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Made in au
Fresh-Faced New User



newcastle, australia

Bdrone wrote:
so, any folk with Tau, IG or Custodes experience. whats your take on the respective changes? i have an interest in all 3 of those factions, and does any of this shake things up for any of them?


Play against Tau and Custodies.

Neither had anything that changes their meta, Tau player annoyed that crisis are still garbage as he really likes the model, and is still stuck in one build. Custodie player likes his termies and their weapon are cheaper
   
Made in at
Boom! Leman Russ Commander





Bdrone wrote:
so, any folk with Tau, IG or Custodes experience. whats your take on the respective changes? i have an interest in all 3 of those factions, and does any of this shake things up for any of them?

Guard came out relatively unscathed.

Astropath points drop was a genuine surprise when they were already dirt cheap and regularly brought.

Points drop on regular Leman Russ' was nice as there was pretty much zero reason not to run them as Tank Commanders. Since TM's weren't cranked up in points either I doubt much will actually change. Maybe more Genestealer Cult LR's here and there? But I doubt it.

Wyvern points hike was a weird one when Basilisks remained untouched. Guard hasn't exactly been stomping the meta in a long time.

Mortars going up was perhaps inevitable but it's not a huge nerf. Lascannon drop was nice since they did appear here and there. Doubt loads of people will suddenly start swinging missile launchers though.

This message was edited 1 time. Last update was at 2019/11/30 14:57:41


 
   
Made in it
Shas'la with Pulse Carbine





Bdrone wrote:
so, any folk with Tau, IG or Custodes experience. whats your take on the respective changes? i have an interest in all 3 of those factions, and does any of this shake things up for any of them?

Tau: decent changes for a couple of rarely used units. Nothing game breaking and it won't change the top competitive Tau lists, imho.
Now you can use Ghostkeels, Stealth Suits, the fliers and maybe the Stormsurge in friendly games with no worries. Kroots are still bad, but it's not a matter of points for them as much as the nature of the unit (T3 Sv6+ Infantry that can be tagged easily in melee).
The Vespids at 11 points may turn out to be useful even in semi-competitive or competitive play imho, as deep-striking objective grabbers.

This is all theorycrafting by the way.


 
   
Made in us
Shadowy Grot Kommittee Memba






 Ordana wrote:
 The Phazer wrote:
Okay, so stand down the GSC panic. Abberants seem to have been nerfed into the ground for no real reason, but they weren't such a core part of the army that's a crisis, just a shame. The Kellermorph isn't an autotake any more, but it's not a disaster.

Shooting got a lot cheaper, but the points reductions to Russes mean they're still probably the better option - at least it's touch an go with GSC vehicles with heavy mining lasers though if you want more mobility.

They finally made Metamorphs cheap enough they're worth thinking about, and didn't change anything about Acolytes which are the core of most people's armies. My army probably nets out points wise, which is fine.

The points differential between Cult Genestealers and Tyranid ones looks even worse though, and I don't understand why that wasn't fixed.
Most GSC lists were running 2x10 Aberrants so saying they were not a core part of the army seems wrong to me.
Otherwise mostly agree tho.


I mean, competitively we have units that do the exact same job as them that didn't get any nerfs. Sucks for me as I love the lumpy lads but I also have a bunch of heavy weapon acos.

Meanwhile ridge runners in the auto take loading went down a solid 25pts. I'm sad we didn't see any drop for Goliath trucks, those things are awful. Watch out I paid for two autocannons and a stubber and they're gonna hit on 5s!!!

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Stalwart Tribune





when is Battlescribe likely to update? will it be next weekend when CA 19 is actually released?

Praise the Omnissiah

About 4k of .

Imperial Knights (Valiant, Warden & Armigers)

Some Misc. Imperium units etc. Assassins...

About 2k of  
   
Made in at
Boom! Leman Russ Commander





the_scotsman wrote:
mean, competitively we have units that do the exact same job as them that didn't get any nerfs. Sucks for me as I love the lumpy lads but I also have a bunch of heavy weapon acos.

Acolytes you need to spend £25 four times for a proper unit. Abberents you only need two at the same price and take up a decent chunk of points. Obviously GW would rather you were buying double the boxes and more still to make up the points.

I'm sad we didn't see any drop for Goliath trucks, those things are awful. Watch out I paid for two autocannons and a stubber and they're gonna hit on 5s!!!

This genuinely made me chuckle. Good job.
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

Both my world eaters and deathguard lists gained 130pts

got a helbrute for one list
some extra plague bearers and a herald in the other.

nice!

 
   
Made in us
Regular Dakkanaut





Very few guard changes.

Astropaths -11
Russ-15
Mortars +9
lascannon -5
Misile launcher -5
scions -2

Wyvernn...+10 wut?

The Vulture is now 137 base

There is probably more but I didn't see it
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 ArcaneHorror wrote:
Wait, is the CA already sold out? I checked on the GW website and I can't find it for preorder.

Preorders go up for the US/Canada at 1pm Eastern on Saturdays.

Reviewers have their embargoes lifted when the preorders go live, so we usually see them on Fridays.
   
