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Made in us
Been Around the Block





Here are the General Rules we must abide by:

The 40K ETC is governered by the standards and rules in this document in addition to those laid down in the ETC Charter
We play with the 5th edition of the Warhammer 40000 rules without any add-on. Imperial Armour, Forgeworld or Apocalypse rules are not allowed.
English version of army books and rulebook takes priority over other versions.
Each player must have all codices and rules they're using, army roster, dices, measure tape and templates.
All official FAQ and Euro Rules Clarifications are in use.

2.2 Referees

The Tournament will be officiated by 3 Head Referees and they can be supported by any number of Junior Referees.
A Referee may not rule on a table where their own Nation Competes.
A Referees word is final. More over a red/yellow card system will be implemented.
A Head Referee may call an Extraordinary Captains Council at any time during the Event to discuss any matter. The Timer for the Round is suspended if it is during a round and the time will be caught up or added on at the end of the day.

2.2.A - Cards
A player or Team may receive any number of yellow cards before receiving a Red however a repeat offence that involves the same Player/Team should be strongly considered for a more severe penalty (for example another yellow card with a higher gaming point fine). A Yellow card with a 20-0 Fine is allowed.

Yellow Card – Warning. Offending Player and Players Captain are both warned. Referee may choose to fine the player Gaming points, however the Referee may not directly affect Match points as per the ETC Charter.

Red Card – Sin-bin. Offending Player concedes the game (20-0) and must leave the hall till the end of the round. This is so a violent or abusive player has a cool down period before they are allowed back in the gaming hall.

2.2.B - Gaming Point Fines
A Referee issuing a Gaming Point fine will ask for the Teams Result Sheet prior to submission at the end of the round. They are to annotate the Fine on the Offending players score and to ensure that this is correctly implemented with the Admin Staff.

3. Armies

3.1 Allowed Army lists:

- Codex: Chaos Space Marines
- Codex: Daemonhunters
- Codex: Dark Eldar
- DE: Wych Cult
- Codex: Eldar
- Codex: Imperial Guard
- Codex: Necrons
- Codex: Orks
- Codex: Space Marines
- Codex: Blood Angels
- Codex: Dark Angels
- Codex: Black Templars
- Codex: Space Wolves
- Codex: Tau Empire
- Codex: Tyranids
- Codex: Witch Hunters
- Codex Daemons
Army lists (codices) which will be published after 8th june 2010 won't be used.

3.2 Army lists limitations :

All Special/Individual Characters are banned and may not be fielded in the 2010 ETC.

3.3 Armies restrictions in teams:

One army per codex. To make things clear:
0-1 Eldar
0-1 Tyranids
0-1 Necrons
0-1 Orks
0-1 Codex Space Marines
0-1 Black Templars
0-1 Dark Angels
0-1 Space wolves
0-1 Blood angels
0-1 Chaos Space Marines
0-1 Imperial Guard
0-1 Deamon Hunters
0-1 Witch Hunters
0-1 Tau
0-1 Dark Eldar
0-1 Deamons
No Witch Hunters, Deamon Hunters or Deathwatch are allowed.

4. Games

4.1 Scoring system :

A match between teams consists of 8 individual games.

At the individual level : Game points
Fist step - decide who is the winner based on rulebook rules. The result is always 15 (winner) :5 (loser). If it's tied on the objectives both players recieve 10.

Second step
Compute Victory Points (VP) difference. The player having the VP difference in his favour gets a bonus, the other one gets a malus.
Difference in vps / game points bonus / malus
1450-1750 / +5 / -5
1150-1449 / +4 / -4
850-1149 / +3 / -3
550-849 / +2 / -2
250-549 / +1 / -1
0-249 / no bonus & malus for vps

To sum up, the result of an individual players consists of points awarded for objectives (win = 15, tie = 10, loss = 5, see step 1), plus or minus a bonus or malus due to Victory Points (see step 2).

At the team level : Match points
Team result consist of the sum of its players game points.

Match Points :
Team result, match points
86-160 = Win, 2 points
75-85 = Draw, 1 point
0-74 = Loss, 0 points

If two or more teams have the same number of team points (2/1/0) at the end of the tournament, game points gained from all battles will decide the champion.

4.2 Team players pairing system :

Captains will have 10 minutes before each match to decide who will play with which opponnent. They can consult with and use the help of the rest the of the team freely.

Players during match will be matched by Captains in that way :
"Secret challenge" - At the start of the pairing captains chose secretly one player - a champion. Champion can be different from round to round. Both names of champions are written down at the start of the pairing on a separate piece of paper and revealed and the end of it. Champions play on the last available table.

