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Made in us
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Kirasu wrote:Better a phoenix lord thread than a WW2 history thread that ALWAYS happens when people talk about imperial guard



Gotta love IG.

Rough Riders - 11th century cavalry with 'power' spears
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Yes, please, borrow military aspects from any portion of the last 1000 years!

Back on thread, WTF is up with 8-9 special characters? 1/3 of the army list shouldn't be special characters. The way they're going we're going to start seeing crap like Marneus Calgar's personal butt wiper or something equally absurd.

Read my story at:

http://www.dakkadakka.com/dakkaforum/posts/list/0/515293.page#5420356



 
   
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I'm not arguing anything, he said something, I pointed out something that was factually wrong about it. In example, it only takes 15 Gaunts to field three Tervigons as troops. In addition you can only make a single unit of Wraithguard count as Troops, not six.

 
   
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Alabama

Perhaps read the codex? If you take 10 Wrathguard with a Spiritseer they may be fielded as either Elites or Troops, so 6 is correct.

This message was edited 1 time. Last update was at 2010/10/04 21:36:29


 
   
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Aduro wrote: In addition you can only make a single unit of Wraithguard count as Troops, not six.

Where are you getting that from?

   
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I'd have sworn it was a "one unit may" option. Went to check my Codex, but apparently whoever borrowed it last didn't bother to return it.

 
   
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In The depths of a Tomb World, placing demo charges.

Aduro wrote:I'd have sworn it was a "one unit may" option. Went to check my Codex, but apparently whoever borrowed it last didn't bother to return it.


Hang on, i've got the codex here:

A unit of 10 wraith-guard with a spiritseer may be fielded as either an elites choice or a Troops choice.

Elder codex p62

This message was edited 1 time. Last update was at 2010/10/04 21:42:00


]
 
   
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Inside a pretty, pretty pain cave... won't you come inside?

Kroothawk wrote:Just have a look at the preview Codex in GW stores and some FLGSs end of this week, no need to discuss illegal stuff in this thread.


Fair enough, but not everyone has time/access to these preview codexes. Frankly, I wish GW would offer PDF versions of all of their codexes legally as it's very convenient both for preview and transport. I could put the damn things on my iPad, lol!


Automatically Appended Next Post:
Amaya wrote:Back on thread, WTF is up with 8-9 special characters? 1/3 of the army list shouldn't be special characters. The way they're going we're going to start seeing crap like Marneus Calgar's personal butt wiper or something equally absurd.


It's the trend and I'm sure several them allow you to change army configuration or buy special units for troop slots. I'm assuming some at least will be upgrade characters are just listed in Kroothawk's HQ section for convenience. Decapitator, for example, is a Mandrake champion, so I would expect him to be the DE version of Snikrot or something.

This message was edited 1 time. Last update was at 2010/10/04 22:13:49


 
   
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Aduro wrote:I'm not arguing anything, he said something, I pointed out something that was factually wrong about it. In example, it only takes 15 Gaunts to field three Tervigons as troops. In addition you can only make a single unit of Wraithguard count as Troops, not six.


I'm sorry, you're wrong. You can actually field 90 wraithguard in an army. 30 as elites, 60 as troops. Nowhere in the eldar codex does it say you're limited to only one unit fielded as troops, all it says is a unit of 10 wraithguard led my a spiritseer/warlock can be fielded as a troops or elites choice. I'm an eldar player, I would know. If you don't believe me, look it up (I just did).

Furthermore, it takes 30 gaunts to field 3 tervigons (minimum squad size of 10, and you need 1 squad per tervigon).

I'm sorry, if you're going to make an argument, the least you can do is try to be at least somewhat correct.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
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Wisbech

Okay.....I never thought i would live to say this....but i WANT to start dark eldar alongside my nurgle force now.......OMG I ACTUALY SAID IT ^^

This message was edited 1 time. Last update was at 2010/10/04 22:24:04


 
   
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You can actually field 90 wraithguard in an army
Not at $15 US each. :(

Tomorrow is the supposed first day of Advance Orders for the new Dark Eldar. Prices and more pictures will be revealed!

This message was edited 1 time. Last update was at 2010/10/04 22:23:27


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BrassScorpion wrote:
You can actually field 90 wraithguard in an army
Not at $15 US each. :(



I convert mine from bitz and wood elf dryads. They look pretty cool (and they fit my fluff), so i could if I was willing to invest that level of time into the project (but I'm content with 10 for now).

Tomorrow is the supposed first day of Advance Orders for the new Dark Eldar. Prices and more pictures will be revealed!


