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![[Post New]](/s/i/i.gif) 2010/03/10 14:35:58
Subject: Re:Blood Angels Thread V.3
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Storm Lance
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From what I understand Dante allows for Sanguine Guard as troops. from what I understand he had 40 Dudes... didint seem the game, just recieved a play by play after the game from the redshirt and the guy he played. Lol i didint have time to go to in depth with the codex.... i rely on Dakka members for that. All I can say with 100% certainty is DSR, for all Jetpack units. Vanguard Vets will actually be fun to use.
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Check out my blog at www.thedailydial.com |
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![[Post New]](/s/i/i.gif) 2010/03/10 14:39:03
Subject: Blood Angels Thread V.3
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Fresh-Faced New User
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does anyone know Furioso Librarian's stats for BS,I and A??
i only understood it has WS6..
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![[Post New]](/s/i/i.gif) 2010/03/10 14:47:01
Subject: Re:Blood Angels Thread V.3
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Stalwart Dark Angels Space Marine
Cambridge
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Lurker wrote:
I thought Sanguine Guard were 5men to a sqaud, and thus with Dante the max you could take would be 30?
Or were you just describing in brief rather than providing accurate details?
???
I guess if Dante allows for Sanguine Guard to be taken as troops, that doesn't necessarily mean they can't be taken as elites as well. So 3 as elites and 6 as troops allows for a max of 45 theoretically.
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![[Post New]](/s/i/i.gif) 2010/03/10 14:54:22
Subject: Re:Blood Angels Thread V.3
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Ork Boy Hangin' off a Trukk
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The Watcher in the Dark wrote:Lurker wrote:
I thought Sanguine Guard were 5men to a sqaud, and thus with Dante the max you could take would be 30?
Or were you just describing in brief rather than providing accurate details?
???
I guess if Dante allows for Sanguine Guard to be taken as troops, that doesn't necessarily mean they can't be taken as elites as well. So 3 as elites and 6 as troops allows for a max of 45 theoretically.
But at what cost?! WHAT COST?!?
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Paintin' the green tide... one Ork at a time. |
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![[Post New]](/s/i/i.gif) 2010/03/10 14:56:40
Subject: Re:Blood Angels Thread V.3
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Storm Lance
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I dont know what points they were playing at.... lol lets say 1800...but really who cares that would be amazing to field and play...
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Check out my blog at www.thedailydial.com |
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![[Post New]](/s/i/i.gif) 2010/03/10 14:56:40
Subject: Re:Blood Angels Thread V.3
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Regular Dakkanaut
North Coast, NSW, Australia
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Duh!
Thanks for that.
I think I decided to give up thinking for a while!
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'Anyone can win, but it takes a good man to lose.'
-Louis Guzman |
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![[Post New]](/s/i/i.gif) 2010/03/10 15:07:51
Subject: Re:Blood Angels Thread V.3
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Excited Doom Diver
Wexford, Ireland / Marietta, Georgia
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The_0perator wrote:Lurker
I saw the codex on Friday and was having this discussion with a redshirt. The Jetpacks provide any unit equppied with them the "Descent of Angels" SR. So any unit with a jump pack, or that can be equipped with a jump pack has the 1D6 scatter. Jumppacks might actually become tactically viable. not super competitive. Actually the red shirt played a MECH marine list, with Dante and 40 sanguine guard and 2 preds, and managed a very hard hitting game. ended in a draw. And thats not remotely the most competitive build out there.
where did he see that? most units with a jetpack have DoA, but Vanguard don't and there is no entry saying giving them a jumpack gives it to them
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![[Post New]](/s/i/i.gif) 2010/03/10 15:15:15
Subject: Blood Angels Thread V.3
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Regular Dakkanaut
North Coast, NSW, Australia
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It's in the JUMPACK entry, in the Wargear/Armoury section...
I imagine it says something to the effect that 'Any model equipped with a jumpack has the DOA special rule'.
You won't find it in the entry for each different type of troop (I.E. Vanguard, Honor Guard) because it won't be there.
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'Anyone can win, but it takes a good man to lose.'
-Louis Guzman |
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![[Post New]](/s/i/i.gif) 2010/03/10 15:19:35
Subject: Blood Angels Thread V.3
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Blood Angel Terminator with Lightning Claws
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dietrich wrote:H.B.M.C. wrote:I can't get over Deep Striking Land Raiders.
