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![[Post New]](/s/i/i.gif) 2010/04/16 20:47:12
Subject: Killteam missions,what wouol you use in your list?
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Rotting Sorcerer of Nurgle
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@Wakinglimb:
BK is a waste because each model is its own unit. So you can't take a morale test for losing 25% as that would mean he'd have to lose half a wound...
The 'you lose' test occurs when at or under half (I forget which) and there is no roll afterwards to 'regroup'...so the BK is wasted points.
Shield drone: again, they are individual squads...so you can use the drone as bait, but you'd rather just have another gun drone and save yourself the points...4+ cover is good enough.
As for vespid: Kill Points pretty much mandates cover everywhere...so AP3 is wasted.
Str 5 is nice, but the range on it is crippling for the Vespids.
It's not that they can't perform, it's that they are too expensive for what they do. Equivalent points of kroot would wreck them in Kill Team.
@CT GAMER:
My thoughts exactly. The board is small, but not 'that' small.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/04/16 21:12:51
Subject: Re:Killteam missions,what wouol you use in your list?
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Black Templar Recruit Undergoing Surgeries
Birmingham
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citywidecrayon wrote:
the sentinel was pretty much unstoppable as its heavy flamer allowed it to scorch whole sections of my opponenets kill team with very little effort.
Why the hell is your opponent bunching up models that can all move/act independently?
my opponent was desperate to bring his numerous dark eldar warriors to bare against my platoon which were all holed up in cover.
unfortunately he didn't think it through to well as the sentinel lurked near a building only to stride out and flame away.
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![[Post New]](/s/i/i.gif) 2010/04/16 23:42:23
Subject: Killteam missions,what wouol you use in your list?
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Water-Caste Negotiator
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@Sanctjud
I need to read the Killteam missions, I was just going on the OP.
I've played similarly game types basically with standard rules + small board + 200 point limit.
I still think a small squad of Vespid will work, all other jump/jet infantry will suffer from jumping into cover... Automatically Appended Next Post: vagorin wrote:heck I would just bring terminators. Assalt if you want but the normal variety would be pretty devistation.
I would bring wolf guard in terminator armor. add some combi weapons and power weapons and call it good.
Surely a lonewolf would be rather nice with FNP, eternal warrior and 2 wounds??
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This message was edited 1 time. Last update was at 2010/04/16 23:44:33
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![[Post New]](/s/i/i.gif) 2010/04/16 23:47:09
Subject: Re:Killteam missions,what wouol you use in your list?
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Anointed Dark Priest of Chaos
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Five terminators: sgt. w/ PW & stormbolter and four with PF and Stormbolters is 200pts. on the nose right?
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![[Post New]](/s/i/i.gif) 2010/04/17 18:02:05
Subject: Killteam missions,what wouol you use in your list?
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Rotting Sorcerer of Nurgle
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@CT GAMER:
Yes, but it's not fool-proof.
Low Model Count is the biggest problem.
You trade better defense for bigger problems when stuff starts dying on your side.
@Wakinglimb:
Get a game in with the Vespids and throw up some bat reps. Kill Team is a great level of play to try all things.
A lonewolf is nice, but he's points intensive with even some basic bling.
In addition, shooting is king IMO, esp. when split fire is suck a huge issue.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/04/17 20:53:10
Subject: Killteam missions,what wouol you use in your list?
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Focused Fire Warrior
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edit- nevermind, answered my own question right after I posted this.
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This message was edited 2 times. Last update was at 2010/04/17 20:56:56
3000 pts. or more
3000 pts. or more |
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![[Post New]](/s/i/i.gif) 2010/04/18 13:12:07
Subject: Killteam missions,what wouol you use in your list?
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Water-Caste Negotiator
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Bought battle missions, now have a new list:
3 x XV8
MT + Plasma Rifle + Missile Pod [Stealth]
MT + Fusion Blaster + Missile Pod [Tank Hunter or Eternal Warrior]
TL Plasma Rifle + Shield Generator [FNP]
193 points, nice bit of damage output.
