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Made in ca
Bloodthirsty Chaos Knight




Here are some examples I can think of GW stupidity for the SM alone:

Scout Bikers Shotguns: Besides looking cool, there is absolutely zero reason to every fire a an AP - shotgun over a relentless AP 5 TL- Bolter, so why the hell is it there?

Ironclad Dreadnought chainfists: So you are saying I can trade my Siesmic hammer for a chainfist, losing my second DCCW bonus attack, losing my +1 to the damage table, losing my initiative 4 to init 1, and gaining a str 10 2D6 armor pen when 95% of the vehicles in 40k have only rear armor 10, and its useless against the monolith? For free? COUNT ME IN!!

Devistator Squad Box: Don't get me started on this mess of a kit. A sarge with a boltgun and chainsword? Awsome weapon combo, who needs a pistol?? 2 Heavy bolters, 2 Lascannons, 1 Multimelta, 1 Missile Launcher and 1 Plasmacannon (IIRC) and 5 marine bodies gives you the ability to build one godamn useless devistator squad. There should be a Missile Launcher Devistator squad with a sarge and 4 missiles, a Plasmacannon devistator squad with 4 PCs and a sargeant, and so on.

Sternguard with storm-bolters: sigh

Rhino and Razorback kits: So GW sells the rhino kit, and for like a dollar more you can buy the razorback kit, which includes EVERYTHING in a rhino kit, plus the razorback sprue that has dozer blades, lascannons, heavy bolters, and some extra bits. They are basically selling the razorback sprue for a dollar, and they should just sell a "Rhino/Razorback" box kit, because the rhino kit is a ripoff.

What other examples of GW stupidity do you have?

This message was edited 2 times. Last update was at 2011/01/27 22:31:21







 
   
Made in gb
Lone Wolf Sentinel Pilot





Southampton, Hampshire, England, British Isles, Europe, Earth, Sol, Sector 001

Armourd Senitenls that can take a HK but not a heavy stubber...eh?!
IG vet squads can trade in their lasgun for a shot gun for free, cool...hang on, GW don't make shotguns!

This message was edited 1 time. Last update was at 2011/01/26 23:27:50


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Fixture of Dakka






On a boat, Trying not to die.

Looted Wagons: Give up a HS slot for this? Put a crappy gun on it for 75 points and lose all transport capability? The ability to lose control of the vehicle?

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Made in ca
Insect-Infested Nurgle Chaos Lord






All of the old metal SM Veterans. If you actually took them for the equips they had, then you had one messed up squad. If you wanted specific equips, then you'd get one monotoned squad.

A Plastic Power Armor SM commander and a Terminator Armored Chaos Lord. Personally a Terminator Armored SM commander would be so much more useful. A Terminator Chaos Lord is good, but I'd rather take a special character or a Daemon Prince, or a cheap sorceror in PA.

Finally, the SM Combat Squad. The value is mindboggling.

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Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in us
Lone Wolf Sentinel Pilot






Philadelphia

"Tau Pathfinders MUST take a Devilfish"

So you're telling me I HAVE to take a transport that is worth almost as much as a full size squad? And the squad has only Heavy Weapons? And you can't fire out of said transport? And the unit have scouts, so they don't need a transport?

Yeah that makes sense.

 
   
Made in us
Infiltrating Broodlord





United States

Just about every special CC weapon a Heamonculus can field. Why give such awesome arcane weaponry to piss poor combatants?

The Animus Vitae. This thing is useless. Not only is it on a piss poor CC model, but it isn't even a poisoned or power weapon for its crappy effect.

Dias of Destruction. Need I say more?

FAQ update on the Implosion Missile changing completely how the thing works, yet the Shattershard, which is worded exactly the same, works differently now? Whaaaa?


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Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

scubasteve04 wrote:Devistator Squad Box: Don't get me started on this mess of a kit. A sarge with a boltgun and chainsword? Awsome weapon combo, who needs a pistol?? 2 Heavy bolters, 2 Lascannons, 1 Multimelta, 1 Missile Launcher and 1 Plasmacannon (IIRC) and 5 marine bodies gives you the ability to build one godamn useless devistator squad. There should be a Missile Launcher Devistator squad with a sarge and 4 missiles, a Plasmacannon devistator squad with 4 PCs and a sargeant, and so on.
You obviously never played in 3rd edition. Oh boo hoo, they give me lots of options but not 4 of each weapon I want! In 3rd ed you got a Pcannon, a Lascannon, a ML, and a HB. Don't want those weapons? Too bad.

