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Made in us
Guard Heavy Weapon Crewman






Terra, United States, Indiana

Not saying that a 30/06 is a whole lot better now, in fact, bad example, the 5.56mm round, one from the 60s is much worse than it is today, my point is after 38000 years things will be incredibly improved

Rhinos, RHINOS, OUA ENEMIES HIDE IN METL BAWXES THE COWARDS, THE FEWLS, WE HNNNN..... we should take away....their metl bawxes. SIIIIIIIIIIIINNNNNNNNNNNNNNNNNNNDDDDDDDDDDDDDDRRRRRRRRRRRRRRIIIIIIIIIII  
   
Made in fi
Confessor Of Sins




Andrew1975 wrote:I'm saying that the blue print for the M2 browning and most brownings were laid out in the early 1900s 1911-1919 to be exact depending on model. They have changed little since, including ammunition. 30/06 has not drastically changed since 1908 unless you are using special match grade or something is my point.


And for those thinking about the 7.62x54R used in Russian sniper rifles to this day... the Tzar was about to discontinue the round as obsolete in the 1890s. ;-)

Thing is, while gun manufacturers like inventing new calibers people like to stick with those that work well enough. Every new caliber is a solution is search of a problem, and we already have plenty of proven solutions on the market.
   
Made in us
Longtime Dakkanaut





Well, a lucky guardsman with a rusty bayonet can kill one in game. A 3+ ain't all that.
   
Made in us
Irked Necron Immortal




30 men with flashlights at close range should be enough.
   
Made in gb
Unshakeable Grey Knight Land Raider Pilot





United Kingdom

A Nuke.
   
Made in gb
Sniping Hexa





SW UK

TheFatElf wrote:A Nuke.


Have you seen the beginning of the original Space Marine trailer?

Inquisitor_Syphonious wrote:All I can say is... thank you vodo40k...

Zweischneid wrote:No way man. A Space Marine in itself is scary. But a Marine WITHOUT helmet wears at least 3-times as much plot-armour as a Marine with helmet. And heaven forbid if the Marine would also happen to have an intimidating looking, vertical scar. Then you're surly boned. Those guys are the worst. Not a chance I'd say.

 
   
Made in rs
Resolute Ultramarine Honor Guard





Holy Terra

vodo40k wrote:
TheFatElf wrote:A Nuke.


Have you seen the beginning of the original Space Marine trailer?


That was far away, he meant a nuke hitting Marine's armor and explodes.

But like my friend said: If you want to kill a Space Marine tie him up to the star, wait for a Star to became Supernova and then collect the peaces.

For Emperor and Imperium!!!!
None shall stand against the Crusade of the Righteous!!!
Kanluwen wrote: "I like the Tau. I just don't like people misconstruing things to say that it means that they're somehow a huge galactic threat. They're not. They're a threat to the Imperium of Man like sharks are a threat to the US Army."
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Viersche wrote:
Abadabadoobaddon wrote:
the Emperor might be the greatest psyker that ever lived, but he doesn't have the specialized training that a Grey Knight has. Also he doesn't have a Grey Knight's unshakable faith in the Emperor.


The Emperor doesn't have a GKs unshakable faith in the Emperor which is....basically himself?

Ronin wrote:

"Brother Coa (and the OP Tadashi) is like, the biggest IoM fanboy I can think of here. It's like he IS from the Imperium, sent back in time and across dimensions."

 
   
Made in gb
Battlefortress Driver with Krusha Wheel




...urrrr... I dunno

Most guns could, if you were very lucky with them.
Hell, aim for his eye-lenses with a rifle and you may get a bullet through into his brain.
"Hard to kill" doesn't mean "Invincible."

Melissia wrote:Stopping power IS a deterrent. The bigger a hole you put in them the more deterred they are.

Waaagh! Gorskar = 2050pts
Iron Warriors VII Company = 1850pts
Fjälnir Ironfist's Great Company = 1800pts
Guflag's Mercenary Ogres = 2000pts
 
   
Made in ie
Mutated Chosen Chaos Marine





A pointy stick, if you knew where to aim.

Arguing with some people is like playing chess with a pigeon. You can play the best chess in the world, but at the end of the day the pigeon will still knock all the pieces off the board and then gak all over it. 
   
