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![[Post New]](/s/i/i.gif) 2012/05/18 14:00:15
Subject: Re:Traitor guard and chaos marines - learning to paint and sculpt.
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Longtime Dakkanaut
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The Chaos Knight is amazing. Incredibly vibrant and very detailed. Stunning work.
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![[Post New]](/s/i/i.gif) 2012/05/18 14:13:43
Subject: Traitor guard and chaos marines - learning to paint and sculpt.
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Multispectral Nisse
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Your stuff looks good keep up the good work!
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Hydra Dominatus
World Wide War Winner |
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![[Post New]](/s/i/i.gif) 2012/05/19 04:28:51
Subject: Re:Traitor guard and chaos marines - learning to paint and sculpt.
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Regular Dakkanaut
Melbourne, Australia
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Skalk Bloodaxe wrote:The Chaos Knight is amazing. Incredibly vibrant and very detailed. Stunning work.
Thanks man. The photos make every little mistake really pop out which I hate. Sometimes it sucks having an awesomely detailed camera :(
ghostmaker wrote:Your stuff looks good keep up the good work!
Thank you very much!
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![[Post New]](/s/i/i.gif) 2012/05/24 18:05:35
Subject: Re:Traitor guard and chaos marines - learning to paint and sculpt.
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Longtime Dakkanaut
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Here's a quote I saw once that is funny and true:
Tortured-Robot wrote: you dont know how bad something looks until its monitor size
I don't think it looks bad at all. We are all our own worst critics.
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![[Post New]](/s/i/i.gif) 2012/06/01 01:08:15
Subject: Re:Traitor guard and chaos marines - learning to paint and sculpt.
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Regular Dakkanaut
Melbourne, Australia
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Skalk Bloodaxe wrote:Here's a quote I saw once that is funny and true:
Tortured-Robot wrote: you dont know how bad something looks until its monitor size
I don't think it looks bad at all. We are all our own worst critics.
It always looks worse! Always. I'll have to go back and fix the things I dislike, but otherwise I'm doing okay with them. A lot of people I play NEVER finish an army so I'm ahead of the pack.
Okay, I've not done much painting in the time I've had because... Well to tell the truth I reinstalled Fallout New Vegas and it took more time away than I expected, and was far too grindy to be much fun for me.
I did manage to however get around to almost finishing my nurgle bikers first off.
They are still not done, I'm struggling with the concept of maybe having them a lot more "attached" to their bikes, almost like an obliterator is to his weapons.
And a nurgle biker lord. I figured I would use the space marine biker for him cos it looks so much more rugged and tough, suiting the nurgle theme nicely. I didn't want to overdo the nurgle on him obviously, but he is still quite rotten. I've been using a lot of plastic glue and liquid greenstuff to create rot on models and so far I'm really loving the effects you can get.
I don't have bases for them yet actually, but I will be getting some on order from ebay and have to deck them out nicely.
This squad of marines carrying flamers will be slowly adapted into my ranks, I wanted them to look slightly more experienced and hardened than my normal soldiers and the stacks and belly stuff works well with them. Not to mention the entire squad has faces exposed and rotted away thanks to the old plastic cement.
I may have to take more photos of just the heads for it to even show, but I think when I paint them they'll look a lot more gruesome than simple helmet marines.
And the true bad-asses of the army (even though I'm not using them) are these guys. I have magnetised the bolter arm as I may or may not want to combi-something them but no idea what way yet, I also magnetised the reaper autocannon so these guys can sit back a little bit if they wanted and blast rhinos.
Last but not least is a couple of small objectives. Me and some friends are starting a campaign soon, and I figure since no one else will, I'll make some objectives for my games so its easy enough to see.
I am running
Daemon prince of nurgle, wings and nurgles rot.
