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2016/12/07 00:02:32
Subject: Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Slaanesh Chosen Marine Riding a Fiend
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Red Corsair wrote: Sersi wrote: Lockark wrote:Skullhammer wrote:The sonic upgrade grade weapon pack does fit calth marines so i'd assume they fit prospero and tacticals as well.
There is also a pack of plauge marines on the gw site. Admittadly resin hut only £25.50 for 7. I was sure they had a plastic box at one stage.(not the mono pose but multipart. Strange.)
I built some noise mariens from the calth guys for a Path to Glory Campaign. This combo looks nice.
Do you have any pics of the conversion?
I know you didn't ask me but here is the army I finished a month ago.
WOW! That is dead sexy. Did you sculpt the rhino door yourself?
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"Fear the cute ones." |
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2016/12/07 02:34:53
Subject: Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Haemonculi Flesh Apprentice
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My brother did the door, he is better with the female form then I ha ha. I sculpted all the marine torsos and the leather bits on the leg armor. But I was pleased at how well the calth mark 4 armor and raptor bits mixed to make noise marines, I also cut and flipped the exhausts. I really didn't want to mess with the resin upgrade pack and honestly it was a bit to pricey. Granted I only run with bolters and combat weapons and pistols but I have never had much luck with sonic blasters since they changed them to salvo, I did do very well with small squads rocking blastmasters though
Thanks for the compliments fellas, makes that month and a half of no life, painting worth it
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2016/12/07 06:26:43
Subject: Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Stone Bonkers Fabricator General
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Can Iron Warriors/Alpha Legion even take Daemon Princes? Arent they devoted to 1 god.
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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2016/12/07 06:33:46
Subject: Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Potent Possessed Daemonvessel
Why Aye Ya Canny Dakkanaughts!
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Exergy wrote:
Can Iron Warriors/Alpha Legion even take Daemon Princes? Arent they devoted to 1 god.
The way it has been worded, you can't take "marks of chaos" but you can take a "daemon of ...".
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Ghorros wrote:The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
Marmatag wrote:All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors. |
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2016/12/07 07:40:32
Subject: Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Rough Rider with Boomstick
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^ I'm pretty sure thats how it works out as well, no marks or god specific marines but actual daemon units are good to go. Which gives me a awesome opportunity no make a wicked looking IW daemon prince.
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Vorradis 75th "Crimson Cavaliers" 8.7k
The enemies of Mankind may employ dark sciences or alien weapons beyond Humanity's ken, but such deviance comes to naught in the face of honest human intolerance back by a sufficient number of guns. |
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2016/12/07 15:12:43
Subject: Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Regular Dakkanaut
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Am I understamding it correctly that a Word Bearer force cant take Rubrics, Noise Marines, Plague Marines or Berzerkers?
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2016/12/07 15:28:49
Subject: Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Enginseer with a Wrench
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Messiah wrote:Am I understamding it correctly that a Word Bearer force cant take Rubrics, Noise Marines, Plague Marines or Berzerkers?
Seems so, which, whilst fitting for the fluff, is a shame for WB armies that already included them.
Honestly WB got a raw deal in general. Either too situational (the anti-UM special rules), minimal (+1 when summoning, yay?) or potentially meaningless (possessed as troops means nothing if you're running the formation detachment.) 6" zealot bubble aint bad I guess? It's kinda ironic seeing how powerful they are in 30k...
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This message was edited 1 time. Last update was at 2016/12/07 15:32:30
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2016/12/07 16:20:43
Subject: Re:Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Fresh-Faced New User
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VeteranNoob wrote: Sersi wrote:The Fey Mallory wrote:Hi All,
(I'm a first time poster, so please bear with me)
For the EC - does the 6+ FNP which goes up to 4+ FNP with the icon apply to other forms of FNP? For example, I see there's a Slaanesh discipline spell which fives 4 FNP, so would this combine with the 6+ FNP to give a 3+ FNP?
Probably unlikely, I know, but I thought I'd check (I'm guessing the 6+ FNP rule probably specifically sates that it only works with the icon...?)
Thanks
Mallory.
