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![[Post New]](/s/i/i.gif) 2010/04/07 22:22:55
Subject: 3 fast vindicators in action...it hurts
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Major
far away from Battle Creek, Michigan
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Saw the following list in action today at my FLGS:
mephiston
Librarian
4 assault squads in razorbacks w/heavy bolters
3 baal predators, asscannons and heavy bolters
3 vindicators
The list dismantled a 'Nid horde.
The fast vindicators were most impressive zooming around the table 12" and firing that huge S10 AP2 template. Plenty of shooting and Dante just stayed out of LOS behind tanks until he was need to kill Trygons.
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This message was edited 1 time. Last update was at 2010/04/08 13:25:04
PROSECUTOR: By now, there have been 34 casualties.
Elena Ceausescu says: Look, and that they are calling genocide.
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![[Post New]](/s/i/i.gif) 2010/04/07 22:24:21
Subject: 3 fast vindicators in action...it hurts
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Nasty Nob
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A friend of mine will be running at least 2 Vindis in his BA list. I'm not looking forward to facing it.
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"Just pull it out and play with it" -Big Nasty B @ Life After the Cover Save
40k: Orks
Fantasy: Empire, Beastmen, Warriors of Chaos, and Ogre Kingdoms |
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![[Post New]](/s/i/i.gif) 2010/04/07 22:32:32
Subject: 3 fast vindicators in action...it hurts
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Longtime Dakkanaut
St. George, UT
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olympia wrote:Saw the following list in action today at my FLGS:
Dante
Librarian
4 assault squads in razorbacks w/heavy bolters
3 baal predators, asscannons and heavy bolters
3 vindicators
The list dismantled a 'Nid horde.
The fast vindicators were most impressive zooming around the table 12" and firing that huge S10 AP2 template. Plenty of shooting and Dante just stayed out of LOS behind tanks until he was need to kill Trygons.
No wonder it won. The BA list looks tailored to crunch horde lists. 3 large templates, 12 TL S6 AP4 shots a turn, 20 S5 AP 4 shots a turn all coming from tanks which Horde nid has really no answer for.
Sorry, it looks like a total lopsided fight from the get go. Not impressed.
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See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:

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![[Post New]](/s/i/i.gif) 2010/04/07 22:37:08
Subject: 3 fast vindicators in action...it hurts
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Rotting Sorcerer of Nurgle
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Nor does 'fast' make the Democannon that much better. It maybe gets it one more shot than before and it's still as fickle as it is on the non-fast version.
More than one game would be better to draw conclusions IMO.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/04/07 22:37:28
Subject: 3 fast vindicators in action...it hurts
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Decrepit Dakkanaut
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I think this going to become the "canned list", or something similar.
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![[Post New]](/s/i/i.gif) 2010/04/07 22:47:39
Subject: 3 fast vindicators in action...it hurts
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Blood Angel Terminator with Lightning Claws
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I think there will be other viable list out there.
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On Dakka he was Eldanar. In our area, he was Lee. R.I.P., Lee Guthrie. |
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![[Post New]](/s/i/i.gif) 2010/04/07 23:27:44
Subject: 3 fast vindicators in action...it hurts
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Fresh-Faced New User
Phoenix, AZ
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As a horde Ork player I do not look forward to facing Blood Angels for the first time.
Did the assault squads ever leave their Razorbacks? I remember the last tournament I was in had a triple LR list with Terminators that never left their AV14 cribs. For some reason the Emperor's Finest hiding in metal boxes bothers me.
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![[Post New]](/s/i/i.gif) 2010/04/08 00:10:21
Subject: 3 fast vindicators in action...it hurts
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Drop Trooper with Demo Charge
Oregon
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They had a really intense game of "Look into my eyes." going in the Razorbacks and no one wanted to leave first. that's a real problem with the vamp crowd.
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No one kills more threads than me. Maybe I leave nothing else to say. Maybe my comments suck so hard people are left stunned. Who can say.
3000pts The Nehalem Fighting 69th. Choking the enemy with the rivers of our dead since 1998.
