Electro wrote:Face it, your wrong. I said 80-90% of he market and everything i have shown has proven that. I have proven that WotC (who compaird to most rpg companys are huge) are not the big deal you think. You have done some pointless maths that shows nothing more than that you don't know anything about finance and accountancy. Market share is not as simple as you seem to think. E.g Some of WotCs income may not come from RPG's, so not part of the market share. Now, unless you can come back to me with some solid data from an independant sorce lets stop dragging this thread off topic.
Unfortunately, key sources I'd need to be able to access (such as Privateer Press' and Battlefront's figures) aren't publicly available, given they aren't companies whose records aren't published on Investor Relations pages. Trying to get up-to-date figures for the WotC division of Hasbro is also proving awkward - mainly due to the length of the
Hasbro's 2011 Annual Report. The only bit of data I could get from it was that Magic (or possibly WotC, the language is unclear - see the third page of the PDF, column 2, in the Hasbro Gaming section) totalled less than $100 million of revenue in 2008. The language is telling - I think that would imply over $75 million, but that's just my opinion. Using current exchange rates (which won't help), that'd give £46.7-£62m depending on the exact figure. I'm going to quote an excerpt from the report:
Hasbro Annual Report wrote:An example of the successful execution of this approach is MAGIC: THE GATHERING. The team at Wizards of the Coast has done a tremendous job of taking this brand, which totaled less than $100 million in revenues in 2008 and was declining, to where it is today - the largest brand in our Games and Puzzles category, the largest game brand in the U.S. and more than double its size versus just three years ago.
Again, it doesn't give an exact figure, but by implication I'm guessing roughly $150-$200 million on Magic alone - £93m-£127m. That puts it at anywhere from 2/3 the size of
GW to larger than
GW on its own. Assuming you're using the same definition of market as the PWC report, of course, then these figures alone destroy your claim. If your claim is specific to the wargaming market (which isn't the claim
GW were making, which was 94% of a larger market), then these figures won't matter against that too much - but they would seem to sink the PWC report.
You might have more luck getting information on WotC's performance from it than I did - as far as I can see from their website, all of WotC's brands would qualify within the market segment claimed in the alleged PWC report stating 94% market share.
I do remember that there were reports on the top 5 games within the wargaming sector from a trade magazine/newsletter, and the last report I heard (which was a while back) had them as roughly:
40k, Warmachine, Hordes, Warhammer, and a fifth I can't remember. Fuzzy, I know, but I can't for the life of me remember the source.
While my figures may not have huge worth
Electro wrote:For the record i have worked in finance for the past 10 years, am a qualified credit manager and my wife is a part qual accountant (ACCA) who worked for Deloit for 3 years in audit.
That's nice for you.
Also, if you're trying to prove your superiority, I'd recommend checking your spelling.