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![[Post New]](/s/i/i.gif) 2022/03/04 19:01:55
Subject: Chaos Space Marine codex rumours
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RogueSangre
The Cockatrice Malediction
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DO IT TO IT wrote:There will probably be "Chaos Lord with Jump Pack" as its own datasheet instead of the option for a Chaos Lord to buy one.
And armed with 2 Accursed Weapons!
If they don't send it to Legends. I guess we'll see.
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![[Post New]](/s/i/i.gif) 2022/03/04 19:31:42
Subject: Chaos Space Marine codex rumours
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Lesser Daemon of Chaos
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DO IT TO IT wrote:There will probably be "Chaos Lord with Jump Pack" as its own datasheet instead of the option for a Chaos Lord to buy one.
You've given me hope, not much hope, but some hope. A tiny amount of hope, a smidgen of hope if you will.
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"I prayed to that corpse for a millenia with no response, what makes you think he'll answer you?"
2000 Loki Snaketongue and the Serpents of Malice |
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![[Post New]](/s/i/i.gif) 2022/03/04 20:29:20
Subject: Chaos Space Marine codex rumours
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Enigmatic Chaos Sorcerer
The dark hollows of Kentucky
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Abadabadoobaddon wrote: DO IT TO IT wrote:There will probably be "Chaos Lord with Jump Pack" as its own datasheet instead of the option for a Chaos Lord to buy one.
And armed with 2 Accursed Weapons!
If they don't send it to Legends. I guess we'll see.
As long as I can swap those Accursed Weapons for Claws of the Black Hunt.......
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![[Post New]](/s/i/i.gif) 2022/03/04 20:51:49
Subject: Chaos Space Marine codex rumours
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Been Around the Block
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While I do not understand why the jump pack shall be removed, I have to say that limiting the options to what comes in the box seems like a valid step. It prevents people from chasing down and spam the one most efficient option from the kit. At least from the playgroups I know there are some players who always try to max out a squad while being annoyed how to get the option X times. I am not sad that those complains/issues to get the right bits will end, although this also sets the expectation that GW will get the balance right for the new setups
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![[Post New]](/s/i/i.gif) 2022/03/04 20:58:07
Subject: Chaos Space Marine codex rumours
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Longtime Dakkanaut
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charles_the_dead_lizzard wrote:While I do not understand why the jump pack shall be removed, I have to say that limiting the options to what comes in the box seems like a valid step. It prevents people from chasing down and spam the one most efficient option from the kit. At least from the playgroups I know there are some players who always try to max out a squad while being annoyed how to get the option X times. I am not sad that those complains/issues to get the right bits will end, although this also sets the expectation that GW will get the balance right for the new setups
One of each weapon is fething ugly to look at. There's a good not-crunch reason for you to not support it.
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![[Post New]](/s/i/i.gif) 2022/03/04 21:02:38
Subject: Chaos Space Marine codex rumours
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The Dread Evil Lord Varlak
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charles_the_dead_lizzard wrote:While I do not understand why the jump pack shall be removed, I have to say that limiting the options to what comes in the box seems like a valid step. It prevents people from chasing down and spam the one most efficient option from the kit. At least from the playgroups I know there are some players who always try to max out a squad while being annoyed how to get the option X times. I am not sad that those complains/issues to get the right bits will end, although this also sets the expectation that GW will get the balance right for the new setups
as other ppinted out, you end up with a hodgepodge of worthless options. (especially chosen and termites i expect will be just 2 of x combi weapon that workls and then just nothing)
CHosen and termites will become unfocussed messes or just flat out not be played anymore.
It removes further customizability and making your dudes your dudes, which was one of the driving factors of this game and community hobbywise?=
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2022/03/04 21:05:40
Subject: Chaos Space Marine codex rumours
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Master Tormentor
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Dread Master wrote:Do people Just generally not understand the grain of salt reference? Salt is the indicator of value in the reference. If you take it with plenty of salt, it would mean to take what’s said with more weight, not less. That’s why you take something spurious with” a grain of salt.” It’s fatiguing reading this simple truism get butchered on these boards again and again.
That's not the etymology of "grain of salt." The salt is to help you choke down the awful tasting rumor.