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![[Post New]](/s/i/i.gif) 2010/04/18 13:21:22
Subject: Killteam missions,what wouol you use in your list?
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Sinister Chaos Marine
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my local GW had a torney to launch the battle missions book and my list was ( aprox cant remeber it to the letter sorry)
vet squad
melta
heavy flamer
rocket launcher
forward sent doctrian
chimera - heavey flamer - heavey stubber
i came 2nd with this list lost out to a guy running a deamon list
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Drive Me Closer I Want To Hit Them With My Sword
5k points
2k points
daemons 2k |
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![[Post New]](/s/i/i.gif) 2010/04/18 13:32:47
Subject: Killteam missions,what wouol you use in your list?
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Slaanesh Veteran Marine with Tentacles
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5x Raptors: 2xFlamer, IoCG.
6xSummoned Lesser Daemons.
Jumpy, Burny, Dumpy Daemony! Priceless.
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![[Post New]](/s/i/i.gif) 2010/04/18 15:26:00
Subject: Re:Killteam missions,what wouol you use in your list?
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Lone Wolf Sentinel Pilot
Inside that little light in your refridgerator
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I would go Grey Knights.
IIRC:
Justicar - (50)
4x Knights - (100) - 2x Psycannon (50)
200 points. 5 guys. 3 power weapons. 6 storm bolter shots per turn. 6 Psycannon bolts per turn.
Job's a good 'un!
S_P
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Fafnir wrote:What part of "giant armoured ork suppository" do you not understand?
Balance wrote:Nothing wrong with feathers. Now, the whole chicken, that's kinky. |
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![[Post New]](/s/i/i.gif) 2010/04/18 16:02:46
Subject: Killteam missions,what wouol you use in your list?
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Longtime Dakkanaut
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I believe you get 3 USR's to give out to your models.
I went with:
Lone Wolf w/ss/pf. He already has FNP, Fearless and Eternal Warrior. I gave him Fleet.
Thunder Wolf Cav w/th/ss. He is already T5 with Fleet. I gave him FNP.
The Lone Wolf takes a Fenrisian Wolf and I usually give that one Furious Charge.
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This message was edited 1 time. Last update was at 2010/04/20 04:50:21
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![[Post New]](/s/i/i.gif) 2010/04/18 18:31:55
Subject: Killteam missions,what wouol you use in your list?
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Rotting Sorcerer of Nurgle
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@Wakinglimb:
The model count is a big issue.
@Munkeey:
Nice one.
@Mr-_-Flidd:
It looks interesting, but once the IoCG is dead (cause you need to get him close to drop daemons) the daemons are dead...
No melta is armor presents itself?
@Space_Potato:
3 Power Weapon attacks, not actual 3 power weapons.
It has lowbody count. The range damage is all it's about, but the Justicar (for what you get) is rediculously costed at the Kill Team level....only a minor annoyance in regular 40K.
@Imweasel:
Fleet is good on the lonewolf, solves the 'getting' there issue. But the model count is crazy low.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/04/18 19:14:14
Subject: Killteam missions,what wouol you use in your list?
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Towering Hierophant Bio-Titan
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13 burna boyz - 195
Either 13 templates, or 39 S4 power wep attacks on the charge.
Or with nids:
Tervigon: Catalyst, cluster spines, crushing claws - 200
Sit back and spawn a few FNP gants, or charge into combat
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This message was edited 1 time. Last update was at 2010/04/18 19:16:45
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![[Post New]](/s/i/i.gif) 2010/04/18 22:02:57
Subject: Killteam missions,what wouol you use in your list?
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Water-Caste Negotiator
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Sanctjud wrote:@Wakinglimb:
The model count is a big issue.
Why do you say that? The wound count is 6, the shot count at 12" is 9, at > 12" is 6.
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![[Post New]](/s/i/i.gif) 2010/04/19 13:46:11
Subject: Re:Killteam missions,what wouol you use in your list?
