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![[Post New]](/s/i/i.gif) 2011/06/22 22:28:34
Subject: Re:Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Liche Priest Hierophant
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It sort of like what was mentioned eirlier from fall of damos
Necrons made from chimeras!
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![[Post New]](/s/i/i.gif) 2011/06/22 23:58:29
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Regular Dakkanaut
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Anvildude wrote:I don't troll. I actually honestly heard that as a bona-fide rumour. From a friend. Who heard it from a friend. That is, the 'social' kind of rumor, not the 'official' kind of rumour.
And yes, it is an interesting idea. Sort of like the Parasite of Mortrex, but with Vehicles.
I could understand why Guass would be nerfed if that was the case. I don't know how others play their armies, but I tend to glance the ever living poop out of vehicles, usually resulting in its destruction after two 5 man destroyer squads fire at it, or three 10 man warrior squads, if my friends let me play without phase out. If the destroyed vehicle resulted in more troops, then Necrons would be a big threat to armies that rely heavily on vehicles. When my Ork-playing friend rushes up his trukk, and I destroy it, a squad of warriors would appear, and start shooting. It would cause strategy problems since squads would appear almost out of nowhere. Of course, thats how I look at it.
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4000+ points
1500 points maybe? |
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![[Post New]](/s/i/i.gif) 2011/06/23 00:11:09
Subject: Re:Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Pyro Pilot of a Triach Stalker
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Matt.Kingsley wrote:It sort of like what was mentioned eirlier from fall of damos
Necrons made from chimeras!
Yes, as do I. And it presents some pretty cool conversion potential.
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![[Post New]](/s/i/i.gif) 2011/06/23 00:15:35
Subject: Re:Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Death-Dealing Devastator
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The maneger for my GW says that the update is for sure
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we may be few, but even though we are near destruction. we the shadow wolves survive and move on to get our vengence on the tyrinids! |
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![[Post New]](/s/i/i.gif) 2011/06/23 00:41:51
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Discriminating Deathmark Assassin
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The GW rep for my local store (accidentally?) mentioned October as the date for the new release, when asked what to do about needing to keep Necron Warriors on the wall.
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![[Post New]](/s/i/i.gif) 2011/06/23 01:38:54
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Tail-spinning Tomb Blade Pilot
Phoenix, Arizona
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Hmm well October conflicts with Ogres but at this point it is sort of a crap shot
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![[Post New]](/s/i/i.gif) 2011/06/23 03:13:06
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Devastating Dark Reaper
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FalkorsRaiders wrote:I could understand why Guass would be nerfed if that was the case. I don't know how others play their armies, but I tend to glance the ever living poop out of vehicles, usually resulting in its destruction after two 5 man destroyer squads fire at it, or three 10 man warrior squads, if my friends let me play without phase out. If the destroyed vehicle resulted in more troops, then Necrons would be a big threat to armies that rely heavily on vehicles. When my Ork-playing friend rushes up his trukk, and I destroy it, a squad of warriors would appear, and start shooting. It would cause strategy problems since squads would appear almost out of nowhere. Of course, thats how I look at it.
I lol'd. I remember one time I was playing my cousin's IG and I used my 3 10-man squads of Warriors to immobilize his Chimeras and he was like, "That Gauss is broken, dude," and I was like, 'I no, lol I have best army!' and next turn he disembarked his veterans and shot all his plasma guns at me and I phased out. Then I was like, 'Wow, you lucky. Next turn I was gonna destroy all your Chimeras!' then he was like, "Yeah, then you would have been able to fire at my veterans the turn after that and killed them." It was a close match.
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- - - - - Eli-Salir Craftworld: 10,000 Pts - - - - -
- - - - - Night Lords: 5,800 Pts - - - - -
- - - - - Harvesters of Sorrow: 4,500 Pts - - - - -
- - - - - Hive Fleet Leviathan - Tarsis Tendril: 6,600 Pts - - - - -
- - - - - Chaos Daemons: 3,200 Pts - - - - - |
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![[Post New]](/s/i/i.gif) 2011/06/23 03:40:25
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Regular Dakkanaut
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Fuegan wrote:FalkorsRaiders wrote:I could understand why Guass would be nerfed if that was the case. I don't know how others play their armies, but I tend to glance the ever living poop out of vehicles, usually resulting in its destruction after two 5 man destroyer squads fire at it, or three 10 man warrior squads, if my friends let me play without phase out. If the destroyed vehicle resulted in more troops, then Necrons would be a big threat to armies that rely heavily on vehicles. When my Ork-playing friend rushes up his trukk, and I destroy it, a squad of warriors would appear, and start shooting. It would cause strategy problems since squads would appear almost out of nowhere. Of course, thats how I look at it.