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![[Post New]](/s/i/i.gif) 2022/03/04 21:10:58
Subject: Chaos Space Marine codex rumours
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Longtime Dakkanaut
Germany
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This forum is so salty (with me obviously on the vanguard of saltiness), i doubt a single grain would change anything.
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"Tabletop games are the only setting when a body is made more horrifying for NOT being chopped into smaller pieces."
- Jiado |
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![[Post New]](/s/i/i.gif) 2022/03/04 21:25:39
Subject: Re:Chaos Space Marine codex rumours
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Tzeentch Veteran Marine with Psychic Potential
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I just looked at the GW website and they are still selling the Lord with jump pack with the claws. However, they also still have mutilators on there as well, which are rumored to be out of the codex, so not really clear one way or the other but at least they are still selling him. What they don't have is a sorcerer with a jump pack so I would bet dollars to doughnuts that option will be out of the codex.
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![[Post New]](/s/i/i.gif) 2022/03/04 21:31:22
Subject: Chaos Space Marine codex rumours
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Sword-Wielding Bloodletter of Khorne
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clockworkchris9 wrote:MoP
The is no longer a way to give characters a jump pack, only the daemon prince can still be equipped with wings.
"You see, by giving people options it means that they feel they can only do what they have options to do! But if we take away all options, then people have the option to transport themselves to the imaginative world of fairylands, where there are more options."
-Gav Thorpe, on CSM 4th
Gav Thorpe confirmed to write CSM 9th.
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Sisters of Battle: 5500pts
Imperial Agents: 500pts
Tyranids: 5725pts
Khorne Daemons: 3015pts
Gloomspite Gitz: 8030pts
Skaven: 5880pts
Blades of Khorne Daemons: 3980pts
Destruction Mercenaries: 480pts |
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![[Post New]](/s/i/i.gif) 2022/03/04 21:57:14
Subject: Chaos Space Marine codex rumours
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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'Counts As' is never the solution.
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![[Post New]](/s/i/i.gif) 2022/03/04 22:04:05
Subject: Chaos Space Marine codex rumours
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The Daemon Possessing Fulgrim's Body
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Laughing Man wrote:Dread Master wrote:Do people Just generally not understand the grain of salt reference? Salt is the indicator of value in the reference. If you take it with plenty of salt, it would mean to take what’s said with more weight, not less. That’s why you take something spurious with” a grain of salt.” It’s fatiguing reading this simple truism get butchered on these boards again and again.
That's not the etymology of "grain of salt." The salt is to help you choke down the awful tasting rumor.
No, it's likely it has something to do with salt being an antidote to poison, and a "grain" isn't a single particle of salt in this instance, but a reference to an old English weight.
So "taking something with a grain of salt" is dosing yourself against something that may be poisonous.
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We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
Ask me about
Barnstaple Slayers Club |
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![[Post New]](/s/i/i.gif) 2022/03/04 22:14:07
Subject: Chaos Space Marine codex rumours
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Humming Great Unclean One of Nurgle
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I remember and liked the days when power weapons were just power weapons bar some special exceptions. I'm OK with those being consolidated again, as I never liked needing to worry if the axe/mace/sword was the one with stats I wanted. Would like claws to stay claws, but could tolerate them being rolled in as long as fists and hammers stay distinct (though hammer being rolled into a 'large power weapon's category would be ok in my book).
It's still regular marines that need weapon consolidation far more though. What with two dozen different bolter variants...
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2022/03/04 22:20:13
Subject: Chaos Space Marine codex rumours
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The Dread Evil Lord Varlak
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Aye, i could just count as my r&h either as guard or gsc, shame for the conversion and how the army was built and intended to play out with and against.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2022/03/04 22:21:26
Subject: Chaos Space Marine codex rumours
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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NinthMusketeer wrote:I'm OK with those being consolidated again, as I never liked needing to worry if the axe/mace/sword was the one with stats I wanted.
But they're not being consolidated into one weapon profile. They're being consolidated into one weapon profile in two specific squads types. The remainder get to keep them with the rules they have now.
As I've said a half dozen times already: It means one squad's Lightning Claws will be Lightning Claws, and another squad's Lightning Claws will not be Lightning Claws.
It's such an ass-backwards way of writing rules that it drives me fething crazy!
