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![[Post New]](/s/i/i.gif) 2009/07/16 15:06:55
Subject: Fixing CSM Khrone
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Brainy Zoanthrope
Chesapeake, VA / D.C. area
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So i had this Khrone army mainly in 3rd edition and play some of it in 4th addition. So i have been told by some friends what i used to run isn't that good with the new rules. So I am curious as to how to fix it. I have a few guess to make about what to do.
Demone Prince mark of Slaanesh Lash, wings
Demone Prince mark of Slaanesh Lash, wings
Khrone Berzerkers squad of 8 in a rhino?
Khrone Berzerkers squad of 8 in a rhino?
Khrone Berzerker squad of 8?
Bloodletters squad of 8
Bloodletters squad of 8 or 12? behind the rhinos?
Oblits 3
Oblits 3
Defiler
I also have have a dreadnought, and two juggerknauts, Bloodthrister and a beautiful khrone demon prince.. I have a lot more bezerkers that i could use as well, i think about 40 of them. I think i have a total of 40 khrone berzerks.I don't know if they are worth using with the news rules. I normally play 1850-2000 points games. Would something like this stand a chance? I see a lot of people run those two types of demon princes. I don't want to buy more troopos but i don't mind buying some oblits and a rhino. With the new rules.
Also does khrone still use the holy number of 8? do they still do the number thing for summoning demons?
Please give me some advice. As to how to make a khrone army work!
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4000 all painted
Tau 3000 paints base coated
Tyranids 16k - 75% painted
Orks - 5000k - 30% painted? |
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![[Post New]](/s/i/i.gif) 2009/07/16 15:22:55
Subject: Re:Fixing CSM Khrone
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Wraith
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So... you used to have a largely Khorne-themed army of pain. Now you've turned it into the "everyone uses this because it works and is amazingly repetitive" dual lash 3x3 oblits. So you're keeping Khorne theme alive by having Berserkers instead of Plague Marines? If you're going to change your army to such a degree as to taking dual winged lash princes and 3x3 oblits in the name of competitiveness, just drop the few Berserkers you have left and call them Plague Marines with plasma guns. There is no more holy number of 8 or summoning in the manner you're thinking. Read up on the newest CSM book, many things have changed for better or worse regarding them. If you're still wanting Berserkers and a Khorne theme, I'd look into Land Raiders, Kharne, Termies, etc. to do it. Chaos Dreads with CCWs and a Heavy Flamer will work lovely too, just don't be within 8" of it with troops if it goes crazy and shoots its flamer. No, a pure Khorne army will not be the most cutthroat competitive list around. However, I'd personally find it more fun and you can still do pretty well against most lists.
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This message was edited 1 time. Last update was at 2009/07/19 16:31:12
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![[Post New]](/s/i/i.gif) 2009/07/16 15:42:00
Subject: Re:Fixing CSM Khrone
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Brainy Zoanthrope
Chesapeake, VA / D.C. area
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What if i use khrone demon prince and khrane? is a khrone demon prince good and worth taking? Should I use the dreadnaught in a drop pod or just have him march across the field? what are dreads considered these days elites? I dont have the new codex yet as you can tell, but am getting one shortly.
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4000 all painted
Tau 3000 paints base coated
Tyranids 16k - 75% painted
Orks - 5000k - 30% painted? |
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![[Post New]](/s/i/i.gif) 2009/07/16 16:33:15
Subject: Fixing CSM Khrone
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Crazed Spirit of the Defiler
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Khorne DPs are cheap and ok but nowhere near as good as a Warptime Prince.
If you wanna stay fluffy take Khorne ones, if you dont care, make them nurgle.
With 40 zerkers I would take 5 units of 8 in rhinos or add LRs.