After that:
1. Both captains roll a dice.
2. Captain A who rolled lowest puts forward player A.
3. Captain B puts a player to fight player A.
4. Captain A choses a table for that game.
5. Captain B who rolled highest puts forward player B.
6. Captain A puts a player to fight player B.
7. Captain B choses a table for that game.
8. Captain A .....

4.3 Missions :

We are playing 6 battles, missions are :
Battle 1: Mission: Seize Ground with 5 counters. Deployment: Dawn of War.
Battle 2: Mission: Capture and Control. Deployment: Pitched battle.
Battle 3: Mission: Annihilation. Deployment: Spearhead
Battle 4: Mission: Capture and Control. Deployment: Dawn of War.
Battle 5: Mission: Seize Ground with 5 counters. Deployment: Spearhead
Battle 6: Mission: Annihilation. Deployment: Pitched battle.

5. Lists Submission :

Names of players with armies and team army lists are to be submitted by 23:59 on the 4th of July 2010.
Teams that meet that deadline and submit correct army lists will receive 2 Team points (as for one team win). In extraordinary circumstances the captain's council can award those points even if some of the lists were not sent or were sent incorrect before the deadline (a vote will be called).
Army lists are first going to be send to and published on secret captains forum. After the deadline (5th july) they will be published in the public section for all to see.

Referees

Quote:
2.2 Referees

The Tournament will be officiated by 3 Head Referees and they can be supported by any number of Junior Referees.
A Referee may not rule on a table where their own Nation Competes.
A Referees word is final. More over a red/yellow card system will be implemented.
A Head Referee may call an Extraordinary Captains Council at any time during the Event to discuss any matter. The Timer for the Round is suspended if it is during a round and the time will be caught up or added on at the end of the day.

2.2.A - Cards
A player or Team may receive any number of yellow cards before receiving a Red however a repeat offence that involves the same Player/Team should be strongly considered for a more severe penalty (for example another yellow card with a higher gaming point fine). A Yellow card with a 20-0 Fine is allowed.

Yellow Card – Warning. Offending Player and Players Captain are both warned. Referee may choose to fine the player Gaming points, however the Referee may not directly affect Match points as per the ETC Charter.

Red Card – Sin-bin. Offending Player concedes the game (20-0) and must leave the hall till the end of the round. This is so a violent or abusive player has a cool down period before they are allowed back in the gaming hall.

2.2.B - Gaming Point Fines
A Referee issuing a Gaming Point fine will ask for the Teams Result Sheet prior to submission at the end of the round. They are to annotate the Fine on the Offending players score and to ensure that this is correctly implemented with the Admin Staff.

Best,
Paul
   
Made in us
Hardened Veteran Guardsman




Spacecurves wrote:
Team America is looking forward to the first 40k world championship!



NotThisTime wrote:

All Special/Individual Characters are banned and may not be fielded in the 2010 ETC.




Ahahahahahaha...


No wait, I'm not done yet.

Ahahahahaha.



I mean you wouldn't want all those 1000 point vulkan lists running around imbalancing everything...
Maybe you should implement comp and sportsmanship to...

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Made in us
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Considering the 'one player per codex' rule, I don't think banning special characters matters as much as it might otherwise.

Not really sure that doing so is a good idea even still.
   
Made in us
Longtime Dakkanaut




It is a good idea to have a wide mix of tactically flexible army lists. Several net lists suffer from obscure matchup problems. The team pairings allow for one of these lists to meet it's antithesis. Well rounded lists are a better choice. I think the guys have made good choices.
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Yeah...banning special characters really cuts down on the types of lists that can be fielded.

   
Made in us
Fresh-Faced New User





Yeah...banning special characters really cuts down on the types of lists that can be fielded.


Which is funny you say that. Apparently the reason behind the decision to ban SCs was to create more variety in the army builds.

I think it did the exact opposite.
   
Made in us
Fixture of Dakka






on board Terminus Est

Team USA is full of awesome sauces and much WIN. Make sure to let us know how ya do.

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in us
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Home Base: Prosper, TX (Dallas)

Some of the lists could still severely have problems with match-ups but because you can mitigate that by how they choose their match-ups I think they'll be fine. My worry was that random pairing against different teams armies could result in the Eldar or Orks lining up against IG/Landraider heavy armies. With the way they do pairings that is almost impossible.

Also the banning of SC's really does make for more limited lists. Especially since 5th edition is all about using them to unlock certain builds. I'm in total agreement with Dash and Silentbob on this.

