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![[Post New]](/s/i/i.gif) 2011/04/23 14:54:22
Subject: Re:Death Korps of Krieg - Muddy Times
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Virulent Space Marine dedicated to Nurgle
somewhere on the aetherwebs.....
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It would be pretty awesome to see 10k points of DKoK in a battle!
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![[Post New]](/s/i/i.gif) 2011/04/24 21:41:01
Subject: Re:Death Korps of Krieg - Muddy Times
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Fresh-Faced New User
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Amazing Job!
I will definitely be following this thread.
I have a quick question for you or anyone who knows (Please forgive me if this is obvious, I just recently got into 40K). When you create the bases, do you glue your men down first, or after the mud has been applied? I noticed on a few they seem to sit higher than the base, how were you able to get the mud to cover their boots and such if they were glued on after.
Again, sorry for the amateurish question.
CLM
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![[Post New]](/s/i/i.gif) 2011/04/24 22:02:55
Subject: Death Korps of Krieg - Muddy Times
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Feldwebel
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Thanks.
You can do it however you like, there are no general rules. Sometimes it looks better when the figure is not sinking into the ground. Other times you have to build the ground around it.
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![[Post New]](/s/i/i.gif) 2011/04/24 22:09:34
Subject: Death Korps of Krieg - Muddy Times
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Fresh-Faced New User
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doubleT wrote:Thanks.
You can do it however you like, there are no general rules. Sometimes it looks better when the figure is not sinking into the ground. Other times you have to build the ground around it.
I noticed somewhere that you had a picture of one of the troops being suspended in the air with a wire. Do you wire your troops to "hover" and build the mud up to the figure, or do you typically create the mud, glue the figure, then build up more mud before painting?
I appreciate you taking the time to answer my question. Again, amazing work on the figures!
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![[Post New]](/s/i/i.gif) 2011/04/25 00:06:14
Subject: Death Korps of Krieg - Muddy Times
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Feldwebel
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Only this one time, because he was jumping. Usually I glue them to the base and cover the base with one layer of mud.
No problem, and thank you.
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![[Post New]](/s/i/i.gif) 2011/05/04 10:26:16
Subject: Re:Death Korps of Krieg - Muddy Times
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Feldwebel
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tehbarry wrote:It would be pretty awesome to see 10k points of DKoK in a battle!
And it would be worth about 6000 €  This won't be finished quickly.
Here's a quick question:
In a game against my army, would you have a problem if my Leman Russ was just slightly larger than a standard Leman Russ? Let's say I'd use a Malcador as a Leman Russ ...
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![[Post New]](/s/i/i.gif) 2011/05/04 10:32:03
Subject: Death Korps of Krieg - Muddy Times
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Shroomin Brain Boy
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would definetly be something that looks better to the fluff i think....
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![[Post New]](/s/i/i.gif) 2011/05/05 16:52:59
Subject: Re:Death Korps of Krieg - Muddy Times
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Virulent Space Marine dedicated to Nurgle
somewhere on the aetherwebs.....
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doubleT wrote:tehbarry wrote:It would be pretty awesome to see 10k points of DKoK in a battle!
And it would be worth about 6000 €  This won't be finished quickly.
Here's a quick question:
In a game against my army, would you have a problem if my Leman Russ was just slightly larger than a standard Leman Russ? Let's say I'd use a Malcador as a Leman Russ ...
I'm pretty sure that it would be better fluff wise.
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![[Post New]](/s/i/i.gif) 2011/05/05 20:36:11
Subject: Death Korps of Krieg - Muddy Times
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Dakka Veteran
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Lovely really nice regiment you have here
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![[Post New]](/s/i/i.gif) 2011/05/05 23:26:22
Subject: Death Korps of Krieg - Muddy Times
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Feldwebel
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thx
@ Viktor & tehbarry: Yeah, it'd be more like a real Lumbering Behemoth
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![[Post New]](/s/i/i.gif) 2011/05/05 23:29:22
Subject: Death Korps of Krieg - Muddy Times
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Fixture of Dakka
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If anything, having something larger than a 'Russ would be a hindrance to you anyway and it is a GW product, so I can't see anything wrong with it.
