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Made in us
Omnipotent Necron Overlord






Can anyone help me figure the total dakka of a full ROF repulsor? and cost?

Can a repulsor take Chronos?

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

12 on the Heavy Onslaught, 6 on the Twin Heavy Bolters, 6 from the Standard Onslaught.

So 24 S5 -1AP shots and you can give it a further 3 S4 -1AP Shots if you give it Coaxil Stubber.

I dont know about cost or the side launchers.
   
Made in gb
Ship's Officer



London

 Crimson wrote:
 Xenomancers wrote:

I think it's much better as a dakka boat. I'll be sticking as much ROF on it as I possibly can.

Possibly, but if you're running primaris only, it is your only option to get any serious anti armour firepower. (Not counting overcharged plasma here, they're only damage two after all.)

I guess there's a pretty strong case for running them with twin lascannons in the hull and a gatling cannon on the turret. 2 lascannon shots, 18 heavy bolter shots and a bunch of S4 stuff sounds decent. The las-talon's range is a problem - though the potms does compensate for it. I think a repulsor probably wants to go near to the enemy anyway, if it's going to make best use of all of its dakka.

They seem quite comparable to storm ravens. Similar firepower, similar toughness and similar price. Repulsor spam wouldn't auto-lose if other stuff died, but I'm not sure that's enough to make it a good idea.

Different point. Does anyone like the new psychic powers? We seem to have two worse versions of smite and something that's potentially useful against smite spam. Actually sticking it on a storm raven or repulsor and having them tank smites might be a sensible-ish option.
   
Made in au
Been Around the Block




str00dles1 wrote:
Mandragola wrote:
 Xenomancers wrote:
 Crazyterran wrote:
Chronus is 35 points in the new book, apparently, while Telion got bumped up to 103.

Can chronus command a repulsor?


Automatically Appended Next Post:
 Crimson wrote:
So the Primaris Librarian still costs the same as the regular one, while being flat out better...

And vanilla Captain still costs only four points more than a Primaris Lieutenant, gaining better BS and LD, 4+ invulnerable save and arguably better buff and options...

Can't give a primaris lib a jump pack though or bike though - big draw back.

No, but he costs the same as a librarian on foot. Jump pack or bike is more expensive.

Repulsor seems reasonable at 210 points. It looks to me like hellblasters have taken a substantial price drop, down to 33 points each with plasma incinerators. Assault guys are 34 and heavy 38. That seems more reasonable. In fact an incinerator with a heavy plasma incinerator costs the same as a devastator with a lascannon - though the lascannon still does more damage and doesn't blow up. I think the standard guys are probably best, and now cheap enough to use a couple of units.

4 points for an auxiliary grenade launcher on intercessors makes that a no-brainer, as is the power sword for the sergeant I think.


How on earth do you think tis reasonable at 210? Maybe 210 with ALL options included sure. After you give it its mandatory gear, its 280-300. A normal land raider is just better and only costs a bit more. If it had 2+ armor save id say maybe, but as is, better to run your squads on foot and just use Sicarans or Fire Raptors if you want vehicle hitting power. (which is also why the Redemptor dread is not so much worth it either. Levithan/Contemptor are just better. Levi vastly more durable, contemptor better stats for cheaper/same and degrades not as bad as redemptor)


I would take the fly keyword over a 2+ armour save any day.

Your standard land Raider has 2 x twin las cannons and two heavy bolters. That firepower is matched by the four las cannons (2 las cannons and the las talon)) and the Gatling cannon that this thing comes with. The Dakka version with the onslaught Gatling cannon and the twin heavy bolters also matches the land raider Crusaders firepower. 24 shots instead of 36 but they are pumping out at a higher strength and better AP.

It is also quicker.
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 Xenomancers wrote:
Can anyone help me figure the total dakka of a full ROF repulsor? and cost?

Can a repulsor take Chronos?
As of right now, Chromos doesn't list it as an option. And since he is a Regular Marine and the Repulsor is Primaris Only, I sincerely doubt that is going to change.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Omnipotent Necron Overlord






 VictorVonTzeentch wrote:
12 on the Heavy Onslaught, 6 on the Twin Heavy Bolters, 6 from the Standard Onslaught.

So 24 S5 -1AP shots and you can give it a further 3 S4 -1AP Shots if you give it Coaxil Stubber.