Dreadnought with multi melta, extra armor and heavy flamer
Dreadnought with lascannon and heavy flamer
7 Plague marines, 2 flamers, champion with fist and rhino
7 Plague marines, 2 melta guns, champion with fist and rhino
7 Plague marines, 2 melta guns, champion with fist and rhino
Predator, all lascannons.
Predator, all lascannons.
I am actually terrified of going up against tyranids so if anyone has any tips and hints to battle tyranids (and not list suggestions because it's way too late, and nids are the only thing I have serious trouble with.)
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![[Post New]](/s/i/i.gif) 2012/06/01 01:12:24
Subject: Re:Traitor guard and chaos marines - learning to paint and sculpt.
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Posts with Authority
Boston-area [Watertown] Massachusetts
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What kind of Campaign?
As for 'nids, well, you just have to put heavy AP weapons downrange. Eventually, they'll drop. Also, watch out for outflankers. If he's got 'em, stay away from the edges!
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Falling down is the same as being hit by a planet — "I paint to the 20 foot rule, it saves a lot of time." -- Me
ddogwood wrote:People who feel the need to cheat at Warhammer deserve pity, not anger. I mean, how pathetic does your life have to be to make you feel like you need to cheat at your toy army soldiers game?
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![[Post New]](/s/i/i.gif) 2012/06/01 07:47:23
Subject: Re:Traitor guard and chaos marines - learning to paint and sculpt.
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Regular Dakkanaut
Melbourne, Australia
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Briancj wrote:What kind of Campaign?
As for 'nids, well, you just have to put heavy AP weapons downrange. Eventually, they'll drop. Also, watch out for outflankers. If he's got 'em, stay away from the edges!
I have plenty of long range weapons that I put into bigger nids... but by turn two I am swamped. I've never had a game against nids where I've survived past turn 4. I don't get how there is balance LOL
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![[Post New]](/s/i/i.gif) 2012/06/27 14:19:24
Subject: Traitor guard and chaos marines - learning to paint and sculpt.
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Regular Dakkanaut
Melbourne, Australia
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Not been too busy, pictures ahoy!
Nurgle lord on bike, not done, but I'm liking it so far, the powersword could be better though I'm just so drained from all this plague marine stuff.
Another view
One more side
I have yet to really use these guys in game well, but I'm learning as I think their speed could be quite harsh against unsuspecting units.
Ogryns are getting the final steps, not to keen to paint these guys but I guess I cant escape any of it. I would like to rip out the gut plates though and just put more belly/wires and things in place as I feel they dont look that great.
I bought some 40mm bases a week ago for making objectives for games with mates, since no one else shows interest in it.
I actually LOVE this one, the rats came in handy that I got off a mate and I think the final product is fairly cool.
Ork objective
And lastly for today, the horsemen (rough riders), I have a long ways to go with these guys but I am so tired of painting green and tin bits ha.
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![[Post New]](/s/i/i.gif) 2012/06/27 20:48:01
Subject: Re:Traitor guard and chaos marines - learning to paint and sculpt.
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Longtime Dakkanaut
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Wow. Your conversions are really good! The Objective Markers are really cool, always enjoy seeing someone step up to that plate, doesn't seem to happen as much as it should.
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![[Post New]](/s/i/i.gif) 2012/06/28 23:53:02
Subject: Re:Traitor guard and chaos marines - learning to paint and sculpt.
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Regular Dakkanaut
Melbourne, Australia
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Skalk Bloodaxe wrote:Wow. Your conversions are really good! The Objective Markers are really cool, always enjoy seeing someone step up to that plate, doesn't seem to happen as much as it should.
Thanks. Objectives are fun, nothing is as interesting as a mini diorama that screams "I have no idea why our team needs to capture a busted drum of goop with a rat on it".
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![[Post New]](/s/i/i.gif) 2012/06/29 03:05:11
Subject: Traitor guard and chaos marines - learning to paint and sculpt.