So long as it looks awesome that is.
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Enlist as a virtual Ultramarine! Click here for my Chaos Gate (PC) thread.
"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of."
- Roboute Guilliman
"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
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![[Post New]](/s/i/i.gif) 2011/05/05 23:44:29
Subject: Death Korps of Krieg - Muddy Times
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Stalwart Veteran Guard Sergeant
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Just. Wow.
Amazing.
Please don't ever stop!
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![[Post New]](/s/i/i.gif) 2011/05/07 00:08:29
Subject: Death Korps of Krieg - Muddy Times
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Quick-fingered Warlord Moderatus
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My god... I want these... they're so sexy...
Please, keep it up and continue fueling my envy until I finally cave in and buy some DKoK myself!
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Lord Judicator Valdrakh of the Atun Dynasty (6th Ed: W:3, L:4, D:0)
H.B.M.C. wrote:Well GW were mostly responsible for the Berlin Wall, so it's natural for some people to harbour resentment towards them. |
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![[Post New]](/s/i/i.gif) 2011/05/09 16:18:55
Subject: Re:Death Korps of Krieg - Muddy Times
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Fighter Pilot
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With how the rest of your army looks, I wouldn't care if you used a Tonka Toy, honestly I wouldn't even notice said tonka toy besides maybe "Hmm it's not muddy... and something..., but look at everything else!"
But really, I'd have no problem with a Malcador, I'd actually support it since it would tie in that much better, and even if it was against the rules I'd cut you the slack anyway, I'm personally a lot more lenient on letting my opponents bend rules if their army looks amazing.
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![[Post New]](/s/i/i.gif) 2011/05/09 19:43:13
Subject: Death Korps of Krieg - Muddy Times
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Regular Dakkanaut
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WOW!!!
these guardsmen and tanks are amazing!
good work
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![[Post New]](/s/i/i.gif) 2011/05/09 20:50:22
Subject: Re:Death Korps of Krieg - Muddy Times
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Feldwebel
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Sckitzo wrote:With how the rest of your army looks, I wouldn't care if you used a Tonka Toy, honestly I wouldn't even notice said tonka toy besides maybe "Hmm it's not muddy... and something..., but look at everything else!"
But really, I'd have no problem with a Malcador, I'd actually support it since it would tie in that much better, and even if it was against the rules I'd cut you the slack anyway, I'm personally a lot more lenient on letting my opponents bend rules if their army looks amazing.
Haha, thanks for your great answer!
So far, everyone said they'd be OK with it. The Malcador is slightly longer than a Russ but as whide and high.
So, how does that sound: The Malcador is on it's way and I plan a heavy conversion. A Leman Russ turret may be involved.
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![[Post New]](/s/i/i.gif) 2011/05/09 20:59:00
Subject: Re:Death Korps of Krieg - Muddy Times
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Horrific Howling Banshee
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I adore you work, honestly this is one of the most amazing DKOK armies I have come across! I think the redish brown you choose for the bases really does a wonderful job compliment the green great coats  Awesome
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![[Post New]](/s/i/i.gif) 2011/05/10 01:23:36
Subject: Re:Death Korps of Krieg - Muddy Times
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Fighter Pilot
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A LR turret may work if it doesn't look silly, so only time will tell on that, I look forward to see how it turns out though.
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![[Post New]](/s/i/i.gif) 2011/05/12 13:11:54
Subject: Death Korps of Krieg - Muddy Times
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Feldwebel
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I think it'll look good.
Now to something different:
While waiting for new miniatures to arrive, I tried to make an animation of the Hades Breaching Drill's blades.
And yes, the outer blades are off-center on the model.
I guess this will be my compensation for not being able to build rotating blades on the model.  I just wanted to see these bloody things rotate!!
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![[Post New]](/s/i/i.gif) 2011/05/12 14:39:05
Subject: Re:Death Korps of Krieg - Muddy Times
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Cultist of Nurgle with Open Sores
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Imho the best thing about your infantry are the trench coats. Can't wait for the drill.