I dont know about cost or the side launchers.

Okay so it looks like this.

It can take

Heavy Onslaught 12
Onslaught 6
Twin Heavy bolter (debating weather twin las is better here) 6
2 stubbers 6
3 fragstorm launchers 12 on average

24 str 5 and 18 str 4. Most is - 1 ap too. With good range. Seems to be about 270 points with that loud out. I think it's a keeper. If it can take chronus - it will be an additional boon.




Automatically Appended Next Post:
 casvalremdeikun wrote:
 Xenomancers wrote:
Can anyone help me figure the total dakka of a full ROF repulsor? and cost?

Can a repulsor take Chronos?
As of right now, Chromos doesn't list it as an option. And since he is a Regular Marine and the Repulsor is Primaris Only, I sincerely doubt that is going to change.
It makes sense but I was just being hopeful.

This message was edited 1 time. Last update was at 2017/07/26 16:20:00


If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Longtime Dakkanaut




 Xenomancers wrote:
 VictorVonTzeentch wrote:
12 on the Heavy Onslaught, 6 on the Twin Heavy Bolters, 6 from the Standard Onslaught.

So 24 S5 -1AP shots and you can give it a further 3 S4 -1AP Shots if you give it Coaxil Stubber.

I dont know about cost or the side launchers.

Okay so it looks like this.

It can take

Heavy Onslaught 12
Onslaught 6
Twin Heavy bolter (debating weather twin las is better here) 6
2 stubbers 6
3 fragstorm launchers 12 on average

24 str 5 and 18 str 4. Most is - 1 ap too. With good range. Seems to be about 270 points with that loud out. I think it's a keeper. If it can take chronus - it will be an additional boon.




Automatically Appended Next Post:
 casvalremdeikun wrote:
 Xenomancers wrote:
Can anyone help me figure the total dakka of a full ROF repulsor? and cost?

Can a repulsor take Chronos?
As of right now, Chromos doesn't list it as an option. And since he is a Regular Marine and the Repulsor is Primaris Only, I sincerely doubt that is going to change.
It makes sense but I was just being hopeful.


So you want to use it as a gun platform....why wouldn't you use 2 Sicaran or 1 Fire Raptor. Longer range, better options

There is no unit that's worth taking the repulsor for as a transport. All primaris infantry are better in cover, and the fire agressors are garbage so youll have them as bolter ones anyways so they don't want to be in the repulsor
   
Made in us
Omnipotent Necron Overlord






str00dles1 wrote:
 Xenomancers wrote:
 VictorVonTzeentch wrote:
12 on the Heavy Onslaught, 6 on the Twin Heavy Bolters, 6 from the Standard Onslaught.

So 24 S5 -1AP shots and you can give it a further 3 S4 -1AP Shots if you give it Coaxil Stubber.

I dont know about cost or the side launchers.

Okay so it looks like this.

It can take

Heavy Onslaught 12
Onslaught 6
Twin Heavy bolter (debating weather twin las is better here) 6
2 stubbers 6
3 fragstorm launchers 12 on average

24 str 5 and 18 str 4. Most is - 1 ap too. With good range. Seems to be about 270 points with that loud out. I think it's a keeper. If it can take chronus - it will be an additional boon.




Automatically Appended Next Post:
 casvalremdeikun wrote:
 Xenomancers wrote:
Can anyone help me figure the total dakka of a full ROF repulsor? and cost?

Can a repulsor take Chronos?
As of right now, Chromos doesn't list it as an option. And since he is a Regular Marine and the Repulsor is Primaris Only, I sincerely doubt that is going to change.
It makes sense but I was just being hopeful.


So you want to use it as a gun platform....why wouldn't you use 2 Sicaran or 1 Fire Raptor. Longer range, better options

There is no unit that's worth taking the repulsor for as a transport. All primaris infantry are better in cover, and the fire agressors are garbage so youll have them as bolter ones anyways so they don't want to be in the repulsor

This thing is significantly less than 2 sicarians.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Haemonculi Flesh Apprentice






 Xenomancers wrote:
str00dles1 wrote:
 Xenomancers wrote:
 VictorVonTzeentch wrote:
12 on the Heavy Onslaught, 6 on the Twin Heavy Bolters, 6 from the Standard Onslaught.