7000+? The Storm Dragons. Delivering Emprah approved beatings since the days of Rogue Trader. |
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![[Post New]](/s/i/i.gif) 2010/04/08 00:35:33
Subject: 3 fast vindicators in action...it hurts
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Hurr! Ogryn Bone 'Ead!
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That list has about 0 anti-tank. It is pretty clearly tailored to face a specific list, so of course it destroyed the list it was built specifically to destroy.
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![[Post New]](/s/i/i.gif) 2010/04/08 01:04:14
Subject: 3 fast vindicators in action...it hurts
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Towering Hierophant Bio-Titan
UK
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olympia wrote:Librarian 3 baal predators, asscannons and heavy bolters 3 vindicators
Begs to differ. The above are all viable anti-tank, more so thanks to being mounted on fast vehicles tough vehicles. Dante, as far as I can tell, has no place in this list. But otherwise, its a pretty simple spam list. Keep the baal's (With assault cannons) & the Vindi's, field better troops & hq, go from there.
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This message was edited 1 time. Last update was at 2010/04/08 01:07:17
H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2010/04/08 01:17:22
Subject: 3 fast vindicators in action...it hurts
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Member of the Malleus
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Dante with his surgical stike and inferno pistol have a good chance at toating anything except a monolith. Especially if he has a squad of jump troops with him carrying meltas or infernus pistols.
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![[Post New]](/s/i/i.gif) 2010/04/08 01:18:49
Subject: 3 fast vindicators in action...it hurts
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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The long range anti tank can be summed up as 3 asscannons with 24+12" range, and 3 demolishers with the same range. Not super impressive. 2 imperial guard autocannon squads will put out about as many hits, and at str 7 instead of 6 (but no rending). The pie plates are okay if you hit, but not super. Against a mech list I would doubt you would do anything important. Against maximum overdrive, this list would be super dead.
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2010/04/08 01:23:38
Subject: 3 fast vindicators in action...it hurts
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Avatar of the Bloody-Handed God
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I have semi OT question , is Blood Angels the only codex where i can field Baal Predator?
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Paused
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ʳʷ ᵖˡᵃʸ ᵖᵃᵘˢᵉ ˢᵗᵒᵖ ᶠᶠ |
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![[Post New]](/s/i/i.gif) 2010/04/08 01:24:26
Subject: 3 fast vindicators in action...it hurts
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Dominar
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Sanctjud wrote:Nor does 'fast' make the Democannon that much better. It maybe gets it one more shot than before and it's still as fickle as it is on the non-fast version.
The real problem with Vindicators before was that you typically had 3 vehicles with AV12 or higher--the Vindicators--and really nothing that could shoot on turn 1 except the occasional Dakka Dread or LS Typhoon. It was easy to point all your anti tank at the 3 Vindies and scream 'LOLGOAWAY', or relegate your S9+ to shooting Vindies and S6-8 at everything else. It was also relatively "safe" to outflank a Vendetta or deep strike a suicide melta unit because Vindies couldn't shoot on turn 1; the AT was almost always guaranteed at least 1 free turn to stop the slow democannons.
With the BA dex, I recently made a BA 'Ard Boyz list with 9 AV13 vehicles and 5 AV11 vehicles, all of which are going to be in position to shoot on turn 1 or very likely to assault on turn 2. So many Fast rhino hulls makes it real easy to form a flying wedge with Vindies/Baal Preds at the tip with side armor fully covered.
Does simply being Fast make a demo cannon better? Yes, but not that much, I agree with you there. Does putting 9 AV13 vehicles on the table that can start throwing gak into his deployment zone on T1 sound very appealing? Yes, it certainly does.
The synergy with the overall army makes Vindies more attractive. Predators, especially Fast AC/Las Preds, are still a damn solid choice and possibly edge Vindies out in many competitive builds, but I have a healthy respect for what the BA codex allows them to do. Automatically Appended Next Post: ph34r wrote:The long range anti tank can be summed up as 3 asscannons with 24+12" range, and 3 demolishers with the same range. Not super impressive. 2 imperial guard autocannon squads will put out about as many hits, and at str 7 instead of 6 (but no rending). The pie plates are okay if you hit, but not super. Against a mech list I would doubt you would do anything important. Against maximum overdrive, this list would be super dead.
