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Made in us
Unrelenting Rubric Terminator of Tzeentch





 Desubot wrote:
How did the carnifex do. was looking through it with a friend and basicly was awestruck at how its a faster punchier dreadnought for cheaper.


Hard to say, his missile suits punked one on turn 2 and the other on turn 3 in addition to most of a Flyrant turn 1.

"Backfield? I have no backfield." 
   
Made in us
Ultramarine Librarian with Freaky Familiar





Southern California, USA

Man... I'm going to need a lot more missile pods.

Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far!  
   
Made in us
Unrelenting Rubric Terminator of Tzeentch





 TheCustomLime wrote:
Man... I'm going to need a lot more missile pods.


It seems to me that you need 1 maybe 2 units tops because of their price. And whatever you do, surround them with a lot of drones for saviour protocols. They're gonna be public enemy number one to a lot of lists.

"Backfield? I have no backfield." 
   
Made in us
Focused Fire Warrior




Sacratomato

I am eagerly awaiting more reports on the Sunshark and whatever rules the Ramora Drone Fighters will have.

70% of all statistics are made up on the spot by 64% of the people that produce false statistics 54% of the time that they produce them. 
   
Made in us
Ultramarine Librarian with Freaky Familiar





Southern California, USA

 astro_nomicon wrote:
 TheCustomLime wrote:
Man... I'm going to need a lot more missile pods.


It seems to me that you need 1 maybe 2 units tops because of their price. And whatever you do, surround them with a lot of drones for saviour protocols. They're gonna be public enemy number one to a lot of lists.


Duly noted. Thankfully GW is generous enough to stuff the Start Collecting box with like 11 drones haha. Should I go with more Gun Drones or give them shield drones?

Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far!  
   
Made in gb
Towering Hierophant Bio-Titan



UK

I have given up on the Storm Surge (too many points for too little special firepower).

The riptide however, is there any hope for it.

Imagine an army with decent marker light support (5+ hits) with a commander or two. Thoughts?

 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

Razerous wrote:
I have given up on the Storm Surge (too many points for too little special firepower).

The riptide however, is there any hope for it.

Imagine an army with decent marker light support (5+ hits) with a commander or two. Thoughts?

In the new edition, Stormsurge > Riptide for sure. Stormsurge is much better for the points, as it has more than twice as much firepower for less than twice the points even when fully kitted out. I'm not sure I'm ready to give the Riptide up as a lost cause either, at least with the HBC (Ion Accelerator is overpriced garbage, though), but you probably won't see more than one in a list. You probably won't see more than one Stormsurge in a list either, for that matter. Yes, the Stormsurge is slow, but it doesn't need to move fast since its guns have pretty good range and you can screen it with other units such as drones.

In a list that includes a Stormsurge, decent markerlight support is a must (just as it is in 7th), at least until you unload the D missiles. Other Tau lists can probably get away without markerlights, but Stormsurges do need them to maximize their firepower and points efficiency. A Commander would be a good choice in such a list as well, as both the Kauyon ability will buff a Stormsurge into the stratosphere (less so the Mont'ka, but that one helps other units more).

A unit I'm curious about for 8th edition would be a Coldstar Commander. I love the model, and I think a super fast Commander could be useful, if a bit situational. We don't have to worry about him faceplanting anymore and he's cheaper, so maybe he's a good choice now?

My armies (re-counted and updated on 9/25/20, including modeled wargear options):
Dark Angels: ~16000 | Space Marines (Blood Ravens and others): ~900 | Space Wolves: ~3800
Astra Militarum: ~800 | Officio Assassinorum: ~600 | Imperial Knights: ~1300 | Sisters of Battle: ~1900
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Total models painted in 2019: 62 | Total models painted in 2020: 28 | Current main painting project: The Witch-King of Angmar on Fell Beast
 Mr_Rose wrote:
Who doesn’t love crazy mutant squawk-puppies? Eh? Nobody, that’s who.
 