So 24 S5 -1AP shots and you can give it a further 3 S4 -1AP Shots if you give it Coaxil Stubber.

I dont know about cost or the side launchers.

Okay so it looks like this.

It can take

Heavy Onslaught 12
Onslaught 6
Twin Heavy bolter (debating weather twin las is better here) 6
2 stubbers 6
3 fragstorm launchers 12 on average

24 str 5 and 18 str 4. Most is - 1 ap too. With good range. Seems to be about 270 points with that loud out. I think it's a keeper. If it can take chronus - it will be an additional boon.




Automatically Appended Next Post:
 casvalremdeikun wrote:
 Xenomancers wrote:
Can anyone help me figure the total dakka of a full ROF repulsor? and cost?

Can a repulsor take Chronos?
As of right now, Chromos doesn't list it as an option. And since he is a Regular Marine and the Repulsor is Primaris Only, I sincerely doubt that is going to change.
It makes sense but I was just being hopeful.


So you want to use it as a gun platform....why wouldn't you use 2 Sicaran or 1 Fire Raptor. Longer range, better options

There is no unit that's worth taking the repulsor for as a transport. All primaris infantry are better in cover, and the fire agressors are garbage so youll have them as bolter ones anyways so they don't want to be in the repulsor

This thing is significantly less than 2 sicarians.


In value? Of course

   
Made in us
Longtime Dakkanaut




 Xenomancers wrote:
str00dles1 wrote:
 Xenomancers wrote:
 VictorVonTzeentch wrote:
12 on the Heavy Onslaught, 6 on the Twin Heavy Bolters, 6 from the Standard Onslaught.

So 24 S5 -1AP shots and you can give it a further 3 S4 -1AP Shots if you give it Coaxil Stubber.

I dont know about cost or the side launchers.

Okay so it looks like this.

It can take

Heavy Onslaught 12
Onslaught 6
Twin Heavy bolter (debating weather twin las is better here) 6
2 stubbers 6
3 fragstorm launchers 12 on average

24 str 5 and 18 str 4. Most is - 1 ap too. With good range. Seems to be about 270 points with that loud out. I think it's a keeper. If it can take chronus - it will be an additional boon.




Automatically Appended Next Post:
 casvalremdeikun wrote:
 Xenomancers wrote:
Can anyone help me figure the total dakka of a full ROF repulsor? and cost?

Can a repulsor take Chronos?
As of right now, Chromos doesn't list it as an option. And since he is a Regular Marine and the Repulsor is Primaris Only, I sincerely doubt that is going to change.
It makes sense but I was just being hopeful.


So you want to use it as a gun platform....why wouldn't you use 2 Sicaran or 1 Fire Raptor. Longer range, better options

There is no unit that's worth taking the repulsor for as a transport. All primaris infantry are better in cover, and the fire agressors are garbage so youll have them as bolter ones anyways so they don't want to be in the repulsor

This thing is significantly less than 2 sicarians.


Im saying you could take 2 of them or 2 Sicarains. Or 1 for 1 as its about he same exact points, but Sicarian is better...
   
Made in ca
Stalwart Dark Angels Space Marine





str00dles1 wrote:
 Xenomancers wrote:
str00dles1 wrote:
 Xenomancers wrote:
 VictorVonTzeentch wrote:
12 on the Heavy Onslaught, 6 on the Twin Heavy Bolters, 6 from the Standard Onslaught.

So 24 S5 -1AP shots and you can give it a further 3 S4 -1AP Shots if you give it Coaxil Stubber.

I dont know about cost or the side launchers.

Okay so it looks like this.

It can take

Heavy Onslaught 12
Onslaught 6
Twin Heavy bolter (debating weather twin las is better here) 6
2 stubbers 6
3 fragstorm launchers 12 on average

24 str 5 and 18 str 4. Most is - 1 ap too. With good range. Seems to be about 270 points with that loud out. I think it's a keeper. If it can take chronus - it will be an additional boon.




Automatically Appended Next Post:
 casvalremdeikun wrote:
 Xenomancers wrote:
Can anyone help me figure the total dakka of a full ROF repulsor? and cost?

Can a repulsor take Chronos?
As of right now, Chromos doesn't list it as an option. And since he is a Regular Marine and the Repulsor is Primaris Only, I sincerely doubt that is going to change.
It makes sense but I was just being hopeful.