I lol'd. I remember one time I was playing my cousin's IG and I used my 3 10-man squads of Warriors to immobilize his Chimeras and he was like, "That Gauss is broken, dude," and I was like, 'I no, lol I have best army!' and next turn he disembarked his veterans and shot all his plasma guns at me and I phased out. Then I was like, 'Wow, you lucky. Next turn I was gonna destroy all your Chimeras!' then he was like, "Yeah, then you would have been able to fire at my veterans the turn after that and killed them." It was a close match.
I played my friend once with Necrons, he ran IG, and it was close. On the 1st turn I shot up all his tanks and destroyed all their weapons. He spent the rest of the game ramming the tanks into my warriors, which I teleported away using the monoliths. He won the game, however, since he contested all my points with the tanks, while he controlled 1 point. I lost all luck after 1st turn, and spent the rest of the game missing all shots while he took out my Necrons with his basic guardsmen.
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4000+ points
1500 points maybe? |
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![[Post New]](/s/i/i.gif) 2011/06/25 04:38:42
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Numberless Necron Warrior
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Nightbringer's Chosen wrote:The GW rep for my local store (accidentally?) mentioned October as the date for the new release, when asked what to do about needing to keep Necron Warriors on the wall.
The person at my store told me GW is keeping new releases secret until 1 week before it comes out, so not even he knows when its coming.
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"May God have mercy upon my enemies, because I won't."
-General George Patton
The Greater Good says you must die.
6k
4k |
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![[Post New]](/s/i/i.gif) 2011/06/25 06:00:58
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Discriminating Deathmark Assassin
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Nova nick wrote:Nightbringer's Chosen wrote:The GW rep for my local store (accidentally?) mentioned October as the date for the new release, when asked what to do about needing to keep Necron Warriors on the wall.
The person at my store told me GW is keeping new releases secret until 1 week before it comes out, so not even he knows when its coming.
I meant the person at GW's ordering HQ place who does the orders for my local non- GW gaming store that carries GW stuff. Sales rep or something similar.
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![[Post New]](/s/i/i.gif) 2011/06/25 14:54:06
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Loyal Necron Lychguard
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Nova nick wrote:Nightbringer's Chosen wrote:The GW rep for my local store (accidentally?) mentioned October as the date for the new release, when asked what to do about needing to keep Necron Warriors on the wall.
The person at my store told me GW is keeping new releases secret until 1 week before it comes out, so not even he knows when its coming.
Plus, really they only "just" announced that they're doing that so plenty of information has leaked out. There is just no way, currently, of knowing what is false and what is embellished information. (Notice I left out "true")
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This message was edited 2 times. Last update was at 2011/06/25 14:55:06
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![[Post New]](/s/i/i.gif) 2011/06/27 17:24:44
Subject: Re:Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Regular Dakkanaut
Neverland
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phase out being gone it dumb its in the fluff and should stay once everything is necron typed. the C'tan killed each other so unless the reamining 4 got excluding the imprisioned one got beat down by their own thats a dumb turn of events for star gods to get beat up by their own machines. if anything they should be in a weakened state from being woken up early so they can only manifest outside their tomb world in a diminished fashion balancing the fluffy and army changes IF you source is accurate. i like the cheaper weaker horde approach with the WBB change i hope that is the case in the new dex. in melee though necrons arent that weak usualy if they shoot whatever attacks them they tend to beat whatever assaulted them
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3000
2000
crisis suits
http://www.dakkadakka.com/dakkaforum/posts/list/360480.page |
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![[Post New]](/s/i/i.gif) 2011/06/27 19:18:15
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Insect-Infested Nurgle Chaos Lord
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Where to start....
Phase out is in the fluff. The fluff however is in for a vigorous colonic retconning  . Just because something is in the fluff doesn't neccesarily mean it should be on the game table as a crippling rule. It could be reworked unit by unit and still be fluffy, possibly even fluffier. Fluff supports units phasing out when beaten, while the battle continues, or even individual models phasing out mid fight from a unit that keeps fighting.
The Ctan are shown to be in a weakened state, fluff and in game. At full strength even Apocalypse would be too small a sandbox. My guess (and other posters) is that the Necrons found some tattered remnants left over from when the Ctan ate each other (the crumbs that fall off the table while you're eating, as an analogy) and weaponized them. We'll just have to see which way Ward wants to take it (and we've had enough already about the hack, so let's leave it there before we get another million ward hate posts).
As to Necrons being good in melee. Have you ever fought them played by someone who is actually playing by the rules?
