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Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

we usually play 1500-1750 in my area, the problem is with the FOC, the higher points you go, the better (or worse) some armies get, for example the higher points you use imperial guard at... the better they get, same with GK, while certain armies (space marines and nids) cant keep up with the ability to spam so much stuff or the ability to take much more punishment.

It looks like the allies rules may help this though, as i would happily take 100 marines in a 2k game (thats 60 in troops then 40 more in another org chart)
   
Made in us
Decrepit Dakkanaut






Leerstetten, Germany

Formosa wrote:we usually play 1500-1750 in my area, the problem is with the FOC, the higher points you go, the better (or worse) some armies get, for example the higher points you use imperial guard at... the better they get, same with GK, while certain armies (space marines and nids) cant keep up with the ability to spam so much stuff or the ability to take much more punishment.

It looks like the allies rules may help this though, as i would happily take 100 marines in a 2k game (thats 60 in troops then 40 more in another org chart)


Clever GW, clever...


Automatically Appended Next Post:
H.B.M.C. wrote:
Testify wrote:GW don't "push" towards larger armies. You can play with whatever point level you want.


Don't be naive. GW have been increasing the size of the game with each edition. They just added rules for buying terrain in your games, and terrain went up in price during the last price rise. These things don't happen by accident, they are planned.


Get that tower thing with guns a around to glance tanks, an AA gun on top, cover to troops inside and then change the rules to make it a game breaker? Those sneeky buggers!

This message was edited 2 times. Last update was at 2012/06/23 14:09:37


 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

d-usa wrote:
Formosa wrote:we usually play 1500-1750 in my area, the problem is with the FOC, the higher points you go, the better (or worse) some armies get, for example the higher points you use imperial guard at... the better they get, same with GK, while certain armies (space marines and nids) cant keep up with the ability to spam so much stuff or the ability to take much more punishment.

It looks like the allies rules may help this though, as i would happily take 100 marines in a 2k game (thats 60 in troops then 40 more in another org chart)


Clever GW, clever...


Automatically Appended Next Post:
H.B.M.C. wrote:
Testify wrote:GW don't "push" towards larger armies. You can play with whatever point level you want.


Don't be naive. GW have been increasing the size of the game with each edition. They just added rules for buying terrain in your games, and terrain went up in price during the last price rise. These things don't happen by accident, they are planned.


Get that tower thing with guns a around to glance tanks, an AA gun on top, cover to troops inside and then change the rules to make it a game breaker? Those sneeky buggers!


I know its almost as if its planned!!!!
   
Made in gb
Towering Hierophant Bio-Titan






So is the rulebook actually available to read in GW stores yet?

Also is it my imagination, or does the GW website not list the actual release date anywhere next to all the pre-order details? never mind I found it

This message was edited 1 time. Last update was at 2012/06/23 14:14:37


 
   
Made in us
Pestilent Plague Marine with Blight Grenade





cedar rapids, iowa

From the preview video....flyer rules are AWESOME.

http://www.dakkadakka.com/gallery/380486-.html

Psykers stuff

http://www.dakkadakka.com/gallery/380487-.html

Allies stuff
http://www.dakkadakka.com/gallery/380488-.html

 
   
Made in us
Decrepit Dakkanaut






Eternal Plague

Double Post

This message was edited 1 time. Last update was at 2012/06/23 14:22:55


   
Made in tr
Irked Necron Immortal





New White Dwarf review:




 
   
Made in us
Secretive Dark Angels Veteran





Houston, TX

Does anyone also notice that the Games Workshop logo has changed?
   
Made in us
Decrepit Dakkanaut






Leerstetten, Germany

It's the same logo, just green isn't it?

They do change it around for various promotions, and green is the "official" color of 40K.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Yeah, when the new Citadel™ Paints™ came out the logo was covered in paint.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Secretive Dark Angels Veteran





Houston, TX

Hmm, I didn't realize Games Workshop also do Google Doodles.
   
Made in us
Tail-spinning Tomb Blade Pilot




Where people Live Free, or Die

Sigvatr wrote:Necron Warrior Phalanxes REJOICE!

I am so f-ing happy about these changes. Seriously. I am dancing around like a madman!

A squad of 15 warriors means 15 shots at 24" even when moving thus with a little bit of luck, you blow up a transporter in a single turn and even a landraider has to fear glances now. 20 Warriors = 20 shots at 24'' = pretty much a dead transporter. Pop goes the Rhino!