So you want to use it as a gun platform....why wouldn't you use 2 Sicaran or 1 Fire Raptor. Longer range, better options

There is no unit that's worth taking the repulsor for as a transport. All primaris infantry are better in cover, and the fire agressors are garbage so youll have them as bolter ones anyways so they don't want to be in the repulsor

This thing is significantly less than 2 sicarians.


Im saying you could take 2 of them or 2 Sicarains. Or 1 for 1 as its about he same exact points, but Sicarian is better...


Forge World stuff is kinda broken right now.
   
Made in us
Omnipotent Necron Overlord






str00dles1 wrote:
 Xenomancers wrote:
str00dles1 wrote:
 Xenomancers wrote:
 VictorVonTzeentch wrote:
12 on the Heavy Onslaught, 6 on the Twin Heavy Bolters, 6 from the Standard Onslaught.

So 24 S5 -1AP shots and you can give it a further 3 S4 -1AP Shots if you give it Coaxil Stubber.

I dont know about cost or the side launchers.

Okay so it looks like this.

It can take

Heavy Onslaught 12
Onslaught 6
Twin Heavy bolter (debating weather twin las is better here) 6
2 stubbers 6
3 fragstorm launchers 12 on average

24 str 5 and 18 str 4. Most is - 1 ap too. With good range. Seems to be about 270 points with that loud out. I think it's a keeper. If it can take chronus - it will be an additional boon.




Automatically Appended Next Post:
 casvalremdeikun wrote:
 Xenomancers wrote:
Can anyone help me figure the total dakka of a full ROF repulsor? and cost?

Can a repulsor take Chronos?
As of right now, Chromos doesn't list it as an option. And since he is a Regular Marine and the Repulsor is Primaris Only, I sincerely doubt that is going to change.
It makes sense but I was just being hopeful.


So you want to use it as a gun platform....why wouldn't you use 2 Sicaran or 1 Fire Raptor. Longer range, better options

There is no unit that's worth taking the repulsor for as a transport. All primaris infantry are better in cover, and the fire agressors are garbage so youll have them as bolter ones anyways so they don't want to be in the repulsor

This thing is significantly less than 2 sicarians.


Im saying you could take 2 of them or 2 Sicarains. Or 1 for 1 as its about he same exact points, but Sicarian is better...

I had to refresh myself on the sicarian. 2 major issues with it's varrients. No fly key word, No power of the machine spirit. They are much better than predators for sure but I wouldn't call it a better gun platform. They are T7 compared to T8 - 2 less wounds - -1 to hit when they move. Is that correct?

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in gb
Nasty Nob






There doesn't seem to be a LoW section in the points costs and the overlord isn't in the fliers. Does that mean they are a Forge World unit or something else?

Also, the Rhino Primaris, Land Raider Excelsior and Land Raider Terminus Ultra seem to be index only...

   
Made in us
Longtime Dakkanaut




Spoiler:
 Xenomancers wrote:
str00dles1 wrote:
 Xenomancers wrote:
str00dles1 wrote:
 Xenomancers wrote:
 VictorVonTzeentch wrote:
12 on the Heavy Onslaught, 6 on the Twin Heavy Bolters, 6 from the Standard Onslaught.

So 24 S5 -1AP shots and you can give it a further 3 S4 -1AP Shots if you give it Coaxil Stubber.

I dont know about cost or the side launchers.

Okay so it looks like this.

It can take

Heavy Onslaught 12
Onslaught 6
Twin Heavy bolter (debating weather twin las is better here) 6
2 stubbers 6
3 fragstorm launchers 12 on average

24 str 5 and 18 str 4. Most is - 1 ap too. With good range. Seems to be about 270 points with that loud out. I think it's a keeper. If it can take chronus - it will be an additional boon.




Automatically Appended Next Post:
 casvalremdeikun wrote:
 Xenomancers wrote:
Can anyone help me figure the total dakka of a full ROF repulsor? and cost?

Can a repulsor take Chronos?
As of right now, Chromos doesn't list it as an option. And since he is a Regular Marine and the Repulsor is Primaris Only, I sincerely doubt that is going to change.
It makes sense but I was just being hopeful.