   
Made in us
Unrelenting Rubric Terminator of Tzeentch





 TheCustomLime wrote:
 astro_nomicon wrote:
 TheCustomLime wrote:
Man... I'm going to need a lot more missile pods.


It seems to me that you need 1 maybe 2 units tops because of their price. And whatever you do, surround them with a lot of drones for saviour protocols. They're gonna be public enemy number one to a lot of lists.


Duly noted. Thankfully GW is generous enough to stuff the Start Collecting box with like 11 drones haha. Should I go with more Gun Drones or give them shield drones?


I'm not a Tau player, but from what I'm looking at, gun drones all the way. They're gonna start melting if focused on either way, and if run properly the drones are just ablative wounds for the suits, so you may as well get some extra offensive capability out of them.

"Backfield? I have no backfield." 
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller





Ok, I just finished a game against a Aeldari force consisting of:

Troope Master
Shadowseer
6xtroope 4xembrace2xblade
5xtroope 4xembrace1xblade
5xtroope 3xembrace2xblade
3x Starweavers
3x Venoms
5xTrueborn 4xblasters
5xTrueborn 4xblasters
5xTrueborn 4xblasters
3x Ravagers
Solitaire

This highly mobile force with an inv save on just about every single model.


Well I brought a brand new idea to the battlefield. What's the most efficient unit Tau can bring? Gundrones, yea you heard me, gundrones. So I decided to bring a good amount of gun drones, and units that buff/benefit from them. So here is what I came up with.

Commadner 3x Fusion Shield Generator
Cadre Fireblade
Ethereal
5xpathfinders 3xrailrifle 2xshield drones 1x pulse drone
5xpathfinders 3xrailrifle 2xshield drones 1x pulse drone
10xGundrones2xmarkerdrones
10xGundrones2xmarkerdrones
10xkroot
10xkroot
10xkroot
Riptide HBC 2x Fusion DC and TL
Riptide HBC 2x Fusion DC and TL
Broadside H.Railrifle 2x Plasma 1x Shielddrone MT
Broadside H.Railrifle 2x Plasma 1x Shielddrone MT
Broadside H.Railrifle 2x Plasma 1x Shielddrone MT


We played Secure and Control on Dawn of War map.
-Lesson learned, as Tau your going to give up first Blood all the time unless you bring 0 drones.
-DE have Linebreaker for sure
-Nowhere to hide your warlord, basically it has to be a suit commander and hope he toughs it out.

Random Ramblings about the match:

The idea behind my list is to run the riptides near each other, both units of gundrone following them with the ethereal and fireblade in the middle of them all buffing. The pulse drone increase the carbine fire distance, allowing for more fireblade action.

The kroot were there for anti-deepstrike and general objective harassment. (Mine didn't all die out until top of turn 5)

Pathfinders for markerlights and extra firepower (Railrifles ended up being rather subpar imo, should have taken 5 ML each.

The idea worked great, my units were really survivable (I didn't lose either riptide nor any of my suits, commander or broadside)

I shouldn't bring small drones squads like I did with the pathfinders. they just gave up first blood.

Ethereal wasn't really worth it. Think I will bring pathfinders without drones


Inquisitor Jex wrote:
Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.

 Peregrine wrote:
So the solution is to lie and pretend that certain options are effective so people will feel better?
 
   
Made in ie
Pete Haines





I would have thought the ethereal would be decent for the low ld of the gun drones.

Speaking of which, whats to stop someone loading up gun drones into a devilfish? Do you even need fire warriors now to buy the dedicated transport?
   
Made in gb
Assassin with Black Lotus Poison





Bristol

So, just noticed that Longstrike is now a HQ choice. Interesting.

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller





 Bryan01 wrote:
I would have thought the ethereal would be decent for the low ld of the gun drones.

Speaking of which, whats to stop someone loading up gun drones into a devilfish? Do you even need fire warriors now to buy the dedicated transport?


You can buy a Dedicated transport for any other slot unit you purchase, Farsight gives you the option to buy a transport, even though he can't use it. However, I'm really down on the devilfish, it just costs too much.

