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Made in us
Anointed Dark Priest of Chaos






MajorTom11 wrote:Am I the only one who finds the core necron plastics far to bland and undetailed compared to current gen-plastics? People seem to be turned off due to the uniform fluff and limited personalization options... I can only imagine the warriors being relatively undetailed and limited in pose can only contribute to that. Do you guys agree they are a bit... mushy and plain on taking another look at them beside DE or BA? Or do you feel they are perfectly servicable as is?


I think the "cloned army of robots" is what defines them. Their physical form is symbolic of their fluff: the loss of identity and imprisonment in a new robotic form.

I don't think Necrons need to be "blinged out" like GW feels every SM model needs to be these days tbh...

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South Carolina (upstate) USA

CT GAMER wrote:
MajorTom11 wrote:Am I the only one who finds the core necron plastics far to bland and undetailed compared to current gen-plastics? People seem to be turned off due to the uniform fluff and limited personalization options... I can only imagine the warriors being relatively undetailed and limited in pose can only contribute to that. Do you guys agree they are a bit... mushy and plain on taking another look at them beside DE or BA? Or do you feel they are perfectly servicable as is?


I think the "cloned army of robots" is what defines them. Their physical form is symbolic of their fluff: the loss of identity and imprisonment in a new robotic form.

I don't think Necrons need to be "blinged out" like GW feels every SM model needs to be these days tbh...


Ill agree for most of them. It would be nice to customize the Lords, as they have some individuality to them. The basic warriors definitely need to stay pretty plain.

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MajorTom11 wrote:Am I the only one who finds the core necron plastics far to bland and undetailed compared to current gen-plastics? People seem to be turned off due to the uniform fluff and limited personalization options... I can only imagine the warriors being relatively undetailed and limited in pose can only contribute to that. Do you guys agree they are a bit... mushy and plain on taking another look at them beside DE or BA? Or do you feel they are perfectly servicable as is?

I wonder what the chances are of them re-doing any of the plastics... Sorry if this question has already been put forward, I only saw the 'bone-giant' and 'big tomb spider' rumors earlier.


I'm with you. And I'll take it a step farther. Personally I think Necrons are a bit of a conceptual mess, mostly because they haven't properly meshed the source themes. And Warriors are one of the best examples of this.

The sleek, streamlined Warrior models are fine for the Terminator-killer robot-high tech themes in the army, but don't work well with the Lovecraft-ancient horror-Egyptian themes. The latter implies *ornateness* IMO. There's virtually nothing there that communicates "remnants of a lost civilization" other than the ankh on the chest.

Give Warriors some inlaid Necrontyr hieroglyphics, head/headress options, more poses, etc. and then maybe we'd be in business. I know others won't agree with me on this right now, but also think that some of you would come around if GW properly executed on them.

Unfortunately, the scant rumors we have seem to indicate the miniature line isn't getting a DE-style do-over. And that's unfortunate because of the many missed opportunities in the line.

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gorgon wrote:
The sleek, streamlined Warrior models are fine for the Terminator-killer robot-high tech themes in the army, but don't work well with the Lovecraft-ancient horror-Egyptian themes. The latter implies *ornateness* IMO. There's virtually nothing there that communicates "remnants of a lost civilization" other than the ankh on the chest.

Give Warriors some inlaid Necrontyr hieroglyphics, head/headress options, more poses, etc. and then maybe we'd be in business. I know others won't agree with me on this right now, but also think that some of you would come around if GW properly executed on them.

Unfortunately, the scant rumors we have seem to indicate the miniature line isn't getting a DE-style do-over. And that's unfortunate because of the many missed opportunities in the line.


Seems like a prime opportunity for one or more of the many conversion bit companies to jump in and cash in on (making a variety of alt heads, torsos, bling, etc.), that is if they can stop making Space marine components long enough...

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Ill agree on more poses. They could do that as an add on kit, rather than a whole new box set if they really wanted to.

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The Frigid North of Minneapolis

Mad4Minis wrote:Ill agree on more poses. They could do that as an add on kit, rather than a whole new box set if they really wanted to.


i agree with more poses, but think that each individual Necron Warrior should look the same. even marines used to all look 99% the same in a squad except for a sarge - don't get me wrong, i like the move toward individualization in the various SM armies (new BA being the best example. very well done) but Necrons have a very different design sensibility and background feel.

no matter what they do, i'm interested in what they do end up doing.
   