So you want to use it as a gun platform....why wouldn't you use 2 Sicaran or 1 Fire Raptor. Longer range, better options

There is no unit that's worth taking the repulsor for as a transport. All primaris infantry are better in cover, and the fire agressors are garbage so youll have them as bolter ones anyways so they don't want to be in the repulsor

This thing is significantly less than 2 sicarians.


Im saying you could take 2 of them or 2 Sicarains. Or 1 for 1 as its about he same exact points, but Sicarian is better...

 Xenomancers wrote:

I had to refresh myself on the sicarian. 2 major issues with it's varrients. No fly key word, No power of the machine spirit. They are much better than predators for sure but I wouldn't call it a better gun platform. They are T7 compared to T8 - 2 less wounds - -1 to hit when they move. Is that correct?


Not saying fly isn't good, but if you are using it as a gun platform, you will have it bubble wrapped anyways. So its pretty null point having that.

PotMS is also a whatever. Its range for las and main gun is 48. You are getting most of the table anyways. Even if you move, chances youll be using Roboute if you want the best gun platform so he helps with rerolling everything regardless. Ive used Sicarians in tons of games and they never need to move even with terrain being a factor.

The T7/8 doesent matter to much at that point, if something is trying to pop your tank (las cannons usually) its irrelevant.

Even then, you can take a single fire raptor and have more killing power then 2 replusors. At this point though, this isn't much news anymore so ill leave it at this

 Perfect Organism wrote:
There doesn't seem to be a LoW section in the points costs and the overlord isn't in the fliers. Does that mean they are a Forge World unit or something else?

Also, the Rhino Primaris, Land Raider Excelsior and Land Raider Terminus Ultra seem to be index only...


The Overlord isn't a model yet. Its bigger then a thunderhawk gunship so we might never see it. Maybe a smaller Blackstar like model though, who knows.

Did they FAQ the points for the Terminus? at 400 for all the lascannons its pretty good, but unknown last if its with or without wargear.

This message was edited 1 time. Last update was at 2017/07/26 18:28:20


 
   
Made in gb
Longtime Dakkanaut





 Perfect Organism wrote:
There doesn't seem to be a LoW section in the points costs and the overlord isn't in the fliers. Does that mean they are a Forge World unit or something else?

Also, the Rhino Primaris, Land Raider Excelsior and Land Raider Terminus Ultra seem to be index only...


The Overlord could be a background only vehicle. Possibly sketched out and designed for fluff reasons but not intended for production(that would explain its rather detailed description in the DI novel). Or it could be coming as a centre piece in a later Primaris release wave, possibly alongside one of the variant chapter books or with a future supplement or codex focused on the Primaris Marines.
   
Made in ca
Commander of the Mysterious 2nd Legion





if the overlord is as big as Dark Imperium implies I sincerly doubt we'll get a model of it (maybe through forgeworld)

if we ever do get a Primaris flier I expect it'll be in the future and likely to the overlord what the storm raven is to the thunderhawk

Opinions are not facts please don't confuse the two 
   
Made in us
Omnipotent Necron Overlord






str00dles1 wrote:
Spoiler:
 Xenomancers wrote:
str00dles1 wrote:
 Xenomancers wrote:
str00dles1 wrote:
 Xenomancers wrote:
 VictorVonTzeentch wrote:
12 on the Heavy Onslaught, 6 on the Twin Heavy Bolters, 6 from the Standard Onslaught.

So 24 S5 -1AP shots and you can give it a further 3 S4 -1AP Shots if you give it Coaxil Stubber.

I dont know about cost or the side launchers.

Okay so it looks like this.

It can take

Heavy Onslaught 12
Onslaught 6
Twin Heavy bolter (debating weather twin las is better here) 6
2 stubbers 6
3 fragstorm launchers 12 on average

24 str 5 and 18 str 4. Most is - 1 ap too. With good range. Seems to be about 270 points with that loud out. I think it's a keeper. If it can take chronus - it will be an additional boon.




Automatically Appended Next Post:
 casvalremdeikun wrote:
 Xenomancers wrote:
Can anyone help me figure the total dakka of a full ROF repulsor? and cost?

Can a repulsor take Chronos?
As of right now, Chromos doesn't list it as an option. And since he is a Regular Marine and the Repulsor is Primaris Only, I sincerely doubt that is going to change.
It makes sense but I was just being hopeful.