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Decrepit Dakkanaut
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I love the objective markers! It doesn't matter what they are, and why we are fighting for it..those are not questions the infantryman is concerned with
If the General/boss says get it, we get it. Even those with a rat relieving himself on a barrel
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"dave you are the definition of old school..." -Viktor Von Domm My P&M Blog :
It's great how just adding a little iconography, and rivets of course, can make something look distinctly 40K-adamsouza
"Ah yes, the sound of riveting.....Swear word after swear word and the clinking of thrown tools" "Nope. It sucks do it again..."- mxwllmdr
"It puts together more terrain, or else it gets the hose again...-dangledorf2.0
"This is the Imperium, there is no peace, there are only rivets" -Vitruvian XVII
"I think rivets are the perfect solution to almost every problem"- Rawson
More buildings for the Building God! -Shasolenzabi
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![[Post New]](/s/i/i.gif) 2012/06/29 12:36:42
Subject: Traitor guard and chaos marines - learning to paint and sculpt.
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Grey Knight Purgator firing around corners
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enjoying your creativity and your scattered projects... it reminds me of something i do on the regular, subbed. Be back for more!
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(Click my Thread link, and the Inquisition will Virus Bomb your home world. i mean or... or do i?) (my Knights of Draigo Wip) |
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![[Post New]](/s/i/i.gif) 2012/06/29 13:41:14
Subject: Re:Traitor guard and chaos marines - learning to paint and sculpt.
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Monstrous Master Moulder
Longmeadow MA 25+ Trade Rep
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Good stuff, very nice use of bits. The terrain is fantastic, I just looked through the whole thread and you can see how your skills have progressed. Your Nids are very imaginative, I'd like to see more sometime.
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"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"
I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness. ADB |
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![[Post New]](/s/i/i.gif) 2012/06/30 12:44:51
Subject: Traitor guard and chaos marines - learning to paint and sculpt.
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Regular Dakkanaut
Melbourne, Australia
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dsteingass wrote:I love the objective markers! It doesn't matter what they are, and why we are fighting for it..those are not questions the infantryman is concerned with
If the General/boss says get it, we get it. Even those with a rat relieving himself on a barrel 
I guess this is true. Rats gets fat while brave men die.
Wh40kPicasso wrote:enjoying your creativity and your scattered projects... it reminds me of something i do on the regular, subbed. Be back for more!
Scattered is the only way to go, I'm kind of a little bit of a slump as almost everything on my to do list is finished.
Dez wrote:Good stuff, very nice use of bits. The terrain is fantastic, I just looked through the whole thread and you can see how your skills have progressed. Your Nids are very imaginative, I'd like to see more sometime.
I don't actually play nids, but I do enjoy the kits and hope to maybe get a hold of stuff to make a few special nid stuff soonish.
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![[Post New]](/s/i/i.gif) 2012/07/01 11:31:20
Subject: Traitor guard and chaos marines - learning to paint and sculpt.
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Grey Knight Purgator firing around corners
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Thats no good! It's always easy for me to come up with some other half baked scheme! Surely you will find more projects just around the corner.
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(Click my Thread link, and the Inquisition will Virus Bomb your home world. i mean or... or do i?) (my Knights of Draigo Wip) |
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![[Post New]](/s/i/i.gif) 2012/07/01 11:43:31
Subject: Traitor guard and chaos marines - learning to paint and sculpt.
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Nurgle Predator Driver with an Infestation
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My advice???
THIN YOUR PAINTS!!!
This is the /tg/ advice to always give. Also the day that chaos marines leave helmates and weapons on the ground its the day the tau get a codex update.
Also they dont burry people :/
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TOO MUCH CHAOS!!!
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![[Post New]](/s/i/i.gif) 2012/07/02 19:06:36
Subject: Traitor guard and chaos marines - learning to paint and sculpt.
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Longtime Dakkanaut
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Nurgle wrote:Also the day that chaos marines leave helmates and weapons on the ground its the day the tau get a codex update./
That's why they make excellent objective markers, they want that stuff back.