Keep in mind it's a 1750 list. Maximum Overdrive would very likely have the edge, but it does have to give up a reasonable amount of firepower to scale down 250 points. This list also has a point sink Dante in there doing nothing to add to overall list effectiveness. If you had two Jump Pack Libbies deep striking to throw a Blood Lance down the parking lot of MaxOD razorbacks, it's likely that at least one would go off and put S8AP1 hits on a WHOLE lot of rhino hulls starting on T2. Automatically Appended Next Post: LunaHound wrote:I have semi OT question , is Blood Angels the only codex where i can field Baal Predator?
Yes. The Blood Angels recovered the Baal Predator STC and never gave it to the Mechanicus. They're the only guys with the blue prints to build one.
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This message was edited 2 times. Last update was at 2010/04/08 01:28:32
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![[Post New]](/s/i/i.gif) 2010/04/08 01:41:56
Subject: 3 fast vindicators in action...it hurts
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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To counter blood lance all the razorbacks have to do is spend one turn shuffling around slightly. Then you DS in, blood lance 1 or 2 rhino hulls, and get instant killed by 1 of their dozen lascannons.
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2010/04/08 01:46:55
Subject: 3 fast vindicators in action...it hurts
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Slaanesh Chosen Marine Riding a Fiend
Inside a pretty, pretty pain cave... won't you come inside?
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Meh to this. There's a couple dozen worse army lists out there I'd worry about more. Nids main problem is that they're a horde army in an edition of the game that doesn't reward being a horde army.
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![[Post New]](/s/i/i.gif) 2010/04/08 02:08:20
Subject: 3 fast vindicators in action...it hurts
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Daemonic Dreadnought
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The Assault Cannons and Vindicators both have a 12" range, and both tanks have a side armor value of 11.
A nid player just needs to focus on getting side shots off with his hive guard and their str8 shots can pop AV11 with ease. 6 shots at str 6 from a trygon can also pop AV11.
Horde armies just need to focus on maximizing side shots to exploit as many AV11 shots as possible.
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2010/04/08 02:36:03
Subject: 3 fast vindicators in action...it hurts
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Decrepit Dakkanaut
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schadenfreude wrote:The Assault Cannons and Vindicators both have a 12" range, and both tanks have a side armor value of 11.
A nid player just needs to focus on getting side shots off with his hive guard and their str8 shots can pop AV11 with ease. 6 shots at str 6 from a trygon can also pop AV11.
Horde armies just need to focus on maximizing side shots to exploit as many AV11 shots as possible.
Unfortunately trygons and hive guard aren't very "hordie". 200pts for a basic trygon and 150pts for a brood of 3. Your point is valis, just not hordie... shootie bugs maybe.
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![[Post New]](/s/i/i.gif) 2010/04/08 03:20:10
Subject: 3 fast vindicators in action...it hurts
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Fixture of Dakka
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I would like to see the Nid list.
G
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![[Post New]](/s/i/i.gif) 2010/04/08 04:06:48
Subject: 3 fast vindicators in action...it hurts
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Lone Wolf Sentinel Pilot
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eNvY wrote:That list has about 0 anti-tank. It is pretty clearly tailored to face a specific list, so of course it destroyed the list it was built specifically to destroy.
Have you seen what demolisher cannons do to armor? Absolute destruction (S10, 2D6 for armor pen and pick the highest).
Pretty damn nasty, since it's fast, it has a 36" effective range. And there's three. Granted, a weapon destroyed result will ruin your game.
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2000 pts |
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![[Post New]](/s/i/i.gif) 2010/04/08 05:51:13
Subject: 3 fast vindicators in action...it hurts
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Arch Magos w/ 4 Meg of RAM
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Gavo wrote:Pretty damn nasty, since it's fast, it has a 36" effective range. And there's three. Granted, a weapon destroyed result will ruin your game.
That's what AV13 is for. Weee! good luck Autocannons!