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
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NotThisTime wrote:All Special/Individual Characters are banned and may not be fielded in the 2010 ETC.
So how is the USA team taking an Avatar? Doesn't "Individual" mean "Unique" characters? What about the Swarmlord? Is it allowed?

Footdar? Really? I guess you'll be trying to match this up vs an all infantry army.

This message was edited 1 time. Last update was at 2010/07/08 17:18:26


 
   
Made in us
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on board Terminus Est

"I am sure those grapes are sour." said hte lil red fox.



G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

@Ryan

Avatar is different as it isn't a named character. It's like a Greater Summoned Daemon (which you can only have one). So you could take him but not take any of the named specials.

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
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Its cool that I actually know two people on this team. I can tell you sean's nid army is pretty brutal... i've played it before, and not come away very well.

After the orbital strikes, Thunderhawk bombardments, Whirlwinds, Vindicators, fusion and starfire and finally Battle Brothers with flamers had finished cleansing the world of all the enemies of Man, we built a monastery in the center of the largest, most radioactive impact crater. We named the planet "Tranquility", for it was very quiet now.
 
   
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Rochester New York

Honersstodnt wrote:Its cool that I actually know two people on this team. I can tell you sean's nid army is pretty brutal... i've played it before, and not come away very well.

Yea 6 of 8 ETC players came to the DaBoyz GT last year. I hope we can get 7 of the 8 players for this years event. I think we can get Paul; he only lives one state over.

The DaBoyz GT has real competition. We are expecting 80+ 40k players. It is not like other events, such as Bolter Beach which only 24 people (yea that is a shot at GBF and Parker).


This message was edited 1 time. Last update was at 2010/07/08 21:41:45


 
   
Made in us
Fixture of Dakka






on board Terminus Est

Come on down to our February event and show your stuff. Ill have an army if you want a game.

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in us
Longtime Dakkanaut





Florida

Jay_Daboyz wrote:

The DaBoyz GT has real competition. We are expecting 80+ 40k players. It is not like other events, such as Bolter Beach which only 24 people (yea that is a shot at GBF and Parker).



Whats wrong with you Jay? Picking on the senior citizens of the 40k community.

50 signed up with +20 noshows

Comparing tournament records is another form of e-peen measuring.
 
   
Made in gb
Longtime Dakkanaut





SilentBob367 wrote:
Apparently the reason behind the decision to ban SCs was to create more variety in the army builds


The banning of special characters was due to vote in the captains council. As a collective decision, there will be different motivations involved. Our team took an internal vote, and I explained elsewhere I voted against as I believed this would lead to more variety in the teams. Probably best not tar anyone else with my brush however.

That said, having seen the lists from all participants, I think the ban of special characters has induced variety. There are some really interesting lists in attendance.

This message was edited 3 times. Last update was at 2010/07/09 00:37:55


Hodge-Podge says: Run with the Devil, Shout Satan's Might. Deathtongue! Deathtongue! The Beast arises tonight!
 
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

Could the 20+ no shows at Bolter Beach have had to do with the changing of the Venue? I know something like that can seriously impact an event.

As for banning of SC's making a larger variety I don't think they do. For example a WG heavy army isn't a "netlist" but you won't see something like that now. A lot of basic marine lists you won't see. A fair few Ork builds had to go. Same with BA's. Eldar really only lose 2 builds and those are only based on the effectiveness of Eldrad vs. a normal Farseer and can be made using a normal Farseer. Nids lose a few neat options as well. IG don't lose much in build type and their "netlist" isn't affected by banning SC's.

So basically the only codex I can see creating more variety by banning SC's is Eldar. Because everyone runs Eldrad that I've run into. Otherwise you've limited builds.

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
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on board Terminus Est

Bolter Beach had 10 teams for the Friday event. We also ran an LoTR event as well as a Fantasy GT. So overall we had 50+ players in total. Yuri & I were more concerned about quality over quantity and I think for our first time out together it was a success. We will be running another event next February which is a great time to come down to Florida as our winters are the best time of the year by far.

Anyways I am very about the prospect of the US team playing in the ETC. I wish the best for you guys and hope you win it all. Then we can all say that the US is the best and that would be very awesome indeed!

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in us
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I am curious as to what the stranger lists are supposed to feed on. Like the footdar list, or the Ork green tide list.

Well, with the orks I don't understand the single truck with Meganobs in it. The footdar have just got to be a counter-list to something. I just don't know what.

Please do post something when the other team's lists are collected, organized, and announced.
   
Made in us
Regular Dakkanaut






thehod wrote:
Jay_Daboyz wrote:

The DaBoyz GT has real competition. We are expecting 80+ 40k players. It is not like other events, such as Bolter Beach which only 24 people (yea that is a shot at GBF and Parker).