Made in us
Shepherd





Most anti tank would and so would most heavy bomb payloads.

The enemy of my enemy is a bastard so lets kill him too.


 
   
Made in gb
Fixture of Dakka







Durza wrote:A pointy stick, if you knew where to aim.


No, that's how you kill Eldar Grav Tanks.
   
Made in gb
Sniping Hexa





SW UK

Brother Coa wrote:
vodo40k wrote:
TheFatElf wrote:A Nuke.


Have you seen the beginning of the original Space Marine trailer?


That was far away, he meant a nuke hitting Marine's armor and explodes.

But like my friend said: If you want to kill a Space Marine tie him up to the star, wait for a Star to became Supernova and then collect the peaces.


Then yes, no question.

Inquisitor_Syphonious wrote:All I can say is... thank you vodo40k...

Zweischneid wrote:No way man. A Space Marine in itself is scary. But a Marine WITHOUT helmet wears at least 3-times as much plot-armour as a Marine with helmet. And heaven forbid if the Marine would also happen to have an intimidating looking, vertical scar. Then you're surly boned. Those guys are the worst. Not a chance I'd say.

 
   
Made in us
Long-Range Ultramarine Land Speeder Pilot





USA - New York

I dunno, I think people are giving Space Marines a bit too much credit... They're tough but they're not gods. Depending on what fluff you go with they're capable of wounds through the torso you can see through, or they die from a lucky shot in the soft armor of their joints. A large caliber rifle with a trained marksman, aiming at soft armor like the neck or eyes I feel would be sufficient.

4000pts  
   
Made in us
Lone Wolf Sentinel Pilot





Fort Benning, Georgia

AtariAssasin wrote:I dunno, I think people are giving Space Marines a bit too much credit... They're tough but they're not gods. Depending on what fluff you go with they're capable of wounds through the torso you can see through, or they die from a lucky shot in the soft armor of their joints. A large caliber rifle with a trained marksman, aiming at soft armor like the neck or eyes I feel would be sufficient.


I also think that people are giving them way too much. Their armor is strong, yes I'll conceed that point. But many of you are saying that weapons that can shoot through modern tanks, or go through four people at once would just bounce off/ stun one of these guys. Think about it, if they couldn't be killed by direct 50 cal shots, tank rounds, or a myriad of other lethal modern weapons; then what hope does any army have of defeating a space marine squad, let alone an entire company.

If a bolt pistol can explode the head of a helmated astartes, then a 40mm grenade can surely do the same.

And by the way, a rifle can only be improved so much before it reaches its maximum potential. Which I would argue we are close to today.
   
Made in us
Shepherd





I am not sure about the maxing out rifles but maybe moving to new designs of guns and ammo. Originally it was thought snipers had reached their max range but Barret developed a round to have the same punch but at almost twice the distance accurately. I think it all depends on the creativity of the gun developers. But one thing is certain, we are much better at killing things then protecting them ie body armor etc.

The enemy of my enemy is a bastard so lets kill him too.


 
   
Made in us
Dakka Veteran




The problems in killing a Marine are less the armour (bolters can penetrate and they aren't exactly heavy weapons and with multiple hits can penetrate or injure armour if the shots are tightly spaced and at close enough range.) in that the shot has to be definitely incapacitating or lethal. With their pain tolerance, organ redundancy, regenerative abilities and rapid clotting of wounds they're very hard to decisively injure by a good many weapons. Armour makes that harder as it (and the fused ribs and the black carapace) cover the vital organs. Add to that Space Marine speed and reactions (which makes it hard to draw a bead on them) and any available cover and they can be very hard to kill. On top of that, they often deploy in ways that protect them until they are close up with the enemy (Thunderhawk, drop pod, or Rhino) which can reduce the time the enemy has to engage them.

In theory any weapon can kill a marine if it hits in the right location and in the right way (pointy sticks, primitive weapons, etc. - it's all happened at least once - even the pointy stick even if it was a wooden spear.) but the difference is it relied on hitting a weak spot generaly in the head/neck region (which is about the only 'guaranteed kill' zone if you can hit it) and a good deal of luck. In most cases a Marine isn't going to just sit still and let the enemy pick them off. But it tells us that if you aim right you could probably kill them with any weapon (EG shooting for the neck) - its only a matter of number of shots/kind of gun and ammo. Volume of fire can of course do it too, but the armour/agility/redudancy makes that the less efficient road, especially if the Marine starts in close. (more likely is you incapacitate them by crippling the legs or something, although even then the Marine is going to crawl his way towards you if he's dead set on killing you.)

