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Made in us
Consigned to the Grim Darkness





USA

There will most likely NOT be Grey Knights in Retribution.

There's already two Space MArine armies in DoW2, we don't need a third. Relic is more sensible than GW on this particular subject.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Hurr! Ogryn Bone 'Ead!





Look Behind you

I really hope that IG would finally be a playable faction.
   
Made in gb
Barpharanges







IG becoming a playable faction will mean 2 "horde" armys or a force completly made up of tanks

The biggest indicator someone is a loser is them complaining about 3d printers or piracy.  
   
Made in bg
Cosmic Joe





Bulgaria

As long as i get to use at least one bassilisk i'm good.


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Junior Officer with Laspistol





University of St. Andrews

And Space Marines aren't 'elite shooty' with 'elite choppy' CSM? And don't forget Eldar! Which are just plain 'elite everything'. THat's three elite armies right there.

What I'm imaginging from the Guard right now, is that maybe you choose some kind of doctrine or regimental type. E.g. Infantry Company, Armored Fist Platoon, Artillery Battery, etc. From there you get to choose what direction you go. Infantry Company would lead up to getting something like Storm Troopers, with lots of Heavy Weapons teams.

Armoured will give you Chimeras, and maybe take a Leman Russ or 2 as the top unit, potentially having multiple types of LR.

Artillery is pretty much self explanatory. Basilsks, Basilisks, and more Basilisks!

This message was edited 1 time. Last update was at 2010/10/31 20:36:23


"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky

"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor

707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)

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Made in us
Consigned to the Grim Darkness





USA

Right. At the moment we have:

Marines: Elite, durable shooty, with some assault elements
Chaos: Elite durable assaulty, with some horde elements.
Eldar: Elite fast shooty, with some assault elements
Orks: Durable horde assaulty, with waaagh!
Tyranids: More specialized horde assaulty, with synapse

Add in Guard and you'd have:

Guard: Cheap horde shooty, with vehicle/arty support

By arty I'm thinking primarily mortar barrages, with bassilisk barrages as the bombardment option (the last support ability).

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in bg
Cosmic Joe





Bulgaria

Nooooooooooooooooooooooooo i wants ma howitzers on the field!!!!!1!


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Hurr! Ogryn Bone 'Ead!





Look Behind you

HoverBoy wrote:Nooooooooooooooooooooooooo i wants ma howitzers on the field!!!!!1!
But that would be OP .
   
Made in us
Junior Officer with Laspistol





University of St. Andrews

ANd I want lasguns to be S10, AP1, but we can't have everything we want, now can we?

"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky

"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor

707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)

Visit my nation on Nation States!








 
   
Made in us
Consigned to the Grim Darkness





USA

Yeah, let's face it, bassies are too OP for this game outside of the single player. Which if Guard gets in and gets its own campaign, you can bet you'll see basilisk bombardments.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in bg
Cosmic Joe





Bulgaria

You can't blame a guy for supporting his favorite unit


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Tough-as-Nails Ork Boy



U.S.A.

Didn't we already have bassie support in the single player so far? I think thats what the signum (not sure if thats what it is called) and that doctrine idea sounds like how company of heroes works so I could see that in if they want.

I play :
about 1250
Proud member of the OCLU (Ork Civil Liberties Union).  
   
Made in us
Longtime Dakkanaut





xxmatt85 wrote:I really hope that IG would finally be a playable faction.

I second this, The renderings are already in the game from the original DOW 2. Why not just add some vehicles and call it another cheap way to make money and make people happy.

011000100111010101110100001000000110100 100100000011101000110010101101100011011 000010000001111001011011110111010100100 000011101110110010100100000011101110110 010101110010011001010010000001100111011 011110110010001110011001000000110111101 101110011000110110010100100000011000010 110111001100100001000000111011101100101 001000000111001101101000011000010110110 001101100001000000110001001100101001000 000110011101101111011001000111001100100 000011000010110011101100001011010010110 1110  
   
Made in us
Consigned to the Grim Darkness





USA

Orkfantic wrote:Didn't we already have bassie support in the single player so far? I think thats what the signum (not sure if thats what it is called) and that doctrine idea sounds like how company of heroes works so I could see that in if they want.
Nope, the arty support provided by the PDF is probably mortars or somesuch. The basilisk bombardment is in the first level of Chaos Rising and is a MUCH larger blast and deadlier effect (which is why you don't want to get hit by it).

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Junior Officer with Laspistol





University of St. Andrews

Maybe we'll get to deploy Griffons or something. Maybe Colossuses if we're lucky, but that's starting to seem overpowered to me.

