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Made in us
Dakka Veteran





reds8n wrote:...in one month ...?


...just like what happened with Blood Angels sharing a release month with some new IG kits? It wouldn't be impossible, and it's silly to think that following up a 2nd wave of Daemons with Grey Knights doesn't make sense.
   
Made in us
Sslimey Sslyth






Busy somewhere, airin' out the skin jobs.

I agree, I dont really see a problem with the release rumours.

I'm also not surprised about the jump packs, I think the new fluff will MAKE them fluffy. There was a really nice peice of Grey Knight artwork that was circulating a couple of months ago and the picture featured some JPin' Grey Knights.

It's really exciting...even more so that these rumoures ARENT far fetched one is inclined to agree with them. If you're a devout Grey Knight fan, you've got a possible legit army to look forward to now...its sort of a first.

Storm Sheild/Nemesis weapon Grey Knight Terminators>Thammer Assault Terminators!

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Regular Dakkanaut




192.168.4.20

Justicar w/o power weapon I find lame since it seems like every Sgt. in other books can take one.

Also, it does indeed seem like yet another MEQ faction now without things like assassins & henchmen...

I've not given up hope yet, as long as the Codex isn't being written by Mat Ward. No offense to Blood Angels & Vulkan Marines, though.

This message was edited 2 times. Last update was at 2010/05/19 20:38:08


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Hopefully Radical DH's will be playable with some new toys.

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radical bob wrote:Justicar w/o power weapon I find lame since it seems like every Sgt. in other books can take one.


I think 4 attacks on the charge at STR 6 with rending and RRing to hit and/or wound is just FINE for a sgt model. No big deal on losing the PW.

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Alabama

bhsman wrote:
reds8n wrote:...in one month ...?


...just like what happened with Blood Angels sharing a release month with some new IG kits? It wouldn't be impossible, and it's silly to think that following up a 2nd wave of Daemons with Grey Knights doesn't make sense.


Yeah - that was my reasoning too. Just think of how many Daemon players may be rekindled by the second wave of Daemons releases. What a perfect time to release Grey Knights, to all those frustrated tournament-goers looking for redemption.

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192.168.4.20

Deadshane1 wrote:
I think 4 attacks on the charge at STR 6 with rending and RRing to hit and/or wound is just FINE for a sgt model. No big deal on losing the PW.


I will give you that one, as long as they do indeed get to re-roll to wound [I'm assuming they'll keep WS5?]

Or the Justicar better rend on a 5+? I would just rather have the sure-thing than a 1/6 chance of a power weapon...

I can't bitch, it will just take some getting used to.

This message was edited 2 times. Last update was at 2010/05/19 20:55:46


''if you try the best you can, the best you can is good enough''
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Busy somewhere, airin' out the skin jobs.

Man, I just noticed that.

Proud owners of LR's beware.

LR's charged by full 10 man squads of Grey Knights get DEAD! They used to not even be able to hurt them! Wow.

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Death-Dealing Devastator






Finally, I will start my gk army after 2 years or so waiting due to terrible rules and high prices. I may be just gonna go and buy a Stern model now

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Nice. The resale price of my Grey Knight models has just about peaked. To eBay!

 
   
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I, too, would prefer if the Justicar just kept his as a power weapon, but being able to threaten AV14 is pretty nice as well.
   
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Back in GA

I had heard they were getting JB as well but that does not seem to be supported by these rumors...bummer

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San Diego, California

Aw, and I just got an Inquisitor Lord model from a friend. Oh well.

Sounds awesome, I would love to nab them as my second army.

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Devestating Grey Knight Dreadknight





Overland Park, KS

Oh snap.

Won't have to ally in my GKs to a the new SM dex anymore!

   
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Regular Dakkanaut





All of this is moot without plastic Grey Knights

There is an attitude that not having an insanely optimized, one shot, six stage, omnidirectional, inevitable, mousetrap of an assassin list army somehow means that you have foolishly wasted your life building 500 points of pure, 24 karat, hand rolled, fine, cuban fail. That attitude has been shown, under laboratory conditions, to cause cancer of the fun gland.

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Willing Inquisitorial Excruciator





England

DeathGod wrote:All of this is moot without plastic Grey Knights


I would say by now that most people have accepted we're going to get at least ONE plastic kit or more.

These rumours are quite exiting. I worked out that if you get a stormbolter + charge bonus (assuming the SB bonus is +1 attack) then a squad of 10 grey knights with NFW and SB's gets 31 rending S6 attacks. And they said we should be scared of death company
   
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wizard12 wrote:
These rumours are quite exiting. I worked out that if you get a stormbolter + charge bonus (assuming the SB bonus is +1 attack) then a squad of 10 grey knights with NFW and SB's gets 31 rending S6 attacks. And they said we should be scared of death company


....with RR's to hit on a successful psychic test...OOFFFF!

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reds8n wrote:It's not impossible that GK and DE have swapped places in the running order.

The models were ready and the codex was already at the printers! Oh so close!

And they said we should be scared of death company

Who the heck said that? Does anyone even use any of those guys?