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Mayhem Comics in Des Moines, Iowa

About the only new poses they'd need would be a set of wal;king legs, and a set of arms golding the gun up with one hand. Could pretty easily recut that into the sprue I would think. Otherwise the Necron Warriors are very easy to give different poses to I think, far more so than pretty much anything else GW's got.

 
   
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Actually I am fine with all miniatures from the Necron range, which is a compliment for such an old miniature range. Of course new miniatures are always welcome, and give the Wraiths some decent rules finally! And make the army competitive again!

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my crons are still on my shelf awaiting the new codex

 
   
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Been Around the Block




talking with my contact at forge world and necrons will be featuring in the imperial armour 11 ( i.e not the next one but the one after that )

this will be released around u.k games day next year 2011 and it seems likly that the necron codex will be around that time so oct 2011 the grey knight codex WILL be out around easter 2011 the month after the new ( but very poor ) storm raven model gets released ( used by GK as well)

hope this is of interest to people and have a happy xmas
   
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Honestly, the last thing I'd want is more Egyptian theme on the Necrons. "Khemri in Space" is not what I'm looking for.

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asimo77 wrote:Even if they have what is essentially FNP rulewise, but just rename it WBB I'll be ok with that. Just seems a tad bit more flavorful.

Though unique rules are always more fun


It would be nice if they did away with the AP restriction on FNP for the crons as well, same as it is for WBB currently. That's my biggest complaint about FNP for crons is that AP 1/AP 2 negate FNP but not WBB.

Ups and downs for both rules. :(
   
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Massachusetts

Kevin949 wrote:
asimo77 wrote:Even if they have what is essentially FNP rulewise, but just rename it WBB I'll be ok with that. Just seems a tad bit more flavorful.

Though unique rules are always more fun


It would be nice if they did away with the AP restriction on FNP for the crons as well, same as it is for WBB currently. That's my biggest complaint about FNP for crons is that AP 1/AP 2 negate FNP but not WBB.

Ups and downs for both rules. :(


I'd be shocked if the necrons lost their Orb of Resurrection, which would no doubt allow them to make a Feel no Pain roll versus any unsaved wound. FNP that can not be neutralized will keep them as persistent an adversary as ever.
   
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I guess I'll wait to buy my friend his Necron Codex for Christmas.

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Neconilis wrote:
Kevin949 wrote:
asimo77 wrote:Even if they have what is essentially FNP rulewise, but just rename it WBB I'll be ok with that. Just seems a tad bit more flavorful.

Though unique rules are always more fun


It would be nice if they did away with the AP restriction on FNP for the crons as well, same as it is for WBB currently. That's my biggest complaint about FNP for crons is that AP 1/AP 2 negate FNP but not WBB.

Ups and downs for both rules. :(


I'd be shocked if the necrons lost their Orb of Resurrection, which would no doubt allow them to make a Feel no Pain roll versus any unsaved wound. FNP that can not be neutralized will keep them as persistent an adversary as ever.


I doubt they'd be losing it as well, but with the weakness of FNP (vs. WBB) and the possibility of phase out not going away completely (even on a unit level it would suck) just means that even more weapons will take down necrons easier.

Obviously it's all speculation at this point, but I really enjoy the fact that las cannons don't negate my WBB on half my army. If changed to FNP it will negate FNP on the entire army (res orb not accounted for in this instance). Hell, even plasma pistols will be far more deadly than they are now to necrons. I just really like the fact that WBB has no AP restriction on being negated as it allows a little breathing room on what I should and should not be worried about.
   
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Devilsquid wrote:Honestly, the last thing I'd want is more Egyptian theme on the Necrons. "Khemri in Space" is not what I'm looking for.

No, but Cthulhu in space is what I'm looking for with them.

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Theme wise I hope they play up the abduction and sickly experiments. Sorta like real world "alien greys". I think it's far creepier and scarier when you just find your livestock with all its organs surgically removed. Or people go missing after a bright green light is seen in the sky. People waking up with strange implants, and so on.