"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky

"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor

707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)

Visit my nation on Nation States!








 
   
Made in bg
Cosmic Joe





Bulgaria

You say OP as if the table top performance of the unit is gonna be duplicated exactly when it is included. I on the other hand believe THQ can ballance whatever they include quite well, if not initially then in a patch or two things should be working well.


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Junior Officer with Laspistol





University of St. Andrews

That is true, and that's what they did in DoW1 (we didn't see Basilisks one shotting Marine Squads on the far side of the map there, did we? )

BUt going off the scale they're using for DoW2, I have to agree with Melissia....it's unlikely they'll be putting Basilisks in, just because Basilisks are first and foremost, long range toys. They like being killy from much further away than the edge of the map, so I'm thinking THQ will recognize this. But yes....so yeah, maybe we'll see Colossuses, or maybe even Medusas as those seem like the kinds of things that'd be fighting closer to the front....ESPECIALLY the Medusa.

"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky

"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor

707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)

Visit my nation on Nation States!








 
   
Made in us
Consigned to the Grim Darkness





USA

Actually yes, tabletop performance IS represented in DoW2.

Plasma cannons, for example, destroy almost anything they hit unles you're behind cover, while grenades often just knock Marines around instead of killing htem.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in bg
Cosmic Joe





Bulgaria

Represented=/=Duplicated.


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Junior Officer with Laspistol





University of St. Andrews

I just thought of a scenario where you could play with Basilisks on the map itself. Maybe as the IG, you have to play a mission with you being forced to defend your artillery against a Tyranid attack, and after fighting off a few waves of bugs, you get to take control of the Bassies to clear the map.

"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky

"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor

707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)

Visit my nation on Nation States!








 
   
Made in ca
Slippery Scout Biker




Canada

I thought that artillery was really well represented in Company of Heroes... I doubt it would be that hard to properly represent it in Dawn of War 2 if they really wanted to.
   
Made in us
Consigned to the Grim Darkness





USA

It's the balance that matters. Keep in mind, there's no munitions resource in DoW2-- but there IS a tertiary resource for all factions, which is generated slightly differently for each. Which means that munitions is replaced by, say, Zeal for Space Marines. Space Marines spend 450(?) Zeal for Orbital Bombardment, which is three orbital lance strikes in a triangle formation. I can very much imagine that a Basilisk/Earthshaker Bombardment would be Guard's version of this, with several Earthshaker rounds landing within a certain area.

Mortars (possibly the heavy support vehicle-mounted mortars as tier three units) would be the mobile equivalent which does not cost tertiary resources to fire.

This message was edited 1 time. Last update was at 2010/11/01 19:14:32


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in bg
Cosmic Joe





Bulgaria

Griffons do sound more believable, if artyllery pieces make it in at all.


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in gb
Neophyte Undergoing Surgeries




UK

Cannot wait for this expansion.

 
   
Made in us
Consigned to the Grim Darkness





USA

Autarch and Battlewagon were confirmed in a PC Gamer magazine.

With a Battlewagon, it means that it's possible the scale will move up, but they were only mentioned for single player so it has yet to be seen if it will for multiplayer.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Barpharanges







Sounds Awsome , hoping for more Chaos Daemon units.

The biggest indicator someone is a loser is them complaining about 3d printers or piracy.  
   
Made in us
Consigned to the Grim Darkness





USA

Eldar Campaign Heroes

http://community.dawnofwar2.com/news

“The dead will bear death, the damned shall be damned, every soul of a craftworld lost, slain without a word.” - Veldoran

The Eldar are an ancient race of aliens, whose soldiers spend lifetimes mastering their path in warfare. Many Eldar possess strong psychic abilities, including the ability to see into the future. With their psychic abilities and advanced technology, highly mobile Eldar forces can leave an enemy reeling and chasing shadows.

The Eldar in sub-sector Aurelia are an unseen hand in many events. The Eldar of Craftworld Alaitoc are led by Autarch Kayleth, and her elite force is the focus of the Eldar campaign in Dawn of War II: Retribution.


Kayleth is cold, curt, and pragmatic. She is a master of the art of warfare and strategy, focused on victory and how best to achieve it for her people in each engagement. As a master warrior, she has an arsenal of lethal abilities at her disposal to throw the enemy off balance or eliminate them. Her standard Jump ability will put her right in the thick of the fight, where Kayleth truly shines. A fully upgraded ability called Skyleap far exceeds the distance that the Jump ability allows her to cover, and along the route of her travel during the leap volleys of grenades drop. This path of destruction is followed by Kayleth dropping in just as the dust begins to settle, to lay waste to any survivors.