As for the ethereal, that only matters when you lose tons of models in the same round, I don't think I ever lost more then 2 to shooting, and when they get mopped up in combat, it's a butt whooping, so no morale really needed.

This message was edited 1 time. Last update was at 2017/06/09 11:31:05


Inquisitor Jex wrote:
Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.

 Peregrine wrote:
So the solution is to lie and pretend that certain options are effective so people will feel better?
 
   
Made in gb
Towering Hierophant Bio-Titan



UK

Are the Str 9 ap -4 3Dmg D6 shots from the Riptide really that bad, once you apply force multipliers?

The Heavy Burst Cannon seems like firepower that you can easily get elsewhere, very underwhelming for the platform.

One better AP, Three better Str, D6 shots vs 12 shots.. hmmm

RIPtide

This message was edited 1 time. Last update was at 2017/06/09 11:39:57


 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in il
Warplord Titan Princeps of Tzeentch






Yes, they are.
Because they require to take a mortal wound, stand still and only have BS3, and cost a fortune.

Meanwhile, IG throws 40ish points of lascannons at you.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in gb
Towering Hierophant Bio-Titan



UK

 BoomWolf wrote:
Yes, they are.
Because they require to take a mortal wound, stand still and only have BS3, and cost a fortune.

Meanwhile, IG throws 40ish points of lascannons at you.
Do you need to stand still to Nova ?!

 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in br
Loyal Necron Lychguard




Lisbon, Portugal

 Coyote81 wrote:
Ok, I just finished a game against a Aeldari force consisting of:


Did you win?

AI & BFG:
40k:
SW Legion & X-Wing: CIS

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in gb
Pete Haines





Not sure what to make the Devilfish yet, it is expensive and maybe we're paying for the ability to assault out of transports, which won't happen too often. It is durable to be fair.

   
Made in us
Locked in the Tower of Amareo




Can you guys put kroot in devilfish?
   
Made in us
[DCM]
Probably Drunk




Colorado Springs

Martel732 wrote:
Can you guys put kroot in devilfish?


<Sept> Infantry or Drones only.
   
Made in gb
Willing Inquisitorial Excruciator






Can you still shoot assault weapons on a charge? If so, I can assume carbine warriors or breachers would benefit I guess?

- 1250 points
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FUBAR Starship Troopers- Would you like to know more?
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
Made in us
Legendary Master of the Chapter






 doc1234 wrote:
Can you still shoot assault weapons on a charge? If so, I can assume carbine warriors or breachers would benefit I guess?
I think that restriction is gone now.

even heavies i think.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller





 Vector Strike wrote:
 Coyote81 wrote:
Ok, I just finished a game against a Aeldari force consisting of:


Did you win?


I did not win, When turn 5 ended I held one objective with a commander/riptide vs a venom and lost the other objective with 2x starweavers vs my broadside, my opponent had firstblood, linebreaker and slay the warlord, I only managed line breaker. If I had tied the 2nd objective by killing a venom in combat with my broadside I would have won.

Inquisitor Jex wrote:
Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.

 Peregrine wrote:
So the solution is to lie and pretend that certain options are effective so people will feel better?
 
   
Made in il
Warplord Titan Princeps of Tzeentch






Razerous wrote:
 BoomWolf wrote:
Yes, they are.
Because they require to take a mortal wound, stand still and only have BS3, and cost a fortune.

Meanwhile, IG throws 40ish points of lascannons at you.
Do you need to stand still to Nova ?!


No, but it has heavy guns, and the relentless ability that used to be built into it is gone.

So unless you want to shoot at BS2, you gonna stand still.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

 BoomWolf wrote:
Razerous wrote:
 BoomWolf wrote:
Yes, they are.
Because they require to take a mortal wound, stand still and only have BS3, and cost a fortune.

Meanwhile, IG throws 40ish points of lascannons at you.
Do you need to stand still to Nova ?!


