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![[Post New]](/s/i/i.gif) 2011/06/17 13:34:18
Subject: Re:Kill-team players !!
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Decrepit Dakkanaut
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troll bot or something? That made NO sense for a 1st post
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![[Post New]](/s/i/i.gif) 2011/06/17 13:40:16
Subject: Re:Kill-team players !!
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Renegade Inquisitor de Marche
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KingCracker wrote:troll bot or something? That made NO sense for a 1st post
I think they know each other in IRL...
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Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. |
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![[Post New]](/s/i/i.gif) 2011/06/17 13:41:48
Subject: Re:Kill-team players !!
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[DCM]
Et In Arcadia Ego
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There's been a swift, sudden and merciless removal of a post FYI.
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2011/06/17 13:44:13
Subject: Kill-team players !!
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Renegade Inquisitor de Marche
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Well that makes much more sense...
Thank you Red.
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Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. |
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![[Post New]](/s/i/i.gif) 2011/06/24 14:32:00
Subject: Re:Kill-team players !!
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Discriminating Deathmark Assassin
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I played kill team for the first time last night at my FLGS as a 'teaching' tool for someone who hadn't played before but inherited a bunch of Tyranids. I've only being playing 40k for a couple of months now so I'm still a newbie myself. Anyway, I fielded 4 Necron destroyers got first turn and chewed up 4 out of a 5 man legion of damed squad. He managed to stay in the game by passing his leadership test. It was a three way and the guy we were showing the ropes started running a boat load of gaunts and Genestealers at me. He had to pass through a lot of difficult terrain to get to me so I just sat there and pelted him. Even with the cover saves I whittled him down by 50% before he even got near me. This may be the one place where necrons shine...12 36" S6 guass shots make my day...
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This message was edited 1 time. Last update was at 2011/06/24 15:46:12
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![[Post New]](/s/i/i.gif) 2011/07/06 01:31:17
Subject: Kill-team players !!
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Gore-Soaked Lunatic Witchhunter
Australia (Recently ravaged by the Hive Fleet Ginger Overlord)
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I tend to like the basic Killteam set out by Battle Missions. The 4th ed is heaps of fun, but pretty complex. I'm working one into an IG v Tyranid Campaign we're playing, the winner gets a small bonus in the next match.
Any ideas what 200 points of IG should be taking to tackle 200 points of Tyranids?
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Smacks wrote:
After the game, pack up all your miniatures, then slap the guy next to you on the ass and say.
"Good game guys, now lets hit the showers" |
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![[Post New]](/s/i/i.gif) 2011/07/06 01:46:19
Subject: Re:Kill-team players !!
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Waaagh! Warbiker
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I run a bunch of nobs with PK's and This and that, also a painboy in the squad, i beat a guy at my LGW and we talked:
Him: How many Points is your army?
Me: 200
Him: You Sure?
Me: 200, il show you step by step if you want...
Him: OK! Dont Be So Rough! SEESH!
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![[Post New]](/s/i/i.gif) 2011/07/06 05:58:13
Subject: Re:Kill-team players !!
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Shrieking Guardian Jetbiker
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List 4:
5 man Sternguard Squad
1 Razorback
2 Combi-Meltas
2 Combi-Flamers
1 Power Weapon
i thought you could only take vehicles with a total armour value of no more than 30, it's vaguely touched on slightly if memory serves.
So Front+Side+Back=30
A Razorbak is 11+11+10=32 and a Dread is 12+12+10=34
Then again you could always house rule it so you can use them.
But it's not too much of an issue since i use:
10x Fire dragon
Exarch, Firepike, Crackshot
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![[Post New]](/s/i/i.gif) 2011/07/06 19:50:25
Subject: Re:Kill-team players !!
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Land Raider Pilot on Cruise Control
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MikZor wrote:List 4:
5 man Sternguard Squad
1 Razorback
2 Combi-Meltas
2 Combi-Flamers
1 Power Weapon
i thought you could only take vehicles with a total armour value of no more than 30, it's vaguely touched on slightly if memory serves.
So Front+Side+Back=30
A Razorbak is 11+11+10=32 and a Dread is 12+12+10=34
Then again you could always house rule it so you can use them.
But it's not too much of an issue since i use:
10x Fire dragon
Exarch, Firepike, Crackshot
Meh. if you want house rules, Kill-Team is THE game to play!