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![[Post New]](/s/i/i.gif) 2022/03/04 22:22:45
Subject: Chaos Space Marine codex rumours
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Master Tormentor
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Azreal13 wrote: Laughing Man wrote:Dread Master wrote:Do people Just generally not understand the grain of salt reference? Salt is the indicator of value in the reference. If you take it with plenty of salt, it would mean to take what’s said with more weight, not less. That’s why you take something spurious with” a grain of salt.” It’s fatiguing reading this simple truism get butchered on these boards again and again.
That's not the etymology of "grain of salt." The salt is to help you choke down the awful tasting rumor.
No, it's likely it has something to do with salt being an antidote to poison, and a "grain" isn't a single particle of salt in this instance, but a reference to an old English weight.
So "taking something with a grain of salt" is dosing yourself against something that may be poisonous.
Depends if you're looking at the Pompey or Pliny hypothesis. Pompey's was used to make the poison he was ingesting (to build up a tolerance) tolerable, while Pliny's was as part of the antidote.
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![[Post New]](/s/i/i.gif) 2022/03/04 22:24:16
Subject: Chaos Space Marine codex rumours
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The Daemon Possessing Fulgrim's Body
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A distinction without a difference in this context.
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We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
Ask me about
Barnstaple Slayers Club |
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![[Post New]](/s/i/i.gif) 2022/03/04 22:27:07
Subject: Chaos Space Marine codex rumours
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Master Tormentor
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Pretty much, yep. Either way, adding more salt to the rumor doesn't add credence.
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![[Post New]](/s/i/i.gif) 2022/03/04 22:32:17
Subject: Chaos Space Marine codex rumours
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The Daemon Possessing Fulgrim's Body
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Oh, no, can you imagine?
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We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
Ask me about
Barnstaple Slayers Club |
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![[Post New]](/s/i/i.gif) 2022/03/04 23:07:03
Subject: Chaos Space Marine codex rumours
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Enigmatic Chaos Sorcerer
The dark hollows of Kentucky
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No kidding. "See those two giant jet engines on that guy's back? Ignore those. He's out of gas."
No thank you.
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![[Post New]](/s/i/i.gif) 2022/03/04 23:11:08
Subject: Chaos Space Marine codex rumours
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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What an unusual yet educational tangent.
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![[Post New]](/s/i/i.gif) 2022/03/05 00:54:18
Subject: Chaos Space Marine codex rumours
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Longtime Dakkanaut
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Gadzilla666 wrote: No kidding. "See those two giant jet engines on that guy's back? Ignore those. He's out of gas." No thank you. Normally I'd bring my apologetic bum in here and sit myself down and prepare a bunch of apologetic arguments. Removing jump packs from sorcs and lords while creating a Night Lord relic that can only be taken by Daemon Princes, or separating the chaos lord into its own unit (which, based on the model that exists would ONLY be equipped with lightning claws (and, by the way, is on a laughably small base, which is another thing that GW has been fixing here and there. Remember the previous Warpsmith was on a 25mm) or, at best, two 'accursed weapons'...) is... not it, fam. That's just not it. Yeah, I'm second-guessing all of my effort in converting and painting up Night Lords. It feels bad to feel punished for trying to collect, build, convert, and paint my favorite faction, but having been a fan of Seraphon and Emperor's Children for 15 years, I'm kind of used to this punishment at this point. All I need to do is get into a popular faction like Stormcast or Space Marines and then GW will shift their nerfing eyes on those factions for once, as that seems to be my curse. All I can do is inject about a gallon of Hopium into my veins and pray that these 'early playtest' rumors have gone back on removing so many options.
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This message was edited 1 time. Last update was at 2022/03/05 00:56:29
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![[Post New]](/s/i/i.gif) 2022/03/05 01:12:52
Subject: Chaos Space Marine codex rumours
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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There's no hope where Chaos is concerned.
All of this has happened before. All of this will happen again.
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![[Post New]](/s/i/i.gif) 2022/03/05 01:14:48
Subject: Chaos Space Marine codex rumours
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Longtime Dakkanaut
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Wait, it's pinch of salt surely?