This message was edited 1 time. Last update was at 2012/01/30 20:37:36


 
   
Made in us
Guard Heavy Weapon Crewman




Let's see, the average trained man with a bayonetted assault rifle regardless of actual caliber...
Let's assume an assault rifle is like the Autogun.
The Autogun, according to *several* Forgeworld books and some Black Library fluff, is a very loose category for a wide range of weapons between 5.56 brass and heavy-caliber stubbers with HEAP rounds. And they are ultimately just equivalent to Lasguns stat-wise.
That means that a trained modern soldier has something equivalent to the chance of a guardsman to take down the Marine. So a roughly 5.5% chance per bullet salvo/bayonet stab of incapacitating a Space Marine. After the incapacitation, obviously, a kill is easy to confirm.

Where does 5.5% come from?
Let's assume there is a weapon that always kills every man and never misses. It has a 100% chance of killing a Marine.
A trained guardsman with a lasgun has a 50% chance of hitting per salvo, so ignoring fortitude and armor he has a 50% chance.
Now, a lasgun has a one in three chance of actually doing something worthwhile. That 50% chance is now 16.66%, or a 1/6 chance.
Now, the armor has a two thirds chance to stop it (that's your super-invulnerable ultra-OP tank armor of fanboy doom, people, a 66.66% chance of stopping the average bullet). The 1/6 chance becomes a 1/18 chance.
100/18=5.55555~, round to 5.5.

We know that small arms fire CAN and WILL wound and kill a Space Marine from various forms of fluff, and the actual games (which one? ALL OF THEM!), but this USUALLY requires very large numbers. Usually. We can find fluff examples in both directions, so let's try to assume that the fluff is meant to SOMEWHAT follow what we see in the various games. Seems more sane that way.


There you have it. No ultra-invulnerable mega-dega-super-duper-special armor that laughs at your puny rifles and lets the Marine pull his willy out and wave it at your silly mortar strikes.
Just keep shooting and you'll eventually hit something vital enough that the Marine drops and is unable to keep fighting. The kill is easy to do after that.

People really do overestimate marine armor. Guess it's to be expected, with how GW themselves seem to want to have their cake and eat it.
But when every game, the only movie, and a whole lot of fluff all show that small arms fire will suffice?
I have to assume that small arms fire will, in fact, suffice.

Only those who don't understand statistics claim that mathhammer has no merit. 
   
Made in us
Regular Dakkanaut






Ignatius wrote:
AtariAssasin wrote:I dunno, I think people are giving Space Marines a bit too much credit... They're tough but they're not gods. Depending on what fluff you go with they're capable of wounds through the torso you can see through, or they die from a lucky shot in the soft armor of their joints. A large caliber rifle with a trained marksman, aiming at soft armor like the neck or eyes I feel would be sufficient.


I also think that people are giving them way too much. Their armor is strong, yes I'll conceed that point. But many of you are saying that weapons that can shoot through modern tanks, or go through four people at once would just bounce off/ stun one of these guys. Think about it, if they couldn't be killed by direct 50 cal shots, tank rounds, or a myriad of other lethal modern weapons; then what hope does any army have of defeating a space marine squad, let alone an entire company.

If a bolt pistol can explode the head of a helmated astartes, then a 40mm grenade can surely do the same.

And by the way, a rifle can only be improved so much before it reaches its maximum potential. Which I would argue we are close to today.


Science fiction power armor goes a long way. Ceramite is pretty stout stuff. It's bad enough to deflect gauss weaponry at times.

   
Made in gb
Battlefortress Driver with Krusha Wheel




...urrrr... I dunno

And yet ork weapons, which are essentially just extreme-caliber versions of the guns of today, can and do kill Marines all the time.
Hell, even Grot blasters do it on occasion.

Basically, there's altogether too much overestimation in here.

Melissia wrote:Stopping power IS a deterrent. The bigger a hole you put in them the more deterred they are.