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~1200
DT:90-S+G++M---B--I+Pw40k10+D+A+/mWD372R+T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2011/07/07 04:32:46
Subject: Re:Kill-team players !!
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Deadly Dark Eldar Warrior
Ontario
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Where can I find rules for this? It sounds really great.
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1850pts
W-L-D: 9-3-1 |
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![[Post New]](/s/i/i.gif) 2011/07/07 05:05:11
Subject: Re:Kill-team players !!
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Fixture of Dakka
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Killteam blows donkey.
The missions are incredibly lopsided with the mission objectives making the actual game nearly unnecessary. The game only ever ends when one side is wiped out because 40k leadership is so high.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2011/07/07 05:28:01
Subject: Kill-team players !!
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Longtime Dakkanaut
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You take penalties to leadership each subsequent turn, right? So LD10 goes to LD 7 pretty quick...
As for the missions, Kill Team requires house rules, as the meager guidelines set by GW are pretty flimsy. King of the Hill, Assassianation, Objectives and more are all possible in Kill Team, you just need a framework to play in.
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![[Post New]](/s/i/i.gif) 2011/07/09 07:49:22
Subject: Kill-team players !!
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Land Raider Pilot on Cruise Control
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Well, at least it's not as bad as 4th Ed KT rules. Every time I played, the attacking team always always won. It was physically impossible for them to lose.
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~1200
DT:90-S+G++M---B--I+Pw40k10+D+A+/mWD372R+T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2011/07/09 09:41:48
Subject: Kill-team players !!
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Thunderhawk Pilot Dropping From Orbit
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that one game we had you almost won when you were defending I thought that I was going too lose.
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![[Post New]](/s/i/i.gif) 2011/07/09 17:26:52
Subject: Kill-team players !!
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Land Raider Pilot on Cruise Control
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Yeah, but we weren't using 4th KT where the brute squads have "activation states" and random movement.
Or am I missing something here?
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~1200
DT:90-S+G++M---B--I+Pw40k10+D+A+/mWD372R+T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2011/07/09 17:43:23
Subject: Kill-team players !!
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Stealthy Grot Snipa
Right behind you. No, really.
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I love killteams.
I run 3 battlesuits w/ plasma and burst cannons, multitracker, one with team Leader, targetting array.
comes out to 195.
It works awesome. 6 plasma shots at 200pts and 9 s5 shots in the smae turn is amazing.
The plasma takes care of the armor lists, and the bursts wreck the horde lists.
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![[Post New]](/s/i/i.gif) 2011/07/09 21:32:23
Subject: Kill-team players !!
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Longtime Dakkanaut
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I have really wanted some support for Kill teams. With a few tweaks and added objectives, with campaign and tourney support, Kill Team has the potential to be a blast. Nicely painted and converted models with low entry means you could have a kill team for every army for the same cost as a single normal 40k force.
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![[Post New]](/s/i/i.gif) 2011/07/10 07:50:23
Subject: Kill-team players !!
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Land Raider Pilot on Cruise Control
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Indeed. I want to start GK, IG and Eldar, but I don't know if I'll EVER get around to it. Unless I play KILL TEAM!!
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~1200
DT:90-S+G++M---B--I+Pw40k10+D+A+/mWD372R+T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2011/07/12 12:15:44
Subject: Kill-team players !!
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Thunderhawk Pilot Dropping From Orbit
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Sam__theRelentless wrote:Indeed. I want to start GK, IG and Eldar, but I don't know if I'll EVER get around to it. Unless I play KILL TEAM!!
Kill-team in my eyes is the best way to start a new army, cause you can work with the colour schemes on a small group of troops, you can actually play a game with them. and by starting small you get into the action faster.
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![[Post New]](/s/i/i.gif) 2011/09/04 03:23:08
Subject: Re:Kill-team players !!
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Grovelin' Grot
on Terra eti'n the Emporah!
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I go DKoK
1 squad firing
1X retuine master
1X death rider with Heavy Armor and melta grenades
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![[Post New]](/s/i/i.gif) 2011/09/04 04:52:51
Subject: Re:Kill-team players !!
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Imperial Agent Provocateur
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Where are the Battle Missions rules? I can't seem to find them in the Basic Rule Book...
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![[Post New]](/s/i/i.gif) 2011/09/04 07:39:24
Subject: Kill-team players !!