That's the kind've thing people say as a joke. There's that Angry Marine picture with 'Angry Marine Drop Pods', and the Pods are just Rhinos falling through the air. This is... worse than that!
And I don't care if it's powerful or whatever - the rules don't matter to me - it's just the concept I find so absurd.
Word.
Now, I need to go convert some space wolves riding giant wolves........ 
I see what you did there
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On Dakka he was Eldanar. In our area, he was Lee. R.I.P., Lee Guthrie. |
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![[Post New]](/s/i/i.gif) 2010/03/10 15:24:47
Subject: Re:Blood Angels Thread V.3
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Stalwart Dark Angels Space Marine
Cambridge
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Kveldulv wrote:The Watcher in the Dark wrote:Lurker wrote:
I thought Sanguine Guard were 5men to a sqaud, and thus with Dante the max you could take would be 30?
Or were you just describing in brief rather than providing accurate details?
???
I guess if Dante allows for Sanguine Guard to be taken as troops, that doesn't necessarily mean they can't be taken as elites as well. So 3 as elites and 6 as troops allows for a max of 45 theoretically.
But at what cost?! WHAT COST?!?
Don't get me wrong... just because you can theoretically do something does not mean you should. After all, it's possible to field a Tyranid army consisting of one Prime and 81 bases of Rippers and Sky-slashers... would be amusing though
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![[Post New]](/s/i/i.gif) 2010/03/10 15:26:32
Subject: Blood Angels Thread V.3
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Excited Doom Diver
Wexford, Ireland / Marietta, Georgia
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Lurker wrote:It's in the JUMPACK entry, in the Wargear/Armoury section...
I imagine it says something to the effect that 'Any model equipped with a jumpack has the DOA special rule'.
You won't find it in the entry for each different type of troop (I.E. Vanguard, Honor Guard) because it won't be there.
wow good eye. thats awesome, guess ill be taking some deep striking vanguard afterall!
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![[Post New]](/s/i/i.gif) 2010/03/10 15:41:13
Subject: Blood Angels Thread V.3
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Scarred Ultramarine Tyrannic War Veteran
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I'm withholding judgement until I see point values on everything. I'm a little concerned (as I always am when a new Marine codex is released) that it does remove the Vanilla niche. If Blood Angel tacticals have combat squads, heavy weapons in tacticals, Sternguard, and other "Vanilla" things, then I wonder what the balancing factor is. The only thing I've seen so far is the "loss" of the TFC and slightly more expensive TH/SS Termies.
Depending on points, I think Mechanized (Pred/Dread spam) BA is going to be nasty. What Marine player doesn't want Predators that can move and shoot, Razorbacks/Vindicators that can move 12" and fire, Dreadnoughts that can actually chew threw squads fairly quickly, and a flying LR?
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Check out my blog for bat reps and pics of my Ultramarine Honorguard (Counts as GK) Army!
Howlingmoon wrote:Good on you for finally realizing the scum that is tournament players, Warhammer would really be better off if those mongrels all left to play Warmachine with the rest of the anti-social miscreants.
combatmedic wrote:Im sure the only reason Japan lost WW2 was because the US failed disclose beforehand they had Tactical Nuke special rule.
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![[Post New]](/s/i/i.gif) 2010/03/10 15:48:15
Subject: Blood Angels Thread V.3
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Excited Doom Diver
Wexford, Ireland / Marietta, Georgia
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its not that big a deal though, Rhinos are 20 points more expensive, Vindis are 30 pts more and the rest are a mix from 5-15 points more Automatically Appended Next Post: oh..and the Baal Predator has the Scouts rule. Scout move 18", then move twelve, firestorm the enemy line......times 3
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This message was edited 1 time. Last update was at 2010/03/10 15:51:09
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![[Post New]](/s/i/i.gif) 2010/03/10 15:55:18
Subject: Blood Angels Thread V.3
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Regular Dakkanaut
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Personally, I love codex creep. Can't wait for my Black Templars to get a codex, after seeing what the Blood Angels got
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Gwar: I'm going to quit while I can.
Meh, close enough |
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![[Post New]](/s/i/i.gif) 2010/03/10 16:03:43
Subject: Blood Angels Thread V.3
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Fresh-Faced New User
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Sergeant Horse wrote:its not that big a deal though, Rhinos are 20 points more expensive, Vindis are 30 pts more and the rest are a mix from 5-15 points more
Automatically Appended Next Post:
oh..and the Baal Predator has the Scouts rule. Scout move 18", then move twelve, firestorm the enemy line......times 3
predators?? +30? +20?