I was also wondering about this. Probably not. But we'll have to wait for the specific wording of the rule. BOLS showed the Kakophoni Formation sheet in their review video and Verteranoob was dead on.
Well, this is a review with book in-hand.
units w/ VotLW have FnP6, if they have icon it's FnP4 (also fearless). The spell delightflu anguish gives FnP4 to a unit within 12". So you can give to a unit without FnP or withot an icon. But only way I see immediately to get FnP3 is if your warlord gets a 3: Nexus of Debauchery where he and his unt add 1 to FnP rolls, where a unit either with VotLW & icon 4+ or a unit currently under the spell for that one turn. Make sense?
Thanks VeteranNoob!
Still, 4+ FNP is powerful. Just thinking now what to put with my Noise Marines... Bikers, Terminators or Cutists/Daemons. Hmm..
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2016/12/07 16:22:18
Subject: Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Daemonic Dreadnought
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nudibranch wrote:Messiah wrote:Am I understamding it correctly that a Word Bearer force cant take Rubrics, Noise Marines, Plague Marines or Berzerkers?
Seems so, which, whilst fitting for the fluff, is a shame for WB armies that already included them.
Honestly WB got a raw deal in general. Either too situational (the anti-UM special rules), minimal (+1 when summoning, yay?) or potentially meaningless (possessed as troops means nothing if you're running the formation detachment.) 6" zealot bubble aint bad I guess? It's kinda ironic seeing how powerful they are in 30k...
Here's hoping Lorgar comes out of his tower and changes the situation for them. Automatically Appended Next Post: The Fey Mallory wrote:
Thanks VeteranNoob!
Still, 4+ FNP is powerful. Just thinking now what to put with my Noise Marines... Bikers, Terminators or Cutists/Daemons. Hmm..
Have been wondering the same. In 6th edition, I used to march Noise Marines up the board behind their Rhinos, moving the transports out of the way only when it's time to shoot. That let me gave me a shield that maximizes their shooting potential, and created a way to prevent charges. It was often effective, but had the potential for disaster.
Thinking cultists would be appropriate as meatshields for a Kakophani of 6 Noise Marine squads, where the cultists are there to move out of the way in the movement phase, run back into position after the NMs are done shooting, and take charges.
Re: Terminators - 4+ FNP on terminators is just sick. They could serve the same role, but they would not cover enough of the table to form a strong shield for the Noise Marines.
re: bikers - maybe, as disruption troops. Give them meltas to act as tank killers, but nothing else.
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This message was edited 1 time. Last update was at 2016/12/07 16:28:45
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2016/12/07 18:05:52
Subject: Re:Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Regular Dakkanaut
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I've noticed that Legions don't have the same 'joining other Legion' unit restrictions that chapter tactics has, outside mixing marks. Could lead to some interesting combos, Namely stealth Berzerkers I guess.
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This message was edited 1 time. Last update was at 2016/12/07 18:07:02
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2016/12/07 18:58:39
Subject: Re:Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Cackling Daemonic Dreadnought of Tzeentch
Ellenton, Florida
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@techsoldaten: That sounds like a nice plan with the noise marines. Actually, you shouldn't even have to move the cultists out of the way.
Aren't sonic weapons 'ignores cover?'
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2016/12/07 18:59:59
Subject: Re:Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Repentia Mistress
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Black Legion, Alpha Legion, Iron Warriors, Night Lords and Word Bearers
More here: https://war-of-sigmar.herokuapp.com/bloggings/1468
World Eaters, Thousand Sons, Death Guard, Emperor's Children
More here: https://war-of-sigmar.herokuapp.com/bloggings/1469
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2016/12/07 19:01:56
Subject: Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Rampaging Khorne Dreadnought
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Sweet!
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2016/12/07 19:22:01
Subject: Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Loyal Necron Lychguard
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This really makes me want to collect an Alpha Legion army...
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2016/12/07 19:24:16
Subject: Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Rampaging Khorne Dreadnought
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Lol, oh GW. They copy pasted so hard again that they forgot to make Black Legion weapons replace existing weapons. It's explicitly stated for other legions. Black Legion: the many armed hydra.
