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2023/09/01 15:18:43
Subject: Re:Waaazag's terrain tutorial blog (formerly The Shattered City)
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Ragin' Ork Dreadnought
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Tommygun1918 wrote:Really nice work. How well does the foamcore hold up to game play?
I have started building a few foamcore buildings but never seem to finished them.
Generally I work with polystyrene I buy in bulk from a commercial supplier.
I'm always looking for ideas.
Pretty well, actually. With the layers of details and glue, the material becomes quite durable.
Thanks for the comment, Tommygun!
Also, I did some more work on the outer wall of this piece.
And base coated the interior walls with glue and cheapo Craft paint.
Thanks for looking and have an awesome day!
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This message was edited 1 time. Last update was at 2023/09/01 15:23:12
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2023/09/01 17:01:39
Subject: Waaazag's terrain tutorial blog (formerly The Shattered City)
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Decrepit Dakkanaut
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Ooh I'm excited to see how the wall damage turns out
I tried something similar with tissue paper to create corroded walls.
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Theophony"... and there's strippers in terminator armor and lovecraftian shenanigans afoot."
Solar_Lion: "Man this sums up your blog nicely."
Anpu-adom: "being Geek is about Love. Some love broadly. Some love deeply. And then there are people like Graven. |
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2023/09/01 19:58:24
Subject: Waaazag's terrain tutorial blog (formerly The Shattered City)
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Rogue Inquisitor with Xenos Bodyguards
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Very nice ruin ya got there!
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"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!
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2023/09/01 21:27:35
Subject: Waaazag's terrain tutorial blog (formerly The Shattered City)
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Ragin' Ork Dreadnought
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inmygravenimage wrote:Ooh I'm excited to see how the wall damage turns out
I tried something similar with tissue paper to create corroded walls.
Oo, that sounds cool! Did you just soak the stuff in watered down PVA and layer it on the walls?
Thanks, shaso!
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2023/09/01 21:34:15
Subject: Waaazag's terrain tutorial blog (formerly The Shattered City)
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Decrepit Dakkanaut
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Theophony"... and there's strippers in terminator armor and lovecraftian shenanigans afoot."
Solar_Lion: "Man this sums up your blog nicely."
Anpu-adom: "being Geek is about Love. Some love broadly. Some love deeply. And then there are people like Graven. |
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2023/09/03 14:58:11
Subject: Waaazag's terrain tutorial blog (formerly The Shattered City)
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Mad Gyrocopter Pilot
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Awesome updates Waaazag! The buildings look great.
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2023/09/05 02:18:34
Subject: Waaazag's terrain tutorial blog (formerly The Shattered City)
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Ragin' Ork Dreadnought
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Nice, graven! I'll have to try that.
Thanks, Olthannon!
More updates soon.
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2023/09/05 09:22:25
Subject: Waaazag's terrain tutorial blog (formerly The Shattered City)
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The Dread Evil Lord Varlak
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It's always nice seeing some terrain. That damage is interesting.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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2023/09/05 16:57:09
Subject: Waaazag's terrain tutorial blog (formerly The Shattered City)
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Ragin' Ork Dreadnought
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Thanks for the feedback, Not Online!!!
The damage is meant to represent corroded metal. And this is also a project to represent an unlit spacehulk interior. I'm imagining that the space marines are using just their autosenses like thermal and enhanced vision to "see" in the total darkness. So I'm making and painting as if they can barely see it.
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This message was edited 1 time. Last update was at 2023/09/05 16:57:39
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2023/09/05 16:59:56
Subject: Waaazag's terrain tutorial blog (formerly The Shattered City)
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The Dread Evil Lord Varlak
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Warboss_Waaazag wrote:
Thanks for the feedback, Not Online!!!
The damage is meant to represent corroded metal. And this is also a project to represent an unlit spacehulk interior. I'm imagining that the space marines are using just their autosenses like thermal and enhanced vision to "see" in the total darkness. So I'm making and painting as if they can barely see it.