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![[Post New]](/s/i/i.gif) 2010/03/10 16:03:55
Subject: Re:Blood Angels Thread V.3
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Sslimey Sslyth
Busy somewhere, airin' out the skin jobs.
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BLOOD ANGELS LIST #1 THAT JUST LOOKS WRONG
HQ
Reclusiarch-Crozius, Rozarius, BP, Melta bombs
ELITE
3x Sanguinary Priests-2 w/Power Weapon
TROOPS
5xAssault Marine-1 Infernus pistol; Sgt w/Infernus pistol, Power Weapon; Razorback w/Lascannon, Twin-plasma
5xAssault Marine-1 Infernus pistol; Sgt w/Infernus pistol, Power Weapon; Razorback w/Lascannon, Twin-plasma
5xAssault Marine-1 Infernus pistol; Sgt w/Infernus pistol, Power Weapon; Razorback w/Lascannon, Twin-plasma
5xAssault Marine-1 Infernus pistol; Sgt w/Infernus pistol, Power Weapon; Razorback w/Lascannon, Twin-plasma
FAST ATTACK
Baal Predator- Twin Assault Cannon, 2xHeavy Bolter
Baal Predator- Twin Assault Cannon, 2xHeavy Bolter
Baal Predator- Twin Assault Cannon, 2xHeavy Bolter
HEAVY SUPPORT
Predator- Autocannon, 2xHeavy Bolter
Predator- Autocannon, 2xHeavy Bolter
Predator- Autocannon, 2xHeavy Bolter
-1850 even
So, We've got troops with Furious charge and Feel No Pain. We've also got a character closeby that can join whatever unit he likes so as to make that unit RR hits AND wounds in CC as well. Two power Weapons per unit on average. Each unit also features 2 Melta Weapons for heavy tank busting.
We've also got 10 fast vehicles that are all very shooty. Horde/mech/MC at range? ....no problem. If you're able to close with this list you're rewarded by getting charged by the EXCELLENT TROOPS.
Just for the record thats also 4 fast vehicles that can take objectives.
Fair? Seems a bit overgood to me.
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![[Post New]](/s/i/i.gif) 2010/03/10 16:09:38
Subject: Blood Angels Thread V.3
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Grim Rune Priest in the Eye of the Storm
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The thought that came to me is that gets you into point black with Melta weapons real quick.
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![[Post New]](/s/i/i.gif) 2010/03/10 16:10:55
Subject: Blood Angels Thread V.3
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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Chaplain only allows re-rolls to wound when joined to a DC squad.
And it's no tougher than one of my Space Wolf lists or a lot of the mech guard running round out there.
It would be a tough list but I think the codex itself is very well balanced.
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2010/03/10 16:11:14
Subject: Blood Angels Thread V.3
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Scarred Ultramarine Tyrannic War Veteran
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Yup... pretty much what I'm thinking. What makes it even better is that you're not cracking those Razorbacks in CC easily as they can move and shoot.
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Check out my blog for bat reps and pics of my Ultramarine Honorguard (Counts as GK) Army!
Howlingmoon wrote:Good on you for finally realizing the scum that is tournament players, Warhammer would really be better off if those mongrels all left to play Warmachine with the rest of the anti-social miscreants.
combatmedic wrote:Im sure the only reason Japan lost WW2 was because the US failed disclose beforehand they had Tactical Nuke special rule.
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![[Post New]](/s/i/i.gif) 2010/03/10 16:13:55
Subject: Blood Angels Thread V.3
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Regular Dakkanaut
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Move + Shoot razorbacks are nice. This list would be a good match up against my mech vets. It isn't OTT though.
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Gwar: I'm going to quit while I can.
Meh, close enough |
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![[Post New]](/s/i/i.gif) 2010/03/10 16:17:15
Subject: Blood Angels Thread V.3
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Grim Rune Priest in the Eye of the Storm
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The other Though was is I am so glad I went with Power Fist for my Puppies
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![[Post New]](/s/i/i.gif) 2010/03/10 16:39:01
Subject: Blood Angels Thread V.3
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Jervis Johnson
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Deadshane1 wrote:I'm in.
