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Made in us
Member of a Lodge? I Can't Say




'Murica! (again)

 Hulksmash wrote:
How in God's name is no one talking about massive "jump" units thanks to that relic. Depending on its cost that item is damn magnificent.


yeah, don't forget 6 nice artefacts that

give a unit or a friendly unit within 12' jump for the phase
a melee weapon S user, AP 2, force, demon weapon, Bane of Wisdom (vs non-vehicles use bearer's leadership vs. taget's leadership as the toughness to wound value, though normal toughness applies for instant death)

helm giving bearer's unit with S&P ability to overwatch, or if unit doesn't have S&P they overwatch at BS 2

staff S +2, AP 4, concussive, force, enemies subtract 2 from charge distance when charging you

gun 12" S4, AP 3, pistol, blast soul blaze

scroll if psyker makes a successful psychic test roll where 2 or more dice are the same # the power is at unstoppable force so target can't get a deny chance.


Automatically Appended Next Post:
 A Town Called Malus wrote:
Be careful people, he's trying to trick us into breaking our own necks in our rush to read his rules!

Seriously, thanks VeteranNoob


Drat, drat, and double drat...foiled again!

This message was edited 1 time. Last update was at 2016/11/27 00:57:25


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Longtime Dakkanaut




 VeteranNoob wrote:
 Hulksmash wrote:
How in God's name is no one talking about massive "jump" units thanks to that relic. Depending on its cost that item is damn magnificent.


yeah, don't forget 6 nice artefacts that

give a unit or a friendly unit within 12' jump for the phase
a melee weapon S user, AP 2, force, demon weapon, Bane of Wisdom (vs non-vehicles use bearer's leadership vs. taget's leadership as the toughness to wound value, though normal toughness applies for instant death)

helm giving bearer's unit with S&P ability to overwatch, or if unit doesn't have S&P they overwatch at BS 2

staff S +2, AP 4, concussive, force, enemies subtract 2 from charge distance when charging you

gun 12" S4, AP 3, pistol, blast soul blaze

scroll if psyker makes a successful psychic test roll where 2 or more dice are the same # the power is at unstoppable force so target can't get a deny chance.


Automatically Appended Next Post:
 A Town Called Malus wrote:
Be careful people, he's trying to trick us into breaking our own necks in our rush to read his rules!

Seriously, thanks VeteranNoob


Drat, drat, and double drat...foiled again!


Whilst I'd love more detailed knowledge of formations, I think my single biggest question at the moment is: Who is eligible to take relics? Can aspiring sorcerers or Scarab Terminator sorcerers take them?
   
Made in us
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Home Base: Prosper, TX (Dallas)

 Wilson wrote:
I learned a few pretty cool things today about the future of 40k that I can't keep to myself but must keep the source identity as anonymous as he is a part of the design team...

Spoiler:
Next primarch release is Guiliman in a sort of dreadnight suit. Following him will be Ferrus! In short, his spirit lived on in the machine, so somehow he was cloned and is genetically reborn on Mars. Following those two is demon mortation.

The general jist is that ALL major primarchs are on there way back with the exception of Horus, Sanguinius, Curze etc.

It'll be a final seige on Terra and the next campaign will build up to the demon primarchs breaking in to the emperors throne room and confronting the man himself before the lights go out. No clue what happens after that!

In terms of rules for the next edition, all that was said was that scatter dice would be a thing of the past.


So much of this feels wrong. How did Manus uploaded after being decapitated and having his head become a trophy? Guilleman is healing. Why would he need a super suit? If manus can come back why not batman(curze)? They've said they aren't doing a destruction of the universe and a super sayan showdown in the big e's throne room.....Plus people working on 8th are super tight lipped.


Automatically Appended Next Post:
@veteran noon

Is it just a single unit or the bearer unit and a friendly unit?

This message was edited 1 time. Last update was at 2016/11/27 01:04:40


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Edmonton, Alberta

 H.B.M.C. wrote:
I really hope the 'Guilinaught' rumour is a load of BS. Sounds super-stupid.


Ferrus was one of the most dead primarches in 30k. He was decapitated and his body torn apart by people looking for relics.

I don't belive he somehow he is coming back and the pyshic Cruz isn't according to that rumour. Ferrus got killed a lot harder, and had no psychic ability to turn himself into a ghost or anything.

This message was edited 2 times. Last update was at 2016/11/27 01:17:23


 
   
Made in us
Beautiful and Deadly Keeper of Secrets





Guilleman is healing. Why would he need a super suit?
I'm confused how stuffing a Primarch into a Dreadnought is the hardest thing to swallow?

The Ferras Manus one... Yeah that's hard to swallow, but putting a wounded Primarch into a specialized Dreadnought for himself to fight once more is off?