I can't wait, although I'm slightly disappointed with the lack of a whats new today. I was hoping for a bit more of a teaser before tomorrow.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
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Aduro wrote:I'm not arguing anything, he said something, I pointed out something that was factually wrong about it. In example, it only takes 15 Gaunts to field three Tervigons as troops. In addition you can only make a single unit of Wraithguard count as Troops, not six.


Both of these are incorrect. The minimum Termagant unit size is 10, and you get 1 Troop terivgon per Termagant brood.
   
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chaos0xomega, can you post a pic of your wraithguard conversion? Price is one thing, but them being all metal turned me off to Iyanden years ago. Love to see what you came up with.
   
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LazzurusMan wrote:Okay.....I never thought i would live to say this....but i WANT to start dark eldar alongside my nurgle force now.......OMG I ACTUALY SAID IT ^^


LMAO!!!

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BrassScorpion wrote:
You can actually field 90 wraithguard in an army
Not at $15 US each.


If you bought a few of the Iyanden Ghost Warrior Armies way back when GW sold a second round of complete armies in a box, I think the effective price per WG model worked out to less than $5 each.

But, even so, $1500 worth of Wraithguard pales in comparison to 1500 pts of FW DKoK infantry.


Automatically Appended Next Post:
chaos0xomega wrote:
BrassScorpion wrote:
You can actually field 90 wraithguard in an army
Not at $15 US each. :(


I convert mine from bitz and wood elf dryads. They look pretty cool (and they fit my fluff), so i could if I was willing to invest that level of time into the project (but I'm content with 10 for now).


Exodite, are you?

This message was edited 2 times. Last update was at 2010/10/04 23:49:39


   
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Nvs wrote:chaos0xomega, can you post a pic of your wraithguard conversion? Price is one thing, but them being all metal turned me off to Iyanden years ago. Love to see what you came up with.


Sorry, but my wraithguard are back home (I'm away at school for the time being)

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
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WTH!?! Stop arguing over nonsense please and start combing the interwebs for delicious info. Somehow, somewhere I know there is a codex in front of somebody who could post here on dakka.

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chaos0xomega wrote:

You're right, `Nids can't field T5 Sv3+ models as Troops, instead they can field T6 Sv3+ FNP models are Troops.


So you're basically putting your fingers in your ear and screaming "LALALALALALA IM NOT LISTENING LALALALALA"?
Besides that, Wraithguard are T6 Sv3+... ELDAR CAN FIELD MORE T6 SV3+ MODELS THAN TYRANIDS CAN! Sure they might not have FNP, but they make up for that in numbers.
Also, what you seem to forget is that in order to field those T6 Sv3+ FNP models as troops, you first need to field 16 or so T3 Sv5+ minis, which take up a Troops slot each. At max you can field 3 such models in troops... Eldar can field 60 T6 Sv3+ models. Do you really want to continue arguing this?


Did you just compare 6 troop units at 700 pts. to 6 troop units at 1800 pts.? Who cares -what- you can field. It's making it work that counts. That and all those poison sacs from the measly 30 T3 Sv5+ gaunts (not to mention the spawned ones - which count as troops too, btw) will have no trouble with T6 models.

This message was edited 2 times. Last update was at 2010/10/04 23:53:21


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puma713 wrote:

Did you just compare 6 troop units at 700 pts. to 6 troop units at 1800 pts.? Who cares -what- you can field. It's making it work that counts. That and all those poison sacs from the measly 30 T3 Sv5+ gaunts (not to mention the spawned ones - which count as troops too, btw) will have no trouble with T6 models.

I think you missed the point of the argument entirely, though to be fair it really doesn't matter in the Dark Eldar thread.
   
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puma713 wrote:
chaos0xomega wrote:

You're right, `Nids can't field T5 Sv3+ models as Troops, instead they can field T6 Sv3+ FNP models are Troops.


So you're basically putting your fingers in your ear and screaming "LALALALALALA IM NOT LISTENING LALALALALA"?
Besides that, Wraithguard are T6 Sv3+... ELDAR CAN FIELD MORE T6 SV3+ MODELS THAN TYRANIDS CAN! Sure they might not have FNP, but they make up for that in numbers.
Also, what you seem to forget is that in order to field those T6 Sv3+ FNP models as troops, you first need to field 16 or so T3 Sv5+ minis, which take up a Troops slot each. At max you can field 3 such models in troops... Eldar can field 60 T6 Sv3+ models. Do you really want to continue arguing this?


