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![[Post New]](/s/i/i.gif) 2021/08/12 13:52:14
Subject: Kill Team 2021 news & rumours
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Longtime Dakkanaut
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One can only hope. Tired of eldar getting all the new stuff.
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![[Post New]](/s/i/i.gif) 2021/08/12 13:53:07
Subject: Kill Team 2021 news & rumours
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Battleship Captain
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They'll get a new sculpt but GW will continue to sell only the old ones
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![[Post New]](/s/i/i.gif) 2021/08/12 13:53:11
Subject: Kill Team 2021 news & rumours
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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We have at least one Aeldari rumor engine that is extremely likely to be Rangers and KT related.
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![[Post New]](/s/i/i.gif) 2021/08/12 13:57:12
Subject: Kill Team 2021 news & rumours
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Boom! Leman Russ Commander
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Kaffis wrote: Arbitrator wrote: kirotheavenger wrote:I actually think WarCom was right in advertising it with shapes, even though the playtesters have been using colours.
The measuring gauge provided is monochrome, and they're even providing a metal measuring gauge which couldn't even be painted.
I think this approach for bespoke-killteams only is a bit lame.
Sure it's awesome if you're interested in one of the bespoke teams they provide.
But what if you're interested in something else? You're stuck with the utterly bland and flavourless compendium.
In the long term I expect it'll work itself out when the majority of armies have their bespoke teams. The question is if people remain interested long enough to stick with the game for 'their' (and for most people, that means Space Marine) team to come out.
Bold of you to imply that Space Marines will get only one team.
Nah I'd be shocked if they didn't. Scouts, a new Vanguard unit, then Chapter-specific stuff like a new Grey Knight unit (upscaled of course).
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![[Post New]](/s/i/i.gif) 2021/08/12 13:59:48
Subject: Kill Team 2021 news & rumours
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Regular Dakkanaut
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kirotheavenger wrote:That's part of the issue though, if every faction get's one team - what if that's not the team you like?
Say for Guard, but I want to play Scions.
I think the bespoke teams can work very well in a vaccuum. But Killteam isn't a vaccuum, the fact that it's a slice of 40k is a massive part of its appeal.
For you there will be the KT compendium.
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![[Post New]](/s/i/i.gif) 2021/08/12 14:01:46
Subject: Kill Team 2021 news & rumours
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Battleship Captain
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Dread Master wrote: kirotheavenger wrote:That's part of the issue though, if every faction get's one team - what if that's not the team you like?
Say for Guard, but I want to play Scions.
I think the bespoke teams can work very well in a vaccuum. But Killteam isn't a vaccuum, the fact that it's a slice of 40k is a massive part of its appeal.
For you there will be the KT compendium.
Exactly, which is bland and boring in comparison to these awesome bespoke teams.
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![[Post New]](/s/i/i.gif) 2021/08/12 14:16:48
Subject: Kill Team 2021 news & rumours
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Longtime Dakkanaut
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Ok, screw DKK. GW, I want a Kroot kill team. This is like the perfect thing for them.
Sort of hope they don't fill one of the slots with Black Templar, just to squeeze that in to their release. Deathwatch (primaris, probably?) is something I'd be more willing to forgive.
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![[Post New]](/s/i/i.gif) 2021/08/12 14:18:48
Subject: Kill Team 2021 news & rumours
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Courageous Space Marine Captain
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jaredb wrote:I'm really looking forward to seeing what the other Kill Teams look like, and some more terrain sets. This is very much like Warcry. A bunch of bespoke warbands made for Warcry, but also rules to use existing kits. With the Death Korps and Kommandos, I'm looking forward to what comes next.
I kinda lost interest in the game, but I'm still really exited to see the new models. They presumably will be usable in 40K.
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![[Post New]](/s/i/i.gif) 2021/08/12 14:22:35
Subject: Kill Team 2021 news & rumours
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Fixture of Dakka
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H.B.M.C. wrote:Ah. The GW-Pattern Roadmap:
1. Something you already know about.
2. New products for this product line, but we can't say what they are.
3. New products for this product line, but we can't say what they are.
4. And so on...
5. ... and so on...
6. ... and so on...
Such reveals. Much previews. Wow!
This is the problem with Kill Team; its basically carrot-dangling where support of its players are concerned. It's come to that point where that old saying comes to mind; "Fool me once, shame on you. Fool me twice, shame on me...".
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Casual gaming, mostly solo-coop these days.
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![[Post New]](/s/i/i.gif) 2021/08/12 14:31:02
Subject: Kill Team 2021 news & rumours
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Regular Dakkanaut
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Now that we know a Warzone is coming nearly every quarter, will potential players not bother buying the Compendium and just wait and see if something interesting comes up for their factions?