And they were metal/plastic hybrid kits.

This message was edited 1 time. Last update was at 2011/01/27 01:25:28


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Made in ca
Decrepit Dakkanaut





I'm pretty sure that the Devastator box comes with options for pistols, an ammunition-carrying hand, and a Power Fist. Plus a spare set of legs. And ammunition cannisters.
   
Made in gb
Plummeting Black Templar Thunderhawk Pilot






Am I am idiot for thinking the devastator set was a good buy? I was able to convert boltgun guys to heavies, got around 7-8 in al I think.

Having said that, I don't get dev squads, my heavies are in my tactical squads, so maybe that suited me better.

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Made in ca
Bloodthirsty Chaos Knight




liam0404 wrote:Am I am idiot for thinking the devastator set was a good buy? I was able to convert boltgun guys to heavies, got around 7-8 in al I think.

Having said that, I don't get dev squads, my heavies are in my tactical squads, so maybe that suited me better.


If you have 3-4 tactical squads that need Heavy weapons outside the Missile, then its a great buy.

If you are buying the kit for the sole purpose of building a coherent Devistator squad (like the name suggests) then you are out of luck.






 
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

Devastator squads aren't used that often when things like Land Raider crusaders and Vindicators use the same slot. It's really just a dedicated heavy weapons sprue, and to release x different sets with 4 lascannons, 4 multimeltas, 4 rocket launchers etc. wouldn't be cost effective. Rocket launchers are really easy to come by anyway; every tactical squad has one.

I think one of GW's biggest snafus was releasing rules for the Stormraven in WD and not officially letting anyone use it. If it just had a big ol' "Chapter Approved" up top then things'd be gravy.

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Member of the Malleus





San Francisco Bay, CA, Ancient Terra, Sol System

Codex: Chaos Space Marines. Need I say more?

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Made in us
Regular Dakkanaut






most of the bits upgrades for SM weapons are pretty dismal. Forget ammo cannisters and back poles and random mini terrain pieces - how about the right weapons to make the options in the book? The devastator one is pretty obvious but, how difficult would it be to just make a sprue of all the heavy weapons and a sprue of all the special weapons and all of the close combat/combi weapons? I don't want to buy 4 boxes of devastators to make one squad of lascannons, can't I just buy a sprue of lascannons?

And why are there no thunderwolf cavalry or jetbike warlocks? Everyone who plays those armies would love them.

What would Yeenoghu do? 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






TWC can be forgiven. At least they gave us some interesting rules to use if we feel like converting for them. Warlock and Seer Jetbikes, however, have been there for a damn long time.

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Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

scubasteve04 wrote:If you are buying the kit for the sole purpose of building a coherent Devistator squad (like the name suggests) then you are out of luck.
What'd you want GW to do? Make 6 different boxes, one for each type of dev squad?

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
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When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
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Imperial Guard Landspeeder Pilot




On moon miranda.

Vendetta, trade two twin linked lascannons for two *single shot* S4 AP5 ignores cover blast missiles?

Hive Tyrant, I can either have an S6, 6 shot Twin Linked weapon option for a Hive Tyrant that can also inflict a morale penalty for 15pts, or an S5 3 shot Twin linked weapon option for the same 15pts? Um...is this a trick question?


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Et In Arcadia Ego





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scubasteve04 wrote:
Ironclad Dreadnought chainfists: So you are saying I can trade my Siesmic hammer for a chainfist, losing my second DCCW bonus attack, losing my +1 to the damage table, losing my initiative 4 to init 1, and gaining a str 10 2D6 armor pen when 95% of the vehicles in 40k have only rear armor 10, and its useless against the monolith? For free? COUNT ME IN!!


The chainfist is there to help with the destruction of bunkers and the like. It's a siege dreadnought remember yes ?

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Made in nl
Umber Guard





Oudewater / Netherlands

crazypsyko666 wrote:Codex: Chaos Space Marines. Need I say more?


Is it really that bad? I recently started playing csm and I like 'em. Especially their HQ's

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Made in nz
Major




Middle Earth

Some of the new leman russ variants are a bit crap. And I wish they returned the vanquisher to like it was before.

Also, no vendetta kit? Really?

We're watching you... scum. 
   
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Whiteshield Conscript Trooper



Nampa, Idaho

crazypsyko666 wrote:Codex: Chaos Space Marines. Need I say more?


Gonna have to agree with this one. I miss my Iron Warriors.
   
