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Made in si
Foxy Wildborne







Where Cursed City has an edge is that everyone wants their own Cursed City for the minis, but you only need one Gloomhaven in your friend circle.

This message was edited 1 time. Last update was at 2021/03/29 10:30:40


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in de
Stalwart Ultramarine Tactical Marine





For me 155€ even with discount is a lot for some nice models and a lot of mediocre ones. This also indicates, that the expansions will cost more than the BSF ones.

So lets first see what the second market will provide.
   
Made in gb
Regular Dakkanaut




£125. Dam it, take my money....

Is this confirmed that it will be around a while like blackstone fortress? Or a more limited run?

I see you can still by the core set of blackstone fortress. I wonder how long it will be around and if there going to have one more print of escalation.
   
Made in gb
Longtime Dakkanaut






So a straight £100 after discounters. Sounds about right for what's there.
   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






As a core set, it’ll be around for a while.

It’s only the expansions which are fairly short term/fixed numbers releases.

Whether GW has learned anything from the “wait.....The Dreaded Ambull is no longer available” stuff remains to be seen.

Even if they give us a set window, and maybe a week “last call, made to order” type thing it would be preferable to it just not being available anymore.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in us
Boom! Leman Russ Commander





I'm surprised it's at £125. Expected it to be at least £140.
   
Made in ie
Fixture of Dakka






The novel is £18 for the standard version (around €22 $27)

This message was edited 1 time. Last update was at 2021/03/29 12:29:45


 
   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






New article up, explaining some of the quests and mechanics.

Also links to a “How to Play” video.

https://www.warhammer-community.com/2021/03/29/outrun-a-horrifying-tide-of-pure-death-magic-in-cursed-citys-journeys/

Fed up of Scalpers? But still want your Exclusives? Why not join us?

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Made in us
Longtime Dakkanaut





Most importantly, the new article officially states that Radukar is "a human vampire."


   
Made in es
Fresh-Faced New User




Yep and quite deliberately. Seems they saw the discussion on the net.
   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






How to Play is pretty cool.

I’d have preferred the usual presenter, because, but this reminds me more of running intro game in-store.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in us
Longtime Dakkanaut







Little bat demon wasn't really shown off before. Probably nothing but an objective (he shows up in artwork on a card), but still kinda cool. There are two others we haven't seen, but one may be the cat

This message was edited 1 time. Last update was at 2021/03/29 13:57:29


 
   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






Sounds like it’s possible to actually lose the campaign if things go poorly enough.

That’s....actually kinda cool!

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in at
Fresh-Faced New User





 Mad Doc Grotsnik wrote:
Sounds like it’s possible to actually lose the campaign if things go poorly enough.

That’s....actually kinda cool!


Anyone here knows Shadows over Camelot? Play together vs the game, and its actually quite easy to feth up and lose.
I hope Cursed City is also hardish and not something where you got mechanics that could make you lose but they never occure so you can ignore them like in some games.
   
Made in gb
Regular Dakkanaut







I really don't need this game, I really don't...I have Gloomhaven, I have its sequel on the way, as well as a several other dungeon crawler games.... this would just sit on the shelf un played.... but it sure would look pretty sat there in that sexy box.... and those miniatures ...ahhh FU GW.

*checks credit card balance*
   
Made in us
Dakka Veteran





So a little bit too pricey! Well $200-210 will tamp down on demand some here in America, so no problem showing up at my store on Saturday morning and just grabbing one off the shelf at least. I already got my proxy standees printed off for it so I can take my time putting together and painting the miniatures.
   
Made in si
Foxy Wildborne







I'm sad that 3 of 4 mission types still use fixed maps, repeating the same few maps over and over was my biggest gripe with BSF.

It's cool that there's a bit of an XCOM-y strategic overlay where you can decide which type of mission to do based on where you most need to advence your agenda.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 GaroRobe wrote:
Most importantly, the new article officially states that Radukar is "a human vampire."



Cowards!
   
Made in gb
Furious Fire Dragon





Midlands, UK

I've had updates from a couple of my regular FLGS, and they've both confirmed that their initial stock is going to be very limited. As with most recent releases, I expect this will be a sold-out-in-minutes job on Saturday morning. Unlike some of the other pre-order rushes, this one will come back since we can assume it will be a part of the GW range for the next couple of years or so - but I expect that a good number of the folks who want this are going to have to wait at least a month or two for restocks.