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![[Post New]](/s/i/i.gif) 2010/04/08 08:59:21
Subject: Re:3 fast vindicators in action...it hurts
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Major
far away from Battle Creek, Michigan
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Math-hammer shows, if I remember correctly, that an asscannon is superior to a lascannon vs. AV14. As for Dante, he seemed to work well enough in this game--staying completely out of LOS until T3 and then using the wings power to fly over the vehicle wall and assault monsterous creatures at I7 with S10 attacks. First turn is important for the list clearly.
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PROSECUTOR: By now, there have been 34 casualties.
Elena Ceausescu says: Look, and that they are calling genocide.
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![[Post New]](/s/i/i.gif) 2010/04/08 13:21:35
Subject: 3 fast vindicators in action...it hurts
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Hurr! Ogryn Bone 'Ead!
CT
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That isn't Dante, That would be Mephiston.
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![[Post New]](/s/i/i.gif) 2010/04/08 13:24:51
Subject: 3 fast vindicators in action...it hurts
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Major
far away from Battle Creek, Michigan
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Volkan wrote:That isn't Dante, That would be Mephiston.
Yes indeed. Just call me an uninformed spectator!
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PROSECUTOR: By now, there have been 34 casualties.
Elena Ceausescu says: Look, and that they are calling genocide.
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![[Post New]](/s/i/i.gif) 2010/04/08 13:37:18
Subject: 3 fast vindicators in action...it hurts
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Hurr! Ogryn Bone 'Ead!
CT
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No worries bud. Was just clarifying. Does sound really nasty. Lots of dual function in that list.
Do you remember what (if any) special weapons the assault squads had?
Cheers,
~Volkan
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![[Post New]](/s/i/i.gif) 2010/04/08 13:42:51
Subject: 3 fast vindicators in action...it hurts
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Major
far away from Battle Creek, Michigan
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Volkan wrote:No worries bud. Was just clarifying. Does sound really nasty. Lots of dual function in that list.
Do you remember what (if any) special weapons the assault squads had?
Cheers,
~Volkan
The assault squads were five strong each, stripped of their jetpacks, and had 1 melta each I think. Only one squad actually left its razorback so I'm not sure.
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PROSECUTOR: By now, there have been 34 casualties.
Elena Ceausescu says: Look, and that they are calling genocide.
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![[Post New]](/s/i/i.gif) 2010/04/08 15:01:40
Subject: 3 fast vindicators in action...it hurts
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Lurking Gaunt
London, UK
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BA dont even need to go assault crazy. They can just take tons of fast tanks and make life a misery for armies that dont do well vs mech.
I dont play BA, but from a glance at the codex, their potential for alphastrike seems pretty damn nasty.
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sexiest_hero wrote:My prime did lashwhip Mephiston to death, (Death leaper had his leadership down by 2). I made a joke about the venomthrope Hentai tentacling Meph up while the Prime "Bone sworded him". The BA player was not pleased. |
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![[Post New]](/s/i/i.gif) 2010/04/08 16:15:55
Subject: 3 fast vindicators in action...it hurts
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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schadenfreude wrote:The Assault Cannons and Vindicators both have a 12" range, and both tanks have a side armor value of 11.
A nid player just needs to focus on getting side shots off with his hive guard and their str8 shots can pop AV11 with ease. 6 shots at str 6 from a trygon can also pop AV11.
Horde armies just need to focus on maximizing side shots to exploit as many AV11 shots as possible.
Demolisher and assault cannons have a 24" range people, get it right.
both vehicles have a 48" threat range.
this means they can pretty much choose what they want to shoot at, intervening terrain and models allowing.
a standard table is 48" by 48" so they will be in your face turn 1.
not to mention the scout ability of the Baal pred.
i am sorely tempted to start BAs. just to run 3 10 man assault squads, 3 baals, and 3 vindicators.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2010/04/08 16:22:25
Subject: 3 fast vindicators in action...it hurts
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Rotting Sorcerer of Nurgle
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You mean they have an effective range of 36" right?
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/04/08 16:26:02
Subject: 3 fast vindicators in action...it hurts
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Towering Hierophant Bio-Titan
UK
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Sanctjud wrote:You mean they have an effective range of 36" right? 
Unless he was trying to add.. Really bad scatter.. then its 44"!
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H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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