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Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Elessar wrote:Actually, Tank Hunters DOES work. In 4th, it did not, but the wording was changed, and it was removed from the Necron FAQ. It works just fine.

Tank hunter is an ability that not many units out there in the 40k universe have at hand.
I remember tank hunting Havocs in the 3rd ed codex.
But these guys are gone.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in th
Speedy Swiftclaw Biker






any opinions on this army listing:

HQ
Eldrad
Muagran Ra
Kandaras
Baharoth

Elites
Harlie Troupe (troupe leader, shadow seer, death jester, and accompanied by Muagan Ra)

Troops
Rangers (5 units)
Swooping Hawks (accompanied by the PL)
Scorpions (accompained by PL)

Heavy Support
Wraithguards (3 units)
Reaper Unit (3 units)

anythoughts? ive just starte playing, before i just collected since no one here plays and the models are so hard to come by if i dont order them from the states or what not.

anyway some thoughts and suggestions would be appreciated.

"We are the wolf that stalks
The stars in the sky

And swallows the star-fire

We hide amongst the night
When light is gone

The Light is within us

We run the ruin of Fire
In the darkness

Foes burn in our passing "



"The weak will always be led by the strong. Where the strong see purpose and act, the weak follow; where the strong cry out against fate, the weak bow their heads and succumb. There are many who are weak; and many are their temptations. Despise the weak for they shall flock to the call of the Daemon and the Renegade. Pity them not and scorn their cries of innocence - it is better that one hundred innocently fall before the wrath of the Emperor than one kneels before the Daemon."  
   
Made in gb
Bloodthirsty Chaos Knight






You can only have at max 2 HQ's and the hawks are fast attack and the scorps elites. Wraithguard are also elites.
If you're wanting to start playing then getting the codex is the first step.
When building the army remember that eldar are great for synergy and units supporting each other is usually the way for eldar to win. And you also need some anti tank stuff in there.

A good start for the troop choices are the dire avengers with bladestorm abilty from the exarch, really chews units up and for HQ's I started to favour running 2 farseers with doom and guide to hang around my units doing the support fire or in wave serpents/falcons for mobilty to use the powers where they're needed.

   
Made in ca
Morally-Flexible Malleus Hearing Whispers






Well I kind of moved near Toronto, actually.

Farseer, Jain Zar, Banshees and a Wave Serpent. Beautiful. Too bad I never have the points.

Dakka Articles: Eldar Tactica | In Defence of Starcannons (math) | Ork Takktika Quick Tips
taco online: WoW PvP
ur hax are nubz 
   
Made in us
Speedy Swiftclaw Biker






ok could some one please help explain the use of the PL.
Ive heard so many things that im confused as to the best way to use a PL

anyone please help clear this up?

"We are the wolf that stalks
The stars in the sky

And swallows the star-fire

We hide amongst the night
When light is gone

The Light is within us

We run the ruin of Fire
In the darkness

Foes burn in our passing "



"The weak will always be led by the strong. Where the strong see purpose and act, the weak follow; where the strong cry out against fate, the weak bow their heads and succumb. There are many who are weak; and many are their temptations. Despise the weak for they shall flock to the call of the Daemon and the Renegade. Pity them not and scorn their cries of innocence - it is better that one hundred innocently fall before the wrath of the Emperor than one kneels before the Daemon."  
   
Made in us
Junior Officer with Laspistol






The eye of terror.

Much like each of the aspect warriors, the phoenix lords have different uses.

Maugan Ra blows up rhinos, and kills pathfinders dead at range.

Fuegan is good against tough vehicles at short range.

Jain Zar and Karandras are both super killy in CC.

Asurmen is an all-rounder. Low on offensive potential he's mostly just tough, considering that he's an Eldar character.

Baharoth, much like his aspect, looks pretty, doesn't kill much, and dies easily.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
Made in gb
Proud Phantom Titan







willydstyle wrote:Much like each of the aspect warriors, the phoenix lords have different uses.

Maugan Ra blows up rhinos, and kills pathfinders dead at range.

Fuegan is good against tough vehicles at short range.

Jain Zar and Karandras are both super killy in CC.

Asurmen is an all-rounder. Low on offensive potential he's mostly just tough, considering that he's an Eldar character.

Baharoth, much like his aspect, looks pretty, doesn't kill much, and dies easily.
And most people will only take one phoenix lord, Maugan Ra.

Maugan Ra is probably one of the best HQ out there. Can ignore cover and reroll wounds. Has range 36" Assault cannon.
   