   
Made in be
Longtime Dakkanaut





 lord_blackfang wrote:
I'm sad that 3 of 4 mission types still use fixed maps, repeating the same few maps over and over was my biggest gripe with BSF.


Unlike BSF, the city's layout isn't expected to change. Houses and streets just don't move by themselves.

I guess the Hunt missions are about clearing a particular place of the city. Guess the bosses don't move far from their lairs as well.

And there is clearly a possibility of random exploration with at least one of the type missions. With a quest book of 56 pages, it should give enough fun for a while.

It's still a game with a very specific story and named characters, not the original Warhammer Quest with generic heroes and completely random dungeons.


So far, I like what I see about the game. I'm especially willing to know more about the journey phase and wonder what happens if the journey reaches the night phase...I bet time will be a deadly factor in the game as well.

This message was edited 2 times. Last update was at 2021/03/29 15:34:16


 
   
Made in gb
Fixture of Dakka





Fold at £110.

At £125 it would be the only purchase and certainly would not entertain any expansions, which will no doubt range from £45 to £85 going forwards. Its no big deal though as there is still Raveloft, Frostgrave and AoS:HOTHs to scratch the undead solo-coop itch.

While Cursed City looks good, it might be disappointing for those who just don't fancy hunting vampires or would rather another 40K setting. Learning from the lessons of lockdown, now seems an ideal time to develop a general solo-coop system to complement the main battle and skirmish games( 40K & Kill Team, AOS & Warcry ). Ash from GMG seems to be on to something here...




Casual gaming, mostly solo-coop these days.

 
   
Made in us
Fresh-Faced New User






 Mad Doc Grotsnik wrote:
How to Play is pretty cool.
I’d have preferred the usual presenter, because, but this reminds me more of running [an] intro game in-store.

GW presenters often seem wierdly smug to me. But this guy comes across like he's teaching a little kid how to play while waiting for the kid to smell the silent-but-deadly he just let rip.
   
Made in be
Longtime Dakkanaut





SamusDrake wrote:
Learning from the lessons of lockdown, now seems an ideal time to develop a general solo-coop system to complement the main battle and skirmish games( 40K & Kill Team, AOS & Warcry ).


They already did so with AoS (rules in the White Dwarf, Ash is only adapting them for random dungeon maps). And Warcry has a very solid basis with their special challenge battles in Tome of Champions 2020.

Kill Team...who cares about Kill Team, nowadays ? Just kidding, but well...it's Kill Team, you know ? Like Goonhammer said.


Here, it's a dungeon crawler with a set story and campaign to follow. Sure, you can make your own for free or find other similar games elsewhere, but that's not the point here. It's about Warhammer Quest : Cursed City. That's not Frostgrave, not Mordheim, not AoS, not Warcry. Never intended to be, and never will be. Even if there is clear inspiration from here and there.
   
Made in us
Member of the Ethereal Council






 Mad Doc Grotsnik wrote:
 Dolnikan wrote:
The pandemic hasn't really impacted most people's luxury purchases negatively. For many in fact, it has had a positive impact because some of the normally quite big expenses (vacations, going out) are gone completely. That leaves quite a bit of money for purchases like games.


It’ll be interesting to see if, or perhaps more accurately, how much of a reduction in sales GW might see.

From a purely person example? Come September, I’m unlikely to be spending much if anything with GW, because I’m off on a weekend away with my Lass. The other months, well who can say?

But on topic, £125 is more than I hoped, less than I feared. Importantly it’s well within this month’s budget. Even more so if I use my existing Element Crystals, which are their take on store credit. Got around £10 saved up. Between that and the assumed 25% discount I can bag it for £83.75, which is a pretty nice price to be playing with.

Alot of people who could afford these luxery items in the first place, where likely already in a position where they could work from home.
This pandemic has mostly affected people just scraping buy and independent business owners.

5000pts 6000pts 3000pts
 
   
Made in gb
Fixture of Dakka





Sarouan wrote:

They already did so with AoS (rules in the White Dwarf, Ash is only adapting them for random dungeon maps). And Warcry has a very solid basis with their special challenge battles in Tome of Champions 2020.

