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![[Post New]](/s/i/i.gif) 2013/06/23 19:13:21
Subject: Re:Best overall HQ
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Hellish Haemonculus
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Best overall HQ, including army wide buffs, I have to say Vulkan.
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![[Post New]](/s/i/i.gif) 2013/06/23 20:00:24
Subject: Re:Best overall HQ
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Lit By the Flames of Prospero
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Jimsolo wrote:Best overall HQ, including army wide buffs, I have to say Vulkan.
If you build an entire army list around him, I'd absolutely agree that he is amazing, also, why hasn't there been a shout-out to Lysander while we're on the subject of SM HQs?
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Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile. |
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![[Post New]](/s/i/i.gif) 2013/06/24 18:12:53
Subject: Re:Best overall HQ
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Death-Dealing Dark Angels Devastator
The Rock
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IMP its Azrael. Buffs an army to have all Ld 10 and can bring Termies AND Bikes as troops. 4 Attacks 4 Wounds, awesome relics to give a squad a good invuln. 2+ Sv . Chooses a DA trait, great shooting weapon and CC weapon
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Repent! For tomorrow you die!
1500
2000
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![[Post New]](/s/i/i.gif) 2013/06/24 19:38:13
Subject: Re:Best overall HQ
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Powerful Phoenix Lord
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TechmarineNic wrote:IMP its Azrael. Buffs an army to have all Ld 10 and can bring Termies AND Bikes as troops. 4 Attacks 4 Wounds, awesome relics to give a squad a good invuln. 2+ Sv . Chooses a DA trait, great shooting weapon and CC weapon
Ahh Azrael - the best model to target with Deathlleaper's "It's After Me!" ability. Nothing like knocking an entire army to Leadership 7 for all Leadership tests...
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2013/06/26 15:43:37
Subject: Re:Best overall HQ
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Lit By the Flames of Prospero
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Happyjew wrote: TechmarineNic wrote:IMP its Azrael. Buffs an army to have all Ld 10 and can bring Termies AND Bikes as troops. 4 Attacks 4 Wounds, awesome relics to give a squad a good invuln. 2+ Sv . Chooses a DA trait, great shooting weapon and CC weapon
Ahh Azrael - the best model to target with Deathlleaper's "It's After Me!" ability. Nothing like knocking an entire army to Leadership 7 for all Leadership tests...
To be fair though, who uses Deathleaper? I've never seen him played competitively..
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Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile. |
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![[Post New]](/s/i/i.gif) 2013/06/26 16:03:26
Subject: Re:Best overall HQ
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Stone Bonkers Fabricator General
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labmouse42 wrote:Really? Where did you read that? If in a rulebook, what page? If in a FAQ, which one?
Edit : I just double checked the main 40k FAQ and the rulebook and don't see anything in regards to this. That's fairly significant as it applies to plague bearers as well -- which is why I'm curious to know where you found that ruling.
he is fearless, that prevents GTG
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2013/06/26 17:19:01
Subject: Best overall HQ
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Ghastly Grave Guard
Uk
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Lord of change with grimoire any day. Most of the time has a 2+ rerollable save strikes with lots of ap2 attacks and can buff the army. What more could you ask for in a HQ?
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![[Post New]](/s/i/i.gif) 2013/06/26 17:38:40
Subject: Re:Best overall HQ
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Gavin Thorpe
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Exergy wrote: labmouse42 wrote:Really? Where did you read that? If in a rulebook, what page? If in a FAQ, which one?
Edit : I just double checked the main 40k FAQ and the rulebook and don't see anything in regards to this. That's fairly significant as it applies to plague bearers as well -- which is why I'm curious to know where you found that ruling.
he is fearless, that prevents GTG
Daemonic Instability =/= Fearless and the Great Unclean One will duck if he wants to.