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![[Post New]](/s/i/i.gif) 2011/05/12 14:53:37
Subject: Re:Death Korps of Krieg - Muddy Times
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Feldwebel
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Thank you. The first drill is already there. It's just thad I wanted to see these things rotate really bad so when building was not an option, I started trying to make it in 3D. edit: Holy Sh!t! I've just seen the Chaos Dwarf models by FW. I fear that I might have to re-allocate some of my DK-budget towards these ... ;D
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This message was edited 2 times. Last update was at 2011/05/15 14:42:52
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![[Post New]](/s/i/i.gif) 2011/05/16 16:32:04
Subject: Death Korps of Krieg - Muddy Times
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Devastating Dark Reaper
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The Chaos dwarfs don't do it for me...
Your DKoK, however, are lovely, have you used the Drill in game yet? It's rule look crazy!
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Peatreed wrote:To 'The only jp' - that was the most dumbest post in the history of dumb! |
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![[Post New]](/s/i/i.gif) 2011/05/16 17:53:56
Subject: Death Korps of Krieg - Muddy Times
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Automated Space Wolves Thrall
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That is quite nice drill there
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![[Post New]](/s/i/i.gif) 2011/05/16 19:44:41
Subject: Death Korps of Krieg - Muddy Times
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Rampaging Reaver Titan Princeps
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Mmmhmm, the Chaos dwarves are mighty tempting! Must resist the call of Hashut!!
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![[Post New]](/s/i/i.gif) 2011/05/23 23:56:55
Subject: Death Korps of Krieg - Muddy Times
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Feldwebel
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TEASER:  3 combined squads (already shot down) as close combat squad with pistols, commissar and Quartermaster (Feel no Pain) at the main objective.  Land-Raider-Killer: 5 Engineers with Melter Bombs and Hades Breaching Drill. The drill immobilized the LR on the left and the Melter Bomb immobilized the LR on the right. Another Melter Bomb destroyed the main weapon of the LR on the Left. Only then did the first engineer die.  Without cassualties: The artillery hill Company Command with Master of Ordnance and Heavy Bolter. Artillery: Thudd Gun and Heavy Mortar. In the front: Autocannons To the left: Watchmaster of the grenadiers in a backwards movement as a reaction to losing all 9 men - after killing all standards of the enemy so that noone would get that objective.
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This message was edited 1 time. Last update was at 2011/05/23 23:57:42
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![[Post New]](/s/i/i.gif) 2011/05/24 00:08:32
Subject: Death Korps of Krieg - Muddy Times
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Fixture of Dakka
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God, they look even better in action! Love the artillery hill! So are we getting a battle report?!
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Enlist as a virtual Ultramarine! Click here for my Chaos Gate (PC) thread.
"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of."
- Roboute Guilliman
"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
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![[Post New]](/s/i/i.gif) 2011/05/24 02:48:41
Subject: Death Korps of Krieg - Muddy Times
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Lord of the Fleet
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The army looks brilliant when its at battle.  Must have more!
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![[Post New]](/s/i/i.gif) 2011/05/24 03:57:58
Subject: Death Korps of Krieg - Muddy Times
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Nurgle Predator Driver with an Infestation
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doubleT wrote:
Without cassualties: The artillery hill
Company Command with Master of Ordnance and Heavy Bolter. Artillery: Thudd Gun and Heavy Mortar.
In the front: Autocannons
To the left: Watchmaster of the grenadiers in a backwards movement as a reaction to losing all 9 men - after killing all standards of the enemy so that noone would get that objective.
+2
Amazing.
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![[Post New]](/s/i/i.gif) 2011/05/24 08:34:44
Subject: Re:Death Korps of Krieg - Muddy Times
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Regular Dakkanaut
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Cool love the action shots. Really nice work on the models to. Well done! +1 for battle report request.
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![[Post New]](/s/i/i.gif) 2011/05/24 11:23:56
Subject: Death Korps of Krieg - Muddy Times
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Rampaging Reaver Titan Princeps
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AWESOME!!! Those BT are cool as well, love the LR Achilles.
Please do a batrep!
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