I'm also wondering will the rulebook be bundled into the later warzones. I'm guessing when Octarius is replaced, the Ork Kommandos and Veteran Guard are released with their KT data card gubbins?
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![[Post New]](/s/i/i.gif) 2021/08/12 14:31:04
Subject: Kill Team 2021 news & rumours
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Infiltrating Broodlord
Lake County, Illinois
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Obviously, they realized the problem with the previous version of Kill Team is that it wasn't a way to sell new miniatures. The new version exists solely as a way to sell new miniature kits. They don't want you to play with your existing 40k miniatures, so of course those will be worse in the game.
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![[Post New]](/s/i/i.gif) 2021/08/12 14:34:56
Subject: Kill Team 2021 news & rumours
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Fixture of Dakka
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Ancient Otter wrote:Now that we know a Warzone is coming nearly every quarter, will potential players not bother buying the Compendium and just wait and see if something interesting comes up for their factions?
I'm also wondering will the rulebook be bundled into the later warzones. I'm guessing when Octarius is replaced, the Ork Kommandos and Veteran Guard are released with their KT data card gubbins?
Yes, it seems like they've separated the rules from factions for this purpose.
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Casual gaming, mostly solo-coop these days.
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![[Post New]](/s/i/i.gif) 2021/08/12 14:36:26
Subject: Kill Team 2021 news & rumours
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Veteran Knight Baron in a Crusader
Bamberg / Erlangen
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Not going to lie, if they plan to release two newly designed troop boxes along with the same amount of imho amazing terrain, I'm quite excited for that.
Got no interest in KT at all, but the content makes good use for 40k.
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![[Post New]](/s/i/i.gif) 2021/08/12 14:40:40
Subject: Kill Team 2021 news & rumours
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Fixture of Dakka
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a_typical_hero wrote:Not going to lie, if they plan to release two newly designed troop boxes along with the same amount of imho amazing terrain, I'm quite excited for that.
Got no interest in KT at all, but the content makes good use for 40k.
This is a great chance for a lot more xenos terrain to appear.
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![[Post New]](/s/i/i.gif) 2021/08/12 14:50:17
Subject: Kill Team 2021 news & rumours
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Albino Squirrel wrote:Obviously, they realized the problem with the previous version of Kill Team is that it wasn't a way to sell new miniatures. The new version exists solely as a way to sell new miniature kits. They don't want you to play with your existing 40k miniatures, so of course those will be worse in the game.
This is a pretty bold claim, given that the compendium reviews aren't out until the 14th. Automatically Appended Next Post: GaroRobe wrote:Ok, screw DKK. GW, I want a Kroot kill team. This is like the perfect thing for them.
You've looked at the Kill Team website, right?
"Cadre Mercenaries". It's all Kroot.
Sort of hope they don't fill one of the slots with Black Templar, just to squeeze that in to their release. Deathwatch (primaris, probably?) is something I'd be more willing to forgive.
I'm not expecting Marines in any of the warzone sets, if they are going to happen. We know Black Templar are getting a launch box at some point so it's doubtful they will be tied into Kill Team.
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This message was edited 1 time. Last update was at 2021/08/12 14:52:01
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![[Post New]](/s/i/i.gif) 2021/08/12 14:53:11
Subject: Kill Team 2021 news & rumours
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Battleship Captain
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Well we've seen Imperial Guard list construction, I think its very likely that all the other factions in the compendium follow the same theme, especially since all the datasheets we've seen are consistent with that.
No specialists, just grunts and a gunner or two with the special weapons.
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![[Post New]](/s/i/i.gif) 2021/08/12 14:54:17
Subject: Kill Team 2021 news & rumours
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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It absolutely is.
But I fear that our Warzones will be "Fight over this Deathworld terrain that we re-release sporadically!" and "Fight over BattleZone Vertigus because that's currently in production!" and maybe "Fight over these old battlement pieces we already sell!" and, if we're lucky, "Fight over these Ryza pattern ruins that we once took completely out of production without warning!".
Don't get me wrong. I want my Tyranid-themed terrain. I want more Eldar ruins. I really want a set of nice clean Tau buildings. I just see the above happening way before any of these, especially if their pace is one box per quarter.
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![[Post New]](/s/i/i.gif) 2021/08/12 15:06:20
Subject: Kill Team 2021 news & rumours
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Irked Necron Immortal
Sentient Void
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The releases seem similar to the Funko skirmish game releases, where you get a new board and scenarios with the models. The advantage of Funko is better rules and prepainted everything. The advantage of GW is
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Paradigm for a happy relationship with Games Workshop: Burn the books and take the models to a different game. |
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![[Post New]](/s/i/i.gif) 2021/08/12 15:19:51
Subject: Kill Team 2021 news & rumours
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Impassive Inquisitorial Interrogator
U.K.
