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![[Post New]](/s/i/i.gif) 2010/11/28 21:09:37
Subject: Re:Dunedin 51st Division Recon Battlegroup - Stalker WIPs 28/11/10
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Fixture of Dakka
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Those guys are looking great with the paint on.  The source lighting works for me, maybe a couple of edges need softening, but hey, the last time I tried it all I got was what appeared to be a mini painted with poor brush control
Weathering looks pretty good too, especially on the feet.
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![[Post New]](/s/i/i.gif) 2010/11/29 20:03:01
Subject: Dunedin 51st Division Recon Battlegroup - Stalker WIPs 28/11/10
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Leader of the Sept
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Thanks guys. I'm certainly happier with the weathering than with the source lighting, but its done now so I don;t need to worry about it any more
Now I just need time to finish the bases before moving back onto either my stalled destroyer or the Baneblade
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2010/12/20 22:33:09
Subject: Re:Dunedin 51st Division Recon Battlegroup - Stalker WIPs 28/11/10
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Leader of the Sept
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The basing of the Stalkers will have to wait until it stops snowing so I can varnish the little blighters... So until that happens, they get to hang about on the bench as I footle along with my Destroyer mod. Based on a Russ I salvaged from e-bay and tried my hand at paint stripping on. Not sure if I'll ever do that again with a pastic model... Too expensive on dettol and rather stinky! But anyway I'm actually getting somewhere with the thing now. Some WIPs cross posted from the P&M thread. The main work has been the side skirts and the main weapon. The textured plates are supposed to be removable ablative armour inserts, hence the regular bolt holes in each piece. Varying levels of battle damage have been added to the plates from shiny new to rather decrepit. I'm hoping I can pull off a faded paint effect on the older plates (assuming paint sticks to any of it after all that dettol  ). The barrel I am happy with, although the dimensions do not appear to be to everyone's tastes  The cooling fins were an idea I wanted to emphasize and again may be a little larger than strictly necessary. Having said that I like to think of them as being multiply redundant and efficiently oversized First a few pics of the thing comes together with its various plasticard bits. As I was going to be magnetizing the barrel for easy storage I decided to fiddle about with a Weapon Destroyed marker as well. And then a couple with a bit of extra cable detailing on the barrel. And a couple more of the destroyed barrel with the fabric cover around the joint to the hull GSed in. This was my first time to apply vaseline to the GS as I worked it and I rather like the results. Makes it even easier to work with, even with colour shapers as tools Also added some spent shell casings to the top hull. they are a little big compared to the shells in the heavy stubber ammo box, but I'm hoping no-one notices when the paint is on
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This message was edited 1 time. Last update was at 2010/12/20 22:34:07
Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2010/12/20 23:00:54
Subject: Dunedin 51st Division Recon Battlegroup - Destroyer WIPs 20/12/10
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Stabbin' Skarboy
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Lovely destroyer!
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monkeytroll wrote:
In the grim darkness of the future there is only boar.
Waagh Nazdreg!
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![[Post New]](/s/i/i.gif) 2010/12/20 23:19:49
Subject: Dunedin 51st Division Recon Battlegroup - Destroyer WIPs 20/12/10
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Longtime Dakkanaut
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Looks promising!!
I'm not too sold on the weapon cannon, it seems a bit large for a laser destroyer (but I may be wrong), and the fins are too thin to my taste.
The battle damage on the extra armour is awesome!! I just think you could add some more details on the great plasticard sheet (rivets, battle damage, etc...), and it'd be perfect!
Also, don't worry about the stubber spent shells, they usually are that big!
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My WiP -affiliated Traitors - War on Tranch : Renegades
The World Tree's offsprings - Various WIPs : Skavens, Tzeentch & Nurgle CSMs, Marine Swap
My first tutorial - Object Source Lighting
What will I achieve in 7 months? : Radio Omid is online
"Squat Hulk- in space no one knows you no longer exist." - Gitzbitah
"Now you're just being silly, everyone knows red paint tastes fasta." - monkeytroll
"Both servers are on different continents so space meteors or thermonuclear war will not be enough take out dakka hopefully." - legoburner
Please remember to tick the "Disable Voting" box, if the pics you are uploading do not deserve votes (ie. early WIP, blurry pics, batreps, ...) Thanks in advance. |
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![[Post New]](/s/i/i.gif) 2010/12/20 23:59:38
Subject: Dunedin 51st Division Recon Battlegroup - Destroyer WIPs 20/12/10
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Leader of the Sept
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Thanks guys.
@Yggdrasil - I checked out the Forgeworld piece and I think the diameter is about the same, but I think my one is a bit stumpier.
Rivets are a reasonable idea, but I have yet to come up with a favoured solution. I have some GS sausages that could provide rivets, but I don't want to over-rivet  A project for after christmas, perchance.
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2010/12/21 00:31:36
Subject: Dunedin 51st Division Recon Battlegroup - Destroyer WIPs 20/12/10
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Phanobi
Canada,Prince Edward Island
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Great destroyer! My only problem with it is that the extra armour seems to rise above the tracks far too much, moving the whole armour plate down a little would help a lot I think.
Keep up the good work!
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![[Post New]](/s/i/i.gif) 2010/12/21 08:23:12
Subject: Dunedin 51st Division Recon Battlegroup - Destroyer WIPs 20/12/10
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Leader of the Sept
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The armour was deliberately rasied that high. If you check out pictures of WW2 german armour in particular ( example) it often had side skirts raised above the track units. This provides more protection than if they stop flush with the top of the tracks.