That is one awesome concept, i might steal some ideas for my own terrain.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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2023/09/05 20:02:18
Subject: Waaazag's terrain tutorial blog (formerly The Shattered City)
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Fixture of Dakka
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More interesting creations Warboss_Waaazag.
Cheers,
CB
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2023/09/06 22:56:25
Subject: Waaazag's terrain tutorial blog (formerly The Shattered City)
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Ragin' Ork Dreadnought
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Thanks, Captain Brown!
I'm currently struggling with figuring out how to make a working sliding door on the opposite side of the bulkhead. I *think* I know what to do - build up wall thickness with cardstock, leaving a gap large enough to fit the door and then layer over that with just a small amount of raised detail attached to the door sticking out of the outermost layer. It hurts my brain to think about it, but I think I can do it.
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2023/09/08 21:50:37
Subject: Waaazag's terrain tutorial blog (formerly The Shattered City)
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Rogue Inquisitor with Xenos Bodyguards
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Warboss_Waaazag wrote:Thanks, Captain Brown!
I'm currently struggling with figuring out how to make a working sliding door on the opposite side of the bulkhead. I *think* I know what to do - build up wall thickness with cardstock, leaving a gap large enough to fit the door and then layer over that with just a small amount of raised detail attached to the door sticking out of the outermost layer. It hurts my brain to think about it, but I think I can do it.
and the slide guides, I recommend some plastic U like long pieces to fit in.
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"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!
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2023/09/09 01:35:46
Subject: Waaazag's terrain tutorial blog (formerly The Shattered City)
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Ragin' Ork Dreadnought
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That's a good idea!
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2024/09/03 23:28:45
Subject: Re:Waaazag's terrain tutorial blog (formerly The Shattered City)
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Ragin' Ork Dreadnought
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Wow, it's been some time since I posted on this. Never let it be said that I'm skilled at finishing the projects I start. On the plus side I finally got diagnosed for my various mental illnesses and am now on regulating meds that are helping me stay focused in ways I have never been able to achieve before. So, that said, here's the start of my current project.
I wrote an enormous Deathwatch/Spacehulk campaign on one of the other subsections of this very forum and have decided to create modular sets of terrain for each Mission until I feel like I have enough terrain. I first started with the idea that I'd be making terrain for a 48" by 72" table, but then discovered that my friend's gaming table's dimensions are actually 28" by 44". So I'm building with those dimensions in mind.
I started with a piece that was originally meant to face its flat surface to the center of the board with the detailed floors facing outward, to act like corridors in the walls. I was struggling to come up with a way then to create an elevated walkway for the interior. But now that I'm working with less space, I can turn it around so that the piece can be both interior wall/structural support and elevated walkway.
Blah blah blah blah terrain. Anyway, I built the basic framework with a masonite letter (an F with the "f" bits sawn off) and roughly measured and glued together foamboard walls/floor. Once done I started detailing the bottom and finally remembered to start taking in progress photos. Here's the first.
And then went nuts with more details and forgot to take more photos until I remembered to take these.
I've been priming each section as I go because there is a lot of nooks and crannies to get at. I'll post more progress up as I remember to take photos and upload them. Thanks for looking and have an awesome day!
Edited to add: Oh check it out, I did remember to take some progress shouts of the 1st floor.
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This message was edited 2 times. Last update was at 2024/09/04 01:03:33
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2024/09/04 01:01:09
Subject: Re:Waaazag's terrain tutorial blog (formerly The Shattered City)
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[DCM]
Boom! Leman Russ Commander
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Great to see you back, WW! Hail, hail, the gang's all here!
Very interesting use of found/non-standard materials to achieve the desired outcome- your terrain pieces never lack for imagination.
I find myself in a similar predicament vis a vis: progress photos; I either forget to take them, or don't want to bore people with intermediate stages and present only finished or near-finished items. In the end, I let folks figure out for themselves how much they want to read or look at and try to take photos at fairly regular intervals or stages of progress. Using the cellphone to take the photos has helped a lot; using a point-and-shoot little camera before was adding an extra step and had to remember to have the little camera out to begin with- the phone is almost always on me.