Their weapons are Rapid Fire. They can shoot you or assault you. Generally they will shoot you, as it gives them more chance of hurting you. The only time a fusilade from a warrior unit will make a dent against an attacking unit is when that unit has 5+ or worse armour and the necrons are within 12''. Most other times you might down 2-3 members of the unit if you get lucky. You can't assault after firing because the flayers are rapid fire.
Still with me?
This assumes that the unit you're firing at is coming at you in the open, that it's your turn when they get into range to shoot and that they didn't roll up in a transport/teleport/drop-pod in, and that they're line troopers like the warriors are.
They then charge you on their turn. Necron warriors have 1 attack, and will not be getting any extra as they aren't charging, have no extra close combat weapons etc.
Lets assume for the sake of argument that they are being charged by marines, as everyone and his dog runs marines, and to give them a chance we'll make them a boring old Tac squad. To give them an even bigger slice of hope we'll assume that the person buying the tac squad was being really really dumb and gave them no special weapons, and didn't upgrade the sarge. To bend it even fething further around the event horizon of probability we'll also assume he footslogged them in, losing 2 marines to gauss fire (seems to math out at about 2-3 average).
The marines have I 4, so they swing first, driving 16+ attacks home (assuming that tacs have no pistols and are using rifle butts (don't have the marine codex to hand). Of these 8 hit, and 4 wound. we'll assume that 1 necron falls down, because of the guardian angel watching the necron player.
Then necrons swing back 9, hit with 5 and wound with 3. Odds are they will drop one marine. Combat will be tied.
Now add on the transport (which keeps the tac squad at 10 models), the powerfist, the special weapons used right before the brawl begins...
And this is assuming that the necrons get a chance to fire at the incoming, and the dice gods are smiling (i've tilted the results in the necron's favour a little on the calculation).
This was against tac marines. Now try it against assault marines or ork boyz, let alone decent assault troops like bloodletters...
Necrons are not good at assault. They can win it, but only if the dice gods are smiling or they massively outnumber the assaulting models to make up the disparity in number of attacks.
The armour can shrug attacks fairly decently until someone brings a fist or PW, but enough attacks will down them, just like marines. You only need to beat them in combat by 2 or 3 to have them break, roll against sweeping on I 2 and be swept out of existence with no WBB.
Warriors are in essence Tac Marines run bare, with slightly fancier bolters and the possibility to get back up on a 4+ next round if there are any necrons still standing nearby. They lack ATSKNF, transports,sergeants and special weapons in the squad.
I'm guessing from the tone of the post that you've not fought Necrons much, and are only seeing the 'OMG that's broken, cos my army doesn't have it' elements?
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This message was edited 2 times. Last update was at 2011/06/28 02:34:11
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/07/03 05:43:55
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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One Canoptek Scarab in a Swarm
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1500 Necrons Waking Up!
World Eaters In Progress |
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![[Post New]](/s/i/i.gif) 2011/07/03 16:54:24
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Insect-Infested Nurgle Chaos Lord
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Ok, so to translate (and feel free to correct me, as his writing style causes brain melt)
We get an AV 11 all round fast skimmer that has Living Metal and can fire while zoooming like the razorwing.
Main gun 12' range ap 2 S 10
Secondary gun 24'' S 7 Heavy 6 Ap -, hits several units.
I'm guessing about the same size as the Razorwing, but with no proof.
It looks like it will get shot down all too easily, out of fear of it's close range mojo, but that means heavy fire focussed on it will be leaving other stuff alone.
Cautiously optimistic, but then i liked the fliers from Stargate too..
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/07/04 17:14:53
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Pyro Pilot of a Triach Stalker
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Sounds like a unit that will be either really cheap or have access to equipment that will make it more survivable. Like those shield we heard about before, so that it will be Armor 13 all around until it suffers a hit.
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![[Post New]](/s/i/i.gif) 2011/07/05 09:14:11
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Judgemental Grey Knight Justicar
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I like it! Always wanted flyers but I resisted buying Dark Eldar uptill now. MUST resist...... and buy necron flyers
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![[Post New]](/s/i/i.gif) 2011/07/05 13:53:19
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Insect-Infested Nurgle Chaos Lord
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I've been trying hard to resist buying Dark Eldar.
As i wanted a Heamy army, and the options suck (finecast or one monopose model) i've managed it, but the razorwing is damnedly sexy.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/07/05 14:05:15
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Brainy Zoanthrope
Underground in a Mawloc-proof zone.
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Sounds like Necrons are going to come out with a bang.
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DT:80S++G++MB+IPw40k056D+A++/areWD375 R+++T(T)DM+
3,500 points
Dwarfs: 150 points?
