heat!
Also the first list very obviously wants to get close but doesn’t have much in the way of shield blasting. You mix in some Gatlings or Apoc launchers to knock down shields.
Fajita Fan wrote: I’m no pro but you might mix and match those Warlord guns. Volcano cannons can generate a lot of heat!
Also the first list very obviously wants to get close but doesn’t have much in the way of shield blasting. You mix in some Gatlings or Apoc launchers to knock down shields.
Do you think adding a Warhound with 2 Vulcan Mega Bolters to the Tempestus army would help it with shield busting?
Then it can only bust shields and will have a harder time hurting the hull of something that’s not already injured from a flank. Overall people have found it more effective to split up weapon types.
Fajita Fan wrote: Then it can only bust shields and will have a harder time hurting the hull of something that’s not already injured from a flank. Overall people have found it more effective to split up weapon types.
Also pleased to see the giant spider robots of doom make their debut!
… A quick word of caution to everyone about the new Loyalist and Traitor dice sets. I don't usually bother with fancy dice, but this time I girded my wallet and picked up the Traitor set, intending to mix them into my regular AT dice.
At the moment, just using the standard amber AT dice, we keep mistaking the special dice for regular dice and rolling the wrong ones ("oh look, I rolled two hits, a scatter arrow and a First Fire order...") The problem with the official dice is the AT symbol on the '6' face, which makes it look like a special die and vice versa.
Being all cunning (thanks to playing Orks in Epic for years), I planned to use the regular dice from the standard set and the order/reactor/scatter/location dice from the Traitor set so they'd be easy to distinguish on the board.
Unfortunately, the Traitor dice don't have enough contrast between the dark red main colour and the brass inset markings. They're a bit hard on the eyes unless you're playing outdoors at noon. This is particularly true of the ones with smaller details, such as the location die and the orders that look similar (like First Fire vs Split Fire). We tried mixing them with the regular dice during a club game, but found the low contrast annoying enough to stop bothering.
I suspect the Loyalist dice may have a similar issue, although not as serious.
Then again, your eyes might be better than mine.
My Plan B is to replace the regular amber D6s with standard dice from a third party.
Other mutterings about other poorly chosen graphic-design features of AT ensued, including the black-on-brown names on the Titan terminals, not to mention the very small dark blue readouts on black screens for various stats and special rules. I think this indicates that an ageing process is happening in my general vicinity.
Fajita Fan wrote: For those of you, like me, who don't like the terminals here's a set of printable ones you can mark up like BT or laminate for dry erase markers.
The Knights are much easier in this respect as one just has the weapons, points list and general information as a single sheet, and then have each banner as a separate strip of card to hold four items - banner type, unit number, order and a D6(or higher) to record the current number of structure hits. Saves a lot on table space!
Fajita Fan wrote: My cardboard is all warped from heat and it’s annoying to use.
It is surprisingly messy to cut. A recent project(game board) has made me a big fan of very thin plasticard and I might fancy a plastic banner terminal from left over materials. Just need a solid plastic back and then cut out the pits for the dice and tokens to sit in.
Or print a better looking terminals, laminate them, and use dry erase markers instead of paying for warped cardboard with little plastic thingies to lose.
Fajita Fan wrote: Or print a better looking terminals, laminate them, and use dry erase markers instead of paying for warped cardboard with little plastic thingies to lose.
I had tried to print and laminate the official ones, back them with magnetic strip, and use little magnetic pushpins to track damage and shields. Too much effort IMO, the ones Martin made are really nice.
Automatically Appended Next Post: As I struggle with weapon glows on my loyalist legio I took out my traitor princeps senioris just to mock up dual claws. He’s just blue tacked together and those laser blasters are just 3D printed proxies. Sadly I’m now missing my defiler 8 pointed star that I had set aside for this guy’s roof. I’m terribly sad right now because I can’t find it in any of my bits boxes but I had wanted to mark this guy with a giant chaos star supported by chains.