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![[Post New]](/s/i/i.gif) 2009/07/16 16:43:15
Subject: Re:Fixing CSM Khrone
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Brainy Zoanthrope
Chesapeake, VA / D.C. area
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I don't have any opinoin on what kind of DP i use, i just need to be able to beat my friends who uses a mech gaurd list, orks, and mech eldar.
if i were to use the 5 squads of 8 what would you suggest dropping out of the list or could i fit thsoe rhinos in with the 6 oblits and deflier.
thanks for the advice guys
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4000 all painted
Tau 3000 paints base coated
Tyranids 16k - 75% painted
Orks - 5000k - 30% painted? |
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![[Post New]](/s/i/i.gif) 2009/07/16 16:47:14
Subject: Fixing CSM Khrone
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Banelord Titan Princeps of Khorne
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http://www.dakkadakka.com/dakkaforum/posts/list/247183.page
My take on Khorne in 5th! Basically, Mech up with alot of Rhino's and berzerkers, and bring some extra guns to pop the enemy's transports so you can get to the gooey troops.
Also, multiple CC dreads are cheap and fun.
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![[Post New]](/s/i/i.gif) 2009/07/16 17:10:58
Subject: Fixing CSM Khrone
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Brainy Zoanthrope
Chesapeake, VA / D.C. area
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is one chaos dread worth running, or is it better to run at least two? i only have one and don't really want to buy another
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4000 all painted
Tau 3000 paints base coated
Tyranids 16k - 75% painted
Orks - 5000k - 30% painted? |
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![[Post New]](/s/i/i.gif) 2009/07/16 17:21:50
Subject: Re:Fixing CSM Khrone
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Wraith
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acreedon wrote:is one chaos dread worth running, or is it better to run at least two? i only have one and don't really want to buy another
Like all great things in 40k, redundancy is key. If you were going to field them, I'd go with two. If you wanted, you could buy an AoBR dread for pretty cheap and convert it into a khorne dread, or just buy someone else's used dreadnought on eBay or some such.
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![[Post New]](/s/i/i.gif) 2009/07/16 18:22:46
Subject: Fixing CSM Khrone
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Brainy Zoanthrope
Chesapeake, VA / D.C. area
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Ill give it shot
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4000 all painted
Tau 3000 paints base coated
Tyranids 16k - 75% painted
Orks - 5000k - 30% painted? |
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![[Post New]](/s/i/i.gif) 2009/07/16 18:28:57
Subject: Fixing CSM Khrone
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Eternally-Stimulated Slaanesh Dreadnought
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And since no one corrected you but it was driving me CRAZY.... KHORNE, NOT KHRONE
K-H-O-R-N-E
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I have a love /hate relationship with anything green. |
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![[Post New]](/s/i/i.gif) 2009/07/16 19:04:25
Subject: Fixing CSM Khrone
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Grisly Ghost Ark Driver
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You really need to get the CSM codex, this will help you and also let you form your own idea. But if you want to go Khorne, berzerkers in either rhinos are LRs works pretty well.
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Falcon Punch!
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![[Post New]](/s/i/i.gif) 2009/07/16 19:14:56
Subject: Fixing CSM Khrone
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Brainy Zoanthrope
Chesapeake, VA / D.C. area
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Deuce11 wrote:And since no one corrected you but it was driving me CRAZY.... KHORNE, NOT KHRONE
K-H-O-R-N-E
I was waiting for someone to comment on that... lewl
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4000 all painted
Tau 3000 paints base coated
Tyranids 16k - 75% painted
Orks - 5000k - 30% painted? |
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![[Post New]](/s/i/i.gif) 2009/07/16 19:32:57
Subject: Fixing CSM Khrone
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Fixture of Dakka
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Ok, 'zerkers are ok with maybe 1 or 2 squads as support. They suck as your only troops. Throw some basic Chaos Marines as they have just as much protection as Berzerkers and cost less, plus actually have bolters and Meltaguns (which you *NEED*). A squad like so:
CSM x10 - 255
Icon of Chaos Glory, 2x Meltaguns, Champ w/Powerfist, Rhino
Two of those give you a decent troop core and can take on most anything in the game.
Daemon Princes keep looking like Khorne and just give them Warptime. Just because a fictional gods name is printed next a power doesn't mean you have to follow it that way. Or just run them with Lash, either way. Be sure they have cover first turn.
Lesser Daemons I'd only have one squad of to hold objectives, 8 is fine. The summmoned Greater Daemon plus two Daemon Princes would be awesome at this points level.
Heavy support looks awesome, don't let anyone bring you down on Oblitz.