Great to have your thread to look in on again and get inspiration from! "The destination is nothing, the journey is everything."
Rock on!
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"He fears his fate too much, or his desserts are small, who will not put it to a single touch; to win- or lose- it all."
Montrose Toast
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2024/09/04 01:13:16
Subject: Waaazag's terrain tutorial blog (formerly The Shattered City)
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Ragin' Ork Dreadnought
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Thanks, Cat! I appreciate the warm return reception. Yeah, I agree that the phone camera is way better than the digital camera I was using. So much easier to work with and saves me so many unnecessary extra steps.
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2024/09/04 15:43:48
Subject: Re:Waaazag's terrain tutorial blog (formerly The Shattered City)
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Ragin' Ork Dreadnought
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More detailing work on the first level.
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2024/09/05 19:33:50
Subject: Re:Waaazag's terrain tutorial blog (formerly The Shattered City)
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Ragin' Ork Dreadnought
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More work done, complete with priming.
3rd floor structural supports test fitted.
Made an air duct out of throw away scraps, including the packaging from my foam core.
And I made some panels for the inside of a ceiling hole.
Thanks for looking. C&C always welcome. Have an awesome day!
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2024/09/06 00:18:01
Subject: Re:Waaazag's terrain tutorial blog (formerly The Shattered City)
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[DCM]
Boom! Leman Russ Commander
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Excellent progress and that console you built serves as inspiration for what I want to do on the zeppelin. Rock on!
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"He fears his fate too much, or his desserts are small, who will not put it to a single touch; to win- or lose- it all."
Montrose Toast
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2024/09/06 04:53:41
Subject: Re:Waaazag's terrain tutorial blog (formerly The Shattered City)
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Ragin' Ork Dreadnought
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Here I have the third floor structural supports in place with craft paint to weight them down.
And then tunnel views of the 1st floor:
2nd floor:
And 3rd:
More work to be done.
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2024/09/07 01:14:39
Subject: Re:Waaazag's terrain tutorial blog (formerly The Shattered City)
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[DCM]
Boom! Leman Russ Commander
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All three of those views are going to be excellent stages for when you want to photograph a figure- let alone the fun of gaming them!
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"He fears his fate too much, or his desserts are small, who will not put it to a single touch; to win- or lose- it all."
Montrose Toast
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2024/09/07 14:22:07
Subject: Waaazag's terrain tutorial blog (formerly The Shattered City)
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Stealthy Grot Snipa
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Great to see this blog back in action :-)
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2024/09/07 15:10:48
Subject: Re:Waaazag's terrain tutorial blog (formerly The Shattered City)
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Ragin' Ork Dreadnought
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Yeah, Cat, that's one of my favorite things to do with finished terrain projects. Taking pics of painted models in action on 'em!
Thanks Skinflint! I really appreciate that!
I'll have more pics of my progress up soon. I keep thinking I'm almost done...and then there's still so much left to do. I have to detail the ceiling on the first floor, the floor above that, the ceiling and floor above that, and the "connection" to the ceiling on the top. Then the back of the thing. There's so much. And this is the first of like 35 pieces.
Although, I did start building a pair of balconies. These were originally created to "solve" the open doorways on the 2nd and 3rd floors of the other peice, but I realized that the short one missed the 3rd floor and the tall one blocked the 2nd floor. So now my intent is to use them as separate stand alones.
This is the bottom of the short one.
I made their shapes complicated because I thought I was building for a 48" wide table and had made a riser platform. This shape was intended to fit a staircase under it so models could move to the stuff on a lower level and inside the walls. Now that I am working with a 28" wide space, that shape is unnecessary, but I'm not about to waste a project just because it looks weird.
This is the taller peice as I started to detail it.