Made in us
Speedy Swiftclaw Biker






is there anything that the hawks are good at?
ive heard so many bad things bout them its rather sad, the do look good, and so does baharoth


"We are the wolf that stalks
The stars in the sky

And swallows the star-fire

We hide amongst the night
When light is gone

The Light is within us

We run the ruin of Fire
In the darkness

Foes burn in our passing "



"The weak will always be led by the strong. Where the strong see purpose and act, the weak follow; where the strong cry out against fate, the weak bow their heads and succumb. There are many who are weak; and many are their temptations. Despise the weak for they shall flock to the call of the Daemon and the Renegade. Pity them not and scorn their cries of innocence - it is better that one hundred innocently fall before the wrath of the Emperor than one kneels before the Daemon."  
   
Made in au
Longtime Dakkanaut






Springhurst, VIC, Australia

Avalon wrote:is there anything that the hawks are good at?
ive heard so many bad things bout them its rather sad, the do look good, and so does baharoth



IG cleaning out, these guys are great at clearing out infantry and tanks thanks to their Haywire grenades

DC:90+S++G++MB+I+Pw40k98-ID++A++/hWD284R++T(T)DM+

Squigy's Gallery, come have a look
 
   
Made in us
Speedy Swiftclaw Biker






and one more thing, do the farseer automaticlly count as HQ or can more than one be fielded?

Ive heard only two HQ can be fielded, and that only 2 PL's at a time can be in one army

"We are the wolf that stalks
The stars in the sky

And swallows the star-fire

We hide amongst the night
When light is gone

The Light is within us

We run the ruin of Fire
In the darkness

Foes burn in our passing "



"The weak will always be led by the strong. Where the strong see purpose and act, the weak follow; where the strong cry out against fate, the weak bow their heads and succumb. There are many who are weak; and many are their temptations. Despise the weak for they shall flock to the call of the Daemon and the Renegade. Pity them not and scorn their cries of innocence - it is better that one hundred innocently fall before the wrath of the Emperor than one kneels before the Daemon."  
   
Made in au
Freaky Flayed One





Victoria, Australia

Avalon, you really need to purchase the 40k Rulebook and the Eldar codex then read them thoroughly. Once you do that you will have a much better understanding of how the game works in general and this will allow you to decide which units are good at which roles and from there you will be able to formulate tactics and appreciate other peoples advice much more.

But you are correct in that there can only be 2 HQ choices in an army, this means you can field at a maximum: 2 Pheonix Lords/ A Farseer and a PL/ 2 Farseers/ 1 Avatar 1 PL.....etc
   
Made in us
Speedy Swiftclaw Biker






wish i could Foldalot, there really isnt much that one can find here, let alone for it to be the new codex or rule books is a slim shot at best

so far this forum has been a great help for me to understand what the new rules are, and what special rules apply to specific characters.

ok i admit the forum says im in the states by that little flag but im actually in Thailand where WH 40k is just bout unheard of outside of the odd few

otherwise i have the rule book, downloaded and a 'copy' of the eldar codex although i have no idea if its up to date or not

cheers though

"We are the wolf that stalks
The stars in the sky

And swallows the star-fire

We hide amongst the night
When light is gone

The Light is within us

We run the ruin of Fire
In the darkness

Foes burn in our passing "



"The weak will always be led by the strong. Where the strong see purpose and act, the weak follow; where the strong cry out against fate, the weak bow their heads and succumb. There are many who are weak; and many are their temptations. Despise the weak for they shall flock to the call of the Daemon and the Renegade. Pity them not and scorn their cries of innocence - it is better that one hundred innocently fall before the wrath of the Emperor than one kneels before the Daemon."  
   
Made in us
Newbie Black Templar Neophyte




georgia, usa

Alerian wrote:
Witzkatz wrote:Granted, there is some bad stuff out there...Eradicator LR for IG, Whirlwind for SM, Sternguard ammo for SM, dark reaper exarchs for Eldar...hmmm...I'm not sure about other races and if there are cover-denying long-range weapons? I can't think of an Ork weapon, for example...



I also disagree with the poster who said that Shooty WLs are a waste.
I use 2 WLs with BL+EML in my Hybrid tourney list (Mech+MCs) and they do great. If you model your WSs on the shortest base, the WLs can walk behind the WSs, and still see over them (thus allowing the WLs to shoot). Even better, the WLs will be over 1/2 covered by the WS...thus giving the WL a 3+ cover save Shooty WLs also have the advantage of never being stunned, so you get 2 AT shots a turn unitl they are dead. Finally, they also help out in a counter assault role, if somone gets too close to your WSs holding onto objectives, something that a Prism just cannot do.