Waaagh! Gorskar = 2050pts
Iron Warriors VII Company = 1850pts
Fjälnir Ironfist's Great Company = 1800pts
Guflag's Mercenary Ogres = 2000pts
 
   
Made in us
Regular Dakkanaut






Of course. It's not invincible. That's already been covered.

   
Made in gb
Battlefortress Driver with Krusha Wheel




...urrrr... I dunno

IronSnake wrote:Of course. It's not invincible. That's already been covered.


Indeed, I'm just saying that some of the assumptions people are making in the thread are pretty impressive. Seems there's enough people saying "that's ridiculous" to balance it out, though.

Melissia wrote:Stopping power IS a deterrent. The bigger a hole you put in them the more deterred they are.

Waaagh! Gorskar = 2050pts
Iron Warriors VII Company = 1850pts
Fjälnir Ironfist's Great Company = 1800pts
Guflag's Mercenary Ogres = 2000pts
 
   
Made in us
Automated Rubric Marine of Tzeentch




Milwaukee, Wisconsin

When shooting down a space marine, there are only 2 effective ways to do it in my opinion. 1 way is just a hail of fire, even a space marine cannot weather hundreds to thousands of bullets, all the weak points will be hit, and he will be incapacitated and eventually killed. The other option is missile weapons. Missiles would be effective because you could fire multiples, the first one to stagger and injure, the second missile to kill. A missile will blow the marine to pieces, a direct hit with a predator will be lethal, it comes from above, destroying the armour and the body inside, shrapnel may be ineffective but shock and explosive damage will kill.

 
   
Made in us
Fixture of Dakka





Any weapon given the right opportunity will do the trick.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
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Road-Raging Blood Angel Biker






[CLASSIFIED]

Hmmm very interesting. considering the training, the surgicly implanted implants and the armour with all is shenaingins, you better make the first shot a good one, because if you dont kill him out right your really just going to have a 8ft tall really pissed off tank trying to kill you. considering space marines can survive the void of space, the crushing depth of the ocean and the loss of half of their face, killing a marine would be harder than what one would expect



in Inquisitor, a Space Marine can take a krak grenade, pull out the pin, eat the grenade, throw the pin, and the thrown pin will actually kill a normal man, whereas the Space Marine won't even have indigestion. This has actually happened in a game. Hell, a marine can throw his bolt shells and do more damage than by shooting his boltgun 
   
Made in ie
Hallowed Canoness




Ireland

redkommando wrote:because if you dont kill him out right your really just going to have a 8ft tall really pissed off tank trying to kill you.
Maybe he'll be alright if he's only challenging GW's 7 feet tall Marines. I heard they aren't quite as invincible as the 8 or 9 feet types in some novels.
   
Made in us
Longtime Dakkanaut





If the joints are flexible enough for a very strong human to move, then the joints will shift enough with a pressure wave of an explosion to hurt what's behind them. Soft spots will deform in a pressure wave and injure/kill the space marine.

If any part of the armor is described as "soft" by human standards, then a pressure wave will sufficiently deform it to reach the flesh regardless of its tensile strength.

This message was edited 1 time. Last update was at 2012/01/31 21:38:37


 
   
Made in es
Stalwart Tribune





La Coruna, Spain

What about some rounds for the gun of an A-10 Thunderbolt II? That thing is big enough for not needing missiles for taking down tanks...
   
Made in us
Consigned to the Grim Darkness





USA

The GAU 8/A Avenger (the main gun of the A-10 Thunderbolt II) would liquefy a Marine and tear his armor apart like an empty beer can.

This message was edited 1 time. Last update was at 2012/01/31 23:36:34


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Fixture of Dakka







I've got to say, I think 40k has always got to 'win' in these sort of discussions. Whether it's Space Marines V The US Marines, or The Imperium V The Federation.

Basically, the 40k universe will (almost) always win out, simply because, it is just that over the top.

The story, the background, the characters, the spaceships, the cities, the heroes and villains, they are just that far out there. And, to be honest, pretty much, that's why many people find it fun.

The only time I've ever really reached the same level of OTTness in a Sci Fi discussion is in a conversation about Dr Who and the Daleks...
   
Made in us
Daemonic Dreadnought






AL

This isn't Space Marine vs anyone, this is simply, as stated in the thread title, what modern weapons could kill a Space Marine?

Gods? There are no gods. Merely existences, obstacles to overcome.

"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB 
   
 
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