Not Online!!! wrote:
In what context?
Missing keywords? Interactions?
There have been a lot of missing ones for those
IA indexes i had but that was hardly the worst of the problems i have seen within the
IA books.
Six of one, half-a-dozen of the other - make sure that units are consistent with keywords and abilities. Last I checked, for example, an
IA Leman Russ didn't get
Grinding Advance, while Codex ones did. I'm sure there are keywords missing from
IA units which are present on Codex versions when they should be consistent.
Equally, review abilities which call out keywords (outside of [FACTION], anyway), and make sure they're affecting the
FW units they're intended to. If not, do something about it.
And, frankly, when developing "core" material moving forwards, they should be looking for interactions with
FW units at the time when they're writing rules. In theory, this is where you'd have such things in a database - "I want an ability to affect [DREADNOUGHT] units - which units would this currently affect?" *runs search* "Hmm, having it affect Leviathans would be too powerful, I'd best write this so the W cap rules that out..."