This message was edited 1 time. Last update was at 2016/11/27 01:15:07


 
   
Made in us
Longtime Dakkanaut






 VeteranNoob wrote:

Drat, drat, and double drat...foiled again!


thank you VeteranNoob you are a good poster.

is there anything constraining the horror splitting or do you really get hundreds of wounds from a pink horror unit with that double split relic?

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 Hulksmash wrote:
 Wilson wrote:
I learned a few pretty cool things today about the future of 40k that I can't keep to myself but must keep the source identity as anonymous as he is a part of the design team...

Spoiler:
Next primarch release is Guiliman in a sort of dreadnight suit. Following him will be Ferrus! In short, his spirit lived on in the machine, so somehow he was cloned and is genetically reborn on Mars. Following those two is demon mortation.

The general jist is that ALL major primarchs are on there way back with the exception of Horus, Sanguinius, Curze etc.

It'll be a final seige on Terra and the next campaign will build up to the demon primarchs breaking in to the emperors throne room and confronting the man himself before the lights go out. No clue what happens after that!

In terms of rules for the next edition, all that was said was that scatter dice would be a thing of the past.


So much of this feels wrong. How did Manus uploaded after being decapitated and having his head become a trophy? Guilleman is healing. Why would he need a super suit? If manus can come back why not batman(curze)? They've said they aren't doing a destruction of the universe and a super sayan showdown in the big e's throne room.....Plus people working on 8th are super tight lipped.


Automatically Appended Next Post:
@veteran noon

Is it just a single unit or the bearer unit and a friendly unit?


I wouldn't worry about anything that starts with, a buddy of mine at the design team told me such in good faith but here internet let me break said trust immediately. Could it be true, sure, but he even said he doesn't follow the fluff at all so how can he be accurate enterpreting all that when he doesn't understand whats happened in the story. Manus was butchered by Fulgrim and turned into a trophy on a planet where his men were massacred to the man and lost the the traitors. That was the worst primarch to make up a return arc, even worse then Sanguinius or Horus IMO.

   
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Edmonton, Alberta

 ZebioLizard2 wrote:
Guilleman is healing. Why would he need a super suit?
I'm confused how stuffing a Primarch into a Dreadnought is the hardest thing to swallow?

The Ferras Manus one... Yeah that's hard to swallow, but putting a wounded Primarch into a specialized Dreadnought for himself to fight once more is off?


Because he said dread knight not dead nought. As in that silly thing the Grey knights use that everyone lampoons.

Pretty sure even gw knows at this point the community consider it one of the dorkiest plastic models gw makes right now.

This message was edited 4 times. Last update was at 2016/11/27 01:23:25


 
   
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Regular Dakkanaut





 Lockark wrote:
 ZebioLizard2 wrote:
Guilleman is healing. Why would he need a super suit?
I'm confused how stuffing a Primarch into a Dreadnought is the hardest thing to swallow?

The Ferras Manus one... Yeah that's hard to swallow, but putting a wounded Primarch into a specialized Dreadnought for himself to fight once more is off?


Because he said dread knight not dead nought. As in that silly thing the Grey knights use that everyone lampoons.

Pretty sure even gw knows at this point the community consider it one of the dorkiest plastic models gw makes right now.



I don't know. I don't think the idea behind the dreadknight is any more ridiculous than skyscrapper-sized bi-pedal walkers, for instance. This is a universe where it's considered tactically sound to use war hammers and shields against tanks... The implementation of the dreadknight was poor, I'll agree with that. But 40k has never been much more than a bunch of goofy tropes dialed up to 11. I don't understand why the dreadknight (or sticking a primarch in one) is suddenly considered to be too much. I kind of like the idea
   
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Okay I had not realized people were saying dreadKNIGHT not DreadNOUGHT.
   
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Member of a Lodge? I Can't Say




'Murica! (again)

@changemod - it says those eligible in CSM codex to take relics can so I don't believe they can, but maybe? That's why I took a pic of that page with the text for folks to see for themselves.
@hulksmash which relic are you referring to?

@axisofen... It seems to be, as written, as many baby horrors as you have models and space for. We played around with this today on the table to see how ridiculous this can be and even if someone buys hundreds when the boxes come out next year terrain puts some limitations on that in practice.

co-host weekly wargaming podcast Combat Phase
on iTunes or www.combatphase.com
 
   
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Longtime Dakkanaut




 VeteranNoob wrote:
@changemod - it says those eligible in CSM codex to take relics can so I don't believe they can, but maybe? That's why I took a pic of that page with the text for folks to see for themselves.
@hulksmash which relic are you referring to?

@axisofen... It seems to be, as written, as many baby horrors as you have models and space for. We played around with this today on the table to see how ridiculous this can be and even if someone buys hundreds when the boxes come out next year terrain puts some limitations on that in practice.


If unit leader sorcerers can take relics, it'll say so on their data sheet.