Pop da' brakes there...modeling for advantage is really kind of lame. Not conversion really. More like sticky gloves in football. I mean where does it end? I love well done conversions. And I tolerate crappy conversions, unless they were modeled for advantage. Cheap shot. IMHO.

This message was edited 3 times. Last update was at 2009/11/04 14:11:15


HERE I STAND, AND HERE I SHALL FALL.

LEMAN RUSS at the BATTLE OF RISING FELL 
   
Made in gb
Proud Phantom Titan







Avalon wrote:wish i could Foldalot, there really isnt much that one can find here, let alone for it to be the new codex or rule books is a slim shot at best

so far this forum has been a great help for me to understand what the new rules are, and what special rules apply to specific characters.

ok i admit the forum says im in the states by that little flag but im actually in Thailand where WH 40k is just bout unheard of outside of the odd few

otherwise i have the rule book, downloaded and a 'copy' of the eldar codex although i have no idea if its up to date or not

cheers though


   
Made in us
Speedy Swiftclaw Biker






cheers

"We are the wolf that stalks
The stars in the sky

And swallows the star-fire

We hide amongst the night
When light is gone

The Light is within us

We run the ruin of Fire
In the darkness

Foes burn in our passing "



"The weak will always be led by the strong. Where the strong see purpose and act, the weak follow; where the strong cry out against fate, the weak bow their heads and succumb. There are many who are weak; and many are their temptations. Despise the weak for they shall flock to the call of the Daemon and the Renegade. Pity them not and scorn their cries of innocence - it is better that one hundred innocently fall before the wrath of the Emperor than one kneels before the Daemon."  
   
Made in us
Fixture of Dakka



Chicago, Illinois

This is something I faced and uh; it was not pleasant and just beat me about the head and shoulders.

Eldrad

4 Wave Serpents w/ Guardians w/ Fusion guns and a Warlock ( it may have been 3.


3 Squads of Warp Spiders

3 Squads of 3 Warwalkers w/ Scatter Lasers


Why yes I will be dying horribly to 120 ST6 shots a turn.


Automatically Appended Next Post:
edit:

Oh what he did was keep Eldrad in a Wave Serpent with some guardians near the warwalkers and cast fortune and guide on them.

I think he had another Farseer with fortune in there somewhere.

Basically.

Guide guide fortune.


I was playing a mechanized marine list it was not pleasant to play against this.

This message was edited 1 time. Last update was at 2009/11/04 23:30:36


If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in gb
Proud Phantom Titan







Hollismason wrote:This is something I faced and uh; it was not pleasant and just beat me about the head and shoulders.

Eldrad

4 Wave Serpents w/ Guardians w/ Fusion guns and a Warlock ( it may have been 3.


3 Squads of Warp Spiders

3 Squads of 3 Warwalkers w/ Scatter Lasers


Why yes I will be dying horribly to 120 ST6 shots a turn.
Kind of meh. Yes lots of Str6 but ...

Warp spiders are shortish range (12+2d6") and No AP
War walkers are AV10 and AP6
Relying on 8 BS3 meltas for anti tank .... really?

Guess its a situational list.

This message was edited 1 time. Last update was at 2009/11/04 23:35:53


 
   
Made in us
Fixture of Dakka



Chicago, Illinois

He had brightlances on the waveserpents. It really didn't matter though getting hammered by 40 ST6 shots and having to make a crapload of armour saves ended it pretty quickly.


Pretty much First turn was

Dead Landraider
Dead x 3 Rhinos
Dead x 2 LS

Then just shot me to pieces.

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Speedy Swiftclaw Biker






one question though

are there specific rule as to the different special characters one may use in the army depending on which craftworld you choose to represent or is it now not an issue?

"We are the wolf that stalks
The stars in the sky

And swallows the star-fire

We hide amongst the night
When light is gone

The Light is within us

We run the ruin of Fire
In the darkness

Foes burn in our passing "



"The weak will always be led by the strong. Where the strong see purpose and act, the weak follow; where the strong cry out against fate, the weak bow their heads and succumb. There are many who are weak; and many are their temptations. Despise the weak for they shall flock to the call of the Daemon and the Renegade. Pity them not and scorn their cries of innocence - it is better that one hundred innocently fall before the wrath of the Emperor than one kneels before the Daemon."  
   
Made in us
Horrific Howling Banshee




craftworld doesnt matter anymore they all follow the same rules

Quoted from "The Defenestrator":
"Yes, I don't buy into the goody goody image the Tau PR machine has churned out . They're all dirty cold-blooded space-communists if you ask me! Besides, their shiny, selfless "we love everyone for the Greater Good" vibe is so unfitting for the "lulz we're all badass jerks" future of 40k. GW needs to play up their cold, calculating, "join us or die, and probably still die anyway" Borg-y style. That's just me of course."