Ronahn is a former Pathfinder of Ulthwe, but he has renounced his ties to the Seer-led craftworld and now wanders the stars. He remains loyal to his race, assisting them when called upon, and finds himself allied with Kayleth. Ronahn’s abilities involve infiltration and dealing damage from a distance. His base Infiltrate ability that allows him to go unseen by the enemy can be upgraded to include a Holo-field that will also camouflage nearby infantry units. Ronahn epitomizes the Eldar ability to get the enemy to chase shadows.


Veldoran is an aged and experienced Warlock accompanying Kayleth on her mission. As a powerful psyker, he interprets the prophetic visions of the Farseers and brings his power to bear during combat in a variety of ways. His basic starting ability is Immolate, which sets an area on fire and engulfs anyone in the vicinity in flames. In addition to dealing damage, Veldoran’s talents can also be used to heal himself. His Siphon ability will take the life force from nearby enemy units, granting Veldoran more health and the ability to stay in the fight longer.


Elenwe is a Farseer, a master of prediction, helping to guide Kayleth on her mission. In addition to using her powers to preserve Eldar lives and determine the best path for the group to travel, Elenwe’s powers can be brought down on enemy units. Her base ability, Spiritual Rites, heals nearby friendly units, but her Time Field ability shows the true power of the Farseer. When activated, time slows down for enemy units in the given area but not for the Eldar. Few abilities can change the face of battle as those possessed by Elenwe.

Prophecy guides the Eldar Campaign in Dawn of War II: Retribution. Opening the campaign is Kayleth on a mission to reach a human, a “Scion of the Emperor”, before the Ork savages that are patrolling the area. The Ork Freebooters are getting in the way of their mission, and must be dealt with.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Junior Officer with Laspistol





University of St. Andrews

Definitely sounds suitably interesting....I'm already asking questions about the fluff with this game. Hopefully, they answer these questions reasonably...

I'd be dissapointed as hell if they fail horribly with this.....

"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky

"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor

707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)

Visit my nation on Nation States!








 
   
Made in us
Consigned to the Grim Darkness





USA

I'm just glad the "player character" (IE, Kayleth) is female. And an autarch!

Yes, that does make a difference to me. Call me petty if ya want, but it's nice to see a female lead for once.

And one that is a complete badass to boot.


Automatically Appended Next Post:
Another entry, this one on the Autarch in multiplayer. Sadly, she is not a hero unit, but a called-in summonable unit:



In Dawn of War II: Retribution, all races will have access to a fearsome new unit in multiplayer games. For the Eldar that will be the Autarch, a powerful commander of their forces with unparalleled strategic abilities. When called upon the Autarch will engage in combat, bringing a deep understanding of the art of war to bear on the enemy.


The Autarch is quite a unique unit in the game because it is not trained or created as other units are. It is actually called upon from the global ability bar, where you can call in game changing powers like the Eldritch Storm.

Unit: Autarch

Availability: Tier 2

Abilities:
Fleet of Foot – Greatly increases the unit’s speed but reduces the Autarch’s damage output for the duration of the ability.

Leap – Soar through the air and land at the targeted location. Upon landing the Autarch increases the speed, damage, health and of nearby infantry units.

Skyleap – The Autarch jumps high into the atmosphere, returning to the global ability bar to be called in for a reduced cost.



The Autarch descends to the battlefield when called in from the global ability bar. The unit can be dropped into any hot spot on the map, provided you have line of sight on the drop zone. A volley of grenades dropped from the sky precedes the Autarch, and you can strategically place where each of the grenades lands. Do you want them all to drop on an enemy strong point? No problem. Want one to fall on each of the three enemy squads you’re facing? Done. While they’re picking up the pieces, the Autarch lands to engage the survivors.

With the versatility of being called in anywhere your forces are, the Autarch can be just what you need to swing the outcome of a critical battle in your favor. Once the battle is won, use Skyleap to return the Autarch to the global ability bar to be called on at a reduced cost, and with another volley of grenades to announce its arrival.

This message was edited 2 times. Last update was at 2010/11/26 01:36:29


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Savage Minotaur




Chicago

The IG is next. There really is no debate.

2000th Post. You know, gettin' my bark on. I knew Dakka was a thug because when I met her she had a scarf on.

This message was edited 1 time. Last update was at 2010/11/26 01:42:09


 
   
 
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