On topic, another shout out for the Lord of Change. L3 Divination support, a profile worthy of a Daemon Lord and S8 AP2 at initiative. If that's not enough, a Grimoire and Forewarning (See L3 Divination) gets you the ever lovely 2++ rerollable Invul. Flying so snapshots, Vector Strikes, genuine firepower applications, excellent Warlord table...
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WarOne wrote:
At the very peak of his power, Mat Ward stood at the top echelons of the GW hierarchy, second only to Satan in terms of personal power within the company. |
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![[Post New]](/s/i/i.gif) 2013/06/26 18:00:27
Subject: Best overall HQ
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Ghastly Grave Guard
Uk
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Also it may not be the best HQ ever by my Keeper of Secrets with grimoire does me proud! In the last game I played her in she killed 10 Kabalite warriors, an archon, a full wound fully kitted out nurgle lord, a squad of 5 terminators and 6 plague marines before finally dying. Utter class!
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![[Post New]](/s/i/i.gif) 2013/06/26 20:01:52
Subject: Best overall HQ
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Battlewagon Driver with Charged Engine
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BaconUprising wrote:Lord of change with grimoire any day. Most of the time has a 2+ rerollable save strikes with lots of ap2 attacks and can buff the army. What more could you ask for in a HQ?
How does he get a 2++ rerollable? I know grimoire adds +2 (?) to invuls and deamons of tzeetch get to reroll 1s, but wouldnt that just give him a 3++? Sorry I dont play chaos so im not as knowledgeable.
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![[Post New]](/s/i/i.gif) 2013/06/26 20:06:56
Subject: Best overall HQ
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Gavin Thorpe
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He is a Divination psyker and so has access to Forewarning for a 4++ Invul. Slap the Grimoire on for +2 to your rolls, and Daemon of Tzeentch lets you reroll the 1's.
Granted that Forewarning is not guaranteed but you have a good ~73% chance of rolling it up with Mastery 3.
Alternatively you can wait until the Warp Storm blows a 4++ across your army, but that one's not so reliable..
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WarOne wrote:
At the very peak of his power, Mat Ward stood at the top echelons of the GW hierarchy, second only to Satan in terms of personal power within the company. |
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![[Post New]](/s/i/i.gif) 2013/06/26 20:09:59
Subject: Best overall HQ
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Agile Revenant Titan
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pretre wrote:Best HQ?
Celestine.
Best Warlord period and cheap as all hell. Plus she's pretty killy and synergizes great with any unit she can attach to.
If she had EW, the game would implode.
For the best part of a year everyone including our local Sisters player thought that she did have Eternal Warrior and played it so without really reading the rules.
I should've punked that bitch in one shot so many times that it's not even funny.
Iranna.
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![[Post New]](/s/i/i.gif) 2013/06/26 20:11:05
Subject: Best overall HQ
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Battlewagon Driver with Charged Engine
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Gotcha, wasnt sure how you got that last +1 invul. Good to know.
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![[Post New]](/s/i/i.gif) 2013/06/26 20:54:05
Subject: Best overall HQ
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Ghastly Grave Guard
Uk
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Billagio wrote:Gotcha, wasnt sure how you got that last +1 invul. Good to know.
You do however get those instances where you fail to get forewarning, the grimoire trolls you and worsens your inv save and so does the warp storm...
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![[Post New]](/s/i/i.gif) 2013/06/26 21:14:04
Subject: Best overall HQ
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Hoary Long Fang with Lascannon
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BaconUprising wrote: Billagio wrote:Gotcha, wasnt sure how you got that last +1 invul. Good to know.
You do however get those instances where you fail to get forewarning, the grimoire trolls you and worsens your inv save and so does the warp storm...
Not if you're running Fateweaver....
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![[Post New]](/s/i/i.gif) 2013/06/26 21:16:14
Subject: Best overall HQ
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Badass "Sister Sin"
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Iranna wrote: pretre wrote:Best HQ?
Celestine.
Best Warlord period and cheap as all hell. Plus she's pretty killy and synergizes great with any unit she can attach to.
If she had EW, the game would implode.