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This message was edited 2 times. Last update was at 2016/12/07 19:24:24
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2016/12/07 20:19:58
Subject: Re:Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Longtime Dakkanaut
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that Hydra's Teeth relic is way too cheap
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2016/12/07 20:31:34
Subject: Re:Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Decrepit Dakkanaut
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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2016/12/07 20:35:57
Subject: Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Ancient Venerable Black Templar Dreadnought
Where ever the Emperor needs his eyes
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Damn, I wish I could have been able to take those LCs and a Combi-Weapon, guess that old Chaos Lord gets to stay in his box.
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2016/12/07 20:36:06
Subject: Re:Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Assassin with Black Lotus Poison
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15 points + cost of a boltgun/combi-bolter/combi- plas, melta or flamer for a rapid fire, blast, ignores cover, 2+ poison gun is pretty cheap. I mean a small blast usually hits what, 2 models in a unit at max coherency with a direct hit? So 15 points has already doubled the number of hits you can get per shot against units with multiple models. Then you now get the 2+ poison, which means you can wound anything with a toughness value and for the majority of them you do so easily. And then it is also ignores cover, so the effectiveness of your basic gun is hugely improved against anything which relies on cover saves.
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This message was edited 2 times. Last update was at 2016/12/07 20:44:02
The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
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2016/12/07 20:57:04
Subject: Re:Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Decrepit Dakkanaut
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A Town Called Malus wrote:
15 points + cost of a boltgun/combi-bolter/combi- plas, melta or flamer for a rapid fire, blast, ignores cover, 2+ poison gun is pretty cheap.
I mean a small blast usually hits what, 2 models in a unit at max coherency with a direct hit? So 15 points has already doubled the number of hits you can get per shot against units with multiple models.
Then you now get the 2+ poison, which means you can wound anything with a toughness value and for the majority of them you do so easily.
And then it is also ignores cover, so the effectiveness of your basic gun is hugely improved against anything which relies on cover saves.
Except anything worth wounding will have a 3+ save and you're sacrificing a melee weapon on your foot HQ (basically a Claw to go with your fist) to do it.
It isn't bad but to call it underpriced is super stupid.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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2016/12/07 21:45:22
Subject: Re:Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Foxy Wildborne
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Posters on ignore list: 36
40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.
Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here. |
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2016/12/07 23:02:46
Subject: Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Rotting Sorcerer of Nurgle
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Yes - cheers Mr TB.
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Check out my gallery here
Also I've started taking photos to use as reference for weathering which can be found here. Please send me your photos so they can be found all in one place!! |
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2016/12/08 02:40:09
Subject: Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Rough Rider with Boomstick
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Woohoo! 2+ rerollable IW daemon prince is a Go!
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Vorradis 75th "Crimson Cavaliers" 8.7k
The enemies of Mankind may employ dark sciences or alien weapons beyond Humanity's ken, but such deviance comes to naught in the face of honest human intolerance back by a sufficient number of guns. |
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2016/12/08 03:04:28
Subject: Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Haemonculi Flesh Apprentice
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Wow you can't take a warpsmith as a command choice in the iron warriors detachment.... WOW thats bad, should have omit the dark apostle.
Automatically Appended Next Post:
Same for alpha legion and night lords
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This message was edited 2 times. Last update was at 2016/12/08 03:07:06
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2016/12/08 03:11:00
Subject: Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Tunneling Trygon
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Ugh. Are there any actual scans of the new Wrath of Magnus units/formations? A page number if its in here, a link if not. Trying to find these is impossible...
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2016/12/08 03:49:56
Subject: Re:Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Longtime Dakkanaut
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Slayer-Fan123 wrote: A Town Called Malus wrote:
15 points + cost of a boltgun/combi-bolter/combi- plas, melta or flamer for a rapid fire, blast, ignores cover, 2+ poison gun is pretty cheap.
I mean a small blast usually hits what, 2 models in a unit at max coherency with a direct hit? So 15 points has already doubled the number of hits you can get per shot against units with multiple models.
Then you now get the 2+ poison, which means you can wound anything with a toughness value and for the majority of them you do so easily.