Heavy Destroyers? Hahahaha! Reroll to hit, S9, +1 on damage chart.

So. Happy. I shed manly robot tears.



Seriously, I can't stop smiling.

Now I know how Grey Knight players felt when their codex was released.




Menaphite Dynasty Necrons - 6000
Karak Hirn Dwarfs - 2500

How many lawyers does it take to change a light bulb?
-- Fifty-Four -- Eight to argue, one to get a continuance, one to object, one to demur, two to research precedents, one to dictate a letter, one to stipulate, five to turn in their time cards, one to depose, one to write interrogatories, two to settle, one to order a secretary to change the bulb, and twenty eight to bill for professional services.
 
   
Made in au
Esteemed Veteran Space Marine





Australia

What does overwatch do?

DT:90S++++G++M--B++I+pw40k08#+D++A+++/mWD-R++T(T)DM+


I am Blue/White
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

I'm both orderly and rational. I value control, information, and order. I love structure and hierarchy, and will actively use whatever power or knowledge I have to maintain it. At best, I am lawful and insightful; at worst, I am bureaucratic and tyrannical.
" border="0" /> 
   
Made in us
Huge Hierodule





Louisiana

ChocolateGork wrote:What does overwatch do?

It's the keyword for stand and shoot at BS 1. Looks like its a charge reaction for everyone including tanks. Blast weapons may not fire, flamers inflict d3 hits per.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Death-Dealing Ultramarine Devastator






It has just dawned on me everyone is complaining about the hull points thins and I honestly have to admit I am fairly disapointed about it too, BUT there may be a light at the end of the tunnel if GW in there infanite wisdom will just faq the techmarine slightly so that his blessing of the omnissiah rule could replenish maybe d3 hull points on a vehical I think that would be AWESOME!!! Would make Techmarines as cool as I have always wished they should be, would also make there repairing stuff usefull too. Who knows maybe they will faq the Rhino repair rule too to do the same thing but instead of d3 hull points it could just be one hull point, to me that would be cool. This is all just speculation mind you but what doese everyone else think?

 
   
Made in ca
Stabbin' Skarboy




Mek boys/grot riggers can repair hull points! That will make me cry out in joy.

The tide is coming
http://alt40k.blogspot.com/ 
   
Made in us
Secretive Dark Angels Veteran





Houston, TX

Unless a techmarine can repair a lot of stuff at the same time, it is a waste even with d3 hull points. He costs 50 points + an elite slot and can only repair on a 5+. Making his repair more effective would cost ~110 points. By that time, I might as well buy 3 Rhinos.
   
Made in au
Esteemed Veteran Space Marine





Australia

tetrisphreak wrote:
ChocolateGork wrote:What does overwatch do?

It's the keyword for stand and shoot at BS 1. Looks like its a charge reaction for everyone including tanks. Blast weapons may not fire, flamers inflict d3 hits per.


Is defensive fire different?

I just want to be able to play firewarriors

DT:90S++++G++M--B++I+pw40k08#+D++A+++/mWD-R++T(T)DM+


I am Blue/White
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

I'm both orderly and rational. I value control, information, and order. I love structure and hierarchy, and will actively use whatever power or knowledge I have to maintain it. At best, I am lawful and insightful; at worst, I am bureaucratic and tyrannical.
" border="0" /> 
   
Made in pl
Screaming Shining Spear




NeoGliwice III

Wow, that was a fail post, ANYWAY.

It seems cheap transports are in, expensive are out.

And what is the word on Lance and Night Fighting? Any rumours on those two?

This message was edited 2 times. Last update was at 2012/06/23 15:19:45


Good things are good,.. so it's good
Keep our city clean.
Report your death to the Department of Expiration
 
   
Made in us
Decrepit Dakkanaut






Leerstetten, Germany

I might just have to get me the Stormeagle Terminator Transport for my Raven Guard.
   
Made in us
The New Miss Macross!





Deep Frier of Mount Doom

H.B.M.C. wrote:
Testify wrote:GW don't "push" towards larger armies. You can play with whatever point level you want.


Don't be naive. GW have been increasing the size of the game with each edition. They just added rules for buying terrain in your games, and terrain went up in price during the last price rise. These things don't happen by accident, they are planned.