Did you just compare 6 troop units at 700 pts. to 6 troop units at 1800 pts.? Who cares -what- you can field. It's making it work that counts. That and all those poison sacs from the measly 30 T3 Sv5+ gaunts (not to mention the spawned ones - which count as troops too, btw) will have no trouble with T6 models.


Really, as others have said this really has nothing to do with the topic at hand. My closing statements to you are that you missed the point, and that wraithguard also have BS4 AP2 weapons that autowound on 2+ and will instakill your TMC's on a 6 (IIRC).

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
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Im both amazed that nobody has mentioned fortune or even stopped to consider which thread this is in...

*steps back to watch*

How about you guys try not to get it locked before tomorrow when they are up for pre-order, eh?

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JohnHwangDD wrote:
Whatever1 wrote:
JohnHwangDD wrote:Nids aren't Eldar tough, much less Necron tough. Deal with it.


How do you figure that? By a quick count,the Tyranid 'dex has 27 entries with T4+ and only 6 with T3-(Spore Mines,Gargoyles,Sky-Slashers,Termagants,Hormagaunts,and Ripper Swarms). T3 is pretty much the standard for Eldar accross the board. Eldar are not suppossed to be tough.

Actually, Eldar are supposed to be tough, which is why the have broad access to Sv3+ and AV12 Transports. Eldar can field T5 Sv3+ models as Troops, Nids can't. Ergo, Eldar are tougher than Nids.

Saying it doesn't make it so.


Eldar are not TOUGH. They're superior technology grants them access to good ARMOR,which they need because they do not have good TOUGHNESS. You have a total of 4 units in that 'dex with a T higher than 3,6 if you count those who's T3 is bumped to a 4 by being on a Jetbike. I have no clue why you're bringing up AV12 when armor value has zero application when it comes to toughness,'nids have no armored vehicles to begin with,and AV12 is smack in the middle of the armor value scale,meaning their vehicles are not that heavily armored.

If you want to go on a case by case basis instead of looking at the army as a whole,then 'nids can take T6,6 Wound,3+ armor save Tervigons as a Troops choice,so based on that criteria 'nids are tougher than Eldar.

Wishing it doesn't make it so.
   
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Holy crap, you're late to the party. And as noted, earlier / above, Eldar can bring far more T6+ wounds to the board than Nids.

   
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Mr Mystery wrote:I'm just going to wave my manhood around, seeing as standard condoms don't fit it.

Do I win yet?


Nah, because you'll probably just end up calling your manhood a hoax.

 
   
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chaos0xomega wrote:
puma713 wrote:
chaos0xomega wrote:

You're right, `Nids can't field T5 Sv3+ models as Troops, instead they can field T6 Sv3+ FNP models are Troops.


So you're basically putting your fingers in your ear and screaming "LALALALALALA IM NOT LISTENING LALALALALA"?
Besides that, Wraithguard are T6 Sv3+... ELDAR CAN FIELD MORE T6 SV3+ MODELS THAN TYRANIDS CAN! Sure they might not have FNP, but they make up for that in numbers.
Also, what you seem to forget is that in order to field those T6 Sv3+ FNP models as troops, you first need to field 16 or so T3 Sv5+ minis, which take up a Troops slot each. At max you can field 3 such models in troops... Eldar can field 60 T6 Sv3+ models. Do you really want to continue arguing this?


Did you just compare 6 troop units at 700 pts. to 6 troop units at 1800 pts.? Who cares -what- you can field. It's making it work that counts. That and all those poison sacs from the measly 30 T3 Sv5+ gaunts (not to mention the spawned ones - which count as troops too, btw) will have no trouble with T6 models.


Really, as others have said this really has nothing to do with the topic at hand. My closing statements to you are that you missed the point, and that wraithguard also have BS4 AP2 weapons that autowound on 2+ and will instakill your TMC's on a 6 (IIRC).


Which has to do with what exactly? The debate is which race has higher Toughness values,which the 'nids do by a ridiculous margin. They have higher Toughnesses on the whole,entry by entry. They have the highest Toughness value Troops choice,as well. Now,the argument has degenerated into,"Well....if I do this and this and this,and drop some Iyanden on you,then I can find a way to get more T6 models out than you." It's silly logic akin to saying "Dark Angels have better armor saves than Space Marines do,because you can drop more Terminators out there than Space Marines can." Not to mention that Iyanden is only one craftworld,and forces derived from other craftworlds will field nowhere near the same. DD is trying to use the exception and calling it a rule.
   
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"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of."
- Roboute Guilliman

"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
 
   
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