Made in us
Regular Dakkanaut




Thank for the info from those who responded, i figured roughly those things for each army except for guard. i haven't had nearby updated points, so the only army i could compare at all was Custodes from general viewing experience, but i have very little experience even as an observer of the factions, so i didn't want to just assume.

so you could generally slip the updates under internal codex balancing as opposed to anything particularly impressive. it IS nice to see the Tau Stealth kits and stormsurge become more viable. the LR drop in guard is a bit of a surprise, but yeah... Mortars shifting isn't to big of a shocker. a drop to the astropath seems.. nice? im not quite sure what they do, i assume a psyker?

now on custodes im most amused by certain kits dropping. i was hoping for a decent drop for a few things, but seeing basically each termie and the infantry custodes all drop points is very nice, even if it means comparitively little due to how expensive each model can be. notably with the reduced misericordia its even easier to fit in, in fact the drops for some gear adds back that space.

wasn't quite what i hoped, i wanted to see Saggitariums get a little cheaper, but since if you take those you like take misaricordia anyway... could have been worse. I do wonder what the future for Custodes is in specific.

Army: none currently. 
   
Made in gb
Infiltrating Broodlord





London

RogueApiary wrote:
Nerfing demo charges, aberrants, and the kelermorph while buffing metamorphs and ridgerunners to barely usable is somehow coming out ahead? Like, if the army was pulling 55%+ win rates prior maybe I could see it, but in the context of the current balance situation, any net nerf is doubly painful.

Also, screw needing to drop $450 retail to buy 450 points of ridgerunners.


I never said "coming out ahead." I think it's still unnecessary and a nerf, but compared to the page before suggesting that Acolytes were getting more expensive and rocksaws going up 50% which would have really knocked GSC down to Grey Knight territory where they weren't much fun to play.

I just think that the entire army stays roughly flat for people who've got fairly mixed forces, even if some of the individual nerfs make no sense (like the Aberrant ones - they were powerful but very situational and I don't really recall anyone moaning they were undercosted) and the internal balance is worse in some areas and seems to push even more to taking allied Guard, which I thought GW would probably wanted to discourage.

   
Made in us
Lone Wolf Sentinel Pilot






Iowa

 Chris521 wrote:
Very few guard changes.

Astropaths -11
Russ-15
Mortars +9
lascannon -5
Misile launcher -5
scions -2

Wyvernn...+10 wut?

The Vulture is now 137 base

There is probably more but I didn't see it

Regular scions went down two but command squad scions didn’t, right?

If the truth can destroy it, then it deserves to be destroyed. 
   
Made in de
Junior Officer with Laspistol






Guard Missile Launcher -5? Yes! I personally really like missile weaponry on my guard and now taking them is a lot less of a bummer

~7510 build and painted
1312 build and painted
1200 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

Pyroalchi wrote:
Guard Missile Launcher -5? Yes! I personally really like missile weaponry on my guard and now taking them is a lot less of a bummer
It looks like a lot of long ranged antitank weapons got drops. Bright and Dark Lances got dropped 5ppm too.
IMO this is great for the game overall as single shot weapons have always been inferior to multi shot ones even with superior Str and damage

-

   
Made in us
Noise Marine Terminator with Sonic Blaster




Australia

 Rydria wrote:
Noise Marines 13pts, blaster master 12pts, doom siren 8, sonic blaster 4pts.


Now they just need to get off their asses and release a new Noise Marine kit

The Circle of Iniquity
The Fourth Seal
 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




Hmm I was keen to see what they did to my kytan, which was nothing. Oddly that's bad as a basic lord of skulls is 10 points cheaper and superior in most ways (other than looks).
   
Made in il
Warplord Titan Princeps of Tzeentch






Dudeface wrote:
Hmm I was keen to see what they did to my kytan, which was nothing. Oddly that's bad as a basic lord of skulls is 10 points cheaper and superior in most ways (other than looks).


All FW was untouched.
FW is currently in stasis.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in it
Shas'la with Pulse Carbine





A few FW models saw changes in their points though


 
   
Made in gb
Daring Dark Eldar Raider Rider





 BoomWolf wrote:
Dudeface wrote:
Hmm I was keen to see what they did to my kytan, which was nothing. Oddly that's bad as a basic lord of skulls is 10 points cheaper and superior in most ways (other than looks).


All FW was untouched.
FW is currently in stasis.


Corsairs saw some point drops.
   
Made in us
Shadowy Grot Kommittee Memba






 The Phazer wrote:
RogueApiary wrote:
Nerfing demo charges, aberrants, and the kelermorph while buffing metamorphs and ridgerunners to barely usable is somehow coming out ahead? Like, if the army was pulling 55%+ win rates prior maybe I could see it, but in the context of the current balance situation, any net nerf is doubly painful.

Also, screw needing to drop $450 retail to buy 450 points of ridgerunners.


I never said "coming out ahead." I think it's still unnecessary and a nerf, but compared to the page before suggesting that Acolytes were getting more expensive and rocksaws going up 50% which would have really knocked GSC down to Grey Knight territory where they weren't much fun to play.

