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![[Post New]](/s/i/i.gif) 2010/11/24 18:09:07
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 15 NOVEMBER)
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Arch Magos w/ 4 Meg of RAM
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Patience Hendaron, Patience!
Will update this weekend. that is, if I get something done, or even started.
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![[Post New]](/s/i/i.gif) 2010/11/27 11:02:05
Subject: Re:Necromunda, Guard army nr 2 and other projects. (UPDATED 15 NOVEMBER)
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Steadfast Grey Hunter
Norway, pretending I'm a space Wolf in Fenris :p
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My thread is updated,where is your update?
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WIP
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![[Post New]](/s/i/i.gif) 2010/11/27 12:04:00
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 15 NOVEMBER)
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Arch Magos w/ 4 Meg of RAM
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 This evening, when homework is done, I'll update.
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![[Post New]](/s/i/i.gif) 2010/11/27 19:09:19
Subject: Re:Necromunda, Guard army nr 2 and other projects. (UPDATED 15 NOVEMBER)
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Arch Magos w/ 4 Meg of RAM
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as promised, an update. it's only a small one, I only finished a piece of terrain over the week. (DAMN YOU SCHOOL!)
(model for scale purpose.)
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![[Post New]](/s/i/i.gif) 2010/11/27 19:23:45
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 15 NOVEMBER)
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Noble of the Alter Kindred
United Kingdom
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Cool
did you scratch the terrain Scrazza?
either way is nicely finished
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![[Post New]](/s/i/i.gif) 2010/11/27 19:32:54
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 15 NOVEMBER)
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Arch Magos w/ 4 Meg of RAM
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thanks Chibi. but no, I didn't scratch built it. I bought it somewhere. It's resin, but I would like to be able to scratch build this kinda thing.
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![[Post New]](/s/i/i.gif) 2010/11/27 19:51:56
Subject: Re:Necromunda, Guard army nr 2 and other projects. (UPDATED 15 NOVEMBER)
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Steadfast Grey Hunter
Norway, pretending I'm a space Wolf in Fenris :p
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Its kinda a small update,but it would do (for now)
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WIP
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![[Post New]](/s/i/i.gif) 2010/11/27 20:00:04
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 15 NOVEMBER)
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Arch Magos w/ 4 Meg of RAM
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hehe.  I'll churn my way through that big pile of stuff yet to start.
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![[Post New]](/s/i/i.gif) 2010/11/27 20:00:52
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 15 NOVEMBER)
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Crafty Bray Shaman
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Nice to see another 'munda player. I have not been following this thread, so I am guessing a Delaque gang?
Love the terrain, I'm very inspired.
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![[Post New]](/s/i/i.gif) 2010/11/27 20:04:40
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 15 NOVEMBER)
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Arch Magos w/ 4 Meg of RAM
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you got it right. a delaque gang. and I am starting to make models for a goliath gang. I've tried to play with Goliath in our new campaign, but I just can't resist the Delaque.
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This message was edited 2 times. Last update was at 2010/11/27 20:05:12
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![[Post New]](/s/i/i.gif) 2010/11/27 20:11:18
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 15 NOVEMBER)
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Noble of the Alter Kindred
United Kingdom
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If you can make as good as we have seen you can scratch your own terrain young Scrazza, my man!
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This message was edited 1 time. Last update was at 2010/11/27 20:13:46
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![[Post New]](/s/i/i.gif) 2010/11/27 20:11:38
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 15 NOVEMBER)
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Crafty Bray Shaman
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Ah, the goliaths. My favorite models and gang GW ever produced. It's a shame no one plays as the meat heads though, but they do have the worst skill selection of all the gangs.
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This message was edited 1 time. Last update was at 2010/11/27 20:12:55
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![[Post New]](/s/i/i.gif) 0010/11/27 20:21:01
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 15 NOVEMBER)
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Arch Magos w/ 4 Meg of RAM
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Chibi Bodge-Battle wrote:If you can make as good as we have seen you can scratch your own terrain young Scrazza, my man!   I got some clay somewhere, I might give it a shot. But I think it wouldn't look half as good as the resin one. But then again, when a man practices enough, the man will get it right sometime. after looking at the terrain a second time, I noticed there is no way to get up the box. I'll add a ladder later one. That way it looks more real, and it would be better in game. (in necromunda, that is) @ Black Ram: there aren't many goliath players no. yes, their skill tree sucks, but that adds to the gangs personality. Those bulging muscles, the goliaths have must be compensated by other bad stuff. It's just a matter of balancing the rules.