Whats wrong with you Jay? Picking on the senior citizens of the 40k community.



Has he gotten his AARP membership yet Hod?

I hope we do great in the ETC also. I know Paul and I are going to play in the singles ETC tournament before hand and hopefully we can take the prize there and end the discussion.

This message was edited 2 times. Last update was at 2010/07/09 05:20:01


 
   
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Hulksmash wrote: For example a WG heavy army isn't a "netlist" but you won't see something like that now.


Not sure which WG you are referring to, but the US lists above feature units of both Wraithguard and Wolfguard.

A fair few Ork builds had to go


Ghazwagons went. Played that 3 times in a row at last GT. In its place we have significantly variegated Ork builds. I don't think a single participating country has the same Ork build now.

Don't know about Blood Angels. Only ever seen Corbulo fielded from the SC options. Never not seen not Corbulo fielded. Maybe there's something in that.

This message was edited 2 times. Last update was at 2010/07/09 08:11:00


Hodge-Podge says: Run with the Devil, Shout Satan's Might. Deathtongue! Deathtongue! The Beast arises tonight!
 
   
Made in us
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Home Base: Prosper, TX (Dallas)

We're going to have to agree to disagree Togorch. Whether you like it or not 5th Edition is a SC edition designed to use SC's to unlock builds much like the trait systems of old. I'd say learn to deal with it. Only by actually playing with all the rules will you get the best results for whose top dog. Picking and choosing rules is something people should avoid in my opinion.

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Well, join your ETC team for next year and canvas to have it changed. It's all down to a vote. The participants decided the best way to decide the best team for 2010 was to exclude special characters. Maybe they'll decide differently next year. Maybe you can help that decision. There's no right or wrong answer, but voting at least means there is an agreed outcome.

This message was edited 2 times. Last update was at 2010/07/09 09:37:54


Hodge-Podge says: Run with the Devil, Shout Satan's Might. Deathtongue! Deathtongue! The Beast arises tonight!
 
   
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Perrysburg, OH

torgoch wrote:Well, join your ETC team for next year and canvas to have it changed. It's all down to a vote.


I highly doubt it will change. If memory serves me correctly the US was the only country or one of a few countries that voted to keep SCs.

This message was edited 2 times. Last update was at 2010/07/09 12:03:53


- Greg



 
   
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Confused by one of the rules posted - they list "0-1 Daemon Hunters" but then add a note saying "no Daemon Hunters....allowed" - was there some clarification missing in that post, i.e. "pdfs not allowed"?
   
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Hopefully ETC does not allow the use of allies.

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in gb
Longtime Dakkanaut





Inquisitor_Malice wrote:

I highly doubt it will change. If memory serves me correctly the US was the only country or one of a few countries that voted to keep SCs.


I'm not so sure. Player demand re-admitted special characters to the GT when they removed them briefly, and I suspect the cycle will turn on this one as well, as is the nature of such things. If a convincing case for special characters can be made to the player consitituency, then i think the decision could reverse very quickly.


Hopefully ETC does not allow the use of allies


As no-one has them I'm guessing they are disallowed unless they are embedded in the codex itself (i.e Witch Hunters + Demonhunters can use allied marines / guard). I haven't checked the rulespack on this though, as I'm playing Eldar.

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Black Blow Fly wrote:Hopefully ETC does not allow the use of allies.
G
Why shouldn't they? GW put on thier website that DH/WH codex > pdf. The announcement was in one of the weekly blog posts.

I don't like the SC ban either. You've guaranteed that you won't see any Dark Angles now. Hopefully next year they'll decide to allow them.
   
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torgoch wrote:That said, having seen the lists from all participants, I think the ban of special characters has induced variety.



I agree. SC's tie up lists into the same format over and over again. SW's with Logan and Long Fangs, Ghazz in Wagons, Vulcan and Melta's. It's one thing to say these SC lists are unique and special lists, but they are also replicated over and over again at tourney's. I also agree that 5th edition is the SC edition, but as I've heard many times before "How is it possible Eldrad is everywhere in the Galaxy as he is in every Eldar list."

The SC's can be an easy button for army lists, not always, but sometimes.
   
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ryan3740 wrote:I don't like the SC ban either. You've guaranteed that you won't see any Dark Angles now. Hopefully next year they'll decide to allow them.


Funny, I counted at least two Dark Angels.

This message was edited 1 time. Last update was at 2010/07/09 14:23:31


Hodge-Podge says: Run with the Devil, Shout Satan's Might. Deathtongue! Deathtongue! The Beast arises tonight!
 
   
 
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