So you want to use it as a gun platform....why wouldn't you use 2 Sicaran or 1 Fire Raptor. Longer range, better options

There is no unit that's worth taking the repulsor for as a transport. All primaris infantry are better in cover, and the fire agressors are garbage so youll have them as bolter ones anyways so they don't want to be in the repulsor

This thing is significantly less than 2 sicarians.


Im saying you could take 2 of them or 2 Sicarains. Or 1 for 1 as its about he same exact points, but Sicarian is better...

 Xenomancers wrote:

I had to refresh myself on the sicarian. 2 major issues with it's varrients. No fly key word, No power of the machine spirit. They are much better than predators for sure but I wouldn't call it a better gun platform. They are T7 compared to T8 - 2 less wounds - -1 to hit when they move. Is that correct?


Not saying fly isn't good, but if you are using it as a gun platform, you will have it bubble wrapped anyways. So its pretty null point having that.

PotMS is also a whatever. Its range for las and main gun is 48. You are getting most of the table anyways. Even if you move, chances youll be using Roboute if you want the best gun platform so he helps with rerolling everything regardless. Ive used Sicarians in tons of games and they never need to move even with terrain being a factor.

The T7/8 doesent matter to much at that point, if something is trying to pop your tank (las cannons usually) its irrelevant.

Even then, you can take a single fire raptor and have more killing power then 2 replusors. At this point though, this isn't much news anymore so ill leave it at this

 Perfect Organism wrote:
There doesn't seem to be a LoW section in the points costs and the overlord isn't in the fliers. Does that mean they are a Forge World unit or something else?

Also, the Rhino Primaris, Land Raider Excelsior and Land Raider Terminus Ultra seem to be index only...


The Overlord isn't a model yet. Its bigger then a thunderhawk gunship so we might never see it. Maybe a smaller Blackstar like model though, who knows.

Did they FAQ the points for the Terminus? at 400 for all the lascannons its pretty good, but unknown last if its with or without wargear.

Always looking for units that can move forward with Bobby G at no negative so I can get him into CC. Storm ravens are too fast. Land-raiders suck up close. Dreads and preds and razors are -1 to hit when they move.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in gb
Stalwart Veteran Guard Sergeant




str00dles1 wrote:

So you want to use it as a gun platform....why wouldn't you use 2 Sicaran or 1 Fire Raptor. Longer range, better options

There is no unit that's worth taking the repulsor for as a transport. All primaris infantry are better in cover, and the fire agressors are garbage so youll have them as bolter ones anyways so they don't want to be in the repulsor


For the Sicaran, in its anti infantry build (3 heavy bolters and the twin accelerator autocannon) Vs the Repulsor in the anti infantry build (Heavy Onslaught Gatling Cannon, Onslaught Gatling Cannon, Twin Heavy Bolter, 2 Krakstorm Launchers, 5 Fragstorm Launchers) the Repulsor is more effecient (more wounds per point spent)

For the Sicaran, in its anti armour build (2 Lascannons, 1 heavy bolter and the twin accelerator autocannon) Vs the Repulsor in the anti tank build (Las Talon, Onslaught Gatling Cannon, Twin Lascannon, 2 Krakstorm Launchers, 5 Fragstorm Launchers) the Repulsor is more effecient (more wounds per point spent)

For the Fire Raptor, in its anti infantry build (Twin Avenger Bolt cannon, 2 Quad Heavy Bolters, 2 Twin Hellstrike Missile Launchers) Vs the Repulsor in the Anti infatry build the Repulsor is again more effecient.

Also you need to remember that the Sicaran's are relics, so you cant just take 2 because you'll need two other heavy choices in the same detachment.
   
Made in ca
Commander of the Mysterious 2nd Legion





Story spoilers from B&S http://www.bolterandchainsword.com/topic/337032-space-marines-8th-edition-leaks-fluff-updates/


Spoilered for those who are worried about such things:

Spoiler:


Ultramarines:

-The 2nd Company is now commanded by Captain Acheron since Cato Sicarius was sent away to be part of Guilliman's Victrix Guard. Captain Sicarius was lost in the warp at the start of the Indomitus Crusade. (He does return in Dark Imperium which is set afterwards, but he still remains with the Victrix Guard).