Mostly I'm asking because the idea of making a unit of jump terminators appeals to me, and likely to others too.
   
Made in us
Rough Rider with Boomstick





Georgia

I've also heard that the Perturabo will be part dinobot siege engine with a large canon mounted on his back and a dozerblade for a shield.

Anyways, from what I've seen it looks like horror hordes backed up by tough as nails rubrics and scarabs will be the order of the day for 1ksons. Do you pump shotinto the horrors and spawn more, or put them into the marines and watch it bounce off their invuln saves? Yeesh.

This message was edited 1 time. Last update was at 2016/11/27 02:12:39


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The enemies of Mankind may employ dark sciences or alien weapons beyond Humanity's ken, but such deviance comes to naught in the face of honest human intolerance back by a sufficient number of guns. 
   
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Connecticut

Vet, can you take a screenshot of the formation for Magnus + 3-9 Sorcs/Princes, please?

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
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The Eternity Gate

 Ir0njack wrote:
I've also heard that the Perturabo will be part dinobot siege engine with a large canon mounted on his back and a dozerblade for a shield.


Plus he combines with the other traitor primarchs to form chaostron!

01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001  
   
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'Murica! (again)

changemod wrote:
 VeteranNoob wrote:
@changemod - it says those eligible in CSM codex to take relics can so I don't believe they can, but maybe? That's why I took a pic of that page with the text for folks to see for themselves.
@hulksmash which relic are you referring to?

@axisofen... It seems to be, as written, as many baby horrors as you have models and space for. We played around with this today on the table to see how ridiculous this can be and even if someone buys hundreds when the boxes come out next year terrain puts some limitations on that in practice.


If unit leader sorcerers can take relics, it'll say so on their data sheet.

Mostly I'm asking because the idea of making a unit of jump terminators appeals to me, and likely to others too.

yeah, sadly it doesn't say they can. It does say icons and gear but not general relics, sadly. But who knows if they may errata.

co-host weekly wargaming podcast Combat Phase
on iTunes or www.combatphase.com
 
   
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Georgia

 buddha wrote:
 Ir0njack wrote:
I've also heard that the Perturabo will be part dinobot siege engine with a large canon mounted on his back and a dozerblade for a shield.


Plus he combines with the other traitor primarchs to form Mechahorus!


Fixed that for you now that the cat is out of the bag

Vorradis 75th "Crimson Cavaliers" 8.7k

The enemies of Mankind may employ dark sciences or alien weapons beyond Humanity's ken, but such deviance comes to naught in the face of honest human intolerance back by a sufficient number of guns. 
   
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 VeteranNoob wrote:
changemod wrote:
 VeteranNoob wrote:
@changemod - it says those eligible in CSM codex to take relics can so I don't believe they can, but maybe? That's why I took a pic of that page with the text for folks to see for themselves.
@hulksmash which relic are you referring to?

@axisofen... It seems to be, as written, as many baby horrors as you have models and space for. We played around with this today on the table to see how ridiculous this can be and even if someone buys hundreds when the boxes come out next year terrain puts some limitations on that in practice.


If unit leader sorcerers can take relics, it'll say so on their data sheet.

Mostly I'm asking because the idea of making a unit of jump terminators appeals to me, and likely to others too.

yeah, sadly it doesn't say they can. It does say icons and gear but not general relics, sadly. But who knows if they may errata.


Thanks!

That's okay. A bit more of a stretch to pull off, but I can always put a disc sorcerer in some appropriately fast bodyguard unit and have him pick the terminators to grant jump.

Hmm... Not sure which unit really.
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

 VeteranNoob wrote:
@changemod - it says those eligible in CSM codex to take relics can so I don't believe they can, but maybe? That's why I took a pic of that page with the text for folks to see for themselves.
@hulksmash which relic are you referring to?

@axisofen... It seems to be, as written, as many baby horrors as you have models and space for. We played around with this today on the table to see how ridiculous this can be and even if someone buys hundreds when the boxes come out next year terrain puts some limitations on that in practice.


The relic that grants "jump". Frontline said unit it was in and another. You said another. I was asking for clarification

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Chillicothe, OH

 ZebioLizard2 wrote:
Guilleman is healing. Why would he need a super suit?
I'm confused how stuffing a Primarch into a Dreadnought is the hardest thing to swallow?

The Ferras Manus one... Yeah that's hard to swallow, but putting a wounded Primarch into a specialized Dreadnought for himself to fight once more is off?


My worry is that putting anything in a suit is going to limit you to what that suit can do. So he better not have superman stats and powers, after all, dreadnoughts are not nearly as good as they were in 30k.

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Vancouver, BC

What, did Guilliman have a secret suit commissioned to help him fight his brothers, and it wasn't ready before he encountered Fulgrim?