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Slaanesh Veteran Marine with Tentacles
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@Mr-_-Flidd: It looks interesting, but once the IoCG is dead (cause you need to get him close to drop daemons) the daemons are dead... No melta is armor presents itself?
Once the icon is dead I have no troops left anyway. (plus i'd give him FNP USR) Armour in a 200pt game seems a little doubtfull don't you think? But i'd switch 1 flamer(with hit & run USR) with melta(with tank hunter USR) if i thought there would be.
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This message was edited 3 times. Last update was at 2010/04/19 14:38:21
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![[Post New]](/s/i/i.gif) 2010/04/19 14:31:11
Subject: Killteam missions,what wouol you use in your list?
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Anointed Dark Priest of Chaos
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Sanctjud wrote:@CT GAMER:
Yes, but it's not fool-proof.
Low Model Count is the biggest problem.
You trade better defense for bigger problems when stuff starts dying on your side.
Oh I agree, but nothing is more cinematic then a terminator squad making a last stand...
Heck I played a pretty fun game this weekend in which my son took a Venrable dreadnought(assault cannon/h.flamer, extraarmour). That was it just a Ven. dreadnought. He gave him preferred enemy.
I took a unit of tank bustas.
Made for a very cinematic game. His BS5 assault cannon was scary and he didnt miss in cc. The extra armour and ability to make me reroll damage results was also amusing. He made me reroll "destroyed" results a number of times to his benefit.
The premise of the battle was that his ven. dread's drop pod had been damaged due to ork flakka fire and thus dropped off-target into enemy territory.
The smoke from the downed pod had attracted the tank bustas who had been stalking him through the wastes looking to scrap him.
Made for a fun game: We played it twice and each won once. His victory he had mauled me with assault cannon fire and my rokkits couldn't hit or bounced, and I bottled out with three models left.
My victory I had immobilized him with a bomb squig and took up positions behind cover and blasted him with round after round of rokkit fire until a lucky rokkit destroyed him (despite having to reroll the initial "6" due to his vet ability I rolled another "6").
I think Kill team offers the chance to play some really cinematic/story-based games and the games play fast enough that rather then sweat trying to build some uber-team and min/max the hell out of it just throw together some fun teams and if you get smoked reset the board and play again.
We should have played a third to tie-break but ran out of time, maybe this week/weekend.
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![[Post New]](/s/i/i.gif) 2010/04/19 14:35:02
Subject: Killteam missions,what wouol you use in your list?
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Stubborn Temple Guard
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I do some serious stomping with my genestealer, brood lord and a single Zoanthrope list.
Terminator? S10 AP1 lance, or a pile of rending claws.
Horde units? templae psychic attack and MORE rending claws.
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27th Member of D.O.O.M.F.A.R.T.
Resident Battletech Guru. |
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![[Post New]](/s/i/i.gif) 2010/04/19 17:08:01
Subject: Re:Killteam missions,what wouol you use in your list?
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Stealthy Dark Angels Scout with Shotgun
NOT Greece
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I haven't had a chance to take a proper look at battle missions, and I have only seen some indirect mentions of this on the boards. So is it possible to take Doom of Malantai with eternal warrior? If so, I will call up Webster so they can update the definition of broken.
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![[Post New]](/s/i/i.gif) 2010/04/19 17:32:50
Subject: Re:Killteam missions,what wouol you use in your list?
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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Space_Potato wrote:I would go Grey Knights.
IIRC:
Justicar - (50)
4x Knights - (100) - 2x Psycannon (50)
200 points. 5 guys. 3 power weapons. 6 storm bolter shots per turn. 6 Psycannon bolts per turn.
Job's a good 'un!
S_P
Sit back and shroud a little bit...psycannon cover fire for your newly beefed up already beefed up Space Marines Automatically Appended Next Post: I would prefer a brother captain with 2 terminators
psycannon, auspex, holocaust. Automatically Appended Next Post: Altough...giving a Daemonhost FnP sounds like fun.