And then it is also ignores cover, so the effectiveness of your basic gun is hugely improved against anything which relies on cover saves.
Except anything worth wounding will have a 3+ save and you're sacrificing a melee weapon on your foot HQ (basically a Claw to go with your fist) to do it.
It isn't bad but to call it underpriced is super stupid.
Not underpriced, agreed. Definitely a solid pick however. I can see this being a really fun option to plop on a Terminator Annihilation Force lord though. Combi-bolter drop and blast. Or just use it on your Bike (it says Bolter, no reason to imply it can't be a TL Bolter...).
Amusingly enough, the Bolter still keeps its Strength 4 so against Toughness 3 models (or T4 models if you get the Gunmorph mutation), you're now re-rolling to-wound as well.
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2016/12/08 04:42:09
Subject: Re:Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Decrepit Dakkanaut
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MagicJuggler wrote:Slayer-Fan123 wrote: A Town Called Malus wrote:
15 points + cost of a boltgun/combi-bolter/combi- plas, melta or flamer for a rapid fire, blast, ignores cover, 2+ poison gun is pretty cheap.
I mean a small blast usually hits what, 2 models in a unit at max coherency with a direct hit? So 15 points has already doubled the number of hits you can get per shot against units with multiple models.
Then you now get the 2+ poison, which means you can wound anything with a toughness value and for the majority of them you do so easily.
And then it is also ignores cover, so the effectiveness of your basic gun is hugely improved against anything which relies on cover saves.
Except anything worth wounding will have a 3+ save and you're sacrificing a melee weapon on your foot HQ (basically a Claw to go with your fist) to do it.
It isn't bad but to call it underpriced is super stupid.
Not underpriced, agreed. Definitely a solid pick however. I can see this being a really fun option to plop on a Terminator Annihilation Force lord though. Combi-bolter drop and blast. Or just use it on your Bike (it says Bolter, no reason to imply it can't be a TL Bolter...).
Amusingly enough, the Bolter still keeps its Strength 4 so against Toughness 3 models (or T4 models if you get the Gunmorph mutation), you're now re-rolling to-wound as well.
Regarding the TAF, the Brand still exists and will always be the superior option there.
Not to mention there's a Gun that doesn't rely on scatter dice. Sure not as many potential wounds, but it is ignoring armor and wounding bikes on a 4. Automatically Appended Next Post: I don't think we get multiple Lords in a TAF, so that's lame as you could make a bunch of HQ's that are shooty on the drop.
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This message was edited 1 time. Last update was at 2016/12/08 04:43:04
CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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2016/12/08 05:01:35
Subject: Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Rampaging Khorne Dreadnought
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Well, we can, it's just so expensive it's not really viable. You would have to take a new TAF for every lord you want to add. Each lord can shoot twice at the chosen unit even if they deepstrike solo or with a unit that doesn't have the rule.
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2016/12/08 06:00:30
Subject: Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Pulsating Possessed Space Marine of Slaanesh
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Man combat drugs are really good, the only bad result honestly is the +1 initiative, since initiative 5 and 6 are more or less the same 90% of the time.
Also spawn being a auxiliary choice is awesome 30 pts to complete the decurion is nice.
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This message was edited 1 time. Last update was at 2016/12/08 06:01:39
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2016/12/08 06:11:41
Subject: Daemon Primarch Magnus/Wrath of Magnus/Traitor Legions Codex Supplement/Thousand Sons
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Lit By the Flames of Prospero
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Rydria wrote:Man combat drugs are really good, the only bad result honestly is the +1 initiative, since initiative 5 and 6 are more or less the same 90% of the time.
Also spawn being a auxiliary choice is awesome 30 pts to complete the decurion is nice.
The +1WS can also be bad in some situations counting on the unit or what army your fighting. If Your Fighting a WS3 army, then their is no difference between 4&5.
If it's +1WS on your chaos lord, that would also be kinda "meh" since he generally already has one of the higher WS in the game.
The +1BS also kinda sucks if you roll it on your deamon prince, spawn or Multalitors. lol
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This message was edited 2 times. Last update was at 2016/12/08 06:14:54
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