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Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

Archonate wrote:
puma713 wrote:Arhra is the original Father of Scorpions. The Fallen Phoenix. He would be like fielding a god.


He can't be THAT much better than the current Phoenix Lords...


I don't have my Eldar codex on me to quote because I'm out of town on business, but in Arhra's story, I believe it takes all of the Phoenix Lords to defeat him and cause him to flee to Comorragh.

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Salt Lake City, Utah

I still think he should be in the Codex. Characters of extraordinary capacity are what SCs are all about.
He's the one character I hoped to see when DE got their first codex. I thought for sure GW would have given him to us this time around. Very disappointing if indeed he's not in.

You can't spell 'slaughter' without 'laughter'.
By the time they scream... It's too late.
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YO DAKKA DAKKA!

To answer a few questions that were asked of me earlier:

Archons cannot take Bikes. (Wych HQ can IIRC)

Pain Tokens affect only the unit that has them.

Hellions, when using their Hit and Run USR can drag an enemy Independent Character out of the unit on a roll of 2+.

The 'light' Talos can distribute Pain Token effects to nearby friendly models.

Any more questions?

This message was edited 2 times. Last update was at 2010/10/04 07:43:07


 
   
Made in us
Sybarite Swinging an Agonizer




Alabama

Arctik - Is it possible to see what the point value for Warriors/Wyches/Archon is?

Are Disintegrators still in?

Any template weapons for units other than Incubi?

Are Scourges Fast Attack? Do they get a "Haywire Grenade Launchers?"

What are the results of the Combat Drug chart that is rolled on before the game?

This message was edited 2 times. Last update was at 2010/10/04 08:01:20


 
   
Made in jp
Hacking Shang Jí






Hulksmash wrote:In a way it's actually smart. It gives them something to produce for an army so that they don't go 10 years with nothing. Coming out with 100% of stuff within the first 6 months of a codex leaves 4-6 years before you see anything new and that's for the popular xenos (Eldar, Tau, Nidz, Orks).


I suspect the more important issue may be as GW expands their lines, they are reaching the limits of their ability to support their lines. They only have so much capacity for product in stores and they only have so much capacity for making new models in one go. For me personally, I like having the options in my army book not be limited by GW's production capacity, and I have a killer Beastman Cygor conversion planned. Though perhaps the fact that I haven't even bothered to get the bitz together yet should be a warning to GW about how this plan can bite them if they aren't careful.

But oh well, at least it gives 3rd party sculptors a business opportunity!

I love it when people just scream without considering the actual reasoning. But it's people that buy GW, they're going to bitch.


Personally, I love it when people disregard someone's opinion simply because it's critical of GW.

I don't agree that having gaps in the model range is bad. But that's just my opinion. The opposite opinion is no less valid.

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Decrepit Dakkanaut







Small tidbit by Harry:
Wave 2 plastics are already done. (So the big money on the sculpting and moulds is already spent).
Wave 1.5 and Wave 2 metals are also well on the way.

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If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in gb
Fresh-Faced New User





Archonate wrote:I still think he should be in the Codex. Characters of extraordinary capacity are what SCs are all about.
He's the one character I hoped to see when DE got their first codex. I thought for sure GW would have given him to us this time around. Very disappointing if indeed he's not in.


i was hoping for that as well but at games day uk i asked and i was told he not in the codex heart broken


Automatically Appended Next Post:
Arctik_Firangi wrote:To answer a few questions that were asked of me earlier:

Archons cannot take Bikes. (Wych HQ can IIRC)

Pain Tokens affect only the unit that has them.

Hellions, when using their Hit and Run USR can drag an enemy Independent Character out of the unit on a roll of 2+.

The 'light' Talos can distribute Pain Token effects to nearby friendly models.

Any more questions?

what weapon can a wych lord have
what are the new specail chatacters like does any make reavers or anything like that

This message was edited 1 time. Last update was at 2010/10/04 11:32:50


 
   
Made in gb
Hellacious Havoc





Wales

Kroothawk wrote:Another tidbit:
Jes Goodwin confirmed that there will be no Vect model in the forseeable future. You will have to use the old model and throne on the new Raider/Ravager or do some other conversion. Possible that other SCs will get no (new) miniature either in the next time.


So, what happened to them replacing every miniature in the army?


Automatically Appended Next Post:
puma713 wrote:
Lordkillyou wrote:Im still upset arhra not in the codex why the other eldar get there phonix lords why not the dark eldar


Because the ones in the Eldar codex are generations after generations of Phoenix Lords that have come and gone, passing on their mantle as the new Phoenix Lord inherets everything from the previous iteration.

We're not fielding the original Jain Zar or the original Asurmen (as in, the first of their kind).

Arhra is the original Father of Scorpions. The Fallen Phoenix. He would be like fielding a god.