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This message was edited 2 times. Last update was at 2010/04/19 17:47:06
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![[Post New]](/s/i/i.gif) 2010/04/19 18:18:48
Subject: Re:Killteam missions,what wouol you use in your list?
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Imperial Recruit in Training
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Depending on how you may house rule squadrons and kill teams, something like this could be pretty sweet.
Autocannon Spam!
Scout Sentinel Squadron
- Scout Sentinel + Autocannon (USR Tank Hunter)
- Scout Sentinel + Autocannon (USR Stealth)
- Scout Sentinel + Heavy Flamer
Veteran Squad (all with shotties)
+ Heavy Weapons Team + Autocannon (USR Relentless)
That's 3 mobile autocannons, a cover ignoring template, and 8 mobile BS 4 shotguns. I figure no reason to take lasguns without FRF,SRF and the small space/large terrain helps remove the low range "penalty" of the shotties.
Alternatively a 3x Armoured Sentinel Squadron could be interesting... not a lot of shots fired, but FA 12 could prove difficult if you can remove the other teams heavy weapons early. Be interesting to try depending on the local meta.
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![[Post New]](/s/i/i.gif) 2010/04/19 18:47:32
Subject: Killteam missions,what wouol you use in your list?
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Possessed Khorne Marine Covered in Spikes
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Here's what I think I would rely upon if you were to field a 200 point list of sentinel / autocannon spam
x5 chaos havoks. 4 meltaguns
x5 Chaos Space Marines, 1 meltagun
exactly 200 points. Lots of bolter fire still. Power armor everywhere, and good ol assault Melta.
Either that or I would take
x5 Chaos Marines, 1 meltagun, IoCG
x3 Chaos Terminators, Power fist, Heavy Flamer.
I don't know how well the power weapons on the terms would do, but wounding on 5+ is inevitable unless I fit more PFs
I really like both of these for 200 points. They look very steady vs other lists here.
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The purpose of argument is informative discourse, not to see who finishes in front.
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![[Post New]](/s/i/i.gif) 2010/04/19 21:18:26
Subject: Re:Killteam missions,what wouol you use in your list?
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Imperial Recruit in Training
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@Koski
I meant the autocannon spam as more of a general list, but now that I'm thinking about it, the same thing that makes shotguns better might make the ACs worse, 48" range is great unless you can't see the enemy until they are inside melta-range. Maybe keep the multi-lasers and pick up some extra kit somewhere else?
Also, can you take Havoks? I thought it was 0-2 Troops, 0-1 Elite, 0-1 Fast... no heavies/HQ (I don't have the book in front of me)
Given the second list:
I still have a fair (6 AC rounds is .75 chance to kill a marine) chance of taking out the melta guy before he gets in range making. I guess my strategy would be just to keep the enemy at range, moving around the outside as best as possible (and not get engaged in H2H).
My strategy for kill teams is two fold. First, stay mobile. Second, don't give the opponent any obvious targets (lone guy with melta).
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This message was edited 1 time. Last update was at 2010/04/20 03:03:47
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![[Post New]](/s/i/i.gif) 2010/04/19 23:41:43
Subject: Re:Killteam missions,what wouol you use in your list?
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Water-Caste Negotiator
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Erratic_Assassin wrote:I haven't had a chance to take a proper look at battle missions, and I have only seen some indirect mentions of this on the boards. So is it possible to take Doom of Malantai with eternal warrior? If so, I will call up Webster so they can update the definition of broken.
It's not really about that though is it? Battle Missions is about fun ways of mixing it up with friends IMO. If you want to be that guy then go ahead!
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![[Post New]](/s/i/i.gif) 2010/04/20 00:01:28
Subject: Killteam missions,what wouol you use in your list?
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Possessed Khorne Marine Covered in Spikes
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I didn't know the rules on this 500 point battle formation. Thanks for the info Babylon
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The purpose of argument is informative discourse, not to see who finishes in front.
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![[Post New]](/s/i/i.gif) 2010/04/20 01:27:00
Subject: Killteam missions,what wouol you use in your list?