I only need to buy 3 Baal Predators and I can run my DIY Marines as SM, SW and then BA. The variety is fantastic.
What you said about Razorbacks is cool, and initially I hadn't though of that. 100 points for 5 Assault Marines but with a 35 point discount towards the transport once they drop their jump packs is very nice. That means they actually get a las/ plas Razorback and five men for 140 points. I'm not yet sure what the points increase for OCE for Razorbacks is, but if it's 15 points it's still tolerable in this case (total 155 points before buying special weapons). In any case, the best part about this is that BA can get a few relatively cheap, mechanised scoring units to support the 6 Predators and 3 Furioso Librarians  I already love the look of my 3 Predators (when I'm not using 18 Long Fangs). Six Predators all lined up will be a sight to behold
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This message was edited 2 times. Last update was at 2010/03/10 16:42:15
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![[Post New]](/s/i/i.gif) 2010/03/10 16:44:57
Subject: Blood Angels Thread V.3
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Sslimey Sslyth
Busy somewhere, airin' out the skin jobs.
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Therion wrote:Deadshane1 wrote:I'm in.
I only need to buy 3 Baal Predators and I can run my DIY Marines as SM, SW and then BA. The variety is fantastic.
What you said about Razorbacks is cool, and initially I hadn't though of that. 100 points for 5 Assault Marines but with a 35 point discount towards the transport once they drop their jump packs is very nice. That means they actually get a las/ plas Razorback and five men for 140 points. I'm not yet sure what the points increase for OCE for Razorbacks is, but if it's 15 points it's still tolerable in this case (total 155 points before buying special weapons). In any case, the best part about this is that BA can get a few relatively cheap, mechanised scoring units to support the 6 Predators and 3 Furioso Librarians  I already love the look of my 3 Predators (when I'm not using 18 Long Fangs). Six Predators all lined up will be a sight to behold 
Razorbacks are a SM power weapon (15pts  ) more expensive to pay for the "Fast" characteristic.
On the side, I may be opening myself to a deluge of personal e-mails, but if you have a question about POINT COSTS about any particular unit thats simply nagging at you that you need to know....I've got the Army List at work today, not the codex...just the complete army list at the back of the book. Dont ask me for the complete list but if you PM me asking how much HB sponsons are on Preds...I'll try to get directly back to you.
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This message was edited 1 time. Last update was at 2010/03/10 16:46:57
I have never failed to seize on 4+ in my life!
The best 40k page in the Universe
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![[Post New]](/s/i/i.gif) 2010/03/10 17:37:41
Subject: Re:Blood Angels Thread V.3
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Regular Dakkanaut
Romania
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So I understand that every unit with jump pack has "Descent of Angels".That is great,just great.to rereol reserves and just scatter 1 d6 + the Vanguard are cheapper,Assault squads are as per C: SM.. great!
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BRINGG BACK THE SQUATS!!!! WARHAMMER 40K - SPACE DWARFSSS |
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![[Post New]](/s/i/i.gif) 2010/03/10 17:56:15
Subject: Re:Blood Angels Thread V.3
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Sslimey Sslyth
Busy somewhere, airin' out the skin jobs.
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Deadshane1 wrote:BLOOD ANGELS LIST #1 THAT JUST LOOKS WRONG
HQ
Reclusiarch-Crozius, Rozarius, BP, Melta bombs
ELITE
3x Sanguinary Priests-2 w/Power Weapon
TROOPS
5xAssault Marine-1 Infernus pistol; Sgt w/Infernus pistol, Power Weapon; Razorback w/Lascannon, Twin-plasma
5xAssault Marine-1 Infernus pistol; Sgt w/Infernus pistol, Power Weapon; Razorback w/Lascannon, Twin-plasma
5xAssault Marine-1 Infernus pistol; Sgt w/Infernus pistol, Power Weapon; Razorback w/Lascannon, Twin-plasma
5xAssault Marine-1 Infernus pistol; Sgt w/Infernus pistol, Power Weapon; Razorback w/Lascannon, Twin-plasma
FAST ATTACK
Baal Predator- Twin Assault Cannon, 2xHeavy Bolter
Baal Predator- Twin Assault Cannon, 2xHeavy Bolter
Baal Predator- Twin Assault Cannon, 2xHeavy Bolter
HEAVY SUPPORT
Predator- Autocannon, 2xHeavy Bolter
Predator- Autocannon, 2xHeavy Bolter
Predator- Autocannon, 2xHeavy Bolter
-1850 even
So, We've got troops with Furious charge and Feel No Pain. We've also got a character closeby that can join whatever unit he likes so as to make that unit RR hits AND wounds in CC as well. Two power Weapons per unit on average. Each unit also features 2 Melta Weapons for heavy tank busting.