No, but it has heavy guns, and the relentless ability that used to be built into it is gone.

So unless you want to shoot at BS2, you gonna stand still.

Or give it a Target Lock.

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in us
Locked in the Tower of Amareo




Not very equal of the Tau not letting Kroot ride in the Devilfish.
   
Made in fi
Been Around the Block




Martel732 wrote:
Not very equal of the Tau not letting Kroot ride in the Devilfish.


They're equal, the sept dudes are just a bit more equal than the auxiliaries.

   
Made in il
Warplord Titan Princeps of Tzeentch






 A Town Called Malus wrote:
 BoomWolf wrote:
Razerous wrote:
 BoomWolf wrote:
Yes, they are.
Because they require to take a mortal wound, stand still and only have BS3, and cost a fortune.

Meanwhile, IG throws 40ish points of lascannons at you.
Do you need to stand still to Nova ?!


No, but it has heavy guns, and the relentless ability that used to be built into it is gone.

So unless you want to shoot at BS2, you gonna stand still.

Or give it a Target Lock.


And now you both wasted a precius slot on the riptide, and made yet another markerlight result do absolutely nothing.

Honestly, reece did a good job making the tau army as clunky and uncomfortable to play as possible.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in gb
Towering Hierophant Bio-Titan



UK

 BoomWolf wrote:
 A Town Called Malus wrote:
 BoomWolf wrote:
Razerous wrote:
 BoomWolf wrote:
Yes, they are.
Because they require to take a mortal wound, stand still and only have BS3, and cost a fortune.

Meanwhile, IG throws 40ish points of lascannons at you.
Do you need to stand still to Nova ?!


No, but it has heavy guns, and the relentless ability that used to be built into it is gone.

So unless you want to shoot at BS2, you gonna stand still.

Or give it a Target Lock.


And now you both wasted a precius slot on the riptide, and made yet another markerlight result do absolutely nothing.

Honestly, reece did a good job making the tau army as clunky and uncomfortable to play as possible.
I'm not convinced the Io Accelerator Riptide is bad.

With some support and the right choice of support systems, I feel it could be very good and very durable.

But I'm probably wrong...

 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in us
Trustworthy Shas'vre





Philadelphia

Played my fourth game of 8th edition, report up in the BR section if interested.

Quick hits:

-Stormsurge is mediocre.

-Flamer Crisis are wonky, not sure if they're good. I dropped in via Stealth suit borne Homing Beacon, vaped two infantry units, charged and surrounded a tank so it couldn't fall back; then I fell back out of combat and vaped a Taurox, and then got blown away myself by a Baneblade. I ran 9 flamer and 9 plasma in a unit of 6. That's 432 points. I probably killed about 340 worth. So now we're into the territory of "did I distract my opponent with them enough to make up the gap"? I doubt it. I lost a close one.

-Quad Fusion commanders = heck yes.

-Ghostkeels - Good screeners, don't deal much damage.

-Pathfinders - surprisingly good.

-We have to play cagey/defensively to win. I tried to alpha strike and it broke me. I fought him to a stand still but lost the war of attrition after that; which we usually will, we're not that durable.

-You need at least 1 infantry unit in a Fish to have any chance in the Relic.

This message was edited 1 time. Last update was at 2017/06/12 14:52:59


Rule #1 is Look Cool.

4000 Tau'Arn Desert Raiders

2000 Sa'Cea Sept Urban Assault Cadre

1000 V'iet Jungle Insurgents (Under Construction)  
   
Made in us
Longtime Dakkanaut




I'm gonna get my game on this weekend. Here's the list I plan to roll with, and I could use some C&C:

Brigade Detachment
Longstrike - railgun, 2sms, 2 seekers - 215
4 Commanders - 3x4 fusions, 1 with 3 fusions, DC, 8 gun drones - 681
6x7 FW - 336
3x5 PF - 120
3 Firesight Marksmen - 63
3 hammerheads - railgun, 2 SMS, 2 seekers - 585
2000 on the nose
   
 
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