Kill Team...who cares about Kill Team, nowadays ? Just kidding, but well...it's Kill Team, you know ? Like Goonhammer said.


Here, it's a dungeon crawler with a set story and campaign to follow. Sure, you can make your own for free or find other similar games elsewhere, but that's not the point here. It's about Warhammer Quest : Cursed City. That's not Frostgrave, not Mordheim, not AoS, not Warcry. Never intended to be, and never will be. Even if there is clear inspiration from here and there.


Heroes of the Hinterlands was a blast and yes, Ash built on that. I tend to ramble on with details and Ash summed it up really well.

Warcry: Tome of Champions has solo-coop games? How did I miss that...? Please tell me more!

Wha...Kill Team...who cares? HOW DARE YOU!!! LOL, yeah its not been handled well beyond the core manual, sad to say...

Yes, Cursed City is its own story and all that jazz - which is fine. I see what you mean. Theres nothing wrong with Cursed City or any of the preceeding games, but if the setting and characters are simply not what one wants to use then they will likely pass on it and "wait for the next bus", which could be another setting and collection of models they still don't have any love for. Warhammer Quest is pretty much GW's sole answer for solo-coop gaming, so, I guess what I'm suggesting is nothing to replace Quest( those games are good in their own right and should carry on ), but merely to add another option which Heroes of the Hinterlands had done so well. Its a shame that its a one-off in a issue of White Dwarf and not a more developed companion for AoS.

Casual gaming, mostly solo-coop these days.

 
   
Made in si
Foxy Wildborne







On that tangent, anyone hungry for solo play should really, really check Perilous Tales by Planet Smasher Games (Gaslands, A Billion Suns). Free download pulp horror investigation. I think it even has rules for almost all enemy models in Cursed City

This message was edited 1 time. Last update was at 2021/03/29 17:26:44


The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Fixture of Dakka





ooooooooooooh! Interesting!

Casual gaming, mostly solo-coop these days.

 
   
Made in be
Longtime Dakkanaut





SamusDrake wrote:


Warcry: Tome of Champions has solo-coop games? How did I miss that...? Please tell me more!


They are "hidden" in the Challenge Battles just before the new minor artifacts tables, and the battles themselves are initially meant to be a 2 players cooperative scenario with the enemies being handled by a behaviour mechanism like they did for AoS, but it's very easy to make them work solo. Simply cut in half the points allowed for enemies and here you go ! Maybe it won't be that easy alone, especially against the Mega-Gargant / Lord of Change Challenge Battles, but they're called challenges for a reason, right ?

I'm thinking about making a whole solo campaign based on this wild fighters mechanism and the Soroth Kor campaign with the champion rules for building your warband. The core is very solid IMHO and needs little adaptation...and I don't need to learn a(nother) new game system like Perilous Tales.


To me, Warhammer Quest : Cursed City is one entirely different thing. It's not about building your warband and see how far (well) it fares, it's a good old adventuring party trying to save the day (city) from Evil Undeads. I'm expecting mechanisms like in Black Fortress where characters can die for good and not being used again for the rest of the campaign...and not being replaced that easily as in Warcry.

It's not just a coop / solo game. If that's just what you're looking for, of course there are plenty other cheaper choices. But they won't be Cursed City experience, they will be entirely different.


 lord_blackfang wrote:
. I think it even has rules for almost all enemy models in Cursed City


If I'm buying the Cursed City box to have the miniature, I already have a game fully meant to use them inside already. Why bother taking other rules and not even use all the cards and token you still paid the box for ?

This message was edited 1 time. Last update was at 2021/03/29 17:52:33


 
   
Made in si
Foxy Wildborne







Can heroes in BSF die die? Isn't there always that chance to go fish for a crit success on a d20 in the resurrection room?

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in be
Longtime Dakkanaut





 lord_blackfang wrote:
Can heroes in BSF die die? Isn't there always that chance to go fish for a crit success on a d20 in the resurrection room?


There are indeed ways to make them come back, but the thing is : it's not for free and never guaranteed...and once you lost all heroes, you lost the campaign.

It's still something very annoying to have a hero die in BSF. In Warcry ? You just replace it for free...or pay a few glory points in "hardcore" champion mode. Not as big a deal for sure.

I really hope death means something in Cursed City. Makes the campaign much more interesting !
   
 
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