For you guys that read xenology that's the kind of cron I'm hoping for: experimenting, observing. Also the picture of the necron in xenology is kinda creepy. A bit in the Uncanny Valley territory, IMO

Also taken from a warseer post but these are the kinda stories I'm hoping to see more of: "the taking of the unfortunate child on N'Kele (Index Xenos: Necrons, in White Dwarf 271, pg.23), the abductions during the Gakal Atrocities ('Dying Flame: The Last Stand of the Firbrands' in White Dwarf 287, pg.67 (amoungst others eg. Cthelmax (Codex: Necrons, pg.59), and the boy who had his glands removed (BFG Armada, pg.78)."

In summary: More crop circles! (Their hieroglypics kinda look like crop circles come to think of it)

This message was edited 3 times. Last update was at 2010/12/14 21:54:26


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Massachusetts

Kevin949 wrote:
Neconilis wrote:
Kevin949 wrote:
asimo77 wrote:Even if they have what is essentially FNP rulewise, but just rename it WBB I'll be ok with that. Just seems a tad bit more flavorful.

Though unique rules are always more fun


It would be nice if they did away with the AP restriction on FNP for the crons as well, same as it is for WBB currently. That's my biggest complaint about FNP for crons is that AP 1/AP 2 negate FNP but not WBB.

Ups and downs for both rules. :(


I'd be shocked if the necrons lost their Orb of Resurrection, which would no doubt allow them to make a Feel no Pain roll versus any unsaved wound. FNP that can not be neutralized will keep them as persistent an adversary as ever.


I doubt they'd be losing it as well, but with the weakness of FNP (vs. WBB) and the possibility of phase out not going away completely (even on a unit level it would suck) just means that even more weapons will take down necrons easier.

Obviously it's all speculation at this point, but I really enjoy the fact that las cannons don't negate my WBB on half my army. If changed to FNP it will negate FNP on the entire army (res orb not accounted for in this instance). Hell, even plasma pistols will be far more deadly than they are now to necrons. I just really like the fact that WBB has no AP restriction on being negated as it allows a little breathing room on what I should and should not be worried about.


True, though I would assume WBB would be removed as well. But we'll have to see.
   
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South Carolina (upstate) USA

Aduro wrote: Could pretty easily recut that into the sprue I would think.


I work in plastic injection molding and I can tell you it would be very difficult if not impossible to modify a mold that way. The only realistic way to do it would be to make an entirely new mold for that sprue. That is not terribly likely as molds are very, very expensive. If they were going to do anything it would either be completely new warrior models or a small sprue with just the parts needed to mod the current figs.

Honestly I dont think either is likely. Id say GW is going to focus on bringing the metal models to plastic and adding new stuff.

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Jacksonville Florida

What if they made Necron Lords similar to Eldar Autarchs in that you could take differant pieces of wargear from differant units like they do now with the Destroyers. Like claws of a Flayed one that have a special rule or the body of a Wraith etc.

 
   
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Mayhem Comics in Des Moines, Iowa

That was be incredibly awesome, given half my lords are converted as being lord versions of the normal units, including a flayed one and a wraith lord.

 
   
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Ohio

That would be cool. I also hope we get some AP 2-3 weapons. :( Not much for AP right now. Itd be interesting if they changed D fields for the warriors to 1 or 2 per unit and a little more expensive but are considered to have power weapons in CC.

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Also something I think would be cool as another HQ is something like a Necron version of a Liche Priest. I know that Necrons greatest enemy are psykers so they woulden't have any psykers of their own but it could be an anti psyker unit. So pretty much a more powerfull Pariah and in addition to having anti psychic powers it could also have a greater effect on Ld.

To me it makes sense because 1. The C'tan are trying to close off the warp completly so it would make sense that they would have a more powerfull Pariah variant to protect their armies and 2. They coulden't give the ability to a Necron Lord because the Pariah gene has only been found in humans (which I didn't know that Pariahs actually had organic components). Maybe it could even be a Black Pariah, plus I am a firm believer that GW just tried to take Tomb Kings units and translate them to 40k (I mean come on heavy and light chariots=heavy and light destroyers) and so this would be a good translation of a Liche Priest as it would even still have flesh which out of the TK the Liche Priests are the only ones not mummified.

 
   
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After the necron codex what will be next?