We've also got 10 fast vehicles that are all very shooty. Horde/mech/MC at range? ....no problem. If you're able to close with this list you're rewarded by getting charged by the EXCELLENT TROOPS.
Just for the record thats also 4 fast vehicles that can take objectives.
Fair? Seems a bit overgood to me.
Fine, you dont think this is broken enough! I'm good enough at maneuvering troops within 6" for a bonus, so why quibble?
HQ
Mephiston, by the way, he's the LORD OF DEATH
ELITE
Sanguinary Priest w/Power Weapon
TROOPS
5xAssault Marine-1 Infernus pistol; Sgt w/Infernus pistol, Power Weapon; Razorback w/Lascannon, Twin-plasma
5xAssault Marine-1 Infernus pistol; Sgt w/Infernus pistol, Power Weapon; Razorback w/Lascannon, Twin-plasma
5xAssault Marine-1 Infernus pistol; Sgt w/Infernus pistol, Power Weapon; Razorback w/Lascannon, Twin-plasma
5xAssault Marine-1 Infernus pistol; Sgt w/Infernus pistol, Power Weapon; Razorback w/Lascannon, Twin-plasma
FAST ATTACK
Baal Predator- Twin Assault Cannon, 2xHeavy Bolter
Baal Predator- Twin Assault Cannon, 2xHeavy Bolter
Baal Predator- Twin Assault Cannon, 2xHeavy Bolter
HEAVY SUPPORT
Predator- Autocannon, 2xHeavy Bolter
Predator- Autocannon, 2xHeavy Bolter
Predator- Autocannon, 2xHeavy Bolter
-1850 even
BAM! Broken!
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This message was edited 1 time. Last update was at 2010/03/10 17:56:54
I have never failed to seize on 4+ in my life!
The best 40k page in the Universe
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![[Post New]](/s/i/i.gif) 2010/03/10 18:08:13
Subject: Blood Angels Thread V.3
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Jervis Johnson
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I think the Razors are sort of a weak link. They provide targets for S5, S6 and S7 weapons that would otherwise be largely ineffective. I also think the heavy support Predators should have lascannon sponsons for max mobile ownage. How about Land Raiders as troop transports?
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This message was edited 2 times. Last update was at 2010/03/10 18:11:18
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![[Post New]](/s/i/i.gif) 2010/03/10 18:13:53
Subject: Blood Angels Thread V.3
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Been Around the Block
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I just want to know if assault squads can take a melta gun? Or is their only option the flamer pistols, and melta pistols?
Thanks.
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![[Post New]](/s/i/i.gif) 2010/03/10 18:18:34
Subject: Blood Angels Thread V.3
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[DCM]
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I'm sorry if this has already been answered, but is there wording in there that suggests that Mephiston is in fact an IC?
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![[Post New]](/s/i/i.gif) 2010/03/10 18:19:38
Subject: Blood Angels Thread V.3
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Sslimey Sslyth
Busy somewhere, airin' out the skin jobs.
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Wildeyedjester wrote:I just want to know if assault squads can take a melta gun? Or is their only option the flamer pistols, and melta pistols?
Thanks.
they can take one melta gun per 5 guys, same as the other options. 10 points per melta. Automatically Appended Next Post: Alpharius wrote:I'm sorry if this has already been answered, but is there wording in there that suggests that Mephiston is in fact an IC?
In the codex, he is NOT an IC.
Think of him as a dinky hive tyrant with a small base that gets cover REALLY easily!
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This message was edited 1 time. Last update was at 2010/03/10 18:20:34
I have never failed to seize on 4+ in my life!
The best 40k page in the Universe
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![[Post New]](/s/i/i.gif) 2010/03/10 18:20:58
Subject: Blood Angels Thread V.3
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Excited Doom Diver
Wexford, Ireland / Marietta, Georgia
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nope. unless it gets FAQED, he doesnt have the IC rule.
and assaults get a melta gun for every 5 assault marines
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