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This message was edited 1 time. Last update was at 2010/11/27 20:22:18
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![[Post New]](/s/i/i.gif) 2010/11/27 20:24:37
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 15 NOVEMBER)
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Crafty Bray Shaman
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Don't forget the mohawks! That with the muscle really got me hooked, as well as their love of close combat, you know, basicaly orks.
I like that no ones plays as them, too. That is also why I use to like Dark Eldar.
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This message was edited 1 time. Last update was at 2010/11/27 20:25:21
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![[Post New]](/s/i/i.gif) 2010/11/27 20:27:38
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 15 NOVEMBER)
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Arch Magos w/ 4 Meg of RAM
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ah yes the mohawks. that should always be present with a goliath gang. But mine will have more dreadlocks then mohawks. No mater how cool a mohawk is, (wanted to get one myself, but not with the baldiness on the sides, and not as radical as the punkers.  ) dreads will always do it for me. I think that's because my love for Reggae music. Automatically Appended Next Post: hehe. I played tha dark eldar before the new codex. I thought I would be excited about the new release, but I seem to have lost interest in the dark eldar.
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This message was edited 2 times. Last update was at 2010/11/27 20:29:28
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![[Post New]](/s/i/i.gif) 2010/11/27 20:39:15
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 15 NOVEMBER)
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Crafty Bray Shaman
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That point you made on the DE is exactly what happened to me. I always was saying on how I wish I will be alive when they are updated. I am glad to see them updated, but am not glad with the giant wave of bandwagon.
 About the mohawk thing, I rock one myself. It is a pain I tell, you, but it is so worth it.
Seems I have posted alot here, so you can count that I will keep watch on this thread.
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![[Post New]](/s/i/i.gif) 2010/11/27 20:51:40
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 15 NOVEMBER)
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Journeyman Inquisitor with Visions of the Warp
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hey Scrazza , like your paintscheme on your building, nice building also, its my favourite archetectural style, Brutalism appropriate name heh! there is lots of it in leeds where i live , and i grew up playing on the stuff in the university( check the link) , with my bmx!
http://en.wikipedia.org/wiki/Brutalist_architecture
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![[Post New]](/s/i/i.gif) 2010/11/27 21:18:39
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 15 NOVEMBER)
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Arch Magos w/ 4 Meg of RAM
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@Black Ram:  thats true about the DE. Glad to have you along !
@Neil: thanks for the info on Brutalism. I have never heard of that archytectal type before.
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![[Post New]](/s/i/i.gif) 2010/11/27 21:35:10
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 27 NOVEMBER)
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Noble of the Alter Kindred
United Kingdom
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good call on the Brutalism Neil
I also have lots of ladders to make for a Necro project.
The campaign had not been restarted so I was hoping to have one less project to worry about.
bloomin kids decided to start a new campaign last week when I wasn't looking
I am currently thinking of using some sprue to make some ladders, push into clay and pour in some resin from the car repairs shop. It is going to have to be cheap quick and cheerful- or should that be cheerless for Necro?!
If i feel up to it can add some wire for handrails at a later date
Automatically Appended Next Post:
ps may pop some pics up in a bog some point if I feel motivated enough (unlikely!  )
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This message was edited 2 times. Last update was at 2010/11/27 21:36:54
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![[Post New]](/s/i/i.gif) 2010/11/27 21:40:21
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 27 NOVEMBER)
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Arch Magos w/ 4 Meg of RAM
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wow, Chibi, from what I am reading, you put a lot of detail in your terrain. I am planning on making the ladders with Balsa Wood (don't know if you heard of it before. it's a hobby material, it's wood thats easy to break.)
new campaighn eh? wel thats good, that keeps the competiveness high. In my last campaign spark had a power maul, dissarm, ws 6, infiltrate, and a crap load of othergood skills. I used to infiltrate him and then assault when I could. Spark was that good, nobody could kill him. It even went that far that I killed/ taken down a whole gang with only spark. In those situations, it should be clear to you to start a new campaign.