That's the only way I can see them having a suit with a Primarch's proportions and increased everything in mind.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
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For anyone interested I made a compilation of all the leaks and articles so far from the Wrath of Magnus on my blog.

http://bloodofkittens.com/blog/2016/11/22/war-zone-fenris-wrath-magnus-leak-compilation/


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That seems like a pretty derpy move for exalted sorcerers to not get relics? They're supposed to be sorcerers+1 after all.
Can they at least roll on divination? That could make for some interesting options.
Suddenly all of our non-vehicle daemon units get stormshields while being otherwise buffed, and jump if you want to. Including our terminators.
That could be especially interesting when combined with a black crusade detachment/formations.
Objective secured terminators with stormshields or jump possessed with all buffs active. Potentially even completely ignoring terrain with that warlord trait.

This might be a genuinely good release. Fluffy as all hell, new units and a mostly sane power level. The warlord traits and relics are sweet too.
It doesn't fix wraithknights, but if they ever do (hah) we might be in a good place.
   
Made in us
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'Murica! (again)

 Hulksmash wrote:
 VeteranNoob wrote:
@changemod - it says those eligible in CSM codex to take relics can so I don't believe they can, but maybe? That's why I took a pic of that page with the text for folks to see for themselves.
@hulksmash which relic are you referring to?

@axisofen... It seems to be, as written, as many baby horrors as you have models and space for. We played around with this today on the table to see how ridiculous this can be and even if someone buys hundreds when the boxes come out next year terrain puts some limitations on that in practice.


The relic that grants "jump". Frontline said unit it was in and another. You said another. I was asking for clarification

Oh, I gotcha. Astral Grimoire (30 pt)
AT the start of the movement phase pick the bearer or a single friendly infantry unit within 12" of the bearer. For duration of the phase that unit has the Jump unit type.

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 Roknar wrote:
That seems like a pretty derpy move for exalted sorcerers to not get relics? They're supposed to be sorcerers+1 after all.
Can they at least roll on divination? That could make for some interesting options.
Suddenly all of our non-vehicle daemon units get stormshields while being otherwise buffed, and jump if you want to. Including our terminators.
That could be especially interesting when combined with a black crusade detachment/formations.
Objective secured terminators with stormshields or jump possessed with all buffs active. Potentially even completely ignoring terrain with that warlord trait.

This might be a genuinely good release. Fluffy as all hell, new units and a mostly sane power level. The warlord traits and relics are sweet too.
It doesn't fix wraithknights, but if they ever do (hah) we might be in a good place.


exalted sorcerors are able to get relics.
they have acces to the following 11 disciplines: pyromancy, telekinesis, telepathy, divination, biomancy, malefic daemonology, the 4 new CSM disciplines aswell as the new updated tzeentch CSM discipline.

i wonder if they still have to generate at least 1 power on their god still.
i would love to build one on disc with ML 3, the AP2 force daemonweapon and let him roll on the heresy equivalent of librarius and hoping to get either the malefication with -2 to invulnerable saves, the +2 S,T,I,A blessing or the blessing that allows you to reroll all failed saves.
he would have 7-12 attacks on the charge (9-14 with the blessing) with AP 2 that can wound almost everything on 4+ if not better (your LD is taken as S value, while the enemys LD is taken as T value)
3LP with T5 3+/3++ whenever he gets a blessing off

can be in for some fun that guy. im glad there is a equivalent to the axe of blind fury lord
   
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'Murica! (again)

 Roknar wrote:
That seems like a pretty derpy move for exalted sorcerers to not get relics? They're supposed to be sorcerers+1 after all.
Can they at least roll on divination? That could make for some interesting options.
Suddenly all of our non-vehicle daemon units get stormshields while being otherwise buffed, and jump if you want to. Including our terminators.
That could be especially interesting when combined with a black crusade detachment/formations.
Objective secured terminators with stormshields or jump possessed with all buffs active. Potentially even completely ignoring terrain with that warlord trait.

This might be a genuinely good release. Fluffy as all hell, new units and a mostly sane power level. The warlord traits and relics are sweet too.
It doesn't fix wraithknights, but if they ever do (hah) we might be in a good place.


Exalted sorcerers can take chaos rewards and artefacts, but aspiring for rubric and termies don't have that option listed. Wish that were not the case :( I guess ICs joining units is what I'll do. But yeah, I agree.

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VeteranNoob. do you know if the psykers still have to roll at least once for their gods discipline still?
   
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Has there been any talk of Traitor Legions yet? When is that preorder, next week?
   
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Dallas area, TX

Does anyone know if the Blue & Brimstone Horrors are available for the Daemon Codex, or only "Thousand Sons" detahcments?

   
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Fresh-Faced New User




Requizen wrote:
Has there been any talk of Traitor Legions yet? When is that preorder, next week?

preorder is on the 3rd of december. release on the 10th
on the 10th, imperial agents will be in preorder, release on the 17th
   
 
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