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![[Post New]](/s/i/i.gif) 2012/07/04 13:22:18
Subject: Traitor guard and chaos marines - learning to paint and sculpt.
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Regular Dakkanaut
Melbourne, Australia
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Wh40kPicasso wrote:Thats no good! It's always easy for me to come up with some other half baked scheme! Surely you will find more projects just around the corner. 
I am planning to get a few leman russ's just because I want to try my hand at being "that guy" with my guard and seeing how easy I can stomp things.
Skalk Bloodaxe wrote:Nurgle wrote:Also the day that chaos marines leave helmates and weapons on the ground its the day the tau get a codex update./
That's why they make excellent objective markers, they want that stuff back.
Chaos never get new stuff, so keeping the helmets is a very good way to avoid losses in the profit margin. Might make an objective with nothing but helmets.
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![[Post New]](/s/i/i.gif) 2012/07/05 21:24:47
Subject: Traitor guard and chaos marines - learning to paint and sculpt.
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Longtime Dakkanaut
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omgitsduane wrote:Chaos never get new stuff, so keeping the helmets is a very good way to avoid losses in the profit margin. Might make an objective with nothing but helmets.
That's perfect!
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![[Post New]](/s/i/i.gif) 2012/07/06 08:42:36
Subject: Traitor guard and chaos marines - learning to paint and sculpt.
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Regular Dakkanaut
Melbourne, Australia
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Skalk Bloodaxe wrote:omgitsduane wrote:Chaos never get new stuff, so keeping the helmets is a very good way to avoid losses in the profit margin. Might make an objective with nothing but helmets.
That's perfect!
I'll get around to that as soon as I get some other projects knocked out of the way first
Wish I could say I did the star on his banner, but I had a friend of mine do it cos I trust his skills.
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![[Post New]](/s/i/i.gif) 2012/07/09 14:14:48
Subject: Re:Traitor guard and chaos marines - learning to paint and sculpt.
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Longtime Dakkanaut
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That's a great looking squad, and there's no doubt that they have sworn their allegiance and dedication to the struggle against Imperial tyranny!
I am really excited about the core set coming out and the new Chaos Codex. I'm betting you are as well. Official Cult rules in 40K again!
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![[Post New]](/s/i/i.gif) 2012/07/12 00:54:20
Subject: Re:Traitor guard and chaos marines - learning to paint and sculpt.
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Regular Dakkanaut
Melbourne, Australia
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Skalk Bloodaxe wrote:That's a great looking squad, and there's no doubt that they have sworn their allegiance and dedication to the struggle against Imperial tyranny!
I am really excited about the core set coming out and the new Chaos Codex. I'm betting you are as well. Official Cult rules in 40K again!
I am excited too, cos lately I am getting STOMPED on by my mate, when we used to have fairly close games.
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![[Post New]](/s/i/i.gif) 2012/07/12 01:19:34
Subject: Traitor guard and chaos marines - learning to paint and sculpt.
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Grey Knight Purgator firing around corners
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Dont worry skalk and omgitsduane, The Might of the Imperial army and the Astartes will no doubt keep putting the taint of chaos scum and heretic xenos to the ground where it belongs! Also on fire if you were wondering, can't have a good kroot with no sausage? LOL anyway yeah it looks pretty good!
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(Click my Thread link, and the Inquisition will Virus Bomb your home world. i mean or... or do i?) (my Knights of Draigo Wip) |
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![[Post New]](/s/i/i.gif) 2012/07/12 08:55:27
Subject: Traitor guard and chaos marines - learning to paint and sculpt.
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Regular Dakkanaut
Melbourne, Australia
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Wh40kPicasso wrote:Dont worry skalk and omgitsduane, The Might of the Imperial army and the Astartes will no doubt keep putting the taint of chaos scum and heretic xenos to the ground where it belongs! Also on fire if you were wondering, can't have a good kroot with no sausage? LOL anyway yeah it looks pretty good! 