-The other Company Captains have all nearly not really changed and are very much alive. Captain Fabian is still commanding the 3rd, Ventris the 4th, Galenus the 5th and Numitor the 8th

-After the Plague Wars ended with Mortarion escaping, Guilliman spent some time in Ultramar leading the reconstruction, fortification and rebuilding efforts before having to leave again for other parts of the Imperium.

-The Ultramarines then go on something called the "Vengeance Campaigns" where they leave Ultramar and attempt to take back demon worlds while also handling an Ork WAAAGH. They take back 3 of the 7 demon worlds but the fate of the rest of the planets are unknown.

White Scars:

-The White Scars are badly depleted by the renewed Chaos invasions due to the rift opening but the Indomitus Crusade shows up and delivers their Primaris reinforcements, saving the Chapter.

-They then launch a vengeful campaign against the Red Corsairs, attacking and boarding a major Space Station siezed by Huron Blackheart. The Chapter Master of the White Scars, Jubal Khan, and his honor guard fight their way to the heart of the structure when its plasma reactors blow, the strike force becomes trapped in the exploding structure. The fate of the WS Chapter Master and his honour guard are unknown.

Imperial Fists:

-Seeking revenge for the attack on the Phalanx, the Imperial Fists launch an invasion of the Iron Warrior's newly fortified world of Ironhold (original). Aided by several Knight Houses, they win and defeat their arch-rivals, taking the planet for the Imperium.

Black Templars:

-When the Great Rift opened, a horde of traitor forces began targeting Imperial Shrine Worlds for destruction, led by the Word Bearers. The Black Templars commit themselves to defending these holy places from the traitor marines and several crusades are launched to drive the traitors back. The BT take heavy losses but hold the line against the enemy.

-The Black Templars are called upon to put down a rebellion on a planet. As they fight they discover that the enemy is managing to put more soldiers on the field faster than they can kill them. Realizing the planet was damned as most of its population was turning against them, the BT are forced to exterminate the entire population to put an end to the threat.

Salamanders:

-A Bloodthirster named Khar'kul leads his demonic forces into a Hive World, slaughtering anyone in his way. The Salamanders deploy in Chapter Strength and overcome this enemy with the use of massed Aggressor squads equipped with flamers.

Iron hands:

-When the Great Rift opened, Medusa came under a massive attack by the forces of Chaos. However, the Iron Hands manage to hold the line and eventually the traitors retreat from the planet, leaving behind a battered Chapter.

-The Great Rift that engulfed most of the Space around them now receded, leaving behind planets tainted by Chaos. The Iron Hands launched a brutal "Scorched Earth Crusade" that cleanses these heavily populated worlds from the taint but leaves them in ruins.

-The Iron Hands discover a possible pathway through the Great Rift, back to the other side of the Imperium that is guarded by the forces of Chaos and several renegade warbands. They launch a massive attack on this site and defeat the traitors in battle but just as they are about to reach the pathway, the renegades detonate their charges and destroy the portals. (This is starting to be a recurring theme)

-They then join something known as the Stygian Crusade along other Imperial forces where they make great gains at first but are forced to retreat under relenting pressure.

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"Imperial Fists:

Spoiler:
-Seeking revenge for the attack on the Phalanx, the Imperial Fists launch an invasion of the Iron Warrior's newly fortified world of Ironhold (original). Aided by several Knight Houses, they win and defeat their arch-rivals, taking the planet for the Imperium."

Aww yeah

still wondering about the new chapter org

seems like they doubled down so far with 20 squads of 5 to 10 man units. makes me not want to do a full company anymore.

This message was edited 1 time. Last update was at 2017/07/26 21:03:20


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

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Send help!

 
   
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 Desubot wrote:
"Imperial Fists:

-Seeking revenge for the attack on the Phalanx, the Imperial Fists launch an invasion of the Iron Warrior's newly fortified world of Ironhold (original). Aided by several Knight Houses, they win and defeat their arch-rivals, taking the planet for the Imperium."

