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Made in gb
Lord of the Fleet






London

What do you think is the most useless unit from a gaming viewpoint? Which unit is so terrible that you wonder why GW ever included it in the game? I'm talking strictly from a gaming and tactical viewpoint, regardless of the actual model or the army.

I think it has to be Chaos Spawn: An ok profile, yet completly ruined by their random movement towards the closest enemy, and random number of attacks and pitiful save.

What's your opinions on the most useless unit?
   
Made in gb
Stealthy Space Wolves Scout






Primaris psyker unless I've missed something anyway, why the hell include a supposedly powerful psyker and yet allow him no psychic defence, pitiful, oh and storm troopers.

Emperor's Faithful wrote
- I would rather the Blood Angels have gone down the darker path of the Flesh Tearers than this new "Awesome Codex McBatnipples". *blegh*

6 Marine Armies and counting... Why do I do it to myself ? Someone help me I'm an addict  
   
Made in us
Heroic Senior Officer





Woodbridge, VA

Ogryn. Supposedly uber-tough humanoids, the IG assault element. But they're going to lose, and lose badly to any true hth unit and with their low leadership, they're gone.

Storm troopers are overcosted, but at least they can be useful as suicide deep striking melta units. Altho that finction can be performed better by valk/vend meltavets.

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
Made in gb
Dakka Veteran






Derby, UK

Pariahs. Over priced, don't count as necrons and only have one attack. Makes them a points sink in aNecron army and resultantly are taken by few (if any) players

"To be truely evil you must acknowledge the right thing to do in a situation, and then do completely the oposite"  
   
Made in us
Consigned to the Grim Darkness





USA

We're not tlaking about useless units. But the MOST useless unit. Which is, without a shadow of a doubt, Repentia.

This message was edited 1 time. Last update was at 2010/06/21 15:44:22


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

Space Pope.

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in au
Longtime Dakkanaut







Stomboyz - overpriced and you can field the same amount in a battlewagon for the same speed

"There's a difference between bein' a smartboy and bein' a smart git, Gimzod." - Rogue Skwadron, the Big Push

My Current army lineup 
   
Made in gb
Monstrously Massive Big Mutant






It has to be a Tau Ethereal, they do nothing good and give the other player a chance to make your units run.



For The Greater Good

Taking painting commisions, PM or email me at 4m2armageddon@googlemail.com
For any requests. 
   
Made in us
Longtime Dakkanaut





Washington DC

This has happened before, Space Pope won hands down. Use the Search function...

In Reference to me:
Emperors Faithful wrote: I'm certainly not going to attract the ire of the crazy-giant-child-eating-chicken-poster

Monster Rain wrote:
DAR just laid down the law so hard I think it broke.

 
   
Made in us
Consigned to the Grim Darkness





USA

Pfeh, I think the space pope's at least more useful than Repentia.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Sword-Bearing Inquisitorial Crusader






Who wants to know?

4M2A wrote:It has to be a Tau Ethereal, they do nothing good and give the other player a chance to make your units run.

In big games, they can actually be quite useful if they sit in cover on an objective with a 12 man bs4 fire warrior squad

Pelvic Thrust FTW
My IG, check it out! http://www.dakkadakka.com/dakkaforum/posts/list/0/310231.page#1824393
5000 points
2500 points
Samus_aran115 wrote:
Commissar's always win
 
   
Made in us
Longtime Dakkanaut





Washington DC

No, Repentia are fine. Its most useless overall, not "most useless Sisters of Battle unit, not compared to any other army list unit entry ever"
I'm talking strictly from a gaming and tactical viewpoint, regardless of the actual model or the army.

In Reference to me:
Emperors Faithful wrote: I'm certainly not going to attract the ire of the crazy-giant-child-eating-chicken-poster

Monster Rain wrote:
DAR just laid down the law so hard I think it broke.

 
   
Made in us
Consigned to the Grim Darkness





USA

Daemon-Archon Ren wrote:No, Repentia are fine. Its most useless overall, not "most useless Sisters of Battle unit, not compared to any other army list unit entry ever"
I'm talking strictly from a gaming and tactical viewpoint, regardless of the actual model or the army.
Repentia are useless in the context of every other army save one specific army using one specific special character. They are not, and have never, EVER been "fine". Ridiculously expensive, easy to kill, hard to control, cannot be joined by an IC, cannot ride in transports, and did I mention easy to kill? There's no redeeming feature in the squad. Even if they get into close combat they're often dsetroyed by their targets because they always strike last, and therefor recieve a lot of casualties... and they're fearless, so they are going to suffer even more for it normally, any real dedicated close combat squad is going to tear them apart before they can bring their eviscerators to bear, and any non-dedicated squad can be dealt with by Seraphim, who are more survivable, more mobile, more controllable, and just overall better in every way.

Even with that one special C:IG character-- and many tournaments don't even allow allies to begin with-- they're still mediocre.