Actually, the Phoenix Lords are the same people who originally wore the armour, for all intents and purposes. The original personality, memories, knowledge and skills are all passed down - the latest person to don the armour gets subsumed by the the spirit of the Phoenix Lord. Path of the Warrior even made it seem like Phoenix Lords are made of energy inside the armour, and that the new wearer doesn't put the armour on physically - their soul gets sucked in to join those of all the previous hosts. The scene was very surreal though, there's room for interpretation. But the personality of the orignal Lord definitely has total dominance, unlike an Exarch where the armour contains an amalgamation of it's previous host's consciousnesses.

This message was edited 2 times. Last update was at 2010/10/04 14:05:58


 
   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

Samus666 wrote:

Actually, the Phoenix Lords are the same people who originally wore the armour, for all intents and purposes. The original personality, memories, knowledge and skills are all passed down - the latest person to don the armour gets subsumed by the the spirit of the Phoenix Lord. Path of the Warrior even made it seem like Phoenix Lords are made of energy inside the armour, and that the new wearer doesn't put the armour on physically - their soul gets sucked in to join those of all the previous hosts. The scene was very surreal though, there's room for interpretation. But the personality of the orignal Lord definitely has total dominance, unlike an Exarch where the armour contains an amalgamation of it's previous host's consciousnesses.


Even so - the codex has made it seem that the original Phoenix Lords are without peer and that the passing on of the armour and, therefore, their consciousness, is sort of like a shade of their former selves; that, perhaps they lost some power in the continual change of the host.

While it could be argued that this would make them more powerful (and hence, why Karandras could stand up to Arhra), GW canon has a way of making the first and most powerful a godlike entity and I don't think Arhra would be any different.

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Longtime Dakkanaut






Cool!! A Phoenix Lord thread broke out in a Dark Eldar thread.

GG
   
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Plaguelord Titan Princeps of Nurgle




Alabama

generalgrog wrote:Cool!! A Phoenix Lord thread broke out in a Dark Eldar thread.

GG


In response to whether or not Arhra should be included in the new DE codex.




. . .But you're right. 34 pages isn't quite enough to start discussing small details and why they should or should not be included. We should still be talking about the rumors on page 1.

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Fixture of Dakka





Steelcity

Better a phoenix lord thread than a WW2 history thread that ALWAYS happens when people talk about imperial guard


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In the time line of events given in the core rule book on page 128 third entry down, it mentions:

"Arha and Karandras, opposed Phoenix Lords of the Striking Scorpions, duel for seventeen days amongst the shattered ruins of ancient Zandros".......

That would suggest to me that they are equal, or close to it. So it wouldn't be crazy to think he could appear in the codex.

   
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The Great State of New Jersey

Archonate wrote:
puma713 wrote:Arhra is the original Father of Scorpions. The Fallen Phoenix. He would be like fielding a god.

From the 5th Ed Rulebook: "928.M41 - Arha and Karandras, opposed Phoenix Lords of the Striking Scorpions, duel for seventeen days amongst the shattered ruins of ancient Zandros."
He can't be THAT much better than the current Phoenix Lords... The question is WHO WON?!?!?!


The funny thing is, in the 2nd edition Eldar book, they mention the "Orbs of Zandros" as an aspect... thats a nice little shout-out to the fans.

Arctik_Firangi - Can you check if there is a SC that makes Incubi troops?

Kroothawk/Harry - Is there a timeframe for Wave 2?



CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
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For those who have seen the codex and/or hellions and other models. Do any kits come with weapons that are similar in design to the Incubi Klaives? I'm really anal about metal models, so I'm a bit desperate to find a way around them incubi that still feels apropriate. Even if it's like 1 claive per $35 set, I'd do it!
   
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The Great State of New Jersey

I doubt that you will, as the article about them on the GW site last week said that they wanted to design a unique weapon for the Incubi.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in gb
Fixture of Dakka






Lincolnshire, UK

That I don't mind but I hope Incubi are going to be good enough to justify their inevitably high points cost, I love those models and GW could make a helluva profit off them!

Any ideas what is in the 2nd wave? A talos at all?



beezley1981 wrote:
Just Dave wrote:You realise there isn't going to be a Space Wolves second wave because they don't need it?

The only models that aren't supported are Thunderwolf Cavalry and Fen. Wolves.

This long time is infinity for the Space Wolves.


All of the smart ass answers that seem to be so prevalent on these forums are the best. Aside from the Thunderwolf Cavalry, Fenrisian Wolves, and Arjak Rockfist, the only Njal Stormcaller in power armor, or Bjorn The Fellhanded are out of production models.