Aww yeah

still wondering about the new chapter org

seems like they doubled down so far with 20 squads of 5 to 10 man units. makes me not want to do a full company anymore.


from what I've seen it looks like on paper a company is normal, but they can be reinforced to be larger with troops transfered in from reserve companies. my guess is this is to allow you to not stress about company colours if you're doing an odd mix of fources. so that if I say decide to run a army of 2 squads of devestators, 7 squads of tatical marines and 3 assault marines, I don't have to stress that I should be painting them up as differant company elements, and can instead give them all red trim, green trim or whatever company trim I prefer

This message was edited 1 time. Last update was at 2017/07/26 20:41:14


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Ottawa

 Desubot wrote:
"Imperial Fists:

Spoiler:
-Seeking revenge for the attack on the Phalanx, the Imperial Fists launch an invasion of the Iron Warrior's newly fortified world of Ironhold (original). Aided by several Knight Houses, they win and defeat their arch-rivals, taking the planet for the Imperium."


Aww yeah

still wondering about the new chapter org

seems like they doubled down so far with 20 squads of 5 to 10 man units. makes me not want to do a full company anymore.


Just wanted to point out that some folks like to avoid spoilers. I personally don't care when I learn about it, but I'm sure others would appreciate if you spoiler tag anything you quote from the post above
   
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Steelcity

Hmm it's as if the fluff is being written to facilitate the primaris marines taking over since all the non ultramarine chapters are badly depleted! Gonna suck for the white scars since there aren't any primaris bikers armed with hawkrider cawlbikes that have twin auto swift bolt rifles

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San Diego

Lemondish wrote:
 Desubot wrote:
"Imperial Fists:

Spoiler:
-Seeking revenge for the attack on the Phalanx, the Imperial Fists launch an invasion of the Iron Warrior's newly fortified world of Ironhold (original). Aided by several Knight Houses, they win and defeat their arch-rivals, taking the planet for the Imperium."


Aww yeah

still wondering about the new chapter org

seems like they doubled down so far with 20 squads of 5 to 10 man units. makes me not want to do a full company anymore.


Just wanted to point out that some folks like to avoid spoilers. I personally don't care when I learn about it, but I'm sure others would appreciate if you spoiler tag anything you quote from the post above


If someone wants to avoid spoilers then what the feth are they doing in a N&R forum.. spoilers is literally the point of this thread..

   
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Inceptors are really the bike replacement anyway.

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No spoilers for Crimson Fists makes me a sad panda. :(

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Not sure if anyone else has already pointed it out. But if the Interccesor kit has power sword, bolt pistol and Auto Bolt Rifle parts. Then its one blinged up shin guard away from having all the bits to make the DI Lieutenant's.

This message was edited 1 time. Last update was at 2017/07/26 22:43:34


 
   
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Sioux Falls, SD

NinthMusketeer wrote:Inceptors are really the bike replacement anyway.
Exactly. Reivers are the Assault Marine replacements. Inceptors with Plasma Exterminators are going to be the new Special Weapon Bike Squads. They want to stay just out of combat so they can shoot, but can hold their own if charged, then bounce out to shoot again. Even the Assault Bolter version does that pretty well. The White Scars Inceptors are going to be quite good with their ability to shoot, charge (and deal mortal wounds), then bounce out when able, then rinse and repeat.

GoatboyBeta wrote:Not sure if anyone else has already pointed it out. But if the Interccesor kit has power sword, bolt pistol and Auto Bolt Rifle parts. Then its one blinged up shin guard away from having all the bits to make the DI Lieutenant's.
Only the Power Sword LT even has the shin guard. The Auto Bolt Rifle LT is perfect for just being a Sergeant for an Auto Bolt Rifle squad. Heck, his lack of a skull on his helmet makes him good for being a regular Marine in the squad. But, like you said, the kit will be a good toolbox for making regular characters, including Captains if you have tabard parts (and let's face it, you do. You have tons).

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Biloxi, MS USA

BrianDavion wrote:

from what I've seen it looks like on paper a company is normal, but they can be reinforced to be larger with troops transfered in from reserve companies.



GW have already stated that Companies are larger than 10 squads now and there's even transfers of squad designation 13 in Dark Imperium.

This message was edited 1 time. Last update was at 2017/07/26 22:57:18


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GoatboyBeta wrote:
Not sure if anyone else has already pointed it out. But if the Interccesor kit has power sword, bolt pistol and Auto Bolt Rifle parts. Then its one blinged up shin guard away from having all the bits to make the DI Lieutenant's.


yeah, and you can fill out the squad still easily eneugh by buying one of those cheapo snap fit kits

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