I just think that the entire army stays roughly flat for people who've got fairly mixed forces, even if some of the individual nerfs make no sense (like the Aberrant ones - they were powerful but very situational and I don't really recall anyone moaning they were undercosted) and the internal balance is worse in some areas and seems to push even more to taking allied Guard, which I thought GW would probably wanted to discourage.



Yeah, the second brood brothers became a troop choice in codex gsc just became a guard supplement book competitively. Let's see 1pt cheaper bodies or some weird not super useful heavy and special weapons?

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Stalwart Tribune




 Galef wrote:
 Emicrania wrote:
Primaris have to go up. The rest need point adjustment. Either they do it, either we start to play smaller army.
I don't agree the Primaris HAVE to go up. Maybe a 1-2ppm increase for Intercessors would be fine, but it's hardly needed.
But I 100% agree with you that everyone should stop playing 2000pts and jump down to 1750pts or even 1500pts as standard

-


I do not get this mindset. The lower points games you play the more valuable and broken points efficiency becomes.
   
Made in fr
Fresh-Faced New User




Hello,

Guard changes (not exhaustive)

Astropath -11
Leman Russ -15
Mortar +4
Lascannon -5
Missile launcher -5
Scions -2
Baneblade -40
Banehammer -40
Banesword -40
Gatling punisher +10
Ratling -2
Wyvern +10
Crusader -2

Edit : crusader points change

This message was edited 1 time. Last update was at 2019/11/30 16:20:28


 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

 BoomWolf wrote:
Dudeface wrote:
Hmm I was keen to see what they did to my kytan, which was nothing. Oddly that's bad as a basic lord of skulls is 10 points cheaper and superior in most ways (other than looks).


All FW was untouched.
FW is currently in stasis.

Except the astreus. It dropped 100 points. Cause y'know PRIMARIS.

And leviathan melee weapons for some reason.
   
Made in us
Regular Dakkanaut




over in FW custodes there appeared to be changes to the Aquilon, Ares, Telemon, and Calladius as well unless i missed something.

Army: none currently. 
   
Made in us
Regular Dakkanaut





Huge news everybody! After years of dominating the meta, Ogryns have gone up by 6ppm!
   
Made in us
Longtime Dakkanaut





Well CA19 didn’t really help out Death Guard much. Watched some videos today. I’ll keep everything up to date and add units below:

The good:
-Blighthaulers -15 (102)
-Deathshroud terminators -10 (42)
-Bloat drones -20 (probes went down to 5pts)
-Typhus -20 (150)
-Poxwalkers -1 (5)
-plague caster (I think that is his name) -15 (95)
-cultists -1 (4)
-Spawn -5 (20)
-Lord of Contagion -17 (95 before weapon) (still useless until they fix aura)
-Rhino - (65)
(There are other small changes)

The bad:
-Our demon princes didn’t get the pt drop
-no change to plague marines points or wounds (50% more than a CSM =useless now)

This message was edited 4 times. Last update was at 2019/11/30 16:57:30


 
   
Made in us
Shadowy Grot Kommittee Memba






 Chris521 wrote:
Huge news everybody! After years of dominating the meta, Ogryns have gone up by 6ppm!


Wait, like regular ogryns? 3 S5 ap- d1 shots at 12" range bs4+ ogryns?

If so, that is fething adorable.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Regular Dakkanaut





the_scotsman wrote:
 Chris521 wrote:
Huge news everybody! After years of dominating the meta, Ogryns have gone up by 6ppm!


Wait, like regular ogryns? 3 S5 ap- d1 shots at 12" range bs4+ ogryns?

If so, that is fething adorable.


Yup, Bullgryns stayed the same ( not that I would have changed them) and the bad ones went up.
   
Made in us
Decrepit Dakkanaut




Gadzilla666 wrote:
 BoomWolf wrote:
Dudeface wrote:
Hmm I was keen to see what they did to my kytan, which was nothing. Oddly that's bad as a basic lord of skulls is 10 points cheaper and superior in most ways (other than looks).


All FW was untouched.
FW is currently in stasis.

Except the astreus. It dropped 100 points. Cause y'know PRIMARIS.

And leviathan melee weapons for some reason.

Well how often do you see Leviathan melee being used? The answer: never.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

9
Slayer-Fan123 wrote:
Gadzilla666 wrote:
 BoomWolf wrote:
Dudeface wrote:
Hmm I was keen to see what they did to my kytan, which was nothing. Oddly that's bad as a basic lord of skulls is 10 points cheaper and superior in most ways (other than looks).


All FW was untouched.
FW is currently in stasis.

Except the astreus. It dropped 100 points. Cause y'know PRIMARIS.

And leviathan melee weapons for some reason.

Well how often do you see Leviathan melee being used? The answer: never.

That's why it's odd. And mine has a siege drill thanks. Gw probably thinks it'll get people to stop playing double butcher/storm cannon. WRONG.

Also I heard baneblade chassis low got a drop. True?
   
 
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