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Lone Wolf Sentinel Pilot
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Um, my usual list is:
Veterans
-3 Plasma Guns (1 has FNP)
-Lascannon (Relentless)
-Marbo (Eternal Warrior)
Still tinkering this list, but it's worked very well for me. Lascannon hides outta LOS then moves and shoots, Marbo sneaks in and nukes something, and the Plasmas mop up anything with a nasty save.
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2000 pts |
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![[Post New]](/s/i/i.gif) 2010/04/20 02:01:16
Subject: Killteam missions,what wouol you use in your list?
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Growlin' Guntrukk Driver with Killacannon
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How' s this? 10 Boyz w/ Nob w/ PK w/ Bosspole 10 Boyz w/ Nob w/ PK w/ Bosspole
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This message was edited 1 time. Last update was at 2010/04/20 02:01:27
Orks W-L-D
27-10-8
Daemons W-L-D
6-5-3
Warboss Lemmy's Speed Freaks: 1730pts painted
+ Skullbearers: 750pts painted
DT:90S++G+MB-I+Pw40k09#+D++A+/hWD-R+++T(T)DM+
My Battle Reports: Orks against: Tau , Tau , Tau |
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![[Post New]](/s/i/i.gif) 2010/04/20 05:49:25
Subject: Re:Killteam missions,what wouol you use in your list?
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Stealthy Dark Angels Scout with Shotgun
NOT Greece
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Erratic_Assassin wrote:I haven't had a chance to take a proper look at battle missions, and I have only seen some indirect mentions of this on the boards. So is it possible to take Doom of Malantai with eternal warrior? If so, I will call up Webster so they can update the definition of broken.
Wakinglimb wrote:It's not really about that though is it? Battle Missions is about fun ways of mixing it up with friends IMO. If you want to be that guy then go ahead!
I guess I don't share your positive outlook. If it is legal, I am certain someone will do it (in a tournament no less).
But perhaps I am overreacting. Although it's an oversight by GW, I don't think I am going to fight cheese with whine by throwing the TFG card, take my ball, and go home. I think I'd point out that the rule against giving DoM eternal warrior is written in the exact same spot where Warp Field applies to DoM, and that is.... nowhere.
One good dick move deserves another.
Anyway, back to topic. Is move through cover as good as I imagine it is in kill team? So good to give up power armor and a special weapon? (I'm using DA) I guess I just want an excuse to use scouts over a tactical squad.
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"A wise man speaks because they have something to say. A fool speaks to up their post count." -Plato, kind of |
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![[Post New]](/s/i/i.gif) 2010/04/20 09:39:52
Subject: Killteam missions,what wouol you use in your list?
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Ambitious Space Wolves Initiate
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I think I would take 10 Grey Hunters in a Rhino with wolf standard and 2 meltaguns
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2500 pts Logan's Great Company
2500 pts Tyranid's Horde |
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![[Post New]](/s/i/i.gif) 2010/04/20 13:20:35
Subject: Killteam missions,what wouol you use in your list?
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Anointed Dark Priest of Chaos
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Markgov wrote:I think I would take 10 Grey Hunters in a Rhino with wolf standard and 2 meltaguns
Just to clarify:
You COULD take a rhino but only one of your ten guys could ride in it at any one time. In Kill team each model is it's own unit, and you can't embark multiple units into a transport...
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This message was edited 1 time. Last update was at 2010/04/20 13:20:53
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![[Post New]](/s/i/i.gif) 2010/04/20 15:12:12
Subject: Killteam missions,what wouol you use in your list?
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Lone Wolf Sentinel Pilot
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CT GAMER wrote:Markgov wrote:I think I would take 10 Grey Hunters in a Rhino with wolf standard and 2 meltaguns
Just to clarify:
You COULD take a rhino but only one of your ten guys could ride in it at any one time. In Kill team each model is it's own unit, and you can't embark multiple units into a transport...
Can't you? My friend brings 2 SWS in a Valk all the time (2 6-man squads)
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2000 pts |
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