The most recent codex was written to mix and match, so only taking Khorne units, you ignore 3/4 of your options, which is really, really stupid. Don't be afraid of the fluff mongers.
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Worship me. |
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![[Post New]](/s/i/i.gif) 2009/07/16 20:22:12
Subject: Re:Fixing CSM Khrone
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Brainy Zoanthrope
Chesapeake, VA / D.C. area
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Thanks man. Im going to be commindeering a codex very soon from someone who used to play.
Can you have 2 demone princes and a greater demon??? Or did i just read that wrong. If you can what do greater demons count as?
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4000 all painted
Tau 3000 paints base coated
Tyranids 16k - 75% painted
Orks - 5000k - 30% painted? |
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![[Post New]](/s/i/i.gif) 2009/07/16 22:08:21
Subject: Re:Fixing CSM Khrone
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Grisly Ghost Ark Driver
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acreedon wrote:Thanks man. Im going to be commindeering a codex very soon from someone who used to play.
Can you have 2 demone princes and a greater demon??? Or did i just read that wrong. If you can what do greater demons count as?
Yes you can. Its really fun to do this.
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Falcon Punch!
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![[Post New]](/s/i/i.gif) 2009/07/16 22:14:16
Subject: Fixing CSM Khrone
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Fixture of Dakka
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Greater Daemons count as a generic "Summoned Greater Daemon" that occupies no force Organization slots but is otherwise considered an HQ choice. Your 'thirst loses his wings, but ha WS8, S6, T6, 4 Wounds and a 4+ Invuln and is fearless. They come into play from Reserves every game by possessing an aspiring champ, lord or sorcerer (so they cost 100 points + the cost of what was sacrificed). Lesser Daemons are now generically called just that and have a CSM statline minus the guns and power armour (with 5+ Invuln), are fearless and cost 13 points and come in from Reserves off your icons. I advise you, do NOT get caught up in the flashy stuff. Look and see how valuable each unit really is before choosing it.
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This message was edited 1 time. Last update was at 2009/07/16 22:15:46
Worship me. |
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![[Post New]](/s/i/i.gif) 2009/07/17 01:25:36
Subject: Fixing CSM Khrone
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Brainy Zoanthrope
Chesapeake, VA / D.C. area
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Wow... intersting.
2 demon princes and a greater daemon. a bunch of khorne in rhinos. Oblits and a defiler this looks to be very promising and like i wont have to buy to much to fix it.
Demone Prince mark of Slaanesh Lash, wings
Demone Prince mark of Slaanesh Lash, wings
Great demon of Khorne
Khorne Berzerkers squad of 8 in a rhino
Khrone Berzerkers squad of 8 in a rhino
Khorne Berzerkers squad of 8 in a rhino
Oblits 3
Oblits 3
Defiler
The rest would be dreads. assuming i have the points. All i would have to buy is two demon princes and 3 oblits.
Thanks guys
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4000 all painted
Tau 3000 paints base coated
Tyranids 16k - 75% painted
Orks - 5000k - 30% painted? |
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![[Post New]](/s/i/i.gif) 2009/07/17 02:48:38
Subject: Fixing CSM Khrone
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Grisly Ghost Ark Driver
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Oblits aren't very Khorny...but still a good choice.
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Falcon Punch!
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![[Post New]](/s/i/i.gif) 2009/07/18 14:04:01
Subject: Fixing CSM Khrone
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Banelord Titan Princeps of Khorne
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Khorne used to be the lord of war and martial pride gone bad just as much as he was the patron of senseless slaughter. The old fluff for the chaos gods made them all the more sinister because they were multi-faceted, and it seemed that all paths led to eventual damnation. (Making all hope even that much bleaker for reality.)
Now, however, the fluff has painted all the chaos gods as extremely one dimensional, and I personally think it does a disservice to the background. The eight pointed star signalled despair in that even the most righteous could tread the path of damnation and they wouldn't even know it. Pride leads to Tyranny and all that.
In any case, as the patron god of war, destruction and bloodshed, and his infamous tagline, "Khorne cares not from where the blood flows, only that it does," means that any art of war and deathbringing is A-ok in his book.
So that said, I'd say oblits are very Khorney.