The might of the imperial army is probably one I'd be worried about. I have more luck fighting xenos than those frigging marines.
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![[Post New]](/s/i/i.gif) 2012/07/12 11:44:32
Subject: Traitor guard and chaos marines - learning to paint and sculpt.
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Grey Knight Purgator firing around corners
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I'm sure GW is working on a way to balance the powers that be to make the game more of strategy than big armor vs big guns.......... JUST KIDDING.....but seriously i'm sure that this new ally thing will even out most aspects of the game. Also it never hurts to have a well painted army to oooh and ahhh your opponents while you flank them and take them apart!  you know what they say " feint left and flank right and everything will come together in the middle." well at least thats my strategy! those traitor guards are lookin great though!
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(Click my Thread link, and the Inquisition will Virus Bomb your home world. i mean or... or do i?) (my Knights of Draigo Wip) |
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![[Post New]](/s/i/i.gif) 2012/07/12 15:26:39
Subject: Re:Traitor guard and chaos marines - learning to paint and sculpt.
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Longtime Dakkanaut
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I haven't fought against any Marines yet (lapdogs or otherwise) but I'd recommend Missile Launchers w/ Frags and put at least 1 Flamer in every unit. Forcing saves (even a 3+) will start dropping Marines.
A Demolisher will kill them dead. 2+ to wound and AP2. Buh-bye. And the awesome of that is even if you move 6" you can still hammer at them. Just don't scatter more than 3" and you're all set. A Battlecannon works pretty well, too. Doesn't hit quite as hard but you get decent range.
Also, focus on objectives. Even if he's killing your troops, if you are able to hold on to an objective you'll at least deny him a VP and maybe gain one for yourself. Try to get into Difficult Terrain and foce him to charge. You'll get a few hits in w/ his I1.
Put your TG into as large a blob as possible. He can only kill so many per turn.
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![[Post New]](/s/i/i.gif) 2012/07/12 20:24:31
Subject: Traitor guard and chaos marines - learning to paint and sculpt.
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Grey Knight Purgator firing around corners
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don't forget skalk that im a daemon hunter army fully equipped with my fair share of imperial guard and all the bells and whistles that come with it, and not to mention an unforseen ally perhaps?
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(Click my Thread link, and the Inquisition will Virus Bomb your home world. i mean or... or do i?) (my Knights of Draigo Wip) |
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![[Post New]](/s/i/i.gif) 2012/07/12 20:30:20
Subject: Re:Traitor guard and chaos marines - learning to paint and sculpt.
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Longtime Dakkanaut
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Yeah? Well... my toy soldier can beat up your toy soldier!
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![[Post New]](/s/i/i.gif) 2012/07/17 23:46:30
Subject: Traitor guard and chaos marines - learning to paint and sculpt.
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Regular Dakkanaut
Melbourne, Australia
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Ha you guys! Last game I played I was taken off the board entirely by turn 5, it was absolutely brutal. No plague marines, no princes, no oblits held up against the small bit of fire aimed their way.
I just finished reading fulgrim, and it's really wanted me to get some hobby side of things done that have been bugging me, so first off was the prince. He had so many things I didn't like about him that I felt painting him would actually be a waste of time, so I've taken down the armor on his legs with blade and sand paper, sculpted a more traditional marine shin piece, and added trim, as well as changing the position of the left arm because it bugged me and made him look like an ape. I also fixed the stuff I put in his wings cos I felt bad. Made the shoulder pads more interesting and lastly gave him a deformed gut worthy of the name nurgle.
Pictures aren't great but show what I have done, which is the important part. I hope to finish the last small details on him and then get to work painting. Shall be fun!
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![[Post New]](/s/i/i.gif) 2012/07/18 12:20:03
Subject: Re:Traitor guard and chaos marines - learning to paint and sculpt.
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Longtime Dakkanaut
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Daemon Prince is looking sick! I really like the putty work on the legs and torso.
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