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Thunderhawk Pilot Dropping From Orbit
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As far as I know the only rules for them are in White Dwarf and the 4th Edition of Warhammer 40k rulebook
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![[Post New]](/s/i/i.gif) 2011/09/04 10:05:43
Subject: Kill-team players !!
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Land Raider Pilot on Cruise Control
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There aren't any in AoBR if that's where you're looking.... unfortunately, because it's a great gameplay style.
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~1200
DT:90-S+G++M---B--I+Pw40k10+D+A+/mWD372R+T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2011/09/04 11:14:36
Subject: Re:Kill-team players !!
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Lord of the Fleet
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Tagboard Wizard wrote:Where are the Battle Missions rules? I can't seem to find them in the Basic Rule Book...
Nightfall wrote:As far as I know the only rules for them are in White Dwarf and the 4th Edition of Warhammer 40k rulebook
The battle missions rules are in the book called battle missions.
http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod630003a
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![[Post New]](/s/i/i.gif) 2011/09/08 01:41:04
Subject: Kill-team players !!
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Land Raider Pilot on Cruise Control
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I love it when things come together like this  You'd wish GW did more of this kinda thing.
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~1200
DT:90-S+G++M---B--I+Pw40k10+D+A+/mWD372R+T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2011/09/24 21:05:33
Subject: Re:Kill-team players !!
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Thunderhawk Pilot Dropping From Orbit
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I want too start a new CSM Kill-team sometime but I am not sure which box of marines to get. Thousand sons, Khorn burserkers or two boxes one being 5 man CSM squad and other being Raptors.
normal CSM
Khorn Burzerkers
Thousand sons
Chaos Raptors
What do you think I should do?
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![[Post New]](/s/i/i.gif) 2011/09/25 04:15:09
Subject: Kill-team players !!
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Land Raider Pilot on Cruise Control
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The raptor jetpacks look freaking insane, but that would obviously be affected by how much you like resin, and whether your kill-team will actually have jetpacks. I'd think a mix would be nice, so get the 5-5 option (and then you can always give me your spare raptors as casualties to stick on my latest terrain  ) with the right bitz, you'll have enough base variety to make it truly awesome!
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This message was edited 1 time. Last update was at 2011/09/25 04:15:36
~1200
DT:90-S+G++M---B--I+Pw40k10+D+A+/mWD372R+T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2011/09/25 08:20:16
Subject: Kill-team players !!
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Thunderhawk Pilot Dropping From Orbit
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Ok so the Raptors and the 5 man Tactical squad. I like the Thousand sons soo much thou... maby the Thousand sons and Raptors? the price differance between Thousand sons and a 5 man Tac squad is 7 ponds and I get 4 extra AWESOME looking models.
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![[Post New]](/s/i/i.gif) 2011/09/25 11:37:40
Subject: Re:Kill-team players !!
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Junior Officer with Laspistol
University of St. Andrews
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Love Kill Team. My gaming group makes a point of recommending kill team to any new players who are interested in getting in to it, but don't want to shell out too much money. We do use the Battle Missions Kill Team rules though, so yeah...
The one I currently run is this.
Stormtrooper Squad
Sergeant w/ Power Weapon & Furious Charge
Storm Trooper w/ Hellgun
Storm Trooper w/ Hellgun
Storm Trooper w/ Hellgun
Storm Trooper w/ Hellgun
Veterans
Sergeant w/ Shotgun
Veteran w/ Sniper Rifle
Veteran w/ Sniper Rifle
Veteran w/ Plasma Gun & Feel No Pain
Missile Launcher Team & Relentless
Veteran w/ Lasgun
Veteran w/ Lasgun
Veteran w/ Lasgun
Veteran w/ Lasgun
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"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky
"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor
707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)
Visit my nation on Nation States!
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![[Post New]](/s/i/i.gif) 2011/09/30 03:30:51
Subject: Kill-team players !!
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Land Raider Pilot on Cruise Control
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Nightfall wrote:Ok so the Raptors and the 5 man Tactical squad. I like the Thousand sons soo much thou... maby the Thousand sons and Raptors? the price differance between Thousand sons and a 5 man Tac squad is 7 ponds and I get 4 extra AWESOME looking models.
Well, you can always use the leftovers as pimped-up normal marines... Your call.
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~1200
DT:90-S+G++M---B--I+Pw40k10+D+A+/mWD372R+T(D)DM+ |
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