For the best part of a year everyone including our local Sisters player thought that she did have Eternal Warrior and played it so without really reading the rules.
I should've punked that bitch in one shot so many times that it's not even funny.
Iranna.
And then she gets up the next turn. Celestine is a reason unto herself to go second. 50% of the time she is a guaranteed objective denial tool even if she is dead.
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![[Post New]](/s/i/i.gif) 2013/06/26 21:37:01
Subject: Best overall HQ
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Mekboy on Kustom Deth Kopta
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Old Zogwort is da best.
Where did you go? silly squig commin to a HQ fight
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![[Post New]](/s/i/i.gif) 2013/06/26 22:45:57
Subject: Best overall HQ
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Ghastly Grave Guard
Uk
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anonymou5 wrote:BaconUprising wrote: Billagio wrote:Gotcha, wasnt sure how you got that last +1 invul. Good to know.
You do however get those instances where you fail to get forewarning, the grimoire trolls you and worsens your inv save and so does the warp storm...
Not if you're running Fateweaver....
A LoC is far more effective for its points.
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![[Post New]](/s/i/i.gif) 2013/06/26 22:55:00
Subject: Re:Best overall HQ
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Fixture of Dakka
Temple Prime
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Exergy wrote: labmouse42 wrote:Really? Where did you read that? If in a rulebook, what page? If in a FAQ, which one?
Edit : I just double checked the main 40k FAQ and the rulebook and don't see anything in regards to this. That's fairly significant as it applies to plague bearers as well -- which is why I'm curious to know where you found that ruling.
he is fearless, that prevents GTG
On the other hand, 4++ guardsmen, .
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2013/06/26 23:48:00
Subject: Best overall HQ
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Hoary Long Fang with Lascannon
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BaconUprising wrote:anonymou5 wrote:BaconUprising wrote: Billagio wrote:Gotcha, wasnt sure how you got that last +1 invul. Good to know.
You do however get those instances where you fail to get forewarning, the grimoire trolls you and worsens your inv save and so does the warp storm...
Not if you're running Fateweaver....
A LoC is far more effective for its points.
My point was that if you were running FW, you wouldn't get trolled by the grimoire or the warp storm and could still build a 2++ LoC (I often run them together for this reason)
But there is no way that a LoC is more effective than FW, let alone "far" more. Fateweaver is worth 300 points solely for the two rerolls (making Grimoire and Grounding checks both 90% and turns the Warp Storm into a weapon), let alone everything else he brings.
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![[Post New]](/s/i/i.gif) 2013/07/08 07:12:32
Subject: Best overall HQ
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Waaagh! Warbiker
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I'm going to throw a vote out of left field here, I hope I don't look to ridiculous.
The ork warboss.
Soooo many options. He can get a bike, take biker nobz as troops for a death star that runs fast and hard, Mega armor, and meganobz on a trukk or battlewagon for a spearhead, and even with just ordinary nobz and painboys, can make a great way to hold an objective.
I'm not entirely crazy in my logic.
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![[Post New]](/s/i/i.gif) 2013/07/08 07:23:46
Subject: Best overall HQ
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Insect-Infested Nurgle Chaos Lord
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Kind of a fan of the tricked out GUO,myself , especially with Iron Arm...
Also ghazzy. Still a mean MOFO even with 6th.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2013/07/08 07:24:13
Subject: Re:Best overall HQ
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Longtime Dakkanaut
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Exergy wrote: labmouse42 wrote:Really? Where did you read that? If in a rulebook, what page? If in a FAQ, which one?