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![[Post New]](/s/i/i.gif) 2011/07/05 19:04:34
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Insect-Infested Nurgle Chaos Lord
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Lord I hope so. We've been ignored long enough.
Now we just have to hope that our few good options don't get pulverised by the Nerf Bat to force us to buy the new shinies..
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/07/05 19:13:38
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Boom! Leman Russ Commander
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shouldnt this be in the rumor section?
anyway it sounds awesome! Its great to see the necrons having a place in the new armies, and also having a stronger feel for themselves. I always felt they were kinda just around, not really too interesting, and just there without much personal flavor. i think with these new changes they will def be an interesting army to play against and field.
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"Reality is, when you stop believing in it, doesn't go away"
-Philip K. Dick
Constant Lurker, Slowly getting back into modelling! Someday a P&M Blog link will lurk here! |
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![[Post New]](/s/i/i.gif) 2011/07/05 19:30:53
Subject: Re:Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Freaky Flayed One
Northern Hemisphere
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Look at the last few pages, that should answer your first question...
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Ultramarines
The Seventh Brotherhood
Craftworld Kai Fe'
Splinter Fleet Megiddo
The Skar Fleet
Tomb World of the Atun Dynasty |
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![[Post New]](/s/i/i.gif) 2011/07/05 20:46:38
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Daemonic Dreadnought
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Ascalam wrote:Ok, so to translate (and feel free to correct me, as his writing style causes brain melt)
We get an AV 11 all round fast skimmer that has Living Metal and can fire while zoooming like the razorwing.
Main gun 12' range ap 2 S 10
Secondary gun 24'' S 7 Heavy 6 Ap -, hits several units.
I'm guessing about the same size as the Razorwing, but with no proof.
It looks like it will get shot down all too easily, out of fear of it's close range mojo, but that means heavy fire focussed on it will be leaving other stuff alone.
Cautiously optimistic, but then i liked the fliers from Stargate too..
This + Veil of Darkness = Sooooo much fun. Can barely wait for the Codex release, good thing I got a CSM army to build to keep me busy.
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Gods? There are no gods. Merely existences, obstacles to overcome.
"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB |
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![[Post New]](/s/i/i.gif) 2011/07/05 21:55:01
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Insect-Infested Nurgle Chaos Lord
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Assuming you can VOD vehicles around that would indeed be awesome
Even if you can't it's still new shinies, and if they can manage a sculpt that is as good as the DE vehicles....
*salivates*
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/07/05 22:53:30
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Daemonic Dreadnought
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one can hope lol
I was refering more to VOD a tough force behind enemy lines so they turn their attention there and then slam then in the front with these babies.
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Gods? There are no gods. Merely existences, obstacles to overcome.
"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB |
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![[Post New]](/s/i/i.gif) 2011/07/16 09:41:12
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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I'll Be Back
Perth, Australia
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Does anyone know the release date?
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3000 100% Painted
3500 points 50% Painted
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![[Post New]](/s/i/i.gif) 2011/07/16 10:02:42
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Loyal Necron Lychguard
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DevastationDavo wrote:Does anyone know the release date?
GW is keeping their cards very close to their chest these days. They have leaked a variety of things that make people believe that 'soon' is before the end of the year. If you are like me, that means that you have some time to save up some money.
Beyond that, GW releases product on the first weekend of the month. Pre-order and public announcement happens a week before. WD last page is a month before that (though, it may disappear completely... we'll find out in about a week.)
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![[Post New]](/s/i/i.gif) 2011/07/16 22:24:48
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Deranged Necron Destroyer
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Anpu-adom wrote:WD last page is a month before that (though, it may disappear completely... we'll find out in about a week.)
Wait, what? WD is going?
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Setekh the Eternal, Phaeron of the Kopakh Dynasty, Regent of Nephthys 7660pts |
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![[Post New]](/s/i/i.gif) 2011/07/17 13:02:17
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Loyal Necron Lychguard
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Scarey Nerd wrote:Anpu-adom wrote:WD last page is a month before that (though, it may disappear completely... we'll find out in about a week.)
Wait, what? WD is going?
Whoa! Not trying to start a rumor that WD is disappearing, just that the last page might. With GW's "No More Rumors", and other changes to how their products are advertised recently suggest to me that the last page may be going away as well. To clarify, I have no inside information on this.
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![[Post New]](/s/i/i.gif) 2011/07/18 15:07:38
Subject: Fairly Solid Necron Rumors - (updated 5/5 with new stuff)
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Nurgle Predator Driver with an Infestation
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Yep, I always saw how the Tomb Kings, and Necrons are related. I mean, Necrons come out of Tombs older than many things, and "Tomb Kings"? Ya, #1 is right.
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