The other thing to remember is that the points per model have been going down for frequently used units. Back in 3rd edition, the initial "standard" was a 1500pt game instead of the 2000-2500pt one now popular with tournies but also that those 1500pt games had 18pt marines with frag/krak and 54pt rhinos with smoke/searchlights instead of 2500pt games with identical 15pt marines and 50pt rhinos.
   
Made in us
Lead-Footed Trukkboy Driver





Holy crap. Blitzabombaz, BurnaBomba, and Void Raven aren't bad anymore.

36 inch threat range while still being able to drop a bomb? Yes please.

   
Made in us
Huge Hierodule





Louisiana

ChocolateGork wrote:
tetrisphreak wrote:
ChocolateGork wrote:What does overwatch do?

It's the keyword for stand and shoot at BS 1. Looks like its a charge reaction for everyone including tanks. Blast weapons may not fire, flamers inflict d3 hits per.


Is defensive fire different?

I just want to be able to play firewarriors


Over watch=defensive fire from what I see in white dwarf.

Also move and fire 30" pulse rifles, along with 15" double tapping and defensive fire will massively help fire warriors. My tau are happy.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Calculating Commissar






While everyone complains about the rules, I am sitting her wondering how I am supposed to justify a $75 game book. I mean, seriously.

I might say "Thanks, but not thanks" and stay with 5th.

40k: IG "The Poli-Aima 1st" ~3500pts (and various allies)
KHADOR
X-Wing (Empire Strong)
 Ouze wrote:
I can't wait to buy one of these, open the box, peek at the sprues, and then put it back in the box and store it unpainted for years.
 
   
Made in us
Lead-Footed Trukkboy Driver





The more I think about it, the more I like the flyer rules. It nicely simulates the effect of strafing runs. You can go on one nicely timed strafing run, but since the zoom rule (dumb name, yes) only allows you to turn 90 degrees in your movement phase, you can't just whip around and strafe the enemy lines again. You either a) zoom away from the enemy sacrificing shooting but maintaining survivability b). "evade" out so you can come back in deep strike next turn for a set up strafing; but sacrificing shooting as you'll be snap firing, or c) take a normal vehicle turn allowing for full shooting, but you don't get the survivability zoom would give you.

   
Made in us
Huge Hierodule





Louisiana

$75 for a Rulesbook to play a game for 4-5 years

OR

$60 for a video game that gets played 20-50 hours.

Hmmm? I think it's very easy to justify.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Death-Dealing Ultramarine Devastator






leohart wrote:Unless a techmarine can repair a lot of stuff at the same time, it is a waste even with d3 hull points. He costs 50 points + an elite slot and can only repair on a 5+. Making his repair more effective would cost ~110 points. By that time, I might as well buy 3 Rhinos.


I disagree if my theory pans out I could see running a techmarine in or behind a land raider to repair it thus keeping it alive longer. You wouldnt need a 5 if you have a servo harness or servitors with you so there you go on that, and on wasting an elet slot maybe but I think Techmarines are just cool and are fairly descent especially the GK ones who also bring that nifty orbital bombardment thing and they could also bolster your defences, and to be honest if allies are correct you really arent wasting an elite slot because you kind of gain one with the allies stuff if it works the way it has been said so far.

 
   
Made in us
Decrepit Dakkanaut






Leerstetten, Germany

tetrisphreak wrote:$75 for a Rulesbook to play a game for 4-5 years

OR

$60 for a video game that gets played 20-50 hours.

Hmmm? I think it's very easy to justify.


You can also sell your rulebook on eBay if you get tired of the game in 2 years. Probably a better resell value than trading your game in at GameStop in 1 year.
   
Made in us
Hangin' with Gork & Mork






Happygrunt wrote:While everyone complains about the rules, I am sitting her wondering how I am supposed to justify a $75 game book.


I suppose the same way we justify the cost of anything Warhammer related, such as $50 for 5 little plastic Terminators. If you think this is bad you may want to avoid a website called 'Forgeworld'. Your head will explode.

Happygrunt wrote:I mean, seriously.


Oh good, I thought may you were joking.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in us
The Hive Mind





Happygrunt wrote:While everyone complains about the rules, I am sitting her wondering how I am supposed to justify a $75 game book. I mean, seriously.

I might say "Thanks, but not thanks" and stay with 5th.

How much do Land Raiders cost?
A box of terminators?
A monstrous creature?

Let's say this rule set lasts 4 years. That's about $20/yr for the book.

If that hurts so much, wait till the new boxed set hits in September.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
 
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