This message was edited 3 times. Last update was at 2010/06/21 16:48:28


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Sinewy Scourge







NO! Everyone knows that the Most Useless Unit award has to go to something out of the DE codex.
Hellions are the most utterly useless crap in the entire game in the fact that they basically do everything jetbikes do, but worse.
Mandrakes, also due to their utterly terrible offense and defense, and the fact that the stealthy deployment doesn't really scare *anyone* due to them being Guardsmen with pistol/cc weapon.

Greetz,
Mr. Self Destruct

Kabal of the Void Dominator - now with more purple!

"And the moral of the story is: Appreciate what you've got, because basically, I'm fantastic." 
   
Made in us
Longtime Dakkanaut





Washington DC

Melissia wrote:Repentia are useless in the context of every other army save one specific army using one specific special character. They are not, and have never, EVER been "fine". Ridiculously expensive, easy to kill, hard to control, cannot be joined by an IC, cannot ride in transports, and did I mention easy to kill? There's no redeeming feature in the squad. Even if they get into close combat they're often dsetroyed by their targets because they always strike last, and therefor recieve a lot of casualties... and they're fearless, so they are going to suffer even more for it normally, any real dedicated close combat squad is going to tear them apart before they can bring their eviscerators to bear, and any non-dedicated squad can be dealt with by Seraphim, who are more survivable, more mobile, more controllable, and just overall better in every way.

Even with that one special C:IG character-- and many tournaments don't even allow allies to begin with-- they're still mediocre.


Repentia are better then...

Mandrakes

The Decapitator
(The above two cannot be deployed in 1 of 3 game missions in 5th edition, and even in the two that you CAN take them, you'd be hard pressed finding a reason actually TO take them)

Hellions

Grotesques

Firewarriors

Space Pope

Codex: Necron (except the Monolith)

Biovores

Weird Boyz

Flash Gitz

Chaos Spawn

Ahriman (Debateable)

the list goes on.

Just because they are the 'worst' choice in your codex, does not make them the most useless.

Yes Seraphim are better and thus make Repentia a far less attractive choice in a which hunters army, but to list repentia as "The most useless unit in 40K" for that reason would be like saying Tac marines are the most useless unit in 40k when in a BA army because Assault marines are "so much better".

In Reference to me:
Emperors Faithful wrote: I'm certainly not going to attract the ire of the crazy-giant-child-eating-chicken-poster

Monster Rain wrote:
DAR just laid down the law so hard I think it broke.

 
   
Made in us
Smokin' Skorcha Driver




Up in your base, killin' all your doods.

Well, I think the Wierdboy is almost more useless than the Ethereal, but if your lucky enough to get the power you wanted he can actually be good.

I actually agree with stormboyz since theres almost no reason at all to take them. As the_ferret said, you could just take boys in a wagon, same speed, more durability.

Deathskulls

Logan Grimnar's Great Company






 
   
Made in us
Blood Angel Terminator with Lightning Claws




Montgomery, AL

Ok what/who is the space pope?

On Dakka he was Eldanar. In our area, he was Lee. R.I.P., Lee Guthrie.  
   
Made in gb
Sister Vastly Superior




UK

Melissia believes that the Sisters must be best at everything, even being bad.

On-topic, the Space Pope and Necron Pariahs both have the same flaw.

Not only do they have a negligable upside - but they have a BIG downside that affects not only themselves, but the whole army.

It's this that makes a unit 'the worst'. Not Points cost, or stats etc. Most units have no army-wide downside at all other than points cost - but some have the capacity to make other parts of your army perform worse, just bey sharing a table with them.

Chaos Dreds sometimes flip out and kill your own soldiers, but even that's not an army-wide thing. There is an upper limit to the number of friendly models a chaos dred can kill in one game.

The very worst units in the game can cripple your whole dammned force.

Etherials die easilly and then your army runs away - Pariahs, since they don't have the Necron rule, make Phase Out easier.

The potential downsides are so large and so likely to occur that the small upsides are irrelevant. One wouldn't field an etherial if the model was free and made of solid gold.

This message was edited 1 time. Last update was at 2010/06/21 17:15:58


'A mass-reactive, Godwyn-De'az .75 caliber Miracle.'

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Made in us
Longtime Dakkanaut





Washington DC

Azezel wrote:Melissia believes that the Sisters must be best at everything, even being bad.



Now that is not entirely fair... Many sisters (and non sisters) players agree that Repentia could definately use some attention if one were to ever hope to consider them competitve, but the important thing to remember is that "Worst in Dex" is not always "Worst in game"... Eldar have some pretty terrible unit choices as well, but are they the worst ever? Far from it as long as dexs like Dark Eldar, Necron and Tau remain un-updated.

In Reference to me:
Emperors Faithful wrote: I'm certainly not going to attract the ire of the crazy-giant-child-eating-chicken-poster

Monster Rain wrote:
DAR just laid down the law so hard I think it broke.

 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Kilkrazy wrote:Space Pope.


Damn I was going to say that too................. seriously WTF where they thinking when they wrote the rules for him and his kind?
   
Made in us
Consigned to the Grim Darkness





USA

No they aren't, for the following reasons:

1 and 2: They can at least be controlled and gain a massive boost to cover saves, making them more survivable than Repentia. And they cost less than Repentia. Admittedly I don't know too much about the IC, but even just a cursory glance at his rules makes me like him more than Repentia.