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2010/12/22 03:32:25
Subject: Dunedin 51st Division Recon Battlegroup - Destroyer WIPs 20/12/10
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Fixture of Dakka
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Looking good, Flinty! I like the alternative positioning of the exhaust mufflers/pipes. The add-on armor looks great though I think I would do it in sections (if I ever got the balls to do the labor intensive work).
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The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
I build IG...lots and lots of IG. |
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![[Post New]](/s/i/i.gif) 2010/12/22 05:19:34
Subject: Re:Dunedin 51st Division Recon Battlegroup - Destroyer WIPs 20/12/10
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Fixture of Dakka
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Liking that extra armour, the added height does look a little strange at first (maybe because it's the same distance all around - possibly tapering it towards the front would give a different feel), but I reckon it'll be fine with some paint in place  And nice touch with the weapon destroyed bit.
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![[Post New]](/s/i/i.gif) 2010/12/22 05:29:31
Subject: Dunedin 51st Division Recon Battlegroup - Destroyer WIPs 20/12/10
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Longtime Dakkanaut
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Great stuff!
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Dont worry, Be happy
Play:
Flames of War |
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![[Post New]](/s/i/i.gif) 2010/12/22 08:57:45
Subject: Dunedin 51st Division Recon Battlegroup - Destroyer WIPs 20/12/10
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Leader of the Sept
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Thanks guys. No more updates until the new year as I will be heading to Germany for the christmas break. Now to see if I go into withdrawl
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This message was edited 1 time. Last update was at 2010/12/22 08:57:57
Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2010/12/22 19:03:44
Subject: Dunedin 51st Division Recon Battlegroup - Destroyer WIPs 20/12/10
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Boom! Leman Russ Commander
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that's an awesome tank!
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"Reality is, when you stop believing in it, doesn't go away"
-Philip K. Dick
Constant Lurker, Slowly getting back into modelling! Someday a P&M Blog link will lurk here! |
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![[Post New]](/s/i/i.gif) 2010/12/22 19:36:39
Subject: Dunedin 51st Division Recon Battlegroup - Destroyer WIPs 20/12/10
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Ork-Hunting Inquisitorial Xenokiller
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I just have to say man, I love your Guard Army.
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2009's 1500 IG - 11/5/5 (W/L/D) |
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![[Post New]](/s/i/i.gif) 2011/01/29 17:06:23
Subject: Dunedin 51st Division Recon Battlegroup - Destroyer WIPs 20/12/10
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Rough Rider with Boomstick
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Looking cool chief, I thought for a wee while that your destroyer had been designed along the same lines as the Archer:
http://en.wikipedia.org/wiki/Archer_(tank_destroyer)
since the tracks are the wrong way round - but I think the proportions look great, extra armour included, and GW tanks have never really had much practicality, so the rule of cool applies
Can't wait to see it painted up!
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Run a whole lot of wfrp and other rpg's, play The Woods and Kill Team, gather and look mournfully at imperial guard knowing I'll never finish enough to use them on the tabletop |
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![[Post New]](/s/i/i.gif) 2012/08/20 11:35:02
Subject: Dunedin 51st Division Recon Battlegroup - Destroyer WIPs 20/12/10
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Leader of the Sept
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No more modelling on this project, really, but I had my first game in 6th with the 51st Dunedin. 2000 points against Blood Angels on The Scouring and I won 9VPs to 1
I was mostly lucky in that my opponent's heavy weapons couldn't shoot for toffee and I managed to pin his librarian just before he jumped off to kill another my CCS's ride. Seriously. 5 turns of lascannon fire from a tactical squad and he rolled 1 to hit every time.
I played with a counts as vulture for the first time and it was entertaining. 4x missile pods put out a lot of hits! I even forgot to field the Primaris psyker I had included in my list, so he can;t make that much of a difference
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2018/07/24 19:37:17
Subject: Dunedin 51st Division Recon Battlegroup
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Leader of the Sept
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This message was edited 1 time. Last update was at 2018/07/24 19:38:38
Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2018/07/24 20:48:56
Subject: Dunedin 51st Division Recon Battlegroup update 2018
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Decrepit Dakkanaut
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Welcome back! They look good!
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![[Post New]](/s/i/i.gif) 2018/07/28 22:05:48
Subject: Dunedin 51st Division Recon Battlegroup update 2018
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Leader of the Sept
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2018/07/28 22:42:58
Subject: Re:Dunedin 51st Division Recon Battlegroup update 2018
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Fixture of Dakka
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Nice to see these getting some love again
I quite liked that airbrush effect myself, but it was a change from the earlier tanks, as you pointed out.
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![[Post New]](/s/i/i.gif) 2018/07/28 22:43:00
Subject: Dunedin 51st Division Recon Battlegroup update 2018
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Decrepit Dakkanaut
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At 28mm scale, the sharper edges look better.
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![[Post New]](/s/i/i.gif) 2018/07/29 00:31:14
Subject: Dunedin 51st Division Recon Battlegroup update 2018
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Leader of the Sept
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The airbrush blur was quite a nice effect but if you look more.cwrefully it was a bit of a.mushy mess. John is right I think in that at smaller scale you need a bit more definition to be able to.see the thing properly. That's what'll keep telling myself anyway
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2018/07/29 03:13:19
Subject: Dunedin 51st Division Recon Battlegroup update 2018
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Multispectral Nisse
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Amazing as always!
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Hydra Dominatus
World Wide War Winner |
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