My materials are primarily paper, toothpicks, and foam cast offs. Here is a shot with the little platform I built to start the stairs and how it would have socketed into the weird 3 legged design.
Anyway, that's it for now. Thanks again for looking and I hope everyone has a fantastic day!
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This message was edited 1 time. Last update was at 2024/09/07 15:12:00
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2024/09/08 14:47:17
Subject: Re:Waaazag's terrain tutorial blog (formerly The Shattered City)
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Ragin' Ork Dreadnought
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I did a whole bunch of detail on the small balcony. And because I'm not using it for its original purpose, I decided to make it more stable by adding a bunch of exposed pipes for the missing 4th leg. These pipes are rolling paper tubes. I have a bunch of friends who smoke and they save stuff for me.
I also did a ton of detailing on the taller piece, but forgot to take progress shots until it was all primed. And of course I could not leave well enough alone and added even more detail after the priming.
That's it for now. Thanks for looking. C&C always welcome. Everyone have a great day.
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This message was edited 1 time. Last update was at 2024/09/08 14:47:50
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2024/09/09 09:02:45
Subject: Re:Waaazag's terrain tutorial blog (formerly The Shattered City)
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Bounding Ultramarine Assault Trooper
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I see you're making progress, keep it up.
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2024/09/09 19:36:09
Subject: Re:Waaazag's terrain tutorial blog (formerly The Shattered City)
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Ragin' Ork Dreadnought
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Thanks, Tommygun1918!
I imagine this doesn't look like much yet, but this is going to be the angled ceiling on the tippy top of this piece. It is in its infancy, but here's the inner wall.
And the outside facing part.
I built a little lip to glue these walls onto, to create depth.
I'll paint these walls and glue them in place. We'll see if, once done, anyone will even notice all the absurd work I've put into this detail. Thanks for looking! More progress will be posted soon.
Automatically Appended Next Post: Alright, here is the ceiling hole painted and in place. And yep, I was right, no one is going to notice this insane detail except me.
The top side is a little wonky at the moment, but there's plans to fix that.
Also pictured is the block from earlier, detailed up.
And a test fit of the ceiling bit. I still have a lot left to do.
Thanks for looking. More progress shots up tomorrow.
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This message was edited 1 time. Last update was at 2024/09/10 07:21:54
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2024/09/10 16:37:37
Subject: Waaazag's terrain tutorial blog (formerly The Shattered City)
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Ancient Venerable Dreadnought
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Looking good Warboss! You’re cramming loads of details in for sure. Sounds like it’s going to be an amazing 3d board to play over when you’re done!
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Goberts Gubbins - P&M Blog, started with Oldhammer, often Blackstone Fortress and Void Panther Marines, with side projects along the way |
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2024/09/10 20:32:22
Subject: Waaazag's terrain tutorial blog (formerly The Shattered City)
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Ragin' Ork Dreadnought
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gobert wrote:Looking good Warboss! You’re cramming loads of details in for sure. Sounds like it’s going to be an amazing 3d board to play over when you’re done!
Thanks very much, gobert!
"Electrical cabling" made from cardstock, toothpicks, and rolling paper tubes.
And then some glued into place.
I'm feeling pretty good about my progress on this. Thanks for looking. Always looking for critique. Have a fantastic day!
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2024/09/11 16:35:59
Subject: Re:Waaazag's terrain tutorial blog (formerly The Shattered City)
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Ragin' Ork Dreadnought
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I did a little bit more work yesterday evening. Not a huge amount, but even small progress is real progress. This is the corroded trim along the edge of the 3rd floor's...well, floor.
I also added a band around the pillars on the 1st and 2nd floors & started wrapping the pillars on the top most level. Just small details. I think, for some reason, I am dreading reproducing the "railing" trim that I made a test for at the end of the 2nd level. I don't remember what sizes each peice was and I have to find my replacement blades because all my exactos are getting dull.
Ah, well. More work will get done this evening. Thanks again for looking and have an awesome day!
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