Altanis wrote Vindicare. Hes like Santa he watches when your sleeping. He knows when your awake. I doesn't matter if youve been bad or good because the inquisition put a hit out on you and a shield breaker round is gonna go through your head when your eating your weaties.





 
   
Made in us
Rampaging Chaos Russ Driver





Im finding that eldar still have one advantage, if you want to call it that, on other armies.

We have speed, and tough transports. Horribly overpriced yes, but they are still tough for transports. Often times our best bet is to reserve everything, and pick the fight. I find when playing my marines I can get comfortable. I cannot with eldar. this is a slight advantage as it forces me to think.


http://www.youtube.com/watch?v=HBeivizzsPc 
   
Made in us
Longtime Dakkanaut





Quick question for the eldar vets out there. If I wanted to make a tank scoring by adding the 60 point scoring upgrade (5 DAs), should I do it in a wave serpent or falcon? I have the FOC slots available for both.

 
   
Made in us
Rampaging Chaos Russ Driver





Im a bigger fan of davu serpents then falcons. But I am so tight on points I cant afford the davu falcon.

Anymore my troops are all 5 man avenger squads, I cant be bothered with the expense of tanks to invest points in what is basically a 205 point objective taking tank/squad combo.


http://www.youtube.com/watch?v=HBeivizzsPc 
   
Made in gb
Bloodthirsty Chaos Knight






If you can afford the falcon fully upgraded then it can bring a lot of extra firepower to the fight if you feel you're needing more

   
Made in us
Speedy Swiftclaw Biker






why not include the wraith lords? granted they cant transport, they can carry alot of fire power

"We are the wolf that stalks
The stars in the sky

And swallows the star-fire

We hide amongst the night
When light is gone

The Light is within us

We run the ruin of Fire
In the darkness

Foes burn in our passing "



"The weak will always be led by the strong. Where the strong see purpose and act, the weak follow; where the strong cry out against fate, the weak bow their heads and succumb. There are many who are weak; and many are their temptations. Despise the weak for they shall flock to the call of the Daemon and the Renegade. Pity them not and scorn their cries of innocence - it is better that one hundred innocently fall before the wrath of the Emperor than one kneels before the Daemon."  
   
Made in gb
Proud Phantom Titan







Avalon wrote:why not include the wraith lords? granted they cant transport, they can carry alot of fire power
Avalon the idea is take falcon and stuff a cheap troop unit in it now you have a tank that can shoot and score (thanks to the troop choice in it). I don't like use falcons because of the limitations that 5th edition has dumped on them. In many ways i would be more inclined to take a full Dire Avenger Squad in a Wave Serpent since the limitations effect it less and it works out cheaper and arguably more useful. Using the falcon with 5 DA does work and Its just not something I'm a fan of.

This message was edited 1 time. Last update was at 2009/11/07 13:02:32


 
   
Made in gb
Guarding Guardian





Tri wrote:
statu wrote:infiltrating scorpions, or guide+doom+bladestorm

IMHO nether of these works very well. Scorpions that infiltrate will have at least one turn of being shot at and possibly being assaulted. BladeStorm is far to situational (personally I can find better places to spend 27pts)
true but if you get a cover heavy board i woud do karandras who confers stealth so infiltrate where your opponent can't see you (preferably forest so move through cover and +1 cover save) move 6 inches to start with, if you think you are going to be off, fleet, and assult the next 6 inches! voila!




 
   
Made in gb
Proud Phantom Titan







fartime wrote:true but if you get a cover heavy board i woud do karandras who confers stealth so infiltrate where your opponent can't see you (preferably forest so move through cover and +1 cover save) move 6 inches to start with, if you think you are going to be off, fleet, and assult the next 6 inches! voila!
Scorpoins have a place in my heart for being nearly MEQ (just lacking the T4) but they don't have fleet first turn they will be at least 18" away from any enemies unless they deploy out of LOS. Saying you will deploy them in cover is fine but like al MEQs low AP fire is not what normally kills them. Its the sheer volume of small arms fire. Also there is always the super simple option of running way from them till they're no longer a threat.

No. Scorpions infiltrating seems to be a bad way to go... WS all the way.
   
Made in gb
Guarding Guardian





... Wow, scorpions really don't have fleet! Now i really am upset coz i had that technique ready for a game tomorrow so i'm now dead X(




 
   
 
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