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![[Post New]](/s/i/i.gif) 2010/11/27 21:47:16
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 27 NOVEMBER)
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Noble of the Alter Kindred
United Kingdom
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Yes it's useful stuff I was going to use some paper clips tbh as they make good rungs. But it seems too tedious because I would need to drill holes and super glue each rung trying to make sure everything is aligned correctly! Would do that for an individual bit of detailing but with a lot of ladders to make, the push moulding will be easier. Balsa may be too soft as well to impress into the clay. Lol glad I didn't have to face Spark. Pee Pee Toolate may well have had more than a little accident if he came up against Spark! PS the detailing overall will be kept to a minimum as the kids will just wanna play so I need to finish off fast. Otherwise I would love to add pipee and all sorts of stuff! Guess I can do that over time. Also am thinking of using magnetic strips so the ladders can be taken off and relocated as and when necessary.
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This message was edited 1 time. Last update was at 2010/11/27 21:49:45
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![[Post New]](/s/i/i.gif) 2010/11/27 21:52:40
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 27 NOVEMBER)
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Arch Magos w/ 4 Meg of RAM
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I would never gather enough patience to use paperclips for ladders. I would just throw away everything in anger as my hands are too big to do that kinda detalied work.
It might be too soft for clay, but I am trying to glue the onto the resin one I just painted.
I really miss Spark. He started as a juve youknow. He was the gangs mascot. His only real bad thing was that his WS was still 2 after ending the campaign. you can't always have all the good stuff.
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![[Post New]](/s/i/i.gif) 2010/11/28 00:05:28
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 27 NOVEMBER)
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Stabbin' Skarboy
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Simple but very efective and cool piece of terrain!
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monkeytroll wrote:
In the grim darkness of the future there is only boar.
Waagh Nazdreg!
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![[Post New]](/s/i/i.gif) 2010/11/28 18:29:40
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 27 NOVEMBER)
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Arch Magos w/ 4 Meg of RAM
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thanls rose!
sorry no updates today. I didn't finish anything, nor started anything. Damn german speaking test...
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![[Post New]](/s/i/i.gif) 2010/12/02 18:42:25
Subject: Re:Necromunda, Guard army nr 2 and other projects. (UPDATED 27 NOVEMBER)
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Arch Magos w/ 4 Meg of RAM
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little update.
I decided to build missile launchers instead of the mortars. So I built the first and here they are. A while back I bought Catachan guardsmen to convert them to Necromunda models. Well, I was surprised to find out I had enough parts left to make another model. So I made a Sniper, because I plan on using lots in this army.
I really like how the sniper turned out. I plan on keeping this look for all of my future snipers. What do you think? Keep this look or modify the sniper rifle?
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![[Post New]](/s/i/i.gif) 2010/12/02 20:12:49
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 2 DECEMBER)
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Noble of the Alter Kindred
United Kingdom
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nice work
I like the sniper and rifle but not the best person to comment whether it needs altering
looks good to me Scrazza
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![[Post New]](/s/i/i.gif) 2010/12/02 20:27:25
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 2 DECEMBER)
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Arch Magos w/ 4 Meg of RAM
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Thanks Chibi
The only thing I need to do is fill up the gap between the two rifle parts. But I am still open for new ideas.
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![[Post New]](/s/i/i.gif) 2010/12/02 21:27:36
Subject: Necromunda, Guard army nr 2 and other projects. (UPDATED 2 DECEMBER)
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Noble of the Alter Kindred
United Kingdom
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Maybe a bipod?
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![[Post New]](/s/i/i.gif) 2010/12/02 21:31:19
Subject: Re:Necromunda, Guard army nr 2 and other projects. (UPDATED 2 DECEMBER)
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Arch Magos w/ 4 Meg of RAM
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wow. How could I not think of that. Thanks again Chibi. A retracted Bipod would look very cool on this one and on other ones. I really feel like WTF right now, How could I not have thought about that.  (excuse me the harsh language.)
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This message was edited 2 times. Last update was at 2010/12/02 21:33:30
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![[Post New]](/s/i/i.gif) 2010/12/02 22:00:20
Subject: Re:Necromunda, Guard army nr 2 and other projects. (UPDATED 2 DECEMBER)
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Fixture of Dakka
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Nice sniper. Simple and effective, and a bipod will finish it off nicely
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