Also, small units of deepstriking terminators with combi-meltas can also help open up some vehicles before your 'zerkers get a charge in.
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![[Post New]](/s/i/i.gif) 2009/07/18 21:43:37
Subject: Fixing CSM Khrone
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Arch Magos w/ 4 Meg of RAM
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Those Lash Princes still make me cringe. Khorne hates Slaanesh, and although Lash would have good synergy with every unit in this list, more killy DPs would be better. The Oblits are going to be too busy cracking transports to use their plasmacannons with Lash, and the Defiler is going to be in CC. Warptimed, Winged Daemon Princes are going to give you more hitting power than Slaaneshi DPs, and you want that because you need more units that are able to go toe to toe with other MCs.
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![[Post New]](/s/i/i.gif) 2009/07/20 16:06:16
Subject: Fixing CSM Khrone
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Banelord Titan Princeps of Khorne
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DarkHound wrote:Those Lash Princes still make me cringe. Khorne hates Slaanesh, and although Lash would have good synergy with every unit in this list, more killy DPs would be better. The Oblits are going to be too busy cracking transports to use their plasmacannons with Lash, and the Defiler is going to be in CC. Warptimed, Winged Daemon Princes are going to give you more hitting power than Slaaneshi DPs, and you want that because you need more units that are able to go toe to toe with other MCs.
Well, with counts as, the Lash can be "Khornes lash of killyness" or whatever. I mean, bloodthirsters even have a whip anyway, and it counts as a plasma pistol! (Deathstrike)
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![[Post New]](/s/i/i.gif) 2009/07/20 20:58:03
Subject: Fixing CSM Khrone
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Arch Magos w/ 4 Meg of RAM
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And I'm supposed to be the proponent of counts-as. Still, it hurts a bit, and I think the list would be better with Warp-timed Daemon Princes than Lash Princes. While Lash princes are annoying, Warptimed DPs are a threat.
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![[Post New]](/s/i/i.gif) 2009/07/20 21:27:31
Subject: Fixing CSM Khrone
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Brainy Zoanthrope
Chesapeake, VA / D.C. area
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i like warptime more as well now that someone told me what that is.
The whole point of this list to salvage what my old khorne army so it doesn't just sit in a case. This way i only have to pick up a rhino and 3 oblits and a demon prince and im good to go
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4000 all painted
Tau 3000 paints base coated
Tyranids 16k - 75% painted
Orks - 5000k - 30% painted? |
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![[Post New]](/s/i/i.gif) 2009/07/20 22:41:03
Subject: Re:Fixing CSM Khrone
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Devestating Grey Knight Dreadknight
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The most important thing I can tell you is to never put berzerkers in a rhino. They can not assault the turn they are disembarked and therefore will be shot to hell or assaulted themselves. They are great on the charge but recieving a charge they are just okay. If you deny them their charge you are dening them their +1S and +1 I. Put those boys in LRs and send them off to collect some skulls!
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DQ:70+S++G+M-B+I+Pw40k93+ID++A+/eWD156R++T(T)DM++
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![[Post New]](/s/i/i.gif) 2009/07/20 23:19:12
Subject: Fixing CSM Khrone
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Arch Magos w/ 4 Meg of RAM
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Yeah, Khorne Berserkers take some pampering. They are elites that take up a troop slot. Khorne Marked CSM are better objective holders/troops. Personally, I'd run a list like this:
Demone Prince, Wings, Warptime
Demone Prince, Wings, Warptime
Great Daemon
10 CSM, Aspiring Champion, Powerfist, Flamer, Missile Launcher, MoK, Rhino
10 CSM, Aspiring Champion, Powerfist, Flamer, Missile Launcher, MoK, Rhino
8 Khorne Berzerkers, Aspiring Champion, Powerfist
Landraider, Possession
Oblits 3
Defiler, Havoc Launcher, CCW
I didn't do the math on the points, as I am not certain what range your original list is. CSM move up to take objectives and provide fire support (Flamer for going in, Missile Launcher for firing out). The Berserkers in the Landraider want to take the Daemon Princes and Defiler and hit the majority of the enemy. The Berserkers claim the objective when the dust settles.
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