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![[Post New]](/s/i/i.gif) 2022/03/05 01:40:43
Subject: Chaos Space Marine codex rumours
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[DCM]
Tzeentch's Fan Girl
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Only in Britain. Us American Idiots use 'grain of salt'.
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This message was edited 1 time. Last update was at 2022/03/05 01:40:52
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![[Post New]](/s/i/i.gif) 2022/03/05 02:37:29
Subject: Chaos Space Marine codex rumours
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Crazed Spirit of the Defiler
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charles_the_dead_lizzard wrote:While I do not understand why the jump pack shall be removed, I have to say that limiting the options to what comes in the box seems like a valid step. It prevents people from chasing down and spam the one most efficient option from the kit. At least from the playgroups I know there are some players who always try to max out a squad while being annoyed how to get the option X times. I am not sad that those complains/issues to get the right bits will end, although this also sets the expectation that GW will get the balance right for the new setups
And I thought blood reaper was being heavy handed !
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-"For the Ruinous Powers!" |
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![[Post New]](/s/i/i.gif) 2022/03/05 03:55:28
Subject: Chaos Space Marine codex rumours
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Longtime Dakkanaut
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DreadfullyHopeful wrote:charles_the_dead_lizzard wrote:While I do not understand why the jump pack shall be removed, I have to say that limiting the options to what comes in the box seems like a valid step. It prevents people from chasing down and spam the one most efficient option from the kit. At least from the playgroups I know there are some players who always try to max out a squad while being annoyed how to get the option X times. I am not sad that those complains/issues to get the right bits will end, although this also sets the expectation that GW will get the balance right for the new setups And I thought blood reaper was being heavy handed ! I can understand limiting, say, a space marine squad's options to one plasma gun if only one comes in the box to make it so you don't have to worry about buying a second box to have that extra plasma gun... But taking away options like jump packs instead of just... giving us a new chaos lord with actual options... stings. I'd really call on the creative director of GW's design team to get the team to work on some chaos lords if they haven't.
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This message was edited 1 time. Last update was at 2022/03/05 04:13:21
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![[Post New]](/s/i/i.gif) 2022/03/05 04:22:09
Subject: Chaos Space Marine codex rumours
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Humming Great Unclean One of Nurgle
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H.B.M.C. wrote: NinthMusketeer wrote:I'm OK with those being consolidated again, as I never liked needing to worry if the axe/mace/sword was the one with stats I wanted.
But they're not being consolidated into one weapon profile. They're being consolidated into one weapon profile in two specific squads types. The remainder get to keep them with the rules they have now.
As I've said a half dozen times already: It means one squad's Lightning Claws will be Lightning Claws, and another squad's Lightning Claws will not be Lightning Claws.
It's such an ass-backwards way of writing rules that it drives me fething crazy!
Oh yes, the inconsistency is of course absurd. I just evaluate that as an adjacent but independent issue. I prefer consolidated to split up, but I prefer either of those to inconsistency.
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2022/03/05 04:36:09
Subject: Chaos Space Marine codex rumours
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Longtime Dakkanaut
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drbored wrote: DreadfullyHopeful wrote:charles_the_dead_lizzard wrote:While I do not understand why the jump pack shall be removed, I have to say that limiting the options to what comes in the box seems like a valid step. It prevents people from chasing down and spam the one most efficient option from the kit. At least from the playgroups I know there are some players who always try to max out a squad while being annoyed how to get the option X times. I am not sad that those complains/issues to get the right bits will end, although this also sets the expectation that GW will get the balance right for the new setups
And I thought blood reaper was being heavy handed !
I can understand limiting, say, a space marine squad's options to one plasma gun if only one comes in the box to make it so you don't have to worry about buying a second box to have that extra plasma gun...
That's just because it's a legacy to have Tactical Marines have a max of one Special and one Heavy. This wasn't an issue for other armies (and arguably showed how Tactical Marines should've been designed instead) until now. Queue unit entries like the Plague Marine.
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![[Post New]](/s/i/i.gif) 2022/03/05 05:26:14
Subject: Chaos Space Marine codex rumours
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Oozing Plague Marine Terminator
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As long as it stays a legends option most players will be good, but it's still a stupid move. We lost our Bikes and steeds in 8th, our jump packs in 9th, I wonder what they take away in 10th?
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