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Exodites, jungle scenery vs snakebites, works vs catachans, dark eldar/night lords/chaos marines cityfight vs guard etc. Be great to see some. specific legions, guard regiments, New xenos races, lesser known stuff you wouldn't normally see in 40k, like the Rogue Traders
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3 SPRUUUUUEESSSS!!!!
JWBS wrote:
I'm not going to re-read the lunacy that is the last few pages of this thread, but I'd be very surprised if anyone actually said that. Even that one guy banging on about how relatively difficult it might be for an Inquisitor to acquire power armour, I don't think even that guy said that. |
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![[Post New]](/s/i/i.gif) 2021/08/12 15:20:01
Subject: Kill Team 2021 news & rumours
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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kirotheavenger wrote:Well we've seen Imperial Guard list construction, I think its very likely that all the other factions in the compendium follow the same theme, especially since all the datasheets we've seen are consistent with that.
No specialists, just grunts and a gunner or two with the special weapons.
Wanna run that again?
For those who are curious, Kiro here is referring to strictly the Guardsman Fireteam. IG can take two Fireteams, chosen from Scions(who we haven't seen anything for yet that I've been aware of). The Compendium lists apparently have a thing called "Archetypes" tied to the Fireteams. Seeing as how specialists are a different thing(and literally only in the Hardened Veterans and Kommando kill teams right now) to specialisms are tied to profiles and are on the datacards themselves, it's a bit misleading to say there's no "specialists".
See this Skitarii Ranger(Gunner)?
See the four icons down in the lower right? Those are specialisms. From Left to Right is: Combat(crossed knives), Staunch(Shield), Marksman(crosshairs), and Scout(waypoint marker).
Those are a bit more important, IMO, than the specialists which so far have just seemed to be "premade specialisms".
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![[Post New]](/s/i/i.gif) 2021/08/12 15:24:34
Subject: Kill Team 2021 news & rumours
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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I'm digging the concept here, though if I'm looking at probably buying three $200 boxes (assuming they all have neat-o terrain and sweet minis on par with this box) every 3 months this gak might get expensive real fast - even with the 25% former employee discount I have at my local. I'm hoping they use this as a platform to push more non-Imperial terrain though, people have been asking for xenos terrain for a long time and this seems a good format to release it in....
...though if they do want to repackage old terrain, i'll gladly take a few firestorm redoubts and aquila strongpoints, thank you very much.
SamusDrake wrote:chaos0xomega wrote:
Probably neither. James M Hewitt has explained that Shadow War Armageddon was released separately by the Publications team while he was working on Necromunda with the Specialist team. He said there was no consultation or cross-communication between himself and the Shadow War team, but that they were fully aware that he was working on Necromunda at the time. He says he doesn't know *why* they would release Shadow War Armageddon, but he has inferred that it was probably the result of parochialism, hurt feelings, or inter-departmental politics as they rushed to release Shadow War out basically using the original Necromunda ruleset with few (if any) real modifications while he was working on the ground-up rewrite of the Necromunda rules. IIRC I think James alluded to the idea that the manager of the publications team was someone who may have worked on Necromunda in the past or something to that effect and felt like they should have been the one to revive Necromunda as a game, and when they were passed up they leveraged their position (and probably personal relationships with higher managers, etc.) to produce Shadow War out of spite in an effort to undercut Necromunda. I cant find the longer interview/q&a/explanation he gave on it, but this is one of the times he mentioned it on twitter: https://twitter.com/lagoon83/status/1417956999661342731?s=20
Its a shame they didn't put that hurt energy into a new range of Eldar models!
But at least both games did see the light of day( B5 vs DS9 situation? ) and I've only heard positive things about Shadow War. Flicking through the manual I was quite surprised to see Harlequins had extra units, which I believe were Mimes and Virtuosos? Rookie and veteran Troupe Players, apparently. So I guess the customer won in the end with two games to choose from and some interesting units too.
Indeed, I was disappointed that Sisters didn't get Novitates or whatever they are called in their new codex. There were some cool concepts in SWA.
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![[Post New]](/s/i/i.gif) 2021/08/12 15:26:36
Subject: Kill Team 2021 news & rumours
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Battleship Captain
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So my broad statement was correct in those broad strokes, thanks for clarifying that.
Those aren't specialisms at the bottom in the sense that I meant.
Those are battle honours, almost exactly like Crusade 40k. They're acquired in the same way and they have essentially the same effect.
By specialists I meant like Krieg and Kommandos have, and I think everyone knew that.
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This message was edited 1 time. Last update was at 2021/08/12 15:27:03
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![[Post New]](/s/i/i.gif) 2021/08/12 15:33:24
Subject: Kill Team 2021 news & rumours
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Posts with Authority
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Aww yeahh! So GW is committed on releasing new stuff for KT2 every quarter. That's awesome! I think I'll pretty much stop investing into 40K proper (aside from the new HH box which is a must have! hehehe) and buy what I fancy from these instead.