Edit : I just double checked the main 40k FAQ and the rulebook and don't see anything in regards to this. That's fairly significant as it applies to plague bearers as well -- which is why I'm curious to know where you found that ruling.
he is fearless, that prevents GTG
He used to be fearless, now no daemons are fearless as standard, so they can indeed go to ground
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![[Post New]](/s/i/i.gif) 2013/07/08 07:51:41
Subject: Best overall HQ
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Fresh-Faced New User
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Swarm Lord eats everything. A monster in CC, instadeath WS9 , 4 psychic powers, biomancy up, 5 wounds, MC, a billion attacks, 're-roll your invulnerable sucker. On top of that he both supports his army and ails the enemy. 18" synapse messes up enemy psychic powers. Let's you add to your reserve roll, gives a unit within 12" a selection of 3 special rules, including preferred enemy, can have a retinue of T6 guards. And more. He's brutally effective, I just recently had him plow through deathwing knights, 3 tanks, a couple groups of marines, artillery, as well as characters, by himself, behind enemy lines. Never underestimate his might!!!!
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This message was edited 1 time. Last update was at 2013/07/08 07:53:50
A broad mind lacks focus.
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![[Post New]](/s/i/i.gif) 2013/07/08 08:06:27
Subject: Best overall HQ
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Longtime Dakkanaut
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Synapse is a different rule from Shadow in the Warp.
The Swarmlord's synapse range is 18", but his SitW range is still only 12".
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![[Post New]](/s/i/i.gif) 2013/07/08 09:48:07
Subject: Best overall HQ
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Fresh-Faced New User
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Arson Fire wrote:
Synapse is a different rule from Shadow in the Warp.
The Swarmlord's synapse range is 18", but his SitW range is still only 12".
Holy pooh  , my bad, your right! Haha I havent played my nids in a while, been messin with CSM, and BA haha
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A broad mind lacks focus.
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![[Post New]](/s/i/i.gif) 2013/07/10 06:43:40
Subject: Best overall HQ
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Focused Fire Warrior
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Autarch on bike with laughing god, banshee mask, fusion gun and fire saber. Billy badass right there
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Tau
Votann
World Eaters
Khorne Daemons
Custodes |
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![[Post New]](/s/i/i.gif) 2013/07/10 23:05:06
Subject: Re:Best overall HQ
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Freaky Flayed One
Australia
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Crons have fantastic HQ; Destroyer Lords, Vanilla Overlords, Imo, Nemesor Zhandrekh.
Imotekh and Nemesor Zhandrek are a fantastic combo. Imo gives night fight protection, put him in a cron blob: they are now relentless. Add a 75 point Lord for Res Orb and Warscythe, and back them up by a Ghost Ark. Nemesor Zhandrek then gives this blob something like Stealth, and takes Night Vision from someone like Tau or DE. Nemesor can also sit in a blob backed up by a GA, while Vargard Obyron (who doesn't take an HQ spot if you take Nemesor) teleports around. Now instead of giving Imo Stealth, you could give Vargard's squad Tank Hunters. Consider that Land Raider dead. You have Longstrike in a Hammerhead? Have 40 shots with rerolls to 'wound'.
Anrakyr the Traveller can shoot one of your tanks weapons... Apocalypse game? I'll just shoot your forces with your own Titan.
Vanilla Overlords provide access to 5 Crypteks and 5 Lords for one HQ FOC slot. While not cost effective, Overlords are great. Upgrade them to get back up on a 4+ with D3 wounds, while having a 2+ and 3++ save.
However my overall favourite will be Nemesor and the Vargard Obyron bodyguard 'upgrade'. 345 points for total Badassery. Lets not forget that Vargard can get up to 10 S7 (S8 if you use Nemesor to give him Furious Charge) AP 2 attacks.
NECRONS YEA!
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This message was edited 1 time. Last update was at 2013/07/10 23:05:53
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![[Post New]](/s/i/i.gif) 2013/07/10 23:11:34
Subject: Re:Best overall HQ
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Cosmic Joe
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To say St. Celestine earns her points back is a grotesque understatement. She's a beast and if used with strategy in mind, she can hold up whole units, take out vehicles, or even take down other super tough characters. It might take her a few turns and a few deaths, but eventually she could kill almost anyone. And only 115 points? Its the only thing in the SOB codex that isn't over priced. For absolute annoyance and hindrance factor, she's top dog.
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Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. |
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