I'm very disappointed in these rumours. Nothing strikes me as new and exciting unlike the previous four or five codex releases. Who cares how many rending attacks some super-elite and super-expensive LR mounted Marines got? We don't care about maxed out TH/SS Terminators in Land Raiders and we won't care about GK in Land Raiders.

This message was edited 2 times. Last update was at 2010/05/19 22:21:57


 
   
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Longtime Dakkanaut





Whorelando, FL

I'm still curious how the Assassins will be handled. They need to be the bad asses they are..not chumps that require a T3 model to baby sit them.

   
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Dakka Veteran




You'll care when those GK are dealing str6 hits at initiative, with 3+ invulnerable saves.

hammer terminators pale in comparison to this... especially if there is a way to get furious charge in there.

GK are supposed to be very, VERY few in number... yet able to deal with just about anything, in either hand to hand or shooting.

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Ultramarine Master with Gauntlets of Macragge





Boston, MA

I dislike the idea of Brother Captain Stern becoming Mephiston. I think loyalist daemon princes are stupid and don't make any sense - especially considering Stern is only a captain, and he sucks really bad right now. Nothing there is too exciting to me, but it all sounds pretty plausible. Well, jump pack GK doesn't, but we'll know for sure when they come out.

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Jervis Johnson






You'll care when those GK are dealing str6 hits at initiative, with 3+ invulnerable saves.

No I won't. Actually, the stronger the Grey Knights are individually, the less I'll care. As long as every one of those little elite abilities costs points, they'll end up sucking. I thought you would've understood what I meant already, but if I have four bolters I'll give them to four guys instead of one super commando who can fire all of them accurately simultaneously but still dies to a bullet like the rest of them.

However if GW just decides to hand the Grey Knights tons of stuff like invulnerable saves and extra attacks for free, then that's a wholly different matter. I highly doubt it. GW only recently made the super ninja Sanguinary Guard and Death Company too. Both of which are terrible units. A codex filled with Vanguard Veterans, Venerable Dreadnoughts, Sanguinary Guards and Death Companies makes me shudder. It might actually become the worst codex ever. But hey, these are only rumours, right?

Now I'll wait for Mannahnin to step in and say I'm unable to discern fact from nonsensical rumours. The Grey Knights are definately coming in August! Book it!

This message was edited 4 times. Last update was at 2010/05/19 23:03:10


 
   
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Tough-as-Nails Ork Boy






Beerfart wrote:-ALL Grey Knights are able to use their SB's in CC now. They also get their charge bonus.


This flashes out as highly unlikely. Either they go the way SW and C:CSM did, or they want to bring true grit back for just this codex. Are you positive they don't just gain an additional CCW (ie. a pistol)?
   
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Serious Squig Herder






THIS JUST IN:

The mould for the plastic Grey Knights kit was dropped. It shattered into a bazillion pieces. This 700-piece kit would have included enough parts for 1 full model. Also including options for Mafia Grey Knights, Furry Grey Knights, Grey Knights who aren't Grey, Grey Knight Schoolgirls, Maori Grey Knights, Vietnam Veteran Grey Knights, Kung Fu Grey Knights, and Tau Grey Knights. We are also aware that the metal Grey Knight box set was discontinued. This means many aspiring Daemonhunters players will be running a Grey Knight force without any Grey Knights, as rules in this new codex will disallow any use of the metal Grey Knight models.

We are sorry for the inconvenience.

This message was edited 2 times. Last update was at 2010/05/20 00:04:18


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Mafia grey knights... ooooooooooo

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Holy Terra - Lexington, SC

Sounds good so far. Can't wait to hear more. I do hope the bit about the jump packs is false though, or at the leaset, they can teleport instead. Every army having jump troops just doesn't sit well with me. If they do have jumping GKs, I'll put on some sort of converted jump pack instead and say it's a teleporter.

Also, I certainly hope it is indeed true about the August release. I don't have much trouble believing that they'll be released right along side of Chaos Daemons. GW could indeed make a big deal out of it.

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SoCal, USA!

SALT!!!

Still, this all seems pretty believable, as far as these things go.

I'm not much happy about the Inquisition changes, especially the nerfing of Inqs and ISTs, who didn't need nerfing.

The only thing I don't like about the GK is that there are still Daemon-specific rules that screw with the costing.

   
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Awesome Autarch






Las Vegas, NV

I am stoked for this codex if all of this is true, although I hope they have some new units, too.

   
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Dakka Veteran




Meh, grey knights aren't in need of new units. The entire army should be composed of terminators, power armor GK, Dreadnoughts, and Land Raiders.

the different entries in the codex should be differing ranks of grey knights, with vastly variable weaponry and skill loadouts for different jobs.

After the orbital strikes, Thunderhawk bombardments, Whirlwinds, Vindicators, fusion and starfire and finally Battle Brothers with flamers had finished cleansing the world of all the enemies of Man, we built a monastery in the center of the largest, most radioactive impact crater. We named the planet "Tranquility", for it was very quiet now.
 
   
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USA

I'll just model Grey Knights with teleport packs and say they count as jump packs.

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