Smart is the optimum word there, consider employing it yourself.
- Fenrisian Wolves are supported through the Wolves available from games workshop and Chaos Hounds. They're also not popular enough to warrant official models.
- Arjac Rockfist is easily made using the Terminator Box set. There's even an anvil symbol in there. It's how everyone makes him and that's not going to change. Games Workshop didn't allow you to make a suitable Arjac model in there by accident. Same goes for Wolf Lords.
- There is a Rune Priest Power Armour model available, hence there is no need for a Njal Power Armour model. Particularly not when his current model looks so good.
- Forge World produce multiple Venerable Dreadnought models and options, as do Games Workshop themselves. These sets are more than capable of creating a Bjorn model and much like the Fen. Wolves, Njal and Arjac, he's not that popular.

Hence Thunderwolves are really the only ones that could justify a new boxed set. Try seeing it from GW's perspective rather than one that has no imagination. Smart ass or just smart?

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Inside a pretty, pretty pain cave... won't you come inside?

In all honesty, if every army had an options-heavy HQ box set, it would sell well. Overprice the damn thing; people will still want it.

 
   
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It appears that some stores may have black boxes already. They also include the codex! So everyone bead on down to your stores and post your finds please. I grow ravenous for info each passing day.

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I wonder how long until a scan shows up online?

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
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Cosmic Joe





Bulgaria

chaos0xomega wrote:I wonder how long until a scan shows up online?

No more than a week after it's release, if not sooner.


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
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The Great State of New Jersey

HoverBoy wrote:
chaos0xomega wrote:I wonder how long until a scan shows up online?

No more than a week after it's release, if not sooner.



What good is the scan after I've already bought the codex? I'm talkinga bout the usual pre-release scan so I know what I'm supposed to pre-order, lol.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
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Bounding Ultramarine Assault Trooper





Hellions, when using their Hit and Run USR can drag an enemy Independent Character out of the unit on a roll of 2+.


I believe that when doing this, the squad has to have the champion upgrade with a certain type of skyboard to do this.

   
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Slaanesh Chosen Marine Riding a Fiend




Inside a pretty, pretty pain cave... won't you come inside?

chaos0xomega wrote:What good is the scan after I've already bought the codex? I'm talkinga bout the usual pre-release scan so I know what I'm supposed to pre-order, lol.


Exactly. I'm buying the codex, but I would like to have some idea of the points, options, etc. to make a pre-order decision.

 
   
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Decrepit Dakkanaut







Just have a look at the preview Codex in GW stores and some FLGSs end of this week, no need to discuss illegal stuff in this thread.

BTW Arhra is in the background text of the DE Codex. As he is firmly in the hands of Chaos (in whatever form), he is not able to lead a DE army.

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If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
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Decrepit Dakkanaut






SoCal, USA!

Whatever1 wrote:
JohnHwangDD wrote:Nids aren't Eldar tough, much less Necron tough. Deal with it.


How do you figure that? By a quick count,the Tyranid 'dex has 27 entries with T4+ and only 6 with T3-(Spore Mines,Gargoyles,Sky-Slashers,Termagants,Hormagaunts,and Ripper Swarms). T3 is pretty much the standard for Eldar accross the board. Eldar are not suppossed to be tough.

Actually, Eldar are supposed to be tough, which is why the have broad access to Sv3+ and AV12 Transports. Eldar can field T5 Sv3+ models as Troops, Nids can't. Ergo, Eldar are tougher than Nids.

Saying it doesn't make it so.

   
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You're right, `Nids can't field T5 Sv3+ models as Troops, instead they can field T6 Sv3+ FNP models are Troops.

 
   
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SoCal, USA!

Then you'll be delighted when Eldar WLs are available as Troops again.

   
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Decrepit Dakkanaut






New Orleans, LA

Back on topic, it sounds like a November release for the Codex? Should be an interesting read. I might pick it up just for the background fluff.

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Kroothawk wrote:Just have a look at the preview Codex in GW stores and some FLGSs end of this week, no need to discuss illegal stuff in this thread.

BTW Arhra is in the background text of the DE Codex. As he is firmly in the hands of Chaos (in whatever form), he is not able to lead a DE army.


Some of us don't have the fortune of being within 50 miles of a GW store or a FLGS.

You're right, `Nids can't field T5 Sv3+ models as Troops, instead they can field T6 Sv3+ FNP models are Troops.


So you're basically putting your fingers in your ear and screaming "LALALALALALA IM NOT LISTENING LALALALALA"?
Besides that, Wraithguard are T6 Sv3+... ELDAR CAN FIELD MORE T6 SV3+ MODELS THAN TYRANIDS CAN! Sure they might not have FNP, but they make up for that in numbers.
Also, what you seem to forget is that in order to field those T6 Sv3+ FNP models as troops, you first need to field 16 or so T3 Sv5+ minis, which take up a Troops slot each. At max you can field 3 such models in troops... Eldar can field 60 T6 Sv3+ models. Do you really want to continue arguing this?

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
 
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