I don't mind the compendium stuff being less personalized as the "proper spec op teams". This means I will eventually have both, which can be used to remake the famous 40K rulebook KillTeam where your specialists infiltrated a base with "drone soldiers", and eventually battled the "Boss" at the end. So the first few missions in the campaign are against Compendium fire teams, and the campaign climaxes into fighting against another spec ops kill team. What's not to like?
Terrain in those Killzone boxes will probably just be repackages from the existing terrain lineup though, at least for the first few 'zones..
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This message was edited 5 times. Last update was at 2021/08/12 15:50:53
"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" |
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![[Post New]](/s/i/i.gif) 2021/08/12 15:34:00
Subject: Kill Team 2021 news & rumours
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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kirotheavenger wrote:So my broad statement was correct in those broad strokes, thanks for clarifying that.
If by "correct", you mean "extremely misleading"? Certainly!
That article had quite a bit more to it when discussing the Guard roster. Notably the simple fact that Scions are a whole other potential fireteam option.
Those aren't specialisms at the bottom in the sense that I meant.
Those are battle honours, almost exactly like Crusade 40k. They're acquired in the same way and they have essentially the same effect.
By specialists I meant like Krieg and Kommandos have, and I think everyone knew that.
The things at the bottom of a datacard are literally called "specialisms". While they might act like battle honours, it's what most people would have noted as "specialists" from the previous iteration of Kill Team.
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This message was edited 1 time. Last update was at 2021/08/12 15:36:00
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![[Post New]](/s/i/i.gif) 2021/08/12 15:34:31
Subject: Kill Team 2021 news & rumours
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Pragmatic Collabirator
Dayton, OH
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Kanluwen wrote:Sort of hope they don't fill one of the slots with Black Templar, just to squeeze that in to their release. Deathwatch (primaris, probably?) is something I'd be more willing to forgive.
I'm not expecting Marines in any of the warzone sets, if they are going to happen. We know Black Templar are getting a launch box at some point so it's doubtful they will be tied into Kill Team.
I mean, I fully expect to see new Scout sculpts come out with BT (maybe to align with any changes in scale to make them square up with Primaris?), so it wouldn't shock me at all if it was a KT-compatible box with a bunch of bits and a corresponding Fire Team type in the Compendium, even if it's not a custom 10th company KT set.
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![[Post New]](/s/i/i.gif) 2021/08/12 15:36:47
Subject: Kill Team 2021 news & rumours
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Not expecting Scouts with BT. I'm expecting, if anything, Scouts as a KT set.
The rumors keep pointing towards BT Neophytes as a distinctive item to Scouts.
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![[Post New]](/s/i/i.gif) 2021/08/12 15:36:53
Subject: Kill Team 2021 news & rumours
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Posts with Authority
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Kanluwen wrote:The things at the bottom are literally called "specialisms". While they might act like battle honours, it's what most people would have noted as "specialists" from the previous iteration of Kill Team.
But it doesn't exactly work like that unfortunately. Those "specialisms" in KT2 are only available in Narrative Play, they cannot be used in Matched Play.
I reckon I'll go "Open Play" in this edition as well. This time, one of the twists will be that every team can have an X number (max of 1 sounds the most appealing ATM) of specialists even in Matched Play missions.
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This message was edited 3 times. Last update was at 2021/08/12 16:33:51
"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" |
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![[Post New]](/s/i/i.gif) 2021/08/12 15:38:44
Subject: Kill Team 2021 news & rumours
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Longtime Dakkanaut
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As long as KT keeps producing nice new kits like die Kriegers and Orc Kommandos, I couldn't care less about the quality of the rules. If they can manage to release two factions every three months, consider me excited.
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![[Post New]](/s/i/i.gif) 2021/08/12 16:16:02
Subject: Kill Team 2021 news & rumours
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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tauist wrote:
Terrain in those Killzone boxes will probably just be repackages from the existing terrain lineup though, at least for the first few 'zones..
Why would you think that? This first box isn't (sure the barricades/junk piles are repackagings, but the buildings themselves and some of the scatter terrain are entirely new).
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![[Post New]](/s/i/i.gif) 2021/08/12 16:17:31
Subject: Kill Team 2021 news & rumours
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Towering Hierophant Bio-Titan
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chaos0xomega wrote: tauist wrote:
Terrain in those Killzone boxes will probably just be repackages from the existing terrain lineup though, at least for the first few 'zones..
Why would you think that? This first box isn't (sure the barricades/junk piles are repackagings, but the buildings themselves and some of the scatter terrain are entirely new).
Fingers crossed so much for plastic Tyranid spore chimneys
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