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![[Post New]](/s/i/i.gif) 2010/04/14 00:28:30
Subject: Bloodclaw SPAM
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Grisly Ghost Ark Driver
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Has anyone tried running 90 bloodclaws from the Space wolves codex? I was thinking about it today, and was wondering if this could work. Is a bloodclaw horde a viable army?
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Falcon Punch!
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![[Post New]](/s/i/i.gif) 2010/04/14 00:30:04
Subject: Bloodclaw SPAM
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Arch Magos w/ 4 Meg of RAM
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90 Blood Claws is 1440 points, and given that you utterly lack anti-tank and have yet to take an HQ, no this is not a viable army.
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![[Post New]](/s/i/i.gif) 2010/04/14 00:35:00
Subject: Bloodclaw SPAM
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Grisly Ghost Ark Driver
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DarkHound wrote:90 Blood Claws is 1440 points, and given that you utterly lack anti-tank and have yet to take an HQ, no this is not a viable army.
You are right. Let me clarify. Has anyone tried taking 90 bloodclaws as part of their army? And in addition taking the mandatory HQ and other upgrades the bloodclaws might need. The idea I am getting at is the idea of simply taking a TON of bloodclaws and slogging them up the field. Has anyone tired this or seen it done?
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Falcon Punch!
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![[Post New]](/s/i/i.gif) 2010/04/14 01:38:12
Subject: Bloodclaw SPAM
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Tzeentch Veteran Marine with Psychic Potential
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my friend used to kind of do this last ed. when you could take 2 powerfists per blood claw squad... i'm not familiar with the new codex so i dont know if they can still take 2 special weapons, but i remember them being quite effective, especially with +2 attacks on the charge. They still get that right?
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"Forget it, Jake. It's Chinatown." - Lawrence Walsh, Chinatown
"Yeah, f*ck you too!" - R.J. MacReady, The Thing |
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![[Post New]](/s/i/i.gif) 2010/04/14 01:47:16
Subject: Bloodclaw SPAM
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Slaanesh Chosen Marine Riding a Fiend
Inside a pretty, pretty pain cave... won't you come inside?
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I dunno about footslogging all those Blood Claws and if you're going run masses of Rhinos or Razorbacks, or use Drop Pods, Grey Hunters just seem better. At the end of the day, you have a crapload of Marines (well, BS3, WS3 Marines), so it will still be hard to deal with, but it's not the most efficient build in the codex.
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![[Post New]](/s/i/i.gif) 2010/04/14 02:10:52
Subject: Bloodclaw SPAM
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Dominar
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Problems:
You're slow, and if trying to hug cover then you are *very* slow, and, believe it or not, you are vulnerable to assault.
Blood Claws need to charge, and in my opinion they also need re-rolls of some kind since their shooting is so limited and they're basically assault marines at WS3.
They're not nearly resilient enough to wade through 5th edition firepower and hope to get to grips with the opponent, and having so many footsloggers they will actually get in each other's way much like an Ork horde.
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![[Post New]](/s/i/i.gif) 2010/04/14 02:34:37
Subject: Bloodclaw SPAM
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Grim Rune Priest in the Eye of the Storm
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It has posiblilities, to make it work you would also need Wolf Guard, Wolf Priest and mabye Ragnar.
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![[Post New]](/s/i/i.gif) 2010/04/14 05:42:46
Subject: Bloodclaw SPAM
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Lethal Lhamean
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I'd definitely pay to see it go against a green tide army.
My gut instinct is that it would basically just be a weaker form of Green Tide since Orks can field a lot more in support of their boyz mobz and also have some superior tools for speed and survivability.
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Thor665's Dark Eldar Tactica - A comprehensive guide to all things DE (Totally finished...till I update bits and pieces!)
Thor665's battle reports DE vs. assorted armies.
Splintermind: The Dark Eldar Podcast It's a podcast, about Dark Eldar.
Dashofpepper wrote:Thor665 is actually a Dark Eldar god, manifested into electronic bytes and presented here on dakkadakka to bring pain and destruction to all lesser races. Read his tactica, read his forums posts, and when he deigns to critique or advise you directly, bookmark it and pay attention. |
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![[Post New]](/s/i/i.gif) 2010/04/14 07:17:13
Subject: Bloodclaw SPAM
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Longtime Dakkanaut
St. George, UT
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So, you take 60 Bloodclaws (4 units), 18 ML long fangs (three units), and 4 Wolf Priests (one for each BC unit) at 1750-1800 points and that makes for a hurtful 82 power armor guys. Trade out 1 Wolf Priest and run a rune priest with stormcaller and Living Lightning and you can give all guys walking cover saves.
May not be the most competitive list, but it would be an interesting walking MEQ horde.
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See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:

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![[Post New]](/s/i/i.gif) 2010/04/14 09:36:08
Subject: Bloodclaw SPAM
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Perfect Shot Dark Angels Predator Pilot
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What I'd do if you want to focus an army on blood claws I'd take squads of 10 bloodclaws in transports. Skyclaws and swiftclaws. They are both bloodclaws with different gear, but still bloodclaws. Bloodclaws suffer from the not being able to shoot if they can charge problem. They die faster than grey hunters. They make up for it a little with the extra attack on a charge. Don't know how feasible it is, but would be fun to try.
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2,200 (18% Painted)
4,000 (94% Painted)
1,000 (74% Painted)
800 (7% painted)
222 Painted 147 Incomplete |
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![[Post New]](/s/i/i.gif) 2010/04/15 02:34:27
Subject: Bloodclaw SPAM
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Grim Rune Priest in the Eye of the Storm
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Space Wolves Blood Claw Spam [2,345 points]
Just split up the Wolf Priest & Wolf Guard between the Blood Claws, Load them up on the LRCs and Charge!
1x Wolf Priest (Runic Armour; Wolftooth Necklace; Crozius Arcanum x1; Plasma PistolSaga of the Warrior Born)
Wolf Guard Pack
3x Wolf Guard (Power Armour; Bolt Pistol; Frost Weapon x1)
1x Land Raider Crusader
4x 15 man Blood Claws Packs (Bolt Pistol x11; Close Combat Weapon x14; Flamer x2; Plasma Pistol x1; Power Fist x1)
3x Land Raider Crusader
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