3: Much more mobile, able to hit and run, able to be controlled. And they cost less than Repentia.

4: Easier to control, powerful special rule, can be transported, can be taken in smaller squads. And they cost less than Repentia.

5: Hah. Wait, you're serious? How unfortunate. But Fire Warriors of equal cost will decimate a Repentia squad before it gets into close combat, and even do some damage to them after getting in to close combat. And they're scoring.

6: If you mean the IC, he's cheap and provides a bonus to the army, is decent enough in close combat (compared to othr Tau anyway), and comes with a retinue of BS4 fire warriors. If you mean the SC, then he isn't that good individually-- but he provides quite a good bonus for the army . And if he's killed, you're either screwed or your army becomes even more powerful. Randomly good is still better than never good.

7: No.

8: Cheap, long-ranged, mobile AP4 large blasts are actually quite good. The main issue is mostly that just about every other heavy support choice is better, not that this one is bad. Even three of them is cheaper than a half sized squad of Repentia, and can decimate a repentia squad in a single round of shooting at long range.

9: They're actually quite good, as my experience in using them is. The problem is that Mekboyz tend to be a bit better because of synergy with the rest of the army. But Warp'Ead Weirdboyz are still quite useful in my experience, and can turn the tide of battle with proper luck. Randomly being good is better than never being good. Oh, and he's cheaper than even a bare minimum squad of Repentiia is.

10: While expensive for what you get, Flash Gitz aren't the worst unit, and certainly not worse than repentia. Indeed, if they got the assault they would rip repentia apart in close combat, after doing some damage in ranged combat (which repentia can't do). There are better units in the Ork codex, but it's still better than Repentia.

11: Spawn DO compete with Repentia for worst unit ever given their ridiculous price for what they do. Certainly a lot better than the space pope.

12: Ahriman is outclassed by newer psykers, but still strong.

13: You are right. They are useless because they are useless, nto because they're the worst in this codex. The two statements are true, but not connected.

This message was edited 1 time. Last update was at 2010/06/21 17:35:31


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

jbunny wrote:Ok what/who is the space pope?



I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in us
Longtime Dakkanaut




I still think Chaos Spawn are supreme in this category of fail.
   
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Consigned to the Grim Darkness





USA

After looking at it, I'd concede that. They're the only unit I can think of that makes Repentia look good.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Purposeful Hammerhead Pilot






I'm going to have to counter your Repentia with Pyrovores.

For 45 points you get a heavy flamer that can potentially explode inside your own army. Get him in close combat? Sweet, he ignores armor saves.... with his 1 attack at initiative 1.

All in all, worst model ever.

- 3000
- 145 
   
Made in us
Consigned to the Grim Darkness





USA

Actually that heavy flamer could very well wipe out the entire Repentia unit in one turn-- and any surviving Repentia that wound it are dead due to Acid Blood.

Though Volatile really hurts the unit...

This message was edited 2 times. Last update was at 2010/06/21 18:16:25


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Still going to argue with the Ethereal/Space Pope. They are expensive, have crap attacks, no power weapons (a + to the S of a TAU WHOHOO!) and when they die, the WHOLE ARMY has to take a leadership test?!? Does anyone remember that Tau have a bad leadership to begin with?
   
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Dakka Veteran




i'm still of the opinion that a 10 man unit of vanguard with jump packs, dual wielding thunderhammers, is the most useless unit in the game. weighing in at 950 points or so, and loosing in hand to hand against any unit packing enough power swords, or even enough power fists (dual unit loss), though its easy enough to shoot them down before they do any damage at all.

After the orbital strikes, Thunderhawk bombardments, Whirlwinds, Vindicators, fusion and starfire and finally Battle Brothers with flamers had finished cleansing the world of all the enemies of Man, we built a monastery in the center of the largest, most radioactive impact crater. We named the planet "Tranquility", for it was very quiet now.
 
   
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Burtucky, Michigan

Not even close Honersstodnt, not even close. Sure they might not be a cost effective unit, but in the right circumstances, they can still CREAM things. The Ethereals/Pope cant say any of those ever.

For example they will murder tanks like no bodies business

This message was edited 1 time. Last update was at 2010/06/21 18:21:46


 
   
Made in us
Dakka Veteran




sure, they may be able to cream things, but they are SO cost inefficient, that they actively reduce the size of the rest of your army by a huge margin.

While the space pope may be useless, you can try to just hide the bugger in the back, and surround him with firewarriors. Useless, maybe. I'd still put my money on a tau army at 1000 points packing nothing but a space pope and ANY basic troop choices from the tau codex, over a 10 man squad of vanguard with hammers like this.

After the orbital strikes, Thunderhawk bombardments, Whirlwinds, Vindicators, fusion and starfire and finally Battle Brothers with flamers had finished cleansing the world of all the enemies of Man, we built a monastery in the center of the largest, most radioactive impact crater. We named the planet "Tranquility", for it was very quiet now.
 
   
 
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