Made in au
Spawn of Chaos





crazypsyko666 wrote:Codex: Chaos Space Marines. Need I say more?


While I'll agree that Is isn't brilliant in a couple of areas, it isn't that bad?

"And they shall stammer"

3000+ pts Chaos Space Marines
~500pts Imperial guard


 
   
Made in us
Major






far away from Battle Creek, Michigan

The Loota box (5 guys) makes four lootas and one big mek (without a KFF).

PROSECUTOR: By now, there have been 34 casualties.

Elena Ceausescu says: Look, and that they are calling genocide.

 
   
Made in gb
Hardened Veteran Guardsman





My point of stupidity, Mogul Kamir, the only character you buy that actually makes your unit worse.

IG RR rely on getting their one perfect charge, so Mr Kamir decides to skew that by giving them Rage, nice, making them charge after anything that could potentially be a target, even maybe a LR that they have no chance of even hurting. Oh, and his Furious Charge has no effect on their Hunting Lances. Even better! Me no likey Mogul Kamir :(

And no transports for HWS or SWS. And that they can't take voxes, because that would actually be useful. The new vox system as a whole actually is pretty silly. Maybe make it indefinite range if both sender and receiver have voxes? Or they get to use the sender's Ld for Orders? Just having a re-roll is kind of annoying...

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Regular Dakkanaut





olympia wrote:The Loota box (5 guys) makes four lootas and one big mek (without a KFF).


It's a mekboy, one of the options for Loota/Burna squads.
   
Made in gb
Barpharanges







Blood Reapers top 4 GW mistakes
Number 4: Marks of Chaos.
While only effective on certain units, Marks of Chaos are Over Priced but I will say the Mark of Tzeentch is ok.
Number 3: Daemon Prince of the Chaos Space Marines.
With a tiny amount of expensive upgrades, No familiar, no real unique character design. Chaos Daemons fixed this by giving it the most options in the codex.
Number 2: Chaos Sorcerer.
Chaos Sorcerers are supposed to be some of the greatest of Psychers. 1 PSYCHICH POWER! Just to get 2 you have to have a Familiar or the Mark of Tzeentch. And 3 will require both, plus most Chaos Psychic powers are pretty bad compared to those of the Blood Angels and Space Wolves.
Number 1: Possessed.
Random special powers and a tiny amount of Upgrades, Possessed are difficult to use without getting the special rule you want.

Yes there all from the Chaos codex

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Major






far away from Battle Creek, Michigan

Crevab wrote:
olympia wrote:The Loota box (5 guys) makes four lootas and one big mek (without a KFF).


It's a mekboy, one of the options for Loota/Burna squads.


Which is a gak choice for either

PROSECUTOR: By now, there have been 34 casualties.

Elena Ceausescu says: Look, and that they are calling genocide.

 
   
Made in gb
Wicked Warp Spider






One or two stupid things I noticed in the IG codex, for the infantry platoons:

of all the units, only SWS lack frag grenades and the option for krak grenades! I find this very strange since they are supposed to be able to represent combat engineers, and it was probably just a cut-and-paste error. I literally cannot think of a reason to not give SWS the grenades all other units have included.

Infantry sergeants have to take a laspistol/ccw unless they upgrade to special weapons. You used to be able to take (for free) a pistol/ccw, a lasgun, or a shotgun. Which was very cool and didn't make a difference really. For no reason they forced everyone to start using the pistol. I dunno why. Maybe leaders who had rifles, instead of swords to wave over their heads while screaming, wasn't in line with the official Imperial Guard code of conduct.


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Member of the Malleus





San Francisco Bay, CA, Ancient Terra, Sol System

vleermie wrote:
crazypsyko666 wrote:Codex: Chaos Space Marines. Need I say more?


Is it really that bad? I recently started playing csm and I like 'em. Especially their HQ's
It's a flavorless, vanilla, Jervis-y, fluff-as-rules-so-it-has-to-work, debacle. If you want a good read, look up the edition previous.

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21-2-1 total.
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:  
   
Made in us
Dakka Veteran




SM honor Guard

specifically: they come with power weapons and a boltgun/boltpistol, you can trade the boltgun/boltpistol for a Combat Blade

(as far as i know this was so that it didnt invalidate older models people had... but still...)
   
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Gimlet-Eyed Inquisitorial Acolyte




Ohio, United States

Chaos Spawn. Clearly just thrown in there for background reasons. Right?

Still, in an army book that lost most of its old special rules, org chart variations, and wargear, it's kind of like the icing on the cake.

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