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Well chances are that whatever is happening with the Inquisition codices will happen first so if Witch Hunters are released at the same time as Daemon Hunters then Necrons would deffinitly be the last codex that gets an update to be more current. But if they don't release Witch Hunters at the same time as Daemon Hunters it will be after Necrons and then maybe Tau. But then of course there are the WHFB codices that will be done in there to, O&G is supposed to be next for Fantasy followed by Tomb Kings.

At least that's how I see/think it all would happen given recent chatter.

 
   
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CT GAMER wrote:
gorgon wrote:
The sleek, streamlined Warrior models are fine for the Terminator-killer robot-high tech themes in the army, but don't work well with the Lovecraft-ancient horror-Egyptian themes. The latter implies *ornateness* IMO. There's virtually nothing there that communicates "remnants of a lost civilization" other than the ankh on the chest.

Give Warriors some inlaid Necrontyr hieroglyphics, head/headress options, more poses, etc. and then maybe we'd be in business. I know others won't agree with me on this right now, but also think that some of you would come around if GW properly executed on them.

Unfortunately, the scant rumors we have seem to indicate the miniature line isn't getting a DE-style do-over. And that's unfortunate because of the many missed opportunities in the line.


Seems like a prime opportunity for one or more of the many conversion bit companies to jump in and cash in on (making a variety of alt heads, torsos, bling, etc.), that is if they can stop making Space marine components long enough...


I'ver always thought that while the necron models looked cool, they definitely didn't meet their potential. If I had a scanner handy I'd show it to you, but I think the picture next to the necron warrior entry in the codex is exactly what necrons should look like. Loose cables and wires, and warped, tarnished metal. Maybe someone else has it so they can post it? A quick google search yielded nothing.

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I feel like that sorta look is just left to conversions. Seems like a whole lot of work to redesign warriors for a small change.

Though it would be cool if there was a new unit type that represented heavily degraded warriors that looked like that. They would be a hell of a lot weaker but cheaper.

Maybe have a synapse-esque rule to show they need to be constantly watched by a necron lord or they just crumble into robotic shambles.

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Sunny SoCal

misterfiveseven wrote:
CT GAMER wrote:
gorgon wrote:
The sleek, streamlined Warrior models are fine for the Terminator-killer robot-high tech themes in the army, but don't work well with the Lovecraft-ancient horror-Egyptian themes. The latter implies *ornateness* IMO. There's virtually nothing there that communicates "remnants of a lost civilization" other than the ankh on the chest.

Give Warriors some inlaid Necrontyr hieroglyphics, head/headress options, more poses, etc. and then maybe we'd be in business. I know others won't agree with me on this right now, but also think that some of you would come around if GW properly executed on them.

Unfortunately, the scant rumors we have seem to indicate the miniature line isn't getting a DE-style do-over. And that's unfortunate because of the many missed opportunities in the line.


Seems like a prime opportunity for one or more of the many conversion bit companies to jump in and cash in on (making a variety of alt heads, torsos, bling, etc.), that is if they can stop making Space marine components long enough...


I'ver always thought that while the necron models looked cool, they definitely didn't meet their potential. If I had a scanner handy I'd show it to you, but I think the picture next to the necron warrior entry in the codex is exactly what necrons should look like. Loose cables and wires, and warped, tarnished metal. Maybe someone else has it so they can post it? A quick google search yielded nothing.


Exactly the look I was talking about... more rounded and lanky, and there was actually a neck present. Tall and ethereal, looking as much like a shambling and dishevelled corpse as a boxy terminator. The face design too with rounded sockedts and more of a grimace was also better in the concept art than the actual mini's for me.

   
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They need to release the dragon, and it needs to be less a dragon and more a Terminator Cthulhu.
Immortals need a plastic kit, they are too expensive.
I'd like to see a plastic Spyder kit and a new looks for them. I kind of like the current model, and kind of don't, all at the same time, but it looks nothing like the pictures in the codex.
The Tomb Stalker is awesome (I've actually fielded it), so a kit for that would be cool with some different options for guns. Should have had the Immortals Guass Blasters (assault 2) anyway, so they could shoot and attack.
Pariahs can be left alone model wise, but they need to be a little stronger for their downside (non-Necron).
Beyond that, I don't want to get into wish-listing, but another vehicle, MC, something funky and weird...
   
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So GK were rumored to be January's release, but on the GK rumor page it seems like its been pushed back. Could this mean that the Necron's codex could be pushed forward to take its place?

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